Shitting on people's ideals doesn't make you smart or deep. The whole point of "cynical" characters is that they're often dumber than the idealists ones and their views are wrong.
It does when those ideals are completely hollow, solve nothing and are hypocritical. Which is the case for Vyce. Not saying Catuia is any better but she rightfully called him out on his bullshit
>legitimately questions the ideals which you follow by bringing up the practical reality >STOP SHITTING ON MY IDEALS
maybe you shouldnt be a braindead npc mind controlled by spooks kiddo. people look up to heroic men and will willingly follow them blindly into battle whats the point of all that sacrifice when the people you fight to protect all die along side you?
>zoomer twit pretending he even understands what he's reading >"I know I'll just be snide and dismissive then everyone will think I'm smart!"
No one is fooled, moron.
imagine thinking anyone on earth think's you're a cool guy for coming into a thread about thing, saying "thing is actually stupid, bah humbug" and then getting defensive when the thread calls you a homosexual. >inb4 HURR DURR FOURCHINS MEANS I SHIT ON YOU IT'S DUH BANTZ
and we shit right back, it's the bantz.
imagine thinking anyone on earth think's you're a cool guy for coming into a thread about thing, saying "thing is actually stupid, bah humbug" and then getting defensive when the thread calls you a homosexual. >inb4 HURR DURR FOURCHINS MEANS I SHIT ON YOU IT'S DUH BANTZ
and we shit right back, it's the bantz.
It's a good line, no one said it was super complex you turbo homosexual
Anon she is worst girl and dare I say it a complete b***h. Her ai sucks in fights where you don't control her and then she has the gall to complain that YOU were never by HER side. She would make for a terrible ruler, and has no mind for tactics so she does not deserve to hold sway over people. Her life is driven by her whims of the moment and none by any meaningful thought. Cashew deserves her self inflicted death or the one she finds at Denims hands. She is worst girl, and Vyce is worst boy. Best girl is Deneb and best boy is Azelstan
A lot of likeable men and women. We haven't even brought up Ozma.
Who was the evil sister we ended up recruiting with Olivya?
S---- something. She also grew on me alot.
Arcelle doesn't do it for me but I wouldn't complain.
I don’t hate it tbh but the obsession with making characters speak more “flowery” doesn’t sit well me either, translators should neither feel inclined or be able to “enhance” anyone else’s work to their own presumptuous standards, whatever they may be
I liked it, don't see what the issue is really. The entire setting is about nobles so I don't see why flowery language is out of place. The original PS1 translation is much worse to the point where once you reach Chapter 3 it becomes difficult to follow what characters are saying because the translation is so poor.
wow how can anyone parse that and figure out what he meant
11 months ago
Anonymous
Not him, but another one is the tutorial which literally tells you things that are untrue/wrong in the PS1 translation.
The translation is awful and it is very easy to show it because huge parts of the game are a total mess. This is not the hill to die on
11 months ago
Anonymous
Literally everyone played through the game just fine. Stop parroting this stale "omg the translation was so bad" sentiment that was played out decades ago.
People who point out the obvious with some bizarre glee are more annoying than any translation mishaps from literally 30 years ago.
11 months ago
Anonymous
Is your issue now that I said the translation was bad and I shouldn't have said that because it hurts your feelings? What is the point of this post?
11 months ago
Anonymous
A large amount of PS1 jrpg gays literally cannot mentally imagine that their favorite childhood games have dogshit translations. And just because their autism addled 8 year old brains didn't find issue with the dodgy scripts they think that solidifies it as a perfect golden example of Vidya writing.
As someone who understands Japanese, has lived in Japan for several years now and grew up playing PS1 jrpg's as well. You homosexuals are the most insufferable lot. Your machine translated shit has no prose or weight to it's words. Japanese is often a very matter of fact language. If you translate it directly to English it ends up sounding like kindergarten "the brown fox jumped over the log" sort of shit the majority of the time. Spicing lines up to sound flowery or cool depending on the game while keeping the meaning and intent of the line is more important for making the story impactful in English than having it state only the literal actions or words as English has more history with metaphor and poetry in its sentences. If you took some really flowery shit and put it in Japanese it would sound relatively like the following "Speaking of the person named Mint, it could be said that (they) act with highborn manners. Speaking of the person named Arche it could be said that they engage in intercourse like a large mountain cat". It just doesn't sound right in Japanese but in English it makes sense since we are not always so literal with our words as they are.
11 months ago
Anonymous
you are literally this caricature
11 months ago
Anonymous
We’ll actually a literal translation would take the word out of its context so the second line “just now” would be the literal translation. When you add the context of course it because “I’m home” because it’s a stock phrase that I used for that meaning in its context. This is why literal translation gays are the worst they don’t know what the word “literal” even means.
11 months ago
Anonymous
every time
11 months ago
Anonymous
>Japanese is very matter of fact
Lol and you’ve lived there for how long?
11 months ago
Anonymous
>Japanese is very matter of fact
Lol and you’ve lived there for how long?
"Animals have no god" and "blame yourself or god" are great lines, but they're the only ones anyone will point to when defending the original translation.
11 months ago
Anonymous
Yeah but the new translation insists on being overly verbose and loses all of the punch. >"Animals have no god!"
punchy, but not quite tonally consistent with how you'd expect Argus to speak >"Men, yes. But the gods have no eyes for chattel."
Not punchy at all. Sort of in line with how you'd expect him to talk but so overly wordy as to lose all impact.
I'd go with something like "A beast has no god." Try and make it seem a little more haughty while still being short and to the point.
11 months ago
Anonymous
A character becoming less eloquent when angry is entirely expected.
11 months ago
Anonymous
Yes, and if he was enraged it could make sense. But in the context of the scene that doesn't seem appropriate: he's putting a commoner in their place. He's not enraged, he's indignant. And for Argus, the only thing he has going for him is his nobility, and he knows it. This is the exact scenario he lives for: getting to show an uppity peasant why they serve and he rules. It doesn't make sense to me for him to start talking like a lowborn here. There are scenes where he does, later on, most notably the one where he actually dies, but this doesn't really fit.
Is the original translation perfect? No. Is the new translation insufferable and insanely over the top? Yes. Sorry, but the original is the only version I'll ever play.
You can cherrypick all you like, it doesn't excuse constant basic grammar errors and difficulty in following the plot. The start of the PS1 translation (which is where that line is) isn't that bad, but once you get into the latter parts of the game the quality nosedives. And it wasn't good to begin with, but it was readable.
11 months ago
Anonymous
I will always take a direct translation with the occasional mistake over deliberate rewrites by degenerates with no respect for the original work.
It also doesn't help that you aren't providing any examples of these lines where it supposedly becomes impossible to follow.
11 months ago
Anonymous
It's not an 'occasional mistake'. They are frequent and massively degrade what is a very story centric game. As I said, it even prevents the game's tutorial from actually teaching you anything. I suspect you haven't actually played through either translation to the end if that's what you think.
11 months ago
Anonymous
>still provides zero examples
11 months ago
Anonymous
I'm not going to go digging through lets plays for screenshots, go look at any cutscene in Chapter 3. Or go watch a video of the tutorial. Surely you would know anyway, since you've apparently played it?
11 months ago
Anonymous
>There are mistranslations everywhere, the script of the original is barely readable later on! >I can't provide a single example, but just believe me bro!
11 months ago
Anonymous
>ps1 >Knight: Great, here comes a crowd! Gafgarion! Kill them!! And
do it now!!
>Gafgarion: Don't know what's going on, but it's in the contract!
>Agrias: Gafgarion, are you betraying us?
>Gafgarion: Betraying you? C'mon, this is business. Our job is to kidnap the Princess 'unharmed'. The job is to kill you all and keep things quiet!
>Agrias: What are you getting at? This kidnapping's a sham?
>Gafgarion: The Princess is in the way! The Princess should be next in line. If she's alive there'll be nothing but trouble!
>wotl >Knight: Hmm. It seems we are no longer alone. Gaffgarion! Kill them all!
>Gaffgarion: A change of plans...but a contract is a contract, after all!
>Agrias: You would now betray us!?
>Gaffgarion: Betray you? You have a viper's tongue, milady. I betray no one. I
am in the Order's employ, and they are of it. My task was to see the princess
safely abducted. And theirs, to see the one responsible silenced.
>Agrias: You mean to say the kidnapping was a ruse?
>Gaffgarion: The princess is an obstacle to the throne. So long as she lives,
the threat remains that someone could assert her claim above Prince Orinus's. Two heirs are one too many!
In the PS1 Gaffgarion claims that he doesn't know what's going on right before explaining what's going on. Literally in the next sentence he conflicts with the first sentence.
ALSO Gaffgarion claims in the PS1 that he was always intended to kill Agrias. This is immediately nonsense. Why did he fight with Agrias in the tutorial fight if the plan was always to kill her? The actual plan was to kill the alleged "kidnapper" as a convenient scapegoat to saw Orinus's rival removed. Only Delita inserted himself into the scheme and stole her away for his own plans. Which he then complains about to Dycedarg later in chapter 2
ALSO Gaffgarion saying that Ovelia should have the throne is in direct opposition to the plot. No one is sure who should have the throne. That's the whole point of the war.
11 months ago
Anonymous
Damn you just BTFO that anon.
11 months ago
Anonymous
I'm glad someone finally provided an example but you failed to provide the Japanese text to illustrate which is actually more accurate to the original script and you're also seemingly going out of your way to fail to interpret the original version to prop up the WOTL version; such as munderstanding "the Princess should be next in line" as an assertion that she should be next in line as the correct choice, rather than a statement that she's next in line logically.
No one is arguing that the original isn't awkwardly worded but to claim that this is impossible to understand is ridiculous.
As much as I hate literal translation gays, I’d say most of the time the localizer (and this happens in fan translations too) just doesn’t understand the Japanese and just puts it whatever they want.
11 months ago
Anonymous
>most of the time the localizer just doesn’t understand the Japanese
Alexander O. Smith is basically the poster child for that, yeah.
11 months ago
Anonymous
Wasn't that simply to match the lip sync a little bit more ?
11 months ago
Anonymous
Alexander O Smith did such a good job with Vagrant Story they've been giving him permission to adapt the script however he wants.
He also did the FFT PSP script retranslation.
11 months ago
Anonymous
>He also did the FFT PSP script retranslation.
11 months ago
Anonymous
Overall I like the new translation better, but this line is undoubtedly stronger in the original.
11 months ago
Anonymous
No he didn't, FFT was Joseph Reeder and Tom Slattery.
He's already a good character when you understand that he doesn't actually care about the people of Balmamusa, he just jumps at an opportunity to stand against Denam because his character is motivated jealousy, not righteousness or lust for power. The Japanese script conveys this better.
I HATE THIS SHIT. I SHOULDN'T HAVE TO LEARN AN ENTIRE LANGUAGE TO NOT BE LIED TO! AAAAAAAAAAAAAAAAHHHHHH!
11 months ago
Anonymous
These localizers are gatekeeping the true story/characterization from EOP. A little based.
11 months ago
Anonymous
Both of those convey the same thing, it's not "more clear in the Japanese version" it's easy to understand in any version of the game
11 months ago
Anonymous
>they both convey the same thing >by completely excising the second line about Catuia in English
11 months ago
Anonymous
Play the fricking game, Vyce a line before literally goes off about how Catuia cares more about Denam than himself. The second line in that particular dialogue box is completely redundant
11 months ago
Anonymous
>it's the original script that was bad, so it doesn't matter that they didn't translate it properly!
Every time.
The original JP script is very anime. This localization actually trascends it and gives it a unique and compelling script.
It is a rare example of a vast improvement of the original.
11 months ago
Anonymous
>The original JP script is very anime. This localization actually trascends it and gives it a unique and compelling script. >It is a rare example of a vast improvement of the original.
11 months ago
Anonymous
You literally proved his point. In every one of these comparison screenshots I've seen, the translation has been superior.
11 months ago
Anonymous
Why do you call it a translation when it's a rewrite?
11 months ago
Anonymous
Because.
11 months ago
Anonymous
>anime game be 2 anime-y inb4 “it’s not anime because I like it so it can’t be anime because I don’t like anime unless it’s filtered through my ~~*localisation*~~ process to filter out all the things I don’t like about this game that I like” posts
11 months ago
Anonymous
So instead of being generic anime it's generic 3deep5u fantasy. >you profane the light as you profane the dead
This is some cheesy shit. I'm not going to say it's a bad line, but it's it's easily the western fantasy equivalent of anime dialogue. The Japanese script sounds cool to anime-watchers while the English script sounds cool to fantasy-readers, nothing more. Also side note, but with a line like this I can only imagine the dub script is read in a British accent.
11 months ago
Anonymous
I don't think the Japanese script sounds cool, I just think it's ridiculous to change the line like that. The original line is Denam being angry and emotional; the localisation line is him being calm and coolly dismissive instead. It's changing his characterisation as it changes the dialogue.
>I'll never forgive
Every anime fight ever >who only fights to satisfy their own curiosity
Their is not singular. Nobody fights out of curiosity. Stupid Japanese people making shit up. It's almost as bad as fighting for the power of love and friendship.
It says what the translation says, ignore the morons.
"I ain't fighting because I like it, I just don't want to die like a dog."
"Big talk from someone relying on others."
Yes anon, disregard all of the bad translations because of the one claim that was made that didn't provide any comparison. That will fit better with your bias.
