Playing through Dead Souls right now and I seem to have somehow increased the FPS above 30, and I'm not sure how to feel about it. The game feels great, but at the same time, everything feels double speed now so idk if it's for the best.
I don't even know how you did that but it'll probably break something. Heat Sniping timing is already based on what difficulty you're at so it might turn Normal difficulty to Dead Souls difficulty timing or something.
That's what I was thinking, yeah. I guess I must've accidentally tweaked some setting that somehow uncapped framerate, so I'm going through now to see if I can force it back down to 30.
https://wiki.rpcs3.net/index.php?title=Yakuza%3A_Dead_Souls >Force CPU blit emulation On Improves FPS and allows for better resolution upscaling.
This is what probably did it.
[...]
you probably left the frame rate limit in the settings on auto
Oh nice, I didn't even see that option. Yeah, I'll go ahead and lock it down to 30 and see if anything messes up. So far I've only had a handful of crashes and that's mostly because I missed a setting or 2 when tweaking, but otherwise the game has held up surprisingly well without much problem aside from popping in textures due to shader compilation.
3 months ago
Moose
Yeah, you'll see textures pop in or stuff will randomly be black before suddenly looking normal. Usually takes like half a second but if you like taking screenshots like I do you might have to replay cutscenes just because stuff doesn't load initially.
I don't even know how you did that but it'll probably break something. Heat Sniping timing is already based on what difficulty you're at so it might turn Normal difficulty to Dead Souls difficulty timing or something.
you probably left the frame rate limit in the settings on auto
chitose have always been a c**t, she's awful and a prostitute. >waaah waah my daddy is a rich prick and I want independence vtubing is pure and wholesome waaah
Sujimon question: why does the game offer to awaken a zero star, level 1 sujimon by sacrificing 1star or 2star sujimons who have many more levels than the target one?
When I do it, I lose a bunch of better sujis to level up a younger one to the level of the ones I sacrificed.
It's not even to get a second one of the same, since the better ones can't be selected for awakening.
I get it, but why does the game chooses to use which duplicate is to be sacrificed and the one to be awakened?
The one to be awakened is often weaker than the ones to be sacrificed. That is my question.
Because they kinda half-assed the awakening stuff. You can't even lock Sujimon you want to keep so you will potentially end up using exactly what you said for no gain because it's not like it gains the stars or anything.
Hi Moose, always a pleasure to see you in Yakuza threads.
So does it means I should not use the awaken function?
wot? you're the one choosing which to sacrifice, not the game.
Nah, when you have dupes and open the awaken window to select which one, one is to be awakened and the dupes (often better) are greyed out. That's what I'm wondering.
Gotta check but the greyed out ones are higher levels i think (not stars). You can only sacrifice lower or same level dupes, doesn't matter if they have higher awakening.
No, you can feed a 0* a 2* unit, and it also puts said higher star units at the far left when you try to feed it more units. It's extremely dumb. You're thinking of the evolutions, you can't feed a tier 1 surfer to a tier 2 surfer, only a tier 2 surfer can feed a tier 2 surfer, but a tier 1 surfer that's 2* can go into a tier 1 surfer that's 0*.
i know it's bumfrick hours in mapleland but could you pls read? I'm saying you can't sacrifice a level 40 Black personmon to a level 1 Black personmon, not stars***
3 months ago
Moose
Very sorry man. Pretty sure you can use higher level ones because level 8 and 10 2*s are very common from raids and I was able to feed them to level 1 0*s on accident.
Well, he was beaten by a cancer-ridden Kiryu and his friends, two of which aren't even really doing anything. Kiryu talks him up but I'd argue that specifically speaks louder than what he personally thinks.
The fight ended. Nobody was really beaten to the point of being unable to fight. Also the turn based combat isn't real it's mostly in Ichiban's (and for some moronic reason also Kiryu's) head.
>because he believes it gives him an edge in combat.
More like it helped motivate him to live and depend on others like a party. Ichiban is upbeat and motivates others which is his greatest power. The turn based style of the game is outright integral to Ichiban's characterization.
3 months ago
Anonymous
>Kiryu randomly starts having schizo delusions because it's the only way they found to justify the battles being so wacky >You don't understand this is actually deep
The new fans will eat up literally anything, holy shit
3 months ago
Anonymous
>Obviously the game has to keep playing the way it was before >Write it so that it fits in storywise
Yes?
3 months ago
Anonymous
>Write it so that it fits in storywise
Pretty questionable whether they actually did that. Kiryu just immediately starts hallucinating the first time he battles someone as the leader of a party. There's not really any meaningful connection that he has to Dragon Quest or being a hero shit like Ichiban.
3 months ago
Anonymous
Kiryu says that Ichiban explained this to him and he tries it for himself and gets it. Kiryu may not have a personal affinity for DQ, but he's a long-time vidya fan. I'm sure he's familiar with RPGs.
3 months ago
Anonymous
He comments that he started to perceive Ichiban's vision as a result of accepting help in battle, but the other party members appear not to understand what he means by that.
>I spent some time with Ichiban and that made me share his particular mental illness. This is deep by the way.
Like I said, you mfers will eat up anything
3 months ago
Anonymous
>I'm a fricking moron who's mad that Kiryu doesn't adhere to my misinterpretation of his character
Look, I can quote too.
3 months ago
Anonymous
moron
3 months ago
Anonymous
My apologies. I guess when I played Yakuza 2 back when it first came out on PS2 I just wasn't enough of a visionary to see that a good 15 years later, the direction that they would take the Dragon of Dojima is as someone who imagines larps as the protagonist of a JRPG and hallucinates enemies looking all crazy. This is truly a deep and consistent interpretation of the character and I'm sorry.
3 months ago
Anonymous
There have been a lot of fricking games between the original release of 2 and Infinite Wealth. Also, I highly doubt you've been playing with Japanese text and the localization of 2 made a lot more changes than the localizations make now. Kiryu played Pocket Circuit and employed a chicken at his real estate company in 0 almost 15 years ago. You've had plenty of time to catch up and begin following the development of Kiryu's character, rather than remaining fixated on a version of the character that doesn't exist.
3 months ago
Anonymous
>the localization of 2 made a lot more changes than the localizations make now.
Are you implying that in the original script Kiryu loved JRPGs or something? wtf
3 months ago
Anonymous
>remaining fixated on a version of the character that doesn't exist.
Most of the goofier moments in the games up to IW were in sidequests. Kiryu remained a (reasonably, with some exceptions) consistent character in the main story stuff.
3 months ago
Anonymous
The side quests are all canon. We even see him get his ass kicked by yoga in one of the alo-happy activities. He seemed pretty bored and wanted to revel in any fun he could get in Gaiden. RGG8 is an evolution of that where he grows to care for himself more.
3 months ago
Anonymous
Most substories have been canonized. Regardless, just because the silly content is optional doesn't mean that Kiryu was OOC when participating in it. It's also not as if Ichiban is OOC when he's serious or angry or anything other than goofy when he's dealing with real shit, as tends to be the case with main plot scenes.
The point is that there's essentially 2 Kiryus: the one in sidequests and the one in the main story and they might as well be different people, no matter what people consider canon to be. In the later games the line gets blurred and in IW it's just gone completely.
3 months ago
Anonymous
>The point is that there's essentially 2 Kiryus
That's bullshit though. He is and has always been one person. The Kiryu you see in optional content is clearly reflected in the Kiryu you see in mandatory scenes.
3 months ago
Anonymous
So in Yakuza 6 when Kiryu is desperately trying to find out the truth about what happened to Haruka and how to protect her and Haruto it makes perfect sense to you that Kiryu just decides to spend most of his time dressing up as a mascot, haging out at a bar and fishing for giant squid? The sidequests inherently make no sense no in the context of the main story.
3 months ago
Anonymous
b***h at me all you like, but I didn't write the story. Kiryu being the first Onomichio is explicitly canon.
3 months ago
Anonymous
On top of it being canon, it's in-character. Kiryu has a soft spot for kids. Even if there's something he needs to be working on for Haruka's sake, if there's also a little girl in need standing right in front of him of course he's going to do what he can for her.
3 months ago
Anonymous
I agree, it's definitely in-character for Kiryu to leave aside thinking about Haruka and organize an amateur baseball team.
3 months ago
Anonymous
Totally. It sounds a lot like the way Kiryu took care of his adopted adult son Daigo.
3 months ago
Anonymous
Did you forget there's a point in the main story of Yakuza 6 where Kiryu says he knows the Hirose family is lying to him about Haruka and he decided to just wait until they tell him the truth?
In your headcanon Kiryu would just beat the shit out of them until they told the truth.
3 months ago
Anonymous
Hey, that seems a little like how Kiryu behaves in Yakuza 3 when he leaves Haruka alone with an unknown man and secretly watches when the man gets on top of her to see if he can control his instinct to rape her or not
3 months ago
Anonymous
Insane reach. There's a difference between deciding that an aggressive approach isn't useful at the moment vs just spending your time fishing, playing baseball, drinking, doing the Clan Creator shit, helping every single passerby that has an issue, etc.
>it makes perfect sense to you that Kiryu just decides to spend most of his time dressing up as a mascot, haging out at a bar and fishing for giant squid?
Yes. He has the time.
Profound cope.
3 months ago
Anonymous
>It's cope because I say so.
He has the time. He doesn't need to be mulling over everything like a sap 24/7 otherwise he'll go insane.
3 months ago
Anonymous
It is, and it's incredibly wholesome.
3 months ago
Anonymous
The point is that no matter what the established canon is, it makes zero sense and thus it was very easy to divide whatever happened in those side stories and the main story. In IW that is less true although there's still some division.
3 months ago
Anonymous
Every yakuza game has multiple sections where Kiryu doesn't really have anything important to do at the moment and just has to burn some time while he waits for others. Those moments serve to contextualize the minigames and substories as existing alongside the main story.
3 months ago
Anonymous
>it makes perfect sense to you that Kiryu just decides to spend most of his time dressing up as a mascot, haging out at a bar and fishing for giant squid?
Yes. He has the time.
3 months ago
Anonymous
Most substories have been canonized. Regardless, just because the silly content is optional doesn't mean that Kiryu was OOC when participating in it. It's also not as if Ichiban is OOC when he's serious or angry or anything other than goofy when he's dealing with real shit, as tends to be the case with main plot scenes.
3 months ago
Anonymous
Your views are nearsighted. Kiryu even laments how he failed people like Ebina by not taking the chance to change the yakuza when he was fourth chairman. Recent games have taken continuity into account more like how the days of yakuza are dying out and how many are left out of a job. Kiryu can't really afford to be the same kind of guy anymore and the rpg part was a nice bit of gameplay and story segregation as Kiryu grows to be able to accept help more.
3 months ago
Anonymous
>as Kiryu grows to be able to accept help more
Good point. When Kiryu started hallucinating I really thought to myself "man, he sure has grown so much". It's a great character moment to see him finally start enjoying the idea of JRPGs, it really ties his whole character arc up.
3 months ago
Anonymous
Kiryu’s accepted help in the past thoughever
3 months ago
Anonymous
Not in the same way, Kiryu would always end up taking it solo at a pivotal moment. He'd never fight endgame bosses like that.
>5 ugly, psychotic women rape Ichiban >Chitose and said 5 women then assault Ichiban for not enjoyinf being raped
Didnt Sega of America brag about how they approve/deny things?
Just like in 7, two of them didn't actually have a right to be angry, Chitose left off with an "as friends" note whilst Laura straight up said she didn't care he was into someone else. It was funny as frick when Gary fricking teleported out of no where to assist Chitose though.
3 months ago
Anonymous
He comments that he started to perceive Ichiban's vision as a result of accepting help in battle, but the other party members appear not to understand what he means by that.
Kiryu let Ichiban's autism influence him because he believes it gives him an edge in combat. That's my theory.
Kiryu is literally as autistic as Ichiban, if not more so. Ichiban explains how pretending to be a dragon quest hero with a party improves his morale and battle and Kiryu basically goes, "oh, I can see how that works" and puts it into practice too. This is the dude who had multiple Pocket Circuit phases of his adult life.
Come to think of it, did Ichiban mention Dragon Quest even once this entire game?
3 months ago
Anonymous
Not by name. "Hero" and "party" in reference to DQ were used repeatedly, but just that. I was a little disappointed that he hadn't played any of the DQ games he missed while in prison during the time skip. He mentions in a party chat or two that he hasn't had time for games since the last adventure.
>only personality is being Majima's strong sidekick
Saejima suffered more than Kiryu ever did and his entire character did not grow for the slightest bit in after Yakuza 4. 4.5 fricking games and what was his biggest development? NOTHING! One of the strongest man alive, yet he's NOTHING! Look at Kuze. Mine. Someya. Tanimura. Shinada. Even fricking Park. These people that appears in only 1 game has more depth than whatever Saejima is. Nobody likes Saejima. No, nobody CARES about him for the sligthest bit; he's just there over and over again because "He was a playable character plus he's fricking strong!" and RGG is to blame for all of this.
Go back to prison Saejima nobody likes your fat ass
The problem is they crafted this masterpiece of a character moment and then ruined it with rubber bullets afterwards, killing all momentum of having this massive killer be a sensitive and honest man
>hear complaints about game being woke >finish main game >notice almost nothing that could be considered woke >start Big Swell DLC >each floor has different little story bits between >2/3 of the first three floors story bits amount to "LOL MEN ARE STUPID MIRITE LADIES?!"
So that's where all the woke got inserted apparently.
>written to make fun of men and call them moronic >women are smart and men are dumb isn't this funny? >not woke
Now imagine if there were jokes at the expense of women
>Kiryu's section after the split has its own side gimmicks and completion list
I'm starting to relate to that "i want shorter games and i'm not kidding" meme and i hate it.
HD remasters if you know Japanese or are willing to use walkthroughs. PS3 if you have save files from previous PS3 games, Wii U if you want the minimap on the Gamepad.
Kiwamis are fine but they're more if you played 0.
Not even close to there yet but based on stuff people talked about in the threads an ideal party is Ichiban (Aquanaut), Kiryu (Desperado), another male (Linebacker Adachi was a recommendation due to his horrendous AGI to pull aggro), and then a female which was usually Seonhee (Kunoichi or Night Queen), Saeko (Barmaid), or Chitose (Heiress). We also had people arguing four males was the better way to go. Some people argue Han is worthless, others were arguing he's one of the best party members due to AGI being king just not in Hitman which got nerfed by removing Head Trauma or something. It was already pretty awful in 7 outside of that.
The main deciding factor for if you use a job is the ultimate weapon. DoD is up in the air if you should bother using it because some people argue it's good due to buffs + his best armor, others are arguing it's worthless because a weapon is like 50% of your damage output and it's noticeably lower.
You want to be using Ichiban and Kiryu because they have MC stat privileges paired with ultimate armor.
Okay so I've just played Yakuza 0 after finishing 8.
So far I've played 6, 7, 8 and 0 in that order and will probably play both Kiwami games and or lost judgement next. Anyway, while I liked 0 it's shortcomings are pretty obvious in comparison to the newer games. Don't get me wrong, I loved it, but people calling it the best Yakuza game are clearly wearing rose tinted goggles. It's about on par with 6, maybe a little better.
Okay so I've just played Yakuza 0 after finishing 8.
So far I've played 6, 7, 8 and 0 in that order and will probably play both Kiwami games and or lost judgement next. Anyway, while I liked 0 it's shortcomings are pretty obvious in comparison to the newer games. Don't get me wrong, I loved it, but people calling it the best Yakuza game are clearly wearing rose tinted goggles. It's about on par with 6, maybe a little better.
Can someone please explain to me how can anyone even say that 6 is good??
It has by far the worst fricking combat of the entire series.
Shinada's godawful combat is far better than the atrocious one in 6. It has exactly none of the flair that makes the yakuza games good in the first place. The story is fricking boring and because they wanted to bank on newcomers they focused on a new supporting cast that fricking sucked ass. Feels like Gaiden was an apology for such a shitty "final kiryu sendoff" 6 was.
>having increasingly convoluted conspiracies
Kek. You do know that we're talking about Y6 of all things right? >6 has a good melancholic atmosphere
Horishima was kinda comfy, but that doesn't exclude the fact that the whole gam fricking sucks. You're talking about a melancholic atmostphere yet just running around with Kiryu and his 4 Yokohama partners doing their best to make him want to live was far more emotional than whatever Y6 tried to do.
>come across yet more of hem
Thank frick the bronze summons are good and cheap. I just summon Komaki all the time, the possible stuns are a nice bonus too.
I try to not spam them, but I inevitably end up doing it because of that.
Not like the EX dungeons have anything interesting going on, this shits so much worse than the tower was in 7.
I can't be doing with looking at these boring hallways dungeons for post-game "content"
This is ass.
Man, I dunno if I can be assed with this. The dungeon is draining me to even look at these bland corridors.
Thinking I might just not bother doing other side shit either, I'm mixed on the game honestly anyway. I like it, but I'm also disappointed.
i know what you mean. I love Yakuza beat 'em up games and loved 7, I love the gameplay improvements they made in 8.
But the story is outright bad, especially Hawaii content, and characters just don't feel right. Kiryu doesn't feel like Kiryu, and the bucket list shit is just blueball shit and Ichiban is missing a lot of the charm he had in 7. I'm really over the Kiryu sendoff shit too, either keep him in or leave him out, I'm not buying another Kiryu sendoff wienertease game
3 months ago
Anonymous
>Kiryu doesn't feel like Kiryu
That's because he's not actually the main character anymore that tried to shoulder everything on his own. By Y4 his super stoic-I do everything by my own started to feel real old. I think he works much better now as a supporting cast.
yeah, i wish her face/voice actress came back like nanba did but eh, what can you do. the series has gotten some pretty notable names to play its characters, eri's actress wasn't really one of them though
LAD 15 will have Taichi taking up the mantle of the new protagonist after Ichiban and Kiryu bow out except this time we're placing a murder mystery angle in the context of pro wrestling shenanigans
>How are you anons farming Lustrous Steel? It's easily the games biggest time-sink.
https://gamefaqs.gamespot.com/boards/409974-like-a-dragon-infinite-wealth/80692968
NG+ also has a store that sells it in Yokohama after chapter 8.
It's nice to see Adachi's buff arms when he's wearing his stupid Hawaii tourist shirt.
3 months ago
Anonymous
Based Adachi
I'm fricking shocked at how great the chemistry the character have
I wish Han Joon Gi joined sooner but eh it's alright
3 months ago
Anonymous
Going into 7, I didn't expect to like Adachi half as much as I do now. What a fricking good bro he is to Ichiban.
