reminder that if you glitched to get the gold out you might as well have put player.additem f 50000 into the console. >b-but i played on console
lol. lmao.
Slowly sneaking with a Stealth Boy active, while also using solid cover to cover your movement, isn't a "glitch".
Just admit that you such at the game and move on.
Shhhhh zoomers are moronic and need to be told what to do. Instead of thinking about their enviroment and what can be done to complete your goal. Having lots of options confuses and scares them, they need ecelebs to show them what can be done in the quickest way possible.
You dont even need to use a stealboy you can do it with some clothing and high sneak.
I got the bars and also I put player.additem f 200000 into the console. Also I gave myself 10 in each SPECIAL. And you can nothing about it. >y-you didn't beat the game, then!!
Shhhh, let go of your seething, cuck.
>cut off Elijah's head after you stuffed it full of gold, whiskey, bourbon and 357. >drop it just past the force-field >run around and pick everything up >make the long journey back home accompanied by the warm sounds of Mr New Vegas
Ngmi
You can do that in a few other places too. Same reason why gays end up filling the Novac hotel room bathtub with the gold since it never clears them out. I dumped a ton of pork and beans into a broken chest freezer in the Zion Valley. Kept adding to it with boxes of mac and cheese, chips, instamash and bourbon got to a point where I had to portion the stash out to the other freezers in the building. I was making a supply cache knowing that the tribals will never raid it since they are forbidden from entering the pre war structures.
It would have been the best if it went on for 6-10 hours instead of 3. it definitely has the best topography of any DLC map. the only other one which is nearly as open is OWB but that's pretty much just a circular arena. Honest Hearts also has a story which could have been expanded on but instead it turned out to be half-baked and they didn't do much with the characters. as it stands, DM is the best DLC because it's the only one which feels complete in terms of story and aesthetic and everything else.
>DM is the best DLC because it's the only one which feels complete in terms of story and aesthetic and everything else.
Yeah, I feel like dead money was planned heavily before NV released. The others were just winged during their dev time.
As much as people complain about Dead Money and how everyone just found workarounds to get all the gold instead of paying attention to the theme of letting go, Honest Hearts was FRICKING RUINED by that single speech check to spare Salt-Upon-Wounds.
>As much as people complain about Dead Money and how everyone just found workarounds to get all the gold instead of paying attention to the theme
What kind of gay complains about that? I actually stopped there in silence for a minute, appreciated the wit of implementing the moral of the story in a mechanical gameplay way, and then proceded to mercilessly break the game and get all the gold.
To this day I still think it was amazing game design, but I also wanted the loot. And there is nothing wrong with that.
Lol wut
Honest hearts is the most boring fallout has ever been. The land looks great, but the story is you babysitting some spear-chuckers by slaughtering the bad spear-chuckers. There's this build up of le epic burned man, but he's just some bum sitting in a cave olaying with his toys instead of doing anything cool. I usually ice the bastard and kill all the cavemen around. There's really no reason for honest hearts to exist.
Graham is a pussy that does nothing. He makes a couple of cool quotes and then sits on his ass. He's boring. I don't want more of a snooze fest in an already dry dlc. The survivalist stuff is interesting but mostly because it's not really a part of honest hearts and feels more like some random dev said "frick me this dlc is boring I'm secretly adding stuff in to spruce it up. I won't even put in quest markers to make people think they discovered a secret". Plus, finding his shit is annoying and if you get it out of order then it's a chore to put the pieces together. It's not a terrible dlc. I get the idea of graham being redeemed and pussified and the bible guy being his opposite blah blah blah I just don't want to play it. Dead money and owb made you play ball with the powers that be to survive so you had a purpose to listen and explore. Lonesome road gave you an obsessed autist for you to kill so that's your objective. Honest hearts is just walking in some canyon, killing some homosexuals and leaving. BOOOOOORRRRIIIIIING
> The survivalist stuff is interesting but mostly because it's not really a part of honest hearts and feels more like some random dev said "frick me this dlc is boring I'm secretly adding stuff in to spruce it up. I won't even put in quest markers to make people think they discovered a secret
Anon the Survivalist stuff continues Joshua's themes, it's nowhere near separate.
>Take all the gold >Kill Elijah >Place all gold in his body >Decapitate him >Carry the decapitated portion of him >Have all the gold and not be over encumbered
Easy-peasy, lemon-squeezy.
With high stealth, you can stealth around Elijah and get away with ALL the money.
The hard part is find vendors to sell it in exchange for bottlecaps....
>The hard part is find vendors to sell it in exchange for bottlecaps....
