Not an unpopular opinion at all given that's Ganker's favourite souls game that gets sperged about to death in every Fromsoft thread. Elden Ring is boring btw
This list doesn't make sense.
Do you mean overrated in the grand scheme of the vidya fandom, or Ganker?
Because it doesn't seem to apply to either.
TLoU2 is in "overrated and garbage", which would imply the list is based on normalgay opinions, since they're the ones overrating TLoU2 and Ganker is the one that hates it.
But then you have MW2 (2009) in overhated, and that game is certainly not overhated by normalgays. It's still the most popular CoD of all time. This entry makes me believe the list is actually based on Ganker opinion and not normalgay opinion.
So which is it?
FF7 had a shitty story for its earth mommy shit and with its vampiric treatment of human life. Also, they should have made Aerith the only love interest as originally intended and let her live or have both Cloud and her die so that she can have greater value than "beautiful woman killed." Oh and the materia system made the game grindier than it should have been.
Gaming communities nowadays are filled with too many fanboys that go from one game to the other obsessively dick riding it and then eventually killing it.
SMB3 has no replayability.
I replayed it many times and I realized 90% of my time was spent thinking "This part sucks" and I can't point a finger exactly at one level that was "The fun part".
Seriously, those levels with the slowly moving screen, those piss easy levels, those super short levels... where are the GOOD levels?
Great experience beating the game for the first time, but playing again when you know all the gimmicks sucks.
Mario 1 and Lost Levels are super fun every playthrough instead.
I enjoyed Tales of Zestiria and I think people only hate it because they can't think for themselves and just copycat Japanese drama to fit in, these people also probably did not even play the game.
Mario RPG is the weakest of the Mario RPG games (Superior saga and 1000 times better door blow it out of the water). Here's hoping the remake makes it more tolerable.
Diamond and Pearl are the worst Pokemon games and I stopped playing after gen 8.
"Gamefeel" matters more than anything else. Having a good story is nice, having interesting side quests is nice, having a variety of weapons is nice, seeing cool vistas or hearing cool sound tracks is nice, but none of it matters if the game just feels shit to play. If the moment to moment experience of playing a videogame feels like chewing gravel, it is a shit game no matter how good some of its elements are.
For this reason most Bethesda games are shit to me. You can talk about atmosphere or writing or replayability or kino, but if moving and fighting and navigating menus feels unsatisfying and everything is ugly, then why bother playing the game?
If the discussion of any game revolves only around female characters and not the game itself (story, character progression, builds, etc.) that's a red flag that the game is incredibly bad.
Nah, I don't think the quality of a game can be legitimately judged by the quality of discussion on forums. Ganker in particular, the only game I know this board won't really frick around with is Yume Nikki. Little else is beyond the reach of shitposting, nothing here is truly sacred.
Gameplay in singleplayer games literally does not matter.
When you think back of a game you played 20 years ago, you're not thinking of "whoa it was so cool how I pressed A and my character did the bing bing wahoo". You're thinking of how cool a level looked. You're thinking of a specific story segment. You're thinking of a specific voice line said by a character.
I will play 100 copy-paste turn based combat RPGmaker games with unique stories before I play a single DMC.
Gameplay matters insofar as a basic hook. If the gameplay is a non-starter then the game is a non-starter. I cannot stand the loop of a roguelike game personally, it doesn't matter how good everything else is if the game is a roguelike because I categorically dislike roguelikes.
Bullshit.
20 years ago I played frickton of flashgames. And I remembered them not for the story, the voice acting or the artwork, but for the purest gameplay.
1: Remakes are interesting and worthwhile, I never have to replace an older version with them if I don't think it replaces it.
2: Open world games are fun as long as they're not empty.
Sonic Adventures 1 and 2 are terrible
Half Life 2 is inferior to HL1
Portal 2 has a terrible story and the puzzles are ovrdone
Morrowind was shit and Todd is a hack, Daggerfall is where ES is at
Fallout 1 was all we needed
Nier and Drakengard are shit franchises made by a hack
Platinium is the last good pokemon game
Metal Gear 2 is complete garbage
Harvest Moon DS was a fine game ableit the glitches and bugs
Rune Factory was never good
Devil May Cry 1 was the only good entry
Bayonetta 2 was unecessary, B3 is garbage
Xenoblade Chronicles 1 is better than both Xenogears and Xenosaga, dropping the pseud shit for a more refined story
Xenoblade Chronicles 2 is a piece of shit, 3 follows, X was alright but that's it
Metroid Other M was a good concept but a bad execution
Zelda Ocarina of Time was an awful 3D recreation of A Link to the Past
Final Fantasy 7 wasn't that good and FF6 mogs it
I NEVER frickin cared for fricking Pikmin, I played the first one, and I am glad for the fans that will eat good this year, but I just simply don't give a shit for it and never will, didn't really like Pikmin 1 that much and droppd 2 out of boredom, and this is coming from a guy that loves JRPGs.
