>make a 100% rip off clone game. >it's actually fun as frick

>make a 100% rip off clone game
>it's actually fun as frick

Well holy shit. Why didn't you buttholes tell me this existed? The cheeky nods to symphony are also pretty amusing like the confession table ghost and the vorpal blade translation

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  1. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me
    not our job to do your homework

  2. 4 months ago
    Anonymous

    This was like one of the most prominent games when it was dropping. Its very fun though, feels like they yanked this game right off the PS2.

    • 4 months ago
      Anonymous

      >yanked this game right off the PS2

      What do you mean by that?

      • 4 months ago
        Anonymous

        He means it's soulful

      • 4 months ago
        Anonymous

        He means they copied the gameplay/art direction from a PS2 Castlevania game.

      • 4 months ago
        Anonymous

        feels soulful, has some goofy fun moments, feels like a complete package.

  3. 4 months ago
    Anonymous

    It's really good, i also recomend the 8bit spin-offs if you are into classicvania

  4. 4 months ago
    Anonymous

    I liked it more than I thought I would but I tried replaying it and just couldn't get into it again, I don't know why.

    • 4 months ago
      Anonymous

      Probably the shard collectathon and crafting aspects. Grinding those shards is the kind of dopamine hit you get from gacha but once you've done the kill doorway shuffle all through your first playthrough the prospect of doing it again for shards you already got last game becomes such a chore.
      In Aria of Sorrow it was one soul, one power, then Dawn of Sorrow made us grind 9 souls to use an enemies full power and finally Bloodstained we need 9 shards plus 9 crafting upgrades of max out a power.
      I like Bloodstained by my god to I hope the sequel is less of a grindathon.

      • 4 months ago
        Anonymous

        The shard grinding was really obnoxious, but crafting weapons, clothes, and accessories wasn't bad at all

        • 4 months ago
          Anonymous

          It's more shard upgrade crafting that I have an issue with. Weapons and armor was fine and optional.

          • 4 months ago
            Anonymous

            Yeah I meant to say the shard crafting was really obnoxious. Thanks for the correction.

    • 4 months ago
      Anonymous

      >I liked it more than I thought I would but I tried replaying it and just couldn't get into it again, I don't know why.
      Probably because for a lot of RPGs, but especially bloodstained, the first bosses are the toughest.
      Grinding gets better and more effective as you start beating more bosses and getting access to more levels.
      10 hours of grinding after having beaten the first boss isnt as effective as much maxing out a yellow shard for whatever weapon you want to use like the dagger.

  5. 4 months ago
    Anonymous

    Why do we need two bloodstained threads right now?

    • 4 months ago
      Anonymous

      GEE BILLY WHY DOES MOM

    • 4 months ago
      Anonymous

      Inverted thread, you need two

    • 4 months ago
      Anonymous

      Because it has two games?

      • 4 months ago
        Anonymous

        one shilling bloodstained and the other shiting on it.

  6. 4 months ago
    Anonymous

    Castlevania Judgement but Good(just copy Dissidia 013's gameplay) when Iguhacky

  7. 4 months ago
    Anonymous

    Did you just get into Castlevania two years ago or something? We were absolutely yelling about this.

  8. 4 months ago
    Anonymous

    It's good but disappointing that it wasn't better than Symphony or Aria. Give the NES style Bloodstained games a chance, they're more underrated.

    • 4 months ago
      Anonymous

      i think they are better in every aspect except graphics

      the music is better than Aria and on par with Symphony, maybe a little worse

      i mean, the game has a huge map, lots of weapons, tons of souls/shards, MORE types of souls/shards, multiple playable characters AND an actual hard mode

      • 4 months ago
        Anonymous

        >the music is better than Aria and on par with Symphony

        • 4 months ago
          Anonymous

          show me a song from Aria better than this

          ill wait for you to post some crusty ass bip bop gameboy tune

          • 4 months ago
            Anonymous

            I'll post the tune of the same area from AoS

            you shouldn't talk smack about games you haven't played before.

            • 4 months ago
              Anonymous

              im sorry, i didnt know you were deaf, i mean i assume you are if you actually think AoS with that crusty ass soundchip sounds better

              >you shouldn't talk smack about games you haven't played before.
              pic related

              • 4 months ago
                Anonymous

                >2021
                >crusty ass soundchip
                okay zoomer. If your measure of music depends on the recording and not on the musical track itself, then that speaks volumes by itself.

              • 4 months ago
                Anonymous

                >>2021

                you stupid fricking moron that collection released in 2021, do you want me to travel back in time and unlock that achievement 10 years prior?

                >but-but you didnt play it at this arbitrary date so it doesnt count

                i played it many years ago, but if i said that you wouldnt believe me, the achievement is the evidence

                >okay zoomer. If your measure of music depends on the recording and not on the musical track itself, then that speaks volumes by itself.

                so you are telling me i shouldnt judge music based on how it sounds, moron?

              • 4 months ago
                Anonymous

                bet you also think that the NES castlevania music sucks just because it is "chiptune"-y to you.

              • 4 months ago
                Anonymous

                see how insecure and defensive you are?

                i never said AoS music sucked, i said it was WORSE than Bloodstained's which benefited from MUCH better tech

                the AoS music is good but its crippled by the crusty ass soundchip of the GBA

                oh and the original Castlevania games do have some banger tunes, unfortunately crippled by inferior tech (specially the NA versions of the games) and short loops

                Bloody Tears is like what? 30 seconds? what a crime

                >"chiptune"-y

                notice how i NEVER mentioned the word "chiptune" you are quoting nobody

          • 4 months ago
            Anonymous

            I'll post the tune of the same area from AoS

            you shouldn't talk smack about games you haven't played before.

            Meanwhile...

            >be random sound programmer at Konami
            >completely mog every other composer to write for Castlevania

            • 4 months ago
              Anonymous

              my friend couldnt stand HoD because of the music, and yes the quality is inferior to the other castlevanias, even the GBA titles, EXCEPT for the end theme for some fricking reason

              why? it sounds so much better than anything else in the game

            • 4 months ago
              Anonymous

              Because it does sound like Castlevania music, but unusual. Whereas Aria sounds closer to 70s/80s anime/some jrpg of that era, but not like Castlevania. And RotN inherits. Not that they sound bad, no, just not like Castlevania should.

            • 4 months ago
              Anonymous

              Because it does sound like Castlevania music, but unusual. Whereas Aria sounds closer to 70s/80s anime/some jrpg of that era, but not like Castlevania. And RotN inherits. Not that they sound bad, no, just not like Castlevania should.

              Pardon me, and RotN inherits and also changes it into 90s/early 2000s anime.

      • 4 months ago
        Anonymous

        >the music is better than Aria and on par with Symphony

  9. 4 months ago
    Anonymous

    >make a 100% rip off clone game
    I think that's what you're missing -- it is but it isn't. It combines the movement of Symphony with the Souls mechanics of the Sorrow games, plus the side quests of Ecclesia, plus its own crafting system and unique aesthetic. It's got its own identity but also pulls from all of the most interesting aspects of the IGA era of Castlevania.

    It's not perfect, but it's a great foundation for, hopefully, a sequel that really finds its footing in terms of graphics and art direction. I'd love for them to actually work with ArcSys and have them help with getting a proper 2D style using 3D graphics in a sidescroller. Of course, they need to fricking finish this game first.

