One of the discussion points to come out of TotK is the notion that morons on the Internet don't understand how video games are made. And your moronic post just proves that.
I understand how games are made. There is nothing unique or mind boggling about totk's physics, they're stock havok with a couple minor modifications
https://www.reddit.com/r/unrealengine/comments/145ot8x/made_a_lot_of_improvements_to_a_totkinspired/
>There is nothing unique or mind boggling about totk's physics,
BWAHAHAHAHAHA the moronic tween on Ganker is having a meltdown.
11 months ago
Anonymous
I wish you baitposters would stop posting this. That guy worked on a literal walking simulator in unity
11 months ago
Anonymous
What have YOU worked on? Have you actually studied programming or coding or systems design at an academic level?
Or do you just sit in your cum-stenched bedroom, shitposting on Ganker in between hentai jerk off sessions?
11 months ago
Anonymous
>Elon Musk's Loop is moronic >Oh yeah? Where's your car-transporting tunnel?
Yikes
11 months ago
Anonymous
nta and havent played TotK, but are the physics used in interesting ways? cuz it's cool if they're techincally impressive, but if they dont add to the game, what's the point?
11 months ago
Anonymous
>but are the physics used in interesting ways?
Yes. Basically if you can think of it, you can do it. So being able to tackle adveristy and puzzle solving using your wits is extremely rewarding.
11 months ago
Anonymous
They aren’t technically impressive, just well polished for common use cases. For example, if you build a box and place it under an npc or enemy, it’ll bug out and fling them across the map.
11 months ago
Anonymous
>They aren’t technically impressive, just well polished for common use cases
It’s always funny to me how you morons claim that the game is nothing special because you believe ONE mechanic is easy to recreate. Yet you ignore the fact that it’s one mechanic working in tandem with multiple other mechanics and systems in a massive world with a sky map, surface and underground with zero game-breaking glitches.
The article and social media craze was about specifically one mechanic, idiot. Also you are a fricking moron if you don't realize the depths are loaded in as you fall down the holes which are conveniently extremely dark and take about 10-20 seconds to fall through before you can actually see anything. The rest of the overworld is literally standard fare open world shit. They even use billboard trees at a distance.
More like time for the cope for your shitty standards
11 months ago
Anonymous
>shitty standards
What games are you playing right now?
11 months ago
Anonymous
Ones that are actually good
11 months ago
Anonymous
>has to go back 30 years to the birth of internet review scores to try and find a better game.
Fricking hilarious.
11 months ago
Anonymous
Buddy, you are in a thread comparing a game "30 years" ago to a new one.
11 months ago
Anonymous
No, I'm a thread about Gankerbabbies seething over Nintendo's latest masterpiece.
11 months ago
Anonymous
>has to go back 30 years to the birth of internet review scores to try and find a better game
Anon...
11 months ago
Anonymous
Not helping your argument in anyway. BotW is the only one of those subjected to modern trends like review-bombing. Metacritic had to publicly exsponge thousands of 0/10 reviews from malding snoys.
11 months ago
Anonymous
Doesn't ER have far more review bombs than BOTW?
11 months ago
Anonymous
>Ocarina of Time fans are snoys
11 months ago
Anonymous
I have been a huge Zelda fan since playing the first on the NES as a child. I have owned every console from Nintendo, Sony and Microsoft since then. I have played thousands of games for tens of thousands of hours. I would give BotW a 0 if I cared enough to make a Metacritic account.
Logically it's not truly a 0 game because clearly it has redeeming qualities and some mentally ill people like it. But I would give it a 0. Honestly and not trying to provoke any reaction in typical Ganker contrarian fashion, BotW is the worst game I have ever played in my life. Because of my expectations for it and personal issues with several design elements.
11 months ago
Anonymous
Actually unhinged.
11 months ago
Anonymous
Can't cope with the idea that people can like different things and dislike what other people like.
11 months ago
Anonymous
No you can dislike whatever you want. You don't have to like everything. But doesn't excuse your shit-taste or the fact you're an irrelevant minority.
11 months ago
Anonymous
Actually hinged
11 months ago
Anonymous
Are the snoys in the room with us?
11 months ago
Anonymous
You think zoomers don't review bomb OoT because they think that being called the greatest game ever made for over a decade must immediately mean it's overrated?
11 months ago
Anonymous
They absolutely do. Completely seething that BOTW and TOTK isn't even in the top 10 games of all time on metacritic while another Zelda game is number 1.
Their 'greatest game of all time' doesn't even make the 10 lmao.
11 months ago
Anonymous
>has to go back 30 years to the birth of internet reviews to find a game as good as TotK. And its another Nintendo Zelda game.
LMFAOO
11 months ago
Anonymous
>Making up lies while he shittalks the only good games in the franchise he's currently being paid to shill by Nintendo
Oh nonononono this is not good
Nintendo r u ok? Just emulating your entire library hahahahhahahaa
11 months ago
Anonymous
This thread is literally about comparing Zelda games. >BOTWBlack folk in charge of not being moronic
11 months ago
Anonymous
>This thread is literally about comparing Zelda games
You said reviews don't count? Its comparing Majora's Mask to TotK. Where is MM on metacritic?
>suddenly reviews don't count again.
Yet another 500+post thread about my favourite video game. Keep seething schizo. I wouldn't want it any other way.
11 months ago
Anonymous
MM is higher than TOTK
11 months ago
Anonymous
This but in reverse
11 months ago
Anonymous
MM is a good game, TOTK isn't
11 months ago
Anonymous
This but in reverse
11 months ago
Anonymous
TOTK isn't a good game, MM is.
11 months ago
Anonymous
This but in reverse
11 months ago
Anonymous
MM is a good game, TOTK isn't.
11 months ago
Anonymous
This but swap TOTK with MM
11 months ago
Anonymous
TOTK is a bad game, MM isn't.
11 months ago
Anonymous
This but swap TOTK and MM
11 months ago
Anonymous
MM is a good game, TOTK isn't.
11 months ago
Anonymous
This but swap TOTK and MM
11 months ago
Anonymous
TOTK is a bad game, MM isn't.
11 months ago
Anonymous
This but swap TOTK and MM
11 months ago
Anonymous
TOTK is a good game, MM isn't
11 months ago
Anonymous
They are both good games and you are a homosexual.
11 months ago
Anonymous
>I come to Ganker to see people shit on my favorite game every day
Thats ridiculous. TotK has more unique content and gameplay variety than any other game you can mention. Plus the dynamic world constantly changes the engagement. If TotK is "repetitive" what the frick does that say about other video games.
>Plus the dynamic world constantly changes the engagement.
Like how? Sometimes it rains and sometimes it doesn't? BotW/TotKBlack folk are the masters of trying to make the most mundane shit seem like the most amazing thing ever.
>Plus the dynamic world constantly changes the engagement
Yes.
>player walks down a path and discovers a gigantic orge sleeping on a bridge. >do they fight it? >do they go around? >do they risk sneaking past it and waking it?
>another player walks down the same road and finds the same orge sleeping on the same bridge. >except this time its raining. >lighting strikes >player needs to remove metallic armour and weapons or they'll get struck too. >can't climb around it because the cliffs are wet. >but rain can cover the sound of footsteps >maybe place a metal sword next to the orge and let the lightening kill it? >maybe sneak under the bridge?
Even on its most basic fundamental level TotK is utterly shitting all over every other video game in terms of dynamic encounters, organic gameplay and player agency. Every other video game looks positively anaemic next to it.
11 months ago
Anonymous
So basically >Sometimes it rains and sometimes it doesn't
also >orge
11 months ago
Anonymous
>Sometimes it rains and sometimes it doesn't
This is why people call you a moronic troony.
11 months ago
Anonymous
That's not even the same person.
11 months ago
Anonymous
Never been called that before, however I will say you are one because trannies (journos) seem to love these games
11 months ago
Anonymous
Bet you saved this just to stare at liv's sweet hrbreasts
11 months ago
Anonymous
I agree with this guy
>Plus the dynamic world constantly changes the engagement.
Like how? Sometimes it rains and sometimes it doesn't? BotW/TotKBlack folk are the masters of trying to make the most mundane shit seem like the most amazing thing ever.
You really are trying to make the most mundane interactions seem like the most amazing shit ever. Vanilla MGSV has more world interactions, and that's not a good comparison toward TOTK.
11 months ago
Anonymous
TOTK fans don't play videogames confirmed >lies!! delusional!! nonsense!!
11 months ago
Anonymous
11 months ago
Anonymous
Can't name a single game to even approach TotK on its most basic fundamental level, can you?
11 months ago
Anonymous
no one played botw like this, the game has so much freedom that there is no intended puzzle or struggle, also the orge takes 10 seconds to get up and easy to run from so that example is fricking ass.
11 months ago
Anonymous
Asscreed games are repetitive and empty too.
11 months ago
Anonymous
Turns out it's actually fricking boring and most people just outrun the thing
Some literally who guy completely recreated ultrahand in unreal engine within a couple weeks. Why are game journalists like this
I understand how games are made. There is nothing unique or mind boggling about totk's physics, they're stock havok with a couple minor modifications
https://www.reddit.com/r/unrealengine/comments/145ot8x/made_a_lot_of_improvements_to_a_totkinspired/
>There is nothing unique or mind boggling about totk's physics,
BWAHAHAHAHAHA the moronic tween on Ganker is having a meltdown.
I wish you baitposters would stop posting this. That guy worked on a literal walking simulator in unity
It's the scale you absolute dumbfricks. To have all of those things work so well together at such a HUGE scale and the only complaint is performance drops, but not game breaking glitches, yes it's impressive. You little gays could probably recreate many things in smaller, more isolated ways. There's a reason hardly a single indie dev ever makes anything as grand and as competent all the way through as a Nintendo game, even when the Nintendo game is mechanically very simple. That's decades of experience in every single aspect of game design. Sure you can create all types of physics engines and simulations but good luck adding every single feature in TOTK, at that scale and have hardly anything break from start to finish.
I'll see your shitty, unfinished, super cool indie physics game that could be beat in 2 hours in a few years lol.
>Implying Ganker wouldn't be screaming and crying and shitting itself over MM if it got released now
After more than a month of calling TotK an "asset flip", seeing you morons praise MM is pretty funny.
MOG is actually incel lingo or some shit idk. Basically when some gigachad dude stands to some lanky ass frick. Imagine Arnold next to the gay from Digital Foundry. Arnold has better looks and physique so he mogs him
It's just one of those terms that escaped its original tribe and entered general (ish) usage
More talented leadership, passion, vision, creativity, nintendo was actually struggling around that time so they actually had to put in the effort instead of knowing they could just make easy bank off a soulless rehash, etc.
>nintendo was actually struggling around that time so they actually had to put in the effort instead of knowing they could just make easy bank off a soulless rehash, etc.
This.
When Nintendo's struggling and actually has something to prove they'll put out some truly creative and memorable experiences that'll stick with you for a long time.
When they're at the top and resting on their laurels they'll shit out the most half-baked and samey shit you've seen in your life and you'll be begging for them to come back down to Earth and unfrick themselves.
>defending ctrl+ ctrl+v dlc >say it btfo the entire industry >your reference is a literal who dev for a series of pure goyslop
lol no wonder you like this trash holy shit
Technical innovation in an open world game takes a long time, atmosphere and story can be churned out quick if there's enough talent involved. Yet the latter makes for a better experience.
How much of a "BOTW 2.0" is TotK? I've been playing Botw and it's fun enough, but all the walking is complete zzzzzzzzzzz. And it's kinda repetitive tbqh. Fun enough and defo better than most modern open world, but not all that tbqh.
The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area. The repetition is also much worse since there are more shrines and more Koroks, including a stupid new Korok gimmick where you have to escort Koroks to a specified location using vehicles or simply carrying them. In any case it's just a nuisance. There are also a lot more mundane repetitive tasks like helping a construction worker install a sign almost the exact same way in 200 different locations. On the upside, combat is more fun and varied because of Fuse mechanics that let you strengthen weapons and shoot arrows with a variety of effects like fire damage, confusing enemies, etc.
>a stupid new Korok gimmick where you have to escort Koroks to a specified location using vehicles or simply carrying them
why would they do this
what the frick, Nintendo
Imagine actually having an optional objective that give you a reason to build shit to traverse the world instead of a just picking up a rock. That's crazy!
Korok carrying is fun at first. Theres ones that have you build boats, cars, planes; its neat. Then it asks you to do this 100 more times and they almost never get any deeper or more complex
I think this one example really defines TOTK as a whole
>I use the exact same solution to everything
You have neigh infinite possibilities yet you choose to autobuild the hovercraft
11 months ago
Anonymous
Maybe the hovercraft shouldn't work for every solution.
11 months ago
Anonymous
NPC behaviour
11 months ago
Anonymous
>stop using the cheapest and fastest solution, you have to waste time for no real reason
11 months ago
Anonymous
>plays a puzzle game on easy mode >REEEEEE GAME IS TOO EASY
lol chadposters took the spot for most moronic posters from frogposters
It's always the most moronic shit
11 months ago
Anonymous
>'Puzzle' is to build a bridge >No thinking required >Just move blocks around with clunky controls for 10 minutes
11 months ago
Anonymous
Shitposting can't save you. This is why people call you a moronic troony
.
11 months ago
Anonymous
>CALLING PEOPLE TRANNIES IS FINE >POSTING WEBMS IS SHITPOSTING
11 months ago
Anonymous
Thats actually pretty cool
11 months ago
Anonymous
God this game is so great
>I have no self control
Don't ever try to solve a newspaper puzzle, the solutions are on the same page.
Why do you like movie games so much?
11 months ago
Anonymous
God this game is so great
11 months ago
Anonymous
>NOOOOOOOOO PUZZLES MUST NOT INTERFERE WITH MY WALKING SIMULATOR AND MUST ALWAYS HAVE 1 SIMPLE OBVIOUS SOLUTION!