I think it has to do with structure. Chapters 1 through 3 is extremely linear. And then you get to chapter 4 and suddenly there's a bazillion side quests and the pacing smacks a brick wall. Also it has the Final Fantasy 13 problem where a lot of important information, including some quest triggers, is within the data logs. One of the characters betrayed the Dark Knights because he was angry that Lodis took his lands? Where the frick did that come from? Well you should have read the data log.
Sure, but then the rest of the route is actually dealing with that, as opposed to the chaos route where Denam just spends the next two chapters running around like a headless chicken.
Has the same big issue that FFT has, where 99% of the time after you recruit a character they stop being involved in the plot because the game has to account for morons who don't recruit them, or get them killed.
There's a cute little moment in there. Sherri was one of Mureva's daughters. Unlike Cerya and Cistina are started ISIS and Olivya who stayed with her father, Sherri betrayed the others to join with Brantyn. Because she blamed her father for the death of her mother after Brantyn took over Heim. So she's actually took up Brantyn's style of speech and says this whole Denam is chasing her
This is it. I know we shit on Catiua because the game demands that we see the war to the end but Catiua's main motivation is not wanting to be involved with this shit.
Her brother is the only family she got left and then she found out they aren't related by blood + he was having a falling out with her throughout the game.
Her brother is the only family she got left and then she found out they aren't related by blood + he was having a falling out with her throughout the game.
Also she was offered money, power and security. Women are just as vain and venal as men
The script wasn't bad though, 12 has fricking awesome writing, and lore. Problem is weird forced protagonists and events that are vital happening off screen.
>Swime'll take wing 'fore the likes of us use Magick, my friend. >Aye, but with a grimoire, your fattest sow could outfly my swiftest falcon - if ye believe the chroniclers.
Basically " you can't know what the right decision is so just choose. Life is basically suffering anyway so don't worry about being judged for what you do because it won't matter."
>Vyce we cannot butcher these innocent people! Have you gone mad?
... >HAHAHAHA VYCE! I JUST WANT TO KILL EVERYONE, YOU WEAKLING! DIE PIG!
How would Ganker have written him to actually be a good character?
He's already a good character when you understand that he doesn't actually care about the people of Balmamusa, he just jumps at an opportunity to stand against Denam because his character is motivated jealousy, not righteousness or lust for power. The Japanese script conveys this better.
He's almost certainly the best at writing political stories in the entire medium since he came from a background of being particularly informed on the subject.
GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT
So when you corner Catiua after beating Lancelot, you have to choose very specific dialogue choices. Aka capitulate that you abandoned her and you're sorry. If you choose any other option that she'll take it to mean that you don't love her and she'll kill herself
GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT
denam here was uniornically me a couple years ago when a woman asked me twice on different nights if I wanted to sleep over - she was alone at home. I said no both times cause i had work in the morning and only realized later what she meant. I was attracted to her and everything.
It's incredibly stupid that the only route where you can get her is the route you betray her and she hates you. I don't know why the law route got basically all the new content in the remake.
Pretty sure it has to do with most people generally choosing chaos in a lopsided landslide. Was fun cause there was always some thread popping up expressing confusion about why they ended up on the chaos route when they chose the good guy option. She's a great carrot, that's why people joked about it when she was confirmed law exclusive. They even toned down that one girl getting gangraped to death by the knights too to further help make law route more appealing.
>It's incredibly stupid that the only route where you can get her is the route you betray her and she hates you
She hates herself more for putting such a massive burden on a group of young inexperienced teens who were dragged into a war. Denam and Vyse are only 16 in the original script they were aged up to 18 in the western version and she knew Leonar was a manipulative little prick who would flame their angry to get his way. You cant expect a group of angry orphaned teens to make smart decisions especially in a situation like that. >I don't know why the law route got basically all the new content in the remake.
Because in the original version the vast majority of people played the chaos route, Matsuno wanted to incentivise people to play the Law route by both implementing the world system, aka a sort of NG+, and putting new exclusive characters into the law route.
That and many people suspect the law routes both his favourite and the canon one.
No golden route for starters. The whole point of dialogue choices is you the player attempting to decide your fate and dealing with the fallout. If you include a golden route then that's the developer stating that there is a "correct" choice and every choice outside of that is wrong.
Disagree. TO didn't need a golden route but it PRETTY much does have one.
TS's golden route is nigh impossible to do first time and all the lesser routes are still very good.
I think TS just needs a bit more customization.
I think the golden route is easily the worst, you lose a lot of the drama and interesting interactions if everything ties up neatly with a nice little bow at the end. I genuinely think getting golden ending first would ruin the experience, especially because the one good thing about the golden ending is it's supposed to be a good resolution to the character development of the three main side characters, while in all the 'normal' routes they all develop in fairly negative ways or compromise on their ideals, even on their own routes. But beyond that the golden route is quite hard to believe because everything just magically works out even though all that really happens is you do all three routes at once.
I could deal with localization but holy frick that dub was bad. I genuinely don't mind dubs. But triangle strategy is the first time ever that I switched the languages because it was just distracting how wooden everyone sounded
pretty sure the context behind that is hilarious, but the only thing I remember is that the localizer had his family and friends voice act in it as a "frick you" or something.
11 months ago
Anonymous
They just did it to be cheap. The game was dual-audio.
>What is lacking in Triangle Strategy to achieve the quality of FFT/TO?
A setting with even a modicum of depth or believability and scenario writing that isn't dog shit, primarily.
Good voice acting.
I really don't know what happened in Triangle Strategy but both EN and JP voices are fricking awful.
Shame since the characters have some really nice designs.
>help conquer an entire continent to prevent literal demons from flooding the entire planet >be in charge of securing a sword that can open a gateway to heaven or hell >opportunistic scum from a clerofascist state who is also in love with a demon steals the sword because he was butthurt about demons >pursue this c**t to a different country altogether to retrieve a sword and prevent demons AGAIN flooding the planet >get tortured and turned into a vegetable >sit all day staring at the ocean and listening to a music box from a loved on on a loop
I still find it funny that Lanselot became a ruthless villain because he got cucked out of his waifu by some angel in his own game. Also the fact that he gets away with everything in TO.
>Also the fact that he gets away with everything in TO.
I mean yeah he lives, but "gets away with everything" is debatable. >Fails his mission >The Dark Knights as an organisation is in shambles, most members dead and several betrayed him >Humiliated on the battlefield multiple times >The kingdom he attempted to takeover has discovered the rightful heir to the throne thanks to his actions >Flees the land like a coward
For sure, it's not a coincidence that the only surviving Dark Knights were the worst ones and the leaders. It'd be nice if SE finally made the sequel, 20 years belated as it is.
why would you ask a guy you knew for like an hour to commit a false flag warcrime
To be fair the Duke asked his top man Sir Leonar to do it, Denam and the gang just happened to be there.
No. It's not a smoothing filter to begin with, the morons went out of their way to remake all of the sprites to look like they've had a bad smoothing filter applied to them.
I wouldn't. I get your complaint but Reborn is probably the best version in EVERY respect. While I have nostalgia for the older music, the remakes are really good.
>I have nostalgia for the older music
They really ruined one of the songs that plays on one of the snow maps. Can't remember the song, but I remember hearing the Reborn version for the first time and hating how it doesn't sound like the godly PSP version.
yes and no. the writing is good, but then kind of gets weirder as the game gets too ambitious, and then the most of the endings just shit on you for no reason
You were at least traveling for a few days and had previously saved his life, you also were known as a major patriot who was instrumental to saving your lord, and said lord assumed you'd go with it or be dealt with easily.
It's stupid because the PSP version was just Archers: The Game
I don't know what changes they made but the balance was so fricking bad in the PSP game it's based on that I can't imagine it would be any worse. If they removed that system where levels are tied to class rather than character then that's a massive improvement in itself.
>If they removed that system where levels are tied to class rather than character then that's a massive improvement in itself.
They did.
Crafting also no longer has a failure chance so you don't have to savescum it.
The gameplay is generally improved but the level cap is dumb and so is the 4 skill limit. I'd still consider it better than the PSP version but it's a shame those issues stop it from being even better.
It's fine, everyone complaining was a shitter mad that he couldn't over level and stomp everything with no effort. I will say that not having random encounters is a down side but its easily remedied by taking trips to any of the endless dungeon areas
Oh lol, I totally forgot that people complained about that shit.
Nah, the game is very good. I can barely recall waht they were complaining about or if its even justified.
This is pretty much a perfect remake and you should play it over the other versions.
Yes, it's better than the PSP version.
The PSP's skill system was so fricking dogshit that it ruined the entire game and could hardlock you at a certain point in the game.
if you went into the game blind and were experimenting with different weapons, you would have gotten to the 1v1 fight with that guy without any finishing moves and with generally lower damage on whatever weapon you were using. You would have had to restart the entire game or reload an earlier save if you were lucky enough to have one.
No it's good, those negative reviews are from shitters who got filtered by the changes. It's definitely harder but it's a fair challenge.
They also nerfed Archers so they can no longer one shot everything which a lot of people who played the psp version abused, now they have to use tactics and strategy instead of cheese.
>harder but fair
Exactly. You don't need to be overlevel cap.
Though.... I recall a solo Denam fight on law route that drove me insane. Or least I think it was his solo fight? Basically forcing me to change his class
but one fight out of 100s? big deal.
Oh lol, I think we're talking about the same thing:
if you went into the game blind and were experimenting with different weapons, you would have gotten to the 1v1 fight with that guy without any finishing moves and with generally lower damage on whatever weapon you were using. You would have had to restart the entire game or reload an earlier save if you were lucky enough to have one.
But I definitely had finisher moves and made it out somehow.... but it took forever.
There's really not that many. You could beat the game and never touch certain classes or even recruit monsters. Magic elemental affinities for instance don't matter THAT much.
>great writing is zingy bingo bongo hee hee clever "now that's a real movie" one liners
anon you don't even have children and you somehow still have the taste/cultural refinement of a suburban dad
>great writing is zingy bingo bongo hee hee clever "now that's a real movie" one liners
anon you don't even have children and you somehow still have the taste/cultural refinement of a suburban dad
Waiting to pick up these three when I can get deep discounts. Could be missing one or two more (already have Bravely Default II). Come to think of it, why the frick didn't they release... >Bravely Default >Bravely Second End Layer >TWEWY Final Cut
on PC, if they're releasing sequels? Seems a waste.
I've heard its pretty solid. Since I liked FFT and the like I'd be happy to give it a shot.
>deep discounts >Squenix ports
anon...
Why shouldn't this be the case ? Some Squeenix titles get down pretty cheap after awhile and are also sold on other keysales legit (ie GMG, Humble, Fanatical, other ITAD sites) and otherwise.
>OT2
My fellow chad.
[...]
Yes, people complain about the long buildup, but once you get past that, it's all pure gameplay. Very fun.
Some people compare it Fire Emblem but it's an unfair comparison.
I hope its good, I want to support Squeenix when they do a rare good thing like bringing a title to Steam without taking ages but they need to get a handle on making sure they have timely ports, good features, and Steam releases with no by contract exclusivity to either console or EGS
I can't see why they would? Maybe they should bring War of the Lions to PC by porting it from the PSP version (or more likely one of the mobile ones but at least those can be modded if not shitty )
There was leak, I believe by Nvidea, which mentioned several upcoming games and remakes. Literally ALL of them have come true, save FF9 and FFT. One of the mentioned games was actually TO: Reborn.
Yes, people complain about the long buildup, but once you get past that, it's all pure gameplay. Very fun.
Some people compare it Fire Emblem but it's an unfair comparison.
>Some people compare it Fire Emblem but it's an unfair comparison.
Those people are dumb. TO is Tactics where everyone has more defined roles. Like you can't have a magic Roland because he was never intended to be a magic character
>Some people compare it Fire Emblem but it's an unfair comparison.
Those people are dumb. TO is Tactics where everyone has more defined roles. Like you can't have a magic Roland because he was never intended to be a magic character
Exactly. And TS had a better story than most Fire Emblems. I guess people wanted more personalization of characters? But that's also not so common in FE.
I don't get FE. I hear so much praise of it's gameplay by fans. In my experience you get offered a whole army to command but ultimately end up using hardly any of them cause its easier to just dump exp into a couple units and turn them into steamrollers. In one of the DS games it felt like I hardly needed to use anyone but the MC.
Yes, you basically settle on one team.
But to FE's defense, in Tactics Ogre, you will sometimes replace units of your core team because a named unit is just so much better.
Fire Emblem, your main team CAN be useful all through. (Not always of course).
I'm honestly not able to explain the praise, but it IS good. But TO is definitely deeper. And I honestly don't think TO is RNG heavy, while FE is.
>And I honestly don't think TO is RNG heavy
The 1v1 duels in Reborn are straight up decided by RNG. Either buff cards spawn next to you and you win or they're near the enemy and you just get slaughtered.
Yea, fair, I'll exclude 1 v 1 fights. That's 10000% RNG and occasionally absolute bullshit.
11 months ago
Anonymous
>And I honestly don't think TO is RNG heavy
The 1v1 duels in Reborn are straight up decided by RNG. Either buff cards spawn next to you and you win or they're near the enemy and you just get slaughtered.
Nah, just make Denam knight with defense buffs and grab cards
>Park Denam outside of boss range >The moron will willingly walk to you >Throw a couple of debuff items because cards are win the stat check more mechanics >Win the fight with some common sense
You literally never had a point to begin with. >All natural dialogue
Means nothing, nor should it be the point of every work of fiction to try an emulate what you think is natural.
