Majula...home...

Majula...home...

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

Nothing Ever Happens Shirt $21.68

POSIWID: The Purpose Of A System Is What It Does Shirt $21.68

  1. 3 months ago
    Anonymous

    ...

    • 3 months ago
      Anonymous

      Ahh, yes. The best Souls DLC.

      • 3 months ago
        Anonymous

        And also the worst. Fricking Avaa 2: The Sequel, in the middle of that snowy hellscape.
        Still, there's no cooler moment in the series than dropping down into the Old Chaos with your knight homies.

        • 3 months ago
          Anonymous

          Will Fromsoft ever design an actually fun giant fight?

          • 3 months ago
            Anonymous

            Their whole combat system isn't designed around fighting anything that doesn't fit on the screen, so I dunno why they kept putting giant enemies in the games

          • 3 months ago
            Anonymous

            Stunlocking Yhorm with Siegward was fun but not particularly satisfying

          • 3 months ago
            Anonymous

            no, because they will never make climbing a mechanic like Dragons Dogma

            • 3 months ago
              Anonymous

              >climbing a mechanic like Dragons Dogma
              I sure hope not because that climbing mechanic was fricking ass with little combat benefit and controls that randomly inverted themselves

              >YAH BUT IF YOU GRIND FOR 20HRS YOU CAN GET GAY BUTT FRICK ABILITY FROM SHIT CLASS THAT ALLOWS YOU TO ONE SHOT THE TRASH EASY MONSTER WHEN CLIMBING AND...
              Nobody fricking cares.

          • 3 months ago
            Anonymous

            Sekiro

          • 3 months ago
            Anonymous

            Fire Giant is Top 5 Souls bosses of all time if you actually fight it as intended and dont summon for it/fight melee. It felt like a Zelda boss

            • 3 months ago
              Anonymous

              >Fire Giant is Top 5 Souls bosses of all time if you actually fight it as intended and dont summon for it/fight melee.

              How? That's what I did and it just felt like every other giant fight, but with absurd amounts of health bloat and smacking him in the hand and sometimes the eye in phase 2.

              • 3 months ago
                Anonymous

                >absurd amounts of health bloat
                one of the final bosses

              • 3 months ago
                Anonymous

                >one of the final bosses
                And? Let's see all the bosses that come after him (going to count other end game bosses as well):

                >Loretta: 13,397 HP
                >Malenia (Both healthbars): 33,251 HP
                >Godskin Duo: 26,350 HP
                >Placidusax: 26,651 HP
                >Maliketh: 10,620 HP
                >Lichdragon Fortissax: 12,903 HP
                >Mohg: 18,389 HP
                >Gideon: 6,226 HP
                >Godfrey: 21,903 HP
                >Radagon: 13,339 HP
                >Elden Beast: 22,127 HP

                Now how much does the Fire Giant have by comparison?

                Fire Giant: 42,363 HP

                That's right, he has almost 7,000 more health than the combined health bars of the two actual final bosses of the entire game, and almost twice as much health as the boss directly before them. How is that not bloated?

              • 3 months ago
                Anonymous

                >play Elden Ring as homosexuals say "is intended"
                >spend 10 minutes hitting dodge and smacking around bosses in the lategame
                >use every piece of equipment the game gives you for exploring the world and completing side content
                >Black folk will cry at you not beating the game and it's not really any more satisfying, but at least you're not spending 10 minutes hitting B and R1
                fun

              • 3 months ago
                Anonymous

                im saying the fight isnt fun if you summon and spam magic moron

              • 3 months ago
                Anonymous

                you're right, it isn't fun
                it's also not fun if you don't do that

              • 3 months ago
                Anonymous

                yeah bro I love summoning and then de-summoning my horse 20 gorijillion times as I chase some moron rolling around the arena
                so fricking stupid, I swear you guys are just delusional or just don't play any other videogames. Fire Giant isn't even the shadow of a fun fight, much less an actual fun fight. it is the Fromshitter equivalent of busywork.

              • 3 months ago
                Anonymous

                fire giant is pure kino and the spectacle alone puts it in elden rings top 3 easily
                the fight itself isnt bad either if youre not a shitter or a brainlet

              • 3 months ago
                Anonymous

                >no argument
                >ITS LE KINO
                >g-g-get gud!
                expected, predicted even

              • 3 months ago
                Anonymous

                >slap his armoured leg and do frickall damage
                >intelligent player: "hmm that doesnt seem right, there must be something else i can do..
                >observes the boss and notices his other ankle is wrapped up in bright orange cord which flakes off when you hit it
                >hitting it does more damage and a few hits breaks it entirely exposing his obvious weak point
                >his wrist in phase 2 has the same orange cord
                >all attacks can be dodged easily by simply spacial awareness and audio queues
                >fight is over in 5 minutes
                vs.
                >unintelligent player (You): "wtf i had to chip him down for 100dmg at a time over 30 minutes and got one shotted right at the end this game is awful!!!"