3 months ago
Anonymous
I like the camaraderie Ichiban, Namba and Adachi has going on. >Namba chucked out the window in 7 >Ichiban fricking dives over for him >Adachi chucked out >Ichiban and Namba grab him and pull him up
Give me more shit like this.
3 months ago
Anonymous
he was pudgy in 7, but he was also all pensionless and sad. Good Job oldman
3 months ago
Anonymous
I can't stop staring at his huge arms in this game. Was he this huge in 7?
Any bigger and it would've too much. I don't want GTA sized cities with nothing to do in them, I prefer the more densely packed approach of the yakuza games. With that in mind, Hawaii is pretty frickin huge
I find it too big as is. I wouldn't have an issue with its current size if it had a fun means of traversal like Lost Judgment's skateboard, but the segway's really boring in comparison so I just end up fast travelling everywhere.
yeah the beginning is fricking dogshit. Took way too long to get to the actual gameplay, jobs and island and then they have the audacity to try to get you to spend 20 dollars and do a new game plus. It's a good game and probably the only new release I'm going to play this year but Sega are fricking Black folk.
For someone who didn't give a shit about Akiyama in 4 or 5, his appearance in 8 is weird. Does he have the kind of relationship with Kiryu where it's appropriate to send goons after Kiryu and punch him like a jilted girlfriend?
I couldn't tell you what the point of having Sugiura and Tsukumo show up in Survive for one silent second was.
It's unfortunate that Kiryu sees only one of the Morning Glory kids, and only reminisces about one other. He really should have had a moment to think about all of them.
Christ I'm playing 7 in japanese and its taking a thousand years. Just got to osaka and went back and finished the business minigame. I heard theres a lategame difficulty jump and I figure I gotta be close by now so I'm getting reading for a little grinding. Unlocked the battle tower but I haven't touched the yokohama underground stuff
The battle tower is there to warn you of the jump in difficulty
you guys think I need to do the yokohama underground too? I have a pretty basic setup for my party right now too. I'm trying to get han joongi some battle experience because i want that multienemy gun skill I see in his job path but I'm mostly just using adachi (electric fork skill as enforcer seems op) eri (speaker breaking thumbtack huck specialist) and saeko for heals. Any class I should try leveling or anything good I should do or any great weapons or whatever that I might have missed? I do think its funny that ichibans weapon for the majority of the game for me has been a stick on fire. dunno if theres a better weapon for him im just missing
>Hahaha yay Ei-chan is redeemed and Ebina is too cause kiryu cried on him!!! Even chitose too!!! >ew no Bryce can’t be redeemed he’s a white male even though pelecana does more good than bad
This game is woke I should’ve stopped playing once nanba went off on his anti man strong woman rant
The Eiji stuff has clearly been gutted throughout development, I all for ichiban doing his moralgay nakamaspeech with him but there wasn't enough build up for it.
He's not doing it with Bryce because he lead a cult that oppresses and murders people by the hundred it's not that far fetched even if a little moronic.
I have no idea why they autotuned the frick out of the karaoke. It's KARAOKE. It's supposed to be all-natural ass-tier singing done by a drunk in a bar.
Anyone know a good way to hit lv 70 without the Big Swell? Figured I'd get the plat but I refuse to spend 20 more dollars on this game right now and it's the last thing I have left.
Equip the 2 exp gear accessories and the pirate boots, all of it will give you a 1.7x boost to exp during fights also stock up on Kiwami drinks from the vending machine outside the baseball centre.
Then go into the EX Sector of the Yokohama dungeons but only the first 5 floors. The vagabonds that spawn in the first 5 floors give way more exp than the vagabonds in the later stages. I'm talking 189k exp vs 140k exp.
Smackdown any low level enemies for quick exp but do not smack down the vagabond when you come across him. After you've defeated the main vagabond of the floors, exit out the dungeon and redo the process. Its the most efficient way of grinding without big swell and it helped me reach level 70 just today
>guy who I'm in love with didn't use the exact words I wanted to hear from him so I'm going to ghost him for a year and not even read his texts
Ichi, my dude, just go for Chitose. They made Saeko a complete b***h in this game
She's not. Infinite Wealth has her comment on how "she's that age" regarding marriage. Her actual age isn't told but it's alluded that she's closer in age than that.
That's who I was talking about. Anon said he should go for Chitose and I replied about her being half his age, because that's what Ichiban brought up.
3 months ago
Anonymous
My bad.
>Write it so that it fits in storywise
Pretty questionable whether they actually did that. Kiryu just immediately starts hallucinating the first time he battles someone as the leader of a party. There's not really any meaningful connection that he has to Dragon Quest or being a hero shit like Ichiban.
>There's not really any meaningful connection that he has to Dragon Quest
It doesn't have to be Dragon Quest specifically, that series isn't mentioned by name in 8 anyway, the rpg analogies are all that's needed to communicate the point. I loved that they integrated the reason behind Kiryu having it as something he inherited from Ichiban's influence.
3 months ago
Anonymous
It's an extremely forced explanation. Nothing about Kiryu and Ichiban bonding logically leads to him having hero delusions.
3 months ago
Anonymous
Refer to
[...]
Kiryu is literally as autistic as Ichiban, if not more so. Ichiban explains how pretending to be a dragon quest hero with a party improves his morale and battle and Kiryu basically goes, "oh, I can see how that works" and puts it into practice too. This is the dude who had multiple Pocket Circuit phases of his adult life.
. It's amazing how many people think Kiryu isn't a sperg like Ichiban, just because he's mildly stoic and awkward around people instead of super expressive. Look back on all the ridiculous shit Kiryu has done in the past. Putting a little imagination into group combat is nothing, especially if you consider that Kiryu might have been imagining his Heat/Essence VFX all along. Even stuff like Majima's shadow clone jutsu existed before Ichiban.
3 months ago
Anonymous
Is your issue just logic? That's your problem then. It doesn't need to be perfectly logical.
Did you get Saeko and Chitose mixed up in this conversation? Chitose is "like twenty years younger" than Ichiban, which is a reason he gives for not wanting to make a move on her. Saeko's age isn't given, but she talks about how she and her twin sister are "at that age" for marriage. I don't think Ichiban would be gunning for Saeko if she was Chitose's age.
All the awkwardness between Saeko and Ichiban is annoying as frick after Saeko was so outgoing in 7. It's like her whole opinion of Ichiban changed the moment he was a romantic prospect. Either love him for being the wholesome moron he is, or turn him down.
I hate that I went from really liking Saeko to wishing she wasn't in the game at all, and if the following games keep playing Ichi's oneitis for laughs it's going to be so goddamn annoying.
With how she was in 7, I kinda got the impression she would have laughed, took a dig at Ichiban then TOLD him he skipped the confession.
Maybe they should have fricking had her show up in Hawaii and slowly work on the romance as the story progressed vs this shit. Then again, with how terrible the story was they'd still frick it up anyway.
Watch as Judgment 3 ends up made and they fricking butcher Katio's happy ending.
The DLC even makes their relationship awkward as frick. Saeko is there in Hawaii with everyone and she just stays with the girls the whole time as if she wasn't even friends with all the guys to begin with. The relationship drama is such a drag on the group dynamic.
That's weird because if you go to the Survive bar as Kiryu, there's a chance that Ichiban, Saeko and Adachi will be talking to each other, where Ichiban and Saeko thank Adachi for getting them together and say they owe him one.
>to drive home the Kiryu parallel with Ichiban.
What? There's so many explicit attempts to point out their differences. Kiryu represents the past of the yakuza and Kasuga represents a better future.
>Kiryu/Ichiban was a troubled orphan taken in by a yakuza who became his father figure that took the wrap for a murder committed by a childhood friend, got out years later to find said friend is evil, and both his father-figure and friend die later
Obviously some differences but still. The most glaring in how they played out is that Ichiban didn't have a love interest die because he didn't have one. But now he does...
Yes, the only parallel is in their introductions, but you said there was something about the ending which implied there would be more parallels when it implies the exact opposite.
>investigating with Akiyama and Haruka in Y5 >picking up every substory for both, making good progress >game spazzes out and I haven't saved in the past 3 hours
Correct me if I'm forgetting someone but didn't Kiryu in 7 just randomly show up out of nowhere, beat up Ichiban, gave him a pep talk and then just left? Why does everyone in the party talk about him as if he's their idol? Saeko being like "Oh, Kiryu-san is here? Yeah, frick working on my night club I need to join up with you guys right now" like Kiryu is her idol feels really weird.
Kiryu is intentionally made very vague and mysterious in 7 in an effort to give them a passing of the torch moment while avoiding actually making him a major player in Ichiban's story. So having all of them suddenly know him and be friendly with him definitely does come across kind of weird in 8. It's why they shouldn't have brought him back
>Kiryu appears as a boss fight >wow Ichiban, you're so strong and have friends, you're Like a Dragon now and I can go
Kiryu being in 7 was a terrible idea and the passing the torch moment felt really cheap.
Ichiban definitely got she short end of the stick in 8, but the whole thing was better managed for both him and Kiryu than what they did in 7.
Yes, Ichiban wasn't even given his name since Kiryu shut up about it and cut off Seonhee but he somehow knows it's "Kiryu" when even Seonhee was just saying "The legendary Dragon of-" which isn't even a namedrop. Realistically the only people who should know his name are Seonhee and Han because they both know him for the whole Jingweon thing, that's it. Han doesn't even know who he is until Kiryu himself brings up stuff from 6 and he's like the one person he should know on sight.
You can headcanon Seonhee started fangirling out to Han about how that was the guy she shlicks to 24/7 which then got relayed to their friends but there's no real reason any of them should know who he is let alone be like "Holy crap it's THE GUY who is Like a Dragon™" every time they talk about him. Ichiban's reverence makes sense since Kiryu effectively saved him from going down a dark path and turning into a random "Hey, you!" on the street, but the rest of the crew maybe heard him at the Grand Dissolution say he'll defend them, then they watched Ichiban get knocked out at Goemijul, had Kiryu explain a few things, then he left.
I know, that's why I'm saying he should know who Kiryu is since he was kept abreast about stuff regarding Korean Vergil. Especially after he got Lau'd. Even in his bond that's what he talks about outside of his true identity.
Why did daigo majima and saejima fight kiryu? that part made 0 sense. Especially considering majima is kiryus friend and is literally stabbing him with a knife.
>Especially considering majima is kiryus friend and is literally stabbing him with a knife.
Anon Majima has been doing that for pretty much the whole series.
The best way they all know to resolve conflict is to pit themselves against each other; the person who emerges victorious from battle is the person with the stronger will and the loser falls in line. This is literally how Kiryu has dealt with them his whole life. Also, they're rightfully upset at Kiryu for disappearing on them then showing up four years later to scold them for not doing the very job that he ran away from. It's not until after they fight that Daigo, Majima, and Saejima understand Kiryu's resolve to actually commit to the "family" this time, which is why they show up to help.
Plot twist, Bryce wasn’t arrested it was actually mirrorface disguised as Bryce which is why he was so good at fighting while being so old. Bryce is now working in Japan forming a new sect of Munan Chohept and will be the villain of yakuza 9
I'm left wondering if RGG even intends to develop Ichiban as a character any further than they did in 7. It seems like they may just be setting up a formula where every game he meets a few new friends who get that development instead, and he just deals with a new mystery surrounding the game's villain. I think they may not ever want him to truly "become a dragon" when they view him “becoming a dragon” as the core of his character. They also clearly view him being broke and unemployed as a part of his character, so I assume they'll just get him fired from his job every game too.
His relationship with Saeko feels like one avenue where they may actually go somewhere with him, but given how IW handled it, I'm not super confident. I think RGG may just prioritize having minigames like Miss Match and the romance substories over having him in a relationship.
Ichiban needs a nishiki-type character to crush the idealist inside him. Kiryu's sheer will was his superpower to make people follow him, Ichiban's is his ability to make friends with anyone. He needed Eiji to spit in his face at the end of the game after Ichiban pours his heart out
>Ichiban needs a nishiki-type character to crush the idealist inside him.
Nishiki didn't crush Kiryu's idealism though. >He needed Eiji to spit in his face at the end of the game after Ichiban pours his heart out
Literally what would this have accomplished? That's not the story this series has been trying to tell for multiple games. We already saw Hamazaki stab Kiryu in the gut for trying to help him turn over a new leaf, because Hamazaki couldn't trust Kiryu, and still as Kiryu lie bleeding on the pavement he tells Haruka about how "Mine taught him that people can change". Ichiban being able to reach out to someone who turned to the darkness and actually be able to reach them and pull them back into the light is the very power Ichiban has that Kiryu lacks. Kiryu and Ichiban have always had the same feelings about the yakuza, but their unique forms of charisma have a potently different effect on others, thus why were now seeing Ichiban do things that Kiryu wasn't capable of.
Taking the whole series into account, I see no looming intent from the writers to "harden" Ichiban, the same way that there was never any intent to fundamentally change Kiryu's goals or perspective.
nta, but I think there is potential there, as in, if you are trying to show that ichibans behaviour is something worth being inspired by irl, then showing how to deal with people completely allergic to positive change in a good way, would be pretty interesting and motivational
>Ichiban needs a nishiki-type character to crush the idealist inside him
I think they thought they were doing that by having Eichan betray Ichiban's trust. It just wasn't interesting at all.
>It seems like they may just be setting up a formula where every game he meets a few new friends who get that development instead, and he just deals with a new mystery surrounding the game's villain. I think they may not ever want him to truly "become a dragon" when they view him “becoming a dragon” as the core of his character.
I don't think so. I think the only reason Ichiban was shafted in this game was for Kiryu's sake. It's way too soon to assume that Ichiban is being shitcanned as a protagonist.
My hope is that Kiryu's "passing of the torch" goes into effect in 9. I know some people will b***h about it, but I'd be happy if Kiryu was sitting on his ass at home with his kids while Ichiban as actually leads whatever is next for the Yakuza and Tojo Clan, which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future). I'd be glad if 8 turned out to just be "filler" and the next game tells a more thorough, yakuza-centric story.
>I don't think so. I think the only reason Ichiban was shafted in this game was for Kiryu's sake
I don't see why though. Ichiban had half (the larger half) of the game to work with, they just decided to do nothing with that.
Ichiban didn't get the "larger half" of the plot. He got a very long-winded introduction, then surrendered the main character spot to Kiryu the moment Kiryu appeared. The game ended up being largely about "what Ichiban taught Kiryu" rather than "what Ichiban learned/experienced", and that isn't to be taken as evidence that the writers don't know what to do with Ichiban.
I'm also convinced that the half-baked and ultimately irrelevant Hawaii plotline was not originally conceived to be the entirety of Ichiban's journey through this game. Ichiban merely got the short end of the stick when the devs realized that they can't choreograph a satisfying finale with Kiryu and Ichiban sharing the spotlight.
When I said Ichiban had the larger half of the story, I just meant in terms of actual run time. More time is spent on the Hawaii half of the game, they just spend that on pretty much everyone but Ichiban. It reminds me a lot of Akiyama in 5, where they didn't really have anywhere else to go with the character so they just stuck him onto Haruka's story.
Ichiban taking a backseat to everyone else in Hawaii would be very easily explained by the notion that Bryce was originally a mid-boss and Ichiban was supposed to return to Yokohama and face down Ebina (and Eiji) himself. Defeating Dwight is Tomi's victory.
Defeating Bryce is Chitose's victory.
Surviving Yamai is, in effect, Kiryu's victory.
Ichiban didn't stand at the forefront of anything except going after Eiji, and isn't it awkward how that scene is loosely strung into a scene montage at the end of the game?
The ending being a clusterfrick and moreso the utter pointlessness of Ebina being related to Arakawa AND Eiji being an Arakawa-victim and Bleach Japan member only seems to be explained by Ichiban's involvement in the Japan plotline being scrapped during development.
3 months ago
Anonymous
I don't feel like the story would be all that much better if Ichiban took down Ebina. Sure he'd have a "victory", but I don't feel like Ebina was really all that related to Ichiban despite being his half brother in the first place. Ichiban has always downplayed the importance of blood relations in the first place, saying multiple times that he doesn't really care if Arokawa is his father by blood or not. It's a big part of the reason that Ichiban meeting his mother was probably the worst avenue they could have taken for his character in this game. If he doesn't care, why should I?
3 months ago
Anonymous
The blood relation doesn't exist to make Ichiban sympathetic to Ebina. It exists to give Ebina a reason to hate Arakawa as much as Ichiban loves Arakawa. It allows Ebina to stand "equal" to Ichiban in his determination to destroy former yakuza while Ichiban is determined to rehabilitate former yakuza. Ichiban overcoming Ebina doesn't need to be any more of a victory than Kiryu's victories over his own now-irrelevant final bosses. The player already knows which character is in the right, and Ebina doesn't have anything to teach Ichiban; Ebina can only reinforce Ichiban's feelings by forcing Ichiban to face Arakawa's failings and still choose to forgive and love Arakawa for the flawed human being he was. It is the final scene with Eiji-- who is saved not by being beaten to the ground like Ebina, but through sheer emotional connection-- which showcases Ichiban's real victory in this story.
Ebina screeching about how he needs to be killed in order to prevent him from crawling back to frick things up again shows his refusal to be swayed by emotion in stark contrast to Eiji, who recognizes that Ichiban's faith in him is illogical but can't help but believe it. I don't think Ebina was ever going to accept Ichiban's feelings, just as we don't see him accept Kiryu's. He's likely the kind of villain who needs to rot in jail and see 20 years later how he was wrong before he comes around.
3 months ago
Anonymous
>It exists to give Ebina a reason to hate Arakawa
That hate is extremely nonsensical though since Arakawa didn't even know about him. Kiryu choosing to take responsibility for him is also nonsensical since Kiryu has nothing to do with Arakawa and if anything has contributed a lot to the downfall of the yakuza that Ebina hates so much. He's the reason the Tojo Clan is constantly in shambles in every game from 2 onwards.
3 months ago
Anonymous
It's not non-sensical to hate your birth father who abandoned your birth mother. Arakawa fricked her, didn't love her, and abandoned her. He contributed to Ebina being given a life he didn't want. Surely you can understand how very human it is to feel this way. Surely you've seen stories before where children hate their absent parents for the grief that absence caused. Humans will even resent others who failed them for reasons entirely beyond their control.
I won't argue that Kiryu's role in Ebina's story isn't nonsense, because it is. I've done nothing but explain why it would have made more sense for Ichiban to face Ebina than Kiryu.
