>long tedious quests
>absolutely worthless rewards
FRICK THESE homosexualS
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Shopping Cart Returner Shirt $21.68 |
>long tedious quests
>absolutely worthless rewards
FRICK THESE homosexualS
Shopping Cart Returner Shirt $21.68 |
Nothing Ever Happens Shirt $21.68 |
Shopping Cart Returner Shirt $21.68 |
marry right frick middle kill left
>I will frick the tree frick the tree frick the tree frick the tree fu
Woow
>PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK PLAK
>UOOOOOOOOOOOUH GET POLLINATED GET POLLINATED GET POLLINATED GET POLLINATED GET POLLINATED GET POLLINATED
a
a what?
I don't want splinters or scat on my pp so I'll just kill middle and fug left
>marry the troony
lol
But I also want to frick the tree
>nintendo added THREE quests to SHIT on completetionist homosexualS instead of just the one from BotW
BASED
funny how Nintendo is "based", for doing this, but Ubishit is trash for having meaningless collectibles and quests just as bad as Zelda's
nintentoddlers don't play other games, anon, it's worthless to point that out to them. this is their first true open world game, let them have it
Ubisoft does reward you and marks them on your map for you too chip away at
If you don't get how that's a totally other form of game desing, never post again.
Kilton's is pure kino. Nevermind the cool paraglider fabric, everything that happens after you complete it is the real reward.
Such as?
>frick you for trying to get the fullest out of our $60 game
>6 years later
>frick you even harder for trying to get the fullest out our $70 game
>more weapon slots in a game where weapons break in 10-25 hits is worthless
No. The issue is you get jackshit for 100%ing their quests.
>collect all 1000 korok seeds
Get a useless golden pile of shit
>fix all the 81 hudson signs
Get a worthless paraglider fabric
>collect all 147 bubbul gems
Get a worthless paraglider fabric
Good. Frick completitonists. They should delete your save too.
Goalposting moving
>Addison is holding the goal post
you can't mistake something else for a goalpost and then say it moved when someone with eyes tells you where it actually was.
That's not an issue, play stupid game win stupid prizes, if you weren't having fun in the process of doing it then you shouldn't have done it, fix your brain it's not too late.
You’d be livid if you played Animal Crossing on the GC
>Pay off all your debt
Get a stupid statue
you are a brainless moron. ac isn't a giant empty ass open world game.
You're right, its just an empty ass game you have to fill in yourself.
the point of having 1000 korok seeds is so you can get a lot even if you aren't going out of your way to get them you fricking tard, have fun with your golden shit
You do realize that the devs are old men that think its impossible to 100% these games because they're too big, right? You're lucky to get any completion acknowledgement at all from the game.
Reminder when jap devs put in an assload of shit to do in their games, it's not for everyone to do ALL of it, it's so your playthrough will be relatively unique enough or to ensure an average playthrough has enough to do without going out of your way to do it all.
It's why they put the gacha shit in Xenoblade 2, it's not meant for people to 100% the game, just so that everyone can have a unique enough experience casually playing through it.
In that case it's stupid though.
In such a sotry heavy game they should've just attached them all to quests directly like Wulfric. Literally no excuse. and gacha is a trash mechanic which even TotK does better. At least you don't NEED to ever activate the machines since everything is lying around somewhere on the ground or in a chest.
If they tracked how many apples you’ve picked would you go around searching for every apple in the game and b***h about the lack of reward for doing that, too?
>worthless paraglider fabric
sorry for wanting to paraglide in style, homosexual
>I just HAVE to 100% everything okay!?
You homosexuals have autism
Yes, I need to complete 100% of every game I play
if you already know that the rewards are shit why do you hate yourself so much that you have to do this to yourself? just finish the game and be done with it when you see the credits.
Then don't 100% them moron? You only need 450 koroks to max your stash. You only need like 50--60 bubbul gems to get every reward from Koltin. You don't need to ever help Addison out.
You. Are. SUPPOSED. To. ONE-HUNDRED PERCENT EVERY GAME ON THE FIRST PLAYTHROUGH FOR THE MOST OPTIMAL TRUE EXPERIENCE YOU F*CKING IDIOTT!!!!!!
Says who?
His autism
Bait
OP is a homosexual
How it is truly is
>Collect 450 Koroks for all the upgrades (which are basically useless anyway, who needs that many shields)
>Collect 46 Bubulgems to get all the cool rewards
>Hudson signs? Never heard of them
421 actually. They're whining about it being even easier to complete than BotW. Especially considering there's 100 more of them and many of them give you two at once.
Suffer more gay, you're not supposed to go for a hundred percent in a gigantic open world game you turbo Black person
>a fricking paraglider fabric
ok ill just skip caves from now on unless they have drip in them
I didn't see in the patch notes that it got fixed so if you're really hankering for a paraglider fabric you can just do the ascend exploit.
I'll post the two paragliders I mentioned. Starting with Koltin's fabric.
The other thing that happens when you 100% the Bubbul Gems is that Koltin transforms into one of those glowy rabbits and you never see him again. The night shop he was running doesn't close down because if you tell his brother what happened to him, the brother will then start running the shop from now on.
>The night shop he was running doesn't close down because if you tell his brother what happened to him, the brother will then start running the shop from now on.
Incorrect.
His brother moves the shop to next to the cherry blossom on Satori Mountain and ~4 Blupees spawn around it
100% completion rewards in most games are usually just some form of bragging rights.
You get 100% achievements in a Steam or Playstation game and you just get a blue ribbon or Platinum trophy.
In Metroid you get a special end screen.
Some give you special costumes like Mario Sunshine or Pizza Tower
Some games lock special bonus abilities like Fierce Deity or UFO Kirby behind completion too, but it doesn't mean much since at that point the game is already completed.
The only 100% completion reward off that top of my head that is "worth it" is Okami's stray beads because it unlocks the ability to play new game+ in god mode with unlimited ink.
When the game throws you weapons just for breathing, it's impossible to run out. In the 80 hours I played, the only time I ever completely wiped out an inventory was Shields during the Lynel gauntlet. Slot upgrades are completely useless unless you autistic about leaving weapons behind.
Rock Octoroks.
what's wrong? you don't like making your own fun? you asked for this tendie.
i liked the bubble frogs in concept because it let me know when i "completed" a cave.
i just wish the rewards for turning in the bubbles was better
mushroom head was worthless though. it works at the very start to help you get used to rotating boards and stuff but once you get out of central hyrule there is zero reason to ever help this moron out with a basic "keep this sign still" puzzle.
if the sign puzzles helped reinforce shit you had questions about they would be better. it took me a while to get how stakes worked and if they just made a sign puzzle for me to frick around with it would have been nice.
knowing that you've completed the caves is nice and all but it's worthless after you get all the armor pieces
it's good for frickers that want to get into every single cave
Always be on the lookout for every cave.
good post
i have encountered one sign that required/encouraged using stakes (and provided them nearby), but you would need to actually FIND that obscure location out of 81. a lot easier to just find the shrine about stakes.
i agree on both points about the bubbul frogs though.
This. I got the two masks, then I just ended up sitting on 80 shards for the reminder of the game because I refused to accept the shitty hinox toenail deal
I enjoyed the hudson sign quests, I just wish they were actually challenging once in a while and didn't offer basically nothing for a reward
bubble collector is irredeemably shit and made worse by the frogs being the sole reward for like half the caves
I'm going to try flinging the sign next time I play by using a stabilizer, and a korok sacrifice
YWNBAS
BELIEVE IT!
You deserve a big frick you for trying to methodically complete everything. This isn't xbox or steam or playstation, there's no achievements or trophies or good boy points to show off to your troony friends. If you aren't having fun then stop playing
>I want an incredibly useful reward to be locked away behind absurdly long quests that like .0000001% of players will complete
If we had it your way, there'd be an even bigger uproar.
Take your pile of shit with gratitude.
If a quest like 1000 seeds takes me literally DAYS to painstakingly complete, then YES. I want a worthwhile reward for going through all that trouble.
too bad, learn a real life skill or something with that time instead
brave of nintendo to add trans representation into their games.