Take the trader rotationpill: >Great Khan Armorer >NCR Quartermaster >Gun Runners
If you want to buy out all the stock from the Van Black folk you can add them into the list too. Check back in three days for their stocks to reset.
I always hit that quest first because she was one of the few vendors to sell the blastermaster helmet. Most of the raiders don't use the old headgear from F3 and the fiends have those comical goat skulls on their heads.
>go North >pick up Aba Daba Honeymoon >grab the fiend bounties >go to McCarran and pick up their Vault 22 quests >walk back past Vault 11, touch Helios One, go through Scorpion Gulch back to Hidden Valley >pick up the Brotherhood quests >go through the Brotherhood quests as normal, when meeting the scouts, hit Cottonwood Cove real quick and save Anders >once you get to the Vault section, get next stage of Aba Daba Honeymoon >get the shit from Vault 3 and do the next step >get shit from Vault 22 and complete There Stands the Grass >complete Vault 11 >go back to Brotherhood, do the last quest for power armor, use the Black Mountain skip >Have Power Armor training, a nice collection of uniques, access to the best merchant in the game and potential to persuade for the other best merchant in the game
>bounce across the river to pick up the APA >head towards one of the legendary animal caves to pick up the helmet >spend the next few hundred hours bumbling across the Mojave killing gayets for the hell of it
Yep its gaming time
3 months ago
Anonymous
How did you know? Sometimes I rush For Auld Lang Syne instead, depending on whether I want to be a terrorist and blow up everyone with nukes after Lonesome Road or not. I always nuke both factions, it just depends on whether I want to be forgiven or not.
3 months ago
Anonymous
It is the equivalent of rushing to the Den and Navarro just to get the car and APA in Fallout 2. Becomes a test of restraint to not go through this route every time because they are just so good. Same with the choice of not glassing both factions at the end of LW. Do you decide to get a different ending slider or have two sets of armor and nade launchers that would look really nice in your collection? These are the hard questions that we must contemplate every day of our waking lives.
3 months ago
Anonymous
Nuking the NCR and the Legion *is* the good ending. Avellone was right, the West Coast must RETVRN to its tribal roots. And yes, I take Yes Man after thoroughly destabilizing the region, why do you ask?
3 months ago
Anonymous
>you should learn to let go an begin again >and by that i meant wiping the slate clean, we should destroy the setting again, killing everything we know and love.
I really don't understand Avellone
3 months ago
Anonymous
He read the unabombers manifesto one too many times.
3 months ago
Anonymous
because when someone tells you to let go, they typically end up being the ones unable to let go, or they plan on making a dictatorship and a 1984 hellhole and want you to forget about the fact that things were better so you do not have a frame of reference to realize things actually really fricking sucks.
3 months ago
Anonymous
Playing all the way to lonesome road and being forgiven for the indiscriminate nuking just for a couple of extra items is probably the sweatiest min max shit in any fallout game.
I've done it multiple times of course.
3 months ago
Anonymous
>nuke both factions >dump toxic waste on Cottonwood Cove >turn Forlorn Hope and Nelson into a shared mass grave >kill first recon for their berets >decapitate and cannibalize Chief Hanlon >blow up the securitrons at the gate to the Strip because they asked about my salary (I'm a homeless jet addict) >activate Archimedes I and II >help the Legion blow up the monorail because frick public transportation >kill Victor and pry copper wires out of his corpse for caps >factions forgive me out of fear in an attempt to placate me
3 months ago
Anonymous
>have to break the oldboy's hands again just to pinch his La Longue Carabine
Grim but it had to be done.
3 months ago
Anonymous
It will make a beautiful addition to my footlocker filled with weapons I have no intention of using.
3 months ago
Anonymous
>rape Betsy again >rape Spades too so he doesn’t feel guilty this time >tell Cook Cook about it over dinner and jet
He makes good shit
3 months ago
Anonymous
>rape Spades too so he doesn’t feel guilty this time
3 months ago
Anonymous
would you risk getting your ass raped for a taste tasty fiend stew?
>Let go dude, I beat you fair and square, you're now trapped here forever. Just let go, the bomb wont go off I win. Now if you dont mind I have 1000lb of gold to carry out here. Imagine all that planning and you lose to a guy hiding behind a post slowly sneaking out 8 feet away from you. Don't worry ill make sure everyone in the BOS dies slowly for what you did to me.
He is like the kid that always gave himself indestructible forcefields whenever you played with him, except he wants to do it IRL with holograms and poison clouds.
