>Mages are treated poorly just because they have the chance to be blood mages. Because of this notion, I will become a blood mage out of spite.
Every fricking mage in this game was a blood mage. Have they not heard of irony?
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A lot of the information that would have made the story make sense was just put into the codex that nobody reads. Like how during the time skip Justice had driven Anders completely bonkers. Or that the chantry had been warned about putting mages in Kirkwall because all of the fricked up shit that happened there in the past would influence mages and make them more susceptible to being possessed by demons.
If your story expects you to do homework just to justify it's plot, then it has failed as a narrative.
It can provide deeper insight that isn't necessary to understand the "gist", but if you expect your audience to read every single scrap of text in your multihour RPG in order to justify everyone in the game being raving hypocrites then you're the one who fricked up.
It failed because EA slashed the budget after Origins, the entire game needed to be made in 14-16 months, of course it was going to be a shitshow
man DA has some stupid looking armors
I don't know why people fixate so much on the mages when every templar besides maybe Cullen was also a moron.
Cullen is a moron you just have to play da origins i have no idea why they made him into a good guy in da 2 and 3
I don't know why they made him such a important character. He's there for mages in Origins at the start, and even then the only notable thing is he's either polite to you or if you're a woman he's trying not to spill his spaghetti, then after the circle stuff in the main quest he hates mages. Then 2 he hates mages until the last minute when Meredith starts going schizo, then he's just mistrustful of them and he's a romance now for some reason.
He speaks to the "I can fix him" crowd.
Frick all of Inquisitions male romances are that really now that I think about it, except that homosexual Qunari.
DA has/had a not insignificant (and quite vocal) female minority in it's fan base, and basically every female went Mage because they're women. Consequently, almost all of them have a thing for Cullen because he's a chad who spergs out over their self insert mage in the first game. It's also why Alistair is so popular with femoids.
Basically, Women love Chads who loose their speghetti over them, and Bioware knows this. Also IIRC one of the developers has a crush on Cullen and made sure he kept getting pushed into the games.
At least we know he's never coming back cuz his voice actor is too based for Bioware.
What happened exactly?
Does Alistair actually act like that much of a sperg over a female warden?
Yes, more than you could imagine. They went full anime protagonist with him
Anon he outright tries to ask you regardless of gender or romance if you're a virgin. He's a top tier sperg.
Why the frick was he even asking that again anyway?
Not really. It was mostly the demonic shit associated with it. It was actually very generic and typical religious zealot belief that witches are making deals with demons and getting possessed by them. The only difference is whereas the Satanic panic was about all magic being bad, DA makes a distinction between one’s that demons like gravitating to. Anyway DA2 and DA3 just steals mage hate reasoning from medieval witch hunts. Very typical. Very boring
the veil is incredibly thin in kirkwall. also the proximity to corypheus's prison makes everyone batshit insane
LOL, there is only one Dragon Age and it is Origins.
Did you guys really suffer through the shit that the other 2 games are ?
2 has a lot of problems that drag it down but it did have some things I really appreciated. Like not being the chosen one, for instance, or your party members having lives outside of your presence.
Just keep your expectations as low as possible and you might almost enjoy the game.
Wasn't it also made in a very short time frame? I mean it was a expansion pack Bioware was making for Origins that because of EA they were forced to stretch out into a full game.
>Production of Dragon Age 2 officially lasted just nine months
What the frick.
Even New Vegas had double that.
Goes to show it's not really that hard to make vidya, devs are just CalArts NPCs.
They outright mention in that image they didn't even have time to review the plot with how little time they had homie. Your post would work better if Dragon Age 2 was a great game.
My expectations were as low as they get. I first tried Inquisition, then 2.
Then I played DAO in 2022 for first time, just in time to remind me that modern AAA gaming is pretty much dead.
2 has better story and characters(+the way relationships work) than Origins, where it's bog standard Bioware tropeshit of finding/doing X of something to get to final battle.
DA:O drags pretty badly in some parts like Deep Roads and there is a reason why "Skip Fade" is one of the most popular mods for DA:O
DA2 is a good game, though obviously flawed. With bit more time it could have been a classic, but it is what it is.
2 is a good game, just repetitive af.