  10. 4 months ago
    Anonymous

    Please give me other games that are exactly like symphony and bloodstained. I like this gamepay formula a lot and want to play more of this

    No castlevania games, I played them all. No metroid dread or other metroid games, played those too and it's not 100% the same thing anywy

    • 4 months ago
      Anonymous

      If they existed, people would talk about them. But they don't, only indies make metroid/castlevania clones and none of them have the Igavania flair, and too many are too concerned with trying to be 2D Dark Souls

      • 4 months ago
        Anonymous

        surely there's more? wtf is bloodstained the only game that bothered to copy the formula without becoming 2d soulshit?

        • 4 months ago
          Anonymous

          Overwhelming majority of indie developers either think "making new SotN is too hard, i'll go with simplier solution" or "i am unique and will make unique game" or "i can fix all gameplay flaws i think game has" (hence souls gameplay and speedrun-oriented game design) or "nobody does SotN clone, everybody does souls, i'll roll with majority". Dark Souls 1 handling exploration pretty well (which overlaps with main feature of castleroids) doesn't help.

          • 4 months ago
            Anonymous

            I also think a lot of it is just that making a game with a ton of gear and drops and proper RPG elements and whatnot is a lot of work. Usually indie Metroidvanias have more complex combat but all of the systems around it are pretty simple.

    • 4 months ago
      Anonymous

      You're welcome. Also the first Blasphemous might scratch your itch a little

      • 4 months ago
        Anonymous

        nta but thanks. Is there more?

        at this point I'm so wanting new metroidvanias that piggyback off SOTN that I'll even accept good romhacks if they exist

        • 4 months ago
          Anonymous

          >good romhacks
          check out rondo of the night for sotn.

        • 4 months ago
          Anonymous

          Team Ladybug are known for doing pretty good SotN inspired Metroidvanias.

          Before Deedlit on Wonder Labyrinth they had Touhou Luna Nights.
          Unsurprisingly that has bullet hell elements in it.
          https://store.steampowered.com/bundle/20245/Team_Ladybug_Bundle/

          They recently made a horizontal shooter called Drainus, not a Metroidvania obviously but apparently good.
          Their next game however, Blade Chimera, is another solid looking Metroidvania with a really cool weapon/utility gimmick.

          https://store.steampowered.com/app/2671230/BLADE_CHIMERA/

          On the subject of Touhou Metroidvania, there's actually two more that ape SotN even harder.
          The first one didn't review too well though, but the sequel is apparently better.
          https://store.steampowered.com/app/1229880/Koumajou_Remilia_Scarlet_Symphony/
          https://store.steampowered.com/app/1229890/Koumajou_Remilia__Strangers_Requiem/

          All the games I've mentioned have Switch releases too.

          • 4 months ago
            Anonymous

            >On the subject of Touhou Metroidvania, there's actually two more that ape SotN even harder.
            You mean rondo, not SotN. Those are not metroidvanias. They're more like classicvanias with modern movement.

      • 4 months ago
        Anonymous

        I love the game but don't like how deedlit looks in the art. her OVA look is the best.

      • 4 months ago
        Anonymous

        woah, thanks. looked it up and basically a sotn clone. I'm going for it.

        I need more games like this anons..

      • 4 months ago
        Anonymous

        Please give me other games that are exactly like symphony and bloodstained. I like this gamepay formula a lot and want to play more of this

        No castlevania games, I played them all. No metroid dread or other metroid games, played those too and it's not 100% the same thing anywy

        That touhou game made by the same devs is also good.
        Also i might get shit on because the game im about to mention is completely linear but astilibra is a pretty good game BUT its completely linear and also not as good as sotn on a lot of levels.

    • 4 months ago
      Anonymous

      you might enjoy Valdis Story, it had decent art (at a horribly low resolution for some reason), a fairly big map, with lots of side quests and gear to unlock, and 4 playabler characters, plus unlike castlevania games, you can select which attributes to power up once you level up, its legitimately a great game but...

      it has the most attrocious final boss ive ever seen, i was astonished, i cant believe someone thought it was ok to ship that, its unbelievably frustrating, so, great game, ends on a sour note

      • 4 months ago
        Anonymous

        Haven’t played in ages but I don’t remember the last boss being that bad. Played when there were only two playable characters though - did they do something to it in patches? I feel like the only key was to actually use your assists for extra damage.

        • 4 months ago
          Anonymous

          let me thing, its been a while, i do remember the fricker had an attack to regenerate health, the arena was full of projectiles everywhere and he had some annoying damage resistances

    • 4 months ago
      Anonymous

      It is a bit of a stretch, but you may enjoy Astlibra Revision. It has tons of weapons, crafting and playstyles (but it isn't really a true Metroidvania as it has strict levels until near endgame).

    • 4 months ago
      Anonymous

      Prince of Persia The Lost Crown
      Hollow Knight
      Blasphemous I & II

      • 4 months ago
        Anonymous

        Thought hollow knight was more of soulshit rather than a metroidvania

        • 4 months ago
          Anonymous

          It is not exactly "soulshit" and is closer to castleroids without dream/grimm/godseeker bosses, which were created in favour of increasing difficulty for the sake of increasing difficulty. You just don't see latest hk "fan" without touhouesque video of a latest bosses, which makes me sad, as that means, that Silksong will be built most likely around newer bosses rather than around original game.

        • 4 months ago
          Anonymous

          Arguably it is. I'd call it a Metroid-like before a Metroidvania. The only elements it really brings in from Souls are the respawn and currency loss mechanics, unless you count "is hard" as a Souls element.

          Otherwise, the exploration, backtracking and equipment progression are all Metroid. There aren't any real RPG or gear or enemy drops or other elements that made SotN unique for its time, so there's no -vania in its formula in my opinion.

  11. 4 months ago
    Anonymous

    >100% ripoff clone
    i mean it's literally the creator of the original making another one, just a sequel without the license

    • 4 months ago
      Anonymous

      >a sequel without the license
      it's not. It has zero horror elements unlike what castlevania had.

      • 4 months ago
        Anonymous

        ? it has zombies, skeletons, bats and shit

        • 4 months ago
          Anonymous

          >zombies, skeletons
          no, RoTN doesn't have any. CotM has some. it doesn't even have blood or gore anywhere except for a couple of places.

          • 4 months ago
            Anonymous

            bro you literally fight a vampire that uses her blood as attacks

            • 4 months ago
              Anonymous

              yea that's one of the 2 instances I mentioned where you see blood in the entire game.

              • 4 months ago
                Anonymous

                yeah so the "zero" horror elements is factually wrong

              • 4 months ago
                Anonymous

                close to zero is more like it. I don't like how a castle of chaos doesn't have much creepy or evil vibe to it. everything in it is just lame.

      • 4 months ago
        Anonymous

        for me it was those stupid Kickstarter rewards like cats and dogs as giant enemies. absolutely ruined any immersion

        • 4 months ago
          Anonymous

          frick you, those were great, i actually didnt know those were backer rewards, i just thought they were a wacky modern interpretation of a mythical horror creature

          like a giant vicious dog head would be scary, but here these look like giant chihuahua dog heads or something, is cool, like the butler skeleton in previous games

          • 4 months ago
            Anonymous

            >i just thought they were a wacky modern interpretation of a mythical horror creature
            I really hope this is a troll post.

            • 4 months ago
              Anonymous

              its not, what makes the giant puddle head bad but the waiter skeleton throwing curry ok?

              • 4 months ago
                Anonymous

                do you think dracula uses human waiters to serve him food when humans are his food?

              • 4 months ago
                Anonymous

                Subtlety

              • 4 months ago
                Anonymous

                how is it subtle? one is a waiter skeleton that throws curry at you, the other is a giant dog head, neither is subtle

              • 4 months ago
                Anonymous

                It was a homage to one of the programmers who worked in Aria, you dunce. How is it as unsubtle as getting paid to get some people's faces and their pets in game?