PBS Newshour:
"For a lot of transgender people that I've read about seeing that, seeing Link's progression, you know, throughout the game mirrors how they feel in their transition — to their transition. "
https://www.pbs.org/newshour/show/the-real-world-influence-of-nintendos-newest-hit-legend-of-zelda-game
so this is why the ootcuck slowwalkers are so butthurt huh
I ain't doing shit outside of main quest and some side quests that aren't gathering shit
i thought the ghost outfit cool as frick but then i got hit once and lost 360 rupees. never put it on again.
You forgot the well snow globe.
I haven't finished that one yet. I just need to find like 10 more wells.
the Satori outfit is cool but yeah the others are just busy work
but you dont really need koroks as much as BoTW
>eats all the frog gems thinking his ugly whiny ass will turn into a Satori
>turns into a Blupee instead
lmao
You will never be a Satori.
why would you wanna be one of those anyway
He really looks up to Iwata.
blupees are satori, dummy.
They're bubblfrogs
I can't even be bothered to find all the shrines in this game. I already found 120 in BotW. I'm suppose to do 152 more? Screw that noise.
here's a tip, there's always a light root in the depths under a shrine
OP here. I just finished finding all 58 wells.
b***h gave me a useless snow globe. I don't even know why I bother with these shit quests.
THAT'S WHAT WE'VE BEEN SAYING
Damn, can you put it in your house at least?
>all's well
these people can't hang themselves fast enough
>Who even is Shakespeare, the Japanese wouldn't know that
Moron
OK, but what's the japanese text?
I have my radar set on wells.
Idk why. There's nothing good inside except fairies sometimes. I like finding them.
>All's Well
Did it end well?
A couple of the wells are consumed by gloom and drop down underground. She'll fall down when investigating one and get captured by the Yiga clan. She won't have to explain to them what happened, but she will have to eat all the bananas.
>but she will have to eat all the bananas.
Thus disarming them
how many ocd autists got a breakdown from this game
Because if there's only 30 in a huge world each one is much harder to find thus making it that much harder for people to expand their inventory or buy satori shit. Literally only completionist homosexuals suffer this way and that's always a good thing.
how about you don't make your world pointlessly big
Good thing they didn't do that then homosexual.
yeah good thing they made the world big and filled it with almost nothing interesting
Dungeons, shrines, caves, quests, and towns are interesting.
Nta but all of those combined don’t justify the size of the giant empty map.
>it's empty because I didn't like what was in it
You homosexuals always have the most moronic "complains" for this game.
>It's a great game when you play 20% of it
you don't like 80% of the game
welcome to the crux of every argument about open world games
if you play them, they suck ass
if you stop playing them early, they are "fun"
It's an adventure game homosexual. It's literally the only genre where this kind of open world works.
Because with the way it is you don't have to bumblefrick your way around the world looking for these mandatory 30 and instead just get enough to max out equipment stash and leave the remaining 600+ to do only if you're a fricking OCD autist.
could have done it like the Penn missions and stuck them with obvious landmarks and that mission also gave you a good reward at the end. Stop excusing shit game design
>litter the world with more than what's needed to max out inventory space, so much so that you don't have to frick off looking for "obvious landmarks" to get it done.
>shit game design
Keep crying ocdhomosexual.
Giving obvious and interesting landmarks that offer worthwhile rewards for going to different parts of the map instead of trash like picking up and rock that you ignore after the third one and copying it a 1000 times is far better. Not only can you do part of it like before and still get a reward but it also isn't a slog to complete either. You only hate this idiot because you can handle good criticism
You can max out your gear slots just by doing the korok escort quests, as those reward 2 . No turning rocks over needed.
I have been stuck at the Construct Factory for about 3 weeks now. I keep going back for 10 minutes only to get bored and leave. I finally searched long enough to find some Depots, but when I activate the little button it just shows me an orange X symbol, indicating I am doing something wrong.
When I look at videos online, this just doesn't happen for anybody else. No idea what the frick I'm doing wrong, but it's very annoying. This game is more tedious than any I've ever played.
Did you activate Mineru's head? If you did that it starts the quest to go down to the construct factory, highlights the depots, etc. etc.
Okay i have seen others mention this. But what do I do? I've moved the mask around everywhere. What is Mineru's head? How do I activate it?
You find it up in the sky, bring it down to the construct factory, then shove it in the big mold at the center of the factory. Once you finish the quest there to build her a body you unlock Mineru's construct as a sage companion that you can ride and equip parts on.
ugh jesus fricking christ. thanks anon. Thought i just had to leave it on the pedestal.
Is there even a games that unironically reward you for completely 100% ?
Batman Arkham Asylum would let you listen to The Riddler getting butthurt you solved his riddles and then gets arrested.
Similarly in Arkham City theres a small cutscene of him getting btfo by his prisoners.
Did you rike it?
yes
Should be a picture of Eiji Aonuma because Miyamoto doesn't even work on these games anymore.
Neither does Aonuma really. The Director of Zelda games is now the same that directed the Oracle games and Minish Cap under Capcom then switched to Nintendo in 2005.
You should do it because you enjoy it, not because you are expecting a reward. This is the problem with completionists, you aren't even having fun.
>autistically 100%'ing things you don't have to and getting mad you didn't get a "good" reward is le bad game design
have a nice day
>padding your game with endless trash is better than concise game design around enjoyable content
>saying something is not fun to complete is actually good game design
never make a game
>padding your game
It's all optional ocdhomosexual.
>it's okay to make optional content shit because it's optional
that's shit game design, how about you make your optional content worthwhile
would you rather they took it all out and you just had the game without them?
no I prefer they made it concise and enjoyable like Penn's questline.
No. You make it worthwhile then it no longer becomes optional because people will want to do them for the reward instead of just wanting to do them for shits and giggles.
It doesn't just have to be a gameplay reward, helping Hudson out with his daughter was more fulfilling than any dipshit korok seed
>it's shit because I spend hours autistically 100%'ing something I didn't have to
Frick off moron
it's shit because it's unfun, unrewarding, uninteresting content and I want to hear why you think games should have it
>it's unfun
>uninteresting
You made it that way by doing everything autist
>unrewarding
Inventory slots aren't unrewarding
It's uninteresting when you see how it's copy and pasted so much to pad the game world, even maxing it out with any real reward at 450 seeds sounds like a slog. I didn't collect even the max inventory slots because it was shitty busy work. Don't put shitty boring busy work in your game, ubisoft trash has it and it's rightfully laughed at but not zelda, you explain why it's shit and people say it's impossible to fix it
>it's copy and pasted
You don't know what this meme phrase even means
It is copy and paste as they all boil down to the same 10-15 different little puzzles multiplied by 100 across the map.
>It is copy and paste
>different little puzzles
So it's not copy paste then homosexual
Koroks are totally inconsequential. I casually maxed out my weapon stash without even looking for them. You don't ever need to upgrade the shield stash because the Hylian Shield is so overpowered. It's not like Nintendo put serious amounts of dev time into the koroks and they crowd out other content. Literally just ignore them if you can't be bothered.
No, stop with the shitty padding in a games, it's junk, useless content has no place in a game
It's only padding for completionist morons. 99% of players will never get more than 100 korok seeds.
You're mistaken I don't 100% games, I only enjoy content in a game that isn't dogshit fluff, if you have good optional content in your game I will play and enjoy it, if you don't then I will rightfully call it shit and not engage. Your game isn't immune to criticism
>Your game isn't immune to criticism
Nobody said this, but keep pretending to be some persecuted truth-teller. The point is that even if the korok seeds don't add anything to the game, they don't detract from it either. They're just there.
That's the thing, it's there and it's pointless, so why not make it better
If I'm ignoring your side content than it's not compelling especially when this game does do compelling side content it does it well.
>so why not make it better
Because then you'd actually be encouraging mentally ill ocdhomosexuals instead of making fun of them like you ought to.
I don't want 1000 koroks seeds then an okay reward, I want 15-20 korok seed with maybe a small story attached to each, learn a little about the koroks, and a slightly more involved puzzle, it doesn't have to be grand but something more than nothing. 1 seed = 1 slot so they never lower in value like they do in the regular game either where you need 9 seeds for 1 slot after a while and it feels too much like busy work, also giving reward milestones so after 5 seeds you get korok head gear, 10 you get pants etc.
