>let players invent gunpowder weapons. >whenever they roll 1 handling it the thing detonates in their hands

>let players invent gunpowder weapons
>whenever they roll 1 handling it the thing detonates in their hands
There you go, it's balanced and realistic.

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  1. 7 months ago
    Anonymous

    WFRP already does that.

    • 7 months ago
      Anonymous

      Critical miss misfire and exploding crits on critical hits. Isn't that how guns always worked in 2e D&D? Or am I mixing it up with ? I haven't played either in a couple decades.

  2. 7 months ago
    Anonymous

    Pathfinder already has guns with misfire rules.

  3. 7 months ago
    Anonymous

    Either go full simulationist and account for maintenance and environmental factors or don't do it at all. Pure luck is the worst way of modeling misfire.
    >Verification not required.

    • 7 months ago
      Anonymous

      >go full simulationist
      Yeah, I'd love to spend 2 hours resolving a single grapeshot blast by calculating trajectory of each individual pellet, their ricochets, and trajectories of splintering they cause in the environment.

      • 7 months ago
        Anonymous

        Boy, do I have a system for you!

        • 7 months ago
          Anonymous

          It's gurps, isn't it?

  4. 7 months ago
    Anonymous

    >5% chance to lose your hands
    Dogshit

    • 7 months ago
      Anonymous

      This, instead you should follow an actual good example in a nat 1 leads to a percentile roll with varying effects.

      • 7 months ago
        Anonymous

        There are many things that can lead to a catastrophic malfunction like an explosion, but it’s never just “whoops! Bad day for your gun I guess!”
        >squib loads
        >out of battery explosion
        >wrong ammo like 300 black out in 5.56 rifle

        I honestly can’t think of any reason for a weapon to blow up in a fantasy game unless it’s some gnarly ass nasty battlefield pick up with STDs or your weapon hasn’t seen a drop of CLP in over a week of serious fighting.

        • 7 months ago
          Anonymous

          >I honestly can’t think of any reason for a weapon to blow up in a fantasy game
          Non-standardized manufacture process - impurities in alloy, imperfection in smithing process, inaccuracy in the tooling. Catastrophic malfunction doesn't mean that perfect weapon happened to fail out of the sudden, it means the particular shot stressed existing imperfections past their breaking point. If Ian McCollum could have rifle fail in a way that put his life at risk so can any random yahoo.

          • 7 months ago
            Anonymous

            Makes sense, but that should be made apparent after an inspection of a firearm. Like a Quality Low, medium, good, excellent indicator. You shouldn’t have to worry about that kind of thing if you’re wielding a well made weapon

        • 7 months ago
          Anonymous

          tally ho homosexuals

          >I honestly can’t think of any reason for a weapon to blow up in a fantasy game unless it’s some gnarly ass nasty battlefield pick up with STDs or your weapon hasn’t seen a drop of CLP in over a week of serious fighting.
          firearms are proscribed so your filthy peasant ass has to rely on back alley weapon dealers selling the finest illegal armories

      • 7 months ago
        Anonymous

        They don't have to have a chance of exploding or misfiring to be balanced.

        No.

        • 7 months ago
          Anonymous

          they don't but then they just become crossbows mechanically. they need to be distinct. In a modern era game they should just be better crossbows, but most of those systems account for this and make the crossbow unique from the gun. In WoD for example they can be used to stake a vampire at range.

          • 7 months ago
            Anonymous

            Why do they need to be distinct?

            • 7 months ago
              Anonymous

              Why have them if they're just reskinned crossbows?

              • 7 months ago
                Anonymous

                a machuatil, a xiphos, and a flamberge are 3 melee weapons from widely different tech levels but in most games they are just melee weapons. why should ranged weapons be any different?

    • 7 months ago
      Anonymous

      Who said it’s a d20?

      • 7 months ago
        Anonymous

        Well ya got me there

    • 7 months ago
      Anonymous

      This is your brain on DnD rot

      • 7 months ago
        Anonymous
    • 7 months ago
      Anonymous

      Correct. It should be realistic thus closer to the 30% early firearms actually had. 80% for revolvers had with flashovers and other form of stacked sympathetic detonations.

      • 7 months ago
        Anonymous

        Why should it be realistic?

      • 7 months ago
        Anonymous

        There is a big difference between a gun misfiring or exploding in your face.

    • 7 months ago
      Anonymous

      If you're inventing firearms, a 5% chance of losing your hands is actually quite generous.

    • 7 months ago
      Anonymous

      Yes, and?

      Have you tried not playing Dee&Dogshit?

  5. 7 months ago
    Anonymous

    >let player invent gunpowder
    No I will not. Any player that proposes this is immediately gone from my table. They fundamentally do not understand OC and IC knowledge and will be impossible to train.

    • 7 months ago
      Anonymous

      This homie getting mad when his players metagame by not jumping in lava.

      • 7 months ago
        Anonymous

        >It’s just red water! I’m going in guys!

    • 7 months ago
      Anonymous

      It’s just a potion bro. Be better.

    • 7 months ago
      Anonymous

      Unless your campaign takes place before the 9th century, it's impossible to invent gunpowder anyway.

      • 7 months ago
        Anonymous

        >9th century
        Nobody plays historically accurate games you mongoloid.

        • 7 months ago
          Anonymous

          The crux of anarchonism is usually availability of coffee or potatoes, not technology level.

          • 7 months ago
            Anonymous

            Tell that to REH

            • 7 months ago
              Anonymous

              Who?

