Bros??? Did you all die? I'm gone for 1 week and all traces of a thread are just gone? We are in the middle of getting daily reveals where did everyone go???
Bros??? Did you all die? I'm gone for 1 week and all traces of a thread are just gone? We are in the middle of getting daily reveals where did everyone go???
Really don't understand how a /vmg/ thread got deleted.
The wording makes it seem like there's different types of curses, maybe a kind of equipment that debuffs and also can stack?
>targon and demacia are getting burn
Bro what the frick
>haha surely they wouldn't add elemental spells and then not add the elemental champion
>haha surely riot wouldn't add a glorified jungle camp as a champion
>haha they only added dragons to every region last patch when elemental spells have been in the game for 2 now
haha
Oh hey the threads back
forgot pic
omg I want mommy Qi in Lor
I was pretty confident in Sylas, Vex, Morgana but I got blindsided by Riot putting Mordekaiser in Shadow Isles despite the fact he can't resurrect people anymore. I guess since Morgana is dual region both Demacia and Targon get their champ this year haha...
>Riot putting Mordekaiser in Shadow Isles
He might be dual region nox/si actually if riot didn't frick this preview up, he's also confirmed to be a 5/8
I'm glad they are experimenting with dual regions outside of bc and I hope this means we could have elise(si/nox), kayle (tg/dm) and malphite (tg/sh) updated
Forgot pic
i came here to laugh at (you)
> Unneeded Morde redesign
> Shyvana 2.0
> Morgana dual-region because oh no guys we forgot to cover every region with this set
> Even with that, they managed to forget BC
> main character Nilah everywhere, killing any coherence in lore
> Animated skins for b***hes only, including unplayed ones, even Morde and Elder will get 2 jpgs and no animation
> "Hey look guys, another bunch of funny emotes you'll never use!"
What a massive letdown. Good thing that the Eternal season ended, I won't regret anything by quitting this game until the next reveals. Congrats to those who waited one year for that purple board, and have fun trying to put some life in this thread.
How many champions are missing now?
> Morgana dual-region because oh no guys we forgot to cover every region with this set
This was because there is no more targonian champions.
I mean they could have just made her pure Targon like Kayle. If they don't retroactively make Kayle dual region now it would be pretty fricking weird.
Yes, they seem to be experimenting with dual regions, outside of BC.
Bigelwater only has Graves missing, they will have to create more OCs for it, or treat reworks as new champions.
The thread got deleted out of nowhere while I was at the hospital and I was too lazy to make a new one sorry and thanks for your service
Now I noticed something, this expansion is about Nilah teaming with supports against bruisers.
Is this the first time a champ is still getting shilled outside of their expansion? And why Nilah, man. Like the most boring option
I don't get why they do this. Nobody cared about quest stories, we just want to get champions and their teams. Now we have the most bland LoL character photobombing as much cards as possible for a story that no one cares about.
Also, the idea of her going even against Voli and Morde is the less believable shit the've ever written for this game since Kai'sa.
They worship Nilah for some reason.
She casually enslaved one of the strongest demons in their world (iirc it's top 10, fiddlesticks-tier) and all it cost was... she has to be happy.
The actual cost was that her old identity was forgotten, but nobody in or out of universe cared.
Pretty near all champs identities before they became champs have been forgotten.
Draven/set before their arenas? Who cares?
Pantheon before he climbed Mount Targon? Not important.
Azir and the other ascended before they ascended? No one gives a shit.
Oriana and Viktor before they became machines? Literally who?
Jhin? No one cared who he was before he put on the mask.
Mary sue ass "flaws".
Yes, but Nilah's was outright erased and portrayed as tragic, despite it being completely irrelevant.
>Pretty near all champs identities before they became champs have been forgotten
Of the examples that you posted, only Oriana is still a blank, but it may change soon.
Even Jhin has a bit of a backstory with his father.
A bit of a backstory doesn't mean it's relevant or anyone cares about it.
I don't have an issue with the concept of expansions of "this one adventurous champion goes on expeditions to find/challenge the legendary figures of the setting", but it being Nilah is funny because I feel like she was promptly forgotten about in League after she came out and I don't think anyone really finds her interesting since her entire personality is "I can only be happy."
I think it rubs people the wrong way because there's an implication that she might be winning these fights against some of the most powerful beings in the lore. Would have been better if it was an explorer type like Ezreal, with an explorer's league ensemble (they even introduced explorer cards), journeying to see and catalogue these entities.
EZ would only do that if he got something out of it, he wants riches not fights.
There are definitely more suitable champs though.
Yeah, I don't think I've seen a single Nilah main or much love for her at all. Every other champion has plenty of one tricks, even new ones, but Nilah is just so nothing
They could have used it to update the voice lines a bit.
Shackles is Morgana's ulti.
Not sure who are the other 2.
https://twitter.com/RiotDurdle/status/1730006729524674884?t=3wiGc4ltRMpxFKGGyWBKEg&s=19
>A new keyword that's just for spells
>A champion with a mana cost we've never done before
>A card that debuffs enemy cards everywhere
>New reasons to play Titanic units
>A new unit keyword
>The return of "Fast spell, slow spell, or skill"
>The text: "Each round, the first card you play costs 9 less"
>Barbara
Last one is clearly a meme but all the other ones sound interesting
>A card that debuffs enemy cards everywhere
Some grade-A cancer right there. I thought they said they were avoiding mechanics like that because they aren't particularly fun to play and are very unfun to play against.
>Barbara
They're stealing the SC2 queen?
> Stuff for karma/seraphine/any cancer control deck
> PLEASE PLAY OVERCOSTED TITANIC MONSTERS THEY'RE VERY COOL
> Random funny name xd
Oh wow, what an interesting expansion for sure.
Yes, big units are very cool, thanks for finally noticing, anon!
Day 1 Maokai Mord
see you on the ladder
Oh hell no. I like Morgana as a character, but I don't want to play Pantheon or Varus, I hate the "build one big dude with overwhelm throughout the game and kill the opponent in a couple of swings" play pattern, and her level up condition and regions seem to be geared exactly towards that.
Not really, you just have to target units not only allies, enemies count too, so single combat for example counts as 2 for her level up
She has a similar concept but I don't think she'll be played in gigabuff decks, in fact with the whole curse thing she has going on I believe her decks will be more geared towards debuffing enemies
The thread was deleted, probably because of the anti-general rule. Though Wild Rift and the like are still up so who knows.
Why does targon always get all the dicky? Is it Zoe's blessing or something
Secret ore in the mountain called Uoohnium. Its the same stuff Jax's staff is made out of.
>Shackles just has Sylas on it
>Morgana comes out first with the curse mechanic
Are they really doing Elder Dragon over Sylas this expansion? Because what the frick.
Meme filler, like the Poro king.
Morde looks kind of cracked. I've played enough Kindred Viego in my life to see this is going to be some bull. also
>Morgana spends all her mana cursing you
>Kill - revive
>curses gone
seems kinda dumb
What is this supposed to mean
We Yu-Gi-Oh now.
Probably some kind of immunity
Kino, happy they're translating more actual league mechanics at least. I guess Baron is probably coming soon then with his new design
>12 mana
>no relevant keywords
I hope that means it can't be blocked because that level 2 looks garbage.
Oh I see, dragon boons are keyword soup v28.
>I CANNOT BE ST-*gets minimorphed*ACK
Can't be targeted.
Megatee might work.
what the frick does this even mean?
do they think they are funny or something?
Yes.
But it's also quite literal,
Oh shit even megatee wouldn't work then.
>finally level your elder after grueling battle
>opp burns you to death from hand
name a bigger buzzkill
Don't worry, you'll never make him level up in the first place. It's only a PoC feature.
>name a bigger buzzkill
Never drawing him the whole game, finally have him leveled on summon but you discard him on draw because of how many curses you have in hand.
I bet I'll be able to flashbomb him to death.
Is this the only card with Suppression?
Could be funny with some SI deathless shenanigans
Waiting to see if madlads make self-curse discard decks at some point or with future sets.
I like this new reveal schedule.
>Day 1: First champion reveal
>Day 2: Second champion reveal
>Day 3: Third champion reveal and set cosmetics
>Day 4: All champion spotlights and set reveal
I was so sick of the old schedule. It was way too drawn out
>playing stony suppressor Morgana
oooooh, might be feeling a little bit evil.
Barbara is a card
works on my machine
CMDQCBAJAQAQMCIRAEDQSBYBBADQYAQDBERTGAQGA4CSMBAEA4AQKQ3HAIAQKCIEAEEAOAQA
BEHOLD
WE ARE BACK ON/VG/
>play elder dragon
>deathless doesn't get added at focus speed
>opp plays vengeance
wdyd
Does it even matter if deathless is applied? It's 1 health with no spellshield, quick attack, elusive, etc. A light breeze would kill it unless it levels on attack (obviously not the dragon itself attacking, it's stunned).
I'm not sure if it's set to 1 hp or it's reduced to 1 hp, healing might help it stay alive.
If deathless got applied immediately at least when they go for the finishing ping you can maybe buff him out of the way. And it makes him a 1for2 no matter what, which matters if you're going for a ramp value game which it looks like he probably is.
I'm pretty sure this card isn't going to be good though.
>Rules clarifications.
>Can't be blocked, removed from the field in any way, etc
>Says it can't even be targeted.
>Stats can be increased but not decreased.
The level up condition doesn't have to happen all at once right? I'm assuming it'd say "at once" if so but you never know with riot. If so it seems like it's only a little harder than Volibear.
Wait nevermind, Voli also levels on block (and whatever spells/etc), so it's probably a decently hard level up.
>I win
yeah I figured
No, he doesn't need to see it. But it's much MUCH harder than voli. ATTACKING with 75 power is ludicrous, it means you only progress it every other turn, spells do nothing for you, and if you get stunned or frostbitten tough shit. This card is never levelling unless your opponent is dead 3 times over.
I wouldn't say never, he's meant to be played in a titanic deck and he's going to get chump blocked to shit all game.
If you need to attack 3 times (6 turns) past mana 9, and your opponent isn’t dead, something is wrong.
>something is wrong.
That something is you playing a titanic deck.
And it depends on how wide you are, more units + higher power units = faster level, of course. And if you notice none of the boons help you end the game, it's lolfearsome, e-girlmpact, defensive, control, defensive, defensive.
If you're wide enough to get ED to level with any speed your opponent is almost certainly dead, and if you aren't, your opponent is almost certainly going to win in the next few turns. That's what I mean by he'll never level, shit's nearly just flavor text
>mordekek is just The Undying cheese
>morgana is an autistic swain that clutters your hand and completely ruins your fun
>elder dragon is yet another "I stall for 50 turns then win instantly"
Well...
It could have been worse
Same wording as Guardian's Angel, it's set to 1 hp.