11 months ago
Anonymous
>complains about walking simulators >calls me a troony because I hate cutscenes, which literally rip agency from you and have less agency than even the most snoy of walking sims
11 months ago
Anonymous
Zelda is so beautiful
11 months ago
Anonymous
>disgusting prostitute who only exists to make the hero's job harder >"beautiful"
And now you know why I have a hatred of any waifu character.
11 months ago
Anonymous
>disgusting
you are brown
11 months ago
Anonymous
Is that supposed to be an insult?
11 months ago
Anonymous
totk doesn't have 1 simple obvious solution, it has 20 simple obvious per shrine.
11 months ago
Anonymous
The only games I've played that have genuinely good puzzles are Layton and Echochrome. Even the puzzles in Layton went to shit after the main puzzle creator died.
11 months ago
Anonymous
Yes, the puzzle also includes using a protuding stick to tense the bridge to allow link to get accross.
Physics puzzles are puzzles, lrn2applied sciences
11 months ago
Anonymous
Its all by design homosexual.
>you're supposed to be able to skip everything and avoid any actual challenge! >letting the player skip the tutorial? HOW DARE YOU!? YOU STUPID INCEL CHUD!
11 months ago
Anonymous
>being able to tackle adveristy using your own wits and resources is bad game design
Time for the rope schzio. TotK rapes your favorite game.
11 months ago
Anonymous
>adversity involves putting a rock in a hole, the same kind of puzzle you chastise older Zeldas for having
Terraria BTFOs this movie game.
11 months ago
Anonymous
>I have no self control
Don't ever try to solve a newspaper puzzle, the solutions are on the same page.
>The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area
delusional
>The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area.
It's funny, I found it to be the opposite. BotW's map was so empty and unmemorable that I skipped huge swaths of it. When I played TotK the map seemed new to me because I didn't remember most of the BotW map, and the few parts I did remember were the parts TotK changed.
It's basically the same thing with a slightly different flavor, more content, but nothing fixed, some things worse, and some things WAY worse. Feels like a fan mod to be honest.
genshin impact >launched 2020 >devs add diving in 2023
zelda >botw released 2017 >totk released 2023 >no diving >diving was a staple in every pre-switch 3d zelda
what happened?
It tried to be a Zelda game but even weirder.
TotK is just upgrading BotW from a survival-crafter with HL2 powers to a survival-crafter with Gmod/N&B sandbox building.
Both are neat in their own way, but the latter is barely Zelda anymore.
>enter a cave >it turns out to be an ancient ruin >the ancient ruin looks specifically like an aperture science facility with a physics puzzle
Whoa... MEGA LUDO KINO SOVL
Sorry, but you did not play zelda 1 and are probably just parroting some random youtubegay opinion
TotK has more unique items and rewards than any Zelda game. Every dungeon rewards you with a unique game changing ability you moron.
>Every dungeon rewards you with a unique game changing ability you moron.
Cute, can I exit totk temples halfway in and keep the spirit ability? In 1 and any other zelda game I can exit the dungeons anytime and keep the item I got. Also, 5 unique rewards as opposed to a NES game ~8 rewards. Also, they're not even tools, they're just poorly implemented power ups that are obnoxious to use compared to the botw ones
Exploration wise, 1 is also different. There's actual good rewards for exploring like permanent heart upgrades and swords upgrades while totk rewards you with the equivalent of getting a gold skulltula and deku sticks in OoT
Goddamn LTTP is more Zelda 1 than totk for fricks sake, having lots of unique optional items to collect via exploration like the magic spells, freeze staff, bottles, etc
>can I exit totk temples halfway in and keep the spirit ability? In 1 and any other zelda game I can exit the dungeons anytime and keep the item I got.
The absolute state of this malding schizo. He got BTFO and now he tries to invent a new argument. The most ridiculous argument I've ever heard.
11 months ago
Anonymous
Yeah you have absolutely no fricking counter argument anon
Nice "Zelda1esque" game you fricking moron. Exiting dungeons halfway in is a good strategy in 1 since you can buy keys and move on to different places with the new item in case the dungeon is too hard. The game is built around that non linear gameplay style
In totk, the dungeon "item" that you received via a cutscene 1 hour before even entering the dungeon gets taken away from you the moment you leave the area.
11 months ago
Anonymous
>you have absolutely no fricking counter argument
You don't have an argument. You literally just invented fricking nonsense to complain about because your previous shit argument got BTFO.
11 months ago
Anonymous
Don't forget to pick up the bubbulgem/goldskulltoken before leaving this cave/hole
11 months ago
Anonymous
>Don't forget to pick up the bubbulgem/goldskulltoken before leaving this cave/hole
Cool. I can use them to trade in for more cool unique items.
11 months ago
Anonymous
Unique items like
monster drop
monster drop
monster drop
monster drop
monster drop
1/3 of an armor that you'll never touch because you already have a bunch of different sets that you got from coping throughout the depths
11 months ago
Anonymous
Wrong again moron. Colton will give you monster masks which will allow you to blend in with enemies. A great way to sneak in to camps and steal loot or just sneak past enemies.
You will never convince anyone these rewards aren't great or useful. Aren't you embarrassed from being BTFO all the time?
11 months ago
Anonymous
>/3 of an armor that you'll never touch because you already have a bunch of different sets that you got from coping throughout the depths >THE GAME IS GIVING ME TOO MUCH ARMOR >STOP GIVING ME SO MUCH CHOICE OF ARMOR >I WANT LESS CONTENT
11 months ago
Anonymous
Wrong again moron. Colton will give you monster masks which will allow you to blend in with enemies. A great way to sneak in to camps and steal loot or just sneak past enemies.
You will never convince anyone these rewards aren't great or useful. Aren't you embarrassed from being BTFO all the time?
>copypasted botw items >content
Majora did it better
11 months ago
Anonymous
>copypasted oot items >content
TotK did it better
11 months ago
Anonymous
>copy paste 3 masks >that means that the other 30 masks are all copy pasted too
Shove your DLC up your ass
11 months ago
Anonymous
Let's put it this way, anon.
Say you have like.... 50 sets of armor in a game and you almost always want to use the best of the best to at optimum efficiency since they all do the exact same thing (save for a select few that have specific perks) but a different def stat tacked onto them. Why would you bother using the so-called weaker ones if you already have the stronger ones? Sometimes, less is more, where you have less armor types but the gimmicks for each of them are more varied and really stand out.
11 months ago
Anonymous
lmao no counter-argument whatsoever. Imagine malding this badly.
11 months ago
Anonymous
>no counter-argument
See
>you have absolutely no fricking counter argument
You don't have an argument. You literally just invented fricking nonsense to complain about because your previous shit argument got BTFO.
>Zelda 1: Can't beat [dungeon] without [item from previous dungeon], must beat all previous dungeons before tackling the final dungeon >OOT: Can't beat [dungeon] without [item from previous dungeon], must beat all previous dungeons before tackling the final dungeon >TOTK: lol lmao just do the dungeons in any order or skip them who cares. dungeon items? what are those?
11 months ago
Anonymous
>dungeon items? what are those?
TotK has more items and abilities than any Zelda game. Each dungeon awards with a new game changing ability. lmao at least play the game before talking shite.
11 months ago
Anonymous
>zoomerbrain reading comprehension
lmao goddamn
11 months ago
Anonymous
if anything open world games just prove linear progression is a formula that does not need to be fricked with if you value pacing at all
something these subhumans cannot understand
>TotK: discovery made by exploring
the discovery in question - - korok №856
11 months ago
Anonymous
Seek help lmao a single quest in TotK BTFO every other Zelda game.
11 months ago
Anonymous
>a single quest in TotK BTFO every other Zelda game.
yeah fun time
11 months ago
Anonymous
This enables the player's empowerment by expanding their inventory. Pretty good. Love that you ignore literally everything else from that one questline. And it doesn't even include all the massive multifloored multiroomed mini dungeons, cave systems or boss battles.
TotK rapes your favorite game and it makes you mad.
11 months ago
Anonymous
>create problem >make solution dogshit
11 months ago
Anonymous
How is the solution dogshit (outside of korok's seed being literally shit)? You're going to find korok's seed everywhere and since upgrading your inventory is a pretty good reward, you'll always be incentivized to do them when you come across them.
11 months ago
Anonymous
Gee I don't know maybe because GETTING KOROKS IS REPETIVE AND BORING AS FRICK AND YOU'RE FORCED TO DO THEM AGAINST YOUR OWN WILL
>why am I not overpowered at the beginning of the game?!
Its funny watching Ganker schizos trying to "criticise" TotK. They can't think of anything so they just invent nonsense to complain about.
Uhhhh this is botw/totk we're talking about, you know, the game that lets you jump straight to ganon and finish the game? The game that lets you hold infinite healing items and pause the game any time to heal without being limited to bottles that you need to collect via sidequests?
11 months ago
Anonymous
>REPETIVE
This is such a shit complaint.
Driving in NFS is repetitive
Shooting in Doom is repetitive
Jumping in Mario is repetitive
11 months ago
Anonymous
>comparing korok seeds to jumping in mario
TOTK threads have reached a new low of coping
11 months ago
Anonymous
Why you jabbering about korok seeds son. Thats like complaining you hit a "?" in Mario and only got coins. Except koroks are actually useful.
11 months ago
Anonymous
>hats like complaining you hit a "?" in Mario and only got coins
its quick and fun >koroks are actually useful
It is a fricking chore
11 months ago
Anonymous
Koroks are so goddamn repetitive that are even mods that remove their YAHAHAHHAA message just so the player can frick off from them fricking sooner
Also, you can hit ? blocks in Mario WHILE playing the game normally WITHOUT losing any speed. They are complete non issue.
Koroks on the other hand: hey here's this fricking obvious puzzle with a solution that you've already done like a hundred times in the previous game, better stop and do this slowly and then watch me say the exact same fricking dialogue. No one wants to do them but they're forced just so they can hold more than 5 weapons and shields. It straight up ruins the game's pacing
11 months ago
Anonymous
Koroks are the best collectibles in any game.
I remember one in the Hebra mountains, one of those race-to-the-goal ones. No matter how hard I tried I could never get there in time. I was about to give up when I had the realisation I could snowboard down the mountain and reach it quicker. Felt so great working that little puzzle out by myself. Shitting all over all other games.
11 months ago
Anonymous
5 rupees have been deposited into your account
11 months ago
Anonymous
Nice copypasta
11 months ago
Anonymous
>comparing korok seeds to jumping in mario
yes i HAVE to do it . Its the ultimate nuzelda experience
11 months ago
Anonymous
Getting koroks is the same gameplay as the rest of the game >exploration >archery >traversal >getting object from a to b
11 months ago
Anonymous
>this is botw/totk we're talking about, you know, the game that lets you jump straight to ganon and finish the game?
Yes you can. But mostly likely will get fricking killed. The game is about you becoming a hero. You can save thr princess whenever YOU feel ready. Its much better than your favorite game yes.
11 months ago
Anonymous
>why am I not overpowered at the beginning of the game?!
Its funny watching Ganker schizos trying to "criticise" TotK. They can't think of anything so they just invent nonsense to complain about.
11 months ago
Anonymous
>expanding their inventory.
you need inventory slots because your weapons break every 2 minutes even people who love the game hate this "mechanic" >everything else from that one questline
i just glanced at the picture and saw "speak, cook, provide, follow". Just MMO level fetch quests. > massive mini dungeons
lol >cave systems
caves all look identical >boss battles
it has less unique bosses than demon souls
That image gives the impression of a medieval adventure and dungeon crawler. TOTK feels the least like this with its weird futuristic tech shit all over the place and crappy barebones dungeons
That image gives the impression of a medieval adventure and dungeon crawler. TOTK feels the least like this with its weird futuristic tech shit all over the place and crappy barebones dungeons
No it isn't. It totally abandoned dungeon crawling in favor of crappy futuristic shrines and the aesthetic isn't medieval either with the gmod shit all over the place.
11 months ago
Anonymous
>crappy futuristic shrines
so true
and no one talks about it
total cover up by nintendo
I fricking hate the weapon durability so much.
morons will say "but it forces you to use multiple weapons instead of just one!"
No it just makes me avoid combat completely so I don't waste weapons on all these random mobs and health-inflated silver reskins because I earn nothing from them and only lose what I have.
>guys we fixed durability >adds a 60 second durability to a crucial traverse mechanic >adds a single layer of durability
They could have just said "frick you, we like durability, it stays" instead of saying they reworked it
What the FRICK is this supposed to mean?
As a kid I didn't like it when the Biggoron sword and the Razor sword or whatever the frick it was called in MM broke either, but at least for those I had the choice to turn them into proper weapons.
Just get a MsgNotFound Master Sword, then dupe it a few times and fuse the dupes with materials to make an infinite hammer and a few infinite magic rods.
MM was made as a frick it do whatever you want in less than a year and the dev team was basically given free reign to do what they want which led to the most creative zelda title in the series. Totk is just nuts and bolts zelda edition. Not a bad game just a pretty ok continuation of the previous game, doesn't really do much to shake things up apart from a few new things.
I don't know what your point is but I do know you are not in the right spot on the bottom like you think you are.
You are literally facing the opposite direction from the correct screenshot as the top is castle town square meaning you need to be inside the wall on BotW/TotK to capture the same location image.
You know, right in front of the castle by the fountain just as the top is?
>top
Piece of shit location that serves no purpose until the story demands it of you and can be avoided for 95% of the game. >bottom
Serves both plot and gameplay relevance and acts as a central hub area for the player.
>Lookout Landing has an entire hidden sprawling cave system for the player to discover.
It's a linear passage that's annoying because you have to spend like 15 minute breaking rocks until your weapon breaks over just to get to the same and immediately obvious location you can just glide to from the tower in 2 seconds.