All of what you said is just encouraging ocdhomosexuals like you.
Getting 20 seeds with story and a unique rewards attached is ocd? how is that ocd content, I don't get mad that I can't 100%, I get annoyed when I see boring content in a game
Is it an optional thing that you've now made it so that you have to do it all to unlock all inventory slots?
Congratulations, you're a hack ocdhomosexual.
The whole point of the surplus is that it's there to be done but you can do without. With your nonsense "trimming the fat" you've made it so that you can't do without, forcing the option out of players hands.
He's simply asking for quality of content over quantity of content, and he's right. The korok puzzles are lame, especially when you end up doing 30 variations of the same exact puzzle over and over again like the tetris blocks. Even lazier are the singular rocks found at places like the tops of tree trunks.
450 seeds is fat you fricking moron, I beat the game with 200 seeds and I was already tired of koroks, having to get 10 seeds for 1 slot by the end completely devalued it. You think every one gets all 450 seeds? no but with 25 now people have to do all of them right? No dipshit they can do half of them and still manage fine.
Pray tell, how many of that 200 did you have to frick off to a guide to find? How many will people need under this "just get 20 gg ez bro" that you're proposing?
>how many of that 200 did you have to frick off to a guide to find?
????
200 is only a little over 1/5th of korok completion, that's nothing, they are fricking everywhere
I know. I'm saying that 200 "and I got sick of koroks" is nowhere near as asinine as "dude just make it 20" where you're very likely to need a guide to find them, or even more blatant handholding than the stables.
exactly and if you only need 450 of them and they are everywhere then this only affects ocd completion autists
>that's nothing, they are fricking everywhere
yes, and if there are less of them total, they'll be in less places. it was easy because there are so many, reduce that number and then you'd need to look harder for the same reward
I did all of the Penn missions with no guide and that required me to find all the stables and I did that with no guide by just exploring, how? by putting good identifiable land marks and rewarding the player when they go there. See that big towering tree? Go in it, solve the puzzle and get an inventory slot. Finding one korok seed becomes a real reward not useless shit by the end
You're literally handheld by the game on finding stables you moron. The Lucky Clover sidequests are all handholding missions.
homosexual no shit no one feels smart finding koroks
Yes but none of the koroks have frickhuge lookit da smoke plume shit like horse stables do. The only time smoke comes into play is after activating one of the transport koroks.
And why is this a bad thing, If I see something big and obvious I'll go their and do whatever is expected of me and get a reward, how is this worse than the regular koroks
>why is having my hand held a bad thing
Jesus again nothing is smart about finding a korok seed in the regular game
No one is saying that. I'm saying you going on about how you "managed to find all da stables" isn't an accomplishment, it's a display of you having at least one functioning brain cell.
moron, I was asked how people are going to find only 30 korok seeds in the game without a guide and when I explain how the stables did it, you say I'm a moron for finding it all without a guide. I'm fricking explaining how people can find the koroks seeds if there are only 30 you find 0 iq dumbass
>literally acts like finding stables is some accomplishment
>tries to say others have 0 iq
You're literally advocating for being handheld even more dumbass.
I'm asking for meaningful content and not shit I ignore after the 200th seed
>wants korok seeds to be fewer
>but make them frickhueg obvious like fricking stables
>noooo I'm not asking to be handheld even more
moron
No one is complaining koroks seeds are hard or easy, the compliant is that it's boring content and shitty padding
moron. You're advocating for making the shitty padding easy by making it as obvious as stables.
Shrines are as obvious to find as stables, if not moreso. No one is complaining about shrines. Why? Because they're not shitty, lazy content. He is advocating turning koroks into respectable content instead of what they are: tedium.
>No one is complaining about shrines. Why? Because they're not shitty, lazy content.
lol
they're not nearly as shitty or lazy as literally copy pasted korok puzzles across the map, anyway
"make 1000 unique puzzles!" is completely insane
your next line will be "then put fewer koroks in!"
>This system is bad
"But making it good would be worse!"
>So don't do it in a way that would be worse, just make it good
"You're unreasonable! This is the way it is because there's no other way it could be!"
lmao, what the frick is your problem moron
>"make 1000 unique puzzles!" is completely insane
"Make 1000 puzzles" is not an argument anyone has been making. It's been "make high quality content in lesser amounts instead of more low quality content".
that makes sense for a much smaller world but not for tears and breath's approach, stables are dotted around in highly visible fashion that are a fair distance, but not terribly long, away from eachother to form a horse network that makes sure you can travel relatively quickly relatively consistently after having found them all, coupled with a nearby shrine to fast-travel to them
turning korok seeds into a glorified stable system is turning them into a treasure-hunt, not a stable system, and that leaves no replacement for korok seeds themselves as a minute-to-minute engagement system with a tangible, built-up reward
>your next line will be "then put fewer koroks in!"
the only people complaining about koroks are morons on here who have spent the better part of a decade crying about them because that's the singular piece of criticism they can muster for the game, while fundamentally misunderstanding that they are not meant to all be collected, they're abundant so the average player can gather enough to have a sizable inventory without needing to comb the map for them.
>tedium
they're only tedium if you're trying to find them all, 90% of them are supposed to be shit you do or don't do along the way to a destination and the remaining 10% are "i have to get to my friend!" which rewards you with two seeds
guys. if he doesn't understand after being told this many times maybe its better to just give up and let him be moronic
No, they're tedium even when you find them in passing. Especially when there are only a handful of real variations of them.
There's no reason for inventory upgrade to be the reward for korok seeds in the first place. You keep dodging around the actual complaint. You won't acknowledge what they are, which is filler content just there to take up space. It doesn't matter whether you do all of them or none of them, that's fundamentally what they are and it's extremely lazy and low quality content and you know that.
Walk the frick past them if you think they're tedious.
Dude what? People literally b***h about shrines like how they go into one and it's yet another Rauru's blessing.
Besides, shrines respect your hustle by letting you grab stamina or hearts all the way to the end. Korok seeds are only for the autistic from 451 onwards, which is why Gankertards screech about them the most.
It's not padding if there's story and rewards attached to it dumbass, the fun of the stables isn't just finding them, it's doing the little quest and slowly unlocking good armor set pieces through milestones
who cares if the puzzle is easier to locate geographically if its an actual puzzle with effort put into it instead of putting a rock in a circle of rocks or an apple in a tray over and over again
do something that isn't korok seed hunting then
I have over 500 seeds and haven't used a guide for anything.
Some narrative attached to collectibles at certain thresholds and then inevitable completion would have been really good.
I mean they did it for the bubbulgems, it's weird they didn't bother doing it for the other two.
That's not how it works you moron
The idea is that no matter how you do things, you're almost guaranteed to get all the rewards for the korok and koltin quests if you 100% the actual content (shrines, side quests, main quests, etc). This also lets them have SOMETHING for any neat place you might reach, like a mountaintop or a weird little island, so the player feels clever for going there, without expecting ALL players to go there. It's not about collecting them all, it's about making sure the player feels like they're not completely wasting their time for just playing around in the sandbox, even if the reward is trivial at a certain point.
ok then what are you complaining about then
>it's pointless
They give you slots dumbfrick. You keep pretending they give you nothing by they do, get the frick over it autist.
>they don't detract from it either.
That's not even true. In BotW I'd roll my eyes from finding koroks every 5 feet to the point that the game would have better without them, or at least with less of them.
>That's not even true because I find this completely optional content every 5 feet
What frick are you homosexuals even complaining about?
Picking up a fricking rock in a tree to find a stupid korok is lame, low effort content and the game is littered with it. At least TotK has more to do in general, but in BotW the koroks are practically the entire fricking game. It's like a tech demo.
>Picking up a fricking rock in a tree to find a stupid korok is lame
Then don't frickinng do then homosexual.
I didn't. I turned off BotW and never touched it again after a generous 40 hours of playtime when it was clear the game was just wasting my time and the first hour of gameplay was exactly the same as the 40th. I don't know if I'd even call it a game.