"""""Natural dialogue""""" is some undefined standard you made for yourself, stop posting any time
11 months ago
Anonymous
yes, any metric to judge the quality of writing is subjective but I didn't make it up. you can search online. the internet is filled with literary criticism discussing the naturalness of dialogue. maybe if you add more quotation makes around it you might have a point though
Yeah I didn't bother with it outside of going down to floor five or whatever to recruit the scholar and beat up Nybeth. I feel bad for Warren, but I'm not going down a hundred floors to save his ass.
>less than one hour in >already bored as frick as every enemy has 7x hp than it should and you spend a quater of the game watching the pick up buff animations
Oooooh yea, then I totally get it. Yes. you won't one shot enemies often. YOU CAN later. Once you start crafting and using certain skills, it becomes very possible.
>100% Collect
Don't even bother, trying to get 100% events in the Warren report as it will take you months if not years. Every single cutscene variant needs to be seen, this includes if certain NPCs are considered alive or dead meaning one single event could have upwards of 10+ variations requiring you to micromanage people dying or living hundreds of thousands of times just to see them all.
Just don't fricking bother or it will mentally break you.
Fates and Engage may have been worse but Houses translation was still shit by any measure, and their attempts to make Edelgard less overtly tyrannical and more “human” will always irk me
this is unironically great. I don't understand all the hate it gets. edelgard is supposed to be flailing because she isn't used to being challenged. the fact the she sounds stupid is what makes it good.
Because it's not supposed to be that. It's a blatant mistranslation and you've made up your own theory to justify it.
In Japanese she's asking him if continuing to fight back will make him satisfied, which is a valid question considering he's been sending all his friends to their deaths in a losing battle because he has too much pride to surrender.
Congratulations you just made her sound dumber. Disregarding the justification that everyone should just give up and kneel, which is stupid to ask a sovereign leader to just give away all their lands because she marched on his lands, Edelgard will fight to the bloody end in EVERY route. Regardless of context, she will send everyone she knows out to get mulched. So using that as a gotcha to justify her wagging her finger there is dumb because she doesn't even subscribe to her own criticism.
see, the fact that they trigger this amount of in universe debate is what makes the writing in 3h so good. if everything was black and white the story wouldn't be as interesting.
>casual catiua mode
Control your team, defeat enemy AI. Normal play >lord commander denam mode
Let AI control your team, defeat enemy AI. Simulation play >vyce "i have no love of war" mode
Let AI control your team, you control enemy AI.
Ogrebros, what other SRPGs do you like?
I enjoyed FFT of course, to a lesser degree.
I played FE Awakening and Fates. Former was okay, the latter...was, I don't even know. Conquest had some interesting maps at least.
Disgaea is just crazy grind.
Pretty limited stuff because I like playing with generic units, FFT, Disgaea, Wasteland, Owlcat Pathfinder games.
Why does the game feel undeniably more difficult if you only use generics and not unique characters? Like even if they're the same class uniques are faster, with better stats.
Ogrebros, what other SRPGs do you like?
I enjoyed FFT of course, to a lesser degree.
I played FE Awakening and Fates. Former was okay, the latter...was, I don't even know. Conquest had some interesting maps at least.
Disgaea is just crazy grind.
Modern FE is garbage, you should play Holy War (4) for something more similar to TO in tone and less braindead easy. I'd recommend Tear Ring Saga as well which came from the same creator except the fan translation is fanfiction.
Frankly TO is the peak of the genre story-wise, other games like Triangle Strategy have more interesting gameplay but the story is pathetic.
>What's wrong with triangle strategy story?
It wants to be a serious war story like TO but its understanding and handling of politics and national relations is juvenile. The world is also extremely small to a degree that makes no sense whatsoever in combination with the story; the handful of small towns shown on the world map are the entire extent of the settlements the nations have and all the major cities are only a few days' travel from each other on foot. Not only is this unrealistic from an ecological perspective it also entirely undermines the necessity of salt for food preservation as a central focus of conflict in the story; when the world is so small and the distances are so insignificant salt shouldn't be anywhere near as valuable as it is, and the idea that no one can venture to the south without salt to preserve their food with is ridiculous along with the fact that the idea of procuring food as they travel throughout a forest is never even considered.
Of course it seems likely that the scope of the world was intended to be bigger but then they wrote other events that wouldn't have worked like that and just condensed things to accommodate; chiefly Aesfrost's naval assault on Glenbrook castle in which their entire navy is able to sail down the river from capital to capital within a single night without Glenbrook being able to receive any advance warning. If this were TO they would at least address that with a soldier under Telliore's command attempting to report it and being silenced, but again such a scenario isn't even considered.
The moment to moment scene direction is also rather poor with Booker's death being one of the most woefully badly written scenes I've ever seen in a video game but I'd need a whole other post just to address that.
He's got very few good points.
Writing was fine, the worldbuilding you might complain about if you nitpick about distances.
Wanna nitpick story? Complain about people who survive death. Or how one of the bosses is a zombie... kinda breaking the magical realism they set up.
11 months ago
Anonymous
I haven't actually played the game - I was the
Ogrebros, what other SRPGs do you like?
I enjoyed FFT of course, to a lesser degree.
I played FE Awakening and Fates. Former was okay, the latter...was, I don't even know. Conquest had some interesting maps at least.
Disgaea is just crazy grind.
So I am just curious. The map/distance complaint just seemed bit exaggerated - unless the game explicitly mentions the distance just being few days.
11 months ago
Anonymous
I know, but the story in general is fine.
11 months ago
Anonymous
>Writing was fine
Alright dipshit, let's talk about Booker. The distribution of salt in Hyzante is tighly regulated, which makes illicit trading of salt a problem, which Serenoa's crew is tasked with investigating. They find that a minister is complicit in it but lack the evidence needed to prove it. The minister sends his lackey, Booker, to kill Serenoa's crew to protect his secret.
Sereona defeats Booker and captures him, now having a strong piece of evidence; they can force Booker to reveal what he knows and obtain evidence that would allow them to prove the minister's guilt. Only this doesn't work, because Booker escapes and ends up dead, leaving them with nothing and forcing them to find new evidence.
Now the premise here is fine; the writers wanted the evidence obtained later to be how that story plays out, but the problem is that the way this scene plays out utterly fricking absurd. Webm related.
1/2
11 months ago
Anonymous
The party has Booker captured and at their mercy. He agrees to testify for them. Booker is, at this point, at the edge of a cliff, held at swordpoint by the party's most sceptical member. This member proceeds to put his sword away and turn his back towards Booker, who then runs past him, and past the party's experienced knight, and past Serenoa too, and none of them react to this and stop him. He runs all the way to the side to taunt them, at which point Anna instantly teleports from her position to behind him and kills him.
The way this plays out is ludicrous, the party has Booker in a situation where it should be impossible for him to escape and yet THIS is how they chose to force the situation to change. It's nonsense. A much more sensible outcome would have been Booker attempting to attack Benedict while his back is turned but being struck by Erador, losing his balance and falling off the cliff to his death; the outcome would be the same, but this does not require the entire party to suddenly become conspicuously incompetent followed by Anna having magical teleportation powers for it to happen. The writing in this scene is so monumentally bad it defies belief and almost made me drop the game right there. >the worldbuilding you might complain about if you nitpick about distances.
It's not a nitpick when the entire premise of the game's conflict is inherently flawed and unbelievable as a result of it.
I haven't actually played the game - I was the [...]
So I am just curious. The map/distance complaint just seemed bit exaggerated - unless the game explicitly mentions the distance just being few days.
>unless the game explicitly mentions the distance just being few days.
It does, why else do you think it was brought up?
11 months ago
Anonymous
True, that is bullshit. I don't even recall which route that is on.
11 months ago
Anonymous
The party has Booker captured and at their mercy. He agrees to testify for them. Booker is, at this point, at the edge of a cliff, held at swordpoint by the party's most sceptical member. This member proceeds to put his sword away and turn his back towards Booker, who then runs past him, and past the party's experienced knight, and past Serenoa too, and none of them react to this and stop him. He runs all the way to the side to taunt them, at which point Anna instantly teleports from her position to behind him and kills him.
The way this plays out is ludicrous, the party has Booker in a situation where it should be impossible for him to escape and yet THIS is how they chose to force the situation to change. It's nonsense. A much more sensible outcome would have been Booker attempting to attack Benedict while his back is turned but being struck by Erador, losing his balance and falling off the cliff to his death; the outcome would be the same, but this does not require the entire party to suddenly become conspicuously incompetent followed by Anna having magical teleportation powers for it to happen. The writing in this scene is so monumentally bad it defies belief and almost made me drop the game right there. >the worldbuilding you might complain about if you nitpick about distances.
It's not a nitpick when the entire premise of the game's conflict is inherently flawed and unbelievable as a result of it.
[...] >unless the game explicitly mentions the distance just being few days.
It does, why else do you think it was brought up?
I respect hating a scene so much you have a webm of it ready to rage at at a moment's notice
11 months ago
Anonymous
Well, I didn't, I had to go find it and make that webm just now. But now I have it ready for if this discussion comes up again in the future, I guess.
No, it's not stylistic at all. Like I said, those handful of named locations in TS are literally it; there are no other towns or domains. On the other hand TO has a much richer world with many named minor locations in between the larger settlements and notable areas and it also makes a point of its game world only being a small part of a larger world with a larger conflict with many participating players. TS is literally just three nations cramped into a tiny area with no external influence. It does acknowledge that this is only a part of the world and the rest is unknown due to the salt travel issue; but that's beside the point, which is that TS' setting is ridiculously small, undeveloped, and unbelievable.
Telliore was complicit, yes, but his soldiers are portrayed as largely ignorant of his actions or pressured into them. The problem isn't that Aesfrost is able to travel through Telliore's territory, the problem is that an invading army's navy is able to travel down the river towards the capital without being noticed by a single errant villager or soldier prior to their arrival. Which is again the game stretching believability for the sake of contrivance.
Much like with Booker's death the problem isn't the events themselves so much as the poor execution that lacks the necessary consideration.
11 months ago
Anonymous
To clarify, there's no scene of Telliore talking about the invasion or anything; it goes completely unnoticed. They could've added a scene of Telliore demanding his soldiers ignore it, but they just don't address the naval invasion at all.
From the outset it's also rather ridiculous that Telliore being incompetent is well known to everyone yet he's also placed in charge of the territory most integral to Glenbrook's security with zero oversight from any trusted soldiers from other territories.
You mean how you should always use your newly received units?
or how some rings are useless?
Former is kinda annoying but totally manageable honestly. I HAVE beaten it with my favorites.
Latter is really up to you. Especially since you can make more bullshit rings anyway.
Is there any other TRPG thats more focused on team composition in battles rather than micro managing individual units like in FFT or Front Mission? I know Fire Emblem's like that.
I accidentally tripped over Terror Knight and used it because I was bored. Inflicting fear and breach in one shot so they can get shredded by my other units is basically how I survived some of the worst battles. Basically justified keeping them with haste the entire fight to patch their slow movement.
I accidentally tripped over Terror Knight and used it because I was bored. Inflicting fear and breach in one shot so they can get shredded by my other units is basically how I survived some of the worst battles. Basically justified keeping them with haste the entire fight to patch their slow movement.
They really made Terror Knights super useful in Reborn which is a welcomed change since they were worthless in the PSP TO
Why doesn't Fire Emblem have generic units you can recruit, name, and watch them grow from a fresh faced recruit into a battle hardened warrior who will later S rank relation you with a level of wholesome not typically seen in FE? I just want my generic Pegasus Knight waifu
There's SOME characters who get well written but others who don't. It's a crapshoot, but I DID put it in quotations.
People insult modern FE for being 'dating sims', but when you have siblings who have NO support conversations in several early FEs, you start to prefer the dating shenanigans...
Also, if you don't mind some minor grinding, in TO, I think you can just go to the wildwood or POTD and collect cards to level them up and they should be fine.
>In TO, I carried a generic valkyrie girl to the end because I loved her look
To be fair, I did stop using her in final dungeon. Ravness finally took her place as valkyrie (yes, I didn't respec her in that playthrough)
conquest capturing is pretty great for that except for the part where they have zero dialogue and you can't name them. on lunatic they can even fulfill certain unique niches that your non-generics simply can't without considerable resource investment
Rallyman is an infamous NPC you can recruit in a latter chapter. I believe he has every kind of buff/"rally" stacked on his skillset which is actually very useful and unique.
rallyman is an obvious one
seal spd ninja in 11 is your earliest and only access to a speed debuffer unless using spear master corrin or haitaka maxxing, also notable are the life and death samurai who are your earliest users of the vantage + life and death combo
quickdraw wyverns in 13 if you don't want to go through the whole archer effie routine to pass it down to percy
i can keep going but i won't because already guilty enough about the tactics ogre thread being overrun by fire emblem autism by a lot of people who don't even like fire emblem
Does map quality really matter in these games? I see FE players be super autistic about maps but I just assume its because the gameplay is so barebones that they need the maps to carry the game.
In what sense?
In TO, you might change the units you bring based on terrain, and you should take advantage when you can.
in FE, maps can drastically ruin a battle.
Maps matter a lot. You will realize this if you play Shadows of Valentia or FE4 and compare it to other FEs.
As this guy mentioned, Shadows had deserts where every unit inched ONE box every turn as they slowly crawled to enemies*
Also, might need to crawl through tight gaps. You'd think that could give you a sense of strategy, but often, it didn't. TO does it so much better.