No it has many branching pathways, this guys spends almost an HOUR exploring this one cave system https://youtu.be/aA2nQBllbqw
>that's annoying because you have to spend like 15 minute breaking rocks until your weapon breaks
He didn't use his Goron ability to smash the rocks. Once again TotK haters have to try and undermine EVERYTHING about the game by lying or playing the game like a fricking moron.
I'm trying to figure out this question. Are you asking why the lookout itself looks like shit from a design standpoint, or graphically it looks like shit?
I genuinely despise the art design of BOTW/TOTK, they're such ugly looking games.
Art style isn't actually the main offender, the art style is all things considered not terrible its just the 3d renders are terrible.
>150 copy pasted shrines with garbage filler >80 instances of the sign guy >50 wells to find with a chest/plants inside >100 caves with a frog inside every time >same camps with enemies dotted everywhere >1000 korok seeds >Depths are just reskinned enemies and zonaite >Sky Islands all have the same green crystal puzzle >MMO style farming for costume upgrade mats so you won't get oneshot
TOTK is the literal textbook definition of 6/10 Ubislop were the same 5-6 things are stamped around a map 100+ times with no progression in difficulty.
Raurus blessings are unironically shit. I did all the shrines because I loved the ones with puzzles so much and the last 30 were all either blessings or "get naked and beat construct with a stick"/ Who thought it was a good idea?
Distance fog serves dual purposes. 1) you expect some atmospheric disturbance over large distances
2) most open world games want a distance of say, 500m to look and feel like 5000m or more. Which is why modded games that removes the fog breaks the illusion snd you realize you're not crossing a vast field, but a denny's parking lot.. and that large mountain is actually a glorified mound.
It's funny. I've seen people on Plebbit debate the two and the ones who say that MM is better gets downvoted to hell and back and made fun of. Is this what the open world brainrot does to 40 year old turbo casuals?
So fricking tired of "ZOMG NEW OPEN WORLD GAME" and it turns out to just be a barren wasteland with some minor interactables and patrols of enemies or camps that are essentially blank circle with 5 or 6 dudes to swoop in on a murder.
left is built on a solid foundation
right is built on top of many flawed design issues and everything it adds makes these issues more apparent and worse
the fact that botw/totk get so much hype from zoomers is only further proof that they are pure cancer to video game development
anyone older are just brand loyalist golems, who are just as cancerous
the only difference is one group is in denial and the other simply dont know any better
both are responsible for video games getting worse as a whole because their Black personbrain is completely void of critical thinking, readily accepting and defending anything new, or with the appropriate logo, nevermind any legitimate criticisms
its why they seethe so hard at simple disagreements; you are threatening something important to them, whereas the average person knows it's just a game and has no reason to be so invested in it beyond recognizing the obvious drop in polish in favor of general appeal
>the fact that botw/totk get so much hype from zoomers is only further proof that they are pure cancer to video game development
How could you possibly think that. BotW and TotK are excellent video games which raised the bar for the open world adventure genre. Every single game which has copied Nintendo's Zelda has been met with critical acclaim. How you possibly think thats bad. We have developers trying to make better games now thanks to Nintendo's efforts.
Maybe you're just irrationally jealous of Nintendo?
>open world adventure genre
Not everyone likes open-world games. Especially when the apparent AAA games are becoming like a dime a dozen of those at this point.
because i don't think they raised the bar
i feel they lowered the bar in an effort to appeal to a more general audience, which is actually a huge problem with a lot of games, whether they're from an established franchise or a new title altogether
we can agree to disagree, you obviously wouldn't get it and if you enjoy that sort of thing, that's fin. i just dont >Maybe you're just irrationally jealous of Nintendo?
damn anon, you got me >precisely the sort of thing a brand loyalist would think because that is definitely a rational thought
come on son
I miss games were had enough appeal to remain niche yet still be good.
Almost everything being thrown out these days feels too safe and sterile or, even worse, "woke" and I'm one of the many players who didn't mind all of the fanservice coming from anything although I would've preferred much more manly man-service in my RPGs
same
99% of new releases for at least the past decade have been soulless appealcore
its nice when you find something that falls into the other 1% though
I miss games were had enough appeal to remain niche yet still be good.
Almost everything being thrown out these days feels too safe and sterile or, even worse, "woke" and I'm one of the many players who didn't mind all of the fanservice coming from anything although I would've preferred much more manly man-service in my RPGs
The truth is Zelda was never a good series until Breath of the Wild. Better that they have killed everything about the series. I'll not be delusional to link Zelda 1 to BotW. Zelda 1 was also a bad game much like rest of the series.
I imagine it's the physics shit that held totk back so long. Mechanically speaking, Majora's is the exact same as OoT so they didnt have to re-design much, if not anything at all, from the ground up so the focus went to dungeon design and narrative, things that will stand the test of time better than totk's physics.
>ticking clock onscreen, in a Zelda game >ridiculous save mechanic undoing any progress >most sidequests are tedious standing around waiting for a particular event happening and then pressing "A"
>amiibo icon rune onscreen, in a Zelda game >ridiculous transfer mechanic, undoing any botw progress that wasn't horses >most sidequests just give you 50 rupees
>clock onscreen
In a game with a 3 day cycle where you need to know where you are in a cycle, I cant see how this is a downside >save mechanic
Hit and miss, sometimes it's frustrating when you're just exploring and experimenting and have to restart just as your figuring something out but it feels good to finally master a cycle and do a clean run >sidequests
I agree there, I like Kafei's sidequest but good lord do you have to stand around a lot. God help you if you frick up the hideout segment on day 3 and have to restart all over again.
Your example straight up just added a loading screen for no reason in TOTK. >Do sidequest >Enter empty shrine >Get heart piece >Leave shrine
vs >Do sidequest >Get heart piece
Fricking autism. Probably thinks pic-related is an unskippable cutscene every time a chest is opened and is therefore movieshit and the game is ruined. Seek help.
Aside from likely being an internal consistency thing with every other sages will, not every sidequest shrine is just a reward. Some also have the full puzzle or trial inside.
>Some also have the full puzzle or trial inside.
Yeah I know, but this isn't talking about those. This is talking about the sidequests in which the reward itself is an empty shrine. If they gave you the Light of Blessing in any other way without you needing to go into a shrine it would be an improvement, as shrine fatigue is a major complaint. Presentation is key in stuff like this.
>internal consistency
Zelda's internal consistency is extremely contrived to the point I doubt anyone would care if Link literally picked it up from the dirt. Hell I doubt anyone would care if they took 1/3 of the shrines out and replaced them with heart pieces or max stamina items to break up the shrine monotony.
>They all contain additional rewards for the player to collect
Consumables are shit rewards. >But these are weapons!!!!!!!!
Yeah, which get consumed. Amazing content.
>Shrines also serve as a handy warp point for convenience.
1. Nintendo could literally have anything as a fast travel point. They could've made a statue where you get your upgrade with needing to go into a loading screen, then have that as a fast travel point
2. More fast travel points literally undermines the world. If your world overly relies on an abundance of fast travel points, then it's fricked up somewhere down the line.
Arguing that you need to go through 2 loading screens for the upgrade, because these loading screens are an excuse for fast travel, and then being so lacking in self awareness that fast travel kills world design shows that you don't actually think about game design and are just spewing moronic talking points to defend a product.
11 months ago
Anonymous
>Consumables are shit rewards
No within the design of TotK they're always beneficial.
>But these are weapons!!!!!!!!
No. Wrong again. They can be anything from rare zonia materials, giant batteries, resources and even maps to buried treasure. Get fricked.
11 months ago
Anonymous
>No within the design of TotK they're always beneficial.
Not really. Because the design of the game allows means you are able to get this stuff from anywhere you may need it. So it's more akin to getting stuff that you'll get anyway, and may already have.
>No. Wrong again. They can be anything from rare consumables, fun allowance increase, consumables and even maps to consumables.
Sure showed me.
>Get fricked.
You seem incredibly invested in defending this product.
11 months ago
Anonymous
>gets BTFO >keeps screeching
Why are BotW/TotK haters so psychotic?
11 months ago
Anonymous
>No arguments
Well it's not like you ever had one in the first place. I'll take my win
11 months ago
Anonymous
>the blessing shrines are pointless!
No they're not.
>they're empty!
No they're not.
>that doesn't count!! REEEEEEEEEEEEEE
11 months ago
Anonymous
>strawman arguments >Which your only answer to is Nuh uh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Even as a shitpost this is sad.
>the blessing shrines are pointless!
The empty ones are. Additional loading screens for no reason are bad design. And no, consumables isn't content. I hope one day you play more games and learn to not get so defensive over a product.
I bought the Collector's Edition of MM at launch and also the Collector's Edition of the 3DS remake. MM is a great game but its utterly inferior to OoT and TotK as a Zelda game. I honestly think you contrarian shitters only like it because you think its "le darkest". lmao
NuZelda Team has no soul or passion. I'm honestly flabbergasted by how forgettable TOTK is despite having a longer dev time than BOTW with the engine, map, and most models already made
TotK had some really good moments. I even loved it about 25% of the time, which was mostly just the time where I felt like I was playing an actual sequel. Nintendo definitely still has talent, but some really awful ideas won out here. The next game will either revolutionize the BotW formula properly or be the most painfully mediocre Zelda of all time.
If it was actually good, you'd be able to discuss the game without throwing insults at people, or talking about waifus, or spamming the same twitter screencaps over 7 years. You'd also be able to converse with others without calling them homosexuals or trannies or morons, even if you disagreed with them.
>If it was actually good, you'd be able to discuss the game without throwing insults at people
No amount of screeching on this board will affect reality. I'm sorry if you're delusional enough to think that fricking Ganker is some kind meta zeitgeist mainstream think-tank for uber elitist gaming experts.
>You'd also be able to converse with others without calling them homosexuals or trannies or morons, even if you disagreed with them.
Every time you post it always some dishonest, disingenuous bullshit lies or delusional nonsense. This is why you get callled a moronic troony, people have no interest in engaging with trolls.
>No amount of screeching on this board will affect reality.
Basic discussion is not some zeitgeist attempt at altering reality. Some people just want to disagree with the mainstream. The whole world already agrees with you and your love of Nintendo, you can't tolerate the existence of a few people who don't follow the masses?
>Every time you post it always some dishonest, disingenuous bullshit lies or delusional nonsense.
Don't feed me that, you liar. Time and time again you've gone back on what you've said because it wasn't convenient for you. Like your opinion on Elden Ring.
>eww this game isn't fit to lick the shit from Nintendo's boots, do snoys really like it lool!? >w-what? I never said anything bad about Elden Ring! i-it's just not as good as Zelda >I don't go into other threads to call their games shit, but I'll call your favorite game shit for no reason other than to make you mad
You have the audacity, the balls, the nerve, to accuse others of trolling, while calling their favorite game shit.
So you see no problem with making dubious and downright stupid claims like
>"TotK is utterly shitting all over every other video game in terms of dynamic encounters, organic gameplay and player agency. Every other video game looks positively anaemic next to it."
You feel comfortable calling every single game an "anaemic shitpile" if it doesn't have Nintendo's brand on it.
11 months ago
Anonymous
If you could name just one game. But you won't.
11 months ago
Anonymous
TOTK fan tries to talk about a non-Nintendo game without calling it troony shit or a baby game (impossible!)
I don't hate TOTK but seeing as BOTW's entire selling point was exploration and now you're just exploring the exact same shit, it's genuinely uninteresting to play most of the time.
Honestly Gankerros TOTK is going to be far less relevant than BOTW ever was and my gut feeling for this is because there is only maybe 1 or 2 threads in a day for TOTK that are actually about the game and not waifu shit. No one ever has anything nice to say about the game and even the seethe threads rarely reach more than 40 replies before getting archived. Dead game.
>Those shines are rewards for overworld puzzles so it's fine.
imo 80% of them don't have a "puzzle" that justifies replacing a shrine. especially the lame ass gem fetch quests. and then there's that one in gerudo highlands that's just out in the open but it's a rauru's blessing for no particular reason
>Also, that mimic one stumped me, how do you solve it?
You mean that one with the fire fruits right next the the chest and torches on the other side? That's the only one I can think that would qualify as a 'mimic', but it's pretty damn obvious how to solve.
I hate these so goddam much
The fricking shrines are the whole reason I'm playing the game and yet it acts like this is a reward. Its a punishment because it wastes 3 minutes of my time for an item that is basically useless because the game is so easy.
Those shines are rewards for overworld puzzles so it's fine.
Also, that mimic one stumped me, how do you solve it? I used a rocket shield
>Those shines are rewards for overworld puzzles so it's fine. >bring gem from point a to point b
>Those shines are rewards for overworld puzzles so it's fine.
imo 80% of them don't have a "puzzle" that justifies replacing a shrine. especially the lame ass gem fetch quests. and then there's that one in gerudo highlands that's just out in the open but it's a rauru's blessing for no particular reason
All gem shrines require puzzle solving, except the one where you can just drop it from above.
>Puzzle solving >Beam that points exactly where to put it
Or is the puzzle solving component >oh my science I attached the steering stick to the wing that were both conveniently next to the gem i am so hecking smart and intuitive!
I had one crystal that was attached to a fricking boss which I had to defeat. And then I had use a series of catapults to throw over the islands back to the source.
>bring gem from point a to point b
Yes, with obstacles on the way. You can simplify every fricking thing to something as simple as get from Point A to point B. You really thought you were clever for that you dumb fricking homosexual?
The true answer is that during the N64 era, the Zelda team at Nintendo were creating the first ever Zelda 3D games as well as them being open world games. The immense pressure on them in that time period as well as limited tech meant it was make or break for them back then, literally.
But now? It would not matter what they do, even if it was mediocre or even bad, people would just gobble it up. There is no pressure to succeed. There is no innovation to be made. There is no more soul.
>as them being open world games.