ED's level up is useless because youll win anyway before you can ever do it but his general set seems broken.
Yes, specially that Ionian dragon
Can I prank curses? Asking for a friend
If it's in their hand the answer is almost certainly yes. You can prank ambush spells too can't you?
yea
https://twitter.com/RiotDurdle/status/1730295613915590985
Did they change his origin? Strange how it isn't dragon.
>Make ED off of Aram
>LITERALLY unplayable
wow
You know, a 12 cost 10/10 with cost reduction built in and fury is not that bad as a follower unit. Just forget that he levels up and he seems playable.
I think the boons should buff him enough, he gets all 6 after all.
The main reason to play him is for the random bonus skills he gives every unit, which lets you play Clash of Giants sooner, and just makes you win every value game. Is my guess.
He's not that hard to get in play if you're running Freljord. Ramp on 3 and 4, Rhond on 5 and you can already play him on 6. But he can't end the game alone without leveling up.
Even if he can't end the game he's still a 13/13 with fury, 2ximpact, deathless, challenger, tough, fearsome and heals your nexus 2
He also reduces teh cost of CoG by 6 all on his own
>ramp 3
>ramp 4
>rhond 5
every time a Voli deck has done this curve against me they're dead turn 6, so idk
So does Morgana even open up a new deck type for Demacia? I can see some new Targon control decks, but her being able to be a Demacian champ makes me hope that a new way to play Demacia can happen.
Not sure about Morgana, but I could see some meme deck with Inquisitor and SI, filling the opponent's hand with Suppression. He also has challenger which is good for controlling the board
I think the idea is she's supposed to be used with anti-magic cards to make her curses even worse.
So LoR are adding towers type cards now? How long till we get follower units that can negate every turn like boss monsters in yugioh?
Finally I can play a dragon deck without Shitvana.
Shyvana is not the problem for the dragon deck, the lack of good cards to play early is.
Hey! >:[ why aren't you posting in /lorg/ anon??
Shitvana is ugly, thats why I dont want to use her.
Her Ironscale skin makes her look cute.
No Mordekaiser video?
riot usually releases stuff like that at 12pm est, so if it's coming out today it will be in 15 minutes
dragon today
For some reason I didn't expect it to have a level up animation. I have no idea why.
He is a monster.
the animation is kinda meh, but the lvl 2 splash art gives me CHILLS
Am I the only one that assumed that you had to attack with 75 power at once?
You are, and are moronic. But it still isn't going to realistically happen, so it really doesn't matter lol
I mean it's way more realistically going to happen than I initially thought. I'd say it's only around twice as difficult as Volibears level up. Against some decks, maybe not even twice as difficult because the attacks don't actually have to connect to count.
I considered it but it seemed a little too extreme, and the wording's too similar to some other champs like voli.
/vrpg/ is a nicer place anyways.
Was there a way to make SI/D dragons work?
Elder Dragon was well received character wise, now people want Nasho
As long as we get old Nashor as a skin I'd be down for it.
looks like shit
Ong fr fr
are there any LoR streamers you'd recommend
and if yes, why
Are there any LoR streamers left?
sad but understandable
They quit
The same ones as always. Ssnuy, Grapplr, Mogwai.
Theres others but they all have something that annoys me too much. Majin is too slow and Banana Guy wont shut the frick up.
Grapplr always misplays because he focus too much on twitch chat. It is so annoying. Snnuy's voice is annoying. Unironicly game kinda died when Swim outed as weirdo.
Swim and BBG were the combo dickpunch the community never recovered from.
Why did BBG stop playing? The last time I saw him play was back in the first Runeterra champ expansion. He came back to get rank 1 with Ez Annie and then quitted again
Would he really rather stream TFT to 10 viewers while being mediocre at it than playing LoR?
>rather stream TFT to 10 viewers while being mediocre at it than playing LoR
i believe he explicitly said as much, yeah
he wasn't satisfied with the viewership numbers of LoR either, and he disliked (hated?) the game, while tft was fun
he also streamed league
also to add on to the other anon he comes from a rich family so he doesn't need the money which is why he can not care about views
Even if that wasn't the case there's not much different between 500 views and 10, you'll be making a pittance either way.
Swim's 'cancellation' was the dumbest thing ever. It was such a nothingburger.
he’s a gross motherfricker and he cancelled himself. what a dumbass
That guy was a creepy weirdo, there's no redeeming him. He's a symbol of what to avoid becoming. I'll paste a diary entry about him.
> 16:03 04/12/2022
> (...) On Swim's side, he was obviously in this mindset in which you don't even question your sexual impulses, you give in to them completely, you think yourself as being above needing to "control" yourself. If you want something, surely you should have it, right? Plus some other things that I think amwe described reasonably well, like his desire to be worshipped as a God and unquestioned and have full control over others, he sees this as his rightful place in the world, probably due to always being the smartest person in the room (due to never actually going far in life, he dropped out of college and never got a high-demanding job even though he's high IQ, so he's always been together with morons).
> (...) Grapplr's impression (paraphrasing) is that what happened is Swim has these intense sexual impulses and fantasies and this intense desire to fulfill them. He wants to be desired sexually, to have power over someone else sexually, but he just doesn't, at least not naturally. He's physically repulsive, he doesn't take care of himself at all, he's overweight, stinks, doesn't comb his hair, doesn't brush his teeth, wash his face, isn't physically active, dropped out of college, plays videogames all day...
> So UNFORTUNATELY he has to resign to manipulation. In the document, amwe shows through the DMs that he was really frustrated with himself for being this way, unattractive and unable to fulfill his goals. He was really sad that she didn't want to NATURALLY touch his dick, or see him sexually, and was only there to use him for his fake persona instead of for who he really is. So this is why he had to resort to manipulation.
He ended up resorting to giving her drugs and penetrating while she was high because there was no other way he would get laid.
Not only that, I also remember that when Viego was released, he was going off on stream about this doujin that he had read.
>Guys... You know how in the lore, Viego corrupts Karma, Shyvana, and Miss Fortune?
>And in League, his whole thing is about taking control of other champions and using them to do what he wants...
>And even in LoR, his whole thing is taking control over enemy minions...
>That gives you ideas for doujins HAHAHA
>He could do it sexually you know HAHAHA
Not only was it off-putting that he was exposing a fetish in front of 2,000 people, but also this is obviously something that was very dear to him. He was diving deep into this mind-control fetish.
Fast forward like 2 months and he was still desiring this "mind control" fantasy very heavily, and amwe's description of her LSD trip perfectly fits:
>It was so weird. I would feel connected to him in a very strong way and see him as a god, somehow. I would tell him things like “I know you want me to yourself, I know you want to control me”, and he was so on the edge. I am honestly wondering if this is what he was trying to achieve from the start. I know I may be connecting the dots easily, but I know he is very much into mind control, and I’m scared he tried to make his fetish a reality by using me.
So essentially this guy was possessed by the Coomer Spirit and it ate away at his career and honestly his whole life.
Just goes to show you shouldn't take your sexual impulses too seriously.
I got no problem with snnuy, hes fun and edits his videos to be speedy. Grapplr is a bit too memey, and its a little hard to tell how legit angry he is when he gets outplayed, but hes mostly fine. Mogwai seems to have legit anger issues.
IwatoVT
She's technically Master but she's fricking horrible tbdesu, does watch party for tournaments, and most importantly she's cute
that's perfect, i speak a little jap
i thought since tealred disappeared, the japanese scene for the game would have died with him
You guys could watch me. I do nothing but PotC runs.
What happens if they make a card that says "I CAN STOP ANYTHING"
both players ctd
Elder Dragon already beat Nilah in YouTube views and likes.
I don't play ranked anymore, only path of champions
But they haven't added anything new to the actual path in like a year aside from weekly rotation
I don't want to play sol challenges
That shit is like duel puzzles, fricking boring
Just let me play a fricking draft mode against players, fricking hell
Good news is there is a draft mode planned for the end of the year or early next year if I remember correctly
>they released a deck that curses your opponents units unless you kill it and a deck that benefits from killing your own units in the same expansion
AAAA WHERE THE FRICK IS MORDEKAISER HE WAS SUPPOSED TO BE OUT TODAY WTF REEEEEE GIVE
How tf do you play this piece of shit game, my opponent summons a 15 attack dragon that tramples and has two attack phases in row? What is this glorified copy of MTG agro, is this all there is to this chink game? What just copy a couple of meta decks lol, might as well play ygo instead if "summon big boss monster from 3 relevant meta decks or lose" is the game cause they at least have more things to play around with.
Speak english, use names and words.
Stupid fricking turtle, I can't even reset the board with Ruination bacause of spellshield in a region that already has tons of protection.
Why are you letting them get to mana 9 without pressuring them lil bro???
Elder Dragon is the most broken shit I have ever seen. You have to play aggro or the mirror match or its an instant loss. I expect a hotfix nerf within the week. Frick that turtle especially.
Elder Dragon himself is barely even stronger than The Arsenal, if at all.
It's mostly the turtles fault. Its an extremely safe 9 mana play 2 Titans. Every turn.
Bros I don't know what to do I'm new and I feel miserable, I just wanted to play mord so I bought the Mord/Leblanc precon but it loses to literally everyone and I'm in iron, is this deck that bad, spending money in this game feels horrible compared to MTGA and MD right now not gonna lie, I wish I didn't even start, and how is it possible that everyone I play against this low has all the cosmetics and proper decks, why are these people not on higher ranks this is hell for new players.
If you don't like the game you don't like the game. Simple as. You don't need to force yourself to play it.
Personally I just copy whatever troll deck I like and play that.
I really want to give it a proper shot but man, what is this damn 9/9 what a stupid design, out of 6 games I've played today 4 were the new dragon decks that ran this.
I will stick around, I assume these are old players coming back for the new content, this game needs a begginer ladder before it throws you into the actual thing knowing people can easily decay back to iron.
You don't really need to spend money, you get rewarded for just sticking around. Also don't treat it like a pure L, we just started the expansion and the meta will stabilize over the coming days, then you can simply take what you have and incorporate it into meta decks. LB has always been viable and if Morde doesn't turn out to be good, you can just pivot into an Ashe deck instead.
>you can just pivot into an Ashe deck instead.
I both made a different Mord deck with Kalista and a Leblanc deck with Ashe and I also got the pass for that sweet Ashe alt art, much more enjoyable
Yeah you were absolutely right anon, I expected the game to be more like MTG but now I've played a bit more and made a couple of decks, expecting a precon to be good was pretty stupid honestly, especially since I have experience with card games both digital and physical. I let my overconfidence and frustration get the better of me.
Oh yeah also this game is from the looks of it way cheaper than MTGA(don't pick it guys, better find alternatives if you're interested in MTG), heartstone and MD.
pve? runeterra.
pvp? eternal card game.