* - Oh by the way, you might get a witch who can insta teleport ANYWHERE and instanuke your characters. There's no way to defend against this :^)
Which is why supposedly they gave you the turnwheel, so you can reset RNG.
I mean I don't think map quality can make or break a game like FE players think if the system mechanics are good enough to make it so interacting with the mechanics in any environment is fun which is what TO does in my opinion where as most FE games fail in that regard. If a map is bad in an FE game, it is true is ruins the experience but I don't feel that for a lot of other TRPG's like Front Mission, FFT and TO.
>I see FE players be super autistic about maps
I stopped discussing or retaining any discussion read in regards to maps when I realise most people only care about a map’s aesthetic quality and no more; unit placement, type, number and available paths are secondary if indeed of any import to them
Loved playing through this game and all its branches, but the pirate's graveyard arc maps and the music that accompanies it are fricking painful. Long, monotonous maps treading water and steep cliffs with the most yawn inducing figure skating music i've ever heard, fricking over and over again.
POTD is far worse and the final main story dungeon is also a pain.
I did pirate's graveyard so often because I wasn't using a guide on how to get Arristan and later the siren, but SOMEHOW I managed not to an hero. So it couldn't have been that bad.
But I do vaguely recall some annoyance with the music.
POTD was barely tolerable if you had a couple party members that could use the top tier summon spells, and had enough equipment to assure someone couldn't knock you into a hole. Summons alone made a night and day difference for the entire postgame, its so OP. But yeah POTD is completely monotonous, and it's crazy how you can get to level 100 and not find the final boss if you don't have the princess, who isn't even connected to his story.
POTD is absolute insanity. You bet your ass I farmed the good items by retreating and refighting certain maps.
>falling in a hole
Hated this so much. One thing we never complain about, but should, is the map sucks. TS did it so much better. I sometimes didn't even KNOW i was near a whole. I got flying shoes for at least 3 of my units by the end just to be safe.
Though maybe it was 2 and 1 tele shoe?
Totally. I think I got to level ~70 painstakingly going through each battle manually, redoing a bunch of them a handful of times, before I had any of that OP gear/spells. I finally tapped out, but after I had all the good stuff, I was probably able to use auto-battle for 80% of the maps. Couldn't believe the difference.
My fellow strategy autists, is Octopath Travelers 2 worth getting? I only played halfway through the first one before I got sick of the story, but I heard 2 is better.
A thousand times yes. The sequel is superior in EVERY SINGLE WAY.
I admit, the first one is rather boring and forgettable but the sequel has better story, characters, classes, character stories, loads of QoLs, etc. Music is about the same level.
Are you okay with the same gameplay of breaking enemies?
Are you okay the stories not being interlocked? The sequel DOES have more innroom interactions and sidequests where some characters interact, but once again, it's mostly 8 separate stories till the end.
I was okay with the original. But I FRICKING LOVED 2. I recommended it to 4 of my friends and 3 of them are playing it/bought it. I will definitely replay it.
It might be my GOTY if Baldur's Gate 3 doesn't demolish it.
It's insanely comfy and I would unironically be friends with all 8 of the characters. I really shouldn't overhype it but it was great.
You should try to do all sidequests. Some are simple fetch quests, some you won't realize what to do immediately, but there's not alot of them and some are pretty important.
Are you okay with the same gameplay of breaking enemies?
Are you okay the stories not being interlocked? The sequel DOES have more innroom interactions and sidequests where some characters interact, but once again, it's mostly 8 separate stories till the end.
She incites a religious uprising that almost destroys the resistance right before the final push, and it was all a ploy to bring Denam in so he could talk with her and his father
I forget the specifics but I'm pretty sure she knew everything and could have saved tons of lives by telling Denam the truth ahead of time
Not him but I totally erased that moment from my mind. Too much other important shit happens.
AND SHE COULDN'T TELL HER GUARDS TO LET ME IN WITH WEAPONS?!
The blood is on her hands.
Actually that's not quite what happened. They were always present the entire time and a lot of soldiers were ditching either for religious reasons or not wanting to fighting the long lost princess.
Unironically, by forcing Denam to visit them in the castle, she was able to provide him with contextual information that he could use to rally his army and silence the religious deserters by fusing the remnants of the various anti Bakram armies into a single group.
It's still dumb to demand Denam to stop the war when his father wanted him to save Catiua, the momentum would be hard to stop(and mysteriously everyone goes along with it offscreen)
She also waits until his father is about to die to warn him
1. They literally didn't free his father until what was probably the ass of chapter 3 when you were fighting the Bakram + Dark Knights in Phidoch. At that point, his father was already near death due to abuse he received from his captors.
2. Blindly marching onto the Princess would have been bad PR for Denam. They were at a stalemate in early Chapter 4 so there was enough time for him to concoct a plan.
I turned off my brain, I was just happy to have another named healer.
Sorry Dominic or whatever your name is, but you're a dude. My harem must grow.
Hobyrim can come because he's blind and I guess Vyce chilled out.
Since we're talking Square Enix strategy games, I finally sat down to beat Diofield chronicles.
Terrible story but having a murderous b***h witch and a tomboy paladin is comfy and the gameplay is fun.
It's very nice and I do like the gameplay.
If you like this particular type of strategy game, and it's on sale, might be worth it. I bought it when I was young for tactics but then some other game I REALLY wanted came out and I dropped it.
You know, despite being a huge storygay... once I realized I don't have to pay attention and just do the story, I was totally fine with that.
AND my psycho b***h apparently got an update while I was playing other games.
>MOGS every other JRPG-ACK >having WORDSWORDSWORDS means you mog JRPGs
This already means it lacks good gameplay.
It goes in the TRASH, where most JRPGs reside.
>homies on a chessbord >4 homies in a line
Any other tactical summaries we got?
I'd say we got Diofield which has a unique system too, not exactly chessboard.
>It has many words so it's bad >No you don't see having WORDSWORDSWORDS instead of actual gameplay is good
so much for the gameplay enthusiast board.
I'm playing a videoGAME, not a VN.
Its homies on chessboard its the type of game that's better when you're actually playing it yourself.
I knew you WOULDN'T post any gameplay footage. Says a lot honestly.
wow... so deep
Yes. It's a line that specifically jabs at common old heroic mentality about dying with honor.
Shitting on people's ideals doesn't make you smart or deep. The whole point of "cynical" characters is that they're often dumber than the idealists ones and their views are wrong.
It does when those ideals are completely hollow, solve nothing and are hypocritical. Which is the case for Vyce. Not saying Catuia is any better but she rightfully called him out on his bullshit
>The whole point of "cynical" characters is that they're often dumber than the idealists ones and their views are wrong.
lol not really
That's right, friend. You seem like the perfect fit for the US army, can I have your contact details?
>UH ASHKUTALLY GUYS, I AM DEEP AND DEVIL'S ADVOCATE AGAINST YOUR OPINION, SHAME HEH, YOU WON'T KNOW WHY MY OPINION IS LIKE THIS......
>war orphan points out that war causes civilian casualties
>uhm, ur a dumb idealist and wrong
t. braindead paladin
>legitimately questions the ideals which you follow by bringing up the practical reality
>STOP SHITTING ON MY IDEALS
maybe you shouldnt be a braindead npc mind controlled by spooks kiddo. people look up to heroic men and will willingly follow them blindly into battle whats the point of all that sacrifice when the people you fight to protect all die along side you?
>zoomer twit pretending he even understands what he's reading
>"I know I'll just be snide and dismissive then everyone will think I'm smart!"
No one is fooled, moron.
>zoomer twit pretending he even understands what he's reading
Imagine thinking that line is remotely complex
It's a good line, no one said it was super complex you turbo homosexual
imagine thinking anyone on earth think's you're a cool guy for coming into a thread about thing, saying "thing is actually stupid, bah humbug" and then getting defensive when the thread calls you a homosexual.
>inb4 HURR DURR FOURCHINS MEANS I SHIT ON YOU IT'S DUH BANTZ
and we shit right back, it's the bantz.
>boomer shit thinks his nihilistic criticism is too deep 4 u
cringe
Yes. Yes you are. After you beat the game, you should explore some of the other story routes, too. A lot of them are kino.
go back, moron.
catiua is best girl and i'm tired of pretending she's not
The witch is better but she's #2 for sure.
Anon she is worst girl and dare I say it a complete b***h. Her ai sucks in fights where you don't control her and then she has the gall to complain that YOU were never by HER side. She would make for a terrible ruler, and has no mind for tactics so she does not deserve to hold sway over people. Her life is driven by her whims of the moment and none by any meaningful thought. Cashew deserves her self inflicted death or the one she finds at Denims hands. She is worst girl, and Vyce is worst boy. Best girl is Deneb and best boy is Azelstan
>best boy is Azelstan
Funny way of spelling Canopus
I can easily accept all of these as well.
A lot of likeable men and women. We haven't even brought up Ozma.
Who was the evil sister we ended up recruiting with Olivya?
S---- something. She also grew on me alot.
Arcelle doesn't do it for me but I wouldn't complain.
your best girl and boy choices are top notch (though i like Hobrim) but we just need to dick Cashew a little to fix her.
She's not blood related to Denam, so that knocks her down a few tiers
I recently played Tactics Ogre Reborn and this is easily one of the best written JRPGs I played in a while.
Shit translation.
I don’t hate it tbh but the obsession with making characters speak more “flowery” doesn’t sit well me either, translators should neither feel inclined or be able to “enhance” anyone else’s work to their own presumptuous standards, whatever they may be
the WOTL version of FFT did this and it was atrocious
t. american
only Black person ape americans hate the WOTL script because it makes their tiny brains physically hurt
I liked it, don't see what the issue is really. The entire setting is about nobles so I don't see why flowery language is out of place. The original PS1 translation is much worse to the point where once you reach Chapter 3 it becomes difficult to follow what characters are saying because the translation is so poor.
People who defend the original translation are either ESL or just don't remember all the bits where it just kinda falls apart.
wow how can anyone parse that and figure out what he meant
Not him, but another one is the tutorial which literally tells you things that are untrue/wrong in the PS1 translation.
The translation is awful and it is very easy to show it because huge parts of the game are a total mess. This is not the hill to die on
Literally everyone played through the game just fine. Stop parroting this stale "omg the translation was so bad" sentiment that was played out decades ago.
People who point out the obvious with some bizarre glee are more annoying than any translation mishaps from literally 30 years ago.
Is your issue now that I said the translation was bad and I shouldn't have said that because it hurts your feelings? What is the point of this post?
A large amount of PS1 jrpg gays literally cannot mentally imagine that their favorite childhood games have dogshit translations. And just because their autism addled 8 year old brains didn't find issue with the dodgy scripts they think that solidifies it as a perfect golden example of Vidya writing.
As someone who understands Japanese, has lived in Japan for several years now and grew up playing PS1 jrpg's as well. You homosexuals are the most insufferable lot. Your machine translated shit has no prose or weight to it's words. Japanese is often a very matter of fact language. If you translate it directly to English it ends up sounding like kindergarten "the brown fox jumped over the log" sort of shit the majority of the time. Spicing lines up to sound flowery or cool depending on the game while keeping the meaning and intent of the line is more important for making the story impactful in English than having it state only the literal actions or words as English has more history with metaphor and poetry in its sentences. If you took some really flowery shit and put it in Japanese it would sound relatively like the following "Speaking of the person named Mint, it could be said that (they) act with highborn manners. Speaking of the person named Arche it could be said that they engage in intercourse like a large mountain cat". It just doesn't sound right in Japanese but in English it makes sense since we are not always so literal with our words as they are.
you are literally this caricature
We’ll actually a literal translation would take the word out of its context so the second line “just now” would be the literal translation. When you add the context of course it because “I’m home” because it’s a stock phrase that I used for that meaning in its context. This is why literal translation gays are the worst they don’t know what the word “literal” even means.
every time
>Japanese is very matter of fact
Lol and you’ve lived there for how long?
"Animals have no god" and "blame yourself or god" are great lines, but they're the only ones anyone will point to when defending the original translation.
Yeah but the new translation insists on being overly verbose and loses all of the punch.
>"Animals have no god!"
punchy, but not quite tonally consistent with how you'd expect Argus to speak
>"Men, yes. But the gods have no eyes for chattel."
Not punchy at all. Sort of in line with how you'd expect him to talk but so overly wordy as to lose all impact.
I'd go with something like "A beast has no god." Try and make it seem a little more haughty while still being short and to the point.
A character becoming less eloquent when angry is entirely expected.
Yes, and if he was enraged it could make sense. But in the context of the scene that doesn't seem appropriate: he's putting a commoner in their place. He's not enraged, he's indignant. And for Argus, the only thing he has going for him is his nobility, and he knows it. This is the exact scenario he lives for: getting to show an uppity peasant why they serve and he rules. It doesn't make sense to me for him to start talking like a lowborn here. There are scenes where he does, later on, most notably the one where he actually dies, but this doesn't really fit.
Is the original translation perfect? No. Is the new translation insufferable and insanely over the top? Yes. Sorry, but the original is the only version I'll ever play.
>The original PS1 translation is much worse
You can cherrypick all you like, it doesn't excuse constant basic grammar errors and difficulty in following the plot. The start of the PS1 translation (which is where that line is) isn't that bad, but once you get into the latter parts of the game the quality nosedives. And it wasn't good to begin with, but it was readable.
I will always take a direct translation with the occasional mistake over deliberate rewrites by degenerates with no respect for the original work.