But they aren't open world. In fact the OoT to SS are the most linear Zelda has ever been.
Also you're talking about MM not OoT.
>build the construct with a slight different angle >behaves completely different
You can use a cooking pot as suspension, a wheel and a stick as a transmission shaft, and an enemy locator as a pulsating signal.
This game is unbelievable
Is there any point to even doing shrines? >Puzzles designed for morons and journalists >Slow time-wasting controls >Extra hearts not needed >Extra stamina not needed
You can make wacky tiktok webms of putting koroks on swastikas being put on fire. But remember, wanting to actually kill them makes you a sociopath, I guess.
He already transitioned out of his "call everyone a troony/snoy" stage, so at this point he has nothing left. You'll notice that he also can't post his game journo articles, since he burned through all of them in the beginning of the thread.
>complains about walking simulators >calls me a troony because I hate cutscenes, which literally rip agency from you and have less agency than even the most snoy of walking sims
I don't see gameplay. I only see your pitiful attempt at shilling. Tell me, what happened to your game journo articles? What happened to you calling people trannies?
11 months ago
Anonymous
I see gameplay, you must be blind.
11 months ago
Anonymous
I can't see it over Zelda fans calling people trannies and spamming game journo articles. Perhaps if you apologized for those posts, I'd be able to see it.
11 months ago
Anonymous
Not my problem
11 months ago
Anonymous
Then I don't see any gameplay discussion, and I don't see you posting any gameplay. If you're not willing to argue in good faith, you're not bringing anything to this discussion.
11 months ago
Anonymous
there is, you're blind
11 months ago
Anonymous
How is it gameplay discussion to call someone a troony?
11 months ago
Anonymous
I don't see you discussing the game here
11 months ago
Anonymous
>no gameplay discussion post
>he uses a computer to post on Ganker
ngmi
Are you going to seethe over TotK for 7 years like you did with BotW? Do it again. That was funny.
I did it before, but because I like video games, I'll do it again.
>weapon durability and limited item storage are good ideas when you consider that they make the player think about their actions and make them step out of their comfort zones. they can't just grab the best weapon and YOLO through the whole game >however, this means nothing if the game just gives you weapons left and right, and it barely limits anything else in your inventory. You have 3 pages of healing items, which means the game just encourages you to constantly shove food in your face and hoard. You don't even have a limit on regular items, so you never have to worry about choosing between what you'll bring with you on an expedition. no cooldowns on healing items either, so it just rewards laziness >combat is nice and flashy and lets you do alot of wacky things, but alot of enemies, including the final boss, can be trivialized because the game doesn't exercise any restraint, and it doesn't wanna make bosses who are smart enough to react to you. >this extends to shrines, where you can skip the entire thing by just using a rocket shield combo, or even just jumping in the right place. The devs "intended solution" is actually just a waste of time when you can skip all of it, without any thought or rhyme or reason >sidequests are all the same tier of mindless as koroks, which is either pointless fetch quests or super simple tasks like "put plank of wood on roof" >the story is an absolute mess, touted as a masterpiece despite making no sense, and having every character act without thought or reason >the sky is completely empty and devoid of content >the depths have too many areas of nothing, and it's mostly just a hub to get DLC and amiibo exclusive content >the dungeons can be best described as 4-5 shrines taped together
Now, tell me how none of this counts because apparently criticism makes you a troony.
11 months ago
Anonymous
It will soon be Year EIGHT
11 months ago
Anonymous
>W-WELL YOU'RE NOT DISCUSSING THE GAME EITHER >okay I'll discuss it >WOW LOL SEETHE KYS troony
11 months ago
Anonymous
Lies and shitposting aren't discussion. You cannot make a single convincing argument. You'll just lie and use broken logic.
>Combat is easy if you spend hours grinding and building your character, fighting powerful monsters to get good weapons and preparing health meals!
WTF? lmao and every webm you post we can see the red X where you died. What a laughable schizo.
11 months ago
Anonymous
>WTF? lmao and every webm you post we can see the red X where you died
11 months ago
Anonymous
Boy I hate damage sponge enemies
11 months ago
Anonymous
11 months ago
Anonymous
11 months ago
Anonymous
Not a single argument was found. Just lies and bullshit.
11 months ago
Anonymous
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
11 months ago
Anonymous
>Weapon durability is good, there's so many weapons to drop and upgrade
Confirmed for not even reading my post. The VERY FIRST point is about how I don't have a problem with weapon durability. Did they not teach you basic literacy in first grade?
11 months ago
Anonymous
I'm not disagreeing with your statement
you haven't read my post lmao
11 months ago
Anonymous
>I'm not disagreeing with your statement
Then why did you bring it up, if it's not a complaint of mine? Sounds like you didn't read my post, tried to spew BS, and then got caught with your pants down.
11 months ago
Anonymous
>then why
because I felt like it
11 months ago
Anonymous
Then why did you call me a troony, when you could've been discussing the game? Also, you didn't address another point I made, regarding the story. You simply said
>caring about the story
If this is how you feel, why can't I hate the story simply for existing? If it panders to disgusting movie lovers, it shouldn't even be optional.
11 months ago
Anonymous
>doesn't adress any points of my post
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
Why do you never talk about gameplay? Still waiting for an actual reply here
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
11 months ago
Anonymous
Nobody wants to get dragged into your shit rhetoric. You hate the games, have done for years but still enter threads with the intention of being a winey little b***h.
Just frick off already and find a game you actually like.
11 months ago
Anonymous
So you have no arguments against my post
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
Got it
11 months ago
Anonymous
we've argued before. I know we have and every time you refuse to engage with any honesty. Every thread. Every time.
You still can't explain your reason for ruining the threads but decide to do so anyway.
This one will hit bump limit soon and you will find the next thread to do the same for another 8 years. Arguing your insane reasoning that not a single other person agrees with.
11 months ago
Anonymous
>still no arguments
I accept your concession
11 months ago
Anonymous
>BOTWgay still can't refute him
11 months ago
Anonymous
>no arguments
Concession accepted
11 months ago
Anonymous
Dude gave a long list and you couldn't argue any of them. >BOTW BTFO
11 months ago
Anonymous
See
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
11 months ago
Anonymous
Weapons durability is just to pad out the game which fundamentally lacks content. Combat is so basic and boring, you have to build zonai devices just to free yourself from having to do it.
11 months ago
Anonymous
You gzmet a shit ton of weapons everytime and unique weapons too which help for fighting enemies in the game
11 months ago
Anonymous
>Kill enemies to gain weapons >Use weapon to kill enemies >Repeat forever
If would be fine if the combat was fun.
11 months ago
Anonymous
It is
11 months ago
Anonymous
>Dude
You mean you and we've all argued them numerous times. It's gotten to the point where we just push you to into madness.
11 months ago
Anonymous
You're defending the presence of an objectively bad story, and despite saying you like freedom, I'm not allowed to demand that the story and cutscenes be removed. That debunks your entire argument, since you're literally defending snoy shit and non-interactivity.
11 months ago
Anonymous
>caring about the story
it's objectively good anyway, still have other points to adress here
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs >caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
11 months ago
Anonymous
>movieshit >objectively good
Your arguments quite literally debunk themselves. This is hilarious.
11 months ago
Anonymous
Gotta eat, I'll be back in 30ish minutes, you better have actual and valid arguments against my post here by the time I come back
11 months ago
Anonymous
>BTOWgay is underage moron
Sasu ga.
11 months ago
Anonymous
Explain why I should like the story. Why should anyone like story in video games?
>what about the other points
What about them? We could argue their merits, they have positives and upsides, I'm not gonna condemn them as bad. but objectively you will never have an argument to defend the story. You just want a marvel movie.
11 months ago
Anonymous
troony gonna dilate oh nonononono
11 months ago
Anonymous
>gets mad when others call him a troony >calls others trannies
The hypocrisy is outstanding here
11 months ago
Anonymous
You're not supposed to dilate at your keyboard
11 months ago
Anonymous
What happened to you going out to lunch? Guess they cut your break short?
>implying it's even the same person talking to you
11 months ago
Anonymous
I'll just finish this whole conversation >The point was to let the player tackle things however they want AKA freedom and to promote using different weapons >But I want to kill gerudo women why can't I kill gerudo women? >You can't kill any NPCs >If I can't kill Gerudo women then it's not freedom >Why do you hate them so much >Because they didn't let me into their town so the game is bad because I shouldn't have to become a troony >You don't become a troony from crossdressing >yes you do only trannies do that >You're deranged ACgay and you haven't even given a real argument against what was said in the first place >That's because you had to call me a homosexualtroony I don't respect you anymore >No one called you that > Yeah you did and I can prove it (Archive link to entirely different thread where this same series of events happened only someone called him a homosexual after getting fed up) >That's an entirely different thread >So? You people still do it to defend you movie game you should play terraria because it's the best and I love it >Then play Terraria instead of shitposting >LMAO how is criticism shitposting look at this (links to original post with "Criticisms" despite being answered) >I'm done dude, you clearly can't be reasoned with >Haha! I win Zelda sucks and I'll do this again for the next six years like last time!
11 months ago
Anonymous
>You can't kill any NPCs
why not?
11 months ago
Anonymous
>Can't make interact with NPC in TotK
Meanwhile 2003 game
11 months ago
Anonymous
Not my problem
I see gameplay, you must be blind.
It's a good game and you can't prove otherwise
Man..
Why does it read like you're crying behind your computer screen?
11 months ago
Anonymous
>no gameplay discussion post
11 months ago
Anonymous
>he uses a computer to post on Ganker
ngmi
11 months ago
Anonymous
SOVL
11 months ago
Anonymous
Are you going to seethe over TotK for 7 years like you did with BotW? Do it again. That was funny.
>Left is full to the brim with soulful cohesive character design >Right is just dreamy fantasy setting #37 with generic character model with Link's face plastered over it
My favorite thing about TOTK is that if you were to just go straight to the final boss like in BOTW, Zelda would look like the biggest fricking moron ever.
>arthur is kurokawa thundersword, or gladium tonitrua
Yeah, ACgay's shitposting alter ego much like Eric's Victor or the time he pretended to be a tendie.
And yet nobody in the thread calls the OP out for it. Interesting. Infact, out of the 30 IPs present in that thread, everyone seems to be happy posting porn. How intriguing.
>. Infact, out of the 30 IPs present in that thread, everyone seems to be happy posting porn. How intriguing.
It's almost as if you rack up the IP count when ban evading on mobile but it won't hit 500 just like the other threads.
Developers weren't lazy hacks back then.
Facts
>TotK
>lazy
Pick one.
Some literally who guy completely recreated ultrahand in unreal engine within a couple weeks. Why are game journalists like this
One of the discussion points to come out of TotK is the notion that morons on the Internet don't understand how video games are made. And your moronic post just proves that.
I understand how games are made. There is nothing unique or mind boggling about totk's physics, they're stock havok with a couple minor modifications
https://www.reddit.com/r/unrealengine/comments/145ot8x/made_a_lot_of_improvements_to_a_totkinspired/
>There is nothing unique or mind boggling about totk's physics,
BWAHAHAHAHAHA the moronic tween on Ganker is having a meltdown.
I wish you baitposters would stop posting this. That guy worked on a literal walking simulator in unity
What have YOU worked on? Have you actually studied programming or coding or systems design at an academic level?
Or do you just sit in your cum-stenched bedroom, shitposting on Ganker in between hentai jerk off sessions?
>Elon Musk's Loop is moronic
>Oh yeah? Where's your car-transporting tunnel?
Yikes
nta and havent played TotK, but are the physics used in interesting ways? cuz it's cool if they're techincally impressive, but if they dont add to the game, what's the point?
>but are the physics used in interesting ways?
Yes. Basically if you can think of it, you can do it. So being able to tackle adveristy and puzzle solving using your wits is extremely rewarding.
They aren’t technically impressive, just well polished for common use cases. For example, if you build a box and place it under an npc or enemy, it’ll bug out and fling them across the map.
>They aren’t technically impressive, just well polished for common use cases
Sure thing Mr Game Designer.
Where are the rope bridges in TotK?
He's talking about pic-related
It’s always funny to me how you morons claim that the game is nothing special because you believe ONE mechanic is easy to recreate. Yet you ignore the fact that it’s one mechanic working in tandem with multiple other mechanics and systems in a massive world with a sky map, surface and underground with zero game-breaking glitches.
The article and social media craze was about specifically one mechanic, idiot. Also you are a fricking moron if you don't realize the depths are loaded in as you fall down the holes which are conveniently extremely dark and take about 10-20 seconds to fall through before you can actually see anything. The rest of the overworld is literally standard fare open world shit. They even use billboard trees at a distance.
>missing the point
>Same map
>Same enemies
>Same shrines
>Game actively lies to you about balancing because even that's the same:
>Not lazy
LMAO
All lies.
TotK BTFO every other developer on the planet. They'll never even attempt a game like it. Its too much hard work.
Developers literally said it was DLC
Says a lot when DLC from Nintendo BTFO the entire industry.
About modern industry maybe but it still doesn't reach a candle to the way it was in its hay day
Time for the rope
More like time for the cope for your shitty standards
>shitty standards
What games are you playing right now?
Ones that are actually good
>has to go back 30 years to the birth of internet review scores to try and find a better game.
Fricking hilarious.
Buddy, you are in a thread comparing a game "30 years" ago to a new one.
No, I'm a thread about Gankerbabbies seething over Nintendo's latest masterpiece.
>has to go back 30 years to the birth of internet review scores to try and find a better game
Anon...
Not helping your argument in anyway. BotW is the only one of those subjected to modern trends like review-bombing. Metacritic had to publicly exsponge thousands of 0/10 reviews from malding snoys.
Doesn't ER have far more review bombs than BOTW?