3 months ago
Anonymous
Look, I would not blame him for being resentful of Arakawa since human beings are often not rational, but he hates him enough to hatch a plan to kill as many yakuza as possible despite all of them having jackshit to do with it. That is absolutely nonsensical.
3 months ago
Anonymous
Alright, I gave you too much credit for your understanding of human behavior. I at least hope you realize that the story agrees with you that Ebina's spite toward all Yakuza is nonsensical. That's exactly why he's the bad guy who loses. Real-life human beings often behave in nonsensical ways, driven by unmanageable emotion rather than reason. This is exactly why Ichiban and Kiryu both have faith that people can change if they want to.
3 months ago
Anonymous
>you realize that the story agrees with you that Ebina's spite toward all Yakuza is nonsensical.
So? "Insane dude wants to kill a bunch of people who did nothing to him because they remind him of his father" doesn't make for an interesting villain, it doesn't matter if the story acknowledges that he is indeed crazy.
>Real-life human beings often behave in nonsensical ways
Very true. This often manifests in ways like people being petty or passive aggressive towards others for no reason. It doesn't usually involve setting up a plan to send thousands of random people who did nothing to you to an island so you can murder them.
3 months ago
Anonymous
>"Insane dude wants to kill a bunch of people who did nothing to him because they remind him of his father" doesn't make for an interesting villain
It does if the story is about atonement and giving second chances. Ebina may not be the most interesting villain, but he fits the themes of the game.
He's just a man who was deeply hurt by the yakuza, took that well deserved hatred towards them and went full moron with it.
3 months ago
Anonymous
>It does if the story is about atonement and giving second chances.
Nah, frick that. Not everyone gets to atone and someone like Ebina is way over the no return line. Even the scene in the beginning of the game is ridiculous with this childish view of atonement, where the former yakuza goes from being a complete entitled shithead who was ready to beat up Ichiban for no reason to just being a super considerate member of society in 5 minutes. It's like wholesome porn for people who want to pretend that people are better than they actually are and that deep down everyone is just misunderstood.
3 months ago
Anonymous
Sorry anon, maybe I didn't explain myself. I meant that Ebina is the opposite of what Kiryu and Kasuga are trying to accomplish in this game. That why his characters works well as the villain of the game.
And yeah I agree reality doesn't work like that, but it's a piece of fiction with a really optimistic view. Ichiban's ending with Eiji is the perfect example of what RGG wanted to tell with this story and even if it wasn't perfect, it was beautiful.
3 months ago
Anonymous
Yeah, I got what you're going for, I just disagree. I thought all the stuff with Eiji at the end was extremely eye roll inducing. I don't actually mind optimism either, but there's a point where you're just creating a complete fantastical Disney Channel verison of reality and it just ceases being actually interesting.
3 months ago
Anonymous
Maybe you should have bowed out of the series after 3.
3 months ago
Anonymous
Adding on to this
The blood relation doesn't exist to make Ichiban sympathetic to Ebina. It exists to give Ebina a reason to hate Arakawa as much as Ichiban loves Arakawa. It allows Ebina to stand "equal" to Ichiban in his determination to destroy former yakuza while Ichiban is determined to rehabilitate former yakuza. Ichiban overcoming Ebina doesn't need to be any more of a victory than Kiryu's victories over his own now-irrelevant final bosses. The player already knows which character is in the right, and Ebina doesn't have anything to teach Ichiban; Ebina can only reinforce Ichiban's feelings by forcing Ichiban to face Arakawa's failings and still choose to forgive and love Arakawa for the flawed human being he was. It is the final scene with Eiji-- who is saved not by being beaten to the ground like Ebina, but through sheer emotional connection-- which showcases Ichiban's real victory in this story.
Ebina screeching about how he needs to be killed in order to prevent him from crawling back to frick things up again shows his refusal to be swayed by emotion in stark contrast to Eiji, who recognizes that Ichiban's faith in him is illogical but can't help but believe it. I don't think Ebina was ever going to accept Ichiban's feelings, just as we don't see him accept Kiryu's. He's likely the kind of villain who needs to rot in jail and see 20 years later how he was wrong before he comes around.
, Akane's inclusion in the story makes WAY more sense if Ebina is the one hunting her, rather than Bryce. Ichiban doesn't really care about meeting his birth mother, but Ebina sure as hell would be interested in antagonizing the woman Arakawa left his mother for. Ichiban would be motivated to chase after Akane to spare an innocent woman from Ebina's wrath, moreso than he'd ever be concerned about whether or not she's actually his mother. The very fact that Ichiban sees little inherent value in blood ties would be another point of contention between himself and Ebina. Akane deserves her safety because she's an innocent person. Her association with Arakawa doesn't mean she deserves to be terrorized, just like every former Yakuza doesn't deserve to be terrorized over the circumstances that forced them into the Yakuza themselves. Don't you think Ichiban would have something to say about how Ebina who "lost everything" still ended up having a place in the yakuza, which is why he's alive with all the power he has in this story? Ebina is a hypocrite who doesn't recognize he wants to destroy people exactly like himself.
>which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future).
I get what you're trying to say but I disagree.
I mean I fricking love them all but RGG needs to retire this characters already. They don't seem to know what to do with them anymore and besides, Majima and Saejima will be 60, like Kiryu.
The yakuza is done, the series is trying to tell us that and is focusing on politics. Let those warriors finally have some peace and let's move on to new characters, they deserve it. Maybe Daigo can be important in the following games given he was more of a political/businessman figure among the yakuza, but that's it.
>which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future). >I get what you're trying to say but I disagree. >I mean I fricking love them all but RGG needs to retire this characters already. They don't seem to know what to do with them anymore and besides, Majima and Saejima will be 60, like Kiryu. >The yakuza is done, the series is trying to tell us that and is focusing on politics.
I can't agree with this at all. I'd rather the series give up on following real-world trends and show us an alternate universe where "real yakuza" persist as modern-day samurai. That's what I liked about the series from the start. It was never a realistic portrayal of the criminal underworld.
They can always go back in the timeline and make a new series with yakuza characters set in the 90s or whatever.
Would love to have something like that, darker and more violent now that the main series seems to be partially shifting its focus with Ichiban as the protagonist.
>They can always go back in the timeline and make a new series with yakuza characters set in the 90s or whatever.
A game similar to Gaiden focused on Kazama in his hitman days would be pretty cool.
3 months ago
Anonymous
I'd love that. The Arakawa-Hikawa scene in this game was terrific.
3 months ago
Anonymous
>I'd love that. The Arakawa-Hikawa scene in this game was terrific.
Agreed. I miss that kind of drama being on the present-day table of this series.
3 months ago
Anonymous
Went back on the whole series before 8 and man it has changed since the first game.
They really need to bring back that crime thriller vibes. We have the Judgment series that reminds of those days but they really should do it more often.
3 months ago
Anonymous
I don't think RGG would make an entire game where the main character is an active yakuza though at this point.
Majima saga was the only time they did that
3 months ago
Anonymous
>I'd love that. The Arakawa-Hikawa scene in this game was terrific.
Agreed. I miss that kind of drama being on the present-day table of this series.
Unfortunately Kazama's voice actor has been dead for years by this point. Also he kills with guns on a regular and you know how RGG handles that. I've wanted it too though, I'm interested in how RGG would handle a main game in a period even earlier than 0. What kind of minigames could they pull off? There wouldn't be arcades (not the same kinds anyway). I always pictured Kiryu's father as a boss fight or something or scenes with him and Nishiki acting like that games equivalent to Haruka.
3 months ago
Anonymous
If the devs thought Kiryu's parents were worth going into, they would have done something with them in 0 as a Kazama flashback or something.
3 months ago
Anonymous
I've always thought that a post-WWII yakuza game would be fantastic. There's so much thematic gold to mine from that time period, what with the death of Japan's imperial identity and how they were forced to adapt to a changing world.
Ichiban is Yakuza's Apollo now, every game from now on is going to try and "establish him becoming a true dragon" or something and have Kiryu pass the torch to him in spirit in each game because they'll be too scared to commit to fully getting rid of Phoenix/Kiryu.
So, the Danny Trejo character: >has no interesting backstory or personality at all >pisses his pants >dies in a super anticlimactic jokey way
Is the writing team full of Danny Trejo haters who just hired him to make fun of him? What is the point of this character?
Danny Trejo literally requires his villain characters to die in horrible ways since he doesn't want to glorify what his characters do. RGG took that requirement and intentionally made his big talking king of everything character die in a super insignificant, anticlimactic way.
What's funny is that if you watch Japanese streams of people playing the game, whenever Bryce speaks english the whole chat is just going "Damn! Amuro's voice actor speaks great english!"
1, 2, 3, 4 and 6 are easily done in 30 hours, and that's if you're trying to see all they have to offer and do the side content. Gaiden is like 15 hours.
i just finished yakuza 5. what a horrible plot. i became worse because of it. there were some neat ideas but it's all overshadowed by the nation-wide mastermind plot that literally failed to achieve any of its goals but the end result still occurred for the sake of a dumb predictable twist even though it should have logically never worked out. what a fricking stupid ending.
I think 5 could have been great if they just did five "short stories" instead of trying to tie them all together. Shinada's story works the best because it's the most isolated one.
shinada's and haruka's were definitely more enjoyable than the rest up until they got tied into the main plot
i'm still thinking about the guy who got shot by sawada who was probably still bleeding out on the seats when they decided to play ball hours later
I think it's fine but Haruka and Akiyama really kill the pacing. It's especially bad if you do all the side stories and spend 20 hours on the mountain. By the time you get to the finale, you forget who Kurosawa and Aizawa even are.
The story/gameplay pacing is a problem in literally every game. After doing substories for 20 hours in any game, the story starts to come apart at the seams in your memory.
Yeah 5 honestly some nice stories on their own that end up being tied to a stupid overarching plot that hardly makes any sense.
It's better to see that game as some independent stories with a cool final boss fight and an emotional ending, but disregard everything else
I honestly can't understand why they kept Kiryu around. You ask people what people really cared about with 0, and they almost always talk about Majima's stuff because honestly, outside of Kuze and the scene with Nishiki in like chapter 6 or something, Kiryu's part of the game is kind of lame. They've proven time and time again that they really don't have much to do with Kiryu anymore and people keep insisting they expand on other characters and RGG somehow doesn't get the message. Now it's already too late to go back to other characters since everyone associated on the main story side with them has been gone from the series for over a decade and their side content stuff has just been absorbed into Kiryu's shit(like Sodachi from Saejima's stuff, or Yuki/Four Shine from Majima's stuff, and Saigo also was kind of taken from Akiyama by Kiryu in Yakuza 6).
Kiryu is not the issue. Even in the latest game there's tons of people whose opinion boils down to liking everything with Kiryu and disliking all the rest. The story is just overall not that good. The first half is extremely slow and once the final villains are finally revealed it doesn't get too much better since they suck, specially Bryce.
Kiryu's inclusion and story in IW feels like it was all meant to give him a loving send-off before his actual retirement. They already established him as undefeatable and pussied out of killing him off, so this story humbled and humanized him. Weakening Kiryu to the point that he has to rely on others was necessary to make him reflect on his life and allow him to reach the conclusion that he wants to live, not just to work or out of a sense of duty, but to relish his bonds with his loved ones. By demoting Kiryu from the "untouchable legendary yakuza" to "mortal man who wants to live a good life", Kiryu is effectively brought into the fold of Ichiban's story, rather than Ichiban only being shoehorned into Kiryu's story.
As much as I lament how IW shafted Ichiban's development, I equally appreciate the service it did Kiryu. The dude has been yearning for peace and comfort since the third game and he ought to have it. Kashiwagi's words to Kiryu at Survive are enough to show that the writers agree on that.
Anon there were literally 0 characters in the entire series that could have taken Kiryu's spot as main character until they created Ichiban.
Majima and Saejima couldn't have carried more than 1 or 2 games on their own. Shinada's story was nice but he had nothing to add to the rest of the series and the same happens with Tanimura.
Only Akiyama was charismatic enough and even then there's not much you can do with a man with unlimited money who helps random people so they can afford to buy things.
Ichiban is a fantastic character with a lot of potential (we're yet to see if they use it well) and that's why, just as everything that could be relevant in the series ended up being tied to Kiryu, it it is happening now to Ichiban, like Sodachi and his boys or the Gondawara family being part of Ichiban's side stories because he's deep enough to make him the main character.
Yeah but the tailing and chasing missions were fricking terrible, I'd rather try to carry ice cream cones all the way across Okinawa than ever do another one of those
I does though? I'm not talking about the Tatara shit, I'm talking about the chick who works at Revolve. >arrives >talk about how cool kiryu is >swears a bunch when introducing the friendship mechanic
I was wholly unaware of the fact that kson is a vtuber. I bought she was just some normal e-bawd akin to the gravure models that feature in this series.
Seeing Kiryu have to deal with his cancer were the only parts of the story that really made me feel anything, so I'm having trouble feeling like the game really would have been better without him. It doesn't seem like they set up Ichiban to have more serious stories like that with both Arakawa and Aoki out of the picture. I think that's why they felt the need to introduce new character's on the Hawaii side of the story, so Ichiban would have them to interact with. It just fell flat because they weren't very interesting. Both Chitose and Tomizawa feel like one off characters to me, but maybe I'm wrong there.
Don't know if this is an unpopular opinion but I hope the next game's party consists mostly of new characters. Most of the returning characters in 8 just feel like they're around just to be around and don't contribute much to the main story.
The thing is they need to have villains be related to them in some way, have Nanba's brother come back but be revealed to be evil or something and he and Ichi have to talk no jutsu him back down, have any number of criminals Adachi put away come back for revenge. It's not really hard to come up with something they just didn't have the space to here. That said, yes I want more unique classes instead of homeless guy and detective again, maybe give Ichi something other than freelancer too or change up hero some way.
Yeah, the reason I said "mostly new characters" is because I think they can still easily have for example Adachi and Seonhee be relevant in the next game by tying them to the main story. That being said there's 8 party members now and I just don't think there's a realistic way to meaningfully tie every single one of them to whatever the story in the next game is going to be.
I'd be interested in having Tomi, Chitose, Yamai, and Eiji__ back, but the Yokohama crew could use a rest, even though I really like them. Adachi and Nanba could continue to be Ichiban's "Date", but they don't need to be playable anymore. I don't think Joongi or Saeko have anything more to contribute to the narrative as party members either. There's a case to be made for Seonhee and Zhao if the next story is focused on gang warfare, especially after Kiryu's half of IW portrayed them as characters with about the same amount of impact as Majima and Saejima had in the underworld. Still, those two don't need to return if the story isn't going to involve Geomijul+Liumang, or they don't need to be playable.
I'd actually really like to see Ichiban team up with one or more of the Tojo old guard and drag them around whatever city he's in next, having meals and bullshitting with them, making them his own buddies the way Kiryu made the Yokohama folks his too.
Yakuza: Like a Dragon
Storyboard and Script Writer: Masayoshi Yokoyama
Script Assistant Director: Furuta Tsuyoshi
Like a Dragon Gaiden: The Man Who Erased His Name
Storyboard and Script Writer: Furuta Tsuyoshi
Story and Overall Scene Direction: Masayoshi Yokoyama
Like a Dragon: Infinite Wealth
Script Writing Support: Furuta Tsuyoshi
Script Writing and Acting Direction: Kazunobu Takeuchi
Original Story and Total Direction: Masayoshi Yokoyama
I'm in the part where I'm Kiryu in Japan. What are the most OP skills and jobs I should be working towards? Someone here posted a webm of ichiban doing a football cheerleader magic attack that look pretty powerful.
Right now I have kirya as samurai, nanba as host, Saeko as barmaid and Seonhee as night queen.
This is just the same issue that this entire series always has. It happened to Kiryu, then Yagami, and now Ichiban. Their first story is an extremely personal one where the plot and cast are all intricately ties to the MC in some way, and every subsequent game they are more and more tangentially related and get involved just because.
-Romance with Sayama
-Kiryu's relationship with Daigo and feeling responsibility towards ensuring some stability for the Tojo clan.
-A lot of the story is about Kiryu learning more about Kazama and coming to terms with his legacy. Kiryu's remembering what exactly happened during the events of the Jingweon killings is even a big plot point.
-Kiryu's rivalry wih Ryuji is probably the most personal he's had in the series beyond Nishiki. He's fighting another dragon to keep his title.
It's definitely not as personal as 1 but there's still a good amount of direct Kiryu involvement in it, specially when compared to 4.
>feeling responsibility towards ensuring some stability for the Tojo clan.
Isn't that pretty much always the case with him though?
So Lani is just the leader of a murder cult now?
Werent they still suiciding for bryce in the final scenes?
Remember that it was supposed to be a thing that "haku" are meant to be rare (prior to the twist of what they really are) meaning not all of them are like that. Bryce twisted an otherwise wholesome religion into something bordering on satanic.
3 months ago
Anonymous
>Isn't that pretty much always the case with him though?
It usually isn't the sole motivator. In 3 he wants to keep the orphanage. In 4 what pushes him to move is the fact that the money from 1 was being used for some shady shit. I honestly don't even remember what his motivation is in 5 but in 6 it's about Haruka.
3 months ago
Anonymous
In 5 he keeps getting pestered by Daigo or something whilst trying to support Haruka.
In retrospect, Park's manipulation of Kiryu in 5 set in stone the rest of the series events.
3 months ago
Anonymous
>In retrospect, Park's manipulation of Kiryu in 5 set in stone the rest of the series events.
Yes, that's where he really starts thinking he's a burden and the entirety of 6 reinforces this with the whole Haruka incident until the ending where he goes all the way with by making that deal.
3 months ago
Anonymous
We had hundreds of haku on the island and in Honolulu.
It literally is canon that they both started those substories. They didn't max shit out apparently, but they definitely both worked in both those business for some amount of time.
Whether or not something is canon has nothing to do with how much you like it or how much sense you think it makes, homosexual.
>They didn't max shit out apparently
You needing to headcanon some shit so that it even makes any amount of sense show how nonsensical the side content stuff is in the context of the main story.
In IW Ichiban Holdings also was such a success that Eri is now overseas, btw.
Ichiban in IW describes the business experience as "running a senbei shop". Eri could be overseas for something as simple as getting an overseas market to buy the product. It's possible that (canonically) the business is still just a senbei shop and none of the assets actually belong to Ichiban anymore.
Like I said, you need headcanon for it to even make any sense.