              • 7 months ago
                Anonymous

                Robert E. Howard, author of Conan, you ignorant chucklefrick

              • 7 months ago
                Anonymous

                The AlCapone looking fella that killed himself the moment his mother got so sick she wasn't able to look after him anymore?

              • 7 months ago
                Anonymous

                >Al Capone
                Who?

      • 7 months ago
        Anonymous

        Two cultures that have no contact with each other can invent the same thing at different points in time, sure one would have done it first, but it's independent invention for both of them.

  6. 7 months ago
    Anonymous

    That's childs play.

    I let the Alchemist discover gunpowder, but instead of just making guns & bombs he can snort it & internalize it's properties to unlock explosive power within himself

    • 7 months ago
      Anonymous

      This is de wai.

      • 7 months ago
        Anonymous

        This homie getting mad when his players metagame by not jumping in lava.

        >snort it & internalize
        sounds legit
        >https://en.wikipedia.org/wiki/Nitroglycerin_(medication)

        What kind of powers would blackpowder give you?

        • 7 months ago
          Anonymous

          Exploding farts

        • 7 months ago
          Anonymous

          An explosive attitude and weakness : Humidity

          • 7 months ago
            Anonymous

            >local alchemist lost instantly after getting wet

          • 7 months ago
            Anonymous

            Most if not all problems with firearms were shared by bows and crossbows
            >Wet
            Wet wood and damp drawstrings frick you over
            >Durability
            Firing a bow all day will wear it down to the point of (potentially dangerous) breakage, and maintaining any weapon is a chore
            >Noise
            This one especially for larger crossbows, and a swordfight isn't silent either
            >Reload time
            Comparable if not faster than larger crossbows

            • 7 months ago
              Anonymous

              the biggest disadvantage of early renaissance serpentine gunpowder was the fact that it was unrealiable as frick, like you have to carry a brick of gunpowder, grind it to a fine flour before the battle using a mortar and pestle, with all the risk that implies doing that, humidity everywhere, a fricking random spark making ignition. Like it was an entire craft to know how to make gunpowder and then actually use it efficently.
              Also the fact that they didn't quite understand well the chemistry behind it so most of the time it was inferior contaminated gunpowder.

              It wasn't until late 17th century that people learn that a bigger granulation is actually better for ignition than fine dust.ydwyat

            • 7 months ago
              Anonymous

              You also can't keep a bow strung all day or it will warp, you have to tie the string on when you enter battle.

    • 7 months ago
      Anonymous

      >snort it & internalize
      sounds legit
      >https://en.wikipedia.org/wiki/Nitroglycerin_(medication)

  7. 7 months ago
    Anonymous

    >Be fire mage
    >See Eric Flint gungay
    >Ignite all his magazines/explosives.

  8. 7 months ago
    Anonymous

    >be medieval alchemist
    >invent an infernal fire weapon
    >test it once
    >NATTY ONE LMAO
    >roll on misfire table
    >NATTY ONE AGAIN
    >the entire capital city explodes with the force of 100 fireballs
    >nobody is immersed in the game ever again
    >literally nothing has any mysterious elements
    >swords and plate armor disappear overnight
    >MFW I am become death, destroyer of settings

  9. 7 months ago
    Anonymous

    NDs are a natural part of gun ownership .

  10. 7 months ago
    Anonymous

    why do we need daily threads about this complete non-issue?

  11. 7 months ago
    Anonymous

    Wow. That was really difficult to balance. I sure am beat from all that effort.

    • 7 months ago
      Anonymous

      what bland ass system is this?

      • 7 months ago
        Anonymous

        Not bland.

  12. 7 months ago
    Anonymous

    There's nothing wrong with letting players invent gunpowder if you tell them they get to shoot an arrow out of a tube or throw exploding clay pots at people. Just don't let them think gunpowder immediately = firearms.

    If you want to add some sort of mechanical difference, gunpowder weapons have a chance to frighten, deafen, or otherwise disorientate characters.

  13. 7 months ago
    Anonymous

    >shit base damage
    >moronic high crit multiplier
    There.
    If the bullet misses a vital, it sucks but it does basically nothing.
    If it hits a vital, you're fricked.
    Misfires are gay.

    • 7 months ago
      Anonymous

      You mean like 1d4 damage and 5x crit?

  14. 7 months ago
    Anonymous

    When I want gunpowder weapons, I just play a game that has them. I don't need to play inventor or any bullshit like that.

  15. 7 months ago
    Anonymous

    The only balance you need is to remember that guns make noise, and have smart monsters recognize that sound. Be a better GM and you don't need gay random bullshit gimmicks.

  16. 7 months ago
    Anonymous

    You could just make gunpowder weapons to be consumables that you can reload after combat if you have the relevant skill and materials.

  17. 7 months ago
    Anonymous

    >Guns get more prone to explode the better you are with them
    Okay tard.

  18. 7 months ago
    Anonymous

    Assuming generic 5e rules with this.
    Level 1 fighter has a 5% chance for the gun to break per round attacking
    Level 5 has a 9.75%
    Level 11 has a 14.26%
    Level 20 has a 18.55%
    Would be better if you then roll a d6 and if you roll your proficiency bonus or higher it actually breaks as it rewards getting better instead of punishing.

  19. 7 months ago
    Anonymous

    It's like a punchline without a joke.

  20. 7 months ago
    Anonymous

    This reminds me of that fake player-wants-to-invent-a-tank story one Anon posted to Reddit.

    • 7 months ago
      Anonymous

      Which one

  21. 7 months ago
    Anonymous

    Why do you need this?

    Why do you need a power fantasy inside of a power fantasy?

    Are you really that weak?

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