>Ocarina of Time fans are snoys
I have been a huge Zelda fan since playing the first on the NES as a child. I have owned every console from Nintendo, Sony and Microsoft since then. I have played thousands of games for tens of thousands of hours. I would give BotW a 0 if I cared enough to make a Metacritic account.
Logically it's not truly a 0 game because clearly it has redeeming qualities and some mentally ill people like it. But I would give it a 0. Honestly and not trying to provoke any reaction in typical Ganker contrarian fashion, BotW is the worst game I have ever played in my life. Because of my expectations for it and personal issues with several design elements.
Actually unhinged.
Can't cope with the idea that people can like different things and dislike what other people like.
No you can dislike whatever you want. You don't have to like everything. But doesn't excuse your shit-taste or the fact you're an irrelevant minority.
Actually hinged
Are the snoys in the room with us?
You think zoomers don't review bomb OoT because they think that being called the greatest game ever made for over a decade must immediately mean it's overrated?
They absolutely do. Completely seething that BOTW and TOTK isn't even in the top 10 games of all time on metacritic while another Zelda game is number 1.
Their 'greatest game of all time' doesn't even make the 10 lmao.
>has to go back 30 years to the birth of internet reviews to find a game as good as TotK. And its another Nintendo Zelda game.
LMFAOO
>Making up lies while he shittalks the only good games in the franchise he's currently being paid to shill by Nintendo
Oh nonononono this is not good
Nintendo r u ok? Just emulating your entire library hahahahhahahaa
This thread is literally about comparing Zelda games.
>BOTWBlack folk in charge of not being moronic
>This thread is literally about comparing Zelda games
You said reviews don't count? Its comparing Majora's Mask to TotK. Where is MM on metacritic?
>suddenly reviews don't count again.
Yet another 500+post thread about my favourite video game. Keep seething schizo. I wouldn't want it any other way.
MM is higher than TOTK
This but in reverse
MM is a good game, TOTK isn't
This but in reverse
TOTK isn't a good game, MM is.
This but in reverse
MM is a good game, TOTK isn't.
This but swap TOTK with MM
TOTK is a bad game, MM isn't.
This but swap TOTK and MM
MM is a good game, TOTK isn't.
This but swap TOTK and MM
TOTK is a bad game, MM isn't.
This but swap TOTK and MM
TOTK is a good game, MM isn't
They are both good games and you are a homosexual.
>I come to Ganker to see people shit on my favorite game every day
No they said it started as DLC, but the ideas became too grand for DLC so they made a new game instead.
It's 70 dollar DLC
I don’t see how game journalists worshipful attitude towards it makes a difference?
It is very repetitious.
>It is very repetitious
Thats ridiculous. TotK has more unique content and gameplay variety than any other game you can mention. Plus the dynamic world constantly changes the engagement. If TotK is "repetitive" what the frick does that say about other video games.
>Plus the dynamic world constantly changes the engagement.
Like how? Sometimes it rains and sometimes it doesn't? BotW/TotKBlack folk are the masters of trying to make the most mundane shit seem like the most amazing thing ever.
>Plus the dynamic world constantly changes the engagement
Yes.
>player walks down a path and discovers a gigantic orge sleeping on a bridge.
>do they fight it?
>do they go around?
>do they risk sneaking past it and waking it?
>another player walks down the same road and finds the same orge sleeping on the same bridge.
>except this time its raining.
>lighting strikes
>player needs to remove metallic armour and weapons or they'll get struck too.
>can't climb around it because the cliffs are wet.
>but rain can cover the sound of footsteps
>maybe place a metal sword next to the orge and let the lightening kill it?
>maybe sneak under the bridge?
Even on its most basic fundamental level TotK is utterly shitting all over every other video game in terms of dynamic encounters, organic gameplay and player agency. Every other video game looks positively anaemic next to it.
So basically
>Sometimes it rains and sometimes it doesn't
also
>orge
>Sometimes it rains and sometimes it doesn't
This is why people call you a moronic troony.
That's not even the same person.
Never been called that before, however I will say you are one because trannies (journos) seem to love these games
Bet you saved this just to stare at liv's sweet hrbreasts
I agree with this guy
You really are trying to make the most mundane interactions seem like the most amazing shit ever. Vanilla MGSV has more world interactions, and that's not a good comparison toward TOTK.
TOTK fans don't play videogames confirmed
>lies!! delusional!! nonsense!!
Can't name a single game to even approach TotK on its most basic fundamental level, can you?
no one played botw like this, the game has so much freedom that there is no intended puzzle or struggle, also the orge takes 10 seconds to get up and easy to run from so that example is fricking ass.
Asscreed games are repetitive and empty too.
Turns out it's actually fricking boring and most people just outrun the thing
>game journo
>argument
Pick one.
> release a game that isnt broken with polished physics in 2023
> garner endless praise
modern game devs and journos need to neck themselves promptly
UPVOTED!
It's the scale you absolute dumbfricks. To have all of those things work so well together at such a HUGE scale and the only complaint is performance drops, but not game breaking glitches, yes it's impressive. You little gays could probably recreate many things in smaller, more isolated ways. There's a reason hardly a single indie dev ever makes anything as grand and as competent all the way through as a Nintendo game, even when the Nintendo game is mechanically very simple. That's decades of experience in every single aspect of game design. Sure you can create all types of physics engines and simulations but good luck adding every single feature in TOTK, at that scale and have hardly anything break from start to finish.
I'll see your shitty, unfinished, super cool indie physics game that could be beat in 2 hours in a few years lol.
>Implying Ganker wouldn't be screaming and crying and shitting itself over MM if it got released now
After more than a month of calling TotK an "asset flip", seeing you morons praise MM is pretty funny.
No cap.
>mogs
posting in a basic b***h thread
what does mogs even mean? I just know that OP means MM is better.
It's short for moglins.
it means it conveys the inferiority of what it's next to and make its unwavering superiority known. to eclipse, outshine. but in basic b***h
MOG is actually incel lingo or some shit idk. Basically when some gigachad dude stands to some lanky ass frick. Imagine Arnold next to the gay from Digital Foundry. Arnold has better looks and physique so he mogs him
It's just one of those terms that escaped its original tribe and entered general (ish) usage
It's when the excellence of one thing highlights the inadequacy of another, usually in direct comparison
Here's Kratos mogging some guy
Comes from amog meaning alpha male of group, an old pickup artist term essentially for the competition (other men)
One turns the other into a moogle, ie a midget creature.
Nintendo used to be a good company, and not the industry-wide joke they are today
A little thing called…soul, mayhaps you’ve heard of it?
Koizumi injected sovl into the former. Latter was a Fujibayashislop
Koizumi was involved in all the best zelda games.
Where's the bot?
More talented leadership, passion, vision, creativity, nintendo was actually struggling around that time so they actually had to put in the effort instead of knowing they could just make easy bank off a soulless rehash, etc.
>nintendo was actually struggling around that time so they actually had to put in the effort instead of knowing they could just make easy bank off a soulless rehash, etc.
This.
When Nintendo's struggling and actually has something to prove they'll put out some truly creative and memorable experiences that'll stick with you for a long time.
When they're at the top and resting on their laurels they'll shit out the most half-baked and samey shit you've seen in your life and you'll be begging for them to come back down to Earth and unfrick themselves.
>When they're at the top and resting on their laurels they'll shit out the most half-baked and samey shit you've seen in your life
TotK BTFO the entire industry though.
>defending ctrl+ ctrl+v dlc
>say it btfo the entire industry
>your reference is a literal who dev for a series of pure goyslop
lol no wonder you like this trash holy shit
Shit game. Shit industry.
Technical innovation in an open world game takes a long time, atmosphere and story can be churned out quick if there's enough talent involved. Yet the latter makes for a better experience.
How much of a "BOTW 2.0" is TotK? I've been playing Botw and it's fun enough, but all the walking is complete zzzzzzzzzzz. And it's kinda repetitive tbqh. Fun enough and defo better than most modern open world, but not all that tbqh.
TOTK is kinda like BOTW but with mods and caves
The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area. The repetition is also much worse since there are more shrines and more Koroks, including a stupid new Korok gimmick where you have to escort Koroks to a specified location using vehicles or simply carrying them. In any case it's just a nuisance. There are also a lot more mundane repetitive tasks like helping a construction worker install a sign almost the exact same way in 200 different locations. On the upside, combat is more fun and varied because of Fuse mechanics that let you strengthen weapons and shoot arrows with a variety of effects like fire damage, confusing enemies, etc.
>a stupid new Korok gimmick where you have to escort Koroks to a specified location using vehicles or simply carrying them
why would they do this
what the frick, Nintendo
Imagine actually having an optional objective that give you a reason to build shit to traverse the world instead of a just picking up a rock. That's crazy!
Korok carrying is fun at first. Theres ones that have you build boats, cars, planes; its neat. Then it asks you to do this 100 more times and they almost never get any deeper or more complex
I think this one example really defines TOTK as a whole
>I use the exact same solution to everything
You have neigh infinite possibilities yet you choose to autobuild the hovercraft
Maybe the hovercraft shouldn't work for every solution.
NPC behaviour
>stop using the cheapest and fastest solution, you have to waste time for no real reason
>plays a puzzle game on easy mode
>REEEEEE GAME IS TOO EASY
lol chadposters took the spot for most moronic posters from frogposters
It's always the most moronic shit
>'Puzzle' is to build a bridge
>No thinking required
>Just move blocks around with clunky controls for 10 minutes
Shitposting can't save you. This is why people call you a moronic troony
.
>CALLING PEOPLE TRANNIES IS FINE
>POSTING WEBMS IS SHITPOSTING
Thats actually pretty cool
Why do you like movie games so much?
God this game is so great
>NOOOOOOOOO PUZZLES MUST NOT INTERFERE WITH MY WALKING SIMULATOR AND MUST ALWAYS HAVE 1 SIMPLE OBVIOUS SOLUTION!
>complains about walking simulators
>calls me a troony because I hate cutscenes, which literally rip agency from you and have less agency than even the most snoy of walking sims
Zelda is so beautiful
>disgusting prostitute who only exists to make the hero's job harder
>"beautiful"
And now you know why I have a hatred of any waifu character.
>disgusting
you are brown
Is that supposed to be an insult?
totk doesn't have 1 simple obvious solution, it has 20 simple obvious per shrine.
The only games I've played that have genuinely good puzzles are Layton and Echochrome. Even the puzzles in Layton went to shit after the main puzzle creator died.
Yes, the puzzle also includes using a protuding stick to tense the bridge to allow link to get accross.
Physics puzzles are puzzles, lrn2applied sciences
>you're supposed to be able to skip everything and avoid any actual challenge!
>letting the player skip the tutorial? HOW DARE YOU!? YOU STUPID INCEL CHUD!
>being able to tackle adveristy using your own wits and resources is bad game design
Time for the rope schzio. TotK rapes your favorite game.
>adversity involves putting a rock in a hole, the same kind of puzzle you chastise older Zeldas for having
Terraria BTFOs this movie game.
>I have no self control
Don't ever try to solve a newspaper puzzle, the solutions are on the same page.
>webm
holy SOVL
Its all by design homosexual.
>its supposed to be bad
Go watch your fricking David Lynch movies
>The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area
delusional
>The walking is even worse because you're just exploring the same world again so you won't even see anything new 99% of the time once you leave the tutorial area.
It's funny, I found it to be the opposite. BotW's map was so empty and unmemorable that I skipped huge swaths of it. When I played TotK the map seemed new to me because I didn't remember most of the BotW map, and the few parts I did remember were the parts TotK changed.
It's basically the same thing with a slightly different flavor, more content, but nothing fixed, some things worse, and some things WAY worse. Feels like a fan mod to be honest.
delusional boomer. TotK is the GOAT 3D Zelda.
genshin impact
>launched 2020
>devs add diving in 2023
zelda
>botw released 2017
>totk released 2023
>no diving
>diving was a staple in every pre-switch 3d zelda
what happened?
>no diving
homie shut the frick up
The more water there is in a 3D Zelda game, the less likely diving mechanics are going to be included.
Left had an identity and a vision, right is following trends and appealing to as wide an audience as possible. Art vs product.
It tried to be a Zelda game but even weirder.
TotK is just upgrading BotW from a survival-crafter with HL2 powers to a survival-crafter with Gmod/N&B sandbox building.
Both are neat in their own way, but the latter is barely Zelda anymore.
Agree
>the latter is barely Zelda anymore.
TotK is the ultimate Zelda game.
>enter a cave
>it turns out to be an ancient ruin
L U D O
U
D
O
>enter a cave
>it turns out to be an ancient ruin
>the ancient ruin looks specifically like an aperture science facility with a physics puzzle
Whoa... MEGA LUDO KINO SOVL
pic related
>>it turns out to be an ancient ruin
that is empty and looks like shit like all other "points of interest" in this game
>zelda 1
>enter dungeon
>get unique item
>botw dlc
>enter dungeon
>don't get any new tools
Wow same fricking game
Tell us more about how you played Zelda I with a guide and don't know the joy of exploration that BotW and TotK are literally built around.
Sorry, but you did not play zelda 1 and are probably just parroting some random youtubegay opinion
>Every dungeon rewards you with a unique game changing ability you moron.
Cute, can I exit totk temples halfway in and keep the spirit ability? In 1 and any other zelda game I can exit the dungeons anytime and keep the item I got. Also, 5 unique rewards as opposed to a NES game ~8 rewards. Also, they're not even tools, they're just poorly implemented power ups that are obnoxious to use compared to the botw ones
Exploration wise, 1 is also different. There's actual good rewards for exploring like permanent heart upgrades and swords upgrades while totk rewards you with the equivalent of getting a gold skulltula and deku sticks in OoT
Goddamn LTTP is more Zelda 1 than totk for fricks sake, having lots of unique optional items to collect via exploration like the magic spells, freeze staff, bottles, etc
>can I exit totk temples halfway in and keep the spirit ability? In 1 and any other zelda game I can exit the dungeons anytime and keep the item I got.