                Fun fight on the first playthrough, hate it on all subsequent playthroughs for the random oneshots

                hes easy to dodge bro

              • 3 months ago
                Anonymous

                Except phase 2 is MUCH easier if you stay on Torrent and just hit his legs

              • 3 months ago
                Anonymous

                nothing ventured nothing gained pussy, enjoy 'safely' wailing on a boss for 10+ minutes while i get through him in 3

                >>slap his armoured leg and do frickall damage
                player: "hmm that doesnt seem right, there must be something else i can do..
                the boss and notices his other ankle is wrapped up in bright orange cord which flakes off when you hit it
                it does more damage and a few hits breaks it entirely exposing his obvious weak point
                >>his wrist in phase 2 has the same orange cord
                >>all attacks can be dodged easily by simply spacial awareness and audio queues
                is over in 5 minutes

                i accept your concession

              • 3 months ago
                Anonymous

                >

                Except phase 2 is MUCH easier if you stay on Torrent and just hit his legs


                >nothing ventured nothing gained pussy, enjoy 'safely' wailing on a boss for 10+ minutes while i get through him in 3
                >

                >>slap his armoured leg and do frickall damage
                player: "hmm that doesnt seem right, there must be something else i can do..
                the boss and notices his other ankle is wrapped up in bright orange cord which flakes off when you hit it
                it does more damage and a few hits breaks it entirely exposing his obvious weak point
                >>his wrist in phase 2 has the same orange cord
                >>all attacks can be dodged easily by simply spacial awareness and audio queues
                is over in 5 minutes(You)
                >i accept your concession

              • 3 months ago
                Anonymous

                >mindbroken by kino giant
                many such cases

              • 3 months ago
                Anonymous

                >while i get through him in 3
                I kill him much MUCH faster when me and myself powerstance bleed and destroy his shit

                feels good

              • 3 months ago
                Anonymous

                >nothing ventured nothing gained
                Wtf but I thought

                >slap his armoured leg and do frickall damage
                >intelligent player: "hmm that doesnt seem right, there must be something else i can do..
                >observes the boss and notices his other ankle is wrapped up in bright orange cord which flakes off when you hit it
                >hitting it does more damage and a few hits breaks it entirely exposing his obvious weak point
                >his wrist in phase 2 has the same orange cord
                >all attacks can be dodged easily by simply spacial awareness and audio queues
                >fight is over in 5 minutes
                vs.
                >unintelligent player (You): "wtf i had to chip him down for 100dmg at a time over 30 minutes and got one shotted right at the end this game is awful!!!"
                [...]
                hes easy to dodge bro

                >hes easy to dodge bro
                So I guess you risked nothing, yet you admitted that staying in his face during phase 2 is a risk
                Hmmmmm, almost like you're playing down the difficulty for anonymous internet cred

              • 3 months ago
                Anonymous

                >>slap his armoured leg and do frickall damage
                player: "hmm that doesnt seem right, there must be something else i can do..
                the boss and notices his other ankle is wrapped up in bright orange cord which flakes off when you hit it
                it does more damage and a few hits breaks it entirely exposing his obvious weak point
                >>his wrist in phase 2 has the same orange cord
                >>all attacks can be dodged easily by simply spacial awareness and audio queues
                is over in 5 minutes

              • 3 months ago
                Anonymous

                Fun fight on the first playthrough, hate it on all subsequent playthroughs for the random oneshots

              • 3 months ago
                Anonymous

                >20 gorijillion times
                again, for the dozenth time, you wouldn't be doing that if you were running a build appropraite for the boss thats actually fun for it, you can stunlock him easy.
                >bro I love summoning my horse
                me too dude, its crazy they actually made a fight that encourages it!

              • 3 months ago
                Anonymous

                >you wouldn't be doing that if you were running a build appropraite for the boss
                yeah I remember that time that Souls games encouraged build swapping to deal with a boss, oh wait
                >its crazy they actually made a fight that encourages it!
                yeah crazy considering how dogshit and stiff it is, WOULD YOU LIKE TO SPEND A CRIMSON TEAR TO REZ YOUR HORSE [YES] [NO]

              • 3 months ago
                Anonymous

                holy shit every post youre just proving how bad you are lol

                >that time that Souls games encouraged build swapping to deal with a boss
                is this a joke? what are you complaining about lmao

              • 3 months ago
                Anonymous

                >>le get gud (again)
                say it again, monkey

              • 3 months ago
                Anonymous

                >spend 10 minutes hitting dodge and smacking around bosses in the lategame
                Based, love it.

            • 3 months ago
              Anonymous

              how are you meant to fight it then?
              horse archer spam at his head? his weak points are his ankle in phase 1 and his wrist in phase 2
              >t. fire giant enjoyer

          • 3 months ago
            Anonymous

            GDS/Rykard are fine except for that earthquake move on the GDS

    • 3 months ago
      Anonymous

      And also the worst. Fricking Avaa 2: The Sequel, in the middle of that snowy hellscape.
      Still, there's no cooler moment in the series than dropping down into the Old Chaos with your knight homies.

      This game has the highest highs and the lowest lows

      • 3 months ago
        Anonymous

        How does DS1 not have the lowest lows?