              • 4 months ago
                Anonymous

                you wouldnt know either of those things were homages without looking them up, for instance i didnt know the dog heads were homages to anything

              • 4 months ago
                Anonymous

                >skeleton waiter which is coherent with the undead themed enemies
                >dog and cat enemies out of nowhere, and clashing/out of place with the other enemy designs in the game
                >"have to look up know the difference"
                sure ok.

              • 4 months ago
                Anonymous

                >>dog and cat enemies out of nowhere, and clashing/out of place with the other enemy designs in the game

                oh yeah, surely there are no other canine enemies in the game right?

                https://bloodstained.fandom.com/wiki/Gieremund
                https://bloodstained.fandom.com/wiki/Ordog
                https://bloodstained.fandom.com/wiki/Wolfman

                see both Bloodstained and Casltevania take enemies from cryptids and demons from folklore all over the world, i simply assumed that a giant disembodied dog head was a local demon from a village in the middle of fricking nowhere

              • 4 months ago
                Anonymous

                the cat and dogs in

                lol

                sure look demonic like those in the wiki articles you've posted. scary!

              • 4 months ago
                Anonymous

                and the fricking Waiter Skeleton is supposed to be scary!?

                we are running in circles

                also for the record, i think the giant vicious disembodied head of Terrier is appropriately creepy, precisely because of the juxtaposition of something youd consider innocent, a little dog, but twisted into whats clearly a monster

              • 4 months ago
                Anonymous

                skeletons are spooky.

              • 4 months ago
                Anonymous

                oh yeah? guess what!?

                theres a skeleton inside the dog head

            • 4 months ago
              Anonymous

              Not him but I literally had no idea these were backer rewards until just now. They just look like weird monsters. The painting enemies are more jarring since you can tell those are real people because they're all ugly shlubs.

              • 4 months ago
                Anonymous

                lol

              • 4 months ago
                Anonymous

                The paintings are worse because they all look like numale sòyboys.

              • 4 months ago
                Anonymous

                Yes? I don't get who you're trying to convince here.

              • 4 months ago
                Anonymous

                myself. Now I'm convinced that you're blind.

              • 4 months ago
                Anonymous

                what are you trying to prove here?, the cats are fine, and the dogs are actually a great design, they look silly but also kind of creepy

              • 4 months ago
                Anonymous

                I loved these enemies

              • 4 months ago
                Anonymous

                see there's one huge cheap trick that iga pulls in this game, and that is the setting. since the game takes place in a "castle of chaos" literally anything and everything is allowed to exist lorewise. he uses this to design random incoherent crap as locations and enemies, which may seem interesting to him or easy to design and throw it in game instead of meticulously planning/designing ahead.

              • 4 months ago
                Anonymous

                Man you ain't wrong, SotN epitomises this with the endless fun shit you can stumble across.

                >see some bloodstained news
                >see this thread
                >no mention of it
                It's just a free outfit, but still.

                Neat, since yeah WayForward was involved with RotN.
                I'm actually surprised a Shantae thing wasn't in there earlier. Even Shovel Knight was in the game from day one.

              • 4 months ago
                Anonymous

                >SotN epitomises this
                not really. SotN was constricted by pre-established rules set by the previous castlevania games especially rondo of blood since it is a direct sequel to it. It couldn't risk featuring outlandish stuff so the castle was well crafted with care in line with the gothic theme whereas bloodstained, being a new franchise gave him free rein. my main qualm is that he half assed it and didn't make absurd uses of it more like how he did in the 8bit area.

              • 4 months ago
                Anonymous

                Man the castle, its monsters and how it's oriented change literally every single game. One game, it's pretty straightforward for a Belmont to march through, the next time there's an entire portion of the place dedicated to a giant frick-you sawblade trap that envelops an entire tower's worth of structure, or paintings that teleport people inside of them to pocket dimensions, or inexplicably has a mirror hall where reality itself distorts. Symphony of the Night tries to keep itself in line with Rondo for asset reusage and enhancements, and it still has virtually nothing in common with its actual design/layout between the games. There's a reason why the western reboot, moronic though it became, actually got to use "the castle is alive and everchanging" as a yandere plot point without seeming all that out of place versus the "Dracula is actually a good guy that fights the devil" shit.

              • 4 months ago
                Anonymous

                >it still has virtually nothing in common with its actual design/layout
                yes but castlevania at that time predominantly focused on western myth and western horror monster movie icons. It would have been out of place to suddenly feature a Japanese zen garden in draculas castle like that we see in bloodstained despite both being "castles of chaos". bloodstained doesn't have that constraint of being centered around a main underlying theme (that being dracula in castlevania). I love how portrait of ruin had portraits to tie in Egypt though. fantastic stuff.

              • 4 months ago
                Anonymous

                >8bit area
                good stuff

  12. 4 months ago
    Anonymous

    shame it's so ugly

    • 4 months ago
      Anonymous

      you think so? I think you have to appreciate it on its own terms. the atmospheres were distinct and memorable. I love it.

    • 4 months ago
      Anonymous

      The visuals are very gamey, and in an era where everything it being bore fest realistic, it ends up looking appealing.

      • 4 months ago
        Anonymous

        Being ugly has nothing to do with being gamey. 95% of arcade games look better.
        Pretty good game though. Bit of a slog compared to SOTN

    • 4 months ago
      Anonymous

      very amateurish visual design. It has no charm whatsoever. ironically, inti creates made better sidequels than the main game.

      • 4 months ago
        Anonymous

        How did Inti lost Bloodstained IP anyway? I thought they're going to milk the shit out of this series after the success of CotM but they just gave away IP to someone else

        Also their latest weeb CV clone was so lame

        • 4 months ago
          Anonymous

          the entire kickstarter was actually for igas studio "artplay" and not for the game to be honest. inti was just thrown in there as a tentative collab for the marketing. It turned out artplay didn't have enough skill to pull it off so inti decided to frick off and not be part of a colossal failure. 505 games got involved and you know how that turned out (awful and slow development). Inti came back around after bloodstained "succeeded" for the scraps. I wouldn't really hold my breath for the second game seeing how big of a cluster frick the first game's development was.

          • 4 months ago
            Anonymous

            >the entire kickstarter was actually for igas studio "artplay"
            Iga was an idea guy, turns out he was carried by the konami team, back in konami. I really want an official castlevania metroidvania to btfo bloodstained.

    • 4 months ago
      Anonymous

      i like the monster designs, but the graphics are really meh, and can get somewhat glitchy

    • 4 months ago
      Anonymous

      Yeah its bad, but the progression systems (like shard grinding, upgrade systems) are really fleshed out and fun.

    • 4 months ago
      Anonymous

      the environments manage to look both washed out and oversaturated. I wonder how they managed that

  13. 4 months ago
    Anonymous

    Has nothing on circle of the moon

    • 4 months ago
      Anonymous

      CotM is fricking garbage.

  14. 4 months ago
    Anonymous

    it is okay except for the homosexual devs who don't like to do work.

  15. 4 months ago
    Anonymous

    I love my wife Bloodless

    • 4 months ago
      Anonymous

      which color?

      • 4 months ago
        Anonymous

        Is that Castle Crashers?

      • 4 months ago
        Anonymous

        I like all of them, but may favorite has to be Purple.

  16. 4 months ago
    Anonymous

    had anyone played zangetsu or bloodless mode? are they any good?

    • 4 months ago
      Anonymous

      Not being bias, but Bloodless mode is fantastic. Zangetsu mode was meh.

      • 4 months ago
        Anonymous

        Zangetsu mode was super disappointing, but Bloodless mode was great.