The absolute state of this malding schizo. He got BTFO and now he tries to invent a new argument. The most ridiculous argument I've ever heard.
Yeah you have absolutely no fricking counter argument anon
Nice "Zelda1esque" game you fricking moron. Exiting dungeons halfway in is a good strategy in 1 since you can buy keys and move on to different places with the new item in case the dungeon is too hard. The game is built around that non linear gameplay style
In totk, the dungeon "item" that you received via a cutscene 1 hour before even entering the dungeon gets taken away from you the moment you leave the area.
>you have absolutely no fricking counter argument
You don't have an argument. You literally just invented fricking nonsense to complain about because your previous shit argument got BTFO.
Don't forget to pick up the bubbulgem/goldskulltoken before leaving this cave/hole
>Don't forget to pick up the bubbulgem/goldskulltoken before leaving this cave/hole
Cool. I can use them to trade in for more cool unique items.
Unique items like
monster drop
monster drop
monster drop
monster drop
monster drop
1/3 of an armor that you'll never touch because you already have a bunch of different sets that you got from coping throughout the depths
Wrong again moron. Colton will give you monster masks which will allow you to blend in with enemies. A great way to sneak in to camps and steal loot or just sneak past enemies.
You will never convince anyone these rewards aren't great or useful. Aren't you embarrassed from being BTFO all the time?
>/3 of an armor that you'll never touch because you already have a bunch of different sets that you got from coping throughout the depths
>THE GAME IS GIVING ME TOO MUCH ARMOR
>STOP GIVING ME SO MUCH CHOICE OF ARMOR
>I WANT LESS CONTENT
>copypasted botw items
>content
Majora did it better
>copypasted oot items
>content
TotK did it better
>copy paste 3 masks
>that means that the other 30 masks are all copy pasted too
Shove your DLC up your ass
Let's put it this way, anon.
Say you have like.... 50 sets of armor in a game and you almost always want to use the best of the best to at optimum efficiency since they all do the exact same thing (save for a select few that have specific perks) but a different def stat tacked onto them. Why would you bother using the so-called weaker ones if you already have the stronger ones? Sometimes, less is more, where you have less armor types but the gimmicks for each of them are more varied and really stand out.
lmao no counter-argument whatsoever. Imagine malding this badly.
>no counter-argument
See
TotK has more unique items and rewards than any Zelda game. Every dungeon rewards you with a unique game changing ability you moron.
Every single dungeon gives you a new ability in the form of a sage. And every single Zonai device would have been a gadget in the old games.
Where's my hookshot?
The image that killed Ganker.
Unfathomabley based. TotK is the Zelda game I waited 35 years to play.
>OoT: linear designation
>TotK: discovery made by exploring
>TotK: discovery made by exploring
OoT has it too
>Zelda 1: Can't beat [dungeon] without [item from previous dungeon], must beat all previous dungeons before tackling the final dungeon
>OOT: Can't beat [dungeon] without [item from previous dungeon], must beat all previous dungeons before tackling the final dungeon
>TOTK: lol lmao just do the dungeons in any order or skip them who cares. dungeon items? what are those?
>dungeon items? what are those?
TotK has more items and abilities than any Zelda game. Each dungeon awards with a new game changing ability. lmao at least play the game before talking shite.
>zoomerbrain reading comprehension
lmao goddamn
if anything open world games just prove linear progression is a formula that does not need to be fricked with if you value pacing at all
something these subhumans cannot understand
>TotK: discovery made by exploring
the discovery in question - - korok №856
Seek help lmao a single quest in TotK BTFO every other Zelda game.
>a single quest in TotK BTFO every other Zelda game.
yeah fun time
This enables the player's empowerment by expanding their inventory. Pretty good. Love that you ignore literally everything else from that one questline. And it doesn't even include all the massive multifloored multiroomed mini dungeons, cave systems or boss battles.
TotK rapes your favorite game and it makes you mad.
>create problem
>make solution dogshit
How is the solution dogshit (outside of korok's seed being literally shit)? You're going to find korok's seed everywhere and since upgrading your inventory is a pretty good reward, you'll always be incentivized to do them when you come across them.
Gee I don't know maybe because GETTING KOROKS IS REPETIVE AND BORING AS FRICK AND YOU'RE FORCED TO DO THEM AGAINST YOUR OWN WILL
Uhhhh this is botw/totk we're talking about, you know, the game that lets you jump straight to ganon and finish the game? The game that lets you hold infinite healing items and pause the game any time to heal without being limited to bottles that you need to collect via sidequests?
>REPETIVE
This is such a shit complaint.
Driving in NFS is repetitive
Shooting in Doom is repetitive
Jumping in Mario is repetitive
>comparing korok seeds to jumping in mario
TOTK threads have reached a new low of coping
Why you jabbering about korok seeds son. Thats like complaining you hit a "?" in Mario and only got coins. Except koroks are actually useful.
>hats like complaining you hit a "?" in Mario and only got coins
its quick and fun
>koroks are actually useful
It is a fricking chore
Koroks are so goddamn repetitive that are even mods that remove their YAHAHAHHAA message just so the player can frick off from them fricking sooner
Also, you can hit ? blocks in Mario WHILE playing the game normally WITHOUT losing any speed. They are complete non issue.
Koroks on the other hand: hey here's this fricking obvious puzzle with a solution that you've already done like a hundred times in the previous game, better stop and do this slowly and then watch me say the exact same fricking dialogue. No one wants to do them but they're forced just so they can hold more than 5 weapons and shields. It straight up ruins the game's pacing
Koroks are the best collectibles in any game.
I remember one in the Hebra mountains, one of those race-to-the-goal ones. No matter how hard I tried I could never get there in time. I was about to give up when I had the realisation I could snowboard down the mountain and reach it quicker. Felt so great working that little puzzle out by myself. Shitting all over all other games.
5 rupees have been deposited into your account
Nice copypasta
>comparing korok seeds to jumping in mario
yes i HAVE to do it . Its the ultimate nuzelda experience
Getting koroks is the same gameplay as the rest of the game
>exploration
>archery
>traversal
>getting object from a to b
>this is botw/totk we're talking about, you know, the game that lets you jump straight to ganon and finish the game?
Yes you can. But mostly likely will get fricking killed. The game is about you becoming a hero. You can save thr princess whenever YOU feel ready. Its much better than your favorite game yes.
>why am I not overpowered at the beginning of the game?!
Its funny watching Ganker schizos trying to "criticise" TotK. They can't think of anything so they just invent nonsense to complain about.
>expanding their inventory.
you need inventory slots because your weapons break every 2 minutes even people who love the game hate this "mechanic"
>everything else from that one questline
i just glanced at the picture and saw "speak, cook, provide, follow". Just MMO level fetch quests.
> massive mini dungeons
lol
>cave systems
caves all look identical
>boss battles
it has less unique bosses than demon souls
Serious question. Are we being raided?
holy sovl
Irrefutable.
I kneel.
That image gives the impression of a medieval adventure and dungeon crawler. TOTK feels the least like this with its weird futuristic tech shit all over the place and crappy barebones dungeons
holy shit every disingenuous hater BTFO
>Reddit's mask have none of pic related
It's over...
Are you serious?
is literally 1:1 with TotK. More so than any other Zelda game.
Meant for
No it isn't. It totally abandoned dungeon crawling in favor of crappy futuristic shrines and the aesthetic isn't medieval either with the gmod shit all over the place.
>crappy futuristic shrines
so true
and no one talks about it
total cover up by nintendo
Remove durability and I agree with you.
Durability is shit and I don't care how people justify it, it is SHIT.
filtered
I fricking hate the weapon durability so much.
morons will say "but it forces you to use multiple weapons instead of just one!"
No it just makes me avoid combat completely so I don't waste weapons on all these random mobs and health-inflated silver reskins because I earn nothing from them and only lose what I have.
I avoid combat because it's the least fun part of the game and you don't even get anything from it.
>guys we fixed durability
>adds a 60 second durability to a crucial traverse mechanic
>adds a single layer of durability
They could have just said "frick you, we like durability, it stays" instead of saying they reworked it
Maybe you don't like it because it's a children's game and you're a grown as adult.
Haven't seen a single kid talk about totk
Maybe because you're a loser on Ganker.
What the FRICK is this supposed to mean?
As a kid I didn't like it when the Biggoron sword and the Razor sword or whatever the frick it was called in MM broke either, but at least for those I had the choice to turn them into proper weapons.
Honestly I think durability is the least of it's problems
Just get a MsgNotFound Master Sword, then dupe it a few times and fuse the dupes with materials to make an infinite hammer and a few infinite magic rods.
Holy basado
totk is more Zelda than Botw
tears is more grindier and tedious than Botw
>grindy
????????????? lmao what the FRICK did he mean by this
>lmao what the FRICK did he mean by this
See
who grinds in Zelda hahahahaha
Grind (n) - dreary, monotonous, boring activity
sounds like totk
enyone who wants to upgrade the energy cell
I literally got it almost double stacked by just exploring the depths
majora's mask is a different breed
NuZeldagays really are delusional. True sequel to the original is better than all of the diversions.
Aren't they completely different types of games though? I don't know much about Zelda
MM was made as a frick it do whatever you want in less than a year and the dev team was basically given free reign to do what they want which led to the most creative zelda title in the series. Totk is just nuts and bolts zelda edition. Not a bad game just a pretty ok continuation of the previous game, doesn't really do much to shake things up apart from a few new things.
Lookout Landing is so comfy.
I don't know what your point is but I do know you are not in the right spot on the bottom like you think you are.
You are literally facing the opposite direction from the correct screenshot as the top is castle town square meaning you need to be inside the wall on BotW/TotK to capture the same location image.
You know, right in front of the castle by the fountain just as the top is?
>top
Piece of shit location that serves no purpose until the story demands it of you and can be avoided for 95% of the game.
>bottom
Serves both plot and gameplay relevance and acts as a central hub area for the player.
This. Castle town is nothing but a background to walk past, can't even talk to most of the NPCs.
Lookout Landing has an entire hidden sprawling cave system for the player to discover.
>Lookout Landing has an entire hidden sprawling cave system for the player to discover.
It's a linear passage that's annoying because you have to spend like 15 minute breaking rocks until your weapon breaks over just to get to the same and immediately obvious location you can just glide to from the tower in 2 seconds.
>it's a linear passage
No it has many branching pathways, this guys spends almost an HOUR exploring this one cave system https://youtu.be/aA2nQBllbqw
>that's annoying because you have to spend like 15 minute breaking rocks until your weapon breaks
He didn't use his Goron ability to smash the rocks. Once again TotK haters have to try and undermine EVERYTHING about the game by lying or playing the game like a fricking moron.
Why
Are
You
Reddit
Spacing?
>reddit expert
go back
>why does a redditor redditspace
It is a mystery.
Woah now anon let's not start pretending that running after your spirit buddies just to try and activate their skill is good game design
>spends almost an HOUR exploring
I think you mean
>spends almost an HOUR breaking rocks
>thumbnail has some gay fursona
didn't watch
>Serves both plot and gameplay relevance and acts as a central hub area for the player.
why does it look like shit then?
>why does it look like shit then?
It doesn't. Its pure SOVL.
I'm trying to figure out this question. Are you asking why the lookout itself looks like shit from a design standpoint, or graphically it looks like shit?
I genuinely despise the art design of BOTW/TOTK, they're such ugly looking games.
Art style isn't actually the main offender, the art style is all things considered not terrible its just the 3d renders are terrible.
>150 copy pasted shrines with garbage filler
>80 instances of the sign guy
>50 wells to find with a chest/plants inside
>100 caves with a frog inside every time
>same camps with enemies dotted everywhere
>1000 korok seeds
>Depths are just reskinned enemies and zonaite
>Sky Islands all have the same green crystal puzzle
>MMO style farming for costume upgrade mats so you won't get oneshot
TOTK is the literal textbook definition of 6/10 Ubislop were the same 5-6 things are stamped around a map 100+ times with no progression in difficulty.
I want to play Ubisoft game with physics puzzles
You can
Check immortal phoenix something
I will. It even has brown tomboy, nice
>150 copy pasted shrines with garbage filler
You're talking absolute shite straight away. Didn't bother reading the rest of your lies or gibberish.
That's classic Zelda, NuZelda is II through TP and nothing you can do will change that gatekept zoomie.
Subtle bait
Raurus blessings are unironically shit. I did all the shrines because I loved the ones with puzzles so much and the last 30 were all either blessings or "get naked and beat construct with a stick"/ Who thought it was a good idea?
>How?
Lack of talent, talented programmers are a dying breed
College, AI, 3rd world, etc all make it worse.
Genuine question, why do modern games have a light fog or white filter everywhere
Because you see purposefully picked screens
Zelda doesn't look anything like this.
>Zelda doesn't look anything like th-ACKK!
>Foggy day
>Genuine question, why do modern games have a light fog or white filter everywhere
Have you ever went outside son?
Distance fog serves dual purposes. 1) you expect some atmospheric disturbance over large distances
2) most open world games want a distance of say, 500m to look and feel like 5000m or more. Which is why modded games that removes the fog breaks the illusion snd you realize you're not crossing a vast field, but a denny's parking lot.. and that large mountain is actually a glorified mound.
You mean video games can't yet mimic the scale and depth of reality? I've been bamboozled!
It happens in real life, but with shit ten miles away. Modern devs are moronic.
What function did you use to render it like that?
Left is a better designed game, with clever puzzles, unique time attack mechanic and great OST.
Right is a lazy rehash of the previous game, bloated, full of awful puzzles, barely has any interesting music playing.
It's funny. I've seen people on Plebbit debate the two and the ones who say that MM is better gets downvoted to hell and back and made fun of. Is this what the open world brainrot does to 40 year old turbo casuals?