        • 3 months ago
          Anonymous

          People exaggerate how bad the back half of DS1 is. Besides Lost Izalith and the invisible floors bit it isn't all that bad, just noticeably worst than the first half

          • 3 months ago
            Anonymous

            >noticeably worst
            *noticeably worse

          • 3 months ago
            Anonymous

            I dont think they do and Lost Izalith and Bed of Chaos is still the lowest of lows either way.

          • 3 months ago
            Anonymous

            Tomb of the Giants is crap too

          • 3 months ago
            Anonymous

            Anor Londo is hyper empty, Seath's garden is hyper empty besides some crystal guys facing the wars doing nothing guarding bad loot. Lost Izelath was supposed to be a Swamp, than a shitty low damage lava place with the lava ring, swamp would have been better. The late game of DS1 is just running on extremely empty fields, DS2 is this bad when you kill the enemies 20 times and you didnt join the covenant of champions.

            • 3 months ago
              Anonymous

              Demon Souls remastered really seems like the best entry in the series all things considered.

              • 3 months ago
                Anonymous

                Demon's Souls emulated is the best entry.

              • 3 months ago
                Anonymous

                Why would I do that when there's a faithful modern remaster of the original instead?

              • 3 months ago
                Anonymous

                >Demon's Souls PS5
                >faithful modern remaster

              • 3 months ago
                Anonymous

                >faithful

                Yes. Should we all stick to 480p/24fps just because that was the target resolution back then?

              • 3 months ago
                Anonymous

                The problems with the remake have nothing to do with the resolution

              • 3 months ago
                Anonymous

                I didn't notice anything wrong with it. Are you just imagining things to be angry about?

              • 3 months ago
                Anonymous

                Nope.

                consider actually playing both fricking games before comparing the two

                is a good explanation of some issues, mainly how bluepoint wrecked the art style of the game.

              • 3 months ago
                Anonymous

                I'm not seeing it. Sure there are a couple arguable changes but nothing that really matters.

              • 3 months ago
                Anonymous

                >faithful

              • 3 months ago
                Anonymous

                consider actually playing both fricking games before comparing the two

              • 3 months ago
                Anonymous

                >cherrypicked nonsense
                I'm starting to think you didn't play either.

              • 3 months ago
                Anonymous

                All moronic nitpicks except the Fat Official.
                Maiden is 100x better in Remake

              • 3 months ago
                Anonymous

                >it's all just graphical differences
                Is there actually something that matters? Did they make it even easier?

              • 3 months ago
                Anonymous

                There are some small gameplay changes, but in general no they just made it more American.

              • 3 months ago
                Anonymous

                The game is supposed to be as authentic gameplay wise as possible, to the point where some of the shittier parts of the game were preserved the janky parts like stunlocks. It's the worst of both worlds, because they made the game look and sound shittier but kept most of the worst parts intact.

          • 3 months ago
            Anonymous

            Frick peoples b***hing about bed of chaos, New Londo was the real piece of poop

          • 3 months ago
            Anonymous

            Lost Izalith and Bed of Choas is literally the worse area and boss in the entire franchise. DS2's lows are more consistent in appearence but DS1 was literally shipped half-finished.

            • 3 months ago
              Anonymous

              stll better than anything in ds3

            • 3 months ago
              Anonymous

              >Lost Izalith and Bed of Choas is literally the worse area and boss in the entire franchise
              Have you played DS3

              • 3 months ago
                Anonymous

                Sry, I meant DS2 haha
                Lost Izalith and BoC is still better than the entirety of that dumpsterfire
                Thank GOD Miyazaki made DS3 to save his series and make good game to conclude it

              • 3 months ago
                Anonymous

                Don't put words in my mouth, Black person
                >Verification not required.

        • 3 months ago
          Anonymous

          Because DS2 exists

          • 3 months ago
            Anonymous

            DS2 derangement syndrome

          • 3 months ago
            Anonymous

            DS2 is a good game. Scholar is not

            • 3 months ago
              Anonymous

              No Scholar is way better than DS2.

            • 3 months ago
              Anonymous

              >this contrarian of contrarian opinions again

              • 3 months ago
                Anonymous

                It's just the truth

              • 3 months ago
                Anonymous

                I guess it's contrarian when morons have been telling people Scholar is the fixed, improved version of DS2 for years now, so at this point that's the only version most of them have played and the only opinion they could hold.

              • 3 months ago
                Anonymous

                It is improved.

              • 3 months ago
                Anonymous

                It's not improved. It's DS2 Master Quest.

                >why is this sequel in a series about repeating cycles reusing elements from a previous game in the series
                aduurrrrrr

                DS3 is the game that introduced the repeating cycles to begin with.

              • 3 months ago
                Anonymous

                >DS3 is the game that introduced the repeating cycles to begin with
                Ah, so you don't know anything about the series. interesting

              • 3 months ago
                Anonymous

                But it is

              • 3 months ago
                Anonymous

                It's funny you post Scholar No Man's Wharf since that's one of the areas that make people think of DS2 as a shitty gankfest.

              • 3 months ago
                Anonymous

                Every single person who cries about "too many ganks" outs themselves as a shitter.

                Every single "gank" in the game is pathetically easy to manage.
                The only room in the entire game that's slightly difficult to manage is THAT ROOM in Brume Tower

              • 3 months ago
                Anonymous

                No Mans Wharf is way better in Scholar. "gankfest" just makes these people sound bad at the game.