It also doesn't help that you aren't providing any examples of these lines where it supposedly becomes impossible to follow.
It's not an 'occasional mistake'. They are frequent and massively degrade what is a very story centric game. As I said, it even prevents the game's tutorial from actually teaching you anything. I suspect you haven't actually played through either translation to the end if that's what you think.
>still provides zero examples
I'm not going to go digging through lets plays for screenshots, go look at any cutscene in Chapter 3. Or go watch a video of the tutorial. Surely you would know anyway, since you've apparently played it?
>There are mistranslations everywhere, the script of the original is barely readable later on!
>I can't provide a single example, but just believe me bro!
>ps1
>Knight: Great, here comes a crowd! Gafgarion! Kill them!! And
do it now!!
>Gafgarion: Don't know what's going on, but it's in the contract!
>Agrias: Gafgarion, are you betraying us?
>Gafgarion: Betraying you? C'mon, this is business. Our job is to kidnap the Princess 'unharmed'. The job is to kill you all and keep things quiet!
>Agrias: What are you getting at? This kidnapping's a sham?
>Gafgarion: The Princess is in the way! The Princess should be next in line. If she's alive there'll be nothing but trouble!
>wotl
>Knight: Hmm. It seems we are no longer alone. Gaffgarion! Kill them all!
>Gaffgarion: A change of plans...but a contract is a contract, after all!
>Agrias: You would now betray us!?
>Gaffgarion: Betray you? You have a viper's tongue, milady. I betray no one. I
am in the Order's employ, and they are of it. My task was to see the princess
safely abducted. And theirs, to see the one responsible silenced.
>Agrias: You mean to say the kidnapping was a ruse?
>Gaffgarion: The princess is an obstacle to the throne. So long as she lives,
the threat remains that someone could assert her claim above Prince Orinus's. Two heirs are one too many!
In the PS1 Gaffgarion claims that he doesn't know what's going on right before explaining what's going on. Literally in the next sentence he conflicts with the first sentence.
ALSO Gaffgarion claims in the PS1 that he was always intended to kill Agrias. This is immediately nonsense. Why did he fight with Agrias in the tutorial fight if the plan was always to kill her? The actual plan was to kill the alleged "kidnapper" as a convenient scapegoat to saw Orinus's rival removed. Only Delita inserted himself into the scheme and stole her away for his own plans. Which he then complains about to Dycedarg later in chapter 2
ALSO Gaffgarion saying that Ovelia should have the throne is in direct opposition to the plot. No one is sure who should have the throne. That's the whole point of the war.
Damn you just BTFO that anon.
I'm glad someone finally provided an example but you failed to provide the Japanese text to illustrate which is actually more accurate to the original script and you're also seemingly going out of your way to fail to interpret the original version to prop up the WOTL version; such as munderstanding "the Princess should be next in line" as an assertion that she should be next in line as the correct choice, rather than a statement that she's next in line logically.
No one is arguing that the original isn't awkwardly worded but to claim that this is impossible to understand is ridiculous.
>only Black person ape americans hate the WOTL script because it makes their tiny brains physically hurt
based and true
Sounded kinda flowery explaing all that homosexual
>presumptuous is flowery
ESL or moronic? Same thing I suppose
What does it originally say?
>I don't like to fight. But I would rather die in a struggle than run away.
>You will die for others.
Seems like the localization is good then.
There's no reason to fluff it up when the original isn't flowery.
Seems to me like the two phrases have opposite meanings. But the characters are both a couple of hypocrites, so whatever.
Most literate american
>nip says he'd throw his life away for others
>english says he'd get others killed for glory
Meanings different though, not that I imagine that matters to you
It doesn't.
Well at least you’re honest
Completely changing the meaning and characterisation is not good localisation, although I suppose it's what localisationgays enjoy.
As much as I hate literal translation gays, I’d say most of the time the localizer (and this happens in fan translations too) just doesn’t understand the Japanese and just puts it whatever they want.
>most of the time the localizer just doesn’t understand the Japanese
Alexander O. Smith is basically the poster child for that, yeah.
Wasn't that simply to match the lip sync a little bit more ?
Alexander O Smith did such a good job with Vagrant Story they've been giving him permission to adapt the script however he wants.
He also did the FFT PSP script retranslation.
>He also did the FFT PSP script retranslation.
Overall I like the new translation better, but this line is undoubtedly stronger in the original.
No he didn't, FFT was Joseph Reeder and Tom Slattery.
I HATE THIS SHIT. I SHOULDN'T HAVE TO LEARN AN ENTIRE LANGUAGE TO NOT BE LIED TO! AAAAAAAAAAAAAAAAHHHHHH!
These localizers are gatekeeping the true story/characterization from EOP. A little based.
Both of those convey the same thing, it's not "more clear in the Japanese version" it's easy to understand in any version of the game
>they both convey the same thing
>by completely excising the second line about Catuia in English
Play the fricking game, Vyce a line before literally goes off about how Catuia cares more about Denam than himself. The second line in that particular dialogue box is completely redundant
>it's the original script that was bad, so it doesn't matter that they didn't translate it properly!
Every time.
the virgin jap original: WAHHHH I'LL NEVER FORGIVE YOU!!!
the chad translation: YOU PROFANE THE LIGHT AS YOU PROFANE THE DEAD.
The original JP script is very anime. This localization actually trascends it and gives it a unique and compelling script.
It is a rare example of a vast improvement of the original.
>The original JP script is very anime. This localization actually trascends it and gives it a unique and compelling script.
>It is a rare example of a vast improvement of the original.
You literally proved his point. In every one of these comparison screenshots I've seen, the translation has been superior.
Why do you call it a translation when it's a rewrite?
Because.
>anime game be 2 anime-y
inb4 “it’s not anime because I like it so it can’t be anime because I don’t like anime unless it’s filtered through my ~~*localisation*~~ process to filter out all the things I don’t like about this game that I like” posts
So instead of being generic anime it's generic 3deep5u fantasy.
>you profane the light as you profane the dead
This is some cheesy shit. I'm not going to say it's a bad line, but it's it's easily the western fantasy equivalent of anime dialogue. The Japanese script sounds cool to anime-watchers while the English script sounds cool to fantasy-readers, nothing more. Also side note, but with a line like this I can only imagine the dub script is read in a British accent.
I don't think the Japanese script sounds cool, I just think it's ridiculous to change the line like that. The original line is Denam being angry and emotional; the localisation line is him being calm and coolly dismissive instead. It's changing his characterisation as it changes the dialogue.
>original JP script is very anime
have a nice day
Big upgrade. Frick Japanese is boring. No wonder their literary works are rarely translated.
For once, the translation is better. I kneel, whoever-the-frick-localized-this-game.
>I'll never forgive
Every anime fight ever
>who only fights to satisfy their own curiosity
Their is not singular. Nobody fights out of curiosity. Stupid Japanese people making shit up. It's almost as bad as fighting for the power of love and friendship.
based illiterate anon
>You will die for others.
Localization is way better
That's honestly not that bad of a translation
That's much less meaningful than the localization. Westerners omce again fixing shitty Japanese writing.
So the translation completely changes the meaning of the entire exchange?
It says what the translation says, ignore the morons.
"I ain't fighting because I like it, I just don't want to die like a dog."
"Big talk from someone relying on others."
I always knew these translation homosexuals were dishonest
Yes anon, disregard all of the bad translations because of the one claim that was made that didn't provide any comparison. That will fit better with your bias.
Phenomenal translation
>You can have a knife/sword and a gun at the same time
My Denam become a pirate once I unlock that class. Frick the politics.
an idiot's idea of what good writing is
What is an example of good writing?
>"But what is grief, if not love persevering?"
Planescape: Torment.
blood meridian
Tactics Ogre's plot kinda meanders IMO. And the characters didn't grab me as much as FFT.
I think it has to do with structure. Chapters 1 through 3 is extremely linear. And then you get to chapter 4 and suddenly there's a bazillion side quests and the pacing smacks a brick wall. Also it has the Final Fantasy 13 problem where a lot of important information, including some quest triggers, is within the data logs. One of the characters betrayed the Dark Knights because he was angry that Lodis took his lands? Where the frick did that come from? Well you should have read the data log.
The plot is pretty decent in the law route but the chaos route is a complete mess.
>The plot is pretty decent in the law route
You start of with committing a heinous warcrime for what is kind of a poorly justified reason.
Shit's very much like SMT where law means you're a fricking Nazi and chaos means you're gonna frick everything up.
Sure, but then the rest of the route is actually dealing with that, as opposed to the chaos route where Denam just spends the next two chapters running around like a headless chicken.
Dynamic reunites his former family and potentially fixes his sister. All without joining the Gestapo.
>You start of with committing a heinous warcrime
No you don't, you just let one happen but Denam doesn't participate.
That is wrong, he does it just isn't on screen
>but the chaos route is a complete,,,
I don't think Denam was all that interested in taking his sister's throne. Especially since it technically belongs to her by birthright.
>Lawgays at it again
Chaos is incredibly straightforward.
No one said it was confusing.
Has the same big issue that FFT has, where 99% of the time after you recruit a character they stop being involved in the plot because the game has to account for morons who don't recruit them, or get them killed.
I hate what they did to my babe Agrias.
Eh, most of the TO uniques have a decent amount of interaction after recruitment. They do get way less towards the end of the game, though.
Who is best for Denam?
Tactics Ogre writing is kino
How do you respond to something like this without sounding mad?
"shut up, b***h"
"I fricked you're mom"
"But I have no friends."
"If they died to the likes of you, then they are no friends of mine"
HOLY
M-my knees, they are bending on their own.
Mine aren't. I kneel willingly to the victor
SING
SING
And then everyone does the safety dance
Cringe
t. weakling
Spoken like a true conquerer.
Holy KINO
Why should I care about whether I sound mad or not?
it's just a meme.
this and FFT has such good writing. Blows everything else out of the water
There's a cute little moment in there. Sherri was one of Mureva's daughters. Unlike Cerya and Cistina are started ISIS and Olivya who stayed with her father, Sherri betrayed the others to join with Brantyn. Because she blamed her father for the death of her mother after Brantyn took over Heim. So she's actually took up Brantyn's style of speech and says this whole Denam is chasing her
Only for Brantyn to use the same line against her after she's defeated. Showing that he never cared about her even though she devoted herself to him.
kino
I just love how half the game is just Catiua having one long certified woman moment
>woman moment
Genuinely, what causes this?
Probably the whole growing up in a war-torn shithole with only her brother and constantly wanting to escape.
Just saying.
This is it. I know we shit on Catiua because the game demands that we see the war to the end but Catiua's main motivation is not wanting to be involved with this shit.
Her brother is the only family she got left and then she found out they aren't related by blood + he was having a falling out with her throughout the game.
Also she was offered money, power and security. Women are just as vain and venal as men
She wanted to have her brother/(You) breed her
kek
>mfw she killed herself on my first playthrough because I didn't want to incest her
Matsuno is the GOAT. It's too bad he couldn't finish XII
Scripts aren't written until the last day of development, storywise nothing would change with him seeing it through to the end.
The script wasn't bad though, 12 has fricking awesome writing, and lore. Problem is weird forced protagonists and events that are vital happening off screen.
Which route have the most girls?
Like unique character girls?
Yes
>Swime'll take wing 'fore the likes of us use Magick, my friend.
>Aye, but with a grimoire, your fattest sow could outfly my swiftest falcon - if ye believe the chroniclers.
The spoiler is that they both turn out to be fricking morons. Denam has to put up with too much bullshit.
Do not speak the human language when you are but mere pigs.
>Who can know if the path we choose is right or wrong? I will fear no reproach. For man is a creature of sorrow and fault, and ever will be.
i dont know what that means unironically.
Basically " you can't know what the right decision is so just choose. Life is basically suffering anyway so don't worry about being judged for what you do because it won't matter."
I don't get it
He says he hates fighting but would rather fight to death than be a coward
She says his death will be unremarkable
I thought "on the backs of others" meant that he'll die leading bunch of pawns into a slaughter; he's just a different kind of coward.
Dying on someone's back means they're already dead or they've turned their back on you
It means they're carrying you, you're fighting for someone else. How dumb are you people?
What was her fricking problem?
Lack of brother's dick inside her.
Great game, writing was refreshing.
Best track coming through.
A good choice, but Avilla Hanya cannot be beaten
>Avilla Hanya Reborn
>tfw the song is so good that it can't be uploaded to youtube without immediately getting copyright struck
Canopus probably gets all the birdussy.
bros, im on the verge of buying this game. is it possible to turn off the dogshit filters?
>Vyce we cannot butcher these innocent people! Have you gone mad?
...
>HAHAHAHA VYCE! I JUST WANT TO KILL EVERYONE, YOU WEAKLING! DIE PIG!
How would Ganker have written him to actually be a good character?
He is literally Ganker incarnate
He's already a good character when you understand that he doesn't actually care about the people of Balmamusa, he just jumps at an opportunity to stand against Denam because his character is motivated jealousy, not righteousness or lust for power. The Japanese script conveys this better.
Is matsuno one of the better jrpg writers?
He's almost certainly the best at writing political stories in the entire medium since he came from a background of being particularly informed on the subject.
PLAP PLAP PLAP PLAP
GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT GET PREGNANT
>when she commits suicide
I was genuinely shocked
>Spoiler
What? That never happened when I played the game.
>That never happened when I played the game.
Only if you don't stop her.