Casual players of games who develop a sense of superiority over not enjoying challenge or PVP or whathaveyou are scores more annoying than the typical hardcore "git gud" types.
Talking about stuff like people who b***h and moan and circlejerk over games like the new Marathon and act like casually enjoyable games just aren't made anymore like there isn't a massive, thriving indie scene that skews towards singleplayer content out of practicality.
I think what really gets me about them is that you so often get this impression like they think that their abandonment of competition/difficulty is growth and that they're now a better, wiser person for it and not someone who simply made a decision of personal taste. Is it so hard to not frame things like this?
The Dead or Alive games are genuinely fun fighters and it's depressing to see what that series has turned into because of one aspect of its reputation.
Video games are gay
I like HD2D.
This isn't that unpopular, most people that dislike HD2D has SHIT TASTE.
Why?
because assuring anons their opinions will be special or controversial is the easiest way to convince them to speak their mind without holding back
Not a single good JRPG dub exist. You have tonplay them undub.
FF X's was very good
eat shit, moron
I like dark souls 2 a lot
ds2 (not sotfs) is the best souls game
Not an unpopular opinion at all given that's Ganker's favourite souls game that gets sperged about to death in every Fromsoft thread. Elden Ring is boring btw
Holy shit this list blows so hard it's unbelievable.
Based for Silent Hill 3 and Twilight Princess, but sorry that Sonic Riders filtered you.
This list doesn't make sense.
Do you mean overrated in the grand scheme of the vidya fandom, or Ganker?
Because it doesn't seem to apply to either.
TLoU2 is in "overrated and garbage", which would imply the list is based on normalgay opinions, since they're the ones overrating TLoU2 and Ganker is the one that hates it.
But then you have MW2 (2009) in overhated, and that game is certainly not overhated by normalgays. It's still the most popular CoD of all time. This entry makes me believe the list is actually based on Ganker opinion and not normalgay opinion.
So which is it?
Zelda BoTW and ToTK wouldn't have been praised as much and wouldn't have sold as much if they didn't have "Zelda" in the title.
FPS peaked at Black Ops 2 and no multiplayer game out today has even half the balance and competitive integrity it did
UT3 is a good game
FF7 had a shitty story for its earth mommy shit and with its vampiric treatment of human life. Also, they should have made Aerith the only love interest as originally intended and let her live or have both Cloud and her die so that she can have greater value than "beautiful woman killed." Oh and the materia system made the game grindier than it should have been.
Gaming communities nowadays are filled with too many fanboys that go from one game to the other obsessively dick riding it and then eventually killing it.
SMB3 has no replayability.
I replayed it many times and I realized 90% of my time was spent thinking "This part sucks" and I can't point a finger exactly at one level that was "The fun part".
Seriously, those levels with the slowly moving screen, those piss easy levels, those super short levels... where are the GOOD levels?
Great experience beating the game for the first time, but playing again when you know all the gimmicks sucks.
Mario 1 and Lost Levels are super fun every playthrough instead.
Honestly I think the only 2 levels that I can truly say were my favorite was the bowser army one with all the tanks and boats, those were cool
Minecraft is fun in moderation.
I enjoyed Tales of Zestiria and I think people only hate it because they can't think for themselves and just copycat Japanese drama to fit in, these people also probably did not even play the game.
The new Super Mario Bros Wonder game looks like ass, and NSMBU looked better than it in almost every way.
Sonic 2 is dogshit, Would rather play 1 or 3.
Mario RPG is the weakest of the Mario RPG games (Superior saga and 1000 times better door blow it out of the water). Here's hoping the remake makes it more tolerable.
Diamond and Pearl are the worst Pokemon games and I stopped playing after gen 8.
i really like crash of the titans and i like the game's visuals
I like videogames.