>I didn't
Then there's no fricking issue then moron.
I guess there's no issue if you don't want people to play your game.
Uh huh
That's not fair
The first hour of the game is vastly more entertaining than everything that comes after, before half the mechanics stop mattering and there's still stuff to discover about the game
ok then what are you complaining about then if you are just ignoring it
You are the kind of homosexual that is the reason games are terrible now.
Can't have unlockables, no they must be DLC and MTX so you can waste money on them. That's really what this sounds like it amounts to
>no, I can't be bothered to do something that doesn't matter, isn't intended, and I don't need to do unless I feel like doing it and THEY WONT LET ME PAY MY WAY AROUND IT
Customization stuff should be unlockables. No dev needs to show up on your doorstep and take you out for a night on the town and finish with a blowie.
You are the one acting like you need to do it and you have been told time and time again that you don't including an implication from the devs themselves based on what the reward is. Clearly you want to do it and want the game design ruined to accomodate it but go frick yourself.
I'm making games terrible because I want concise interesting content with actual rewards? I'm making games terrible because I don't want a thousand korok seeds? Are you stupid? You know what happened when you picked up a rock in OoT, you got a rupee or arrows, shit that was infinite but nice to find if you're running low.
>No, stop with the padding in games, it triggers my OCD when getting 100% doesn't make the devs come over and give me a rimjob
You really don't comprehend it do you?
YOU
ARE
NOT
INTENDED
TO
GET
THEM
ALL
You are the one demanding they pad the game by forcing you to get them all you stupid wiener guzzling frick.
If there are only 30 seeds, YOU ARE NOT REQUIRED TO GET ALL 30 seeds dumbfrick. Collecting half (15 seeds) is like collecting 200 koroks seeds and that's about the amount I had when I beat the game
This is exactly why the game is fun but sucks at the same time. The stuff is fun for the first 2 to 4 days, maybe even amazing...Then you realize it's just the same shit, over and over again, pretty much everywhere, with one or two surprises. It's basically a treadmill, wherever you go, the men with signs, the tent stables, the goofy butthole selling shit at the stables, the koroks, the gangs of goblins and lizard men, the repeating blood moon, the shrines, the same weapons everywhere, the poes, the zonite, the machines that dispense those balls, the same dust bowl mushroom world everywhere in the depths, the same floating islands. When you first encounter it, it's amazing, but it's just REPEAT, REPEAT, REPEAT..over and over and over again, hundreds of times. It just becomes exhausting and tedious. It literally feels like work. This game would be so much better if the design was somewhat more organic. I get that some of it needs to repeat but holy shit, HUNDREDS of times? Did we need HUNDREDS of shrines and the endless void of the depths? Why not like 20 mini-dungeons and 10 larger sized dungeons? 20 korok seeds and then 20 of something else that's similar but different, and 20 of something else? Etc...This hundreds of things copy-pasted everywhere is mind numbing.
>busy work
Just collect koroks as you come across them, you'll get enough to have a good amount of inventory upgrades without trying.
stopped collecting them as I saw them and I didn't even have a full inventory
Same here, didn't bother taking them to their friends after a while
>NOOOOOO!!! I MUST DO EVERYTHING IN THE GAME.OTHERWISE HOW ELSE CAN I PROVE I PLAYED IT?
NOOOO!!! You don't understand this stuff is shit on purpose and that's a good thing!
how about you don't place a 1000 koroks dumbass
>how about you don't place a 1000 koroks dumbass
If they only placed 20 koroks around the world it would be nearly impossible to find them all without a guide and get whatever cool reward you're expecting.
No true if you make the puzzle around them not only more intricate but also easier to spot from a distance with interesting geography. Like a massive tree with a puzzle inside
So why you doing them? Because you feel like you have to? Maybe you deserve golden shit.
do you morons realize how much fricking worse it would be if they gated something cool and useful behind a billion koroks and other busywork? none of you understand game design.
Yeah, I feel like the complaint should be that the activities themselves aren't fun.
see
...again, because you clearly didn't read it the first time
It's like I'm talking to moron, look up Penn's questline if you wanna know how to design these "collectable" quests right
Penn's questline isn't about collecting shit, moron.
yes it fricking is dumbass once you actually think about it, you're just collecting scoops/stables at the end of the day, but it gives little missions, rupees, and a unique armor set piece meal after certain milestones, it's the only collectible quest I actually finished in the game because it shook things up enough, not too hard to find, and rewarding without overstaying its welcome
Still not collecting shit.
you're collecting scoops around the map with no obvious objective marker
scoops aren't shit.
Also your quest log literally tells you where to go once you start these things up at the stable.
dumbass but it doesn't tell you where each stable is so you still need to explore the map, those little quests are the collectible. It's like I'm talking to a moron, you think photographing 50 locations doesn't count as a collectible or finding 81 wells isn't a collectible. These are still collectible quests even if you don't pick something up
They literally do dude. See a plume of smoke? 95% chance that's a fricking stable.
All your ranting made clear is you need handholding to know where the collectibles are.
Wow you realized what a good collectible is dipshit, something that isn't a brainless quest maker but also doesn't need a guide to find.
>I need plumes of smoke to know where my collectibles are!
>figuring out where they are in the overworld without such obvious indicators is too much for my gamer brain
Yeah ok baby.
I previously mention that have 30 korok seeds in the game is a bad idea because it would be impossible to find them on your own but I completed the Penn quest with no guide so which is it. You think anyone finds all 1000 koroks on their own?
>no guide
>game literally blows smoke up your ass to see where the stables are
Yeah ok baby
I don't think I'm smart because I found the stables, it just shows me that the devs put thought into it. I don't miss koroks, I see what is obviously a korok puzzle and don't engage because it's a waste. I don't engage with the sign guy because it's a waste, I'm not missing this content, I'm ignoring it because it's pointless fluff
>I don't think I'm smart because I found the stables
No one is saying that. If anything I'm saying the exact opposite for you thinking that a collectible that pretty much has a big ass "HEY LOOK I'M A COLLECTIBLE OVER HERE" sign is some kinda godsend.
my favorite collectible is the stable trotters questline where i collect band members to unlock great fairies
you're an idiot and you can't see why; koroks and bubblegems are not collectibe QUESTS. korok are very explicitly shown to be for getting weapon slots, and bubbles for the glowy armor. Once you get those you are done collecting them, there is no fricking quest like the stable one. frick sakes did you go looking for every loose rupee and complain about that being lackluster too? dolt
Yes they are dumbass because not only are there a finite amount unlike rupees but they also have a point where they stop giving shit. 450 seeds is too fricking much
okay sweet show me a screenshot of the quest then bub... oh wait yeah that's right they aren't
Completionists need guides to play their Games
Think about that for a second
Lmao
Nintendo provided a valuable service. Collectathon completionist bullshit is a disease and the need to attain full completion of ludicrous goals is a mental disorder.
Truly, if you don't realize that the entire mechanism behind chasing things in a video game is pointless, you deserve to suffer until you realize it. Put the game down and go outside. Go for a hike. Stop playing video games. Make your own adventures. Fight the real monsters.
the sign cuck actually matters?
No, he just rewards you with rupees, bomb plants, and meals until you do all of them then he gives you a paraglider skin.
does it count as a sidequest or add to the %? if not then i'm glad i never did any
Still playing. All I'm doing is all dungeons, shrines, lighroots, and tear memories and I'll be happy. I decided I'm not even doing full battery upgrade because I have enough and I just want to start spending the zonaite on autobuilds already.
Some tips:
It's actually insanely easy to get full battery mining for Zonite in The Rist peninsula (the depths of the spiral island). Going through that area you can mine like 200 pieces every time in just a short time.
There are also a million apples in an area near, I think, the Sonapan Shrine in the satori mountain area (the one sort of north). Just cook 2 golden apples with three regular and it's pretty good health boost.
And of course, hunting in the south tabintha snowfield. If you kill those moose, then cook the meat you can get hundreds of dollar pretty quickly.
And, the Sundelions are everywhere in the floating islands, just collect a few dozen and put one into each dish you cook before going into the depths.
>shrines
I had fun doing the shrines. Each one offered a unique and entertaining challenge.