If they had 2 years to work on it instead of 9 months it could have been as good as origins.
they shouldn't have canceled the Exalted March expansion either
Very high, also DA4 is at least in its third development cycle now
Nah. The poison had already set in. Bioware was dying during the development of ME2. Dragon Age 2 had some faults that were caused by corner cutting, but its biggest faults were internal.
You are saying that when most of this shit started with KoTOR and especially Jade Empire.
They were bought out by EA. DA2 could've had 5-6 years like Origins but they would still be under the boot and demonic gaze of EA.
Mach 5 two hander build really helps make the game go quick
I'd take 10 Deep Roads over any of the encounters in DA2. It's just a plain shit game that only bumboys and trannies enjoy
Why is blood magic specifically so bad again? Obviously yeah you could take blood from someone else but frick you could just as easily burn or freeze them and magic in general puts you in danger of being possessed by demons. What was it about Blood Magic that made it specifically worse?
Because you open yourself up to demons of the fade using it more than normal magic.
Also tevinterBlack folk.
acts of violence thin the veil, making the mage more susceptible than usual to being possessed by powerful demons
Practical reason?
A blood mage is his own power, not a Chantry slave. Chantry doesn't like that.
Technical reason?
Ever since solas and his fellow israelites raped the fade, blood magic became inherrently dangerous on levels not even the worst of normal magic can be.
A regular mage is going to run out of juice eventually and templars are specifically modified to be resistant against their spells.
Blood mage will never run out of juice and there's no defense against that kind of magic.
Also demons.
This series is a true 1 > 2 > 3
I like them all but they truely do get worse as they keep releasing. I have little hope for Dreadwolf
I don't think I ever finished Inquisition. Iirc I think I tried to 100% it and burnt out right before the final mission. The main quest I remember liking was the Ball.
You don't have to recruit pic related right? I hated her but I used to not like getting rid of companions, but now I don't mind as much.
I dont think you need to but I did for story purposes or whatever. Pretty much every version of dragon age I run backstab rogue, 2h war, tank war, mage. No room for bowgay
Sera is the one companion in the game who iirc has a dedicated "frick off" button no matter what because while her writer made her a annoying piece of shit, they were self aware enough to know she's a annoying piece of shit.
And unsurprisingly he also wrote Carver for 2 lmao
Lukas Kristjanson is his name, he's been a writer at Bioware since Baldurs Gate.
Also looking up his name I found a blog post from some malding tumblrina that anytime he's written a dyke relationship it's always abusive in some way.
Was the DLC stuff any good? I could only pirate the base game on 360 back then.
corifishit's dlc has a gimmicky boss fight that's kind of a refreshing change of pace
the other dlc is literally, and I mean LITERALLY, felicia day's fanfic-turned game
>Felicia Day
It's been so long that I forgot it was actually a thing.
>Felicia Day
Who is this and why am I suppose to care about them? All I knew other then this is they voiced Veronica in New Vegas.
b***h must be 40 by now, don't bother
DLC 1 sets up the plot of Dragon Age Inquisition.
DLC 2 could have been okay if it's whole selling point wasn't you get a shitty elf companion who's just Felicia Day.
It was really weird how they set up Corpheyus in 2's dlc since having never played it, it's like Inquisition expected me to go "OH SHIT, IT'S THAT GUY!" when I had no idea who it was.
Yet DA2 handled Corpheyus way better than Inquisition, they should just have unearthed another one of magisters that entered the "golden" city.
Yes this shit was incredibly moronic. There's even a sidequest where you help a mage escape from the city. In a later act she literally comes back and turns into a blood mage because we can't have a single non-blood mage in this game.
Mages are oppressed. In order to become free mages need power.
It is a self fulfilling prophecy.
If Templars and mages actually worked together in respect and harmony for the common good maybe there would be less blood magic going around?
As for Tevinter blood magic is what keeps them from getting raped by Quanari Black folk.
>the cities streets are literally designed as a giant blood ritual by old tevinter
>Croypheus in his imprisonment subconsciously drove the city further to violence, rage and madness
>wtf, why do people in Kirkwall sperg out?
Really makes you wonder
it's a bad game
that's all that needs to be said
For a game made in 9 months it's pretty good but the story is a mess.
>The only mage that doesn't become a psycho or a fricking moron is Hawke if you choose mage.