"Gamefeel" matters more than anything else. Having a good story is nice, having interesting side quests is nice, having a variety of weapons is nice, seeing cool vistas or hearing cool sound tracks is nice, but none of it matters if the game just feels shit to play. If the moment to moment experience of playing a videogame feels like chewing gravel, it is a shit game no matter how good some of its elements are.
For this reason most Bethesda games are shit to me. You can talk about atmosphere or writing or replayability or kino, but if moving and fighting and navigating menus feels unsatisfying and everything is ugly, then why bother playing the game?
Maverick Hunter X deserved to flop, not because the platform it released on, but because it's just not good enough to reboot a series.
Pve gameplay is just
If the discussion of any game revolves only around female characters and not the game itself (story, character progression, builds, etc.) that's a red flag that the game is incredibly bad.
Nah, I don't think the quality of a game can be legitimately judged by the quality of discussion on forums. Ganker in particular, the only game I know this board won't really frick around with is Yume Nikki. Little else is beyond the reach of shitposting, nothing here is truly sacred.
Gameplay in singleplayer games literally does not matter.
When you think back of a game you played 20 years ago, you're not thinking of "whoa it was so cool how I pressed A and my character did the bing bing wahoo". You're thinking of how cool a level looked. You're thinking of a specific story segment. You're thinking of a specific voice line said by a character.
I will play 100 copy-paste turn based combat RPGmaker games with unique stories before I play a single DMC.
>"whoa it was so cool how I pressed A and my character did the bing bing wahoo".
I do think that though, or something like it.
Gameplay matters insofar as a basic hook. If the gameplay is a non-starter then the game is a non-starter. I cannot stand the loop of a roguelike game personally, it doesn't matter how good everything else is if the game is a roguelike because I categorically dislike roguelikes.
Bullshit.
20 years ago I played frickton of flashgames. And I remembered them not for the story, the voice acting or the artwork, but for the purest gameplay.
>Gameplay in games doesn't matter
I think this has to be the worst opinion I have ever seen on these threads. GJ
1: Remakes are interesting and worthwhile, I never have to replace an older version with them if I don't think it replaces it.
2: Open world games are fun as long as they're not empty.
Sonic Adventures 1 and 2 are terrible
Half Life 2 is inferior to HL1
Portal 2 has a terrible story and the puzzles are ovrdone
Morrowind was shit and Todd is a hack, Daggerfall is where ES is at
Fallout 1 was all we needed
Nier and Drakengard are shit franchises made by a hack
Platinium is the last good pokemon game
Metal Gear 2 is complete garbage
Harvest Moon DS was a fine game ableit the glitches and bugs
Rune Factory was never good
Devil May Cry 1 was the only good entry
Bayonetta 2 was unecessary, B3 is garbage
Xenoblade Chronicles 1 is better than both Xenogears and Xenosaga, dropping the pseud shit for a more refined story
Xenoblade Chronicles 2 is a piece of shit, 3 follows, X was alright but that's it
Metroid Other M was a good concept but a bad execution
Zelda Ocarina of Time was an awful 3D recreation of A Link to the Past
Final Fantasy 7 wasn't that good and FF6 mogs it
I NEVER frickin cared for fricking Pikmin, I played the first one, and I am glad for the fans that will eat good this year, but I just simply don't give a shit for it and never will, didn't really like Pikmin 1 that much and droppd 2 out of boredom, and this is coming from a guy that loves JRPGs.
Casual players of games who develop a sense of superiority over not enjoying challenge or PVP or whathaveyou are scores more annoying than the typical hardcore "git gud" types.
Talking about stuff like people who b***h and moan and circlejerk over games like the new Marathon and act like casually enjoyable games just aren't made anymore like there isn't a massive, thriving indie scene that skews towards singleplayer content out of practicality.
I think what really gets me about them is that you so often get this impression like they think that their abandonment of competition/difficulty is growth and that they're now a better, wiser person for it and not someone who simply made a decision of personal taste. Is it so hard to not frame things like this?
Monster hunter was always shit. "Weight" is not a good combat mechanic, it just makes it slow and cumbersome.
Artifical difficulty which forces you to replay the same areas (souls games) is fricking stupid. I don't like Dark Souls.
The combat animations in Souls games are ugly as sin. I like the combat mechanics but it almost always ends up looking unappealing visually.
The Dead or Alive games are genuinely fun fighters and it's depressing to see what that series has turned into because of one aspect of its reputation.
already said this one, but vidya settings and fictional settings themselves will never be as interesting as IRL events.