But I was disappointed that the completionist reward for doing all 152 shrines is a Furry suit straight out of Furaffinity.
homosexual ass shit.
holy fricking sex
What's wrong with furries
looks so fricking ugly holy shit
>Each one offered a unique and entertaining challenge.
Bait. That being said, the tutorial shrines and blessing shrines should be deleted. There’s way too many of them.
>Doesn't realize the very real link (pun intended) between the Zonai and the Gerudo
Koltin quest was actually good. You start it for the "satori armor" but after you receive the last piece Koltin said that he doesn't have anything for you anymore. It's like the game saying you collected enough homosexual frogs now if you are a complete autist you can collect the rest but there is nothing there for you as a reward. The world is big, the game doesn't expect for you to find everything.
Koltin's happiness is the reward, frick the other two though
It's just bad game design. Nincels would never admit it, but the fact that the developers wasted so much time on littering the giant empty overworld with so much repetitive garbage like this just to "reward" you with stuff like a literal shit in your inventory just shows how spiteful the developers are. Imagine if you got the Hookshot or a cool new weapon...or SOMETHING. But no, here's a massive turd squeezed out of the anal cavity of this lame goofy looking creature.
sounds like nincels are the winners if their game tells you to get fricked for collecting 550 macguffins you didn't have to
Cope. You just KNOW they are grinding them all anyway.
>check hidden post
>telling me to cope
lol i win, back into the hidden posts you go
Hiding posts like a little baby and probably seething on the inside because you know it's all true what I said.
Cranky because your lazy shitposts weren't seen at first, aren't you
No. I don't care. Bye bye.
Damn you went 180 from "hiding posts like a little baby" to "I don't care," I've seen shittier heel-turns in championship skating
It would be bad game design if they locked useful shit behind doing all of it in a game where they do not intend you to do more than necessary.
No one wants to do all of that shit to get something useful. You would absolutely be whining about it if 1,000 Korok Seeds were needed for the hookshot you stupid fricking homosexual, and you know it.
Then make it 30 seeds not a 1000
For a game world of that size? Are you fricking high or just stupid? The extra 550 seeds is for redundancy so you can hit the limit over normal play.
Jesus I'm just going to link the post because I already explained this 3 times
>big buildings with fires that give off a smoke signal should have the same visibility of forest children playing hide and seek
lol
lmao
You didn't read it because I explained the remedy to that in the issue in the post
no I read it, and my point still stands. your ""solution"" to making the game ""better"" is to give forest children hiding the same visibility as a business, which would want to be as visible as possible to attract customers.
I didn't realize a big as tree would count as a business
the amount of effort you put into misunderstanding basic sentences is a sight to behold
My solution was tying the korok seeds to big fricking trees you see spread out in the overworld. Explain to me why this would not work
It wouldn't work because in the setting the koroks that aren't travelling with their friends are playing hide and seek. tree kid hanging out in a big ass tree is counter to them playing hide and seek
they're playing hide and seek in the trees, they're hollowed out and you need to navigate them top to bottom to find them. Problem solved
That's still contradictory to what they're trying to accomplish.
You go to a horse shaped building in the world because you know that's a stable and therefore will find horses there. What are you going to expect to find in a big tree?
No one is surprised when they find a shrine, any little puzzle in the game is 100% a korok seed. If I see a massive tree I'm gonna go to it and check it out, after the first one I'll check out the others
Which, again, defeats the point of them going off and playing hide and seek.
Well they're hide and seek fricking sucks already when I can tell what has a korok seed when I see the same tetris puzzle or archer test or rocks in a circle
Yeah but now you have to frick off and find these ever so obvious things all over the land instead of in obvious as frick giant trees.
And I'm not sure why you're making it sound like a bad thing. I got all the tower is the overworld because there was like 16, but I didn't get all the light roots in the depths because there was a fricking 100+
That's because you're moronic and equating the wrong things.
If you're gonna go on about how many light roots you collected you should be comparing it to how many shrines you've done, because lightroots are literally under the non sky-island shrines.
Wow I also don't want a hundred shrines but maybe 1/3 so they're a lot more involved too. Again after a certain point I ignored shrines too because I was tired of the loading in and loading out of each one
That's the neat part.
You don't have to.
BoTW and ToTK have made it abundantly clear that everything is optional. Shit, BOTW let you run straight to Ganon without doing divine beasts or getting the master sword if you were ever so inclined.
>I didn't get all the light roots in the depths because there was a fricking 100+
120 Lightroots in total. But activating them all was a real boring slog because The Depths is such a boring place to explore. Environments got extremely repetitive to look at because it's literally the same assets (the same trees, same plants, same rocks, even the same enemies mining the same ore) copypasted over and over again. The Depths is just utterly devoid of variety, and if I ever start a new file, I never want to go look for all 120 Lightroots ever again. It's just not worth it.
Not only that, but the reward for turning on all Lightroots is a useless collectible (picrel; Dispelling Darkness Medal) that doesn't do anything.
most completion rewards are just cheevos dressed up as items that sit in the key inventory.
It's because nintendo doesn't have an achievement/trophy system so your big rewards, much like the golden turd, are useless items.
A big rock with a zen garden in front of it is fine, a tree stump with an arrow on it is bad and should be replaced with a bigass landmark that awards 50 korok seeds' equivalent instead?
My point is that there is no surprise when I explore because I know what I'm getting you're acting like finding a korok seed in the game is some huge surprise but it's not so I want the act of getting that reward to be more involved and reduced in quantity so the content is easier to make feel unique and the reward to feel like an actual reward
>you're acting like finding a korok seed in the game is some huge surprise
No? It's supposed to be some little distraction on the road, not a big thing.
so than make it rupees, ingredients, or arrows. Supplies like they did in the old game. Hell I wouldn't even mind the korok seeds if they were infinite and I can buy them at a store if I'm incline
>turn all korok seeds into a vessel of light puzzle from twilight princess/skyward sword
SS's light vessel challenges were fine and fixed the problems with the idea
They could also be way more interesting in a game with wider swathes of terrain and much more complex approaches to navigation, definitely a better concept for challenges in a sandbox game than the fricking shrine puzzles at least
>They could also be way more interesting in a game with wider swathes of terrain and much more complex approaches to navigation,
so regress back to twilight princess's approach
TP's approach was bad because there was no challenge, you just had to explore an area with all the other parts of the game stripped out using the crappy wolf gameplay and slowly find things scattered around until it would let you play the game again
A series of open world challenges where you seek something out and then are tasked with collecting shit across an area with constraints that you're encouraged to creatively work around using the various sandbox mechanics is the opposite of that
They're playing hide and seek because the mechanic they came up with required that to be the explanation for why, you fricking negative IQ troglodyte
less of them on the map means you're less likely to stumble upon them naturally inbetween locations, which is the entire fricking point of the seeds as they exist now. you're looking at something that exists in the way it does for a very specific reason and acting like making the average player less likely to find them is would somehow be better for the game. take your last (you) from me and shit eat moron
>They're like that because it's necessary to support the meaningless content treadmill for the bad open world design
Everyone knows, anon
The point is that that all still sucks, and didn't have to suck if they just decided to go with a better direction
why is it bad that a series of bite sized puzzles exist with the tangible reward of bigger inventory spaces exactly? you gays act like every open world game should have main story tier production behind every blade of grass
>Why is it bad that the game has infinity content but none of it is interesting
Because it could have less content that is more interesting instead, next question
Because the puzzles suck and they're repetitive. All of the effort to place those shitty korok puzzles could have gone into making actual, respectable puzzles in fewer numbers instead. Put an ore deposit in the place of a korok and they would never be missed and the world would hardly be any emptier. That's how terrible korok puzzles are.
they're not supposed to be puzzles, they're more of an incentive to explore random weird or hard to get to places. and there's at least 1000 of those on the tears map, so i dont see the problem
>they suck
subjective, I think they're fine. simple on purpose because they're meant to be a minor distraction, an optional scavenger hunt to be done while you go from more high profile content.