        >zangetsu mode was bad
        why was it bad when on theory they have a fun character?

        • 4 months ago
          Anonymous

          zangetsu got what appears to be two better games of his own and he gets to princess carry dominique in one of them
          he's doing just fine

          • 4 months ago
            Anonymous

            but it looks like his game mode in RotN sucks. All he has is a couple of attacks and an Julius Belmont dodge.

            • 4 months ago
              Anonymous

              he got a teleport with i-frames and you can cancel his empty blade with fierce slash. giving him his QCF effect immediately without the execution barrier. the ice version is a long-range projectile that does massive damage. he is super strong if you know what you are doing

    • 4 months ago
      Anonymous

      Zangetsu mode was super disappointing, but Bloodless mode was great.

  17. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me this existed?
    We make a thread about Bloodstained every month and it's always discussed in CV threads
    You're the butthole, kys.

  18. 4 months ago
    Anonymous

    https://steamcommunity.com/app/692850/discussions/0/5829413872842757361/
    the developers are sluggish morons who don't even have a roadmap for the last update. It's been 4 years since the game released and they haven't finished it lol.

  19. 4 months ago
    Anonymous

    So when's the sequel btw? It's been like 5 years right?

    • 4 months ago
      Anonymous

      see

      https://steamcommunity.com/app/692850/discussions/0/5829413872842757361/
      the developers are sluggish morons who don't even have a roadmap for the last update. It's been 4 years since the game released and they haven't finished it lol.

      they'll release the sequel when they run out of money.

  20. 4 months ago
    Anonymous

    back when i played it during the release i was also wondering why nobody talked about it. it's once again just boomers being huge homosexuals and putting Symphony of the Night on a high pedestal. Bloodstained is super fun and got way more options. i lost count of how many times i beat it so far.
    also Dominique best girl

    • 4 months ago
      Anonymous

      >Dominique best girl
      she's going to have a classic mode paid DLC. too bad no one's going to play it since the game is dead af.

      • 4 months ago
        Anonymous

        I am can't wait

        • 4 months ago
          Anonymous

          did you like the first classic mode?

          • 4 months ago
            Anonymous

            It's not as good as the curse games, but I liked it.

          • 4 months ago
            Anonymous

            i wouldve liked it more if it wasnt a literal copy of the first castlevania, literally every single level and most bosses are the same

      • 4 months ago
        Anonymous

        maaaan. classic mode? i was hoping for another Bloodless mode with her.

        • 4 months ago
          Anonymous

          the developers also said that she won't be added as a playable character like zangetsu and bloodless though Dominique has a lot of animations to make her into one.

        • 4 months ago
          Anonymous

          >classic mode?
          It's a Simon's Quest clone

          It isn't at the same level as SotN or AOS but damn it scratches that itch pretty well for me. Still need to get through Zangetsu and Bloodless modes.

          Play Bloodless mode

      • 4 months ago
        Anonymous

        I am can't wait

        Peak nun

        • 4 months ago
          Anonymous

          I hope this costume is unlockable in Classic Mode 2.

        • 4 months ago
          Anonymous

          Bloodstained girls are top tier even though it's mostly just Miriam, Domonique, and Bloodless.

          • 4 months ago
            Anonymous

            Miriam was a lot better in my eyes when I made her into a redhead in a green dress.
            Her original colour scheme just doesn't do it for me.

            • 4 months ago
              Anonymous

              I just made her a pale goth with the really long Shanoa like hair.

              • 4 months ago
                Anonymous

                Miriam was a lot better in my eyes when I made her into a redhead in a green dress.
                Her original colour scheme just doesn't do it for me.

                would like to play the coop online mode to see your miriams

              • 4 months ago
                Anonymous

                I hope Bloodless becomes a reoccurring boss I love her so much.

                I'm going to recreate her on my switch version so I can save a screen shot

                I know, that's why I said no. I didn't know you had that one

                >I know, that's why I said no
                Oh I didn't see that my bad

              • 4 months ago
                Anonymous

                >I hope Bloodless becomes a reoccurring boss I love her so much.

                i hope Todd the demon barber returns, hes a fun character, and i would gladly welcome even more character customization, its easily the best argument in favor of the 3D graphics

              • 4 months ago
                Anonymous

                Here's my Miriam. It's not my original, but It's the closest I can do on short notice.

              • 4 months ago
                Anonymous

                It's okay, anon, everybody understands, that Shanoa is a vastly superior protagonist in visual design, so everybody does "Shanoa + various degrer of Miriam".

              • 4 months ago
                Anonymous

                I tried the other hair styles but I didn't like them

              • 4 months ago
                Anonymous

                and here's a shitty in game screenshot

              • 4 months ago
                Anonymous

                I've had the game uninstalled for a while (and on another computer to boot)
                But I did save my miriam settings
                Hair colour
                Col - 00
                Sat - 100
                Val - 100
                sub hair
                Col - 00
                Sat - 60
                Val - 00
                Costume
                Col - 106
                Sat - 58
                Val - 56
                Costume sub
                Col - 312
                Sat - 09
                Val - 24
                Eye colour
                Col - 129
                Sat - 90
                Val - 89

                Skin
                Col - 28
                Sat - 18
                Val - 98

                Lip
                Col - 05
                Sat - 100
                Val - 100

                Shadow
                Col - 05
                Sat - 40
                Val - 100

                Honestly it might be shit (because I'm not artistic), but I still liked it more than default.

                cool. appreciate the miriams.

              • 4 months ago
                Anonymous

                Thanks

              • 4 months ago
                Anonymous

                No worries, sorry I only had raw data and no screenshots.

              • 4 months ago
                Anonymous

                I've had the game uninstalled for a while (and on another computer to boot)
                But I did save my miriam settings
                Hair colour
                Col - 00
                Sat - 100
                Val - 100
                sub hair
                Col - 00
                Sat - 60
                Val - 00
                Costume
                Col - 106
                Sat - 58
                Val - 56
                Costume sub
                Col - 312
                Sat - 09
                Val - 24
                Eye colour
                Col - 129
                Sat - 90
                Val - 89

                Skin
                Col - 28
                Sat - 18
                Val - 98

                Lip
                Col - 05
                Sat - 100
                Val - 100

                Shadow
                Col - 05
                Sat - 40
                Val - 100

                Honestly it might be shit (because I'm not artistic), but I still liked it more than default.

              • 4 months ago
                Anonymous

                Zug zug

              • 4 months ago
                Anonymous

                she looks a bit green, anon. are you sure she's alright?

    • 4 months ago
      Anonymous

      >i was also wondering why nobody talked about it.

      because visually the game looks fricking terrible. old castlevanias are timeless classics visually.
      gameplay can be good, but if it looks like a fricking low effort mobile game, im not going to bother talking or playing it that much

      • 4 months ago
        Anonymous

        well sure. if that's where your priorities are... you will miss a lot of good games that way.

        • 4 months ago
          Anonymous

          NTA, but if he doesn't like a style, he wouldn't be enjoying a game anyway in majority of cases. Most of time it doesn't worth it to play games, that you MAYBE will like despite external features saying otherwise, especially if you have already played a lot of different games, so chances, that you'll miss a unique experience is pretty low.

          • 4 months ago
            Anonymous

            yea i think you actually got a point

      • 4 months ago
        Anonymous

        dawn of sorrow was a tragedy

  21. 4 months ago
    Anonymous

    >there was a secret fight with O.D in the game that I didn't even know
    W H A T

    I swear I always find more random shit in this game I had no fricking clue existed just by randomly reading up on it, I suck at finding out this stuff just by playing

  22. 4 months ago
    Anonymous

    >rip off clone game
    it's literally made by the gay that made castlevania
    >Why didn't you buttholes tell me
    you must be living under a rock. it is one of the most popular metroidvanias in the last handful of years

  23. 4 months ago
    Anonymous

    >make a 100% rip off clone game
    It's produced by IGA and directed by Shutaro (Curry the kid).