So when you corner Catiua after beating Lancelot, you have to choose very specific dialogue choices. Aka capitulate that you abandoned her and you're sorry. If you choose any other option that she'll take it to mean that you don't love her and she'll kill herself
woman moment right to the end
Denam had so many other b***hes I legit didnt even care.
DENAM NOOOOO SHE'S YOUR SISTE-oh wait nevermind
denam here was uniornically me a couple years ago when a woman asked me twice on different nights if I wanted to sleep over - she was alone at home. I said no both times cause i had work in the morning and only realized later what she meant. I was attracted to her and everything.
Jesus how are you this fricking dense anon?
i was afraid of physical and emotional intimacy,
Good goy. Work is more important than your happiness.
It’s really not that great. For me it’s all about the fights nothing more.
The Denam and Deneb bants were some of the best in the game.
Thanks for reminding me that I still need to go back and do the Law route.
Finally another Tactics Ogre thread to say that I want to frick my wive Ravness Loxaerion extremely hard.
I love Ravness. So happily I accidentally went down the route where I could recruit her and use her for all playthroughs.
It's incredibly stupid that the only route where you can get her is the route you betray her and she hates you. I don't know why the law route got basically all the new content in the remake.
Lol, yea, it's insane.
> I don't know why the law route got basically all the new content in the remake.
99.999% this is true for the original.
the initial route splitting choice is incredibly one sided so they wanted to give people a reason to play law
Pretty sure it has to do with most people generally choosing chaos in a lopsided landslide. Was fun cause there was always some thread popping up expressing confusion about why they ended up on the chaos route when they chose the good guy option. She's a great carrot, that's why people joked about it when she was confirmed law exclusive. They even toned down that one girl getting gangraped to death by the knights too to further help make law route more appealing.
>It's incredibly stupid that the only route where you can get her is the route you betray her and she hates you
She hates herself more for putting such a massive burden on a group of young inexperienced teens who were dragged into a war. Denam and Vyse are only 16 in the original script they were aged up to 18 in the western version and she knew Leonar was a manipulative little prick who would flame their angry to get his way. You cant expect a group of angry orphaned teens to make smart decisions especially in a situation like that.
>I don't know why the law route got basically all the new content in the remake.
Because in the original version the vast majority of people played the chaos route, Matsuno wanted to incentivise people to play the Law route by both implementing the world system, aka a sort of NG+, and putting new exclusive characters into the law route.
That and many people suspect the law routes both his favourite and the canon one.
>Leonar
Still can't believe Arcelle was fricking him.
What is lacking in Triangle Strategy to achieve the quality of FFT/TO?
Aside from the music, cause no one can compete with Sakimoto.
No golden route for starters. The whole point of dialogue choices is you the player attempting to decide your fate and dealing with the fallout. If you include a golden route then that's the developer stating that there is a "correct" choice and every choice outside of that is wrong.
Disagree. TO didn't need a golden route but it PRETTY much does have one.
TS's golden route is nigh impossible to do first time and all the lesser routes are still very good.
I think TS just needs a bit more customization.
I think the golden route is easily the worst, you lose a lot of the drama and interesting interactions if everything ties up neatly with a nice little bow at the end. I genuinely think getting golden ending first would ruin the experience, especially because the one good thing about the golden ending is it's supposed to be a good resolution to the character development of the three main side characters, while in all the 'normal' routes they all develop in fairly negative ways or compromise on their ideals, even on their own routes. But beyond that the golden route is quite hard to believe because everything just magically works out even though all that really happens is you do all three routes at once.
A little hard to believe but you should be beating the other routes first.
I don't think so. They'll pick them up by accident but I never saw the logic if they were trying to.
I liked them both tbh, even if they both suffer in regards to the localisation
I could deal with localization but holy frick that dub was bad. I genuinely don't mind dubs. But triangle strategy is the first time ever that I switched the languages because it was just distracting how wooden everyone sounded
>first time
Oh the innocence of youth
I raise you
pretty sure the context behind that is hilarious, but the only thing I remember is that the localizer had his family and friends voice act in it as a "frick you" or something.
They just did it to be cheap. The game was dual-audio.
Dubhomosexualry; not even once
>what. did. you. do. Nicole?
cracks me up evertaim
>triangle strategy
jp was awful in that game though
lacks the maturity
>What is lacking in Triangle Strategy to achieve the quality of FFT/TO?
A setting with even a modicum of depth or believability and scenario writing that isn't dog shit, primarily.
Good voice acting.
I really don't know what happened in Triangle Strategy but both EN and JP voices are fricking awful.
Shame since the characters have some really nice designs.
>Hughette and Anna
Loved them both.
>both EN and JP voices are fricking awful
Yeah, no. Not really
Then he has to watch from hell as Hobyrim takes his sister from every position imaginable.
Is psp any good?
Been meaning to try this but full price for a psx/snes remaster seems a bit too much, even when it goes on sale.
Crafting for the PSP version is unacceptable, but you don't really have to use it.
yep
;_;
Genuinely the worst I've felt from a game was seeing him like that. God damn.
>help conquer an entire continent to prevent literal demons from flooding the entire planet
>be in charge of securing a sword that can open a gateway to heaven or hell
>opportunistic scum from a clerofascist state who is also in love with a demon steals the sword because he was butthurt about demons
>pursue this c**t to a different country altogether to retrieve a sword and prevent demons AGAIN flooding the planet
>get tortured and turned into a vegetable
>sit all day staring at the ocean and listening to a music box from a loved on on a loop
I still find it funny that Lanselot became a ruthless villain because he got cucked out of his waifu by some angel in his own game. Also the fact that he gets away with everything in TO.
>Also the fact that he gets away with everything in TO.
I mean yeah he lives, but "gets away with everything" is debatable.
>Fails his mission
>The Dark Knights as an organisation is in shambles, most members dead and several betrayed him
>Humiliated on the battlefield multiple times
>The kingdom he attempted to takeover has discovered the rightful heir to the throne thanks to his actions
>Flees the land like a coward
I like how it ended but it was definitely meant to have a sequel where Lodis would fight against Zenobia.
For sure, it's not a coincidence that the only surviving Dark Knights were the worst ones and the leaders. It'd be nice if SE finally made the sequel, 20 years belated as it is.
To be fair the Duke asked his top man Sir Leonar to do it, Denam and the gang just happened to be there.
I don't think Matsuno ever wants to work with SE again after FF12.
Does Reborn have an option to disable sprite smoothing?
No. It's not a smoothing filter to begin with, the morons went out of their way to remake all of the sprites to look like they've had a bad smoothing filter applied to them.
Christ. Guess I'll stick with the PSP version.
The PSP version is fricking terrible from a gameplay standpoint unfortunately.
I wouldn't. I get your complaint but Reborn is probably the best version in EVERY respect. While I have nostalgia for the older music, the remakes are really good.
>I have nostalgia for the older music
They really ruined one of the songs that plays on one of the snow maps. Can't remember the song, but I remember hearing the Reborn version for the first time and hating how it doesn't sound like the godly PSP version.
Song of Tundra?
I think that's it, yeah.
Certainly very different, but I liked the vocals in reborn.
>War le bad!
Frick off with this soiboy thinking.
go fight in one then :)=
>t. Anon who never lost anything in war
dub or sub in reborn»?
ITT americans see their first attempt at shitty YE OLDE ENGLISHE and have their minds blown by cheesy shit writing
yes and no. the writing is good, but then kind of gets weirder as the game gets too ambitious, and then the most of the endings just shit on you for no reason
why would you ask a guy you knew for like an hour to commit a false flag warcrime
You were at least traveling for a few days and had previously saved his life, you also were known as a major patriot who was instrumental to saving your lord, and said lord assumed you'd go with it or be dealt with easily.
woman moment
slap that hoe
Half the game could've been avoided if Denam just fricked his sister. It's not even incest because they're not related.
you will never experience true jrpg kino.
great game and i want to replay at it some point on another route but could really use faster combat speed
i played both
got my tactics fix and civil war from TO and my dungeon crawler autism and suffering from galleria
you weren't supposed to actually know. God I hope izumi gets another chance and pulls an automata.
>nisa anything
>kino
Nippon Ichi Software used to make kino regularly, it’s less common now
>look up Steam reviews of TO
>its Mixed
>people hate the changes they made to balance this single player game
So is it good or not
It's stupid because the PSP version was just Archers: The Game
I don't know what changes they made but the balance was so fricking bad in the PSP game it's based on that I can't imagine it would be any worse. If they removed that system where levels are tied to class rather than character then that's a massive improvement in itself.
>If they removed that system where levels are tied to class rather than character then that's a massive improvement in itself.
They did.
Crafting also no longer has a failure chance so you don't have to savescum it.
The gameplay is generally improved but the level cap is dumb and so is the 4 skill limit. I'd still consider it better than the PSP version but it's a shame those issues stop it from being even better.
It's fine, everyone complaining was a shitter mad that he couldn't over level and stomp everything with no effort. I will say that not having random encounters is a down side but its easily remedied by taking trips to any of the endless dungeon areas
the gameplay changes are a big improvement
>>>>>>>>>>>>>>>>>>>>>>>
reviews
shitters who are mad they can't overlevel anymore
Oh lol, I totally forgot that people complained about that shit.
Nah, the game is very good. I can barely recall waht they were complaining about or if its even justified.
This is pretty much a perfect remake and you should play it over the other versions.
Yes, it's better than the PSP version.
The PSP's skill system was so fricking dogshit that it ruined the entire game and could hardlock you at a certain point in the game.
>The PSP's skill system was so fricking dogshit that it ruined the entire game and could hardlock you at a certain point in the game.
How so?
if you went into the game blind and were experimenting with different weapons, you would have gotten to the 1v1 fight with that guy without any finishing moves and with generally lower damage on whatever weapon you were using. You would have had to restart the entire game or reload an earlier save if you were lucky enough to have one.
No it's good, those negative reviews are from shitters who got filtered by the changes. It's definitely harder but it's a fair challenge.
They also nerfed Archers so they can no longer one shot everything which a lot of people who played the psp version abused, now they have to use tactics and strategy instead of cheese.
>harder but fair
Exactly. You don't need to be overlevel cap.
Though....
I recall a solo Denam fight on law route that drove me insane. Or least I think it was his solo fight? Basically forcing me to change his class
but one fight out of 100s? big deal.
Oh lol, I think we're talking about the same thing:
But I definitely had finisher moves and made it out somehow.... but it took forever.
Yeah the writing is pretty good. Shame its a homies on a chessboard game.
so is there a way to enjoy this game without getting bogged down with hundreds of random mechanics nobody cares about
There's really not that many. You could beat the game and never touch certain classes or even recruit monsters. Magic elemental affinities for instance don't matter THAT much.
OP's mind is gonna blow when he reads LotR for the first time
>I'm in for some real kino here aren't I?
Not if you have to compare it to other games to feel like it's good.
Eren moment
did they ever fix the AI not using any buffs/debuffs at all?
>war bad but I'd rather war than be a cucksucker
>you're a hypocrite
>~~* GOOD WRITING *~~
what did she (male) mean by this?
Jaded samegay again?
Holy frick actually obsessed
I couldn't get over the fact that Denam looks like the Quentin pic
fricking hell can't unsee it now
Alas that was not meant to be.
>great writing is zingy bingo bongo hee hee clever "now that's a real movie" one liners
anon you don't even have children and you somehow still have the taste/cultural refinement of a suburban dad
The thing is that Catiua isn't even a pacifist, she just wants to ensure she gets that comfy life fricking her brother
>When you give all of your stat ups to your waifu
Oh god, I think I legitimately ALSO gave her everything.
I did NOT bring her into that fight if I recall.
The Union level and only four spell equips was a bit shit but overall the reborn remake was kino.
Ravness is best girl, I would massacre entire villages for her.
>Tactics ogre reborn
>Triangle Strategy
>Octopath Traveler 2
Waiting to pick up these three when I can get deep discounts. Could be missing one or two more (already have Bravely Default II). Come to think of it, why the frick didn't they release...
>Bravely Default
>Bravely Second End Layer
>TWEWY Final Cut
on PC, if they're releasing sequels? Seems a waste.
Is triangle strategy any good?
NTA but yeah it's good, bit uneven here and there but good, worth playing definitely.
I've heard its pretty solid. Since I liked FFT and the like I'd be happy to give it a shot.
Why shouldn't this be the case ? Some Squeenix titles get down pretty cheap after awhile and are also sold on other keysales legit (ie GMG, Humble, Fanatical, other ITAD sites) and otherwise.
I hope its good, I want to support Squeenix when they do a rare good thing like bringing a title to Steam without taking ages but they need to get a handle on making sure they have timely ports, good features, and Steam releases with no by contract exclusivity to either console or EGS
I just hope the rumor that they're remaking FFT is true. That's pretty much the last thing I want.
and maybe Legend of Dragoon?
I can't see why they would? Maybe they should bring War of the Lions to PC by porting it from the PSP version (or more likely one of the mobile ones but at least those can be modded if not shitty )
There was leak, I believe by Nvidea, which mentioned several upcoming games and remakes. Literally ALL of them have come true, save FF9 and FFT. One of the mentioned games was actually TO: Reborn.
The gameplay is great but the writing is fricking awful.
>deep discounts
>Squenix ports
anon...
>OT2
My fellow chad.
Yes, people complain about the long buildup, but once you get past that, it's all pure gameplay. Very fun.
Some people compare it Fire Emblem but it's an unfair comparison.