>repetitive
don't do the ones you find annoying to do, I stopped bothering with the traveling duos because I got sick of menuing. there's more than enough in the game that allows you to skip some on purpose and still be comfortable inventory wise.
turning what is supposed to be a dripfeed of rewards for poking around inbetween more meaningful content into larger scale but lower quantity affairs makes this casual scavenger hunt hardcore, and removing all the reward from poking around the inbetween spaces.
The game would be better off with a more empty map if it means encountering something has more work put into it than a copy/paste of the same """puzzle""" you've already encountered 20 times before which is just some variation of diving into a circle in a pond or moving a rock or following an arrow.
replace the korok puzzles with rupees and arrows, shit with infinite supplies, and leave the bigger more involved puzzles for straight upgrades and armor. Problem solved. If you're running low on supplies do a korok-like puzzle. Do the big ones to be rewarded with powerful shit. No is surprised by a korok puzzle it's obvious what it is after the 20th one
Why do they have to be koroks
People naturally hate their fricking guts after BotW, they shouldn't have been reused in TotK
God, this argument is like watching people compete to be the smartest kid on the short bus
>only 30 seeds in the game
good luck finding them lol
Which is why it would be better if there wasn't so many of these crap things AND you got something good. Shocking, I know.
>inventory upgrades aren't something good
wot
Inventory upgrades are only good when you need them, which is why they start out cheap as frick and the game doesn't expect you to collect even a quarter of them
>this meaningful thing no longer has meaning once I have it
wot
But you're capped. Hell, why not give you more inventory space for getting extra seeds if they're so intent on creating so many Korok "puzzles"? There's lots of things they could do.
I dont need 30 weapon slots. I think I got 18 now.
At this point I just repair the items. Its faster. Breaking a Wand sucks so i just Break it Down and repair the items via octorock. Honestly havbent had an item I care about break because everything dies so fast anyway.
I probably spent 100 hours collecting all the korok seeds using the zelda dungeon map. I don't know why, I just had to do it.
Satoshi Tajiri doesn't appear in your room and suck you off when you complete the Pokédex either.
Game rewards are all meaningless and if you don't care about what they give or just doing it for the sake of doing it, nothing forces you to do so.
They aren't even abusively gamifying their platform with achievement moronation so stop pretending you need to give a frick when you obviously don't and NOTHING IN A GAME MAKES A TANGIBLE DIFFERENCE TO YOUR LIFE.
>Ruin sense of adventure by making the entire game survivorman sandbox shit with bland repetitive content
>Don't go far enough to make survival elements interesting, all of them are easily circumvented with minimal effort, even permanently with easily attainable outfits giving passive protection
This is what the entire vidya industry is going to look like for the next decade until everyone gets tired of it and I'm already sick of how half-assed it is
Worse is the lack of synergy and how the game outrights WANTS you to solve these as easy as possible.
>"Ohh you you can make food or Elixirs! Millions of possibilities!"
>Ill just mix a lizard with a nail thanks. I got 200 of each
>"Look at this interesting elemental armor! It does stuff when its Cold/Hot!"
>Yea but i still gotta drink potions and stuff. They dont make me immune even leveling them up. Ill keep my hotglued gem shield and max damage set I could get as early as before the 2nd dungeon.
As vast as the ocean yet a deep as a puddle this game
>>"Ohh you you can make food or Elixirs! Millions of possibilities!"
Oh yeah, it's fricking wacky that almost nothing is unique in that system
Every single major type of ingredient has a variant for every single type of effect so that you're never left wanting for anything regardless of environment, and passive collection will stock you up on everything you could ever need
There's also no fricking difference between food and elixirs other than food restoring more hearts on average, they're just both available so that you could accidentally frick one up by mixing the other's ingredients in if you don't read
the vidya industry is in a weird place between wanting to makes games, and virtual reality sims. Expectations have risen too high so every game has to be vast in scope, but the technology isn't quite there to break away from the limits of traditional game design and make them fully immersive. maybe there will be a renaissance in a decade with AI streamlining development
>maybe there will be a renaissance in a decade with AI streamlining development
AI can't even streamline drawing hands, stop being delusional.
There are whole games built around computer generated content and challenges, hell botw's world is probably 80% randomly generated and 20% intentional design.
Stop being butthurt.
that reminds me. what are some good side quests with decent rewards.
i've basically just been doing shrines, upgrading my hearts and stamina and trying to build up a few good armors. barely been into the depths or done any side quests (except the obvious lookout landing stuff)
just a few hints at good things to look into would be nice, otherwise i'll just explore randomly which has been great fun so far.
All of the stable side quests with Traci's assistant were all good
the one with the singing coming from the well was kino
>Ywn sing in the well with her
The musicians. Personally i burnt out and couldn't be assed to drag them up the mountain in the home stretch of the quest, but the reward is unique.
The newspaper ones with Kass were necessary imo. It rains so fricking much in game and it's annoying when you can't climb slippery wet walls. But the Froggy armor lets you climb them without slipping. Also useful for those wet caves that always have wet walls.
But the Froggy armor set only gets its "No Slipping" bonus if you upgrade them at Fairy Fountains. So you also have to do that annoying side quest of gathering musicians to sing for the fairies.
>Kass
Quick edit: I meant to say Penn
I hope the Zelda team gives back the Xenoblade map guys to Monolith so they can work on the next map of the XC4. XCX rewarded you with really good equipment for long quests/high level bosses.
Well?
https://strawpoll.com/polls/GPgV6VAMBga
Whats the Gankererdict?
where is 10
there is no 10, nothing is perfect homosexual
i am
>three perfect scores
is this yalls first zelda game?
I enjoy doing shrines even though many of them are completed in literally under 20 seconds. Am I going to frick around looking for an underground shrine that could be a boring combat challenge or 20 second physics puzzle? Absolutely zero chance. Put puzzles back in dungeons you homosexuals.
Maybe the real friends were intermediary rewards we got along the way...
I wouldn't mind korok seeds if they didn't take control away for 10 seconds. Just have the seed flash above Link's head for a moment like items in every other game and frick off.
Also, koroks are ugly and unlikable. Bring back the kokiri
I liked whenever I came across the sign guy.
same, i always stopped wherever i was going when i saw the sign guy
Sign guy is fine, his rewards are okay and it doesn't involve you running back and forth to somewhere to turn in shit to get the items he gives you.
the rewards kind of sucked, i just liked the guy and the dumbass puzzles he somehow wasn't able to solve for himself.
Eh, free sleeping tickets and some okay food helped me out occasionally considering how I could solve his puzzles in less than five seconds.
The armor from Koltin WOULD actually be pretty decent... if it weren't for the fact that you can walk around with 50 meals in your pocket that heal you back to full instantly.
I remember actually getting some use out of the magic armor in TP because you can only carry a limited number of healing items, but here? Basically useless. Just wear something with higher damage reduction instead.
>What specific subset of people who play video games is Ganker shitting on today?
Yeah! frick those people who... want to get the most they can out of the games they play???
By picking up, what, 200 rocks? Idle games literally have better gameplay than that.
I sure am happy most people on Ganker don't make videogames
most people on Ganker doesn't even play video games and they have a better understanding of games than modern game devs
>absolutely worthless rewards
how is inventory space worthless?
It's worthless because you're already browsing endless menus all game long. More inventory is just more tedious menu browsing, you never run out of weapons anyway. It's just more clutter in the end.
>Ganker will literally never stop b***hing and moaning about collectathon filler BS that can be completed at any time, and doesn't give them a trillion rupies
>entirely silent about completionist BS that can only be completed on New Game Plus, with dozens of one-time-chance collectibles, that only reward you with money, in a game with money limits
Hahahahahahahaha How The Frick Is No Reward Real Hahahaha homie Just Walk Away From The Screen Like homie Close Your Eyes Haha.
Collecting those 3D models is cool. The worse version of this is the hyrule compendium where it's just low-res photographs.
1. You can just buy the photographs directly. Even those of Elite enemies (Rank Silver and above on Master Mode) and Bosses after defeating Ganon. Also gives you a money sink if you should ever drown in cash
2. Kilton's quest is that. You make a photo of an enemy and that enemy that it is right now (including if it wears armor) in the exact same pose you photographed it in, will be turned into a model that you can use to make a diorama by yourself in Tarrey Town.