So fricking tired of "ZOMG NEW OPEN WORLD GAME" and it turns out to just be a barren wasteland with some minor interactables and patrols of enemies or camps that are essentially blank circle with 5 or 6 dudes to swoop in on a murder.
left is built on a solid foundation
right is built on top of many flawed design issues and everything it adds makes these issues more apparent and worse
Because it’s older, so you have more nostalgia for it. When was the last time you actually played Majora’s Mask?
How has no other game been able to match its tone and atmosphere
the fact that botw/totk get so much hype from zoomers is only further proof that they are pure cancer to video game development
anyone older are just brand loyalist golems, who are just as cancerous
the only difference is one group is in denial and the other simply dont know any better
both are responsible for video games getting worse as a whole because their Black personbrain is completely void of critical thinking, readily accepting and defending anything new, or with the appropriate logo, nevermind any legitimate criticisms
its why they seethe so hard at simple disagreements; you are threatening something important to them, whereas the average person knows it's just a game and has no reason to be so invested in it beyond recognizing the obvious drop in polish in favor of general appeal
>the fact that botw/totk get so much hype from zoomers is only further proof that they are pure cancer to video game development
How could you possibly think that. BotW and TotK are excellent video games which raised the bar for the open world adventure genre. Every single game which has copied Nintendo's Zelda has been met with critical acclaim. How you possibly think thats bad. We have developers trying to make better games now thanks to Nintendo's efforts.
Maybe you're just irrationally jealous of Nintendo?
>open world adventure genre
Not everyone likes open-world games. Especially when the apparent AAA games are becoming like a dime a dozen of those at this point.
because i don't think they raised the bar
i feel they lowered the bar in an effort to appeal to a more general audience, which is actually a huge problem with a lot of games, whether they're from an established franchise or a new title altogether
we can agree to disagree, you obviously wouldn't get it and if you enjoy that sort of thing, that's fin. i just dont
>Maybe you're just irrationally jealous of Nintendo?
damn anon, you got me
>precisely the sort of thing a brand loyalist would think because that is definitely a rational thought
come on son
same
99% of new releases for at least the past decade have been soulless appealcore
its nice when you find something that falls into the other 1% though
>i don't think they raised the bar
Nobody cares about your shit taste or low IQ takes
My most favored purchase on the Switch was the Etrian Odyssey Origins Collection.
I miss games were had enough appeal to remain niche yet still be good.
Almost everything being thrown out these days feels too safe and sterile or, even worse, "woke" and I'm one of the many players who didn't mind all of the fanservice coming from anything although I would've preferred much more manly man-service in my RPGs
This is the sort of genuinely autistic post I come to Ganker for.
>mogs right which was made in 6 years
delusional
majoras mask is a shit game tho
Left was made by Koizumi who still makes Aonuma seethe to this day.
What's wrong with bongs?
>Nobody cares about your shit taste or low IQ takes
>Nintendo quick question
>How the FRICK did you make a rom hack and sell it for 70 dollars???
Takking about Majora or ToTk?
Right one has about 100 times the content as the left one. No, this is not a good thing.
The truth is Zelda was never a good series until Breath of the Wild. Better that they have killed everything about the series. I'll not be delusional to link Zelda 1 to BotW. Zelda 1 was also a bad game much like rest of the series.
shitty bait
I am objectively accurate and you know it.
>Seek help lmao a single quest in TotK BTFO every other Zelda game.
It doesn't, you're a needy frickwit trying to get e-cred for praising an older game.
I imagine it's the physics shit that held totk back so long. Mechanically speaking, Majora's is the exact same as OoT so they didnt have to re-design much, if not anything at all, from the ground up so the focus went to dungeon design and narrative, things that will stand the test of time better than totk's physics.
I'd rather play TotK any day of the week than MM.
>ticking clock onscreen, in a Zelda game
>ridiculous save mechanic undoing any progress
>most sidequests are tedious standing around waiting for a particular event happening and then pressing "A"
I'd rather play MM any day of the week than TotK.
>amiibo icon rune onscreen, in a Zelda game
>ridiculous transfer mechanic, undoing any botw progress that wasn't horses
>most sidequests just give you 50 rupees
>clock onscreen
In a game with a 3 day cycle where you need to know where you are in a cycle, I cant see how this is a downside
>save mechanic
Hit and miss, sometimes it's frustrating when you're just exploring and experimenting and have to restart just as your figuring something out but it feels good to finally master a cycle and do a clean run
>sidequests
I agree there, I like Kafei's sidequest but good lord do you have to stand around a lot. God help you if you frick up the hideout segment on day 3 and have to restart all over again.
MM tires me out in the long run, usually during the fourth dungeon, TotK tires me when I leave the flying islands.
We know, Zoomie
Her.
Left has a stronger appeal towards incels that's why
Incels... are based?
THEY CAN'T KEEP GETTING AWAY WITH THIS!
>side quest reward is a shrine with a blessing of light (equivalent to a quarter heart)
bad
>side quest reward is a quarter heart
good
can someone explain?
>can someone explain?
Of course they can't. Pic-related would be a bombable wall containing a chest with 20 rupees in older Zelda games.
Your example straight up just added a loading screen for no reason in TOTK.
>Do sidequest
>Enter empty shrine
>Get heart piece
>Leave shrine
vs
>Do sidequest
>Get heart piece
So yeah it's worse.
Fricking autism. Probably thinks pic-related is an unskippable cutscene every time a chest is opened and is therefore movieshit and the game is ruined. Seek help.
Totk has min more items to collect per heart + shrine transition + wasted empty space in betwen
Aside from likely being an internal consistency thing with every other sages will, not every sidequest shrine is just a reward. Some also have the full puzzle or trial inside.
Uh, what am I on about. Blessing of light not sages will.
Also Blessing Shrines offer more than just Blessing orbs. They will also have chest with another reward for the player.
>Some also have the full puzzle or trial inside.
Yeah I know, but this isn't talking about those. This is talking about the sidequests in which the reward itself is an empty shrine. If they gave you the Light of Blessing in any other way without you needing to go into a shrine it would be an improvement, as shrine fatigue is a major complaint. Presentation is key in stuff like this.
>internal consistency
Zelda's internal consistency is extremely contrived to the point I doubt anyone would care if Link literally picked it up from the dirt. Hell I doubt anyone would care if they took 1/3 of the shrines out and replaced them with heart pieces or max stamina items to break up the shrine monotony.
>This is talking about the sidequests in which the reward itself is an empty shrine.
Nope. They are NEVER empty. They all contain additional rewards for the player to collect. Shrines also serve as a handy warp point for convenience.
Oh dear, sorry to wreck your shit arguments so easily but thats how it goes
>They all contain additional rewards for the player to collect
Consumables are shit rewards.
>But these are weapons!!!!!!!!
Yeah, which get consumed. Amazing content.
>Shrines also serve as a handy warp point for convenience.
1. Nintendo could literally have anything as a fast travel point. They could've made a statue where you get your upgrade with needing to go into a loading screen, then have that as a fast travel point
2. More fast travel points literally undermines the world. If your world overly relies on an abundance of fast travel points, then it's fricked up somewhere down the line.
Arguing that you need to go through 2 loading screens for the upgrade, because these loading screens are an excuse for fast travel, and then being so lacking in self awareness that fast travel kills world design shows that you don't actually think about game design and are just spewing moronic talking points to defend a product.
>Consumables are shit rewards
No within the design of TotK they're always beneficial.
>But these are weapons!!!!!!!!
No. Wrong again. They can be anything from rare zonia materials, giant batteries, resources and even maps to buried treasure. Get fricked.
>No within the design of TotK they're always beneficial.
Not really. Because the design of the game allows means you are able to get this stuff from anywhere you may need it. So it's more akin to getting stuff that you'll get anyway, and may already have.
>No. Wrong again. They can be anything from rare consumables, fun allowance increase, consumables and even maps to consumables.
Sure showed me.
>Get fricked.
You seem incredibly invested in defending this product.
>gets BTFO
>keeps screeching
Why are BotW/TotK haters so psychotic?
>No arguments
Well it's not like you ever had one in the first place. I'll take my win
>the blessing shrines are pointless!
No they're not.
>they're empty!
No they're not.
>that doesn't count!! REEEEEEEEEEEEEE
>strawman arguments
>Which your only answer to is Nuh uh!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Even as a shitpost this is sad.
>the blessing shrines are pointless!
The empty ones are. Additional loading screens for no reason are bad design. And no, consumables isn't content. I hope one day you play more games and learn to not get so defensive over a product.
MM was the peak of Zelda. Too bad we won't get a return to Termina
>MM was the peak of Zelda
It was shit compared to OoT, never mind TotK.
Better than both.
Based zelda hater.
>Based zelda hater.
I bought the Collector's Edition of MM at launch and also the Collector's Edition of the 3DS remake. MM is a great game but its utterly inferior to OoT and TotK as a Zelda game. I honestly think you contrarian shitters only like it because you think its "le darkest". lmao
We don't need to infight, we both hate zelda.
You don't even own a single Zelda game.
And?
Fake fan.
Fake fan of what?
You lost schizo, take the "L".
Answer the question.
Sorry. Fake fans begone.
Fake fan of what?
>he doesn't play the games
Oh kek!
>he doesn't own a single Zelda game
Oh kek!
Agreed. Pirate everything.
Poorgay pleb. You didn't even play NES Zelda until 2015 on a shitty emulator. How close am I?
God you kiddies are embarrassing.
Oh he copan!
>paying for free things
This is why you're not retired yet
Baste
Imagine buying all that crap on ebay just to lend an air of legitimacy to your opinion of a video game.
Based fake zelda fan
>inferior to OoT
wrong.
>wrong
And how are you backing that up?
How's about you back that ass on my dick b***h
>frantically searching for what editions of games he's never played came out on google
Lol. Lmao even.
TOTK is so good it ACTUALLY caused literal gmoders to consider moving to another game for once.
>MMgays coming out of their basement to swing out against TOTK
Majora's Mask fricks your sorry ass
I like both games
NuZelda Team has no soul or passion. I'm honestly flabbergasted by how forgettable TOTK is despite having a longer dev time than BOTW with the engine, map, and most models already made
You don’t know what soul or passion are
sovl but completely unironically
>Redditor of the Kingdom
MM is great, but saying it's more impressive than TotK is silly.
not liking TotK is some kind of meme, right? The game is absolutely amazing.
The only reason I am here on Ganker is because I am trying to avoid getting burned out. It is a huge game.
every single time you fight this guy it blew my frickin' socks off. What a masterpiece.
Yooooooo!
Don't get me wrong, totk is boring as hell, but MM was not a good game either.
They reused everything, it's masterfully crafted but it's not that much
Please play the game you are criticizing before commenting.
thanks 🙂
it was smaller and was less technically complicated
totk is not zelda
This image has potential, be sure to share it in the discord.
TotK had some really good moments. I even loved it about 25% of the time, which was mostly just the time where I felt like I was playing an actual sequel. Nintendo definitely still has talent, but some really awful ideas won out here. The next game will either revolutionize the BotW formula properly or be the most painfully mediocre Zelda of all time.
i call it craftslop
Aonuma didn't have complete control over the IP yet and actually had to follow orders
Plus Koizumi was involved. He's never made a bad game.
Why is it that the only "defense" for modern Zelda is either game journo articles, twitter screencaps or spamming porn?
Why do you need to pretend that universally acclaimed and award-winning games are secretly bad? Whats wrong with you? Serious question.
If it was actually good, you'd be able to discuss the game without throwing insults at people, or talking about waifus, or spamming the same twitter screencaps over 7 years. You'd also be able to converse with others without calling them homosexuals or trannies or morons, even if you disagreed with them.
>If it was actually good, you'd be able to discuss the game without throwing insults at people
No amount of screeching on this board will affect reality. I'm sorry if you're delusional enough to think that fricking Ganker is some kind meta zeitgeist mainstream think-tank for uber elitist gaming experts.
>You'd also be able to converse with others without calling them homosexuals or trannies or morons, even if you disagreed with them.
Every time you post it always some dishonest, disingenuous bullshit lies or delusional nonsense. This is why you get callled a moronic troony, people have no interest in engaging with trolls.
>No amount of screeching on this board will affect reality.
Basic discussion is not some zeitgeist attempt at altering reality. Some people just want to disagree with the mainstream. The whole world already agrees with you and your love of Nintendo, you can't tolerate the existence of a few people who don't follow the masses?
>Every time you post it always some dishonest, disingenuous bullshit lies or delusional nonsense.
Don't feed me that, you liar. Time and time again you've gone back on what you've said because it wasn't convenient for you. Like your opinion on Elden Ring.
>eww this game isn't fit to lick the shit from Nintendo's boots, do snoys really like it lool!?
>w-what? I never said anything bad about Elden Ring! i-it's just not as good as Zelda
>I don't go into other threads to call their games shit, but I'll call your favorite game shit for no reason other than to make you mad
You have the audacity, the balls, the nerve, to accuse others of trolling, while calling their favorite game shit.
See this why people called you a moronic troony.
So you see no problem with making dubious and downright stupid claims like
>"TotK is utterly shitting all over every other video game in terms of dynamic encounters, organic gameplay and player agency. Every other video game looks positively anaemic next to it."
You feel comfortable calling every single game an "anaemic shitpile" if it doesn't have Nintendo's brand on it.
If you could name just one game. But you won't.
TOTK fan tries to talk about a non-Nintendo game without calling it troony shit or a baby game (impossible!)
Second best zelda fr
>robot with lasers
zelda or armored core?
what is the most japanese zelda game?
Skyward Sword. Most of the music is inspired by Gagaku. Plus it has the Ancient Cistern.
>zelda or armored core?
I don't hate TOTK but seeing as BOTW's entire selling point was exploration and now you're just exploring the exact same shit, it's genuinely uninteresting to play most of the time.