What is Bethany
Either dead, a apathetic mage or a depressed warden.
Mages deserve death.
>Dragon Age could have been the Fantasy version of Mass Effect
>Leftists ruin any and all hope for that with it's sequels
>4th game written by a troony
What are the odds the 4th game is gonna flop?
Bioware is very, very, very careful with DA4, because it is the last franchise they have left which wasn't dumpstered beyond any recovery. No, I don't believe exhuming and sodomizing ME's mangled corpse will result in anything. If they frick up next DA, they will get the axe for sure. So they tread on the eggshells, because eventually observation about inverse correlation between amounf of preachy progressive shit in product and product's sales finds way even through thickest of skulls. Hence it taking so long to make.
I hope they bring Blood Magic back in DA4.
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I don't see any logical contradictions in this. Let's address game theory to help you to understand.
>Given: you are treated as subhuman and undesirable for life because you can possibly do the thing. You live in pen.
>Condition on which you can be no longer treated like that, does not exist
>Case one, you don't do the thing ever
>Spend your life as groveling existence of subhuman and undesirable being confined to the pen
>Case two, you do the thing
>You are still treated as subhuman and undesirable and confined to the pen, however there are some benefits for you from doing the thing
>In case you are discovered doing thing
>Case one, you overwhelm oppressors and is free, thing is of great use in this
>Case two, you die. However, it's not like there is anything to lose by dying when you are condemned to life of subhuman in the pen
There is literally no logical reason to not practice blood magic unless you are so servile and buck broken you're okay with spending your life in setting's equivalent of uncle Adolf's summer camp.
I understand why they become Blood Mages, especially in Jowan's case since he was going to have his identity and literal soul stripped from him, but they just end up validating the Chantry and their fanatical believes. Its a damned if you do, damned if you don't scenario. Unless you can completely destroy your Phylactery, even if you escape Templars will hunt you 24/7. They hunted Flemeth/Morrigan just for existing.
>but they just end up validating the Chantry and their fanatical believes
When you are hunted like an animal for existing, beliefs of those hunting you being validated or not is last thing that matters. You either physically defeat them, or you perish, simple as. War's declared and enemy takes no prisoners. As long as certainty of losing life exists, there is literally no reason to not employ absolutely everything you can possible have at your disposal, even something dangerous to yourself because it's still not as dangerous as losing.
Most if not all Blood Mages die to Templars and resort to evil practices anyways. They aren't any better than their supposed captors at that point, especially when they perform macabre experiments.
0.1% chance to survive if you fight > 0.0% chance to survive if you don't. Pure and simple math.
>They aren't any better than their supposed captors at that point
It's not about accumulating virtue points though, only about securing one's life at any cost. This is most basic instinct of healthy living being, to grasp on life at any cost. When some external rules try to contradict it, rules go into dumpster. This is practice of giving one opportunity to surrender with some security guarantees exists in all areas related to violent confrontation, from law enforcement and to treatment of prisoners of war, not due to some kindness, but because otherwise adversary becomes way more lethal.
>It's not about accumulating virtue points though
Except. Well. it sort of is. By fighting back in that manner, you're only justifying the extermination of other mages. Proving that you really are too dangerous to be left to live. Fighting back isn't just about your life. You're condemning thousands like you, even babes, to the death by proving that you should actually be exterminated.
The alternative is that you agree to be a slave and in doing so, thousands more get a chance at life just like you.
Trust me when your own life is directly threatened, fate of any other tards will be the last thing possibly bothering you. That's just how humans work, especially life or death situation humans. Not to mention that potential mages do not exist in vacuum, they are part of population and ultraviolence regarding them will gradually frick even most powerful military organization.
>when your own life is directly threatened, fate of any other tards will be the last thing possibly bothering you. That's just how humans work,
That might be true in the moment, but eventually you're going to have introspection. And the moral dilemma is going to be in your mind. That's why so many mages agree to be chained.
Mages never agreed to be chained, it was forced on them and most of them are grabbed up when they're still 4-5 year olds, and STILL Mages rebel and leave all the time despite the Circle being the only world they've known since childhood, since the desire for freedom is intrinsic to the human condition.