The game is super f2p-friendly. You literally get 2 champions per week from the vault, not counting regional rewards. Fool around for two weeks and you should be able to craft at least one deck of your choosing. Go to Mobalytics and see what's winning.
Bro, you came in as a beginner, bought a new deck that you don't know how to play and started playing in a ladder that just got reset. Of course you are going to get your ass kicked for a bit.
You barely know how to play the game much less understand what your opponents are doing and how to play you deck against them.
Saying that its horrible compared to games you are used to and you wish you didn't start is a crazy premature conclusion to reach.
Also, there are no proper decks, it's literally day 1 of a new expansion.
I was so wrong here bros this game actually slaps, i made a bunch of decks after this, got some cosmetics and I'm having a lot of fun now, pure jinx discard, mord/kalista and gwen/zed are probably my favourites, i even bought the coven skin for Morgana cause i prefer that look to her vanilla design, shootout to taht absed anon who sugested ashe/leblanc that has been my workhorse deck.
>got some cosmetics
>lot of fun
moron
I enjoy card games more when i have cool sleeves and playmats, art k the card themselves is also big
>art k the card
Art of the cards, i had a stroke apparently damn
Spending money on a card game is pretty moronic. Been doing it for decades and only ever lost out.
General thoughts is that all 3 champs are fine. Turtle is overtuned and while Morgana isnt bad she was released at the same time as another Champion that can get rid of her curse which is funny.
Waiting for Senna to be removed so my pnz Veigar can get new tools
I want to tie whoever designed this piece of shit to a chair and make him watch me kill turtle after turtle by crushing their skulls with pliers.
"200s years" is a meme for a good reason.
Why does its effect stick around even after it leaves the field? That's stupid
The effect applies before its removal
I knew this was going to happen
Btw it's live already
>no spellshield
Dead card.
Turtle?
I rope
Volibear/elder dragon?
I rope
Simple as
>duplicate doesn't proc ED's passive
His deck is still pretty neat.
V2 cards confirmed
V2? Like non-standard champions getting reworks?
Akshan confirmed to be rotated out.
Old champions getting alternative cards
About time. But you can bet your ass they'll be taking up new card space in expansions.
Hmm today I will build Mord with Eve
Why? Just to level him faster? I'm pretty sure their deaths don't revive them with morde on board.
I played against it and it looked kinda fun, also I like Eve
Wonder if they will nerf Eddy origin a bit.
Probably with targeted nerfs more than anything.
But his origin goes completely against their reason for rotation, now every 6+ mana unit has to be evaluated against ED decks.
So we back here?
Yes
Sorry I completely forgot
>drop elder dragon who levels on summon
>1 boon, the one from his 2* power
I mean it's going to be a win regardless but that's a little annoying.
>try to play some fun/midrange/greedy decks
>lose 8 games in a row to the most insane rng bullshit, aggro, etc. literally all game I couldn't win no matter what I did
>pick up aggro Jinx
>win 6 games in a row
what did riot mean by this? shit game
Post your shitbrew so we can judge
Just had to use my first Jinx run on the monthly challenge. Giving all of Irelia's units Scout is pure fricking evil.
I remember seeing that and saying frick this shit.
I think I went Yasuo though.
Beat the last challenge and it never got harder than Irelia Scout. That's fricked up.
Some are definitely harder, scout irelia's only hard if you let her stay on the board.
No all of her cards have scout. This means all of their blade dance cards make them rally. She starts with 3 mana and Irelia herself has +2+2. If you can't respond immediately she kills you in 2-3 turns. The only challenges that came close to that difficulty are some of the Ezreal challenges.
I repeat, scout irelia's only hard if you let her stay on the board.
She doesn't even get keywords every time she attacks which was the main problem in the Kasia run.
you gotta look at it from the perspective of someone who doesnt have double stalkers blade or a 3 star ashe
Should I look at it from the perspective of someone with only 1* units too? Then the whole thing is undoable.
She was already attacking twice per round, a third time isn't that much of an issue.
>put the epic relic on morde
>get 2x husk powers
>reduce his cost by 2 with items
>round 1 he's now 1 mana and summons 3 husks (the same one for some reason, and doesn't apply them all to himself either)
Oh, if you look closely he kills them with his 3 damage before summoning (I have the give +3/+3 to weakest ally power so one's surviving). I have no idea why the other 3 only had overwhelm though, they weren't all overwhelm husks to begin with (would've also had overwhelm from his power but they had no other keyword).
Morgana is so fricking overtuned its making me mald, I see this b***h in almost all my games now.
Atleast get rid of the fricking lifesteal.
I think she'll get proper fricked with the nerfs. She's a good champion tbh but I hate her.
>get morgana to 3*
>confused why it isn't rising their costs to the moon
>realize it's just a static +1
Sad, but I suppose I should've expected that, a constant +1 cost would be broken.
>Elusive
>Recall
>Dragons
>Legion Marauder
>Rally
>Scout
>Transform
>Dog/Cat/Lizard
>Poro
>Ionia
>Deep
>Viego
>Watery Grave
>Challenge
>I CANNOT BE STOPPED
You okay, boss? Got a story to share?
Ah I see the strategy for making the monthly challenges hard is to just always put good cards in their opening hand.
>play monthly challenge
>never draw my champion
How does the devs behind this game manage to consistently create the most frustrating archetypes to face?
They're ex-MtG devs.
*players, not devs.
I think some were pros too.
i dont get why standard is more popular than eternal despite the fact that people universally hated rotation when it was announced
The one with ranked = more players.
No ranked for months.
No matchmaking.
No balance, just overpushing cards to make some archetypes broken and leave them in that state for three months (Azirelia is legit tier 0 right now).
Eternal is a place devs destroy as much as they can to force people to play their shitty Standard mode. Simple as that.
azirelia is not tier 0
tier zero mean a ubiquitous deck with no real counters
I've been saying it since it was released but it was clear they didn't care about balancing it when they unnerfed recently nerfed rotated cards. The eternal pool hadn't changed at all (a few additions), there was no reason to do it
That's because the hate for rotation is bullshit. Especially for a game where card acquisition is a non-issue.
No one wants to play in an environment with a 1000 cards to take into consideration. Imagine having to predict 3 times the amount of combat tricks. The arguments against rotation has never held up under scrutiny.
>Imagine having to predict 3 times the amount of combat tricks.
You still predict the same number of combat tricks, you just have to filter out the ones that have been arbitrarily rotated.
>You still have to consider the same amount of possibilities, you just have to then filter out the ones that are no longer possible.
These are the people crying about rotation.
That or maybe average number of rounds played. While this metric will obviously be skewed in aggro favoured metas, I think over a long enough period of time, it can be a useful data point.
It's a little harder to use game speed as an indication of powercreep in LoR in comparison with games with lesser interaction though.
Alternatively you could go look at card pick rates in eternal and sort them by the sets they came from and see if newer cards are being played more. My hunch is champions have been powercrept but the other card types not so much.
>>You still have to consider the same amount of possibilities, you just have to then filter out the ones that are no longer possible.
Yes, that's what I said.
You remember all the possibilities, then you have to try and remember what was removed. You're still thinking about all of the possibilities in the end so the only difference is you're going to eventually get blindsided by the ones you thought were removed but weren't.
That is pretty much a (you) problem.
The whole point of rotation is so you no longer have to consider the cards that are no longer in play.
I don't know what else to say other than you sound moronic.
But that doesn't happen because you know what was printed.
The whole point of rotation was to copy MtG, and they failed spectacularly.
Failed in what way?
Is this a joke?
Where are we currently and where were we before rotation?
You are judging the success of the game based off of being able to hold a general on /vg/? Lol?
Nice cope.
You must have a pea-sized brain
Because I can remember more than you?
Lmao no, cause I can remember what is and isn't in rotation and you can't.
>NOOOOOOO HOW DO I PARSE INFORMATION ONCE IT'S IN MY BRAAAAIIINNNNNNN. IT'S ALREADY INSIDE MEEEEEE
You really think as the card pool gets larger the player base will have a harder time remembering the limited amount of cards in rotation than the thousands in eternal? You are either the rain man or a moron. Either way you are autistic.
>NOOOOOOO HOW DO I PARSE INFORMATION ONCE IT'S IN MY BRAAAAIIINNNNNNN. IT'S ALREADY INSIDE MEEEEEE
Why are you making up quotes no one said? Is it because it's the only way you can win the argument?
>You really think as the card pool gets larger the player base will have a harder time remembering the limited amount of cards in rotation than the thousands in eternal?
You already know all of them, the ones you don't remember were probably shit and don't need to be remembered, if it turns out they're actually really good in certain situations then they quickly cease to be shit and you remember them again. Do you have a hard time playing eternal? Of course you don't, no one does and you have to be moronic to think people do. It turns out people remember things by association, if someone's playing Noxus aggro then they're probably playing Fervor, if they're playing Demacia there's a chance they're playing Ranger's Resolve, etc. And on that note, some decks just don't run certain cards, if they're playing Noxus aggro they probably aren't running Intimidating Roar, if they're playing Elites (or any Demacia deck for that matter) they probably aren't playing Unyielding Spirit (assuming you could deal with it if you even remembered it existed).
Hell, let's think of it another way, was there ever a point you didn't prepare for Pokey Stick against Bandle? Did you ever let Demacia get away with holding 5 mana for Concerted Strike? Did you forget ramp decks ran their signature card (FTR)? Player memory limits had nothing to do with why cards were rotated.
But to turn your question back on you, do you really think that as the rotation pool gets larger the player base will have an easier time remembering what was arbitrarily rotated? And it was arbitrary.
Fun fact, Yugioh has 10,950 cards.
>argument
I stopped arguing with you a while ago. I'm just laughing how stupid you sound lol.
>You already know all of them, the ones you don't remember were probably shit and don't need to be remembered, if it turns out they're actually really good in certain situations then they quickly cease to be shit and you remember them again.
This literally also applies to rotation.
>But to turn your question back on you, do you really think that as the rotation pool gets larger the player base will have an easier time remembering what was arbitrarily rotated? And it was arbitrary.
Lmao that's why you remember what is in it rather than what is no longer in it you moron lmao
>Fun fact, Yugioh has 10,950 cards.
And no one takes that game seriously. Everyone points at YGO as an example of a game that shat the bed decades ago and only played by man children that watched the chinese cartoon when they were kids. Even YGO players say as much.
I hope for your sake this was all a bait. I had fun laughing at your expense but it's just sad now. I'm not replying anymore.
>I stopped arguing with you a while ago.
Your multiple other replies contradict that, but I accept your concession then. Thank you for admitting rotation was a poorly done and a bad idea.
Die asap you weeb Black person.