>what's canon or not isn't a good metric for understanding characterization in long running series
Peak moron. Even my friend who has only played IW and done the Bucket List content understands Kiryu's character better than you. The story being "ridiculous" is literally not a problem. Kiryu canonically punched two tigers to death.
Make sure to have your friend date all 10 hostesses in Yakuza 3. That is an essential, canon part of the story too. You can't talk about the Dragon of Dojima without mentioning those b***hes.
Imagine seeing Kiryu having fun with his new-found friends in the Onomichi bar and cry because you think he should be mad at home instead and not wasting time.
>I swear it's not canon even though IW brought in Amon in the main story and memoirs of a dragon is important to Kiryu's bucket list
What next? Nancy isn't canon? Can't wait for Olivia to show up in RGG9.
The entire point I'm making is that what is considered canon or not isn't a good metric for this shit, since if you try to actually consider the implications of the characters having done the side content you end up with a bunch of ridiculous shit.
>what's canon or not isn't a good metric for understanding characterization in long running series
Peak moron. Even my friend who has only played IW and done the Bucket List content understands Kiryu's character better than you. The story being "ridiculous" is literally not a problem. Kiryu canonically punched two tigers to death.
I'm struggling bro's, what the frick is with this slow ass pacing and god awful writing? The first game I enjoyed the sub stories and party members but I'm having to force myself to continue going in this one and have stopped even triggering the sub stories because they're so boring. Also whoever thought "deliver X amount of item in X minutes" was such a great gameplay feature they needed to use it multiple times should unironically be dragged into the desert and shot in both knees.
Speaking of substories how much do the Kiwami games remove from the PS2 versions? I played the originals a long time ago but I don't think I ever did all the substories because it had that autistic rpg bullshit where you have to run around the whole map to find them every single moment of free time and if you accidentally run into the spot to progress the story you're just fricked out of them. I think 6 was the first time I ever bothered being anal about the substories because there was a completable list showing how many there actually were.
Palekana and Lani will never be mentioned again. Please just assume that all of the cyanide capsules and serrated blades have been taken away from the indoctrinated nutjobs and everything is fine
Any other bullshit like this down the line in the series I should know about? I don't remember the last time a game made me this irrationally mad in a purely non-malignant manner.
That you either spend twenty minutes slapping him with a two-punch, sitting in guard, letting him heal with no way of stopping him, or, as
That's a supposed to lose fight.
rightfully points out, let him win, despite the only other Majima fight you weren't supposed to win up until that point being the first one. It's just bizarre that they don't give him big damage or more than two health bars to inadvertently trick you into thinking it's possible. And it is possible. It's just moronic.
After IW, I feel like RGG didn't have much of a long term plan as to how they were going to follow up LaD7. It seems like neither the whole "End of Yakuza" story nor Ichiban had much room to develop after 7. It's a shame they had the ex-Tojo guys security company fail, because there seemed to be actual potential there beyond just fricking off to a fishing village.
But they are actually following that story. It's a nice twist to have the security company fail and the society/government not allowing the yakuza to easily go back to having normal lives because honestly Daigo's plan was too good to just think it would go right and there would be no consequenced.
And it's also funny that this game proved Shishido was right but for the wrong reasons.
What other country could they set a RGG game in? The most obvious choices are Korea or China but since those have a lot of potential for creating controversy I feel like they might avoid them.
Thailand. No reason for that, just that I thought it up on the spot and it is also an Asian country. One I actually thought about would be Italy, with the whole Italian mafia thing. Yakuza sometimes get called the Japanese equivalent to the mafia anyhow and I thought the two should crossover. Or hell, have a self contained one like Judgment but it takes place in Italy. Other countries should get the awesome vidya treatment aside from English speaking countries and Japan anyway.
Phillipines, maybe. It has the connecting thread of being where Akane was at before she went to Hawaii, so I'm sure they could make up some random shit as to why Ichiban needs to go there.
I'd prefer to see other places in Japan. Hawaii was a nice change of pace but I don't want these games to go that far and start doing world tours on every entry.
Expanding Hawaii and visiting other areas would be acceptable too.
I don't really think they're interested in doing that after so many games with just small cities, although they've been making them bigger in the last games.
And honestly they seem to have grown tired of Kamurocho. Barely anything happens there anymore and now Ijincho is the main city since 7. I wouldn't be surprised if Kamurocho is completely removed in 9.
>Barely anything happens there anymore and now Ijincho is the main city since 7.
Well yeah, it's Ichiban's series now. So the shift from Kamurocho to it makes more sense.
We need to stick to more regions in Japan or expand on 5's areas. Korea and China should both be left for special "major" occasions since we have both mainland Jingweon and mainland Triads to deal with at some point due to them establishing both for multiple games now. There's so many Japanese villages and cities they can work with, or even do an expansion to Kabukicho like many people here wish they'd do.
Why is this franchise not called Yakuza anymore? Also the only game I have played is Yakuza 0. If I got this game would I have no idea what's going on in the plot?
Rebranding. It's also called Ryu ga Gotoku in Japan which itself means Like a Dragon. The name change fits with the current state of the story at large too I'd say, might also help against that whole "Japanese GTA" thing.
Forgot, he also beat a giant squid and a giant octopus, and all three were on their home turf underwater unlike the casuals that are Ichiban & co.
The giant shark in 6 is absolutely no where near as huge as the giant shark in IW. The IW one is the size of a fricking building, then there's the giant squid which is the same.
Finally beat Dodonko Island. Took me longer than I was expecting. 25 days. Funny how I got bored as shit playing Palword but had no problem crafting in this minigame.
>who's that kid? >oh yeah, it's wong tao's son >oh yeah he had one of those
that was so stupid, I'd prefer them to just have the son disappear to imply the kid was frickin killed
>introduce the Ganzhe, the rival faction to the Barracudas in Hawaii >it's immediately revealed that both factions are controlled by the Overseer, and especially how the majority of the Ganzhe were spies >Overseer's identity is immediately revealed a few minutes after being hinted at, no mystery at all >Kiryu gets beaten up and almost dies while trying to save Wong, Wong even says how grateful he is and that he'll definitely repay you >Wong does nothing for the rest of the time until he dies
What a waste of a subplot.
>no slider function when you buy materials or craft them >can't even craft geodes/crystals in increments, you have to mash the use key again and again.
what were they thinking
honestly crafting in 8 is generally ass
Making Ebina Ichiban’s half brother will never not be dumb as frick
You may as well have his father be some random ass Yakuza if you’re not going to have the two interact
It's meant to parallel Ichiban, whilst at the same time Kiryu is the kind of yakuza he hates most for how idealized he is despite being yakuza, much like Arakawa was.
Not really. Gon and Meruem parallel each others development but never meet as well. You don't need to interact for parallels to pay off, because Kiryu himself also serves a purpose for Ebina because of what he represents, Ebina is throwing scorn at him throughout the entire boss fight regarding hypocrisy of him and his kind.
Yes really, there’s no point in making him Arakawa’s son when they’ll never interact. Kiryu fits about as well as any other revered Yakuza, but ichiban would’ve fit in better considering he’s the one giving people second chances.
I have no doubt in my mind that Ichiban was supposed to face him at the end but they changed it to Kiryu because they’re pussies.
It’s the coin locker shit again in that it’s done for dramatic effect to tie them both together, except it’s worse because it’s not meaningful in this game. Ebina could’ve been the son of any other big name Yakuza and nothing would’ve changed in the current story.
It was the first to do something. Everyone pretended to hate 6 for a while because it was the first Dragon Engine game even though it was actually good and Hiroshima was kino.
There's a counter contrarian culture the past few years or decade even of "NEW GOOD OLD BAD" and people were desperate to forgive anything in Ichiban's first game. But I don't know how you can play LJ and now 8 and not realize how aids Yokohama was in 7
>There's a counter contrarian culture the past few years or decade even of "NEW GOOD OLD BAD"
Thats not a counter culture or contrarian, that is literally regular discourse. Contrarian counter culture would be saying old good new bad and then shitting your pants when you get btfo by normies like re4 remake
People are moronic
Wouldn’t be surprised if the shitposters went back to saying 0 is the only good one since a lot more people are willing to admit that 6 plays like dogshit
Is he the most evil villain in the franchise? I used to say it was Kyoya from the Kaito Files but Bryce takes the cake. He's the Jeffery Epstein of RGG minus the rape and pedophilia.
At this point the top three is probably him, then Kyoya, then either Jingu or Iwami depending on whether you think Iwami would brutally murder his own child. Iwami does more bad shit overall and torches Kamurocho to the ground but Jingu is comically over the top in his evil politician man persona
Jingu would have done it. I put Kyoya at the top because of how gleefully he shows off his handiwork of him poisoning an entire party to death as they puke blood everywhere.
Jingu was willing to kill his wife and child just to get the money, killed people he collaborated with, and was willing to undermine everyone just to get ahead in life while not caring about any of the consequences.
Iwata was a complete nutcase who had the potential to be extremely brutal, but he was essentially "My dad won't let me participate in organized crime" and wants to do that so we don't know to what degree he would have gotten from that front. Sure, he's willing to kill his dad, but it seemed like he was playing at being a yakuza and still willing to work within the rules considering how much he sucked up to Daidoji.
I was expecting the dreaded offscreen gunshot to kill him at any moment. You know the one that happens any time someone is about to deliver a plot twist or detail? Or any time someone is about to be saved or some such?
Kiryu is the most idealized yakuza of them all and Ebina fricking hates those who idealize the yakuza. He's everything he hates and more. My only (semi) hang up is that Ichiban isn't fighting the final boss but I think Kiryu fighting Ebina is actually better.
The focus wasn't on him being Ichiban's brother either, it was him being Arakawa's son that was pushed. Adding a flaw to Arakawa with a son that hates him for abandonment whilst Ichiban loved him, flaws and all.
The focus wasn't on him being Ichiban's brother either, it was him being Arakawa's son that was pushed. Adding a flaw to Arakawa with a son that hates him for abandonment whilst Ichiban loved him, flaws and all.
It was moronic lol
There’s no reason to think that Arakawa doesn’t have flaws when we see how Masato turned out. Having Ichiban would’ve done everything Kiryu did plus more. Ichiban would’ve seen this and taken the opportunity to fix Arakawa’s mistakes and what not.
It’s a fart of a twist which doesn’t add anything
That reminds me, Seonhee can be seen fighting and being hit in action sequences but not Saeko. Why? Because Seonhee is Korean. It's ok to hit Korean women.
If you could turn a pre-existing NPC into a party member in a future game be it from side-content or main story, who would you pick? Also they'd have involvement with the main plot so it's not like Eri. I'm going with Gary Buster Holmes, that or Pocket Circuit Fighter.
Yuya should be obvious. Dude has been a staple of the series, is constantly popping up in the main story, was friends with Tatsuya, and is built like a gorilla.
Mack would be cool if only for seeing Eddie Murphy in different jobs and being plot relevant. He could even use his travel experience in Japan to help out.
GBH would be cool since he runs Poundmates and has Chitose but he's basically been used as a construction worker and drill instructor so he'd effectively be treated like black Adachi.
Hayashi would work fairly well even in a Yakuza story because he's still got ties to people even if he's trying to be a legit business owner of Charles now. He's also civilian enough to work with Ichiban's crew.
Komaki or Sosuke would be neat as well, though I feel like Komaki should remain side content while Sosuke gets some time to shine as a martial artist. He's had some of his insecurities rubbed away in 5 but he still has stuff to work with like making Kiryu and Komaki proud.
PCF wouldn't work I don't think. Dude's as old or older than Kiryu, is genuinely a civvy who had to be bailed out of that fight in 6, he's got a family who relies on him for support, and he's the CEO of Dragon Kart now.
>Dude's as old or older than Kiryu
So is Adachi and Adachi is even bigger and bulkier than he was in 7. He's older than Date, never mind Kiryu. Granted he's always been in physical work but still, if Nanba can work and fight Daigo I don't see why Fujisawa can't. >even if he's trying to be a legit business owner of Charles now.
Hayashi? As in Hiroshi Hayashi with more health than Ryuji in Yakuza 2? I never heard of him owning a bar.
>if Nanba can work and fight Daigo I don't see why Fujisawa can't.
Nanba and Saeko are already massive stretches to believe they're fighting people at all so throwing in someone with even less experience than them but also twice as old feels like a weird move to go with. You'd also have to sideline his kid and wife while saying he passed on Dragon Kart to someone else even though in 7 he said it was his passion and dream now. >Hayashi?
Higashi, whoops.
>SegWaves episode 7 has them explaining Hawaiian terms. >Word for word say "Ohana means family". >Don't follow it up with "A wise man also said, family means nobody gets left behind or forgotten".
One job.
Seonhee is supposed to be the fastest but I just used every agility drink you get from the creamapi booster packs on Kiryu so the main character actually goes first in every fight.
Shit game made by wokies for brokies
what does this even mean?
asmongold fans claiming the game is woke
Playing through Dead Souls right now and I seem to have somehow increased the FPS above 30, and I'm not sure how to feel about it. The game feels great, but at the same time, everything feels double speed now so idk if it's for the best.
I don't even know how you did that but it'll probably break something. Heat Sniping timing is already based on what difficulty you're at so it might turn Normal difficulty to Dead Souls difficulty timing or something.
That's what I was thinking, yeah. I guess I must've accidentally tweaked some setting that somehow uncapped framerate, so I'm going through now to see if I can force it back down to 30.
https://wiki.rpcs3.net/index.php?title=Yakuza%3A_Dead_Souls
>Force CPU blit emulation On Improves FPS and allows for better resolution upscaling.
This is what probably did it.
Oh wait, that might just mean performance in general rather than a framerate bump. Do what
said and lock it I guess.
Oh nice, I didn't even see that option. Yeah, I'll go ahead and lock it down to 30 and see if anything messes up. So far I've only had a handful of crashes and that's mostly because I missed a setting or 2 when tweaking, but otherwise the game has held up surprisingly well without much problem aside from popping in textures due to shader compilation.
Yeah, you'll see textures pop in or stuff will randomly be black before suddenly looking normal. Usually takes like half a second but if you like taking screenshots like I do you might have to replay cutscenes just because stuff doesn't load initially.
you probably left the frame rate limit in the settings on auto
THIS AINT A SHOW SHITHEAD
I'LL SUE YOU
Woke garbage
>Woke garbage
They're never gonna fricking reveal who hanawa was are they
Wasnt he the guy from yakuza 5
They already said who it was in interviews or something. He's Morinaga from Yakuza 5.
Chapter 8 was fantastic but I’m in chapter 9 and I’m sick of this fricking game. Ichiban is wasted and the Hawaii trip is a massive bust.
>hurrr idk just walk around and ask people again I guess durrr
The daiperbros sub story was a legitimate tear jerker.
It's just like Persona
i'm so mad they dragged chitose into this garbage and made her out to be a gigantic c**t
wait which chitose
the sexy one
But theyre both sexy?
no, only one of them is
chitose have always been a c**t, she's awful and a prostitute.
>waaah waah my daddy is a rich prick and I want independence vtubing is pure and wholesome waaah
non-canon
What is his endgame?
Trying to usurp Ono Michio-kun and Kamulop.
does he kill himself at the end?
Frick this, it's kinda okay in 7 but in 8 most of them raped Ichiban after he explicitly says that his heart belongs to Saeko
Sujimon question: why does the game offer to awaken a zero star, level 1 sujimon by sacrificing 1star or 2star sujimons who have many more levels than the target one?
When I do it, I lose a bunch of better sujis to level up a younger one to the level of the ones I sacrificed.
It's not even to get a second one of the same, since the better ones can't be selected for awakening.
merging dupes to power up an individual is standard for gacha systems
I get it, but why does the game chooses to use which duplicate is to be sacrificed and the one to be awakened?
The one to be awakened is often weaker than the ones to be sacrificed. That is my question.
wot? you're the one choosing which to sacrifice, not the game.
Because they kinda half-assed the awakening stuff. You can't even lock Sujimon you want to keep so you will potentially end up using exactly what you said for no gain because it's not like it gains the stars or anything.
Hi Moose, always a pleasure to see you in Yakuza threads.
So does it means I should not use the awaken function?
Nah, when you have dupes and open the awaken window to select which one, one is to be awakened and the dupes (often better) are greyed out. That's what I'm wondering.
No, use it, just don't use anything with stars on it as fodder.
Gotta check but the greyed out ones are higher levels i think (not stars). You can only sacrifice lower or same level dupes, doesn't matter if they have higher awakening.
No, you can feed a 0* a 2* unit, and it also puts said higher star units at the far left when you try to feed it more units. It's extremely dumb. You're thinking of the evolutions, you can't feed a tier 1 surfer to a tier 2 surfer, only a tier 2 surfer can feed a tier 2 surfer, but a tier 1 surfer that's 2* can go into a tier 1 surfer that's 0*.
i know it's bumfrick hours in mapleland but could you pls read? I'm saying you can't sacrifice a level 40 Black personmon to a level 1 Black personmon, not stars***
Very sorry man. Pretty sure you can use higher level ones because level 8 and 10 2*s are very common from raids and I was able to feed them to level 1 0*s on accident.
Yes.
If you have one with two stars it won't let you even bother awakening that if you don't have 3 other dupes or generic mask men.
u juz noe
Kiryu thinks Saejima is beast
Based Kiryu
So does this confirm Saejima is the strongest character in the series?
Well, he was beaten by a cancer-ridden Kiryu and his friends, two of which aren't even really doing anything. Kiryu talks him up but I'd argue that specifically speaks louder than what he personally thinks.
The fight ended. Nobody was really beaten to the point of being unable to fight. Also the turn based combat isn't real it's mostly in Ichiban's (and for some moronic reason also Kiryu's) head.
Kiryu let Ichiban's autism influence him because he believes it gives him an edge in combat. That's my theory.
he got cancer and yamai hit him in the head, so
>because he believes it gives him an edge in combat.
More like it helped motivate him to live and depend on others like a party. Ichiban is upbeat and motivates others which is his greatest power. The turn based style of the game is outright integral to Ichiban's characterization.
>Kiryu randomly starts having schizo delusions because it's the only way they found to justify the battles being so wacky
>You don't understand this is actually deep
The new fans will eat up literally anything, holy shit
>Obviously the game has to keep playing the way it was before
>Write it so that it fits in storywise
Yes?
>Write it so that it fits in storywise
Pretty questionable whether they actually did that. Kiryu just immediately starts hallucinating the first time he battles someone as the leader of a party. There's not really any meaningful connection that he has to Dragon Quest or being a hero shit like Ichiban.