              • 3 months ago
                Anonymous

                The typical argument goes something like "SotFS is better because it fixed enemy placement and removed the ganks" so they're not the most intelligent to begin with when they can't even remember which version had what.

              • 3 months ago
                Anonymous

                What's wrong with ganks and why would they be removed? You should just fight one enemy the whole level?

              • 3 months ago
                Anonymous

                They don't need to be removed, I enjoy vanilla DS2 just fine as it is.

              • 3 months ago
                Anonymous

                I thought there were more enemies in Scholar and the ganks were more challenging.

              • 3 months ago
                Anonymous

                Ganks are the only time the games feel challenging
                1v1 is not exciting

              • 3 months ago
                Anonymous

                Yes. Areas like Iron Keep and Shrine of Amana have been made more challenging by adding more enemies.

              • 3 months ago
                Anonymous

                And that's a good thing, but I think Shrine of Amana is better balanced because it feels like the projectiles track less in scholar.

              • 3 months ago
                Anonymous

                The heavy projectile tracking was something patched out very early on in vanilla DS2, before the PC release.

            • 3 months ago
              Anonymous

              why do you post the twitch thots you simp for, you are pathetic.

              • 3 months ago
                Anonymous

                Never watched a stream, found the picture on here and downloaded it. That's hardly "simping"

              • 3 months ago
                Anonymous

                he needs to get attention somehow

            • 3 months ago
              Anonymous

              Scholar is much better than Vanilla

            • 3 months ago
              Anonymous

              vanillagays hate shrine of amana more than frigid outskirts because that place is the only downgrade in scholar

            • 3 months ago
              Anonymous

              They are the exact same game but with different enemy/item placement you legitimate wiener sucker.

              • 3 months ago
                Anonymous

                >but with different enemy/item placement
                and that different enemy and item placement sucks balls

              • 3 months ago
                Anonymous

                The item placements, enemy positions and types, and progression changes are all upgrades.
                The much better infinite Bonefire Ascetic farm is also a nice late game reward.

                The new Dragon Shrine is pure fricking kino as well

              • 3 months ago
                Anonymous

                H-how could THEY!?

            • 3 months ago
              Anonymous

              DS2 is a good game, Scholar is a sloppy remix.

            • 3 months ago
              Anonymous

              There's like 2 areas that are a downgrade in sotfs. It doesn't matte because if you didn't like the original you won't like the revision.

              • 3 months ago
                Anonymous

                which areas?

              • 3 months ago
                Anonymous

                iron keep and drangleic castle

              • 3 months ago
                Anonymous

                I can't think of a single area that was worse than it's vanilla version.
                I have around 400 hours in Vanilla and 730 in Scholar.

    • 3 months ago
      Anonymous

      If this was in Bloodborne, DS3 or Elden Ring the nu-Souls fans would be eating it up

      • 3 months ago
        Anonymous

        It would also not look like shit in a game that doesn't feel like wading through mud.

        • 3 months ago
          Anonymous

          >n a game that doesn't feel like wading through mud.
          stop trying to run around while constantly locked on

        • 3 months ago
          Anonymous

          DS3 does look like shit though, and the movement doesn't fare much better

        • 3 months ago
          Anonymous

          >is that physicalized movement!
          >AHHHHHHHHHHGGGGGGG SAVE ME MIYAZAKI-SAMA PLEASE MAKE 4 MORE GAMES IN SEQUENCE WITH THE EXACT SAME DOGSHIT MOVEMENT SYSTEM THAT IS PROBABLY JUST CODE COPIED FROM DES

      • 3 months ago
        Anonymous

        maybe in those games it won't botch the previous game's lore

        • 3 months ago
          Anonymous

          Not likely

        • 3 months ago
          Anonymous

          >DS1 2: electric boogaloo
          >not botched

          • 3 months ago
            Anonymous

            No?

            • 3 months ago
              Anonymous

              >dude remember andre? and onion bro? and the firekeeper in the nexus? remember how epic storm ruler was? the last boss is even elite knight with the heckin epic bonfire sword and gwyn with le plink plink plonk
              nice "lore" you got there

              • 3 months ago
                Anonymous

                Dark Souls 1 was a borderline complete re-tread of Demon's Souls.
                Nice "lore" you got there

              • 3 months ago
                Anonymous

                But when you show them Old Dragonslayer they start screeching about cheap references lmao
                DS3 is such a dogshit game, feels like there was no strong creative mind behind any of the decisions made. But then Miyazaki's dream game turned out to just be DS3 again so I guess he's just shit at making games.

              • 3 months ago
                Anonymous

                >why is this sequel in a series about repeating cycles reusing elements from a previous game in the series
                aduurrrrrr

              • 3 months ago
                Anonymous

                >series about repeating cycles
                DS1 was not about repeating cycles and it wasn't even supposed to have a sequel thoughever.

              • 3 months ago
                Anonymous

                But it did
                You're just sticking your fingers in your ears going LALALA

              • 3 months ago
                Anonymous

                How are you planning to start yet another cycle when all the lord souls are already burning out with the chosen undead?