    Also, frick IGA for taking so long on Ritual of the Night 2. I don't even give a shit about the lewd alternate costumes anymore.

  24. 4 months ago
    Anonymous

    moron

  25. 4 months ago
    Anonymous

    It isn't at the same level as SotN or AOS but damn it scratches that itch pretty well for me. Still need to get through Zangetsu and Bloodless modes.

  26. 4 months ago
    Anonymous

    the spinoff game is better
    both 1 and 2
    I prefer the nes ripoff graphics to ugly unity engine mobie game crap

    • 4 months ago
      Anonymous

      >unity engine
      worst part is that it's actually made using unreal engine.

    • 4 months ago
      Anonymous

      CotM1 is unironically one of the best 2D platformers I've ever played

    • 4 months ago
      Anonymous

      That shitty 3D made me feel sick the 2d was fun as hell

  27. 4 months ago
    Anonymous

    speaking of surprisngly fun clone games
    you get to kill death himself
    it doesnt get any more fun than that

    • 4 months ago
      Anonymous

      I prefer it to GoW

  28. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me this existed?
    this game was shilled to hell and back when it came out
    go back to r*ddit

  29. 4 months ago
    Anonymous

    >to unlock the true ending you need to cut the moon with the moon cutter sword in the not really final boss, got it?
    >ok, let's cut the--
    >and then you realize that nothing happens until 2/3rds of the boss fight but there's a slow animation to make the moon have a hitbox and by that point in the game you're dealing so much damage that you can easily kill the guy by mistake and trigger the bad ending
    It wasn't a bad game but this part really bothered me

    • 4 months ago
      Anonymous

      I had to lookup cutting the moon to progress at all.

  30. 4 months ago
    Anonymous

    It's not really a ripoff when it was made by the original creator just under a different name

  31. 4 months ago
    Anonymous

    What's your favorite weapon? I really like the guns. At first I didn't really understand the appeal until I actually tried to use different ammos, and now I am an addict.

    • 4 months ago
      Anonymous

      Is doing a gun run, worth another playthrough?

    • 4 months ago
      Anonymous

      I like the oracle blade.

    • 4 months ago
      Anonymous

      CRISSAEGRIM
      all day every day, idc if they change the name

  32. 4 months ago
    Anonymous

    Because Ganker was busy seething about 3D.

  33. 4 months ago
    Anonymous

    >Start a new file
    >type BLOODLESS as name
    >still just miriam

    wtf how do I play as this b***h I already finished the game as miriam

    • 4 months ago
      Anonymous

      enter her name in an empty slot on the File Select menu in all caps. you'll hear her voice and you'll get the option to play as her.

      • 4 months ago
        Anonymous

        I did that, idk why it doesn't work maybe this is and older version of the game or some shit?

        • 4 months ago
          Anonymous

          If it was a pirated version then chances are that it doesn't have that update.

  34. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me this existed?

    I played through it once on release, and I've never touched it since.

    I enjoyed my time with it, but while most of SotN is etched deep into my memory, I can barely remember anything about Bloodstained.

    I don't remember the names of the characters, I don't remember any of the music, I can just about remember what a few areas looked like, and what maybe two or three of the bosses were. For me, it was fun but forgettable.

    Maybe it's just because I'm old.

    • 4 months ago
      Anonymous

      Because it is forgettable. Igarashi is the director. SotN was only finished by Igarashi, who, technically, was only an assistant of a director. His only memorable game was HoD, which he blatantly almost copied from SotN, "his" igavanias are much weaker in terms of art and sound. And Bloodstained are compilation of "Dawn" dilogy and Portrait, while everything else was to a lesser extent borrowed from other castlevanias.

  35. 4 months ago
    Anonymous

    has this gotten all the kickstarter stretch goals yet?
    i havent played it but i was looking forward to a complete release so i held off until all the addons and updates are out.
    is it complete yet?

    • 4 months ago
      Anonymous

      apparently not as in

      https://steamcommunity.com/app/692850/discussions/0/5829413872842757361/
      the developers are sluggish morons who don't even have a roadmap for the last update. It's been 4 years since the game released and they haven't finished it lol.

      . they also have a online vs mode update with Miriam mirror matches

  36. 4 months ago
    Anonymous

    the only thing i remember from playing this game is
    >ARISE MY SELF AND MY SHADOW

    • 4 months ago
      Anonymous

      you like kissing floating paintings don't you

  37. 4 months ago
    Anonymous

    Is there a mod that removes all the paypig portraits from the game and replaces them with good art? That shit was really distracting last time I played.

    • 4 months ago
      Anonymous

      yes it is in nexus mods.

  38. 4 months ago
    Anonymous

    Prince of Persia is new standard of metroidvania.

    • 4 months ago
      Anonymous

      Thank gods i only play castleroids.

  39. 4 months ago
    Anonymous

    not enough 3d metroidvanias.
    the only one that is upcoming i can think of is supraworld.
    recently played the shadowman remaster and enjoyed it a lot since i played the original when it came out on pc. and im getting the 3d metroidvania itch.
    for now imma try the prime remaster but it looks like there arent that many games that fit the mold.

    • 4 months ago
      Anonymous

      >prime remaster
      prime isn't "primarily" a platformer though. I think you should play dread instead.

      • 4 months ago
        Anonymous

        i played dread already and i dont define metroidvanias as platformers.
        i define them as adventure games with exploration roadbloacks and rpg elements.

  40. 4 months ago
    Anonymous

    I love it and it's fun as frick, but god do I hope they improve the graphics/art style in a future game.

  41. 4 months ago
    Anonymous

    sequel when?

  42. 4 months ago
    Anonymous

    aradia sex

  43. 4 months ago
    Anonymous

    >Check dev blog
    >video 5 months ago on how they have some minor content on the way
    >nothing since
    this should be a crime.

    • 4 months ago
      Anonymous

      nothing new though. they constantly go radio silent for some months. also there were some rumors about a sequel. they could be pretty busy right now.

    • 4 months ago
      Anonymous

      God I hate how miriams base design is an inelegant, overdesigned piece of shit.

  44. 4 months ago
    Anonymous

    >five months away from five years since release
    >still releasing updates for Ritual of the Night

    How does this happen?

    • 4 months ago
      Anonymous

      incompetent new studio

      • 4 months ago
        Anonymous

        >waaaaah, game studio dropped the game!
        >waaaaaah, game studio still updating the game!
        Just let them cook, sperg

        • 4 months ago
          Anonymous

          >"updating the game"
          >when in reality they are adding the content which was supposed in the game on release FOUR YEARS AGO
          gotta love these chuds who whiteknight for the scummy practices of corporate companies.

        • 4 months ago
          Anonymous

          >waaaaaah, game studio still updating the game!
          What fricking updates, you Black person moron?
          >let them cook
          Embarrassing. Stop speaking in ebonics.

    • 4 months ago
      Anonymous

      The Nintendo Switch, or rather announcing versions of your game for platforms you are not prepared to develop for.

  45. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me this existed?
    Why haven't you been on this board long enough to see the various threads we've had about it?

  46. 4 months ago
    Anonymous

    >pretty amusing like the confession table ghost
    wait there's one in bloodstained?

  47. 4 months ago
    Anonymous

    Because metroidgays got jelaous and doomposted every thread

  48. 4 months ago
    Anonymous

    it's a decent enough game mechanically, but metroidvanias excel in atmosphere, art direction and music which bloodstained fumbles a bit.