Kiryu says that Ichiban explained this to him and he tries it for himself and gets it. Kiryu may not have a personal affinity for DQ, but he's a long-time vidya fan. I'm sure he's familiar with RPGs.
>I spent some time with Ichiban and that made me share his particular mental illness. This is deep by the way.
Like I said, you mfers will eat up anything
>I'm a fricking moron who's mad that Kiryu doesn't adhere to my misinterpretation of his character
Look, I can quote too.
moron
My apologies. I guess when I played Yakuza 2 back when it first came out on PS2 I just wasn't enough of a visionary to see that a good 15 years later, the direction that they would take the Dragon of Dojima is as someone who imagines larps as the protagonist of a JRPG and hallucinates enemies looking all crazy. This is truly a deep and consistent interpretation of the character and I'm sorry.
There have been a lot of fricking games between the original release of 2 and Infinite Wealth. Also, I highly doubt you've been playing with Japanese text and the localization of 2 made a lot more changes than the localizations make now. Kiryu played Pocket Circuit and employed a chicken at his real estate company in 0 almost 15 years ago. You've had plenty of time to catch up and begin following the development of Kiryu's character, rather than remaining fixated on a version of the character that doesn't exist.
>the localization of 2 made a lot more changes than the localizations make now.
Are you implying that in the original script Kiryu loved JRPGs or something? wtf
>remaining fixated on a version of the character that doesn't exist.
Most of the goofier moments in the games up to IW were in sidequests. Kiryu remained a (reasonably, with some exceptions) consistent character in the main story stuff.
The side quests are all canon. We even see him get his ass kicked by yoga in one of the alo-happy activities. He seemed pretty bored and wanted to revel in any fun he could get in Gaiden. RGG8 is an evolution of that where he grows to care for himself more.
The point is that there's essentially 2 Kiryus: the one in sidequests and the one in the main story and they might as well be different people, no matter what people consider canon to be. In the later games the line gets blurred and in IW it's just gone completely.
>The point is that there's essentially 2 Kiryus
That's bullshit though. He is and has always been one person. The Kiryu you see in optional content is clearly reflected in the Kiryu you see in mandatory scenes.
So in Yakuza 6 when Kiryu is desperately trying to find out the truth about what happened to Haruka and how to protect her and Haruto it makes perfect sense to you that Kiryu just decides to spend most of his time dressing up as a mascot, haging out at a bar and fishing for giant squid? The sidequests inherently make no sense no in the context of the main story.
b***h at me all you like, but I didn't write the story. Kiryu being the first Onomichio is explicitly canon.
On top of it being canon, it's in-character. Kiryu has a soft spot for kids. Even if there's something he needs to be working on for Haruka's sake, if there's also a little girl in need standing right in front of him of course he's going to do what he can for her.
I agree, it's definitely in-character for Kiryu to leave aside thinking about Haruka and organize an amateur baseball team.
Totally. It sounds a lot like the way Kiryu took care of his adopted adult son Daigo.
Did you forget there's a point in the main story of Yakuza 6 where Kiryu says he knows the Hirose family is lying to him about Haruka and he decided to just wait until they tell him the truth?
In your headcanon Kiryu would just beat the shit out of them until they told the truth.
Hey, that seems a little like how Kiryu behaves in Yakuza 3 when he leaves Haruka alone with an unknown man and secretly watches when the man gets on top of her to see if he can control his instinct to rape her or not
Insane reach. There's a difference between deciding that an aggressive approach isn't useful at the moment vs just spending your time fishing, playing baseball, drinking, doing the Clan Creator shit, helping every single passerby that has an issue, etc.
Profound cope.
>It's cope because I say so.
He has the time. He doesn't need to be mulling over everything like a sap 24/7 otherwise he'll go insane.
It is, and it's incredibly wholesome.
The point is that no matter what the established canon is, it makes zero sense and thus it was very easy to divide whatever happened in those side stories and the main story. In IW that is less true although there's still some division.
Every yakuza game has multiple sections where Kiryu doesn't really have anything important to do at the moment and just has to burn some time while he waits for others. Those moments serve to contextualize the minigames and substories as existing alongside the main story.
>it makes perfect sense to you that Kiryu just decides to spend most of his time dressing up as a mascot, haging out at a bar and fishing for giant squid?
Yes. He has the time.
Most substories have been canonized. Regardless, just because the silly content is optional doesn't mean that Kiryu was OOC when participating in it. It's also not as if Ichiban is OOC when he's serious or angry or anything other than goofy when he's dealing with real shit, as tends to be the case with main plot scenes.
Your views are nearsighted. Kiryu even laments how he failed people like Ebina by not taking the chance to change the yakuza when he was fourth chairman. Recent games have taken continuity into account more like how the days of yakuza are dying out and how many are left out of a job. Kiryu can't really afford to be the same kind of guy anymore and the rpg part was a nice bit of gameplay and story segregation as Kiryu grows to be able to accept help more.
>as Kiryu grows to be able to accept help more
Good point. When Kiryu started hallucinating I really thought to myself "man, he sure has grown so much". It's a great character moment to see him finally start enjoying the idea of JRPGs, it really ties his whole character arc up.
Kiryu’s accepted help in the past thoughever
Not in the same way, Kiryu would always end up taking it solo at a pivotal moment. He'd never fight endgame bosses like that.
Just like in 7, two of them didn't actually have a right to be angry, Chitose left off with an "as friends" note whilst Laura straight up said she didn't care he was into someone else. It was funny as frick when Gary fricking teleported out of no where to assist Chitose though.
He comments that he started to perceive Ichiban's vision as a result of accepting help in battle, but the other party members appear not to understand what he means by that.
Kiryu is literally as autistic as Ichiban, if not more so. Ichiban explains how pretending to be a dragon quest hero with a party improves his morale and battle and Kiryu basically goes, "oh, I can see how that works" and puts it into practice too. This is the dude who had multiple Pocket Circuit phases of his adult life.
Come to think of it, did Ichiban mention Dragon Quest even once this entire game?
Not by name. "Hero" and "party" in reference to DQ were used repeatedly, but just that. I was a little disappointed that he hadn't played any of the DQ games he missed while in prison during the time skip. He mentions in a party chat or two that he hasn't had time for games since the last adventure.
in a pure contest of strength Saejima is undisputed top 1. He's not the best fighter by a mile though, even Yagami could probably give him trouble
>even Yagami could probably give him trouble
shut the frick up lol
Fully upgraded Saejima in 5 would have 0 issues with Yagami, and I hate that bald frick.
Yagami is getting powerscaled in J3 and will be a boss with kaito and party member in LAD9. p4p he is the greatest fighter in the verse
It's the classic Tiger vs Dragon scenario. Saejima is stronger and braver, Kiryu is smarter and faster, thus the eternal tie.
>only personality is being Majima's strong sidekick
Saejima suffered more than Kiryu ever did and his entire character did not grow for the slightest bit in after Yakuza 4. 4.5 fricking games and what was his biggest development? NOTHING! One of the strongest man alive, yet he's NOTHING! Look at Kuze. Mine. Someya. Tanimura. Shinada. Even fricking Park. These people that appears in only 1 game has more depth than whatever Saejima is. Nobody likes Saejima. No, nobody CARES about him for the sligthest bit; he's just there over and over again because "He was a playable character plus he's fricking strong!" and RGG is to blame for all of this.
Go back to prison Saejima nobody likes your fat ass
The problem is they crafted this masterpiece of a character moment and then ruined it with rubber bullets afterwards, killing all momentum of having this massive killer be a sensitive and honest man
>ties with kiryu in 5
he has dick-sucking respect after that, if not before
was it autism?
They're Yakuza characters so yes they're just autistic.
is ichiban confections in infinite wealth?
yes but
can you skip to night manually or do you have to progress the story?
Not until chapter 14 before the final boss fight
Snorekuza
So apparently Cheetos final bingo card conversation doesn’t show up until the latte chapters. Shit fricking sucks I want her in a bikini already.
alt costumes only show up during combat schizovision anyway before you clear the game.
wait so you have to pay for ng+ to see costumes outside the schizo vision?
No, it's like 7 where PA let you run around with the job outfits. NG+ is still the preset outfits like in 7.
ladies you are looking good today!!
making moron babies with all of them
got any pics more focused on their feet?
Why do so many women go weak at the knees for Kiryu? He's a gymcel with negative canthal tilt.
Forceful and Passionate Haruka-Kiryu Reverse Rape SEX!!!
his sperm got obliterated by the chemo
>hear complaints about game being woke
>finish main game
>notice almost nothing that could be considered woke
>start Big Swell DLC
>each floor has different little story bits between
>2/3 of the first three floors story bits amount to "LOL MEN ARE STUPID MIRITE LADIES?!"
So that's where all the woke got inserted apparently.
>men do something moronic
>get called moronic
>nooooo its woke
>written to make fun of men and call them moronic
>women are smart and men are dumb isn't this funny?
>not woke
Now imagine if there were jokes at the expense of women
That's just typical japanese humor
when do i get the dommy mommy
Her?
yes
Shes been stalking Kiryu since the start if you look carefully in the background.
the Japanese humor here made me laugh a little
Did anybody else think her legs looks a little wonky at times? It looked like they were made of rubber.
>Kiryu's section after the split has its own side gimmicks and completion list
I'm starting to relate to that "i want shorter games and i'm not kidding" meme and i hate it.
whats the best way to experience yakuza 1/2? the remakes, the original or the hd remaster?
HD remasters if you know Japanese or are willing to use walkthroughs. PS3 if you have save files from previous PS3 games, Wii U if you want the minimap on the Gamepad.
Kiwamis are fine but they're more if you played 0.
Wanna hug it out, v?
So, any post-game tips?
Not sure what party I'm gonna go with, considering Ichiban, Seonhee, Tomi and Zhao.
Not even close to there yet but based on stuff people talked about in the threads an ideal party is Ichiban (Aquanaut), Kiryu (Desperado), another male (Linebacker Adachi was a recommendation due to his horrendous AGI to pull aggro), and then a female which was usually Seonhee (Kunoichi or Night Queen), Saeko (Barmaid), or Chitose (Heiress). We also had people arguing four males was the better way to go. Some people argue Han is worthless, others were arguing he's one of the best party members due to AGI being king just not in Hitman which got nerfed by removing Head Trauma or something. It was already pretty awful in 7 outside of that.
The main deciding factor for if you use a job is the ultimate weapon. DoD is up in the air if you should bother using it because some people argue it's good due to buffs + his best armor, others are arguing it's worthless because a weapon is like 50% of your damage output and it's noticeably lower.
You want to be using Ichiban and Kiryu because they have MC stat privileges paired with ultimate armor.
whats the best job for everyone?
Okay so I've just played Yakuza 0 after finishing 8.
So far I've played 6, 7, 8 and 0 in that order and will probably play both Kiwami games and or lost judgement next. Anyway, while I liked 0 it's shortcomings are pretty obvious in comparison to the newer games. Don't get me wrong, I loved it, but people calling it the best Yakuza game are clearly wearing rose tinted goggles. It's about on par with 6, maybe a little better.
Ive only beaten 7 and kiwami
I tried beating kiwami 2 before 8 came out but i spent too much time grinding those exp orbs
0 gets treated the way it does because it's the one most fans probably started with at this point.
0 and 6 are the best Yakuza games, so I agree.
Can someone please explain to me how can anyone even say that 6 is good??
It has by far the worst fricking combat of the entire series.
Shinada's godawful combat is far better than the atrocious one in 6. It has exactly none of the flair that makes the yakuza games good in the first place. The story is fricking boring and because they wanted to bank on newcomers they focused on a new supporting cast that fricking sucked ass. Feels like Gaiden was an apology for such a shitty "final kiryu sendoff" 6 was.
6 has a good melancholic atmosphere. The story is a breath of fresh air after 4 and 5 having increasingly convoluted conspiracies.
>having increasingly convoluted conspiracies
Kek. You do know that we're talking about Y6 of all things right?
>6 has a good melancholic atmosphere
Horishima was kinda comfy, but that doesn't exclude the fact that the whole gam fricking sucks. You're talking about a melancholic atmostphere yet just running around with Kiryu and his 4 Yokohama partners doing their best to make him want to live was far more emotional than whatever Y6 tried to do.
These games are so fricking boring
Is Freelancer worthless after I get Hero to 30? Not really feeling it so far.
>it an enemy who dodges all the time fight
Frick whoever thought this shit was a good idea.
>come across yet more of hem
Thank frick the bronze summons are good and cheap. I just summon Komaki all the time, the possible stuns are a nice bonus too.
once you get the 1000 damage summons you can spam those to win in 1 move and get enough money back afterwards to do it again
I try to not spam them, but I inevitably end up doing it because of that.
Not like the EX dungeons have anything interesting going on, this shits so much worse than the tower was in 7.
I can't be doing with looking at these boring hallways dungeons for post-game "content"
This is ass.
yea every fight boils down to
>use ultimate tag team if available
>use 1000 damage summon
>finish off the remaining boss enemy
Man, I dunno if I can be assed with this. The dungeon is draining me to even look at these bland corridors.
Thinking I might just not bother doing other side shit either, I'm mixed on the game honestly anyway. I like it, but I'm also disappointed.
i know what you mean. I love Yakuza beat 'em up games and loved 7, I love the gameplay improvements they made in 8.
But the story is outright bad, especially Hawaii content, and characters just don't feel right. Kiryu doesn't feel like Kiryu, and the bucket list shit is just blueball shit and Ichiban is missing a lot of the charm he had in 7. I'm really over the Kiryu sendoff shit too, either keep him in or leave him out, I'm not buying another Kiryu sendoff wienertease game
>Kiryu doesn't feel like Kiryu
That's because he's not actually the main character anymore that tried to shoulder everything on his own. By Y4 his super stoic-I do everything by my own started to feel real old. I think he works much better now as a supporting cast.
>literally the only feminine design I liked from Y7 was Eri
>the only one not to make a comeback
She had to be sacrificed so we could have Cheetos.
yeah, i wish her face/voice actress came back like nanba did but eh, what can you do. the series has gotten some pretty notable names to play its characters, eri's actress wasn't really one of them though
>the GOAT of dojima goes out with a whimper
When do you think rgg will reveal that Munan Chohept Onast is the one true religion in the Yakuza universe and we have a fight with Munan Chohept?
have you reached chapter 8?
LAD 15 will have Taichi taking up the mantle of the new protagonist after Ichiban and Kiryu bow out except this time we're placing a murder mystery angle in the context of pro wrestling shenanigans
Fishing is the best way to get Squid Tentacles and Shark Fins, just so you guys know.
How are you anons farming Lustrous Steel? It's easily the games biggest time-sink.
>How are you anons farming Lustrous Steel? It's easily the games biggest time-sink.
https://gamefaqs.gamespot.com/boards/409974-like-a-dragon-infinite-wealth/80692968
NG+ also has a store that sells it in Yokohama after chapter 8.
>tfw refuse to pay for NG+
Farming EX dungeons it is then.
Why are Kiryu's party members all girls anyway?
best poundmate coming through
He's supposed to be a TM Revolution(69 years old) parody, right?
yes
?si=7PH_ZW97fQO3NYwC
How old was Kiryu again this game? cuz Gachapin is 51 this year.
Zhao - approximately 30
Tomizawa - 30
Joongi Han - 37
Akiyama - 44
Nanba - 45
Ichiban - 46
Daigo - 46
Yamai - 50
Kiryu - 54
Saejima - 57
Majima - 58
Date - 59
Adachi - 63
Kashiwagi - 78
>adachi
>63
Bruh, retired beat cop btw
It's nice to see Adachi's buff arms when he's wearing his stupid Hawaii tourist shirt.
Based Adachi
I'm fricking shocked at how great the chemistry the character have
I wish Han Joon Gi joined sooner but eh it's alright
Going into 7, I didn't expect to like Adachi half as much as I do now. What a fricking good bro he is to Ichiban.
I like the camaraderie Ichiban, Namba and Adachi has going on.
>Namba chucked out the window in 7
>Ichiban fricking dives over for him
>Adachi chucked out
>Ichiban and Namba grab him and pull him up
Give me more shit like this.
he was pudgy in 7, but he was also all pensionless and sad. Good Job oldman
I can't stop staring at his huge arms in this game. Was he this huge in 7?
TMR is only 53. He's younger than Kiryu.
>
tfw no goth gf sa-chan
im incapable of winning robot battles minigame in lost judgment
is there a way to cheat that shit
do the valkyrie chronicles strategy and just use fast robots and do objectives
chaining the blocks straight to the enemy spawn worked for me, the AI can't seem to counter that tactic and will try to play the game normally.
I have acquired the perfumes. Kiryu smells like literally-my-dad's-cologne and Ichiban smells like clean laundry and a nice candle.
mukku looks suicidal
I thought Hawaii was gonna be bigger
It feels big enough to me. Especially compared to Kamurocho, which feels tiny these days.
Any bigger and it would've too much. I don't want GTA sized cities with nothing to do in them, I prefer the more densely packed approach of the yakuza games. With that in mind, Hawaii is pretty frickin huge
It was too big just like Yokahama. I wish they took the same approach as in the ps3 titles.
I find it too big as is. I wouldn't have an issue with its current size if it had a fun means of traversal like Lost Judgment's skateboard, but the segway's really boring in comparison so I just end up fast travelling everywhere.
its way too big. feels even bigger than yokahama!
I just got to chapter 7 and I have to say I am really enjoying the game now. The first 30 hours were a fricking drag though
yeah the beginning is fricking dogshit. Took way too long to get to the actual gameplay, jobs and island and then they have the audacity to try to get you to spend 20 dollars and do a new game plus. It's a good game and probably the only new release I'm going to play this year but Sega are fricking Black folk.
Bros why did they nerf our Joongi so much...
He was too powerful.
Hitman walked so Samurai could run
I like Saeko.
finished the game lads
I wish I was more like Ichiban irl
I feel ya.
You want to be unfunny and one dimensional?
PCF side-story hitting with more emotional impact than either part of the main story.
>Seong-hee singing Like a Butterfly
Red Akane has you mogged there sister you're never getting Kiryu dick singing like that.
I'm so sick of like a butterfly now lol, I'd even take get to the top at this point
they mentioned pure love in kamurocho in a friend link thing and they didn't put it in, sad
Finding this in the soundtrack made me annoyed it's not a karaoke song, would be appropriate since it was the first karaoke song kiryu sang after all
They only use it for Richardson's poundmates, as a way to reference his game of origin
For someone who didn't give a shit about Akiyama in 4 or 5, his appearance in 8 is weird. Does he have the kind of relationship with Kiryu where it's appropriate to send goons after Kiryu and punch him like a jilted girlfriend?