              • 3 months ago
                Anonymous

                >want to put an end to what's happening
                >uses relevant elements from the prequel
                Yes?
                Beats garbage like
                >daughters of manus
                >throne of want

                >achskually sequels should completely rehash everything. you're seeing identical characters from 10000 years ago because uhhh cycles or something, it's totally not a reference for fans to clap when they see it
                ds2's lazy callbacks were also dogshit, but at least it wasn't trying to coast on another game's identity the entire time

              • 3 months ago
                Anonymous

                >identical
                The only identical character was Andre

              • 3 months ago
                Anonymous

                But Dark Souls was always about repeating the same shit over and over.
                No I won't elaborate, just picture me as a Chad and you as a basedjak.

              • 3 months ago
                Anonymous

                >want to put an end to what's happening
                >uses relevant elements from the prequel
                Yes?
                Beats garbage like
                >daughters of manus
                >throne of want

    • 3 months ago
      Anonymous

      worst boss
      literally impossible without help

    • 3 months ago
      Anonymous

      that boss is so bullshit now that you don't have friends to help you out...

    • 3 months ago
      Anonymous

      the game aesthetically i adore. but gameplay wise its a turd. i dont think itd be as bad if it had more diverse enemy roster. the humanoid #54532 fight really gets annoying. The zones all ooze soul i can even forgive my initial hate for this game due to disjointed zones.

      • 3 months ago
        Anonymous

        DS2 and DS3 were contractual obligations to Bandai Namco

        DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3, which forced the downgrade

        >Tanimura: Yes, this game actually went through quite a troubled development process. Due to a number of factors we were actually forced to re-think the entire game midway into development.
        >Ideally we’d start again from scratch but of course we were under time constraints so instead we had to figure out how to repurpose the designs in our newly reimagined game. This meant everything from deciding new roles for characters to finding ways to slot locations into the world map. This unusual development cycle faced us with an entirely different set of problems and looking back on the project as a whole it was at times, arduous.

        Eleum Loyce, Brume Tower and Shulva were all made under Yui Tanimura, they also got Naotoshi Zin to do level design

        >Dark Souls 2 downgrade full comparison

        >Dark Souls 2 Design Works
        https://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation
        >How The Gutter Got Gutted

        Elden ring is the full realization of the potential of Dark Souls II. The sewers from leyndell are basically half of the gutter, it's crazy how all their work inspired elden ring

        • 3 months ago
          Anonymous

          All of this is schizo horseshit that butchers facts to an extreme degree.
          >Contractual obligations
          0 source on this
          >It was going to be even more open world.
          This is completely false and is misquoting Shibuya.
          >Bamco came down on them and forced them to scrap half the game.
          This is completely made up and has no source.
          Game wasn't shaping up well as a "Dark Souls game", so Shibuya was demoted by FS management.
          >Tanimura pick up the pieces 6 months from launch.
          Yui Tanimura's "restart " of the project took 15 months.
          >Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the PS3, which forced the downgrade
          This is pure schizoid nonsense that has no basis on anything.
          DS2 was never a PS4 game, the fricking thing started development in 2011 ffs.
          Downgrade happened because it ran like shit on consoles.

          The only thing that is factual that Tanimura reused a bunch of leftover levels&enemy designs from Shibuya's version of the game.
          Resulting in a giant patchwork mess. However, the final (subpar) design of the levels falls on him.
          >Eleum Loyce, Brume Tower and Shulva were all made under Yui Tanimura,
          And they all suffer from the same horrid world-design, random nonsense gimmick shit, ganks as many of the levels in the main game. Proving that it is on him.
          >Elden ring is the full realization of the potential of Dark Souls II.
          lol lmao even
          Every bit of datamining has shown in embarrassing detail that ER is just open-world DS3
          Not that the game itself being blatantly just DS3v2.0 didn't inform people
          >it's crazy how all their work inspired elden ring
          Wtf even is this cope. No it didn't, Miyazaki didn't even make 2.
          Tanimura does boring shit like MP testing as "co-director" so Miyazaki can focus on the creative design&stuff.
          The last thing anyone ACTUALLY in charge of ER was thinking about is fricking DS2.

          • 3 months ago
            Anonymous

            Gimmicks keep the gameplay fresh from going stale just killing things. It's an adventure game. What's wrong with ganks? You just wanna fight one guy at a time?

      • 3 months ago
        Anonymous

        It has the best gameplay

  2. 3 months ago
    Anonymous

    I often listen to the Majula theme and a "immersive blacksmith sounds" video at the same time when I'm relaxing

    Majula is the most HOME place in any Souls game

  3. 3 months ago
    Anonymous

    majula

  4. 3 months ago
    Anonymous

    one thing i dont know why

  5. 3 months ago
    Anonymous

    >the sounds of waves crashing against the cliffside
    >that perpetual sunset
    >BEAR SEEK SEEK LEST
    >this music

    No hub in the series, nay, all of video games, comes close to this level of comfy

  6. 3 months ago
    Anonymous

    How has it already been 10 years.

    What the frick happened in all that time…

    • 3 months ago
      Anonymous

      dont worry anon soon we can all retire and replay our favourite games

  7. 3 months ago
    Anonymous

    Irithyll of the Boreal Valley, home.