  49. 4 months ago
    Anonymous

    I wouldn't call it clone game though.
    It's Iga making his own Castlevania, with blackjack, and hookers.
    And without the Castlevania license.

    Curse of the Moon though yeah that's unabashedly Castlevania III

    • 4 months ago
      Anonymous

      Curse of the Moon is Castlevania 3 if it was actually good.

      • 4 months ago
        Anonymous

        yea and sotn is bloodstained rotn if it was actually good.

  50. 4 months ago
    Anonymous

    This was like the most or second most successful kickstarter project at the time it was funded, and was talked about everywhere just like Mighty Number 9 and Yooka Laylee, and of the 3 it was the only good one. Were you living under a rock or something?

  51. 4 months ago
    Anonymous

    All right. Anon. I'm going to give you a game's name. But promise me a thing. Never, and i mean it, NEVER read any dialogue or text in this game. Game looks beautiful (except for some character faces). Soundtrack is incredible. Gameplay is okay. There is even a sequel in the process of creation, that looks even better (save for closeup of faces again). But never. Not even if asked nicely. Not under a gun. Never read anything in this game. Skip all dialogues. Ignore memos. Just pretend, that game would be slightly more cryptic, it will only add up to the atmosphere. DON'T READ A SINGLE WORD. Game's name is Timespinner.

    • 4 months ago
      Anonymous

      Mechanically it's a solid game that understands the core of Igavanias, especially Order of Ecclesia, at an extremely deep level.

      Story is shit like you say. Lots of problems with it.

  52. 4 months ago
    Anonymous

    >Why didn't you buttholes tell me this existed?

    ive literally recommended the game at every opportunity and even gifted a copy to my friend and to my brother

    the Curse of the Moon games are also great

  53. 4 months ago
    Anonymous

    I just wish the graphics didn't look so cheap.

  54. 4 months ago
    Anonymous

    I loved it but it gets held back severely by its awful visual design

  55. 4 months ago
    Anonymous

    I'm still baffled as to why the textures on the characters are relatively low-rez if they're going to keep focusing attention to them during conversations. Either bump them up for those dialogs, or use 2d art.

  56. 4 months ago
    Anonymous

    Hello? Sequel when?

  57. 4 months ago
    Anonymous

    >dude what if sotn but worse with waifus
    Garbage

  58. 4 months ago
    Anonymous

    Here you go, The Lecarde Chronicles were better games, more like old Vania, they are also actually hard and the horror atmosphere is actually good, here's the developer releasing their second professional game, the last one being more contra, there's a demo for this one, it's a return to form.

    • 4 months ago
      Anonymous

      Lecarde Chronicles 2 is incredible but holy shit it gets hard.

    • 4 months ago
      Anonymous

      >horror atmosphere
      Aside from them being good, this is what surprised me the most about the Lecarde games. Like that painting boss where the ghosts attacking you turn out to have been entombed behind the painting.

    • 4 months ago
      Anonymous

      >Q1 2024
      will there be a new demo in the steam nextfest?

  59. 4 months ago
    Anonymous

    Genuinely why did they not just make it pixelart? Sotns or even aria of sorrows visuals are much better and i‘m sure most would prefer that over the 2.5d abomination. It would also be easier to do surely

    • 4 months ago
      Anonymous

      >why did they not just make it pixelart?
      Iga's studio didn't have the talent so they hired unreal engine schmuck devs to make the game.

      • 4 months ago
        Anonymous

        Do you really need talented devs to do pixelart in this day and age? The game kitchen is a small indie studio and they made great pixelart for blasphemous

        • 4 months ago
          Anonymous

          they weren't aiming to go full pixelart. the concept art shows what they were aiming for. It clearly required high effort which neither igas studio or inti creates had expertise in, so they reached a compromise and took the UE gamble which somehow paid off.

          • 4 months ago
            Anonymous

            Now that I think about it the cat game they're making kinda looks like that if you squint.

    • 4 months ago
      Anonymous

      Pixel art at the resolution you'd need for Bloodstained takes a lot more effort to animate so 3D models end up being far cheaper.

  60. 4 months ago
    Anonymous

    >100% rip off clone game
    of castlevania? Black person, its made frickin Igo, just like the vanias were. You can't rip off yourself.

    • 4 months ago
      Anonymous

      then he didn't do a pretty good job of copying his own games lol

  61. 4 months ago
    Anonymous

    good game

  62. 4 months ago
    Anonymous

    I'm coming in here to say Curse of the Moon is a masterpiece and Curse of the Moon 2 was diarrhea poopy.

  63. 4 months ago
    Anonymous

    Miriam needs a redesign like Dominique got.
    Yes, I'm aware this is essentially "Good Dominique."
    Yes, I am implying Evil Miriam needs to properly exist.

    • 4 months ago
      Anonymous

      Hopefully we get a succubus costume with the paid dlc. I had a piece of art of her fully corrupted and looking like a devil but I can't find it.

      • 4 months ago
        Anonymous

        this is all the paid costumes

        So. They're adding outfits?
        Is this stuff confirmed to be for free?

        Also are these new weapons too?

        • 4 months ago
          Anonymous

          Huh, so looks like some form of Succubus costume is in. Being the shill I am, I'm sure I'll pick these up. I really do adore the game in spite of all of their bullshit.

      • 4 months ago
        Anonymous

        dragon form when?

        I'll probably pick up the sequel, personally, because honestly I'm extremely happy with the base product. If these were just incremental updates to the game over this period, I'd be chuffed, but they're promised features and are holding up release of a reward for people who backed the game.

        [...]
        I'm hoping they go with a proper publisher relationship partially for this reason. If it is a Kickstarter...frick, I dunno. I really do love the original so I'm not sure what I'll do.

        >I really do love the original so I'm not sure what I'll do
        I'm in the same situation man

        • 4 months ago
          Anonymous

          Frick yeah, this is exactly the piece I was looking for. Thanks anon.

          Posting more rad/sexy art I've collected.

          • 4 months ago
            Anonymous

            kek I didn't know you were looking for that one you're welcome

            • 4 months ago
              Anonymous

              Yeah, I think the original concept was of her getting fully corrupted by the crystals or something.

              • 4 months ago
                Anonymous

                It's honestly a pretty good design

  64. 4 months ago
    Anonymous

    I love watching Ganker lose its absolute shit over every single video game ever made, especially when the games are good.

    • 4 months ago
      Anonymous

      >games
      >good
      choose one thing

  65. 4 months ago
    Anonymous

    >see some bloodstained news
    >see this thread
    >no mention of it
    It's just a free outfit, but still.

    • 4 months ago
      Anonymous

      TUMMY

    • 4 months ago
      Anonymous

      >an announcement for an update with no release date, which they'll announce in another announcement
      we're reaching levels of announcements never thought possible.

      • 4 months ago
        Anonymous

        I'm seriously fed up with their bullshit. I'm a physical PC backer, so I've been waiting nearly a decade from when I backed to now to get my PC copy shipped. So, I've paid attention to every update they've given and at this point, I assume they're bullshit and tack on at least three months to any goals they set -- not until the actual promised feature is released, but before they address having missed the last goal.

        Their communication is absolutely abysmal. They claim, last I heard, that physical backers are still getting their copies but I feel incredibly skeptical. This update SHOULD be everything promised in the Kickstarter, so they should be giving timelines on shipments soon. I doubt it, but that's what should happen.

        • 4 months ago
          Anonymous

          yea man I feel you. I think people don't pay enough attention to the atrocious shit that artplay and 505 games do with respect to the PR of this game. the callous and sluggish game development with poor communication has been really bothering me since launch. I will definitely not be buying RotN 2 from these guys, I've had enough.