>was expecting to see all the kids kiryu was looking after
>instead get the 2 guys from 6
>actually flat out forgot about them
Also, why in the frick did they bother showing Sugiura and Tsukumo? What was the point?
I couldn't tell you what the point of having Sugiura and Tsukumo show up in Survive for one silent second was.
It's unfortunate that Kiryu sees only one of the Morning Glory kids, and only reminisces about one other. He really should have had a moment to think about all of them.
Yes he absolutely does, did you not play 6 where he was a boss trying to stop Kiryu from babynappijg Haruto?
I played 6 and have no memory whatsoever of Akiyama being present. Sorry.
its the beginning of the game before you leave for okinawa
He also goes back to living homeless in the sewers when the triad are looking for Kiryu's allies.
i'm just a sucker for violins in songs man
the opening song rocks
This is probably one if not the best soundtrack of the series tbqh. A great amount of varied and kino tracks.
Christ I'm playing 7 in japanese and its taking a thousand years. Just got to osaka and went back and finished the business minigame. I heard theres a lategame difficulty jump and I figure I gotta be close by now so I'm getting reading for a little grinding. Unlocked the battle tower but I haven't touched the yokohama underground stuff
The battle tower is there to warn you of the jump in difficulty
If you do the entire battle tower you'll be fine for the difficulty spike
you guys think I need to do the yokohama underground too? I have a pretty basic setup for my party right now too. I'm trying to get han joongi some battle experience because i want that multienemy gun skill I see in his job path but I'm mostly just using adachi (electric fork skill as enforcer seems op) eri (speaker breaking thumbtack huck specialist) and saeko for heals. Any class I should try leveling or anything good I should do or any great weapons or whatever that I might have missed? I do think its funny that ichibans weapon for the majority of the game for me has been a stick on fire. dunno if theres a better weapon for him im just missing
>Hahaha yay Ei-chan is redeemed and Ebina is too cause kiryu cried on him!!! Even chitose too!!!
>ew no Bryce can’t be redeemed he’s a white male even though pelecana does more good than bad
This game is woke I should’ve stopped playing once nanba went off on his anti man strong woman rant
The Eiji stuff has clearly been gutted throughout development, I all for ichiban doing his moralgay nakamaspeech with him but there wasn't enough build up for it.
He's not doing it with Bryce because he lead a cult that oppresses and murders people by the hundred it's not that far fetched even if a little moronic.
We didn't get a single word from Ebina after Kiryu cried on him. I wonder if Ebina is just going to prison never to be mentioned again, or what.
>Is a yakuza final boss
He's not showing up again
ended up making a product placement looking like shot in the rear end of the story lmao
hope yagami fricks sawa-sensei
they did us dirty in 1 and didnt let us have fun with mafuyu
>Driving a car in Hawaii
>Song about lost love
Zhao's new karaoke song was meant for Tomizawa wasn't it?
Didn't you listen? It's about buying a dishwasher.
>listen to the dub of it
>find it surprisingly good
>the autotune destroys the pitch and ruins it
Whoever was responsible should be fricking fired.
I have no idea why they autotuned the frick out of the karaoke. It's KARAOKE. It's supposed to be all-natural ass-tier singing done by a drunk in a bar.
Anyone know a good way to hit lv 70 without the Big Swell? Figured I'd get the plat but I refuse to spend 20 more dollars on this game right now and it's the last thing I have left.
grind ex yokohama with exp gear on
I was just hoping there was something better I missed. Guess I'll just get to it.
Equip the 2 exp gear accessories and the pirate boots, all of it will give you a 1.7x boost to exp during fights also stock up on Kiwami drinks from the vending machine outside the baseball centre.
Then go into the EX Sector of the Yokohama dungeons but only the first 5 floors. The vagabonds that spawn in the first 5 floors give way more exp than the vagabonds in the later stages. I'm talking 189k exp vs 140k exp.
Smackdown any low level enemies for quick exp but do not smack down the vagabond when you come across him. After you've defeated the main vagabond of the floors, exit out the dungeon and redo the process. Its the most efficient way of grinding without big swell and it helped me reach level 70 just today
Damn I've been just killing dudes and it's really slow so thanks a lot.
>guy who I'm in love with didn't use the exact words I wanted to hear from him so I'm going to ghost him for a year and not even read his texts
Ichi, my dude, just go for Chitose. They made Saeko a complete b***h in this game
I used zhao once he showed up I’ll never forgive saeko
She's like half his age.
And? Reminder that when Majima was in his late 20s he married a 18 year old. Who cares.
She's not. Infinite Wealth has her comment on how "she's that age" regarding marriage. Her actual age isn't told but it's alluded that she's closer in age than that.
Pretty sure Ichiban says she half his age at one point.
No he says that about Chitose, not Saeko.
That's who I was talking about. Anon said he should go for Chitose and I replied about her being half his age, because that's what Ichiban brought up.
My bad.
>There's not really any meaningful connection that he has to Dragon Quest
It doesn't have to be Dragon Quest specifically, that series isn't mentioned by name in 8 anyway, the rpg analogies are all that's needed to communicate the point. I loved that they integrated the reason behind Kiryu having it as something he inherited from Ichiban's influence.
It's an extremely forced explanation. Nothing about Kiryu and Ichiban bonding logically leads to him having hero delusions.
Refer to
. It's amazing how many people think Kiryu isn't a sperg like Ichiban, just because he's mildly stoic and awkward around people instead of super expressive. Look back on all the ridiculous shit Kiryu has done in the past. Putting a little imagination into group combat is nothing, especially if you consider that Kiryu might have been imagining his Heat/Essence VFX all along. Even stuff like Majima's shadow clone jutsu existed before Ichiban.
Is your issue just logic? That's your problem then. It doesn't need to be perfectly logical.
Did you get Saeko and Chitose mixed up in this conversation? Chitose is "like twenty years younger" than Ichiban, which is a reason he gives for not wanting to make a move on her. Saeko's age isn't given, but she talks about how she and her twin sister are "at that age" for marriage. I don't think Ichiban would be gunning for Saeko if she was Chitose's age.
All the awkwardness between Saeko and Ichiban is annoying as frick after Saeko was so outgoing in 7. It's like her whole opinion of Ichiban changed the moment he was a romantic prospect. Either love him for being the wholesome moron he is, or turn him down.
I hate that I went from really liking Saeko to wishing she wasn't in the game at all, and if the following games keep playing Ichi's oneitis for laughs it's going to be so goddamn annoying.
With how she was in 7, I kinda got the impression she would have laughed, took a dig at Ichiban then TOLD him he skipped the confession.
Maybe they should have fricking had her show up in Hawaii and slowly work on the romance as the story progressed vs this shit. Then again, with how terrible the story was they'd still frick it up anyway.
Watch as Judgment 3 ends up made and they fricking butcher Katio's happy ending.
The DLC even makes their relationship awkward as frick. Saeko is there in Hawaii with everyone and she just stays with the girls the whole time as if she wasn't even friends with all the guys to begin with. The relationship drama is such a drag on the group dynamic.
That's weird because if you go to the Survive bar as Kiryu, there's a chance that Ichiban, Saeko and Adachi will be talking to each other, where Ichiban and Saeko thank Adachi for getting them together and say they owe him one.
THIS AIN'T A SHOW DIPSHIT
I'LL SUE YOU
YOU LOOKING FOR A BEATING?
what was the line that went something like I'LL SHOOT YOU WITH MY GUN, I don't remember the words, was funny
>to drive home the Kiryu parallel with Ichiban.
What? There's so many explicit attempts to point out their differences. Kiryu represents the past of the yakuza and Kasuga represents a better future.
>Kiryu/Ichiban was a troubled orphan taken in by a yakuza who became his father figure that took the wrap for a murder committed by a childhood friend, got out years later to find said friend is evil, and both his father-figure and friend die later
Obviously some differences but still. The most glaring in how they played out is that Ichiban didn't have a love interest die because he didn't have one. But now he does...
Yes, the only parallel is in their introductions, but you said there was something about the ending which implied there would be more parallels when it implies the exact opposite.
>Yes, the only parallel is in their introductions
Did you play the other games at all?
Literally all of them, yeah
how old is kaoru supposed to be in 8?
She's 42 apparently
>investigating with Akiyama and Haruka in Y5
>picking up every substory for both, making good progress
>game spazzes out and I haven't saved in the past 3 hours
Correct me if I'm forgetting someone but didn't Kiryu in 7 just randomly show up out of nowhere, beat up Ichiban, gave him a pep talk and then just left? Why does everyone in the party talk about him as if he's their idol? Saeko being like "Oh, Kiryu-san is here? Yeah, frick working on my night club I need to join up with you guys right now" like Kiryu is her idol feels really weird.
that's exactly what happened
they didn't even know his name until after his boss fight
i really don't like 8's writing
To help shoehorn Kiryu in.
Kiryu is intentionally made very vague and mysterious in 7 in an effort to give them a passing of the torch moment while avoiding actually making him a major player in Ichiban's story. So having all of them suddenly know him and be friendly with him definitely does come across kind of weird in 8. It's why they shouldn't have brought him back
If they didn't bring Kiryu back we would have just been left with a story about a cult leader throwing garbage into a hole in Hawaii
>Kiryu appears as a boss fight
>wow Ichiban, you're so strong and have friends, you're Like a Dragon now and I can go
Kiryu being in 7 was a terrible idea and the passing the torch moment felt really cheap.
Ichiban definitely got she short end of the stick in 8, but the whole thing was better managed for both him and Kiryu than what they did in 7.
Yes, Ichiban wasn't even given his name since Kiryu shut up about it and cut off Seonhee but he somehow knows it's "Kiryu" when even Seonhee was just saying "The legendary Dragon of-" which isn't even a namedrop. Realistically the only people who should know his name are Seonhee and Han because they both know him for the whole Jingweon thing, that's it. Han doesn't even know who he is until Kiryu himself brings up stuff from 6 and he's like the one person he should know on sight.
You can headcanon Seonhee started fangirling out to Han about how that was the guy she shlicks to 24/7 which then got relayed to their friends but there's no real reason any of them should know who he is let alone be like "Holy crap it's THE GUY who is Like a Dragon™" every time they talk about him. Ichiban's reverence makes sense since Kiryu effectively saved him from going down a dark path and turning into a random "Hey, you!" on the street, but the rest of the crew maybe heard him at the Grand Dissolution say he'll defend them, then they watched Ichiban get knocked out at Goemijul, had Kiryu explain a few things, then he left.
Don't forget that's not the same Han from 6, he's a body double for that one that got abandoned.
I know, that's why I'm saying he should know who Kiryu is since he was kept abreast about stuff regarding Korean Vergil. Especially after he got Lau'd. Even in his bond that's what he talks about outside of his true identity.
Why did daigo majima and saejima fight kiryu? that part made 0 sense. Especially considering majima is kiryus friend and is literally stabbing him with a knife.
>Especially considering majima is kiryus friend and is literally stabbing him with a knife.
Anon Majima has been doing that for pretty much the whole series.
The best way they all know to resolve conflict is to pit themselves against each other; the person who emerges victorious from battle is the person with the stronger will and the loser falls in line. This is literally how Kiryu has dealt with them his whole life. Also, they're rightfully upset at Kiryu for disappearing on them then showing up four years later to scold them for not doing the very job that he ran away from. It's not until after they fight that Daigo, Majima, and Saejima understand Kiryu's resolve to actually commit to the "family" this time, which is why they show up to help.
Because Kiryu got bored and started shit. He admitted he just wanted one last fight and they took the bait.
Who gives a shit, Kiryu breaking out of turn-based at the end was genuine ludo
>Especially considering majima is kiryus friend and is literally stabbing him with a knife.
the entirety of kiwami summed up
what the hell is your monitor setup
anyway to remove the black transparency spots in the map? it bugs me.
try walking as close to them as possible, i cleaned up one annoying spot like this
ive tried, but theres two big spots that are jus inaccessible 🙁
Plot twist, Bryce wasn’t arrested it was actually mirrorface disguised as Bryce which is why he was so good at fighting while being so old. Bryce is now working in Japan forming a new sect of Munan Chohept and will be the villain of yakuza 9
How do I level up to level 70
Whoever thought to make Seonhee's skirt that short and make her cross her legs at all times during cutscenes deserves an award
I could not stop staring at her
I'm left wondering if RGG even intends to develop Ichiban as a character any further than they did in 7. It seems like they may just be setting up a formula where every game he meets a few new friends who get that development instead, and he just deals with a new mystery surrounding the game's villain. I think they may not ever want him to truly "become a dragon" when they view him “becoming a dragon” as the core of his character. They also clearly view him being broke and unemployed as a part of his character, so I assume they'll just get him fired from his job every game too.
His relationship with Saeko feels like one avenue where they may actually go somewhere with him, but given how IW handled it, I'm not super confident. I think RGG may just prioritize having minigames like Miss Match and the romance substories over having him in a relationship.
Ichiban needs a nishiki-type character to crush the idealist inside him. Kiryu's sheer will was his superpower to make people follow him, Ichiban's is his ability to make friends with anyone. He needed Eiji to spit in his face at the end of the game after Ichiban pours his heart out
>Ichiban needs a nishiki-type character to crush the idealist inside him.
Nishiki didn't crush Kiryu's idealism though.
>He needed Eiji to spit in his face at the end of the game after Ichiban pours his heart out
Literally what would this have accomplished? That's not the story this series has been trying to tell for multiple games. We already saw Hamazaki stab Kiryu in the gut for trying to help him turn over a new leaf, because Hamazaki couldn't trust Kiryu, and still as Kiryu lie bleeding on the pavement he tells Haruka about how "Mine taught him that people can change". Ichiban being able to reach out to someone who turned to the darkness and actually be able to reach them and pull them back into the light is the very power Ichiban has that Kiryu lacks. Kiryu and Ichiban have always had the same feelings about the yakuza, but their unique forms of charisma have a potently different effect on others, thus why were now seeing Ichiban do things that Kiryu wasn't capable of.
Taking the whole series into account, I see no looming intent from the writers to "harden" Ichiban, the same way that there was never any intent to fundamentally change Kiryu's goals or perspective.
nta, but I think there is potential there, as in, if you are trying to show that ichibans behaviour is something worth being inspired by irl, then showing how to deal with people completely allergic to positive change in a good way, would be pretty interesting and motivational
>Ichiban needs a nishiki-type character to crush the idealist inside him
I think they thought they were doing that by having Eichan betray Ichiban's trust. It just wasn't interesting at all.
>It seems like they may just be setting up a formula where every game he meets a few new friends who get that development instead, and he just deals with a new mystery surrounding the game's villain. I think they may not ever want him to truly "become a dragon" when they view him “becoming a dragon” as the core of his character.
I don't think so. I think the only reason Ichiban was shafted in this game was for Kiryu's sake. It's way too soon to assume that Ichiban is being shitcanned as a protagonist.
My hope is that Kiryu's "passing of the torch" goes into effect in 9. I know some people will b***h about it, but I'd be happy if Kiryu was sitting on his ass at home with his kids while Ichiban as actually leads whatever is next for the Yakuza and Tojo Clan, which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future). I'd be glad if 8 turned out to just be "filler" and the next game tells a more thorough, yakuza-centric story.
If you consider that out of all the numbered yakuza entries, 2 and 4 are essentially filler stories for Kiryu, then this checks out.
>I don't think so. I think the only reason Ichiban was shafted in this game was for Kiryu's sake
I don't see why though. Ichiban had half (the larger half) of the game to work with, they just decided to do nothing with that.
Ichiban didn't get the "larger half" of the plot. He got a very long-winded introduction, then surrendered the main character spot to Kiryu the moment Kiryu appeared. The game ended up being largely about "what Ichiban taught Kiryu" rather than "what Ichiban learned/experienced", and that isn't to be taken as evidence that the writers don't know what to do with Ichiban.
I'm also convinced that the half-baked and ultimately irrelevant Hawaii plotline was not originally conceived to be the entirety of Ichiban's journey through this game. Ichiban merely got the short end of the stick when the devs realized that they can't choreograph a satisfying finale with Kiryu and Ichiban sharing the spotlight.
When I said Ichiban had the larger half of the story, I just meant in terms of actual run time. More time is spent on the Hawaii half of the game, they just spend that on pretty much everyone but Ichiban. It reminds me a lot of Akiyama in 5, where they didn't really have anywhere else to go with the character so they just stuck him onto Haruka's story.
Ichiban taking a backseat to everyone else in Hawaii would be very easily explained by the notion that Bryce was originally a mid-boss and Ichiban was supposed to return to Yokohama and face down Ebina (and Eiji) himself. Defeating Dwight is Tomi's victory.
Defeating Bryce is Chitose's victory.
Surviving Yamai is, in effect, Kiryu's victory.
Ichiban didn't stand at the forefront of anything except going after Eiji, and isn't it awkward how that scene is loosely strung into a scene montage at the end of the game?
The ending being a clusterfrick and moreso the utter pointlessness of Ebina being related to Arakawa AND Eiji being an Arakawa-victim and Bleach Japan member only seems to be explained by Ichiban's involvement in the Japan plotline being scrapped during development.
I don't feel like the story would be all that much better if Ichiban took down Ebina. Sure he'd have a "victory", but I don't feel like Ebina was really all that related to Ichiban despite being his half brother in the first place. Ichiban has always downplayed the importance of blood relations in the first place, saying multiple times that he doesn't really care if Arokawa is his father by blood or not. It's a big part of the reason that Ichiban meeting his mother was probably the worst avenue they could have taken for his character in this game. If he doesn't care, why should I?
The blood relation doesn't exist to make Ichiban sympathetic to Ebina. It exists to give Ebina a reason to hate Arakawa as much as Ichiban loves Arakawa. It allows Ebina to stand "equal" to Ichiban in his determination to destroy former yakuza while Ichiban is determined to rehabilitate former yakuza. Ichiban overcoming Ebina doesn't need to be any more of a victory than Kiryu's victories over his own now-irrelevant final bosses. The player already knows which character is in the right, and Ebina doesn't have anything to teach Ichiban; Ebina can only reinforce Ichiban's feelings by forcing Ichiban to face Arakawa's failings and still choose to forgive and love Arakawa for the flawed human being he was. It is the final scene with Eiji-- who is saved not by being beaten to the ground like Ebina, but through sheer emotional connection-- which showcases Ichiban's real victory in this story.