>you can't discard curses
Discard decks aren't meta at all and being able to do so would be a neat counterplay as it stands curses completely kill discard decks and make them unplayable this is unintuitive design
To add to this you CAN increase the cost of curses, you can interact with them, but your opponent is forced to waste mana and has no other way to get rid of them, this is linear gameplay and just plan frustrating for a card game, curses need a rework already and i played mord/morgana decks, ramp and discard suffer so bad, having one game mechanic that just kills several ways to play the game with no counterplay is terrible
If kill/revive is allowed to remove curses, so should discard
after a dozen hours and a two dozen hours trying different regions and combinations trying to make a useable udyr deck, I've Used this Udyr deck to get to diamond if anyone cares. could probably push to masters with it but I wanna mess around with other non meta champs like Kayle and Panth now.
CQEACAIBCYAQEAIGAEBQSFYBAYARYAIIBEDAEBIBAQGQEBQJCAOQECABCMMAGAIBAELQCBIKDUAQMAISAEAQMCI7
What's a good way to determine if we suffer from powercreep.
A full Foundation set deck versus whatever is popping off in standard?
The amount of decks that retain card advantage has certainly gone up but Demacia decks with 0 draw that just slam units and play 2 mana combat tricks have literally always been good so idk.
Man this expansion is so much better than the previous one
I actually enjoy playing the POC champions added
Too bad it still gay only the new 3 they add each time and no more regular content
There are like a dozen old champs that had PoC decks that haven't been added which is somewhat weird.
>patch 5.0
>a new leading number
>the first of the new year
>only changes are the Heisho hot fix, a purple homie guardian, and a late halloween guardian (of the purple homie)
70/65 on this monthly
2 of those were not my fault though, the game just didnt want to give me my champs for some reason
Holy shit curses are cancer 8 out of 10 games today have all been against morgana decks, fricking overrated ugly b***h with a shitty haircut and a badly designed mechanic, frick this game and riot's favoritism of their deviant art tier characters.
Didn't they say ages ago they were against anti-fun mechanics? What drove them to think curses would be different?
the only curse thats actually useful is suppression and its probably getting reworked
COMMISSIONING BEASTIALTY PORN OF MORGANA!
RETWEETING IT AT THE GAME'S DEVS!
REMINDING DEPRESSED MORGANA MAINS TO KILL THEMSELVES DAILY!
Alright /vmg/ how would you fix curses?
burst speed
The problem there is they'd be little more than a mana tax, if you're going to make them useless then don't add them in the first place.
they already are a mana tax, thats the entire point
i guarantee you this change wouldnt even really affect winrate
They're a mana tax but you can use their effects for open attacks, the opponent would no longer have to remove it asap, they could hold it until it's necessary. It'd also nerf Morgana herself pretty hard since her level up would no longer immobile a unit on attack.
they could just add a clause to morganas level up that makes curses focus speed, boom problem solved
I just want to be able to discard them cause i can't play my Jinx deck on ranked anymore
Not being able to discard them is kinda unfair for Jinx since she wants an empty hand so ignoring them isn't a possibility, but being able to discard the entire mechanic just seems broken.
Maybe they should allow you to discard the cards but they become permanent effects (you never undid the curse), obviously it wouldn't apply to over drawing and the like where the curse was never set to begin with. But that seems pretty bad too.
Make Sinners Vise 5 mana.
>2 dogshit ugly pets
Nice update kek
They're actually kinda cute I was on a losing streak when i posted this
Its obvious from the update that funds are trickling we didn't get shit for holidays, once riot launches that MMO they wont need lor for lore reasons at all anymore, EOS soon.
>once riot launches that MMO
>EOS soon
That won't happen anytime soon
When are they going to stop making these cheap one card win the game things, so many decks are just "stall out till you have the mana to cast the one turn win card" its so fricking boring, you can't copy MTG bombs without giving us similar tools to counter them...
you just gotta accept that timmy always wins
https://playruneterra.com/en-sg/news/game-updates/patch-5-0-notes/
>Similar to our last Coven Board, we’re going to be releasing the last Guardian we’ve had in production. While we don’t have plans in the near future to release any more Guardians, we hope you can enjoy the upcoming Friendly Faeling and its variant– the Festive Faeling.
No more boards and no more guardians, fricking Riot is killing the game these are the things people buy nobody spends money on skins and big bundles in this game come the frick on, i feel bad for the devs here they're clearly getting fricked by their parent company
I think rotation is a good idea because it prevents the issue of overwhelming newcomers with homework.
Nobody buys boards and guardians either. They said the majority of paypigs just get 1-3 that they like and then just stick with those. It's not a viable business model. I expect some fundamental rework.
I now feel bad about talking shit earlier
The thing is this game wouldn't have been any better if it were a p2w model, it would've had a much smaller player base even if they had a budget. Its problem was either coming out at the ass end of online CCGs or because it has had literally 0 marketing. iirc I only found out about this game because I remembered riot was making other games and looked into what those games were/whether any were out. I've seen reactions of league streamers not even knowing what LoR was.
How do I block ropers?
>they put the patch notes on the in-game splash screen
About time.
>Patch Notes
>Heisho is now a lizard, see you in three weeks, thanks for playing!
How does this game manage to make me lose hope, when I thought I didn't have any left in the first place
Imagine complaining about any other card when a card this gamebreaking exists, this thing should just get banned this is dumb this is just absurd card advantage.
>5 mana do nothing landmark
>every region now has a 2-3 mana unit that gives you a 2 mana landmark destroyer on top of the landmark destroyers they already had
maybe stop playing greedy timmy shit and youll be able to beat people who waste their entire round 5
If we assume it's 2 mana to draw 1 then that's a 3 turn card to get value, and that's ignoring the downside of not being able to prepare your hand.
rerolling your hand has its own advantages
Did you guys know that when you click on a card you get that little eye icon on the bottom right and you can click on it to see the whole thing, a high quality artwork plus a description, i didn't and I've spent an uncomfortably long amount of time not knowing this. I might be stupid.
Yes. iirc you can click the art and the UI goes away for a full view.
Also, the wiki (and sites like runeterra.ar) have full art too.
*pat pat*
It's ok. You're learning.
jk it took me an embarrassing amount of time to learn this too
>doing galio with ED
>viego
>drops the +1 mana round start unit turn 1 both games (and a second one the first game)
>deck has no hard removal (not like it'd matter, lolspellshield)
>summon any unit that threatens anything and he removes it, then gets it which fuels his viego level up
>drain his mana as much as possible
>drop ED who levels up on attack
>lol doesn't matter, 4 mana vengeance
Why are the minibosses always so much worse than the main boss?
ED should not give a shit about vengeance
He does when he isn't leveled up and they vengeance on summon so deathless isn't applied.
On another note, I took him with spellshield next run and got vengeanced when leveled and attacking, it popped the spell shield despite the fact he "cannot be stopped" which is a little odd. He doesn't need it anymore but still.
any news on new things at all?
eternal ranked?
new cards?
You're disappointed in patch 5.0?
every january we do the same song and dance
no theres no news and there wont be for the next month
Those 3 challenge quests are PvP only right? The "Kill 20+ allies in a match", "Attack with 75+ combined power at once", and "Frostbite 15+ units in a match" ones.
While they do say "in a match" not "in a match/ai game they've been getting sloppy with that wording, I'm pretty sure I did some "match" quest in PoC this event.
i assumed everyone just ignores those because the reward is dogshit
Correct me if I'm wrong but from reading ED and related's flavor text is the entire lore basically
>a bunch of moronic homosexuals form a dragon club
>"guys do you know what would be really fricking funny?"
>try to tame the gigahomie thunderwiener dragon god
>get utterly BTFO
Is bard the worst PoC champion? Holy shit he's garbage
He's actually pretty good imo, thanks to his keyword spam he can scale quite safely. Just gotta fill your deck with as many bards as possible.
Well I suppose for non-montlhy challenges he's not the worst thing ever
Over there you are obscenely weak
I would do a tier list but I have many not unlocked
Yeah I think there's a lot that are weaker than normal in the monthly challenges because they don't have access to common powers/don't have a chance to ramp up over the adventure. It's all about the base kit there.
He's pretty fun with the right relics. The first few turns you are going to take some damage but you have a high chance of rolling Lifesteal on one of your big units so you can full heal by the end of the match.
>Quit during Azirelia
>Come back because bored
>Try PoC
>Completely hooked
>Playing while I play other games
>Closed game for a break, thought about a character whose quest relic I hadn't unlocked, and had to catch myself opening it again
The funny part is that even if Riot advertised how fricking fun that mode is, it wouldn't matter because they screwed LoR as a moneymaker from day 1 and not even a 5x player jump would make it profitable
I didn't just not get sick of LoR, either, I played the main PVP mode for a bit and remembered how badly the game is designed before running back to PoC
I would pay for a standalone PoC with more stuff easily
imagine the coop mode, but in PoC
>imagine the coop mode, but in PoC
Remember when there was going to be a proper coop mode with ranked and everything?
not really
he has quit over a dozen times. granted, he has quit and come back to LoR more times than he has quit any other game, and he does quit a lot of games
The closest they ever got was experimenting with that one labs game mode. They've tried to experiment with making LoR a "social experience" for a while now but every time it's fallen flat on it's face.
pretty obvious concept but if people actually wanted to socialize they wouldnt be playing card games online in the first place
Can everyone playing Demacia Elder Dragon go ahead and kill themselves.
this, but with lurk players
After reinstalling the game and playing around for a bit I can safely say that Elder Dragon letting a bunch of jackasses run Lord Broadmane, Ocean Drake, and every other busted 6 drop in one deck is some horseshit.
>doing asol with asol
>manifest a Legion Deserter
>confused why it costs 0
>realize it's copying the everywhere buff asol gives to champions
Neat interaction.
Morderkaiser level up condition is such a joke
True, but he'd be way too powerful if it was better.
He doesn't need to level up to be strong, the only thing his level 2 does is put the opponent on a clock
Shadow Isles is a broken joke of a region so it fits.
Will they ever fix viego deathless bug? He's already annoying enough without it
If you make it a poro which activates first?
The poro because it changes the base stats of the card to 1/1, then when it gets summoned it would grow to 8/8
>3 games in a row all the same deck that counters me
Wtf is this dogshit really fricking zed decks, nobody was playing this shit yesterday fricking rigged MMR lol copied garbage, frick this im playing cheap agro and nothing else just to make everyome else more miserable
>he thinks changing his deck will change the counter-rigging
If you go right, the chest will be left, if you go left, the chest will be right. There's no winning, only pain.
They need to either make Morde only kill one ally on play or shoot the dev team to death in a dark alley.
mordekaiser? that champ whose decks are all dogshit except the one that crutches on morgana and inquisitor? thats who you want to take down a notch?
The one that kills a deathless Viego and makes a supermassive board yes.
and the problem is mordekaiser instead of viego here?