    I literally boot up the game on christmas even with the above soundtrack and just trudge around Irithiyll it puts me in peak christmas mood

    • 3 months ago
      Anonymous

      My man

      • 3 months ago
        Anonymous

        IS THAT A BERSERRRK REFERENCE! OMG MIZAKSAKI U DONE IT AGAIN!!

      • 3 months ago
        Anonymous
    • 3 months ago
      Anonymous

      The skybox and some of the lighting effects are good here but suffers from DS3s terrible level design. Frozen Eleum Loyce's pure kino mogs it hard.

      • 3 months ago
        Anonymous

        What ps1 game is this? It comes with tank controls too lol

  8. 3 months ago
    Anonymous

    home

  9. 3 months ago
    Anonymous

    For me? It's ash lake

    • 3 months ago
      Anonymous

      explain yourself

      • 3 months ago
        Anonymous

        It's very pretty, unique and feels calm, like a place to relax in.

        • 3 months ago
          Anonymous

          no dude, the music is awful its why they fired that musican fromsoft had she did that kind of music nonstop.

          lyrics: aaaa ooooo uuuu aaaaa ooo uuu aaaaaaaaaaaaa oooooooooooo aaaa
          and some bell clang once in a while

          its so moronic and annoying

          • 3 months ago
            Anonymous

            yeah they fired her many years later for that
            lol

  10. 3 months ago
    Anonymous

    worst hub
    worst music

    • 3 months ago
      Anonymous

      that is not true, ds3 hub is straight up depressing and ugly. its not depressing kino like the Nexus in Demon Souls, its just depressing.

    • 3 months ago
      Anonymous

      firelink 1>majula>hunter's dream>round table hold>firelink 3

      • 3 months ago
        Anonymous

        and the nexus?

        • 3 months ago
          Anonymous

          I haven't played it (yet)

      • 3 months ago
        Anonymous

        Majula > The Nexus > Round Table Hold > Firelink 3 > Hunter's Dream > Firelink 1

        • 3 months ago
          Anonymous

          >first firelink last
          too cringe

          • 3 months ago
            Anonymous

            Dark Souls 1 Firelink Shrine is empty and has no charm.

            • 3 months ago
              Anonymous

              >npcs
              >merchants
              >murder
              >giant snake
              >enemies nearby
              how is it empty

            • 3 months ago
              Anonymous

              >has no charm
              You don't need charm when you have simple minds fooled with nostalgia.

  11. 3 months ago
    Anonymous

    >ds2 gays and scholar gays thinking anyone cares

  12. 3 months ago
    Anonymous

    As much as I love 2, the movement, not the ADP stuff calm down, but the actually 8-directional axes is tough to get into after playing so much elden ring. Meanwhile Im doing a DS1 rn and movement is crazy smooth. Also DS2 has the least satisfying feedback on weapons, especially for gore.
    DS2 does have a lot of build variety and I dig that they actually do something slightly different each NG+
    All this to say that Sekiro is the tightest from game in pretty much every aspect

    • 3 months ago
      Anonymous

      No the movement in DS2 is way better than DS1. It's not even close. DS1 movement is delayed herky jerky. You cant sprint locked on in DS1 or roll in any direction you want. And movement stopped matter since 3 when you can just roll spam everything. 2 is the last one movement was good and mattered.

      • 3 months ago
        Anonymous

        >No the movement in DS2 is way better than DS1
        Dont make me laugh.

        • 3 months ago
          Anonymous

          D-dude duh movement

          • 3 months ago
            Anonymous

            >that reused backstep
            game of the decade btw

        • 3 months ago
          Anonymous

          Not an argument

        • 3 months ago
          Anonymous

          And you're emotional and come with no argument. Your feelings dont matter.

        • 3 months ago
          Anonymous

          Its not even debatable DS2 has better controls, nostalgia imbecile. You are most likely to die more in OG souls simply because of the sloth-like controls combined with slow weapons.

          • 3 months ago
            Anonymous

            ds2 is fundamentally broken because of its dogshit engine. Can't even dodge 8 directions while locked.

            • 3 months ago
              Anonymous

              >ds2
              >Can't even dodge 8 directions while locked.

            • 3 months ago
              Anonymous

              You're that one psycho who always brings up the 8 directions thing, aren't you. Opinion discarded.

              • 3 months ago
                Anonymous

                >game has a problem
                >YOURE THE PSYCHO WHO IS ALWAYS BRINGING UP THE PROBLEM ARENT YOU

                I could pretend the control problem doesnt exist but that still leaves a dozen other game breaking problems. Half the enemies in this game were bugged for months. It's just slop from top to bottom with no love or care put into its creation.

        • 3 months ago
          Anonymous

          If DS1 enemies actually did things you'd hate trying to fight them with that "movement"

      • 3 months ago
        Anonymous

        DaS has the most responsive movement in the series together with DeS albeit

        • 3 months ago
          Anonymous

          How can you look at the webm and come to that conclusion? A ds2 character would run footsies around a ds1 character.

          In DS2 you can see and feel a "snap" when you rotate to different degrees in DS2. That doesnt exist in DS1.