Listen, you magical shitstick. You wouldn't have to be hunted down if you weren't a danger to every other living thing on the planet. You should be thankful you're allowed some form of supposed existence in the civilised world considering how much of a ticking demonic time bomb you are. The reality of the situation is that you're too dangerous to live and should be execute on the spot, but because we're trying to be better than that, we ALLOW you to try and be better also. Yet you all still frick up in the end and prove us right.
Mages should all be burned.
I think the logical conclusion of the conflict as portrayed in the games is one side wiping the other one out. No self respecting person would live as a slave, especially if you're being told you have to be a slave because you're stronger and more powerful than other people, but all the people who fear you for the power won't ever accept your existence so it's either be a collared dog your entire life, or seize power and make THEM the slaves, or kill them all.
Basically, the entire conflict seems to come down to who you self insert as, if you self insert as a non Mage, you believe all Mages are a threat and a danger to you, and should therefore be enslaved for everyones safety, but if you self insert as a Mage you aren't going to give up your freedom and your life just to make a bunch of frightened homosexuals who are outright lesser beings than you happy.
And then you have the cucks on both sides who think this can somehow be peacefully resolved and it isn't destined to be a deep, bloody conflict where one side ultimately triumphs and destroys the other. A bunch of hypocrites and weaklings, really, the Mages who are gutless enough and weak enough to let themselves be treated like cattle, and the non Mages who want to treat these incredibly dangerous beings like favored pets.
>I think the logical conclusion of the conflict as portrayed in the games is one side wiping the other one out.
Funniest part is one of sides constantly emerging out of general population stock, unpredictable in regards of time, place and social strata. No artificial organization is eternal, all of them are transient and require sophisticated framework to keep running, so it's obvious who emerges winner in the end. Circles are not made for security of mages, they are made for security of those who attempt to suppress them, as a cheeky attempt to establish status quo which isn't nowhere equilibrium, and therefore doomed to fail.
The problem is doing so just makes the templars act more paranoid of mages and then crack down harder on the mages, which in turn leads to more mages resorting to blood magic in fear. The circles as they were would never really work long term, Kirkwall was just the spark that set it off because it was easily the worst circle.
He has a point though, why would you not use Blood Magic to have a better shot at survival? They're hunting you down to kill you for being an apostate anyway, you legitimately have nothing to lose and everything to gain by taking the Blood Magic option, since it gives you a better shot at defeating your enemies and surviving.
What did Inquisition do about the circles in the end anyway? Do they try and fix them?
You get to elect a new divine, Vivienne, Cassandra or Leliana, going from maintaining the status quo to changing the system outright.
Vivienne basically keeps the circles and makes it a bit better.
Cassandra keeps the circles but makes big reforms so it's nowhere near as bad, I think shit like the mages get to actually visit their families and go outside for extended periods.
Leliana gets rid of the circle and basically makes magic college.
Cassandra is the best choice then. The circles are in dire need of reform but mages are dangerous so long as they can potentially be possessed, so you can't have them just doing whatever they want either like Leliana basically allows.
Mages did everything wrong
Templars are based and turn makes tranquil to make them sex dolls
If the choice is having superpowers and living the good life or living like a pet in the churches cuckshed, the choice is simple. Anders was right. Frick the Templars, frick the Chantry, frick the Divine, frick Solas and frick the Quinari. HEIL TEVINTER.
Cute Morrigan.
I never played Trespasser. What the frick is Solas actually doing that's made him the villain? Is he starting a fricking race war between elves and everyone else?
He wants to tear down the veil, so everyone gets fricked by spirits and demons, but his people get their fate sense back. So its essentially wiping our all of us so his guys can live nicer.
What
said. Uplift elves, frick over everyone else.
I'm sure Bioware won't let you be hecking racist to elves though despite this.
Do we know anything about Dreadwolf beyond him being the villain and being in Tevinter?
He's pride demon.
Nothing beyond the concept art showing what's presumably the party.
The one on the far right is going to be another spirit like Justice or Cole isn't it
Apparently a necromancer from Cassandras homeland.
The development has been restarted three times. It's going to be a disaster.
kek, really? I knew they were still using frostbite (which in of itself was already a big red flag with the amount of trouble it gave them even though the next Mass Effect is going back to Unreal) but I didn't know they were constantly restarting.
They dropped Frostbite after the second restart, actually.