Kilton bringing his sex fetish display to tarrey town is disgusting.
Really, really fricking disgusting.
Unfortunately, there is a limit on Kilton's model of about 10.
>Hudson runs out of materials after 10
>Break down tiny ChuChu
>He can now build this
He can build the story bosses?
Sucks we can’t put these in the house. Or attach them to weapons.
I think only Dragondorf is excluded for some reason, at least the picture I took of it doesn't have the little monster mark.
Poor town citizens. They have to stare at Kilton's eldritch abominations every time they leave the house.
Just found the last gold spider. This homosexual didn't even give me anything, just a bunch of fricking money. Black person my wallet was full 70 spiders ago.
that's the ocarina equivalent of giving you a golden shit, coulda stopped like 30 gold spiders ago
games having an abundance of things to find so casual players of a nintendo game can acquire enough of those for upgrades naturally is bad don't you know.
Well I guess this confirms OoT has bad game design and should've made it so that you can only find 5 in the entire world.
This also counts as bad game design just because it's old doesn't mean it's good. This might be the most shocking part for Ganker to handle but even old games can have flaws
Here's the neat part of not making everything 100+, it can be fine to not compete it but also fine to complete it
>Here's the neat part of not making everything 100+, it can be fine to not compete it but also fine to complete it
Except the korok quest pretty much tells you Nintendo's stance when it comes to ocdhomosexuals.
when I mean "fine to complete it" I mean I can complete it and actually get enjoyment from completing it. Why would I do a quest that's not fun to finish over one that is fun to finish. would you rather a game that's 100 hours long and drags after 50 hours or a 20 hour game that's fun start to finish
Again, Nintendo themselves think it's not fine that you're autustically going around collecting plant turds, hence the giant shit reward for collecting all korok seeds and the furgay outfit for doing all shrines. As far as they're concerned they're touched that you're playing their game but you need to go out and touch grass.
I'm criticizing nintendo because this shit shouldn't be in the game, you're telling me this stuff sucks so why is it in the fricking game
>you're telling me this stuff sucks so why is it in the fricking game
To make fun of ocd autists like you.
except I'm not an achievement hunter, I don't finish every quest I see, I complete the good ones and when I see shit that sucks like korok seeds, I want the devs to put better content in their games. I prefer smaller games with interesting content over big games filled with pointless junk any day of the week. Zelda TotK has some good side content but it's overshadowed by too much filler
You don't have to autistically collect 900 korok seeds to get sick of them. They become repetitive garbage pretty quickly for any normal playthrough. The disdain for koroks and torture memes comes from what an absolute waste of fricking time they are.
The entire game is a "waste of time" dingus.
What, you think playing tears of the kingdom is curing cancer or inventing time travel or expanding humanity's reach beyond this mudball? You think it's solving the ongoing human problem of being a currency driven society?
It's a pastime, designed to whittle away at the limited hours of your scant life.
Zelda fans are such pretentious Black personhomosexuals.
>Mudball
I hate you space worshippers so much, you bemoan eating bugs and owning nothing on Earth but suddenly doing it on Mars is super appealing because you watched way too much science fiction
It's not a matter of worshipping space. Mudball is the most appropriate term considering how much of our planets surface is water.
Water is the most valuable substance in the universe you fricking moron. One random asteroid mine could have an entire Earths worth of gold. Water hasn't been proven to be anywhere else.
What do you call a composition that's mostly (but not entirely) water and dirt?
Cake.
Cake is flour, baking powder, sugar, etc.
Try again.
What!?
It's not a waste of time if it at least gives you some passing pleasure, aka the point of entertainment. I don't know anyone on this planet that finds koroks entertaining or even engaging. It's just pointless filler to pad the world.
I love my lobster shirt. It's comfy and easy to wear.
I need to find a real one for sale somewhere
The game would be better without them.
I stopped playing Assassin's Creed games because I got tired of content like this.
main thing ive learned is anyone who doesnt like botw or totk is a troony and i can literally SMELL your axe wound with pus leaking out and all topped by the pungent aroma of rotting flesh. you are DISGUSTING fricking troony and your opinion is completely worthless. both of these games are masterpieces and you make it so easy to spot that youre a troony by the way you think and act. botw and totk made gaming fun again
the only fun game of 2023 and it will beat starfield, trash fallout 4 reskin in space. no microtransactions no battle pass no multiplayer component. this terrifies the troony
jesus christ you're so fricking boring, you can only talk about one thing
>implying
Troons love nu-zelda because they can dress Link up to look like a homosexual.
They're having a meltdown right now after finding out Kass is straight despite his wife being in the previous game.
I don't care. It's still objectively true that nu-zelda became a troony game back in botw.
>I don't care that there's facts to the contrary
That's troony mentality for ya. Facts say you're a man but you insist that you're a woman.
Zelda's reputation is fricking ruined now, moron. Why should I care that some gays cried about Kass' wife when at this point Link is some mascot for troony homosexuals?
>when at this point Link is some mascot for troony homosexuals?
He isn't though. No one here's thinking that except for you, the spotted troony.
The only place that treats Link like a regular guy is this place. Fact of the matter is that troons have infected just about any form of online discussion outside of this website so badly that if you ask anyone who Link is they'll call him some moronic shit like a femboy or a twink. It's fricking exhausting and the only way to fix it is to fire whoever made that moronic fricking Gerudo outfit quest in botw and the outfit quest in totk
Go back to /lgbt/, false flag poster
i'm going to subvert my dick into your ass
lgbtqia moment
they hate it because it's a good game and nothing but that. they dont feel safe playing it because it doesnt constantly validate them
>100% speedruns are being routed for this game
No bathroom breaks
Hestu is a bro and inventory space is a good reward
I haven’t played totk yet but damn that’s some soulful character design
If your game has a shitload of collectibles to the point where you'd want to frontload all the important rewards and not really have anything gameplay-affecting for completion, the solution is to give the player something cool but unrelated for getting them all, like a cosmetic or some story or something
This is not a difficult problem, and it's exactly the same as having difficult endgame challenges not everyone is going to want or be able to do
They make fun of you collecting everything though. Why would they give you something cool for getting them all?
To not insult the player for engaging with the game's content, which is generally a bad thing
Though ideally you'd do that by not having 900 trash collectibles to begin with, as that's enough of an insult
As an example of what not to do in the opposite direction, see Mario Odyssey where you have to do that to unlock the last level
I see your point and think that usually works, but I like how they handled it with Koroks in BotW and TotK. It's good that the reward isn't that cool, so that most people don't feel the urge to collect all the koroks. They remain a neat thing you stumble across rather than something you feel obligated to collect.
As for 100%ing all of Addison's signs, you never see him again afterwards. I can't find seem to find that fricker anywhere, not even in Tarrey Town. It's like he disappeared forever.
The gleeok fabric is the best one.
I like the TP mirror
>not the ostrich
pleb
For me it's the Chuchu.
For me, it's Links awakening
frick off pay2win homosexual
>pay2win
lyl, but nah it is shitty fabrics are locked behind Amiibos.
Though I'm not crying that much
Though if you wanted to actually to get these on an actual copy of ToTK, and you did actually buy the game you could just go the route of getting cards.
>completionistgays
Boohoo get meds for your ocd
Those aren't quests. It's just little things you do while you do other things.
>you d-don't n-need to c-complete everything
Absolutely loving this new Tendi cope.
They don't even realize that they are basically saying that there's no point in exploring and you should just follow the yellow dot and do the main quests.
Nice 10/10 game, except half of it is complete shit.
This is your mind on cheevo hunting.
No one here has said you should just frick off and do the main story.
What has been said numerous times in this thread is you shouldn't obsess about getting everything.
Sorry, I was told this is a 10/10 game, which means everything about it should be perfect.
If completionism is tedious and unrewarding, it can't be a 10/10 game because objectively, some of the game's content is pointless garbage.
>Sorry, I was told this is a 10/10 game, which means everything about it should be perfect.
It is. Triggering the mentally ill is a boon to the game, not a flaw.
See, posts like this is why I said I love this new tendie cope.