>Robot(enimy)
>:D
>Robot(friend)
>:(
Honestly Gankerros TOTK is going to be far less relevant than BOTW ever was and my gut feeling for this is because there is only maybe 1 or 2 threads in a day for TOTK that are actually about the game and not waifu shit. No one ever has anything nice to say about the game and even the seethe threads rarely reach more than 40 replies before getting archived. Dead game.
keep saying it
I don't even need to
It's true
keep saying it
Its already GOTY.
If you get all your opinions from IGN, sure
Gay
Old
Tired
(You)s
Why does it seem like half of the shrines are these fricking cop outs
Those shines are rewards for overworld puzzles so it's fine.
Also, that mimic one stumped me, how do you solve it? I used a rocket shield
>Those shines are rewards for overworld puzzles so it's fine.
imo 80% of them don't have a "puzzle" that justifies replacing a shrine. especially the lame ass gem fetch quests. and then there's that one in gerudo highlands that's just out in the open but it's a rauru's blessing for no particular reason
>Also, that mimic one stumped me, how do you solve it?
You mean that one with the fire fruits right next the the chest and torches on the other side? That's the only one I can think that would qualify as a 'mimic', but it's pretty damn obvious how to solve.
The one that roses up when you try to get the orb
Some are, but some are just finding a shrine in a cave or well. Hardly a puzzle.
Still better than Test of Strength spam
I hate these so goddam much
The fricking shrines are the whole reason I'm playing the game and yet it acts like this is a reward. Its a punishment because it wastes 3 minutes of my time for an item that is basically useless because the game is so easy.
>Those shines are rewards for overworld puzzles so it's fine.
>bring gem from point a to point b
All gem shrines require puzzle solving, except the one where you can just drop it from above.
>Puzzle solving
>Beam that points exactly where to put it
Or is the puzzle solving component
>oh my science I attached the steering stick to the wing that were both conveniently next to the gem i am so hecking smart and intuitive!
Yes, problem solving
What, can't you do it?
I had one crystal that was attached to a fricking boss which I had to defeat. And then I had use a series of catapults to throw over the islands back to the source.
>STOP HAVING FUN!!!!
fricking have a nice day schizo.
>bring gem from point a to point b
Yes, with obstacles on the way. You can simplify every fricking thing to something as simple as get from Point A to point B. You really thought you were clever for that you dumb fricking homosexual?
>obstacles
Both look boring as frick
have troonys always existed in the shadows or is transing yourself just a new fad?
>and N64 game made 20 years ago was easier to make than a switch game
Color me surprised.
>6
>years
>daily
>cope
>threads
you have no idea how happy your impotent rage makes me
Riju sexooo
Why do you hate video games so much that you refuse to engage in gameplay discussion?
Soul...
No gameplay discussion.
Kino moment
meh, botw felt like a tech demo and totk felt like a tech demo
wake me up when nintendo makes an actual zelda game again
Nostalgia bias.
You can deny it but it's true.
>he's now resorted to spamming screenshots since his "call everyone a troony" tactic didn't work
Something about you using a DBZ gif irks me, ACgay.
>the troony from yesterday and acgay are screeching at each other again
Get new material you two.
They're the same person you know.
Is he?
Yep, it's basically the same thing he did with metroid only without the softcore porn.
The true answer is that during the N64 era, the Zelda team at Nintendo were creating the first ever Zelda 3D games as well as them being open world games. The immense pressure on them in that time period as well as limited tech meant it was make or break for them back then, literally.
But now? It would not matter what they do, even if it was mediocre or even bad, people would just gobble it up. There is no pressure to succeed. There is no innovation to be made. There is no more soul.
>as them being open world games.
But they aren't open world. In fact the OoT to SS are the most linear Zelda has ever been.
Also you're talking about MM not OoT.
is breath of the wild an incel game?
>build the construct with a slight different angle
>behaves completely different
You can use a cooking pot as suspension, a wheel and a stick as a transmission shaft, and an enemy locator as a pulsating signal.
This game is unbelievable
go play minecraft you fricking zoomer
Minecraft doesn't have a Mecha building mechanic
Nintendo really needs to expand on the building mechanics, not on Zelda of course, a GBG3D would be perfect for the new switch.
Is there any point to even doing shrines?
>Puzzles designed for morons and journalists
>Slow time-wasting controls
>Extra hearts not needed
>Extra stamina not needed
You can make wacky tiktok webms of putting koroks on swastikas being put on fire. But remember, wanting to actually kill them makes you a sociopath, I guess.
stamina not needed
nobody tells they/them
Man..
Do you have any arguments for why this game is good or are you gonna post your shitty screenshots everyday?
He already transitioned out of his "call everyone a troony/snoy" stage, so at this point he has nothing left. You'll notice that he also can't post his game journo articles, since he burned through all of them in the beginning of the thread.
It's a good game and you can't prove otherwise
Counterpoint: it's movieshit. See
Where's the gameplay in that webm?
counterpoint: it's good. See
I don't see gameplay. I only see your pitiful attempt at shilling. Tell me, what happened to your game journo articles? What happened to you calling people trannies?
I see gameplay, you must be blind.
I can't see it over Zelda fans calling people trannies and spamming game journo articles. Perhaps if you apologized for those posts, I'd be able to see it.
Not my problem
Then I don't see any gameplay discussion, and I don't see you posting any gameplay. If you're not willing to argue in good faith, you're not bringing anything to this discussion.
there is, you're blind
How is it gameplay discussion to call someone a troony?
I don't see you discussing the game here
I did it before, but because I like video games, I'll do it again.
>weapon durability and limited item storage are good ideas when you consider that they make the player think about their actions and make them step out of their comfort zones. they can't just grab the best weapon and YOLO through the whole game
>however, this means nothing if the game just gives you weapons left and right, and it barely limits anything else in your inventory. You have 3 pages of healing items, which means the game just encourages you to constantly shove food in your face and hoard. You don't even have a limit on regular items, so you never have to worry about choosing between what you'll bring with you on an expedition. no cooldowns on healing items either, so it just rewards laziness
>combat is nice and flashy and lets you do alot of wacky things, but alot of enemies, including the final boss, can be trivialized because the game doesn't exercise any restraint, and it doesn't wanna make bosses who are smart enough to react to you.
>this extends to shrines, where you can skip the entire thing by just using a rocket shield combo, or even just jumping in the right place. The devs "intended solution" is actually just a waste of time when you can skip all of it, without any thought or rhyme or reason
>sidequests are all the same tier of mindless as koroks, which is either pointless fetch quests or super simple tasks like "put plank of wood on roof"
>the story is an absolute mess, touted as a masterpiece despite making no sense, and having every character act without thought or reason
>the sky is completely empty and devoid of content
>the depths have too many areas of nothing, and it's mostly just a hub to get DLC and amiibo exclusive content
>the dungeons can be best described as 4-5 shrines taped together
Now, tell me how none of this counts because apparently criticism makes you a troony.
It will soon be Year EIGHT
>W-WELL YOU'RE NOT DISCUSSING THE GAME EITHER
>okay I'll discuss it
>WOW LOL SEETHE KYS troony
Lies and shitposting aren't discussion. You cannot make a single convincing argument. You'll just lie and use broken logic.
>Combat is easy if you spend hours grinding and building your character, fighting powerful monsters to get good weapons and preparing health meals!
WTF? lmao and every webm you post we can see the red X where you died. What a laughable schizo.
>WTF? lmao and every webm you post we can see the red X where you died
Boy I hate damage sponge enemies
Not a single argument was found. Just lies and bullshit.
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs
>caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
>Weapon durability is good, there's so many weapons to drop and upgrade
Confirmed for not even reading my post. The VERY FIRST point is about how I don't have a problem with weapon durability. Did they not teach you basic literacy in first grade?
I'm not disagreeing with your statement
you haven't read my post lmao
>I'm not disagreeing with your statement
Then why did you bring it up, if it's not a complaint of mine? Sounds like you didn't read my post, tried to spew BS, and then got caught with your pants down.
>then why
because I felt like it
Then why did you call me a troony, when you could've been discussing the game? Also, you didn't address another point I made, regarding the story. You simply said
>caring about the story
If this is how you feel, why can't I hate the story simply for existing? If it panders to disgusting movie lovers, it shouldn't even be optional.
>doesn't adress any points of my post
Weapon durability is good, there's so many weapons to drop and upgrade
combat is simple and effective, with more depth thanks to zonai constructs
>caring about the story
Sky content is great and full of memorable moments
Depths are kino and it's always fearful to get in
Dungeons and the questlines leading to them are the best in the franchise (except the zora dungeon)
your obsessed about trannies
Why do you never talk about gameplay? Still waiting for an actual reply here
Nobody wants to get dragged into your shit rhetoric. You hate the games, have done for years but still enter threads with the intention of being a winey little b***h.
Just frick off already and find a game you actually like.
So you have no arguments against my post
Got it
we've argued before. I know we have and every time you refuse to engage with any honesty. Every thread. Every time.
You still can't explain your reason for ruining the threads but decide to do so anyway.
This one will hit bump limit soon and you will find the next thread to do the same for another 8 years. Arguing your insane reasoning that not a single other person agrees with.
>still no arguments
I accept your concession
>BOTWgay still can't refute him
>no arguments
Concession accepted
Dude gave a long list and you couldn't argue any of them.
>BOTW BTFO
See
Weapons durability is just to pad out the game which fundamentally lacks content. Combat is so basic and boring, you have to build zonai devices just to free yourself from having to do it.
You gzmet a shit ton of weapons everytime and unique weapons too which help for fighting enemies in the game
>Kill enemies to gain weapons
>Use weapon to kill enemies
>Repeat forever
If would be fine if the combat was fun.
It is
>Dude
You mean you and we've all argued them numerous times. It's gotten to the point where we just push you to into madness.
You're defending the presence of an objectively bad story, and despite saying you like freedom, I'm not allowed to demand that the story and cutscenes be removed. That debunks your entire argument, since you're literally defending snoy shit and non-interactivity.
>caring about the story
it's objectively good anyway, still have other points to adress here
>movieshit
>objectively good
Your arguments quite literally debunk themselves. This is hilarious.
Gotta eat, I'll be back in 30ish minutes, you better have actual and valid arguments against my post here by the time I come back
>BTOWgay is underage moron
Sasu ga.
Explain why I should like the story. Why should anyone like story in video games?
>what about the other points
What about them? We could argue their merits, they have positives and upsides, I'm not gonna condemn them as bad. but objectively you will never have an argument to defend the story. You just want a marvel movie.
troony gonna dilate oh nonononono
>gets mad when others call him a troony
>calls others trannies
The hypocrisy is outstanding here
You're not supposed to dilate at your keyboard
What happened to you going out to lunch? Guess they cut your break short?
>implying it's even the same person talking to you
I'll just finish this whole conversation
>The point was to let the player tackle things however they want AKA freedom and to promote using different weapons
>But I want to kill gerudo women why can't I kill gerudo women?
>You can't kill any NPCs
>If I can't kill Gerudo women then it's not freedom
>Why do you hate them so much
>Because they didn't let me into their town so the game is bad because I shouldn't have to become a troony
>You don't become a troony from crossdressing
>yes you do only trannies do that
>You're deranged ACgay and you haven't even given a real argument against what was said in the first place
>That's because you had to call me a homosexualtroony I don't respect you anymore
>No one called you that
> Yeah you did and I can prove it (Archive link to entirely different thread where this same series of events happened only someone called him a homosexual after getting fed up)
>That's an entirely different thread
>So? You people still do it to defend you movie game you should play terraria because it's the best and I love it
>Then play Terraria instead of shitposting
>LMAO how is criticism shitposting look at this (links to original post with "Criticisms" despite being answered)
>I'm done dude, you clearly can't be reasoned with
>Haha! I win Zelda sucks and I'll do this again for the next six years like last time!
>You can't kill any NPCs
why not?
>Can't make interact with NPC in TotK
Meanwhile 2003 game
Why does it read like you're crying behind your computer screen?
>no gameplay discussion post
>he uses a computer to post on Ganker
ngmi
SOVL
Are you going to seethe over TotK for 7 years like you did with BotW? Do it again. That was funny.
dude is writing a long ass essay you can tell
because the game isn't desperate to bloat itself with "content" to keep you playing for 80 gorillian hours.
>Left is full to the brim with soulful cohesive character design
>Right is just dreamy fantasy setting #37 with generic character model with Link's face plastered over it
koizumi was involved in one and not the other
My favorite thing about TOTK is that if you were to just go straight to the final boss like in BOTW, Zelda would look like the biggest fricking moron ever.
>when you're so mentally ill you post screencaps of your own post
The absolute state of some people.
Also the desert is still the best area in the game
homosexual
>still haven't replied to my post
Why does he always deflects when there's actual gameplay discussion?
>Arthur thread
ACgay and Arthur are the same person you know.
arthur is kurokawa thundersword, or gladium tonitrua
he's also a massive homosexual, but a different entity to doug ACgay harris
>arthur is kurokawa thundersword, or gladium tonitrua
Yeah, ACgay's shitposting alter ego much like Eric's Victor or the time he pretended to be a tendie.
N*ntoddler txannies seething all day and night in this thread
Give me a response please you know you can't help it
Looks like someone made a new Zelda thread, if you guys want to continue this discussion.
>Zelink
So that's why ACgay has been quiet, he started another thread.
>IT'S THE WORK OF ACgay!, IT HAS TO BE
And yet nobody in the thread calls the OP out for it. Interesting. Infact, out of the 30 IPs present in that thread, everyone seems to be happy posting porn. How intriguing.
>. Infact, out of the 30 IPs present in that thread, everyone seems to be happy posting porn. How intriguing.
It's almost as if you rack up the IP count when ban evading on mobile but it won't hit 500 just like the other threads.
Whatever excuse you tell yourself.