          • 4 months ago
            Anonymous

            I'll probably pick up the sequel, personally, because honestly I'm extremely happy with the base product. If these were just incremental updates to the game over this period, I'd be chuffed, but they're promised features and are holding up release of a reward for people who backed the game.

            This makes me hesitant to back them when they
            inevitably do another kickstarter again

            I'm hoping they go with a proper publisher relationship partially for this reason. If it is a Kickstarter...frick, I dunno. I really do love the original so I'm not sure what I'll do.

        • 4 months ago
          Anonymous

          This makes me hesitant to back them when they
          inevitably do another kickstarter again

          • 4 months ago
            Anonymous

            no doubt they will.
            publishers actually push devs to finish their work in a timely manner. with a kickstarter, you can take as much time as you want.

            • 4 months ago
              Anonymous

              >with a kickstarter, you can take as much time as you want.
              that's one of the worst things about kickstarter games, 99% backers have too much faith on the devs and don't keep tabs on the devs.

          • 4 months ago
            Anonymous

            I'm seriously fed up with their bullshit. I'm a physical PC backer, so I've been waiting nearly a decade from when I backed to now to get my PC copy shipped. So, I've paid attention to every update they've given and at this point, I assume they're bullshit and tack on at least three months to any goals they set -- not until the actual promised feature is released, but before they address having missed the last goal.

            Their communication is absolutely abysmal. They claim, last I heard, that physical backers are still getting their copies but I feel incredibly skeptical. This update SHOULD be everything promised in the Kickstarter, so they should be giving timelines on shipments soon. I doubt it, but that's what should happen.

            They really shouldnt need to do another kickstarter. Bloodstained sold 2 million copies.
            Thats a shit ton of money.
            Hopefully they still have a team working on the sequel.

          • 4 months ago
            Anonymous

            I'm not sure about that, RotN development looked like a total nightmare and KS wasa huge part of that.

            • 4 months ago
              Anonymous

              they'll tone down the physical rewards this time but they'll go kickstarter as crowdfunding is much less risk for the publisher. 505 games is a really scummy publisher so they'll push artplay for it.

    • 4 months ago
      Anonymous

      >Ypdate 1.5 coming soon
      But WHEN? Just fricking say it already.

      • 4 months ago
        Anonymous

        >3 months later Iga makes another apology video with no release date in it

    • 4 months ago
      Anonymous

      cool outfit, shantae is shit btw

  66. 4 months ago
    Anonymous

    honestly Bloodstained is a good example that appearances aren't everything, even if it's so derivative that it feels like it doesn't have much to do on its own.

    • 4 months ago
      Anonymous

      >appearances aren't everything
      appearance actually is very important, consider the hypothetical situation where bloodstained was announced but Iga wasn't involved in it. Most people wouldn't have even tried it assuming it would suck because of how it looks.

  67. 4 months ago
    Anonymous

    Couldnt play more than 10 mins of this side scroll boring Slop

    Safe horny as well. Nothing is attractive about htis shit. At least in nier autoamata, you can stare at 2B's butt

    • 4 months ago
      Anonymous

      >W....WHERE'S MY COOMER TRASH?!?!
      Frick off.

  68. 4 months ago
    Anonymous

    >map is 99.40% complete
    it's over. I'm sure it's moronic fricking "hidden walls" that break away rooms in the middle of BUTTFRICK NOWHERE that I will never find

  69. 4 months ago
    Anonymous

    So. They're adding outfits?
    Is this stuff confirmed to be for free?

    Also are these new weapons too?

    • 4 months ago
      Anonymous

      There's ANOTHER update?

    • 4 months ago
      Anonymous

      >Is this stuff confirmed to be for free?
      only the shantae outfit and another outfit is free. the magical girl, devil and one other outfit is paid.

    • 4 months ago
      Anonymous

      Shantae gear is free but the rest of them and Classic Mode 2 are paid DLC and have nothing to do with stretch goals. Clearly they're stalling for time, but why? Are they actually waiting for the Switch 2 to come out before they properly reveal RotN2? Would make sense considering every game in the series sold the best on Switch 1 by a large margin.

      • 4 months ago
        Anonymous

        >Would make sense considering every game in the series sold the best on Switch 1 by a large margin.
        source?

        • 4 months ago
          Anonymous

          https://nintendoeverything.com/bloodstained-ritual-of-the-night-creator-says-sales-on-switch-were-well-above-expectations/

          • 4 months ago
            Anonymous

            but it says one million copies in the article. they announced 5 million copies last year so one can't extrapolate the sales numbers to still say that switch sold more copies.

            • 4 months ago
              Anonymous

              >they announced 5 million copies last year
              It was two million.

              • 4 months ago
                Anonymous

                my bad.

              • 4 months ago
                Anonymous

                >they announced 5 million copies last year
                It was two million.

                I'm not a salesgay
                How good/bad is that considering the size of the company and the genre?

              • 4 months ago
                Anonymous

                company was created with the kickstarter cash. it's their first game and lot of sketchy shit went on during the kickstarter. the genre is solid though.

      • 4 months ago
        Anonymous

        >Shantae gear is free but the rest of them and Classic Mode 2 are paid DLC
        So I get the costumes alongside Classic Mode 2? Because I am getting RotN; Simon's Quest without a doubt.

        • 4 months ago
          Anonymous

          they could possibly be separate DLCs since it says paid cosmetics and paid classic mode 2.

        • 4 months ago
          Anonymous

          If I remember right they said each bit of paid DLC is a separate pack.

          • 4 months ago
            Anonymous

            how could they possibly sell paid cosmetics to a game which is at the end of its lifecycle? I mean shouldn't those be one of the earlier dlcs to make more money?

      • 4 months ago
        Anonymous

        This is suspiciously happening everywhere so a Switch 2 (or even a death of the Switch…) can’t be far off. The Coming Soon section of the eshop is also suspiciously barren.

  70. 4 months ago
    Anonymous

    They should really stop working on it so they can make a goddamn sequel, and not promise 5 years plus of extra content nobody cares about.

  71. 4 months ago
    Anonymous

    Why do everyone compare Bloodstained to SotN when it's so much more like the Sorrow games? It's even closer to Portrait or Ecclesia than it is to SotN.

    But every time RotN is up for discussion, there are tons of people who talk about it as if it's mirroring SotN first and foremost.
    Why is this?

    • 4 months ago
      Anonymous

      SotN is the big one. It's very obviously Sorrow 3, but SotN is a bigger deal to the general public.

    • 4 months ago
      Anonymous

      SotN basically ended up being "the Metroidvania game" despite titles existing before it like Ufouria technically doing the formula, so it effectively became the codifier that everyone uses for comparison and contrast, the step after Metroid itself "created" the platformer exploratory genre in the first place. When people talk about Castlevania Metroidvanias, SotN is the first to come to mind for everyone that wasn't given personal experiences with later entries they remember first.
      Personally I was a Portrait of Ruin gay as my introduction to the series, so that's my primary experience, but Symphony is always the one that gets talked about by legacy.

    • 4 months ago
      Anonymous

      Controls are as floaty as SotN's and the castle takes the most ques from it as well.

    • 4 months ago
      Anonymous

      RotN is a Sorrow game because all of them are Igarashi's games. But SotN was a) first actually known castleroid, b) was only co-designed by Igarashi (who was told to finish it), c) because of previous reason is the game Igarashi wants to surpass as a director of his own games, d) is very stylish both visually and musically.
      Igarashi has tried to pull "i can do my own SotN" once with HoD, pulled it (in my opinion) way too good, has got butthurted over that and has went doing his igavanias. Therefore every igavania is automatically compared with SotN, which is being held as a superior media product (as in "sum of its parts is greater, that its parts").