No I just hate both for doing a ton of bullshit for only 5 and 7 mana respectively.
firstly, viego costs 6
secondly, both these champs are entirely outclassed currently
do they even test quests? i've been grinding this for hours now and the only way to complete it before the timer expires is to only play this deck for the next few days and play no other game
The only way to beat it is to play PoC or run 3x of that "round start: frostbite the strongest enemy" card and stall against the AI.
But yes, quests are fricking terrible at times.
That entire quest line is cancer.
>the 2/3 is play 15 ashe arrows OR attack with 5+ cost units 180 times
>that means 15~ games just to do 2/3, then easily 20 for 3/3
What butthole thinks dumping this kind of quest the week before the event's over is acceptable?
devs have special accounts with everything in the game already unlocked, so no they do not test quests
lmao the idiot that keeps whining about SI and fricking Viego and now Morde as if they aren't B-tier champs that are perfectly balanced will never not be amusing
Drive a railroad spike into your eyesocket c**t.
not until after my Mordekaiser's on board, love =)
>constantly misread seraphic wyvern as saphic wyvern
Tumblr has ruined me
>check back in
>the thread is from 2023
kek, hang in there bros
There are threads from 2022
mogwai quit and came back within this threads lifespan. it may even outlive the game.
>only 8 decks above 50%
this happens a lot in other games, first time I see it here
nvm, runeterra.ar is acting moronic
>deck running trifarian hopeful
no shot
Nidalee seems to be already forgotten.
was never good
I
CANNOT
DIEEEEEEEEEE
we ready for march, eternalchads?
feels so good to finally get masters and not have to play the game for a few months amirite
climbed with my own nasus deck too, no cap
post it, if you're so great
why not ig
CMDQCAIFCQAQGBIJAECAOLYBAQCRYAIGA4ZQCBQFCQBAQBIPFICQCAIFAEAQIBIDAEDQKAIBBACSSAYGAUJRWLQCAEAQKMIBAQCQI
that looks really cool
any tips for it? mulligan, general plan?
the 3-drop works really well with the fodder units, allowing you to summon the 5/5 on the next turn
the 4-drop is good against aggro and can be used to trigger Mord effect later on
eradication fricks up formidable/elusive decks pretty hard, and even if you kill your own minions with it, it progresses both champions, so it's fine (try to be greedy with it, so many people surrender when you kill their 3 formidables, mageseeker and Morgana for 5 mana)
most of the time your wincon is pulling rekindler from nasus with the Vaults of Helia and immediately playing Mordekaiser (keep in mind that Nasus is a 3/3 at base so he doesn't count twice for Mord's progression)
there's an anti-synergy where you pull Mordekaiser instead of rekindler and if you don't have the rekindler in hand you're a bit screwed but that doesn't happen too often (I tried cutting one Morde but ultimately decided against it)
I think adding a 3-drop that gives deathless might be a good idea but haven't tried that yet (probably as a one-off)
I usually just mulligan for the early game regardless of the matchup, I'd say the 3-drop is always a keep
the synergies in this list feel great when they come together, it's fun
thanks for the writeup
you realize anybody can hit masters with anything
You can’t hit masters with teemo cait
yes you can, but i'm not gonna prove it
I'm 10 shards off of my final 3* champ and I'm still going to be playing it every other day.
CALL ME KING
CALL ME
DEMON
wtf is stardust?
You can spend stardust to buy PoC shit from the emporium (an option in the store in the main menu), but they're pretty expensive so it'll take a long time to get anything.
>it's fricking nothing
got it
Oh and epic relics are stardust-only, so get grinding :^).
Name a worse feeling than losing against a roper.
being 50% sure your last gf cheated on you, but knowing you will never know for sure one way or the other.
mordekaiser on revna
Do these challenge missions give you the champion icon?
maybe
pls clear answer
I think you do, I just got the Ashe one
Yes, you get that icon you see right there.
Why does Reputation shit so hard on Galio Morgana? Is it just a case of "5 attack good vs Formidables"?
Big damage for cheap is just great against shit that requires units to survive combat.
true. i stuggle against it with elites as well
>hit the end of an adventure
>MVP: card I didn't draw a single time
elites are better than shitgana
>jinx emote every time they make the obviously correct play
>heimer emote whenever they don't
yeah, I'm pretty based
>0 mana 5/7 scout with a random keyword
nothing personnell
>they nerfed noxus AND demacia instead of foyer itself
holy fricking kek
demacia deserves every nerf it gets
How are you even supposed to complete leblanc quest? People already concede at 40+ damage and you're asking me to do 75+? What the frick
pray you get an afker
January definitely the worst month of the year. Nothing fricking happens during it.
elites with 2 galios seems worse but has a higher winrate. I like adding the 3rd sergeant and a gentleman's duel.
what did he mean by this?
seems like he just stopped caring about anything
>See stupid deck
>Check Snnuy's channel
Like clockwork
>morgalio's unironical plan to level morgana is casting the 1-of elder dragon
the absolute state of deckbuilding in this game
Dragon boons count towards Morg's level up? Don't you have to manually target things?
how else are they doing it? they have 9 spells and would need to draw 8 of them
I'm pretty sure she's just not leveling then. I would only ever see Morg level up in those Mordekaiser decks.
then she's trash in the deck
1 mana 3/4 lifesteal is never weak
>1 mana
serious cope
She is effectively a 1 mana play against any deck that cares about its units
very serious cope
>play Elites
>fill my board with overstated units I care about
>they play Morgana
>I play another unit to replace it, since I no longer care about it
?
nevermind. forgot duel counts twice
bros...I never thought I would say this, but
Seraphine is fun (thanks to Temple)
?t=643
mogwai casually abusing bugs
WHEN I EARN THAT NAME
I WILL TAKE IT BACK
been away for a year
can you set leveled champs as deck cover yet?
who cares
is that a yes or no
it is what it is
Worst cards ever designed:
>Targon's Peak
frick off
>Foyer
giving people Hallowed stacks for free instead of making them work for it
>Glory's Call
giving people Emperor cards for free instead of making them work for them
Worst cards ever designed:
>Karma
>Sett
ftfy
>t. got his bell rung
>giving people Emperor cards for free instead of making them work for them
Having to run mono Shurima is what makes you work for them
also
>No Tahm Kench
>No Ryze
>No Concurrent Timelines
>No Eye of the Dragon
>No Burblefish
It's like you're not even trying
Eye of the Dragon is my favorite card in the entire game, so I won't even be addressing the rest of your post. Her design was in fact so great, they later turned it into a keyword. Seethe harder aggroBlack person.
>Viego running Rekindler
literally why? who's killing a viego in this meta?
>they reprinted vile feast
>into FRICKING BILGEWATER
aaaaaaaaaaaahhhhhhhhhhhhhhh
>1 HP vs shitgana and her cronies
>cast Catastrophe
easiest game of my life
the deathless item in poc is bugged isnt it
Yep. It sometimes works, sometimes doesn't. Having it work on a champ with the "the first time I die revive me at 1 hp" relic is pretty funny though.
damn this game has a thread?
i just started playing and been spamming POC, is there anyway to get wild fragments other than daily missions and paypigging? feels like i cant do anything now because i dont have champions to complete the missions
Nope. However you can get champion fragments from the middle weekly mission, a weekly quest, from completing a node with all the regions it asks for, and for leveling up (not the champ, yourself).
You used to get wild fragments from getting excess fragments for a 3* champion/a repeated relic, but they changed that to stardust (store->emporium, it's the only way to get epic relics).
damn that sucks, i got a bunch of shit i dont really want to play as well
Yeah outside of events and the things I mentioned giving you a small injection of fragments it's pretty time gated. I'd suggest not going as hard to avoid burnout, it'll take half a month to get a new champ to 2*.
Oh one thing I didn't mention was the story missions, I'm sure you've already found some but you'll have to hunt down which champs have them.
god this game is shit
Counterpoint
?si=r7hDSVjajBUsFq4k
>105m views
If there's one thing riot doesn't shit the bed at it's cinematics. It's amazing they haven't made a proper single player cutscenefest game.
>2 months without balance patch
>meta dominated by a single deck
>devs radio silent
game deserved to die and the riot geniunely don't care anymore
someone remind me again, what was the reasoning behind making Veigar alongside his entire package dogshit-tier?
To mimic the LoL version.
>I'm really good if you let me build up first
>however I'm useless if I don't, and you aren't going to let me
But he's not good even if you "let him build up", that's the thing. Even if you get something like a 5-damage 0-mana Darkness by the time he levels up (which you won't, realistically speaking) you still only get one slow spell a turn. It's far more difficult than Ryze's wincon, and at least Ryze wins on the spot once you meet his one.
I think Veigar could be tier-C playable if they at least removed "if you don't have one already". And he'd be reasonably good if Darkness was fast in addition to that.
>5-damage
That isn't built up.
Yes, LoL veigar is like that too.
Well it's been real anons. No more ways to copium out of it this time.
IT'S FRICKING JOEVERRRRR!
i remember when veigar senna was tier one for months because a 2 mana 4 damage darkness was all you needed to control the board
And now it won't be any tier because the game just stopped receiving competitive support.
I blame Bandle for the game failing, it was growing over time and fun until that bullshit alt win con flood the board Tree deck was made and it's all been downhill since.
Absolute cope LOR never found its footing. It is documented the biggest attention spike LOR ever got was Path of Champions. This was post Bandle.
hi guys, I'm that poster from a few months ago, the mtg player that said this game is just bad mtg and a poorly designed joke that would die. I also said I was quitting.
Well I heard the news so I'm back to say I told you so
Rent free bro. But yeah. This game sucks shit
>rent free
>when it's new news
not how it works
One thing that killed this game was the focus on unit beatem up. Look at all of the other card games. They don't just do "hurr hurr +1|+1," "durr negative value on kill spell," "guh... phew overstatted units cum all over your combo deck." Absolutely boring that the majority of decks are just statcheck race to wincon snoozefests.
Then there's also rotation. Fricking stupid logic with "we can't manage the balance" but then they make their jobs HARDER by balanceing two separate modes and implementing the infrastructure to support them.
Another is the absolute GLACIER pace of balancing. There is no fricking way apple/google cause them to take so fricking long to patch the goddamn game. They really coded themselves into an absolute nightmare if they couldn't make this server side game function outside of the bounds of the app/play store.
Overall terrible management of a decent card game.
stop saying this killed the game or that killed the game, it was never alive outside of path of champions
the original devs wanted it to be the new pvp sensation but hearthstone had already buried that market years ago. it was over before it started and this game would have gone offline the same year it came out if they hadnt picked up on lab of legends and iterated on it
youre not smart for knowing pvp was doomed just like youre not smart for knowing the sun will rise tomorrow
it died because no waifus
shadowverse 2 will win
>Japslop
>it was never alive outside of path of champions
PoC is garbage for morons who got filtered by Slay the Spire.