Nobody ever claimed sonic is a 10/10.
I claimed Sonic is a 10/10. Sonic 2 and Sonic 3&K are 10/10s.
And who the frick are you?
Just like you won't agree with me saying Zelda is a 7/10 game at best, I'm not going to agree with you on this.
Since you gays keep parading all your shitty paid "critics" on the internet and keep spamming your average score threads, let's go with them instead.
>And who the frick are you?
The man with the best taste on Ganker
Plus you said "Nobody ever claimed sonic is a 10/10." But I see plenty of 10/10s on GameFAQs.
https://gamefaqs.gamespot.com/genesis/563343-sonic-the-hedgehog-2/reviews
Check and mate.
Collecting rings in sonic is fun, because the map isn't huge with 80% of it being empty space, so your argument is dumb.
Dumb? Or smart?
Dumb.
It's not cope if it's true. Only ocd homosexuals whine about the korok seeds.
You're not an ocd homosexual, are you?
>if playing the game is an unfun way is unfun, then it can't be a 10/10
>if I only play Sonic by collecting every single ring in every level it stops being fun, so it's not a 10/10
>Anon claiming that your only options are to either
a) autistically scour every millimeter of the map or
b) otherwise its all useless and you have to head directly to the main boss
Pretending to be stupid doesnt make you fun or smart.
Yes, dipshit, you have to explore if you want all the armor.
Go ahead, tell me that you don't actually need it and to just go read a guide or something.
Or that armor is useless anyway.
You don't need all the armor either though. The most you "need" is for weather resistance, and you buy those in Rito Village and Goron City.
Or, you could play as much of the game as you want to. Some people will explore for 20 hours and get bored, some will explore for 500 hours
Maybe get your autism checked and don't fricking do them?
Theya re just a way to give you some useful stuff for finding them (and the gems) in the vast world
Besides getting 421 Korok seeds, visiting all 152 shrines and maxing out the barbarian armor, are there other things to do that are viable in TOTK?
Because I'm pretty much burnt out and I don't feel like maxing all the armor pieces.
>are there other things to do that are viable in TOTK?
Not really. A lot of the postgame content is just annoying collectathon shit for unlockable items. Unlockables like golden poop or snow globes that seriously aren't worth the trouble.
No. It's brainless collectathon bullshit because they needed to pad out every empty area with stuff to do so the 25 million people who bought the game could utilize any pathing they wanted and pretend it was full of meaningful content
Are you upset that a game for children is not as rewarding as you hoped it would be?
>ubishit game
>what a shit game there's just pointless collectables and enemy camps
>zelda
>holy shit 10/10 game there are so many collectibles and enemy camps
every time
i actually find clearing enemy camps in ubishit more fun because, if the combat is fun, clearing a camp in fun. but in botw 2 collecting random garbage never gets fun.
Do you guys try to get the chests in the shrines? seems this time all the rewards in them are fricking dogshit from what i have seen in my playthrough
No, it's unrewarding garbage like 90% of things in this game.
Only good rewards are armors.
Oh shit there are ones that give armors?
Armor that you can probably buy in the nearby town tho
No, the shrine chest don't give armor.
But some chests in caves and sky island do.
This game is based.
Ayyy I'm farmin over here
How do you get the yellow tier energy cells?
its a consumable thing, pretty sure its the zonai charges
Eat a small zonai charge for yellow extra batteries. Eat a large one for an instant refill + unlimited power for a short time.
I particularly hate left because it completely ruins the immersion when you find this homosexual shilling a corpo off the beaten path on the peak of some frozen mountain.
>Clear out a shitload of the depths
>Clear two temples
>Hit up most of the lookout towers
>Don't run into the great fairies
>Don't know where to turn in bubblefrog gems
I know I'm probably just blind as frick but still
Took me a while to find where to turn in the gems as well. Just enjoy the ride
foothill stable
The one on the right is an allegory for trannies isn't it?
>oh shit lone sky island in the middle of nowhere
>oh shit KING dragon
>kill him
>sage will
Frick this game
i was really excited while i was collecting sage's wills because i thought it would buff their abilities. i was expecting to get reduced cooldown or increased duration on tulin's gale. then it just turns out it makes him shoot three arrow bursts instead of two. shame, since ai is useless for damage and just got in the way. not to mention everyone but tulin is useless because they make you walk to them and press A to activate an ability, which is just not feasible in combat
>have visited all the sky islands acccording to the hero's path
>still missing two wills
Sorry Sidon, you're never getting upgraded.
Bubbul gems are moronic because he runs out of rewards like 1/3 into the quest. He should've traded materials for them to the very end.
Oh yeah just like Austin
What the frick there's SO MUCH GRASS do they really expect me to cut all this grass for some shitty rice? It's EVERYWHERE. What terrible game design.
This is the worst boss in the game
annoying combat cycle where once you take down his invulnerable shield you have to chase around the battlefield while it spawns slow muckpools, but then when it dies it doesn't drop something unique to fuse with a weapon.
Why did Nintendo dump all the worst traits into one fricking boss.
yeah i hated this shit. oh my water ability didnt hit him because i was too far away, time to sit here and wait for sidon to cooldown.
I just built a hydrant on a homing drone to follow it around.
I just got a medal for defeating all the Gleeoks in the game.
Congratulations
Yeah, apparently this guy Gralens gives out medals for
>defeating every Gleeok
>defeating every Flux Construct
>defeating every Frox
>defeating every Talus
>defeating every Hinox
>defeating every Molduga
>Thought I was doing a pretty good job tracking down and killing Froxes
>"currently, 29 Froxes remain"
FRICKING WHERE?
The pointless cosmetic rewards wouldn't be so bad if you could put them into your pointlessly cosmetic house.
so dont do it
i do koroks and signs because theyre fun 🙂
I just confirmed it. He just gives out medals that don't do anything.
He expects me to defeat every miniboss in the game at least Once, and tells me I still haven't defeated "54 Talus, 50 Hinox, 37 Frox, and 15 Flux Constructs".
Yeah... that's way too much... I don't know why Nintendo thought this was a good idea.
he doesnt expect you to do anything, its lines of code in a game, nobody is holding a gun to your head to do something you dont want to get something you dont want.
bitch, get to killing those 54 talus, 50 hinox, 37 frox, and 15 flux constructs
It's Cheevos for nintodlers, so you can show your friends how l33t you are
One day I'm sure the denizens of Ganker will manage to admit they just personally don't enjoy certain things and that it's not always expressly the fault of objectively poor game design.
How does Robbie have this in his compendium?
You think that Robbie wasn't out there getting a sweet pick when shit was going down?
Kept tabs on you and went down to the final showdown
how does robbie walk with such huge balls?
now you nintendo fanboys understand why ubisoft open world games were so hated
>hairy barefoot non-human man with a paunch belly
It's like he's straight out of a Ganker husbando thread.
I like Tulin the best becauses he's the only one that literally dives head first with you during adventure
Old were the days when being a collectionist gave you something.
I guess you could argue it's different with masks if you consider that they're their own reward as well.
skulltulas in OOT is the same concept once you get the biggest wallet they are pointless but you can still get more if are an autist the fierce deity mask is more similar to getting all shrines and getting a costume
I didn't know the game was called Tears of the Korok Seeds.
For the Korok one, I'm just mad they did the exact same joke twice.
>going out of your way to do them
Autism.
for hestu and the gremlin guy at least, the whole point is that they try to make the earlier rewards easier to get by making the collectable widely available. there is no good reward for 100%ing their stuff because they don't really want to encourage players to go through that tedium
the sign guy doesn't really fit with the others because his rewards aren't really that good, the main motivation is just that it's a fun little minigame to hold the sign up
because if there were only 30 spread across the whole world they'd be a pain to find and it would be frustrating to have to hunt them down. instead, you just have to get some small percentage of the total to get decent rewards, the game is just checking that you explored a bit. all of this shit is about encouraging you to explore without tying you down to explore any specific area. it's a great system but of course you morons are just pissed about not getting anything good for 100% completion
>koltin
>useless
I DID IT
I FINALLY FRICKING DID IT
REEEEEEEEEEEEEEEEEEEEEEEEEEE