Ebina screeching about how he needs to be killed in order to prevent him from crawling back to frick things up again shows his refusal to be swayed by emotion in stark contrast to Eiji, who recognizes that Ichiban's faith in him is illogical but can't help but believe it. I don't think Ebina was ever going to accept Ichiban's feelings, just as we don't see him accept Kiryu's. He's likely the kind of villain who needs to rot in jail and see 20 years later how he was wrong before he comes around.
>It exists to give Ebina a reason to hate Arakawa
That hate is extremely nonsensical though since Arakawa didn't even know about him. Kiryu choosing to take responsibility for him is also nonsensical since Kiryu has nothing to do with Arakawa and if anything has contributed a lot to the downfall of the yakuza that Ebina hates so much. He's the reason the Tojo Clan is constantly in shambles in every game from 2 onwards.
It's not non-sensical to hate your birth father who abandoned your birth mother. Arakawa fricked her, didn't love her, and abandoned her. He contributed to Ebina being given a life he didn't want. Surely you can understand how very human it is to feel this way. Surely you've seen stories before where children hate their absent parents for the grief that absence caused. Humans will even resent others who failed them for reasons entirely beyond their control.
I won't argue that Kiryu's role in Ebina's story isn't nonsense, because it is. I've done nothing but explain why it would have made more sense for Ichiban to face Ebina than Kiryu.
Look, I would not blame him for being resentful of Arakawa since human beings are often not rational, but he hates him enough to hatch a plan to kill as many yakuza as possible despite all of them having jackshit to do with it. That is absolutely nonsensical.
Alright, I gave you too much credit for your understanding of human behavior. I at least hope you realize that the story agrees with you that Ebina's spite toward all Yakuza is nonsensical. That's exactly why he's the bad guy who loses. Real-life human beings often behave in nonsensical ways, driven by unmanageable emotion rather than reason. This is exactly why Ichiban and Kiryu both have faith that people can change if they want to.
>you realize that the story agrees with you that Ebina's spite toward all Yakuza is nonsensical.
So? "Insane dude wants to kill a bunch of people who did nothing to him because they remind him of his father" doesn't make for an interesting villain, it doesn't matter if the story acknowledges that he is indeed crazy.
>Real-life human beings often behave in nonsensical ways
Very true. This often manifests in ways like people being petty or passive aggressive towards others for no reason. It doesn't usually involve setting up a plan to send thousands of random people who did nothing to you to an island so you can murder them.
>"Insane dude wants to kill a bunch of people who did nothing to him because they remind him of his father" doesn't make for an interesting villain
It does if the story is about atonement and giving second chances. Ebina may not be the most interesting villain, but he fits the themes of the game.
He's just a man who was deeply hurt by the yakuza, took that well deserved hatred towards them and went full moron with it.
>It does if the story is about atonement and giving second chances.
Nah, frick that. Not everyone gets to atone and someone like Ebina is way over the no return line. Even the scene in the beginning of the game is ridiculous with this childish view of atonement, where the former yakuza goes from being a complete entitled shithead who was ready to beat up Ichiban for no reason to just being a super considerate member of society in 5 minutes. It's like wholesome porn for people who want to pretend that people are better than they actually are and that deep down everyone is just misunderstood.
Sorry anon, maybe I didn't explain myself. I meant that Ebina is the opposite of what Kiryu and Kasuga are trying to accomplish in this game. That why his characters works well as the villain of the game.
And yeah I agree reality doesn't work like that, but it's a piece of fiction with a really optimistic view. Ichiban's ending with Eiji is the perfect example of what RGG wanted to tell with this story and even if it wasn't perfect, it was beautiful.
Yeah, I got what you're going for, I just disagree. I thought all the stuff with Eiji at the end was extremely eye roll inducing. I don't actually mind optimism either, but there's a point where you're just creating a complete fantastical Disney Channel verison of reality and it just ceases being actually interesting.
Maybe you should have bowed out of the series after 3.
Adding on to this
, Akane's inclusion in the story makes WAY more sense if Ebina is the one hunting her, rather than Bryce. Ichiban doesn't really care about meeting his birth mother, but Ebina sure as hell would be interested in antagonizing the woman Arakawa left his mother for. Ichiban would be motivated to chase after Akane to spare an innocent woman from Ebina's wrath, moreso than he'd ever be concerned about whether or not she's actually his mother. The very fact that Ichiban sees little inherent value in blood ties would be another point of contention between himself and Ebina. Akane deserves her safety because she's an innocent person. Her association with Arakawa doesn't mean she deserves to be terrorized, just like every former Yakuza doesn't deserve to be terrorized over the circumstances that forced them into the Yakuza themselves. Don't you think Ichiban would have something to say about how Ebina who "lost everything" still ended up having a place in the yakuza, which is why he's alive with all the power he has in this story? Ebina is a hypocrite who doesn't recognize he wants to destroy people exactly like himself.
>which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future).
I get what you're trying to say but I disagree.
I mean I fricking love them all but RGG needs to retire this characters already. They don't seem to know what to do with them anymore and besides, Majima and Saejima will be 60, like Kiryu.
The yakuza is done, the series is trying to tell us that and is focusing on politics. Let those warriors finally have some peace and let's move on to new characters, they deserve it. Maybe Daigo can be important in the following games given he was more of a political/businessman figure among the yakuza, but that's it.
>The yakuza is done, the series is trying to tell us that and is focusing on politics. Let those warriors finally have some peace
This has to be the only piece of fiction I'm mad my favorite character survived.
>which may include Ichiban working with the Jima3 (alluded to by Kiryu yelling them that Ichiban will need them in the future).
>I get what you're trying to say but I disagree.
>I mean I fricking love them all but RGG needs to retire this characters already. They don't seem to know what to do with them anymore and besides, Majima and Saejima will be 60, like Kiryu.
>The yakuza is done, the series is trying to tell us that and is focusing on politics.
I can't agree with this at all. I'd rather the series give up on following real-world trends and show us an alternate universe where "real yakuza" persist as modern-day samurai. That's what I liked about the series from the start. It was never a realistic portrayal of the criminal underworld.
They can always go back in the timeline and make a new series with yakuza characters set in the 90s or whatever.
Would love to have something like that, darker and more violent now that the main series seems to be partially shifting its focus with Ichiban as the protagonist.
>They can always go back in the timeline and make a new series with yakuza characters set in the 90s or whatever.
A game similar to Gaiden focused on Kazama in his hitman days would be pretty cool.
I'd love that. The Arakawa-Hikawa scene in this game was terrific.
>I'd love that. The Arakawa-Hikawa scene in this game was terrific.
Agreed. I miss that kind of drama being on the present-day table of this series.
Went back on the whole series before 8 and man it has changed since the first game.
They really need to bring back that crime thriller vibes. We have the Judgment series that reminds of those days but they really should do it more often.
I don't think RGG would make an entire game where the main character is an active yakuza though at this point.
Majima saga was the only time they did that
Unfortunately Kazama's voice actor has been dead for years by this point. Also he kills with guns on a regular and you know how RGG handles that. I've wanted it too though, I'm interested in how RGG would handle a main game in a period even earlier than 0. What kind of minigames could they pull off? There wouldn't be arcades (not the same kinds anyway). I always pictured Kiryu's father as a boss fight or something or scenes with him and Nishiki acting like that games equivalent to Haruka.
If the devs thought Kiryu's parents were worth going into, they would have done something with them in 0 as a Kazama flashback or something.
I've always thought that a post-WWII yakuza game would be fantastic. There's so much thematic gold to mine from that time period, what with the death of Japan's imperial identity and how they were forced to adapt to a changing world.
Ichiban is Yakuza's Apollo now, every game from now on is going to try and "establish him becoming a true dragon" or something and have Kiryu pass the torch to him in spirit in each game because they'll be too scared to commit to fully getting rid of Phoenix/Kiryu.
>Ichiban is Yakuza's Apollo now
God, what a horrible fate.
i liked iw a lot
So, the Danny Trejo character:
>has no interesting backstory or personality at all
>pisses his pants
>dies in a super anticlimactic jokey way
Is the writing team full of Danny Trejo haters who just hired him to make fun of him? What is the point of this character?
Danny Trejo literally requires his villain characters to die in horrible ways since he doesn't want to glorify what his characters do. RGG took that requirement and intentionally made his big talking king of everything character die in a super insignificant, anticlimactic way.
Small-time villains aren't new to this series, and like the other anon said, Trejo likes his villains to be portrayed as losers.
>japanese character speaks english
>it's pretty fricking engrish
Wonder if they ever considered just using the dub equivalent line for those scenes.
What's funny is that if you watch Japanese streams of people playing the game, whenever Bryce speaks english the whole chat is just going "Damn! Amuro's voice actor speaks great english!"
Most ESLs think its good pronunciation
>wanna play yakuza games
>its like 50 hours each
>dont play yakuza games
i hate this... frick you japan for making good games too long
Not that you're going to play them anyway, but most of the games are well under 50 hours unless you are a completionist.
1, 2, 3, 4 and 6 are easily done in 30 hours, and that's if you're trying to see all they have to offer and do the side content. Gaiden is like 15 hours.
You really can't convince me that Kiryu was in the original draft of this game's story.
Thank god they changed it then, otherwise this game would have had zero emotional resonance.
i just finished yakuza 5. what a horrible plot. i became worse because of it. there were some neat ideas but it's all overshadowed by the nation-wide mastermind plot that literally failed to achieve any of its goals but the end result still occurred for the sake of a dumb predictable twist even though it should have logically never worked out. what a fricking stupid ending.
I think 5 could have been great if they just did five "short stories" instead of trying to tie them all together. Shinada's story works the best because it's the most isolated one.
shinada's and haruka's were definitely more enjoyable than the rest up until they got tied into the main plot
i'm still thinking about the guy who got shot by sawada who was probably still bleeding out on the seats when they decided to play ball hours later
I think it's fine but Haruka and Akiyama really kill the pacing. It's especially bad if you do all the side stories and spend 20 hours on the mountain. By the time you get to the finale, you forget who Kurosawa and Aizawa even are.
The story/gameplay pacing is a problem in literally every game. After doing substories for 20 hours in any game, the story starts to come apart at the seams in your memory.
also I think it's hilarious that not a single good guy dies despite how pretty much all of them were either stabbed or shot
Yeah 5 honestly some nice stories on their own that end up being tied to a stupid overarching plot that hardly makes any sense.
It's better to see that game as some independent stories with a cool final boss fight and an emotional ending, but disregard everything else
I honestly can't understand why they kept Kiryu around. You ask people what people really cared about with 0, and they almost always talk about Majima's stuff because honestly, outside of Kuze and the scene with Nishiki in like chapter 6 or something, Kiryu's part of the game is kind of lame. They've proven time and time again that they really don't have much to do with Kiryu anymore and people keep insisting they expand on other characters and RGG somehow doesn't get the message. Now it's already too late to go back to other characters since everyone associated on the main story side with them has been gone from the series for over a decade and their side content stuff has just been absorbed into Kiryu's shit(like Sodachi from Saejima's stuff, or Yuki/Four Shine from Majima's stuff, and Saigo also was kind of taken from Akiyama by Kiryu in Yakuza 6).
0 was just Majima's game, Kiryu was really only there because Majima isn't a dragon.
Kiryu is not the issue. Even in the latest game there's tons of people whose opinion boils down to liking everything with Kiryu and disliking all the rest. The story is just overall not that good. The first half is extremely slow and once the final villains are finally revealed it doesn't get too much better since they suck, specially Bryce.
I think they just simply felt that a character dealing with aging and illness was interesting, and they weren't ever going to do that with Ichiban.
Kiryu's inclusion and story in IW feels like it was all meant to give him a loving send-off before his actual retirement. They already established him as undefeatable and pussied out of killing him off, so this story humbled and humanized him. Weakening Kiryu to the point that he has to rely on others was necessary to make him reflect on his life and allow him to reach the conclusion that he wants to live, not just to work or out of a sense of duty, but to relish his bonds with his loved ones. By demoting Kiryu from the "untouchable legendary yakuza" to "mortal man who wants to live a good life", Kiryu is effectively brought into the fold of Ichiban's story, rather than Ichiban only being shoehorned into Kiryu's story.
As much as I lament how IW shafted Ichiban's development, I equally appreciate the service it did Kiryu. The dude has been yearning for peace and comfort since the third game and he ought to have it. Kashiwagi's words to Kiryu at Survive are enough to show that the writers agree on that.
Anon there were literally 0 characters in the entire series that could have taken Kiryu's spot as main character until they created Ichiban.
Majima and Saejima couldn't have carried more than 1 or 2 games on their own. Shinada's story was nice but he had nothing to add to the rest of the series and the same happens with Tanimura.
Only Akiyama was charismatic enough and even then there's not much you can do with a man with unlimited money who helps random people so they can afford to buy things.
Ichiban is a fantastic character with a lot of potential (we're yet to see if they use it well) and that's why, just as everything that could be relevant in the series ended up being tied to Kiryu, it it is happening now to Ichiban, like Sodachi and his boys or the Gondawara family being part of Ichiban's side stories because he's deep enough to make him the main character.
>we're yet to see if they use it well
Did you even play 8?
Yes, it was a love letter to Kiryu. Let's wait and see what they do with Ichiban in 9.
Yagami is good but it's a different series.
Technically, Yagami and Judgment worked out fine before Ichiban.
Yeah but the tailing and chasing missions were fricking terrible, I'd rather try to carry ice cream cones all the way across Okinawa than ever do another one of those
Any JAV actress who looks like Chitose?
The scene were you meet the vtuber girl that simps over Kiryu was cringy as frick.
That doesn't ever happen. Your reading comprehension needs work.
I does though? I'm not talking about the Tatara shit, I'm talking about the chick who works at Revolve.
>arrives
>talk about how cool kiryu is
>swears a bunch when introducing the friendship mechanic
Bro don’t insult kson her weirdo simps will get triggered
I was wholly unaware of the fact that kson is a vtuber. I bought she was just some normal e-bawd akin to the gravure models that feature in this series.
Seeing Kiryu have to deal with his cancer were the only parts of the story that really made me feel anything, so I'm having trouble feeling like the game really would have been better without him. It doesn't seem like they set up Ichiban to have more serious stories like that with both Arakawa and Aoki out of the picture. I think that's why they felt the need to introduce new character's on the Hawaii side of the story, so Ichiban would have them to interact with. It just fell flat because they weren't very interesting. Both Chitose and Tomizawa feel like one off characters to me, but maybe I'm wrong there.
why didn't they do something similar to this in the actual game?
because there's no way to make smooth transitions for songs as distinct from each other as those three
Don't know if this is an unpopular opinion but I hope the next game's party consists mostly of new characters. Most of the returning characters in 8 just feel like they're around just to be around and don't contribute much to the main story.
The thing is they need to have villains be related to them in some way, have Nanba's brother come back but be revealed to be evil or something and he and Ichi have to talk no jutsu him back down, have any number of criminals Adachi put away come back for revenge. It's not really hard to come up with something they just didn't have the space to here. That said, yes I want more unique classes instead of homeless guy and detective again, maybe give Ichi something other than freelancer too or change up hero some way.
Yeah, the reason I said "mostly new characters" is because I think they can still easily have for example Adachi and Seonhee be relevant in the next game by tying them to the main story. That being said there's 8 party members now and I just don't think there's a realistic way to meaningfully tie every single one of them to whatever the story in the next game is going to be.
Next one is Seonhee's game. I wish.
I'd be interested in having Tomi, Chitose, Yamai, and Eiji__ back, but the Yokohama crew could use a rest, even though I really like them. Adachi and Nanba could continue to be Ichiban's "Date", but they don't need to be playable anymore. I don't think Joongi or Saeko have anything more to contribute to the narrative as party members either. There's a case to be made for Seonhee and Zhao if the next story is focused on gang warfare, especially after Kiryu's half of IW portrayed them as characters with about the same amount of impact as Majima and Saejima had in the underworld. Still, those two don't need to return if the story isn't going to involve Geomijul+Liumang, or they don't need to be playable.
I'd actually really like to see Ichiban team up with one or more of the Tojo old guard and drag them around whatever city he's in next, having meals and bullshitting with them, making them his own buddies the way Kiryu made the Yokohama folks his too.
What's the song that plays when Kiryu is remembering stuff? I've been scouring the soundtrack posted on youtube, but I can't find it.
Disc 5 - Reminiscent Mood
Thanks Gankerro
Yakuza: Like a Dragon
Storyboard and Script Writer: Masayoshi Yokoyama
Script Assistant Director: Furuta Tsuyoshi
Like a Dragon Gaiden: The Man Who Erased His Name
Storyboard and Script Writer: Furuta Tsuyoshi
Story and Overall Scene Direction: Masayoshi Yokoyama
Like a Dragon: Infinite Wealth
Script Writing Support: Furuta Tsuyoshi
Script Writing and Acting Direction: Kazunobu Takeuchi
Original Story and Total Direction: Masayoshi Yokoyama
Kazunobu Takeuchi is the weakest link.
>actually, 8’s story is good because [SCHIZOHEADCANON]
rgg 9 comes out and it's revealed that the kiryu that died in 8 was mirror face
This story was fricking dogshit. How do you frick up this much?
>5 ugly, psychotic women rape Ichiban
>Chitose and said 5 women then assault Ichiban for not enjoyinf being raped
Didnt Sega of America brag about how they approve/deny things?
it's funny when bad things happen to men
there is literally no such thing as a male victim of abuse
Well there's Daigo tho
Is there any reason they decided to rehash masato by splitting him into two characters, then doing it worse
The Eiji stuff was contrived as frick but I still liked it.
They shouldn't have made him so comically evil though.
I'm in the part where I'm Kiryu in Japan. What are the most OP skills and jobs I should be working towards? Someone here posted a webm of ichiban doing a football cheerleader magic attack that look pretty powerful.
Right now I have kirya as samurai, nanba as host, Saeko as barmaid and Seonhee as night queen.
They really don’t know what to do with Ichiban
He seems worse here than in 7
This is just the same issue that this entire series always has. It happened to Kiryu, then Yagami, and now Ichiban. Their first story is an extremely personal one where the plot and cast are all intricately ties to the MC in some way, and every subsequent game they are more and more tangentially related and get involved just because.
2 and 3 are also relatively personal to Kiryu though. It was 4 where that stopped being the case.
How is 2 personal?
-Romance with Sayama
-Kiryu's relationship with Daigo and feeling responsibility towards ensuring some stability for the Tojo clan.