Also there are no good rewards for gettin gud at PoC btw
Slay the Spire is super samey, there are like 2-3 ways to play each character and they don't mix well.
Memes aside it was Darkins that killed the game because that was the time when LoR truly shifted towards le epic unkillable, ultra value wide board by turn 3
Imagine a meta where decks are as fast as aggro pirates but every unit is unkillable Demacia stat sticks
Ye this is the closest to the truth.
I'm kinda sad bros... I was part of the problem because I used to exclusively play PoC until they fricked it up with weird p2w currency shit.
This is really a huge loss for us gamers overall. This game was high quality but it didn't succeed because it wasn't injecting enough artificial dopamine into gamer brains.
Needed some of that "WAAAAAAAH GOOOLDEN LEEEGENDARY!!!!!!" shit
Best post in thread. The vision that Riot had for Runeterra was for it to be this "golden standard" for card games: Free to play, purely competitive, with a gameplay that is deep and rich, and with this golden standard of a game you would attract players organically, just for being good.
Imo it was really good, it's still the best card game in the market by far. The problem is that the market just isn't interested in that.
If you compare it to Marvel Snap, Snap is a success precisely because it's the opposite of Runeterra. It's (1) extremely predatory, and (2) very smooth and fast-paced. It's not a game that is supposed to be long and dragged-out, at least not in the way that LoR is. In LoR, some matches can last 20-25 minutes, this is just not what the market is interested in. People want a game loop that looks like "Play a match for 5 minutes, lose, try again." The mental investment required for LoR was too high from the start.
?
>The mental investment required for LoR was too high from the start.
On point.
Every time a deck like the ones featuring Karma showed up, it killed the playerbase by at least 50% for that season (source: my ass). Nobody wants to be stuck in a lost position and then slowly ground to dust over the next 10 minutes where every turn feels bad because you're so far behind, but you're also not 100% sure if it's really lost yet. "Just surrender" is great advice but people are allergic to it. Me and you, we can do that. Average Joe? His pride is at stake.
By all means have control decks, but at least make sure they punch you in the face on turn 10 instead of cycling through their entire deck until it's over.
At least heavy stall decks haven't really been a thing here. We've got decks that wait for their wincon like Ryze/Bandletree/FTR but they've always been somewhat fast, there's no ProWinston "You will draw 30 cards before losing and you will like it" decks here (he's a YGO player who took a full on stall exodia deck to worlds, only lost his game because a judge broke the rules too).
There was Karma/SI on beta and release. After Sett's release, there has been Karma/Sett. Both of those are about grinding out the opponent through removal and mana advantage. Very frustrating to lose against. Draven/Ezreal was similarly grindy.
But you're right, every other control deck wins via some wincon. Whether it be a board full of Thralls, a 30/30 cat, Ryze, Bandle Tree, or Warmothers, it's always clear when the opponent has won. Not sure what that guy was on about.
Karma/Sett doesn't really stall, it bowls over you after they hit 10 mana.
There are the odd Karma no-wincon decks that rely on generating millions of cards with Karma's spell, but those were never very popular.
>some matches can last 20-25 minutes
no one wants to play a single match of a card game for that long, its one of the reasons mtga is so shit as well. the autismo sits there jerking off about how intelligent he is as he spends the maximum possible amount of time every turn to plan out exactly what he is going to do, turning every game into a fricking snoozefest
>The vision that Riot had for Runeterra was for it to be this "golden standard" for card games: Free to play, purely competitive, with a gameplay that is deep and rich, and with this golden standard of a game you would attract players organically, just for being good.
>Imo it was really good, it's still the best card game in the market by far. The problem is that the market just isn't interested in that.
This is so true yet so sad. A game/product can literally check all the boxes and still fail because the masses are too moronic.
It's Idiocracy.
Good, well designed games are discarded for games designed to "hack" the human mind into submission.
It died because it's a card game without actual gacha mechanics where people roll cards on. They treated it as an F2P MMO were you only buy cosmetics. Majority of people don't give a frick about cosmetics. Shadowverse is still alive because they roll for the waifucards. They literally sabotaged themselves from the very start.
yeah but this game has trans, homosexuals and all the lgbtq+xyz shit you need 🙂
nope, it died because it's poorly balanced dogshit
nobody wants to play a game where you can't reset the board.
Yugioh and mtg remain at the top because they're the only companies that understand cheap board clear is necessary to stop the game from becoming a clown fiesta
>Legends of Runeterra will once again recenter and refocus, this time with the rising star of the Path of Champions forming the core of the business.
time to shoot myself
this was the last time i was going to try a card game, and it shit the bed
Is PoC really that popular? I really can't wrap my head around that. It's boring as frick to me. Do people really like pve card games?
Maybe it's the only mode with proper monetization?
>Maybe it's the only mode with proper monetization?
That's one argument I've seen. Cards are easy as piss to get in the real game but PoC champ fragments and relics take time. In all honesty it could be because whales literally don't have anything to whale on in pvp, skins and boards/etc are nice but there's no reason to buy more than 1 board/guardian/card back if you've found one you like and skins are even more useless because the champ isn't coming down/leveling every game but you can see the other mtx every game (plus you're forced to play that champ to see the skin so it has even less value).
I do find it fun though, every run's different and you aren't forced into certain strategies just because you started with a deck, for example a common Kindred/Ornn strategy is frick your starter champ go all in on the support champ. Of course there are going to be strategies you gravitate towards (Bard/Teemo want more Bards/Teemo, Morde wants swarm, everyone with high power wants the 5+ strike on summon, everyone likes mana reduction/free mana gems, and a lot of champs want to be drawn at round start), but those are more additive than your whole strategy.
Well frick, it was the only card game I liked. Oh well.
Oh come on i just got invested into this game, ill stick around to play
does this mean it's the last pvp season? do we really have to wait until the interview on 2/2 to get basic clarity?
What's even the point of video games anymore when corporations can just end them at the snap of a finger for no reason other than profit
just how is it possible that people enjoyed the braindead pve more playing a real card game? lot of morons out there
>let the thread get kicked out of /vg/
>let the /vmg/ die
>somehow come back now
you did this
>I'm a path of champions player
what did he mean by this? who hurt him?
its fun bro
it's braindead. you might as well be playing candy crush
and?
youre not making any sense anon
the game died because they unfairly nerfed draven from 3/3 and killed sion decks even though most of that decks issues were with twinblade
Played since open beta and finally dropped it around the time the volibear expansion released and I couldn't play the game for week because servers were broken. I loved it and it was great at the beginning. I played every tournament and even got top cut once.
The game died because Riot never cared about it and because the developers were incompetent and have no confidence. They created FNM style tournaments, every competitive player loved them, but redditors asked to make the gauntlets longer and make them repeatable, devs caved and the tournament style gauntlets turned into second matchmaking. They even inserted MMR into these "tournament" games, so if you were an iron you'd play a tournament against other irons. I've played competitive sports and games all of my life and I've never seen such bullshit. Riot "fixed" this by making the seasonal "tournaments" once again ranked matchmaking, so players would enter as early as possible and play 4 games against each other (kind reminder that this is supposed to be a cash prize tournament). Players entered multiple times and were caught by third party services. When the community pointed this out to Riot they did nothing to stop them.
The game was never balanced. The meta was so awful people looked forward to balance matches more than actual set releases. I can write a bible on this topic, but I don't have space.
The only thing this game had going for it was the fact that cards were free. You could play every card, but 80% of them sucked and were only played by streamers who played trash decks for their 5 fans. Nobody else ever card about the game because it was atrociously managed and never balanced, not because it wasn't advertised. Fans being delusional about the gameplay exacerbated the problem.
The moral of the story is that you need to have confidence if you want to be a success at anything in life. And you should never, ever, under any circumstances, cater to redditors.
80% of cards sucking is normal as far as I can tell. Are there games where that's not the case?
The lack of ads was absolutely an issue, almost every time I've seen discussion outside of the dedicated threads, people were surprised to hear that this game exists, including League players.
>The meta was so awful people looked forward to balance matches more than actual set releases.
The game was surprisingly well balanced, the best decks usually had around a 55% win rate and there was quite a large spread of viable decks. Whether the meta was fun to play on the other hand...
let me tell you about a story, it's the story of a bitter, dogshit moron who sucks at card games
he was so dogshit at magic the gathering that he'd spend as much energy as he could trying to get the game to bend to his favor, no one ever paid him any mind because they correctly identified that his ideas were stupid and he was a salty moron.
In a fluster of raw fury he used his nepotistic connections at riot to make magic the gathering with blackjack and hooked
it flops! because it's just
>I played midrange, I deserve to win the game
he gets fired and is now sobbing in his bed at the realization that he has no prospects whilst magic players are still going!
funny how life works
magic is such a shit game
it's been fun runeterrababs
i enjoyed playing a few days before each Open and competing
its over, unironically
Another reason I think it failed was the fact that aside from curses, almost every deck archetype was either burn or play shit to the board with every other card being stats or overcosted removal. Like, why do I have to pay 6 mana to remove what is likely a regular 3 or 4 mana card? Why does it cost even less than that to protect it? Why did I have to spend 2 turns doing frick all in order to do this?
It's even worse when it's conditional removal cause it's even cheaper to protect a unit. Sure I could spend 3 mana to remove this dude but I just know they'll spend 1/2 mana to protect it, and said protection is usually instant so I can't even counter their counter efficiently. Meanwhile, in mtg a whole ass board exile is 5 mana
And also Ionia. Frick that whole region. Just had to remind us how homosexual it was one last time with that turtle bullshit.
>game failed because insert gameplay thing I don't like here
No it didn't. It really, really, fricking didn't.
>0 marketing
>no useful balance patches
>split the already tiny player base further in half by doing stupid ass rotation bullshit
good riddance
>game is dead and we were never profitable...
>but we made sure to pozz the hell out of it and make mental illness the cornerstone of multiple cards! go us!
i guess pandering to the mentally ill didn't pan out after all hehe
also, the absolute gall of some people thinking that targon troony should be a lor exclusion champion, glad the game died before getting to that point
>>but we made sure to pozz the hell out of it and make mental illness the cornerstone of multiple cards! go us!
Shame about the Traveller, he was kinda cute before becoming an abomination.
>I'm gay and Riot should literally erase all the gay shit in LoR and release the game in China so it can make some money. I'm not fricking joking. It's just a couple flavor texts anyways.
KEK
Suprised this wasn't deleted. Should have thought about that before!
Is that really the reason they couldn't release in China? Actually sad if so
Even Blizzard removed gay lore in the new WoW expansion so they could release in Russia
>sad
no, that's great. frick leftists and their political vomiting into my games
Why are you always like this
seethe
he's right and you degenerates ruin everything you manage to get power over
Nice victim complex.
concession accepted
Is this the zoomer version of no u?