          That's exactly what you're seeing and feeling in ds1. Are you blind?

          • 3 months ago
            Anonymous

            In that webm you can clearly see the character is instantly responding to the input. It's a lot more apparent when you're locked off and not trying to change strafing momentum, but then that wouldn't be conducive to trying to make DS1 look unresponsive.

            • 3 months ago
              Anonymous

              No you cant unless you're talking about DS2.

              • 3 months ago
                Anonymous

                I guess you just don't have the eye for it.

              • 3 months ago
                Anonymous

                Everyone thinks you're wrong and have the 2 games mixed up.

              • 3 months ago
                Anonymous

                Yes, you and the five other people you're pretending to be.
                There are better angles to approach from "DS1 had shit movement" if you want to defend DS2, sperglord.

              • 3 months ago
                Anonymous

                You're emotional and having a breakdown because you have nothing but being a ds1 fanboy

        • 3 months ago
          Anonymous

          Oh, because you say so? Sorry but I dont argue with feelings.

      • 3 months ago
        Anonymous

        In DS2 you can see and feel a "snap" when you rotate to different degrees in DS2. That doesnt exist in DS1.

      • 3 months ago
        Anonymous

        Try to pull off this sick movement in DS1. You literally cant...

        The movement in ds2 is so fricking good. Dont even need iframes or roll spam.

  13. 3 months ago
    Anonymous

    Try to pull off this sick movement in DS1. You literally cant...

  14. 3 months ago
    Anonymous

    Dark Souls 2 movement is smooth.
    DeS and DaS1 are choppy.

    • 3 months ago
      Anonymous

      Yes
      DeS and DS1 feel snappy and responsive, very arcadey and fun in PvP
      DS2 feels more sluggish and weighty since they were trying to play more into making the game immersive and realistic
      DS3 has some acceleration to it, so while it's not as sluggish as DS2 it doesn't feel as responsive as DS1 either

  15. 3 months ago
    Anonymous

    >tell my friend not to play ds2
    >he buys it anyway
    >within 1 hour drops it because the controls are literal shit compared to 1 and it looks worse than 1

    kek i warned you bro.

  16. 3 months ago
    Anonymous

    BB>DaS1>Sekiro>DaSII>Elden Rang>DeS>>>

    [...]

    DaSIII is unredeemable shit, and ive been playing since DeS.

    • 3 months ago
      Anonymous

      >>>>

      [...]


      >DaSIII is unredeemable shit, and ive been playing since DeS.
      At least we agree on this.
      DaS3 is soulless, likely because it wasn't made with anywhere near the passion of the other games.

      It was a Bamco mandate

      • 3 months ago
        Anonymous

        Im trying to replay it but its just so fricking uninspired and bland. The areas are boring and feel tedious to get through. I felt this same way years ago and thought maybe it would be different after some time but it retains to be the same, bland, boring, muddied, and far too easy dumpster fire of a game.
        Easily the worst game fromsoft has made, even more so when you see that this comes off of the behemoth Blood Borne.

    • 3 months ago
      Anonymous

      yeah DS3 is super soulless

  17. 3 months ago
    Anonymous

    DS2 feels like it wasnt even made by Miyazaki it's so janky and broken even compared to it's predecessor.

    • 3 months ago
      Anonymous

      it wasnt made by him dumbass

      • 3 months ago
        Anonymous

        Ohhhhhhh well that explains why it sucks so much. They must have had the company janitors working on it or something.

        Wait! that explains why the windmill ruins are located in the eternal trash can in ds3! Holy shit!

  18. 3 months ago
    Anonymous

    DS2 has the most soul and its the most comfy one after 1
    DS3 is a moronic zoomer twitch streaming abortion
    Elden Flop is even worse than that, completely catered to morons and video game "culture"
    Sekiro was fun but short
    Bloodborne is great

  19. 3 months ago
    Anonymous

    >No hub world has surpassed it since
    What went wrong?

    • 3 months ago
      Anonymous

      Lighting and tone.

      >Comfy coastal village cast in eternal sunset lighting, over the course of the game you gather people to join you there and for the most part they stick around from beginning to end.

      vs

      >Nexus (Demon's Souls): Very cool atmosphere, but it's not meant to be a place of comfort, it's explicitly your prison.
      >Firelink Shrine (DS1): A welcome place of respite, but danger lurks immediately outside its bounds in every direction and if you're not careful with who you trust it can be "turned off" for a time.
      >Hunter's Workshop (Bloodborne): A place outside time, it's just you, the doll, a creepy old man, and some messengers.
      >Firelink Shrine (DS3): Actually one of the better ones as well, similar to the Nexus in its cold expansiveness but with outdoor elements and friendly npcs that mostly stick around, but does have (slight) dangers just outside.
      >Dilapidated Temple (Sekiro): Almost forgot about this one honestly, it's not really a place you come back to often.
      >Roundtable Hold (Elden Ring): Seems comfy at first but all the fricking NPCs wind up leaving and dying except for Hewg, who gets dementia, and Roderika.

      So I think the sweet spot is having the hub area be cast in warm lighting, have both indoor and outdoor locations, not be TOO big, and to have friendly NPCs that don't all go insane and die.