I thought the message was relayed to the player really well. Well enough that I found myself in the trap with no way to get more than a few bars out, scrambled to find the stealth boy cheese method, then still felt bad when I got out with everything. Very neat experience overall.
Whatever combo of level/build I was made this DLC borderline impossible, ran out of chems once I got inside the area before the vault and one of the turrets glitched so that I ended up in a scenario where the only way to progress was to throw grenades at my own feet to try to blow myself up non-fatally and land onto the platform. Very nearly softlocked myself but made it eventually. I limped to the vault with a tiny sliver of health, every limb crippled, head concussed, I legitimately didn’t care about the gold at all anymore. Was very immersive.
>I limped to the vault with a tiny sliver of health, every limb crippled, head concussed, I legitimately didn’t care about the gold at all anymore. Was very immersive.
Won't lie, Dead Money filtered the shit out of me back when I played it (still haven't replayed since). I dropped the game for months after starting that DLC and only picked it back up telling myself I was going to speedrun getting the frick out of there as fast as possible. I don't remember ever even getting in the vault, let alone getting the gold.
>Seething, that's not the hard part.
>It's letting go.
reminder that if you glitched to get the gold out you might as well have put player.additem f 50000 into the console.
>b-but i played on console
lol. lmao.
why would anyone use glitches to get the gold out when the intended method is so obvious?
Slowly sneaking with a Stealth Boy active, while also using solid cover to cover your movement, isn't a "glitch".
Just admit that you such at the game and move on.
Shhhhh zoomers are moronic and need to be told what to do. Instead of thinking about their enviroment and what can be done to complete your goal. Having lots of options confuses and scares them, they need ecelebs to show them what can be done in the quickest way possible.
You dont even need to use a stealboy you can do it with some clothing and high sneak.
You're the only moron here bro
I got the bars and also I put player.additem f 200000 into the console. Also I gave myself 10 in each SPECIAL. And you can nothing about it.
>y-you didn't beat the game, then!!
Shhhh, let go of your seething, cuck.
Turbo + Logan's Loophole.
>Implant GRX +2 so you can casually stroll out while the world is running at half speed
That's the stuff
>glitch
I just carried them out.
>cut off Elijah's head after you stuffed it full of gold, whiskey, bourbon and 357.
>drop it just past the force-field
>run around and pick everything up
>make the long journey back home accompanied by the warm sounds of Mr New Vegas
Ngmi
And I'll do it again, and again, and again, until I tire of it.
I always just tried to have a near empty inventory and grab 2 or 3, its always enough to get some high roller shit from the gun runners
It's more satisfying to beat the game at it's own game
>glitched
Use a stealth boy
You can sneak out without a stealthboy too.
No you do not get it. That fact that it's within the bounds of "fair play" is what makes the glitch exciting.
You don't need to use any glitches to get it out.
No one did it for the money though. I use it as a decoration.
Jokes on you I play TTW and used the Gary glitch. Never needed money since.
Based. Put them gold sumbitches all over your bed in the Lucky 38 presidential suite.
Wait, they don't despawn there?
nah
You can do that in a few other places too. Same reason why gays end up filling the Novac hotel room bathtub with the gold since it never clears them out. I dumped a ton of pork and beans into a broken chest freezer in the Zion Valley. Kept adding to it with boxes of mac and cheese, chips, instamash and bourbon got to a point where I had to portion the stash out to the other freezers in the building. I was making a supply cache knowing that the tribals will never raid it since they are forbidden from entering the pre war structures.
>tgm
?
The console command for god mode.
I didn't care about the money, I just wanted to leave.
legitimately the only 3/NV DLC that's above a 7/10
Honest Hearts was better
It would have been the best if it went on for 6-10 hours instead of 3. it definitely has the best topography of any DLC map. the only other one which is nearly as open is OWB but that's pretty much just a circular arena. Honest Hearts also has a story which could have been expanded on but instead it turned out to be half-baked and they didn't do much with the characters. as it stands, DM is the best DLC because it's the only one which feels complete in terms of story and aesthetic and everything else.
>DM is the best DLC because it's the only one which feels complete in terms of story and aesthetic and everything else.
Yeah, I feel like dead money was planned heavily before NV released. The others were just winged during their dev time.
As much as people complain about Dead Money and how everyone just found workarounds to get all the gold instead of paying attention to the theme of letting go, Honest Hearts was FRICKING RUINED by that single speech check to spare Salt-Upon-Wounds.