I've seen this a few times now.
Surely that isn't the only reason. There's no way they'd go to that extent when the parent game is in china.
Reddit says it's the chinese governments approval process slowing it down.
It was the approval process. As I recall, China shut down approvals for new games right around when LoR officially released. They opened back up at one point and I think there were other games approved in China since then and now. For one, Valorant has recently been approved in China. I guess management just really doesn't care to bother setting up the infrastructure to get the game approved and supported in China.
This was the only card game I liked. Everything else is P2W shit to begin with or an uninteractive snorefest.
It blows my fricking mind that in Hearthstone you have to sit there for 75 seconds waiting for your opponent.
just play eternal you Black person
>but it isnt HS!
have a nice day
>LoR streamers with 50-200 viewers and youtube videos averaging 100 views complaining on twitter about losing their life income
how was this making them any money
>game died before my husband made it in
Tch.
>when I attack curse the enemy player with ichor (stacking)
>once I've evolved, I deal 1 damage to the opposing player for each mana they spend on curses
Seems more like a puffcap champion, we already have a puffcap rat.
Twitch release also coming with a rework of shitcaps would be a godsend
Why would you assume puffcaps would be reworked? Has any mechanic at all been reworked?
Dunno, if they pushed that garbage i presume they would be reworked cause its fundamentally shit
Guess I'll stop playing CCGs. Shame, I actually enjoyed Runeterra for what it was – a slow, grindy, board-centric game that's about amassing incremental advantages through favorable trades and good use of resources. Too bad that comboBlack folk, like those shilling Yu-Gi-Oh and fricking Shadoba above, don't want to play a game with interaction, where their heckin' epic combo can be unceremoniously interrupted.
peak brainlet
>like those shilling Yu-Gi-Oh and fricking Shadoba above, don't want to play a game with interaction, where their heckin' epic combo can be unceremoniously interrupted.
false
>LoR isn't making any money. So we're shifting our attention to PoC, where we have literally NOTHING to sell to players!
Genius. Absolutely genius.
discourse aside, what is it about r*ditors that makes them completely incapable of being funny? I'd say it's because they're all third world esls but I know some of you guys here are thirdies and you seem to do fine
like these homies actually think in memes and try to bend the shit to express their "thoughts" instead of just... not making a shit meme
its a brainwashing platform, it trains them to conform to the herd and rewards them for doing so with attention and updoots. there is nothing original, they just endlessly repeat the same thing over and over
I don't think that post was trying to be "funny". The sentiment being expressed is just
>"This game was perfect and died only for superficial/external reasons. Riot is the culprit AND executioner, the game itself was perfect."
People see that being expressed, feel fuzzy in their hearts, and click "upvote" because they want it to be true. That's all there is to it.
>they want it to be true
It is mostly true, it was built to fail.
>curses demacia on fukcing casual
God i hate these homosexuals so much, have a nice day
>zed gwen agro after this
Frick this did the pve announcement lead all the homosexual ranked morons to switch cause their gayass ranks won't mean shit soon?
why care at this point? it's joever
find a new game
If you were in charge from the beginning, knowing everything you do now. What would (You) have done differently to save LOR from its current maintenance mode fate?
The reason it's going under is monetization, no amount of gameplay fixes would change this.
So make it so you can't stockpile shards to buy everything day 1 then every release sell full packs or just champ packs if you wanna be extra israeli. Of course you can keep it f2p, just make it so it takes a month of casual play to get every card instead of getting them all in 5 minutes.
yeah, it's better to start out too israeli and then give out freebies and make adjustments as a free way to garner goodwill (see: blue archive)
shut it down
🙁
Card packs
This. As much as it pains me to say they were too generous. They were too generous.
They obviously didn't think monetization through until close to launch, which is commendable.
An easy fix would have been to slash card acquisition by 80% and adopt an LCG model which I don't understand why no one does.
Duelyst did it for a few of their sets which I happily paid for. Casuals can still play around with a decent amount of cards while regulars would gladly pay $20-30 every few months to get a full set of cards.
It is kind of insane they didn't monetize the hell out of LoR.
Now that the game is dead, lormaster should just take off whatever limiters they put on to make the app slow as shit. And since they apparently don't have enough devs to even change some numbers, they won't get their API access revoked.
im just gonna spam this 3 until EoS. now that the cards have settled what are your favorite (final) decks?
>seraphine still in
>Akshan still in
And they expected the game to thrive when every turn the enemy takes lasts three minutes of them pulling randomly generated cards that cost 0, and double cast? What the frick where these yakubian apes thinking? That shit is never fricking fun.
also suppression/shackles is cancer
can't wait for 2/2 so i can finally press the uninstall button and just wait for the mmorpg
Do we know the MMO's monetization method?
>fully f2p with MTX
>upfront payment and no subs (unlikely)
>no upfront payment with subs
>upfront payment with subs
f2p with MTX and optional soft-sub like Lost Ark did it, but without the cancerous korean upgrade systems
is my guess anyway
Don't know don't care, as long as POCGODS keep winning Im fine
If the main game stops getting updates so will poc you dumbass.
Poc is the main game and has been officially that since illaoi release
idk man, even if the game gets completely taken offline i imagine the first thing people would revive is poc
lets be real, if you want card game pvp youd be at a local game shop playing the paper games
I play master duel and so do many other people
It's way fricking worse in terms of content than runeterra and still has the largest card game fanbase
MAYBE ROTATION WASN'T SUCH A GOOD IDEA
HMMMMMM?
>Comparing a honest card game not released in China (free money) to one it did instead
dishonest comparison
When I was a kid, me and my friends used to fantasize about how cool card games are gonna be when we play them in the future, with fully animated 3D monster holograms like in YGO. It's been over 20 years and we're still stuck in the stone age. The technology is there with VR, yet nothing good gets made.
why would they spend the extra money to make something like that when people will whale for master duel regardless?
well the technology is just now getting somewhere now that Apple got into VR
we'll get what you're saying in about ~5 years, 10 max
That shit already exists, you can put on glasses like zexal and the characters would appear in front of you
The actual 3d modeling and the amount of work it would take is whats stagnating it happening
They just announced eos right?
Hot take: card games are not interesting at all. We autists might enjoy them, but 99% of humanity just doesn't care. Magic was simply the first around and now has a captive audience. YGO had success because of anime.
Nobody knows what ShadoBa is.
Hearthstone was riding on Warcraft's popularity (which is practically dead, so it's dying with it).
League players didn't even know we have a card game until a few months ago.
i like how people who say hot take never have one, you guys crack me up
It would be more accurate to say 99% of humanity lack the capacity to find card games interesting. The rest of your post is just drivel.
Most hearthstone players have never interacted with the IP outside of hearthstone itself.
>Hearthstone was riding on Warcraft's popularity
dumbest shit i ever read
>Trying to progress in PoC
>Zero changes to progression after champion releases so I just can't get a Targonian or Shuriman
>It's a lot harder to level up the champions I DO have
>Sitting on SIX fricking unusable 1 or 0 star champions who can't progress anything and 7 2-stars who have already given me their possible progress but can't handle any new adventures
>Only level 3 is a Jinx but I don't have Garen so she's not really online and can't even handle Galio
>Only SI to fight Kaisa with for the vault is Mordekaiser who FRICKING SUCKS unless I paypig the "discount-for-each-ally" relic in the shop (without level 3 he has gross mana issues and he can't handle overwhelm+elusive anyways which is a problem when that's every relevant fight)
>Kai'Sa is a fricking moronic difficulty hike who got even uglier because they can now get Deathless
frick this
might end up paypigging the relic to make Morde playable, beating Kai'Sa after 10 attempts hoping for Trifarian, getting a vault with 10/30 Varus shards, then blowing my brains out
Galio's probably one of the harder fights for Jinx if I remember correctly, but if you can't beat it with a 3* Jinx that's a pilot issue. 3* Jinx rolls the frick over 99% of the game.
No comment on the rest of it though. PoC progression is fricked
>PoC progression is fricked
I might end up buying the ASol bundle in the shop. Gauntlets is strong for Morde, ASol gets me a targon champion to 2star, and the spirit forges are nice.
I like the skin too, but Riot are Black folk and made my favorite champion a """4star"""" meme that's basically the i-win mode rather than a unique cool champion, so I won't play ASol much outside of the unlocks and monthly challenges, and I'm probably never touching pvp again, much less ASol competitive.
Maybe I can buy it and cope that it will convince Riot that people are still willing to pay for PoC and they release a standalone complete paid version like I see in my dreams
Asol low level is fun as frick though
>Get to two star
>Give him the mana orb
>At level 6
>Manage to beat Asol with that setup
I got real close to death multiple times and even was limping at 1hp against motherfricking darius
Needless to say that was fun as FRICK. Pantheon saved my ass as well with the lucky iifesteal
But yeah I agree, he doesn't even need 4 stars lol
They were probably desperate to introduce a champ that was better than the first one they released.
If you can’t win all adventures with 2 stars you are doing something very wrong
>can’t win galio with 3* jinx
Its fricking over
Reached my goal before this game flatlines! Things to be proud of.
The decline of this game was greatly accelerated with Swim's cancelation. Look deep within, you know it to be true.
And now you have but one question in mind: was it worth sacrificing this game for the hurt feelings of a random roastie?
Keep this in mind for the next card game you play.
blue balls ouchie ouch
Swim fell so Majinbae could run.
grapplr is better anyways + game was dead from the start + ratio
standalone poc please thanks
deepshit doesn’t have almost any bw identity
>no ability/spell damage
>no attack synergy
>no draw synergy
>no swarm unless you have a leveled naut
>obliterate???
>the healing shit thats only on one other card
The only one that’s true to the identity is the eye and hoarder
The Walrus having orange style healing counts.
I have always seen messing with the deck as a bw identity, considering they can toss, lurk, can steal cards from the enemy deck and fill their deck with strong cards
Which is why I'm surprised bw didn't get any form of predict, not even one variety card
havent played since like 1 year ago, what deck should i make?
>NO NO NO OUR moronic POORLY BALANCED GAME ISN"T DEAD IT ISN"T
>riot: this game is dead, we're putting it in maintenance mode
LOL be honest, how many of you lived in denial posting "it's totally not dead bro!" do you feel embarassed for defending this dogshit game?
not really, I'm glad it's over
haven't started the app since the announcement and have no intention of doing so in the future
it was a pathetic excuse of a game, to be sure, and they never gave half a frick about it
that being said imagine if the guy I'm replying to plays MtG or better yet Hearthstone or some shit xD XD XDD
We getting info soon bros
Yeah yeah just tell me if they were smart enough to finally make the only mode worth playing available from the league client, or not
They use the same assets you moron, if one is in the league client they all are.
