>lens flare. >lens distortion. >chromatic aberration. >film grain. >bloom. >motion blur

>lens flare
>lens distortion
>chromatic aberration
>film grain
>bloom
>motion blur
discuss.

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  1. 3 months ago
    Anonymous

    all good effects when used subtly

    • 3 months ago
      Anonymous

      FPBP

      I especially despise people who unconditionally shit on motion blur, not understanding what the real point is.

      • 3 months ago
        Anonymous

        i used to hate motion blur during 7th gen, now i don't understand how i kept it off at 30 fps.
        in fact, even 144 fps with motion blur seems choppy to me. i need help bros.
        im gonna have to buy a 1440p card to play 1080p 240fps in the next 5 years.

  2. 3 months ago
    Anonymous

    i like them. looks cool

  3. 3 months ago
    Anonymous

    lens flare is nice. it gives an artistic feeling to the image, without it it's boring.
    same for bloom. if you turn it off it mostly makes lighting look flat like it's just a texture and non realistic, despite chuds saying "bloom doesn't happen in real life!!"
    motion blur it's great, or the game feels choppy.
    film grain can have its moments, it's very athmospheric in games like re2 or sh2.
    chromatic aberration and lens distortion is the only thing that's bullshit.
    the rest, despite being treated as memes, actually improve the look and feel of the game, i don't care what you homosexuals say.

    • 3 months ago
      Anonymous

      >chromatic aberration and lens distortion is the only thing that's bullshit.

      Out of interest, why do you draw the line here? Most of the other things are also optical flaws or things that inherently happen when filming in real life (flares, film grain if you shoot on film etc.).

      • 3 months ago
        Anonymous

        for the simple fact that they look good.
        >bloom
        glowy lights vs boring flat lights? good.
        everyone complains about new videogames focusing on realism and losing artstyle, but then they turn off every effect because "it's not realistic". things can look better than reality. it shouldn't be the standard.

        • 3 months ago
          Anonymous

          CA looks like absolut shit every single time.

        • 3 months ago
          Anonymous

          Bloom looks like garbage in 100% of cases.
          There's literally no need for motion blur and depth of field because the way they're implemented is fricking atrocious and our eyes literally already do those things subconsciously.
          Chromatic abberation is literally a fricking camera lens defect and should never be used, with one, sole thematic exception: bloodborne.
          Lens flare was "cool" in the early 2000s when everyone was jerking off over it. Film grain, like chromatic abberation, is a flaw, this time in the actual film being played due to dust and particulates being on the film itself. Why the FRICK would I want that shit all over my screen when I'm playing a video game?
          Lens distortion is yet ANOTHER camera lens defect, this time warping the physical shapes of the images themselves. Why the FRICK would I want that garbage in my video games?
          Why the FRICK would I want ANY of that cinematic fricking trash destroying the visual clarity I need to play the game properly?

          • 3 months ago
            Anonymous

            >game has black and white in a flashback
            >BUT... BUT... REALITY ISN'T IN BLACK AND WHITE!!! IT'S A DEFECT OF OLD CAMERAS!!
            Black person, have you ever heard of direction and style?

            • 3 months ago
              Anonymous

              Flashbacks being in black and white, or sepia, or some other colour filter is a well-established storytelling trope, you disingenuous fricking c**t. Don't bother replying.

              • 3 months ago
                Anonymous

                and important objects being in focus during a cutscene is an art direction trope (depth of field).
                you're just moronic and playing with semanthics.

              • 3 months ago
                Anonymous

                Tropes are storytelling devices, and the way cinema uses effects like focus and depth of field is vastly differently to the blanket "depth of field" effect that gets used in video games.
                But of course, you know this. Right?

  4. 3 months ago
    Anonymous

    i forgot
    >depth of field
    another great effect.

  5. 3 months ago
    Anonymous

    https://images.nvidia.com/geforce-com/international/comparisons/rise-of-the-tomb-raider/alt/rise-of-the-tomb-raider-lens-flares-interactive-comparison-001-lens-flares-on-vs-lens-flares-off.html

    i could do without lens flare if the sun just didn't disappear? or like, headlights on a car. they look like that in real life, they blind you. so it is realistic. i think picrel is just a bad implementation though, i'd like it if you could remove the random colored circles without the sun.

  6. 3 months ago
    Anonymous

    I like when these effects make sense from the point of the narrative. Otherwise I hate them

  7. 3 months ago
    Anonymous

    I hate motion blur. I hate any kind of blur for the sake of graphic fidelity. I want to fricking see what I'm looking at. I think the worst offender is depth of field. Frick that gay bullshit.

  8. 3 months ago
    Anonymous

    I used to hate on bloom, lens flare, chromatic aberration, and film grain but it is done much more tastefully recently
    Motion blur and depth of field are always garbage though

  9. 3 months ago
    Anonymous

    the camera effects were really cool addition to dod when I first experienced it, the graphics were starting to look a bit old at the time so it gave it a nice flair and feel of war

  10. 3 months ago
    Anonymous
  11. 3 months ago
    Anonymous

    I just use that nvudia program for the settings in all my games

  12. 3 months ago
    Anonymous

    >lens flare
    Off

    >lens distortion
    Off

    >chromatic aberration
    Off

    >film grain
    Off

    >bloom
    Off

    >motion blur
    Off

    • 3 months ago
      Anonymous

      Off
      off
      off
      off
      off
      off
      uninstall

      >fov: max
      >bloom: off
      >motion blur: off
      >chromatic abortion: off
      >vignette: off
      >depth of field: off
      >film grain: ok keep it on, it's kino time

      >>lens flare
      >>lens distortion
      aberration
      >>film grain

      blur
      SOVL

      >>lens flare
      ok
      >>lens distortion
      hell no
      aberration
      hell no
      >>film grain
      hell no

      ok
      blur
      hell no

      Just make it an option so people who don't like it can turn it off while I ramp everything to the max.

  13. 3 months ago
    Anonymous

    Off
    off
    off
    off
    off
    off
    uninstall

  14. 3 months ago
    Anonymous

    >fov: max
    >bloom: off
    >motion blur: off
    >chromatic abortion: off
    >vignette: off
    >depth of field: off
    >film grain: ok keep it on, it's kino time

  15. 3 months ago
    Anonymous

    >>lens flare
    >>lens distortion
    aberration
    >>film grain

    blur
    SOVL

  16. 3 months ago
    Anonymous

    >>lens flare
    ok
    >>lens distortion
    hell no
    aberration
    hell no
    >>film grain
    hell no

    ok
    blur
    hell no

  17. 3 months ago
    Anonymous

    properly implemented motion blur >>>>>> whatever stuttery mess most of you are playing on.
    unless you can maintain 240fps stable then you should have this on.

  18. 3 months ago
    Anonymous

    I usually turn them all off because devs implement them in extreme ways
    but there is a time and place for all of them

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