  20. 3 months ago
    Anonymous

    >Powerstance Dual Occult Kats
    >Summon Mimic doing the same thing
    >Fight Fire Giant

    BLEEEEEEEEEEEEEEEEEEEEEEEEEED b***h

    Love Bleed
    Love DPS

  21. 3 months ago
    Anonymous

    ds1>bb>er>sekiro>ds2>des>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> ds3

  22. 3 months ago
    Anonymous

    I know there is a lot of discourse with DaSII and I understand that, but its nice that Ganker is in a pretty solid stance that DaSIII is a shit game

  23. 3 months ago
    Anonymous

    >DS2 came out 10 years ago
    Why doesn't it feel that long ago, what is this?

    • 3 months ago
      Anonymous

      >Why doesn't it feel that long ago

      Because Elden Ring is its spiritual successor.

    • 3 months ago
      Anonymous

      That's a fricking man isn't it?

      • 3 months ago
        Anonymous

        No, you've just been brainwashed by Ganker to look at women and think of boys.

        • 3 months ago
          Anonymous

          obessed

          >no breasts
          Doubt.jpg

          • 3 months ago
            Anonymous

            Anon if you literally cannot stop thinking about wieners when you look at a biological woman, you're probably gay.

      • 3 months ago
        Anonymous

        obessed

    • 3 months ago
      Anonymous

      Homogenization of media has made it feel like little time has passed as nothing substantially original has been released in the last 10yrs to break up the monotony.

      • 3 months ago
        Anonymous

        Baldur's Gate 3 literally came out last year

        • 3 months ago
          Anonymous

          Bald and Gay 3 isn't substantially original in any respect at all. It's a Bioware dating sim bolted on to the same type of game Larian has been making since their inception.

        • 3 months ago
          Anonymous

          >shitty knockoff Dragon Age Inquisition with "BG3" slapped on top
          literally the most unoriginal trash out of any of them

    • 3 months ago
      Anonymous

      >shitty soulless hub
      >lazy soulless music
      >add a burnt orange shitsmear filter on top
      truly the worst hub in any Fromslop game, in the worst Fromslop game
      fittingly, universally regarded as the most dog shit of Fromslop games, yet it has the most subhuman fanbase of any of them

      You've been coping and seething ever since DeS&DS1gays ripped this piece of shit game apart on day1.

      • 3 months ago
        Anonymous

        yeah DaS3 really does suck!
        Good thing DaS2 is a great game

        • 3 months ago
          Anonymous

          >Rollslop2gay immediately proves his subhumanity
          See what I mean? If these mentally buck broken autists wouldn't feel the need to overcompensate for this universally regarded as dog shit game, Ganker wouldn't be plagued with their psychotic thread/catalogue shitting every day.

          I'm fricking sick of watching you neurotic spazzes shit out Fromslop bait after Fromslop bait.
          Fricking "normal"(an oxymoron) Fromslop gays wouldn't be making 10% the threads if you and every other schiz like you just fricking died.

      • 3 months ago
        Anonymous
    • 3 months ago
      Anonymous

      obessed

  24. 3 months ago
    Anonymous

    Guys, I'm doing my first playthrough as Cleric, any non-spoiler tips to give? I'm currently getting wrecked by the Last Giant. Which is weird because he's the prototype for trolls in ER, but he seems to hit harder for some reason.

    • 3 months ago
      Anonymous

      Also any mods for new classes would be welcome, if such a thing exists.

  25. 3 months ago
    Anonymous

    I'm so proud that after all this time, people still universally despise DaSII and it's fanboys(male).

  26. 3 months ago
    Anonymous
    • 3 months ago
      Anonymous

      >Average Dark Souls II fan

      • 3 months ago
        Anonymous

        >argues to use your brain to get through encounters instead of just running in like an idiot

      • 3 months ago
        Anonymous

        handsome anglo-saxon lad : )

      • 3 months ago
        Anonymous
  27. 3 months ago
    Anonymous

    At least it was until I realized the rest of the game is mediocre at best.

  28. 3 months ago
    Anonymous

    What were DS2 threads like in 2014?

    • 3 months ago
      Anonymous

      Very negative. DS1&DeS fans ripping it to shit. DS2 secondaries being insufferable, obsessive and insecure.
      Obviously, downgrade&the amount of bugs also made people very negative out of the gate.

      Some anons outright said this proved FS was a shit dev(reputation they already had pre-DeS) and DS1 was a fluke.
      BB&DS3 were considered a return to form and solidified Miyazaki as the only guy worth putting any faith into.

  29. 3 months ago
    Anonymous

    Ganker still falling for DS2 apologist rhetoric again and again

  30. 3 months ago
    Anonymous

    >500 hours in Elden Ring
    >Slowly transforms me from a mega-fan to Miyazakis biggest hater
    >600 hours in DaS2
    >Only appreciate it more with every playthrough
    >Makes me super hyped about non-Miyazaki games from Fromsoftware
    Anyone else?

  31. 3 months ago
    Anonymous

    >Linkin Park predicted Majula 14 years before the release
    How did they do it?

Your email address will not be published. Required fields are marked *