Not that one you moron, Im talking about the literal league client and not the riot one
I know what you meant, you clearly didn't grasp what I meant. If one is added the whole of LoR is added.
Thinking back on it, they really did waste a ton of money on unnecessary things. They didn't need to pay artists for redesigns as they are right there in league. They didn't need to re-cast or make new voice lines for the champions as there are plenty of lines to go around, including interactions, in league. They didn't need to make completely new art for each champion as the splash arts in league are just that. Just more management mistakes to add to the pile.
>They didn't need to re-cast or make new voice lines for the champions as there are plenty of lines to go around, including interactions, in league
That might just be a contract thing.
Then Riot signed a very dumb contract that doesn't allow them to use the assets they paid for however they wish. Mismanagement runs deep in this company.
I'm pretty sure that's the case for most contracts. I doubt they're allowed to train an AI with the voice lines to get all future lines for free either.
The contracts for, say, Jhin probably didn't have specific provisions against AI way back then. Yeah, "however they wish" probably doesn't entail "illegal or defaming activities," but for use in other products owned by Riot? Sounds perfectly reasonable. I've seen similar permissive contracts for art and music asset production.
All the new assets going into champions undoubtedly makes up a tiny TINY fraction of the entire art budget. Reuse champ art/voice assets? That's great, but you still have to make new art for all their followers and associated spells, and some of those followers are going to need their own voices too which can't be reused from anywhere else. The only thing reusing assets would've done is make the game feel half-baked.
>tiny TINY
Nah, they most likely concepted and iterated on the champions way more than the throwaway followers and spells that amount to just squiggles. Was it 50% of the budget? No. Was it more than the disingenuous "tiny TINY" and could have impacted other areas better? More likely than "tiny TINY."
>followers are going to need their own voices too which can't be reused from anywhere else.
This would be another mismanagement of funds. They went way overboard here. The filler followers really didn't need a billion voice lines if any at all. Definitely could have saved some money here.
Then I am reminded of guardians. Unless the little legend models from TFT were somehow incredibly hard to work with in LoR, there is no reason they couldn't have been ported.
>concepted and iterated on the champions way more than the throwaway followers
It's hard to say how much truly went on behind closed doors, but at the very least some followers got iterations similar to champions. For example, see Imperial Demolitionist
https://www.artstation.com/artwork/JlA0VD
>Unless the little legend models from TFT were somehow incredibly hard to work with in LoR, there is no reason they couldn't have been ported.
On the surface it does seem like they should've been able to just bring over little legends to LoR and save some budget. But I'll be naive and give them the benefit of the doubt that, being developed for different games, ctrl+c ctrl+v just wasn't a viable option.
>The filler followers really didn't need a billion voice lines if any at all
If they really wanted to run a skeleton budget and focus on minimizing development expenses as much as possible, then this/reusing champ splashes would be the inevitable option. But imo if you start cost cutting too much, then you could actually harm the presentation of the game enough to start affecting player count. CCG's are already a niche market and if the game's presentation is (hyperbolic)
>We flipped some League assets and paid random Twitter artists $5 to draw some followers
that'd really hurt the draw of LoR to new players.
Is there a middle line they could have drawn? Maybe, but I'm not convinced that cutting the art budget would've been enough to overcome LoR's core issue of "people aren't buying anything"
Oh yeah, I wasn't saying what I consider a waste here was the main culprit for the game failing, the majority of the fault lies in their monetization or lack thereof. And then the extreme of making this a fiverr game definitely would have turned people away. I just think they went a bit too far with the visual/aural polish which might have been better served elsewhere. Of course, it might have been wasted just the same with management issues being so rife.
Bros...
We don't need him in pve lor his talents are better spent elsewhere...
There is no PvE without PvP, the mode will die the moment new content (for PvP) stops being released.
Heh sure but that's just a technicality.
I bet for a long while PoC has been THE most played mode for a like a year at least
you bet? its been openly stated ever since lab of legends first came out that it was more popular than every other mode combined
Damn really? Maybe they realized then it should have been a PvE game from the start.
In theory yes. In theory.
Despite getting no new content. Because it gets new content from PvP you moron.
See ?
This is what I was talking about.
Anyway I will prob make a new thread now so that PoCGODS can rejoice in the even and you don't get long as arguments like
that will slide down soon
ITS OVER
it's been good bros.goodbye
o7 godspeed anon
Farewell LoR I only played you once but it'll be sad to see you go
>Meddler reveals that LoR cost SEVERAL TIMES MORE than it earned every single year
This game is fricking weird
On one hand, they never advertise LoR in the League client and they release mediocre skins at goofy price points despite them being cheaper to produce than cheaper LoL skins like they just wanted to frick it for cash and dump it
On the other, they used their other games to subsidize what can only be described as a catastrophic business venture for YEARS.
I seriously can't tell if they begrudgingly tolerated LoR's failure or desperately kept hoping for a light at the end of the tunnel.
The only light at the end of the tunnel is PoC, LoR power crept beyond even Hearthstone in a third of the time and the game is dogshit unless you're playing PoC.
>LoR cost SEVERAL TIMES MORE than it earned every single year
No shit. There was no real monetization, whales had nothing to buy.
I'm gonna be so mad when they put LoR in the LoL client and start properly advertising it, they'll then claim that taking the choice of focusing in pve was the right choice when the game gets an influx of players even though a good chunk of the LoL playerbase straight up doesn't know this game exists currently
I can definitively say that it was probably making some money at the start
But I can feel the moment they fricked up with irealia/azir and than b***hed at the community for not liking it is when it probably immediately started the roll downhill
I know that's when I quit being serious about it
That's probably when the money stopped coming in too
>I can definitively say that it was probably making some money at the start
you cant say that, especially not definitively, because there were even less microtransactions at the start than there are now
>But I can feel the moment they fricked up with irealia/azir
there were more broken decks before azirelia they just didnt go unnerfed as long
>and than b***hed at the community for not liking it
one dev, the balance lead at the time, wrote a post about how it was his pet deck and he assumed people liked the play style
>is when it probably immediately started the roll downhill
yeah man everything was great and then azirelia happened and everything fell apart, thats certainly how a braindead redditor would think
>probably when the money stopped coming in
there was never any money coming in, unless you mean from riot to the dev team in which case the downsizing happened long after azirelia, a few months after poc 2.0 launched
homosexual
>I can definitively say that it was probably making some money at the start
I'm pretty sure devs have come out on numerous occasions and said it has never made money.
I mean, Heartstone was powercreeping HARD during its very first "expansion"
Good riddance to this trash. There was a decent card game buried in there, but nobody actually likes the League IP outside of diehard League players; who don't care about card games. Maybe Riot will realize this before they go under completely.
>make spinoff card game
>never monetize it properly
>never assemble an actual balancing team that isn't terminally moronic
>add literal whos instead of adding actual LoL champs that people want to see
>WTF WHY IS MY GAME BLEEDING MONEY??????
Good riddance
I hope Riot goes bankrupt and everyone involved starves on the streets
Oh and I also hope every league of legends "lore" israelitetuber gets stoned to death
Sorry guys, its my fault Runeterra died. Everything I enjoy dies.
>people constantly say the balancing was terrible
>the number of playable decks and the highest winrate was some of the most balanced in the industry
>it was very common to have a dozen competitive decks at a time, with the best at only a 56% win rate
What you're complaining about are decks that you don't find fun to play against, not decks that are unbalanced.
This game was unfun and unsuccessful as frick because it was a battlecruiser snoozefest.
its over
What? But most of them work well in PoC even when they were designed for PvP.
Of the last few sets:
Morde sucked, but that's not only fixed but he becomes really good with a single epic relic that they gave out for free (probably because of this). Deathless kinda broke the AI for a bit though, they don't take attacks/blocks they should because of it.
ED works really well despite his mana cost and having a high mana cost deck.
Morgana works really well, I'd argue she's one of the best control champs in the mode.
Voli is amazing despite his mana cost and being geared towards high mana cost units (though not always).
Janna works, just has issues starting. Could be very easily solved with a -cost or two on a cheap card.
Nilah is entirely the devs' fault, she has frick all in the base kit to take advantage of or induce copying (basically just Pool Shark, Pick a Card, and slipstreams), plus Nilah has trouble attacking at some point.
Neeko is just weird, she has no fricking removal. But she's still playable.
Nidalee's really fun and all she needs is a common relic.
Poro King plays differently with multiple different powers, he synergizes really well with anything.
Samira's been great even despite her PvP nerfs (removing tracker also helped).
Jack needed his PvP buffs (heal 1 for each mana refilled), but he's now one of the more fun champs.
Sett works pretty well, his only problem is you very rarely level him because the game usually ends by the time you've spent 40 mana.
How exactly would a champ be made for PoC? Low cost, elusive, with abilities that obviously take advantage of powers/relics/star powers?
Excellent.
what happens to the money i put into the game now? i'm a pvpgay and i have no more use for my coins with this pivot
i just gotta tank the L?
But of course.
You should have seen it coming from a mile away btw
i saw problems coming, but not death itself
i whaled to prevent this very thing, and all i get is pve, which i hate...
I mean, they aren't cutting it
but they are explicitly leaving it as the secondary mode
>whaled to prevent this very thing
They were too generous AND little reason to spend money beyond cards.
The problem is the cosmetics were crap. You can make dosh even if the whales have already filled their collection on release day.
Putting so much focus on champions and nothing else was wasteful. You couldn’t even use the alternate alt champion spells on the nonchamp version (fricking why?)
If you don't care for your Riot account or ever doing business with them again, you could always do chargebacks on your most recent purchases. I guess if you went through Google Play you will be losing even more but, well, the option is there.
whatever, they can keep it
if they frick up on the mmo though, i'll call them a bunch of Black folk on x
>i'll call them a bunch of Black folk on x
*eagle (hawk) screech*
*tear wells up*
Ah, I do so love freedom of speech.
You forgot the part where his twitter account is connected to his name and he's fired for his speech.
That's anti-semitic.
>Patch to nerf Elder Dragon
>Nerf the cards that abuse the Deathless boon instead of just removing the boon
A solid chunk of the decks power is just in abusing that highroll.
Funny how they just announced a patch that adresses most of my issues with the current meta yet I have no drive to play at all
>we're moving to PoC
>btw here are patch notes based on pvp performance, ED is much worse,
>the buffs are barely existent, except Ryze who isn't a PoC champ
>Samira was called a adjustment but it's a straight nerf (adds a requirement to your first flair, the flair no longer discounts if you have one already (though it now starts at 1 mana)
Also, wasn't Enraged Firespitter supposed to be a titanic unit for Voli? It isn't titanic anymore.
>every time there's a patch, without fail, assets will fail to load in the patch notes