>sparing General Gobblediasiatic
Pathetic
>As much as people complain about Dead Money and how everyone just found workarounds to get all the gold instead of paying attention to the theme
What kind of gay complains about that? I actually stopped there in silence for a minute, appreciated the wit of implementing the moral of the story in a mechanical gameplay way, and then proceded to mercilessly break the game and get all the gold.
To this day I still think it was amazing game design, but I also wanted the loot. And there is nothing wrong with that.
Lonesome Road is the best
Lol wut
Honest hearts is the most boring fallout has ever been. The land looks great, but the story is you babysitting some spear-chuckers by slaughtering the bad spear-chuckers. There's this build up of le epic burned man, but he's just some bum sitting in a cave olaying with his toys instead of doing anything cool. I usually ice the bastard and kill all the cavemen around. There's really no reason for honest hearts to exist.
That's just a background story for the Survivalist's journal gathering.
Love that guy's armor
Sadly i like wearing Lucky Shades and Grey Ranger Hat, so it just looks kinda dumb compared to other ranger variants
>not giving honest hearts an automatic 8 because of joshua
i tip my fedora sir
Graham is a pussy that does nothing. He makes a couple of cool quotes and then sits on his ass. He's boring. I don't want more of a snooze fest in an already dry dlc. The survivalist stuff is interesting but mostly because it's not really a part of honest hearts and feels more like some random dev said "frick me this dlc is boring I'm secretly adding stuff in to spruce it up. I won't even put in quest markers to make people think they discovered a secret". Plus, finding his shit is annoying and if you get it out of order then it's a chore to put the pieces together. It's not a terrible dlc. I get the idea of graham being redeemed and pussified and the bible guy being his opposite blah blah blah I just don't want to play it. Dead money and owb made you play ball with the powers that be to survive so you had a purpose to listen and explore. Lonesome road gave you an obsessed autist for you to kill so that's your objective. Honest hearts is just walking in some canyon, killing some homosexuals and leaving. BOOOOOORRRRIIIIIING
> The survivalist stuff is interesting but mostly because it's not really a part of honest hearts and feels more like some random dev said "frick me this dlc is boring I'm secretly adding stuff in to spruce it up. I won't even put in quest markers to make people think they discovered a secret
Anon the Survivalist stuff continues Joshua's themes, it's nowhere near separate.
I took one bar as a souvenir.
Okay but like why the frick is did they call it Novav when the outline of the old letters are still on the sign?
They're either too faded to read or the people of Novac are just moronic.
>Novac
It's Novav moron
The joke died in that thread, stupid. Let it rest in fricking peace.
Shhhh, don't let the Obsidiots hear you criticize New Vegas.
Lazy shitposts
Kys
>Take all the gold
>Kill Elijah
>Place all gold in his body
>Decapitate him
>Carry the decapitated portion of him
>Have all the gold and not be over encumbered
Easy-peasy, lemon-squeezy.
Hell yea bro, i'm letting go. Letting go of POVERTY that's it
With high stealth, you can stealth around Elijah and get away with ALL the money.
The hard part is find vendors to sell it in exchange for bottlecaps....
> t. moron
>The hard part is find vendors to sell it in exchange for bottlecaps....
Take the trader rotationpill:
>Great Khan Armorer
>NCR Quartermaster
>Gun Runners
If you want to buy out all the stock from the Van Black folk you can add them into the list too. Check back in three days for their stocks to reset.
Aba Daba Honeymoon is one of the first quests I complete specifically for the Great Khan Armorer.
I always hit that quest first because she was one of the few vendors to sell the blastermaster helmet. Most of the raiders don't use the old headgear from F3 and the fiends have those comical goat skulls on their heads.
>go North
>pick up Aba Daba Honeymoon
>grab the fiend bounties
>go to McCarran and pick up their Vault 22 quests
>walk back past Vault 11, touch Helios One, go through Scorpion Gulch back to Hidden Valley
>pick up the Brotherhood quests
>go through the Brotherhood quests as normal, when meeting the scouts, hit Cottonwood Cove real quick and save Anders
>once you get to the Vault section, get next stage of Aba Daba Honeymoon
>get the shit from Vault 3 and do the next step
>get shit from Vault 22 and complete There Stands the Grass
>complete Vault 11
>go back to Brotherhood, do the last quest for power armor, use the Black Mountain skip
>Have Power Armor training, a nice collection of uniques, access to the best merchant in the game and potential to persuade for the other best merchant in the game
>bounce across the river to pick up the APA
>head towards one of the legendary animal caves to pick up the helmet
>spend the next few hundred hours bumbling across the Mojave killing gayets for the hell of it
Yep its gaming time
How did you know? Sometimes I rush For Auld Lang Syne instead, depending on whether I want to be a terrorist and blow up everyone with nukes after Lonesome Road or not. I always nuke both factions, it just depends on whether I want to be forgiven or not.