-A lot of the story is about Kiryu learning more about Kazama and coming to terms with his legacy. Kiryu's remembering what exactly happened during the events of the Jingweon killings is even a big plot point.
-Kiryu's rivalry wih Ryuji is probably the most personal he's had in the series beyond Nishiki. He's fighting another dragon to keep his title.
It's definitely not as personal as 1 but there's still a good amount of direct Kiryu involvement in it, specially when compared to 4.
>feeling responsibility towards ensuring some stability for the Tojo clan.
Isn't that pretty much always the case with him though?
Remember that it was supposed to be a thing that "haku" are meant to be rare (prior to the twist of what they really are) meaning not all of them are like that. Bryce twisted an otherwise wholesome religion into something bordering on satanic.
>Isn't that pretty much always the case with him though?
It usually isn't the sole motivator. In 3 he wants to keep the orphanage. In 4 what pushes him to move is the fact that the money from 1 was being used for some shady shit. I honestly don't even remember what his motivation is in 5 but in 6 it's about Haruka.
In 5 he keeps getting pestered by Daigo or something whilst trying to support Haruka.
In retrospect, Park's manipulation of Kiryu in 5 set in stone the rest of the series events.
>In retrospect, Park's manipulation of Kiryu in 5 set in stone the rest of the series events.
Yes, that's where he really starts thinking he's a burden and the entirety of 6 reinforces this with the whole Haruka incident until the ending where he goes all the way with by making that deal.
We had hundreds of haku on the island and in Honolulu.
"Relatively" being the key word. Even IW is relatively related to Ichiban, but it just isn't a much.
Just finished the game and holy FRICK could they have tried any harder to make Ichiban into Japanese Jesus
>I swear, it's canon that Ichiban was the president of a gigantic corporation and that Kiryu owned nearly all of Kamurocho during the 80s
It literally is canon that they both started those substories. They didn't max shit out apparently, but they definitely both worked in both those business for some amount of time.
Whether or not something is canon has nothing to do with how much you like it or how much sense you think it makes, homosexual.
>They didn't max shit out apparently
You needing to headcanon some shit so that it even makes any amount of sense show how nonsensical the side content stuff is in the context of the main story.
In IW Ichiban Holdings also was such a success that Eri is now overseas, btw.
Ichiban in IW describes the business experience as "running a senbei shop". Eri could be overseas for something as simple as getting an overseas market to buy the product. It's possible that (canonically) the business is still just a senbei shop and none of the assets actually belong to Ichiban anymore.
Like I said, you need headcanon for it to even make any sense.
Make sure to have your friend date all 10 hostesses in Yakuza 3. That is an essential, canon part of the story too. You can't talk about the Dragon of Dojima without mentioning those b***hes.
It makes me curious of what their initial idea was for Ichiban when he looked like an addict
Imagine seeing Kiryu having fun with his new-found friends in the Onomichi bar and cry because you think he should be mad at home instead and not wasting time.
>I swear it's not canon even though IW brought in Amon in the main story and memoirs of a dragon is important to Kiryu's bucket list
What next? Nancy isn't canon? Can't wait for Olivia to show up in RGG9.
The entire point I'm making is that what is considered canon or not isn't a good metric for this shit, since if you try to actually consider the implications of the characters having done the side content you end up with a bunch of ridiculous shit.
>what's canon or not isn't a good metric for understanding characterization in long running series
Peak moron. Even my friend who has only played IW and done the Bucket List content understands Kiryu's character better than you. The story being "ridiculous" is literally not a problem. Kiryu canonically punched two tigers to death.
>you end up with a bunch of ridiculous shit.
So?
i am SICK and TIRED of these MUTHAFRICKIN WRITERS on this MUTHAFRICKIN SERIES
I'm struggling bro's, what the frick is with this slow ass pacing and god awful writing? The first game I enjoyed the sub stories and party members but I'm having to force myself to continue going in this one and have stopped even triggering the sub stories because they're so boring. Also whoever thought "deliver X amount of item in X minutes" was such a great gameplay feature they needed to use it multiple times should unironically be dragged into the desert and shot in both knees.
Speaking of substories how much do the Kiwami games remove from the PS2 versions? I played the originals a long time ago but I don't think I ever did all the substories because it had that autistic rpg bullshit where you have to run around the whole map to find them every single moment of free time and if you accidentally run into the spot to progress the story you're just fricked out of them. I think 6 was the first time I ever bothered being anal about the substories because there was a completable list showing how many there actually were.
It doesn't remove a whole lot. I think the most notable one is that Kiryu can be a host in the original Yakuza 2.
So Lani is just the leader of a murder cult now?
Werent they still suiciding for bryce in the final scenes?
Palekana and Lani will never be mentioned again. Please just assume that all of the cyanide capsules and serrated blades have been taken away from the indoctrinated nutjobs and everything is fine
Only the Haku believers are that suicidally devoted. Most of the regular believers can be reasoned with.
Any other bullshit like this down the line in the series I should know about? I don't remember the last time a game made me this irrationally mad in a purely non-malignant manner.
What exactly are you mad about?
That you either spend twenty minutes slapping him with a two-punch, sitting in guard, letting him heal with no way of stopping him, or, as
rightfully points out, let him win, despite the only other Majima fight you weren't supposed to win up until that point being the first one. It's just bizarre that they don't give him big damage or more than two health bars to inadvertently trick you into thinking it's possible. And it is possible. It's just moronic.
I ended up coming back in post game and dragged the fight out for like 15 minutes to beat him lol.
That's a supposed to lose fight.
Where do I go in Honolulu to craft the fragments/geodes/crystals like the place in the park in Yokohama?
They introduce you to it in the main story, I'm assuming you aren't very far.
I'm in chapter 11, I must have forgotten him. Thanks.
Julie's Gearworks. It's to the south-east of Revolve. Just look at the map list.
What I wanted was Nolan's boat, not sure how I missed it.
The guy that sells mats in the ocean.
After IW, I feel like RGG didn't have much of a long term plan as to how they were going to follow up LaD7. It seems like neither the whole "End of Yakuza" story nor Ichiban had much room to develop after 7. It's a shame they had the ex-Tojo guys security company fail, because there seemed to be actual potential there beyond just fricking off to a fishing village.
But they are actually following that story. It's a nice twist to have the security company fail and the society/government not allowing the yakuza to easily go back to having normal lives because honestly Daigo's plan was too good to just think it would go right and there would be no consequenced.
And it's also funny that this game proved Shishido was right but for the wrong reasons.
What other country could they set a RGG game in? The most obvious choices are Korea or China but since those have a lot of potential for creating controversy I feel like they might avoid them.
Thailand. No reason for that, just that I thought it up on the spot and it is also an Asian country. One I actually thought about would be Italy, with the whole Italian mafia thing. Yakuza sometimes get called the Japanese equivalent to the mafia anyhow and I thought the two should crossover. Or hell, have a self contained one like Judgment but it takes place in Italy. Other countries should get the awesome vidya treatment aside from English speaking countries and Japan anyway.
Heck, at this point just do Los Angeles. You got the beach models and English voices ready
IT AIN'T A SHOW DIPSHIT
offisaar hep I bin lob
I wonder how bad Tomi's shit was that night after he ate that envelope.
LA would make sense considering the proximity with Hawaii too, so they could easily come up with a way to travel back there and reuse the map.
Phillipines, maybe. It has the connecting thread of being where Akane was at before she went to Hawaii, so I'm sure they could make up some random shit as to why Ichiban needs to go there.
I'd prefer to see other places in Japan. Hawaii was a nice change of pace but I don't want these games to go that far and start doing world tours on every entry.
Expanding Hawaii and visiting other areas would be acceptable too.
They should expand the entire Shinjuku area and make Kamurocho into one of many hubs in the city and you get GTA Japan. Easy money
I don't really think they're interested in doing that after so many games with just small cities, although they've been making them bigger in the last games.
And honestly they seem to have grown tired of Kamurocho. Barely anything happens there anymore and now Ijincho is the main city since 7. I wouldn't be surprised if Kamurocho is completely removed in 9.
>Barely anything happens there anymore and now Ijincho is the main city since 7.
Well yeah, it's Ichiban's series now. So the shift from Kamurocho to it makes more sense.
Wasn't Kiryu actually born in Yokohama too
It must have been a deliberate choice considering Ichiban was born in Kamurocho
We need to stick to more regions in Japan or expand on 5's areas. Korea and China should both be left for special "major" occasions since we have both mainland Jingweon and mainland Triads to deal with at some point due to them establishing both for multiple games now. There's so many Japanese villages and cities they can work with, or even do an expansion to Kabukicho like many people here wish they'd do.
Why is this franchise not called Yakuza anymore? Also the only game I have played is Yakuza 0. If I got this game would I have no idea what's going on in the plot?
Rebranding. It's also called Ryu ga Gotoku in Japan which itself means Like a Dragon. The name change fits with the current state of the story at large too I'd say, might also help against that whole "Japanese GTA" thing.
Could prime Kiryu beat the giant shark and giant squid on his own?
Kiryu already beat up a giant shark.
The giant shark in 6 is absolutely no where near as huge as the giant shark in IW. The IW one is the size of a fricking building, then there's the giant squid which is the same.
I'll agree with you on the shark being bigger in 8, but the squid looks to be the same size and the octopus is just as big as 8's squid.
Forgot, he also beat a giant squid and a giant octopus, and all three were on their home turf underwater unlike the casuals that are Ichiban & co.
Finally beat Dodonko Island. Took me longer than I was expecting. 25 days. Funny how I got bored as shit playing Palword but had no problem crafting in this minigame.
Did Sasaki from the start of the game ever show up again or have his story resolved?
no
they barely even remember Wang Chung's son
>who's that kid?
>oh yeah, it's wong tao's son
>oh yeah he had one of those
that was so stupid, I'd prefer them to just have the son disappear to imply the kid was frickin killed
>introduce the Ganzhe, the rival faction to the Barracudas in Hawaii
>it's immediately revealed that both factions are controlled by the Overseer, and especially how the majority of the Ganzhe were spies
>Overseer's identity is immediately revealed a few minutes after being hinted at, no mystery at all
>Kiryu gets beaten up and almost dies while trying to save Wong, Wong even says how grateful he is and that he'll definitely repay you
>Wong does nothing for the rest of the time until he dies
What a waste of a subplot.
replaying kiwami 2 again, i really like kaoru in this
>he thinks hawana is actually dead
>no slider function when you buy materials or craft them
>can't even craft geodes/crystals in increments, you have to mash the use key again and again.
what were they thinking
honestly crafting in 8 is generally ass
Same but I'm grinding to max level before I continue.
>farming for crystals and shark fin&tentacles for ultimate weapons
>Centipede tattoo
>"party"
>Palekana = worm
>Bryce = Connector
>Kazama = unfathomable
Who Keng/a/n here?
Making Ebina Ichiban’s half brother will never not be dumb as frick
You may as well have his father be some random ass Yakuza if you’re not going to have the two interact
It's meant to parallel Ichiban, whilst at the same time Kiryu is the kind of yakuza he hates most for how idealized he is despite being yakuza, much like Arakawa was.
There’s no point in the parallel if the two aren’t even going to meaningfully interact or do ANYTHING
it’s dogshit
Not really. Gon and Meruem parallel each others development but never meet as well. You don't need to interact for parallels to pay off, because Kiryu himself also serves a purpose for Ebina because of what he represents, Ebina is throwing scorn at him throughout the entire boss fight regarding hypocrisy of him and his kind.
Yes really, there’s no point in making him Arakawa’s son when they’ll never interact. Kiryu fits about as well as any other revered Yakuza, but ichiban would’ve fit in better considering he’s the one giving people second chances.
I have no doubt in my mind that Ichiban was supposed to face him at the end but they changed it to Kiryu because they’re pussies.
It’s the coin locker shit again in that it’s done for dramatic effect to tie them both together, except it’s worse because it’s not meaningful in this game. Ebina could’ve been the son of any other big name Yakuza and nothing would’ve changed in the current story.
>Hated 7
>Loved 8
I'll never get why people overrate 7 so much
It was the first to do something. Everyone pretended to hate 6 for a while because it was the first Dragon Engine game even though it was actually good and Hiroshima was kino.
There's a counter contrarian culture the past few years or decade even of "NEW GOOD OLD BAD" and people were desperate to forgive anything in Ichiban's first game. But I don't know how you can play LJ and now 8 and not realize how aids Yokohama was in 7
>There's a counter contrarian culture the past few years or decade even of "NEW GOOD OLD BAD"
Thats not a counter culture or contrarian, that is literally regular discourse. Contrarian counter culture would be saying old good new bad and then shitting your pants when you get btfo by normies like re4 remake
People are moronic
Wouldn’t be surprised if the shitposters went back to saying 0 is the only good one since a lot more people are willing to admit that 6 plays like dogshit
Is he the most evil villain in the franchise? I used to say it was Kyoya from the Kaito Files but Bryce takes the cake. He's the Jeffery Epstein of RGG minus the rape and pedophilia.
He's so evil he forgot how to speak English properly
At this point the top three is probably him, then Kyoya, then either Jingu or Iwami depending on whether you think Iwami would brutally murder his own child. Iwami does more bad shit overall and torches Kamurocho to the ground but Jingu is comically over the top in his evil politician man persona
Jingu would have done it. I put Kyoya at the top because of how gleefully he shows off his handiwork of him poisoning an entire party to death as they puke blood everywhere.
Jingu was willing to kill his wife and child just to get the money, killed people he collaborated with, and was willing to undermine everyone just to get ahead in life while not caring about any of the consequences.
Iwata was a complete nutcase who had the potential to be extremely brutal, but he was essentially "My dad won't let me participate in organized crime" and wants to do that so we don't know to what degree he would have gotten from that front. Sure, he's willing to kill his dad, but it seemed like he was playing at being a yakuza and still willing to work within the rules considering how much he sucked up to Daidoji.
The credits scene with Eiji was so fricking tense because i could totally see them killing Eiji there in front of Ichi
I was expecting the dreaded offscreen gunshot to kill him at any moment. You know the one that happens any time someone is about to deliver a plot twist or detail? Or any time someone is about to be saved or some such?
>even twittergays are shitting on the story
What went wrong?
>"even"
Let's not pretend the mass majority isn't praising it. Because they are. You're looking for the negative reactions.
Nothing, the story is on the upper half of Yakuza games by far, most negative opinions are from 7 newbies that expected a fully Ichiban 2 game
More like the lower half
>nothing is wrong with the story
Okay, you’re bullshitting
>nothing is wrong with the story
I never meant this, there are certanly things wrong with the story but it's nothing new to the RGG games
Kiryu is the most idealized yakuza of them all and Ebina fricking hates those who idealize the yakuza. He's everything he hates and more. My only (semi) hang up is that Ichiban isn't fighting the final boss but I think Kiryu fighting Ebina is actually better.
The focus wasn't on him being Ichiban's brother either, it was him being Arakawa's son that was pushed. Adding a flaw to Arakawa with a son that hates him for abandonment whilst Ichiban loved him, flaws and all.
It was moronic lol
There’s no reason to think that Arakawa doesn’t have flaws when we see how Masato turned out. Having Ichiban would’ve done everything Kiryu did plus more. Ichiban would’ve seen this and taken the opportunity to fix Arakawa’s mistakes and what not.
It’s a fart of a twist which doesn’t add anything
5’s story was better because Shinada was in it
8’s just Kiryu does everything while ichiban does frick all in Hawaii
>Saves his mom
>Saves Lani
>Saves hawaii
>Saves Kiryu
>Gets Tatara as a sidebitch
?
i forget that kaoru is half-korean
That reminds me, Seonhee can be seen fighting and being hit in action sequences but not Saeko. Why? Because Seonhee is Korean. It's ok to hit Korean women.
heh
how do you only have 15 achievements in 50 hours? are you borderline moronic?
>Do Chitose's drink links.
>Constant options to ask Chitose to make Gramps a party member.
If you could turn a pre-existing NPC into a party member in a future game be it from side-content or main story, who would you pick? Also they'd have involvement with the main plot so it's not like Eri. I'm going with Gary Buster Holmes, that or Pocket Circuit Fighter.
Yuya should be obvious. Dude has been a staple of the series, is constantly popping up in the main story, was friends with Tatsuya, and is built like a gorilla.
Mack would be cool if only for seeing Eddie Murphy in different jobs and being plot relevant. He could even use his travel experience in Japan to help out.
GBH would be cool since he runs Poundmates and has Chitose but he's basically been used as a construction worker and drill instructor so he'd effectively be treated like black Adachi.
Hayashi would work fairly well even in a Yakuza story because he's still got ties to people even if he's trying to be a legit business owner of Charles now. He's also civilian enough to work with Ichiban's crew.
Komaki or Sosuke would be neat as well, though I feel like Komaki should remain side content while Sosuke gets some time to shine as a martial artist. He's had some of his insecurities rubbed away in 5 but he still has stuff to work with like making Kiryu and Komaki proud.
PCF wouldn't work I don't think. Dude's as old or older than Kiryu, is genuinely a civvy who had to be bailed out of that fight in 6, he's got a family who relies on him for support, and he's the CEO of Dragon Kart now.
>Dude's as old or older than Kiryu
So is Adachi and Adachi is even bigger and bulkier than he was in 7. He's older than Date, never mind Kiryu. Granted he's always been in physical work but still, if Nanba can work and fight Daigo I don't see why Fujisawa can't.
>even if he's trying to be a legit business owner of Charles now.
Hayashi? As in Hiroshi Hayashi with more health than Ryuji in Yakuza 2? I never heard of him owning a bar.
>if Nanba can work and fight Daigo I don't see why Fujisawa can't.
Nanba and Saeko are already massive stretches to believe they're fighting people at all so throwing in someone with even less experience than them but also twice as old feels like a weird move to go with. You'd also have to sideline his kid and wife while saying he passed on Dragon Kart to someone else even though in 7 he said it was his passion and dream now.
>Hayashi?
Higashi, whoops.
They should’ve Ebina Kazama’s son, or Nishiki’s bastard child that was born while Kiryu was in prison or something
At least it’d be moronic and funny
The JRPG’s are over bro
RGG9 is more Kiryu time
>SegWaves episode 7 has them explaining Hawaiian terms.
>Word for word say "Ohana means family".
>Don't follow it up with "A wise man also said, family means nobody gets left behind or forgotten".
One job.
Saeko
Worst girl
Seonhee is supposed to be the fastest but I just used every agility drink you get from the creamapi booster packs on Kiryu so the main character actually goes first in every fight.
Happy Valentine's Day, Gankerros. I love Ichiban.