>Some people compare it Fire Emblem but it's an unfair comparison.
Those people are dumb. TO is Tactics where everyone has more defined roles. Like you can't have a magic Roland because he was never intended to be a magic character
>TO
I meant TS
Exactly. And TS had a better story than most Fire Emblems. I guess people wanted more personalization of characters? But that's also not so common in FE.
I don't get FE. I hear so much praise of it's gameplay by fans. In my experience you get offered a whole army to command but ultimately end up using hardly any of them cause its easier to just dump exp into a couple units and turn them into steamrollers. In one of the DS games it felt like I hardly needed to use anyone but the MC.
Yes, you basically settle on one team.
But to FE's defense, in Tactics Ogre, you will sometimes replace units of your core team because a named unit is just so much better.
Fire Emblem, your main team CAN be useful all through. (Not always of course).
I'm honestly not able to explain the praise, but it IS good. But TO is definitely deeper. And I honestly don't think TO is RNG heavy, while FE is.
>And I honestly don't think TO is RNG heavy
The 1v1 duels in Reborn are straight up decided by RNG. Either buff cards spawn next to you and you win or they're near the enemy and you just get slaughtered.
Yea, fair, I'll exclude 1 v 1 fights. That's 10000% RNG and occasionally absolute bullshit.
Nah, just make Denam knight with defense buffs and grab cards
>Park Denam outside of boss range
>The moron will willingly walk to you
>Throw a couple of debuff items because cards are win the stat check more mechanics
>Win the fight with some common sense
>"good writing"
>filled with highschooler tier one liners
>not at all natural dialog
Ganker once again proving they are morons
>ESL thinking he has an inkling about how dialogue should be written
>ad hominem
I see you have no response.
You literally never had a point to begin with.
>All natural dialogue
Means nothing, nor should it be the point of every work of fiction to try an emulate what you think is natural.
so natural dialog isn't important when writing conversations? what kinda copium are you on and where can I get some?
"""""Natural dialogue""""" is some undefined standard you made for yourself, stop posting any time
yes, any metric to judge the quality of writing is subjective but I didn't make it up. you can search online. the internet is filled with literary criticism discussing the naturalness of dialogue. maybe if you add more quotation makes around it you might have a point though
If you aren't trying to write a "realistic" story, then the dialogue doesn't need to sound realistic.
I suppose, but if the only way the story is unrealistic is that everyone talks like pseuds all the time that would be a strange fantasy
it's important sometimes. Not here when you need characters to explain their philosophy without using large blocks of text
POTD is a fricking slog.
It really is. Not sure why it's seen as a positive, especially as it ties to certain sidequests.
As it should be.
Yeah I didn't bother with it outside of going down to floor five or whatever to recruit the scholar and beat up Nybeth. I feel bad for Warren, but I'm not going down a hundred floors to save his ass.
Can't wait for the Palace of the Dead DLC in FFXVI
>less than one hour in
>already bored as frick as every enemy has 7x hp than it should and you spend a quater of the game watching the pick up buff animations
>every enemy has 7x hp
No way. Only certain bosses are sponges.
i'm too used to fire emblem which is lighting fast in comparison to tactics ogre
Oooooh yea, then I totally get it. Yes. you won't one shot enemies often. YOU CAN later. Once you start crafting and using certain skills, it becomes very possible.
Too bad Cautia leaving doesn’t make any sense since you try and save her and she throws a hissy fit for you trying to save her?
was all right
how
3 different route~an
Palace of the Dead~an
100% Collect~an (still incomplete)
Game has a lot of replaybility if you want to collect shit post game.
>100% Collect
Don't even bother, trying to get 100% events in the Warren report as it will take you months if not years. Every single cutscene variant needs to be seen, this includes if certain NPCs are considered alive or dead meaning one single event could have upwards of 10+ variations requiring you to micromanage people dying or living hundreds of thousands of times just to see them all.
Just don't fricking bother or it will mentally break you.
>Tactics Ogre LUCT characters only has 3 official images.
Thank god for AI. . . Now recreating them in anyway you wish is just a skill issue if you have the will.
>Pic related, Cerya and Raveness.
Cistinia Phoraena
I love AI.
Sherri best girl.
Denam should definitely give Sherri a lot of correction for her betraying her family and joining the enemy camp.
post catboxes? is this simply with the tacticsogre lora?
Yes. I made that in like January and it may be behind the curve now. You need character LoRa for these.
Here you go.
https://mega dot nz/folder/o4sUFAZZ#tJrV5pCTgSrTdsZiNdWcCA
Sherri Phoraena
Olyvia Phoraena.
so op's example is garbage. post some real examples of good writing in vidya
Fates and Engage may have been worse but Houses translation was still shit by any measure, and their attempts to make Edelgard less overtly tyrannical and more “human” will always irk me
Never makes me fail to laugh
this is unironically great. I don't understand all the hate it gets. edelgard is supposed to be flailing because she isn't used to being challenged. the fact the she sounds stupid is what makes it good.
Because it's not supposed to be that. It's a blatant mistranslation and you've made up your own theory to justify it.
In Japanese she's asking him if continuing to fight back will make him satisfied, which is a valid question considering he's been sending all his friends to their deaths in a losing battle because he has too much pride to surrender.
maybe, but I still like it
Congratulations you just made her sound dumber. Disregarding the justification that everyone should just give up and kneel, which is stupid to ask a sovereign leader to just give away all their lands because she marched on his lands, Edelgard will fight to the bloody end in EVERY route. Regardless of context, she will send everyone she knows out to get mulched. So using that as a gotcha to justify her wagging her finger there is dumb because she doesn't even subscribe to her own criticism.
>edelgard is a hypocrite
see, the fact that they trigger this amount of in universe debate is what makes the writing in 3h so good. if everything was black and white the story wouldn't be as interesting.
I'll never understand this cope of "It's good because people can point out it's dumb"
Is there a mod or something to remove the shit smear filter over everything
>tfw mighty strike + double hit on light affinity denam
>casual catiua mode
Control your team, defeat enemy AI. Normal play
>lord commander denam mode
Let AI control your team, defeat enemy AI. Simulation play
>vyce "i have no love of war" mode
Let AI control your team, you control enemy AI.
>bragging about writing
>to Ganker
dont do this. Good writing without context or build up just comes off as pretentious half the time
Oh damn a TO thread
Here's something, its the in game gallery art extracted,
https://drive.google.com/drive/folders/1DWxNmASmcZzmBOv3ptqH8YE5aISMIXfR?usp=sharing
this is based, but has all the other stuff been extracted yet too?
I need those sexy castle backgrounds
>Brigantys
What do they eat?
https://drive.google.com/drive/folders/105oOEhq7om9bZrZufCOYtgCFAp9qr61z?usp=sharing
Here you go
wtf giga based I've been looking ages for this
Do you have the character portraits? I don't like how they get cut off ingame.
Sadly I haven't gotten around to those yet. They're probably somewhere in Reborn's files
artwork is so good. what else has the artist done?
Bravely Default artwork.
Vagrant Story
Nier
some FF stuff
Akihiko Yoshida.
His worked on the FF tactics games, FFXII, FFXIV, Vagrant Story, the Braverly games and Nier to name a few.
Yoshida wasn't the artist for TO LUCT / Reborn, he did the character designs for the original game. The LUCT / Reborn portraits are by Tsubasa Masao.
Tsubasa Masao
Pretty limited stuff because I like playing with generic units, FFT, Disgaea, Wasteland, Owlcat Pathfinder games.
Tactics Ogre deserved the recognition, not FFT.
I still don't understand why they removed thief as a playable class.
>You would die on the backs of others
ok? still better than dying on your knees
Why does the game feel undeniably more difficult if you only use generics and not unique characters? Like even if they're the same class uniques are faster, with better stats.
Ogrebros, what other SRPGs do you like?
I enjoyed FFT of course, to a lesser degree.
I played FE Awakening and Fates. Former was okay, the latter...was, I don't even know. Conquest had some interesting maps at least.
Disgaea is just crazy grind.
I like Shining Force, and Langrisser (rip)
Yggdra Union is the gold standard as far as I'm concerned.
why did you decide to play the worst games of the FE franchise?
Awakening is the best, just it needs more objectives.
heheh, funny guy
Modern FE is garbage, you should play Holy War (4) for something more similar to TO in tone and less braindead easy. I'd recommend Tear Ring Saga as well which came from the same creator except the fan translation is fanfiction.
Frankly TO is the peak of the genre story-wise, other games like Triangle Strategy have more interesting gameplay but the story is pathetic.
What's wrong with triangle strategy story?
From what I saw it seemed to be interesting with branching story.
People lose their minds over salt being important.
You mean that they fought over some salt deposit?
I mean, yeah? Salt used to be extremely important.
They don't know that, because they're dumb.
Some were filtered by the name alone, if you can believe it
Yea, I recall some people whining about weird titles.
Which makes the theme song even better imo in top of just being catchy anyway
>What's wrong with triangle strategy story?
It wants to be a serious war story like TO but its understanding and handling of politics and national relations is juvenile. The world is also extremely small to a degree that makes no sense whatsoever in combination with the story; the handful of small towns shown on the world map are the entire extent of the settlements the nations have and all the major cities are only a few days' travel from each other on foot. Not only is this unrealistic from an ecological perspective it also entirely undermines the necessity of salt for food preservation as a central focus of conflict in the story; when the world is so small and the distances are so insignificant salt shouldn't be anywhere near as valuable as it is, and the idea that no one can venture to the south without salt to preserve their food with is ridiculous along with the fact that the idea of procuring food as they travel throughout a forest is never even considered.
Of course it seems likely that the scope of the world was intended to be bigger but then they wrote other events that wouldn't have worked like that and just condensed things to accommodate; chiefly Aesfrost's naval assault on Glenbrook castle in which their entire navy is able to sail down the river from capital to capital within a single night without Glenbrook being able to receive any advance warning. If this were TO they would at least address that with a soldier under Telliore's command attempting to report it and being silenced, but again such a scenario isn't even considered.
The moment to moment scene direction is also rather poor with Booker's death being one of the most woefully badly written scenes I've ever seen in a video game but I'd need a whole other post just to address that.
On map: isn't it really just a stylistic choice?
Maps were often stylized with marking important/capital towns much more pronounced.
He's got very few good points.
Writing was fine, the worldbuilding you might complain about if you nitpick about distances.
Wanna nitpick story? Complain about people who survive death. Or how one of the bosses is a zombie... kinda breaking the magical realism they set up.
I haven't actually played the game - I was the
So I am just curious. The map/distance complaint just seemed bit exaggerated - unless the game explicitly mentions the distance just being few days.
I know, but the story in general is fine.
>Writing was fine
Alright dipshit, let's talk about Booker. The distribution of salt in Hyzante is tighly regulated, which makes illicit trading of salt a problem, which Serenoa's crew is tasked with investigating. They find that a minister is complicit in it but lack the evidence needed to prove it. The minister sends his lackey, Booker, to kill Serenoa's crew to protect his secret.
Sereona defeats Booker and captures him, now having a strong piece of evidence; they can force Booker to reveal what he knows and obtain evidence that would allow them to prove the minister's guilt. Only this doesn't work, because Booker escapes and ends up dead, leaving them with nothing and forcing them to find new evidence.
Now the premise here is fine; the writers wanted the evidence obtained later to be how that story plays out, but the problem is that the way this scene plays out utterly fricking absurd. Webm related.
1/2
The party has Booker captured and at their mercy. He agrees to testify for them. Booker is, at this point, at the edge of a cliff, held at swordpoint by the party's most sceptical member. This member proceeds to put his sword away and turn his back towards Booker, who then runs past him, and past the party's experienced knight, and past Serenoa too, and none of them react to this and stop him. He runs all the way to the side to taunt them, at which point Anna instantly teleports from her position to behind him and kills him.
The way this plays out is ludicrous, the party has Booker in a situation where it should be impossible for him to escape and yet THIS is how they chose to force the situation to change. It's nonsense. A much more sensible outcome would have been Booker attempting to attack Benedict while his back is turned but being struck by Erador, losing his balance and falling off the cliff to his death; the outcome would be the same, but this does not require the entire party to suddenly become conspicuously incompetent followed by Anna having magical teleportation powers for it to happen. The writing in this scene is so monumentally bad it defies belief and almost made me drop the game right there.
>the worldbuilding you might complain about if you nitpick about distances.
It's not a nitpick when the entire premise of the game's conflict is inherently flawed and unbelievable as a result of it.
>unless the game explicitly mentions the distance just being few days.
It does, why else do you think it was brought up?
True, that is bullshit. I don't even recall which route that is on.
I respect hating a scene so much you have a webm of it ready to rage at at a moment's notice
Well, I didn't, I had to go find it and make that webm just now. But now I have it ready for if this discussion comes up again in the future, I guess.
No, it's not stylistic at all. Like I said, those handful of named locations in TS are literally it; there are no other towns or domains. On the other hand TO has a much richer world with many named minor locations in between the larger settlements and notable areas and it also makes a point of its game world only being a small part of a larger world with a larger conflict with many participating players. TS is literally just three nations cramped into a tiny area with no external influence. It does acknowledge that this is only a part of the world and the rest is unknown due to the salt travel issue; but that's beside the point, which is that TS' setting is ridiculously small, undeveloped, and unbelievable.
>Telliore
If memory serves me correctly, the game states that he DID know or was aware of what was happening but purposefully didn't do anything.