  72. 4 months ago
    Anonymous

    AoS and DoS > sotn

  73. 4 months ago
    Anonymous

    rip off of what?

  74. 4 months ago
    Anonymous

    I need to replay this on pc. I played the Switch version years ago and it was crashing like crazy. Now would be a good time to play since I recently replayed Record of Lodoss War: Deedlit in Wonder Labyrinth.

    • 4 months ago
      Anonymous

      Same situation as you except I already did two replays on PC in like November, had a blast but a bit too burnt out to try the other characters and modes. Sampled Classic mode a bit and it feels great.

  75. 4 months ago
    Anonymous

    because you're a newbie who apparently missed the whole "oh shit it's an igavania kickstarter" turn into "oh shit all these kickstarters are scams" turn into "oh shit this game is actually not terrible" rollercoaster.

  76. 4 months ago
    Anonymous

    Is Iga's backpack worthwhile?

  77. 4 months ago
    Anonymous

    >no inverted castle

    • 4 months ago
      Anonymous

      Inverted castle was shitty padding, also you get an entire ability to invert whenever.

  78. 4 months ago
    Anonymous

    The food and side quests trigger my autism and are really bad in that they give items really bad for the time or really good and it makes me feel like that bc i have the quests they should be achievable but sometimes they aren't so often you get a quest for a sweet item but the quest isn't completable and when it finally is it is obsolete. Also the cooking is ultra tedious. All of this made me drop the game. As a whole though it's fine. Metroidvania at home basically. Visually it's hideous.

  79. 4 months ago
    Anonymous

    I want to frick Dominique so bad, I hope she comes back

    I can fix her

    • 4 months ago
      Anonymous

      She'll be back in CotM3.

    • 4 months ago
      Anonymous

      She's getting a whole classic mode for herself based on Simon's Quest.

  80. 4 months ago
    Anonymous

    I find it unthinkable that Curse of the Moon wasn't the main game. It was really fun and had great graphics and music.
    The main game was some horrendous-looking soulless slop.

    • 4 months ago
      Anonymous

      Typical boomer post. Feel free to ignore, he'll be dead of diabeetus soon anyway.

      • 4 months ago
        Anonymous

        I'm a literal 30 year old boomer, but I'm not American.
        No aesthetic will ever top pixel art in video games.

      • 4 months ago
        Anonymous

        He's absolutely right. 3D was the end of soul in video games. Pixels are how games should only be done, forever.

  81. 4 months ago
    Anonymous

    We tried to tell you but you were too busy being a homosexual playing PALworld

  82. 4 months ago
    Anonymous

    >create sotn
    >then make this game
    >moron online says you're ripping off your own game

  83. 4 months ago
    Anonymous

    I liked it. Played through it three times.
    Beat sotn three days ago. Loved that too. Though honestly i was kind of a gay for not playing it earlier. Using crissagrim was so much fricking fun. Two of them dropped for me while i wasnt even farming, really incredibly lucky.
    I want to play more castlevania games too. Dredged up my aria of sorrow save from years ago and im only level 30 something so ive probably not beaten the game, the last boss i remember beating was legion so idk how far i have to go.

  84. 4 months ago
    Anonymous

    great game ruined because the shitch holding the devs back

  85. 4 months ago
    Anonymous

    I like the Bloodstained games but I really don't like most of the boss designs. The only boss designs I really liked were Bloodless, Vepar, and Titankhamun.

    • 4 months ago
      Anonymous

      The Curse of the Moon games have some stellar boss designs.
      Hopefully RotN2 will have some too.

      • 4 months ago
        Anonymous

        Maybe it's because I'm comparing them to the Castlveania games, but I found the Bloodstained designs to be overdesigned like Gladiator Dozer and Bathin.

        >liked Titankhamun
        A braver man than most.

    • 4 months ago
      Anonymous

      >liked Titankhamun
      A braver man than most.

  86. 4 months ago
    Anonymous

    cotm gets jerked off way too hard sure bloodstained is ugly but that doesn't make cotm a visual spectacle

  87. 4 months ago
    Anonymous

    i remember being interested in this game, but looking at it now goddamn is it ugly

  88. 4 months ago
    Anonymous

    >rip off
    Igarashi literally is responsible for Symphony of the Night and all the following Castlevania games in that style.

  89. 4 months ago
    Anonymous

    When is her mode?!

    • 4 months ago
      Anonymous
    • 4 months ago
      Anonymous

      Is there an uncensored version of this? Oh, and um it should be soon anon.

      • 4 months ago
        Anonymous

        No
        https://files.catbox.moe/l74z5a.jpeg

        • 4 months ago
          Anonymous

          I have that one. I was talking about this one

          When is her mode?!

          .

          Aradia crossover when?

          I hope scathegrapes makes more Bloodstained art they were good

          • 4 months ago
            Anonymous

            I know, that's why I said no. I didn't know you had that one

  90. 4 months ago
    Anonymous

    Surely RotN2 will have her. Right?
    I know she was a CotM2 concept. But still.

    • 4 months ago
      Anonymous

      She was better than the heckirino dog. Frick Hachi.

      • 4 months ago
        Anonymous

        I'll excuse the dog since it has a train styled mech suit.
        But I still would have easily preferred the sexy mermaid golem master.

      • 4 months ago
        Anonymous

        ?si=Gtr7Qg3Vw6cGbnTt&t=115
        How can you not like this guy?

  91. 4 months ago
    Anonymous

    Aradia crossover when?

    • 4 months ago
      Anonymous

      Yeah, not my favorite style but all of it's lots of fun.

    • 4 months ago
      Anonymous

      Yeah, not my favorite style but all of it's lots of fun.

      Frick off

  92. 4 months ago
    Anonymous

    This game used to get the most unhinged butthurt on Ganker now it's like 90% favorable replies, what happened

    • 4 months ago
      Anonymous

      >This game used to get the most unhinged butthurt on Ganker
      Most of the threads even during the backer demo days were positive. It was shit on by shitposters that kept worshipping the shitty /d/ H-game and how the dev is "based" unlike IGA which delayed the game many times and cancelled the handheld ports.

      • 4 months ago
        Anonymous

        >kept worshipping the shitty /d/ H-game
        Which is especially moronic given that Aradia is, canonically, Miriam's girlfriend.

    • 4 months ago
      Anonymous

      Most of the butthurt was from people who didn't actually care about the game and just wanted to shit on other people having a good time. The rest was people booty blasted about the graphics, when the whole reason the game is good is that it feels like the older IGAvanias.

      People who were interested in the game to have a successor to SotN and the DS games are the only ones who care enough to post now.

    • 4 months ago
      Anonymous

      >This game used to get the most unhinged butthurt on Ganker
      I thinks the hate is mostly from hollow Black folk. They do it in every metroidvania thread.

      • 4 months ago
        Anonymous

        It has been nice having them slowly drop off and quiet down, especially as Silksong continues to languish in development hell.

        Hollow Knight was alright but its fans can be insufferable, or at least the shitposters who pose as them are.

  93. 4 months ago
    Anonymous

    Shame there are no outfits for Miriam. Something you would expect from such game with sexo MC

  94. 4 months ago
    Anonymous

    Game would have been perfect if she had interchangeable costumes.

  95. 4 months ago
    Anonymous

    What was your favorite Curse of the Moon stage? For me it was Blasphemy Unto Heaven.

  96. 4 months ago
    Anonymous

    Blessed thread

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