It is the equivalent of rushing to the Den and Navarro just to get the car and APA in Fallout 2. Becomes a test of restraint to not go through this route every time because they are just so good. Same with the choice of not glassing both factions at the end of LW. Do you decide to get a different ending slider or have two sets of armor and nade launchers that would look really nice in your collection? These are the hard questions that we must contemplate every day of our waking lives.
Nuking the NCR and the Legion *is* the good ending. Avellone was right, the West Coast must RETVRN to its tribal roots. And yes, I take Yes Man after thoroughly destabilizing the region, why do you ask?
>you should learn to let go an begin again
>and by that i meant wiping the slate clean, we should destroy the setting again, killing everything we know and love.
I really don't understand Avellone
He read the unabombers manifesto one too many times.
because when someone tells you to let go, they typically end up being the ones unable to let go, or they plan on making a dictatorship and a 1984 hellhole and want you to forget about the fact that things were better so you do not have a frame of reference to realize things actually really fricking sucks.
Playing all the way to lonesome road and being forgiven for the indiscriminate nuking just for a couple of extra items is probably the sweatiest min max shit in any fallout game.
I've done it multiple times of course.
>nuke both factions
>dump toxic waste on Cottonwood Cove
>turn Forlorn Hope and Nelson into a shared mass grave
>kill first recon for their berets
>decapitate and cannibalize Chief Hanlon
>blow up the securitrons at the gate to the Strip because they asked about my salary (I'm a homeless jet addict)
>activate Archimedes I and II
>help the Legion blow up the monorail because frick public transportation
>kill Victor and pry copper wires out of his corpse for caps
>factions forgive me out of fear in an attempt to placate me
>have to break the oldboy's hands again just to pinch his La Longue Carabine
Grim but it had to be done.
It will make a beautiful addition to my footlocker filled with weapons I have no intention of using.
>rape Betsy again
>rape Spades too so he doesn’t feel guilty this time
>tell Cook Cook about it over dinner and jet
He makes good shit
>rape Spades too so he doesn’t feel guilty this time
would you risk getting your ass raped for a taste tasty fiend stew?
You can just ass rape Cook Cook back.
I always hit that quest first because they teach you the recipe to craft your own turbo.
nothing more satisfying than leaving that dumb frick stuck in the vault. death to all bos scum.
>Let go dude, I beat you fair and square, you're now trapped here forever. Just let go, the bomb wont go off I win. Now if you dont mind I have 1000lb of gold to carry out here. Imagine all that planning and you lose to a guy hiding behind a post slowly sneaking out 8 feet away from you. Don't worry ill make sure everyone in the BOS dies slowly for what you did to me.
>get to listen to him go through the five stages of grief on the radio knowing that he will never leave that tomb
Rekt
Seriously what the frick was his problem ?
He is like the kid that always gave himself indestructible forcefields whenever you played with him, except he wants to do it IRL with holograms and poison clouds.
I thought the message was relayed to the player really well. Well enough that I found myself in the trap with no way to get more than a few bars out, scrambled to find the stealth boy cheese method, then still felt bad when I got out with everything. Very neat experience overall.
I find it hilarious that a game with "Letting Go" message can't be let go by its fans
>Come back to NV after 2-3 years because S.T.A.L.K.E.R. Anomaly sucks ass
>See this post
Well then.
Whatever combo of level/build I was made this DLC borderline impossible, ran out of chems once I got inside the area before the vault and one of the turrets glitched so that I ended up in a scenario where the only way to progress was to throw grenades at my own feet to try to blow myself up non-fatally and land onto the platform. Very nearly softlocked myself but made it eventually. I limped to the vault with a tiny sliver of health, every limb crippled, head concussed, I legitimately didn’t care about the gold at all anymore. Was very immersive.
>I limped to the vault with a tiny sliver of health, every limb crippled, head concussed, I legitimately didn’t care about the gold at all anymore. Was very immersive.
Won't lie, Dead Money filtered the shit out of me back when I played it (still haven't replayed since). I dropped the game for months after starting that DLC and only picked it back up telling myself I was going to speedrun getting the frick out of there as fast as possible. I don't remember ever even getting in the vault, let alone getting the gold.
>Not locking yourself in the vault
Ngmi
The true patrician opinion is that OWB is actually the best DLC.
All NV DLC were garbage. Point Lookout, The Pitt and Far Harbor blow them out of the water