Telliore was complicit, yes, but his soldiers are portrayed as largely ignorant of his actions or pressured into them. The problem isn't that Aesfrost is able to travel through Telliore's territory, the problem is that an invading army's navy is able to travel down the river towards the capital without being noticed by a single errant villager or soldier prior to their arrival. Which is again the game stretching believability for the sake of contrivance.
Much like with Booker's death the problem isn't the events themselves so much as the poor execution that lacks the necessary consideration.
To clarify, there's no scene of Telliore talking about the invasion or anything; it goes completely unnoticed. They could've added a scene of Telliore demanding his soldiers ignore it, but they just don't address the naval invasion at all.
From the outset it's also rather ridiculous that Telliore being incompetent is well known to everyone yet he's also placed in charge of the territory most integral to Glenbrook's security with zero oversight from any trusted soldiers from other territories.
i love fire emblem
anyone pulling that old good new bad shit is an actual brainlet
>Smartest guy on Ganker
Engage has horrible story but gameplaywise, it's probably the best one in many many years.
>Engage has horrible story but gameplaywise, it's probably the most unbalanced one in the entire series
Fixed.
>it's probably the most unbalanced one in the entire series
It's pretty rough but it's still no Awakening
You mean how you should always use your newly received units?
or how some rings are useless?
Former is kinda annoying but totally manageable honestly. I HAVE beaten it with my favorites.
Latter is really up to you. Especially since you can make more bullshit rings anyway.
Overall, I disagree.
engage is decent gameplay wise
it's just awakening/fates/3H that are pure garbage
i dont care what anyone who dislikes conquest thinks about video games
don't worry, I'll be over here playing actually good strategy games
Is there any other TRPG thats more focused on team composition in battles rather than micro managing individual units like in FFT or Front Mission? I know Fire Emblem's like that.
Could look up some gameplay of Wild Arms XF, there are non-combat classes that are needed to fulfill certain conditions, or gather mid-battle.
Breached weapons carried me through Reborn.
I accidentally tripped over Terror Knight and used it because I was bored. Inflicting fear and breach in one shot so they can get shredded by my other units is basically how I survived some of the worst battles. Basically justified keeping them with haste the entire fight to patch their slow movement.
They really made Terror Knights super useful in Reborn which is a welcomed change since they were worthless in the PSP TO
Cressida sexo. Iuria sexo. Catiua sexo.
>Cressida
I really should do a playthrough with her. I usually bench her because I have too many other waifus.
Cards were a good inclusion to Reborn. They put more thought into risk reward positioning.
is the one on steam or the lions game that isnt there yet.
Yes, the steam one is the complete package.
Why doesn't Fire Emblem have generic units you can recruit, name, and watch them grow from a fresh faced recruit into a battle hardened warrior who will later S rank relation you with a level of wholesome not typically seen in FE? I just want my generic Pegasus Knight waifu
This IS a concern but then you have TO, where unnamed units just pale in comparsion.
I think FE wants to have 'well written' characters, not nameless units.
Then they're failing because the characters aren't well written
TO generics being underpowered is fine with me, I'm someone who likes to do FFT playthroughs without using Agrias, or Orlandu
There's SOME characters who get well written but others who don't. It's a crapshoot, but I DID put it in quotations.
People insult modern FE for being 'dating sims', but when you have siblings who have NO support conversations in several early FEs, you start to prefer the dating shenanigans...
Also, if you don't mind some minor grinding, in TO, I think you can just go to the wildwood or POTD and collect cards to level them up and they should be fine.
Pitch it to IS, cause I wanna see generic class romance girls too
Would you romance a generic Myrmidon girl, knowing that your children will be cursed with subpar STR growths?
Of course!
Don't need STR when you double and crit every time while dodging the entire army.
>In TO, I carried a generic valkyrie girl to the end because I loved her look
To be fair, I did stop using her in final dungeon. Ravness finally took her place as valkyrie (yes, I didn't respec her in that playthrough)
Very nice.
conquest capturing is pretty great for that except for the part where they have zero dialogue and you can't name them. on lunatic they can even fulfill certain unique niches that your non-generics simply can't without considerable resource investment
what niche can they fill?
Rallyman is an infamous NPC you can recruit in a latter chapter. I believe he has every kind of buff/"rally" stacked on his skillset which is actually very useful and unique.
rallyman is an obvious one
seal spd ninja in 11 is your earliest and only access to a speed debuffer unless using spear master corrin or haitaka maxxing, also notable are the life and death samurai who are your earliest users of the vantage + life and death combo
quickdraw wyverns in 13 if you don't want to go through the whole archer effie routine to pass it down to percy
i can keep going but i won't because already guilty enough about the tactics ogre thread being overrun by fire emblem autism by a lot of people who don't even like fire emblem
Does map quality really matter in these games? I see FE players be super autistic about maps but I just assume its because the gameplay is so barebones that they need the maps to carry the game.
Maps matter a lot. You will realize this if you play Shadows of Valentia or FE4 and compare it to other FEs.
In what sense?
In TO, you might change the units you bring based on terrain, and you should take advantage when you can.
in FE, maps can drastically ruin a battle.
As this guy mentioned, Shadows had deserts where every unit inched ONE box every turn as they slowly crawled to enemies*
Also, might need to crawl through tight gaps. You'd think that could give you a sense of strategy, but often, it didn't. TO does it so much better.
* - Oh by the way, you might get a witch who can insta teleport ANYWHERE and instanuke your characters. There's no way to defend against this :^)
Which is why supposedly they gave you the turnwheel, so you can reset RNG.
I mean I don't think map quality can make or break a game like FE players think if the system mechanics are good enough to make it so interacting with the mechanics in any environment is fun which is what TO does in my opinion where as most FE games fail in that regard. If a map is bad in an FE game, it is true is ruins the experience but I don't feel that for a lot of other TRPG's like Front Mission, FFT and TO.
>I see FE players be super autistic about maps
I stopped discussing or retaining any discussion read in regards to maps when I realise most people only care about a map’s aesthetic quality and no more; unit placement, type, number and available paths are secondary if indeed of any import to them
Loved playing through this game and all its branches, but the pirate's graveyard arc maps and the music that accompanies it are fricking painful. Long, monotonous maps treading water and steep cliffs with the most yawn inducing figure skating music i've ever heard, fricking over and over again.
POTD is far worse and the final main story dungeon is also a pain.
I did pirate's graveyard so often because I wasn't using a guide on how to get Arristan and later the siren, but SOMEHOW I managed not to an hero. So it couldn't have been that bad.
But I do vaguely recall some annoyance with the music.
POTD was barely tolerable if you had a couple party members that could use the top tier summon spells, and had enough equipment to assure someone couldn't knock you into a hole. Summons alone made a night and day difference for the entire postgame, its so OP. But yeah POTD is completely monotonous, and it's crazy how you can get to level 100 and not find the final boss if you don't have the princess, who isn't even connected to his story.
POTD is absolute insanity. You bet your ass I farmed the good items by retreating and refighting certain maps.
>falling in a hole
Hated this so much. One thing we never complain about, but should, is the map sucks. TS did it so much better. I sometimes didn't even KNOW i was near a whole. I got flying shoes for at least 3 of my units by the end just to be safe.
Though maybe it was 2 and 1 tele shoe?
Totally. I think I got to level ~70 painstakingly going through each battle manually, redoing a bunch of them a handful of times, before I had any of that OP gear/spells. I finally tapped out, but after I had all the good stuff, I was probably able to use auto-battle for 80% of the maps. Couldn't believe the difference.
You don't know what writing consists of.
Dialogue is a very small part of it.
Also what you're blown away by is the localization, which is mostly just made up.
So is original better or worse?
I don't mean translation - the original, japanese.
My fellow strategy autists, is Octopath Travelers 2 worth getting? I only played halfway through the first one before I got sick of the story, but I heard 2 is better.
A thousand times yes. The sequel is superior in EVERY SINGLE WAY.
I admit, the first one is rather boring and forgettable but the sequel has better story, characters, classes, character stories, loads of QoLs, etc. Music is about the same level.
Thanks, I'll give it a shot then
I was okay with the original. But I FRICKING LOVED 2. I recommended it to 4 of my friends and 3 of them are playing it/bought it. I will definitely replay it.
It might be my GOTY if Baldur's Gate 3 doesn't demolish it.
It's insanely comfy and I would unironically be friends with all 8 of the characters. I really shouldn't overhype it but it was great.
You should try to do all sidequests. Some are simple fetch quests, some you won't realize what to do immediately, but there's not alot of them and some are pretty important.
Are you okay with the same gameplay of breaking enemies?
Are you okay the stories not being interlocked? The sequel DOES have more innroom interactions and sidequests where some characters interact, but once again, it's mostly 8 separate stories till the end.
Otherwise 2 is much better.
Reminder that if you think for longer than 5 minutes about her actions then everything she did makes no fricking sense
Olivia? I don't remember her doing much of anything.
She incites a religious uprising that almost destroys the resistance right before the final push, and it was all a ploy to bring Denam in so he could talk with her and his father
I forget the specifics but I'm pretty sure she knew everything and could have saved tons of lives by telling Denam the truth ahead of time
Not him but I totally erased that moment from my mind. Too much other important shit happens.
AND SHE COULDN'T TELL HER GUARDS TO LET ME IN WITH WEAPONS?!
The blood is on her hands.
Actually that's not quite what happened. They were always present the entire time and a lot of soldiers were ditching either for religious reasons or not wanting to fighting the long lost princess.
Unironically, by forcing Denam to visit them in the castle, she was able to provide him with contextual information that he could use to rally his army and silence the religious deserters by fusing the remnants of the various anti Bakram armies into a single group.
It's still dumb to demand Denam to stop the war when his father wanted him to save Catiua, the momentum would be hard to stop(and mysteriously everyone goes along with it offscreen)
She also waits until his father is about to die to warn him
1. They literally didn't free his father until what was probably the ass of chapter 3 when you were fighting the Bakram + Dark Knights in Phidoch. At that point, his father was already near death due to abuse he received from his captors.
2. Blindly marching onto the Princess would have been bad PR for Denam. They were at a stalemate in early Chapter 4 so there was enough time for him to concoct a plan.
I turned off my brain, I was just happy to have another named healer.
Sorry Dominic or whatever your name is, but you're a dude. My harem must grow.
Hobyrim can come because he's blind and I guess Vyce chilled out.
Since we're talking Square Enix strategy games, I finally sat down to beat Diofield chronicles.
Terrible story but having a murderous b***h witch and a tomboy paladin is comfy and the gameplay is fun.
>murderous b***h
is she hot?
Hell yea. She has a 3rd model which is meh, but luckily her portrait is great.
If nothing else the game has pretty nice artstyle when it came to portraits.
It's very nice and I do like the gameplay.
If you like this particular type of strategy game, and it's on sale, might be worth it. I bought it when I was young for tactics but then some other game I REALLY wanted came out and I dropped it.
>Terrible story
That’s the best part though
You know, despite being a huge storygay... once I realized I don't have to pay attention and just do the story, I was totally fine with that.
AND my psycho b***h apparently got an update while I was playing other games.
How frickin tiny are this dudes legs?
With the plating and padding underneath his ankle would have to be like 1 inch wide.
don't bully him.
Your right, I should bully the moronic art designer who thought that shit looked realistic.
He skipped leg day
Must have skipped leg decade, them sticks are skinnier than even suburb dwellers.
>missing jailbait tomboy
You're right to bully him, that's a critical miss not to include her.
never played what to expect n what to do
It's a tactics game. Just achieve the achievements.
It's LOOOONG. But very well written and very deep.
tactics as in worms or sims 2?
like Yu yu hakusho tournament tactics.
aaaaaaeeeeeeeeeeee its going to be easy mode for me then
Only similar in style of battle, not difficulty. Or depth of mechanics....
training mode broke me bakc then so i cant play games above easy unless it's 3 in a row with power ups
I want tactics ogre 64. I don't want the remaster until I've played the originals. it would be cheaper just to emulate it
>MOGS every other JRPG-ACK
>having WORDSWORDSWORDS means you mog JRPGs
This already means it lacks good gameplay.
It goes in the TRASH, where most JRPGs reside.
WORDSWORDSWORDS means you mog JRPGs
Yes.
I started playing this recently. I should get back to it.
Post some gameplay footage right now.
Its homies on chessboard its the type of game that's better when you're actually playing it yourself.
>homies on a chessbord
>4 homies in a line
Any other tactical summaries we got?
I'd say we got Diofield which has a unique system too, not exactly chessboard.
Ruina is essentially a text adventure made into a game, I don't have time to make a webm of it before the thread dies.
I will never, ever play this and instantly disregard any post it is attached to
Actually, it has great gameplay too. It's not very textheavy.
>It has many words so it's bad
I'm sorry you're a preschool drop out who gets angry and confused over words.
>It has many words so it's bad
>No you don't see having WORDSWORDSWORDS instead of actual gameplay is good
so much for the gameplay enthusiast board.
I'm playing a videoGAME, not a VN.
I knew you WOULDN'T post any gameplay footage. Says a lot honestly.
>ACgay tries to shitpost a thread on page ten
Don't you have a Zelda or Xenoblade thread to frick off to
Tactics Ogre is very gameplay heavy.
Was there anyone who managed to frick Denam or did he stay a volcel for life?
He never scored
I refuse to believe Deneb didn't jump him.
Olyvia clearly likes him.
That's definitely true.
I think it's kinda implied he went at it like rabbit with Olyvia.