Funny enough, you can't catch magikarp at all in BW. The only way to get one is to buy it for 500 pokedollars from a shady salesman who calls it a rare Pokémon.
95 base hp
100 base spd
has intimidate to lower physical attacks for an easy setup on the right switch in
It's one of the bulkiest water types ever made. You don't know what the frick you're talking about.
And tyranitar has x4 weakness to fighting and most of the dragons had x4 to ice yet they were all widely used can you fricking obtuse braindead morons just shut the fug up
It was over the second it lost pursuit. Its been a downward spiral ever since.
T-tar almost dropped to UU in Gen VII, the only reason it didn't was because of a community effort to increase her usage.
The drop from OU was a long time coming, and that plus Blissey's fall officially marks the end of all the long reigning OU staples from Gen 1/2.
Quagsire has a very specific niche that makes him useful in any tier (even if his new regional counterpart is better in most cases and he also has tough competition from the gator starter).
T-Tar's doesn't have a niche that isn't being stronger and tougher than most mons, so getting powercrept hurts him a lot more.
>Gen 1 >Water / Flying type >Water is a special type >Gyarados is given a high attack stat and low special attack stat because it's violent and brutal >Can't use Water STAB moves well >Flying is a physical type >...but the devs don't make any strong Flying moves except Fly, Drill Peck, and Sky Attack >Gyarados can't learn any of them
Gen 1 movesets were a disaster.
>Gen 1 movesets were a disaster
It's offset by them balancing the fact that normal type attacks are somewhat the staple attack most physical mons would be using. Besides maybe earth typing for earthquake, normal has the next best physical move pool. Not to mention gen 1 Gyarados has a 100 Spa prior to the SpA/SpD split that happened in gen 2. Making it stronger than Blastoise and ergo the later obsolete.
It was gen 2 that was the real disaster for our boy Gyarados.
Honestly, intentionally or not, the highly limited nature of most mons' movepools made for a more interesting competitive scene than later gens where every fricking mon has a guaranteed way of dealing massive STAB along with strong coverage. A lot of good mons relied on non-STAB attacks to get shit done, and they were still scary despite that.
The only major issue I have with the way Gen 1 is designed is how Bug fails at the one thing it was designed to do, beat Psychic. They should have, at the very least, resisted Psychic and had access to a 60 BP STAB move. A Ghost type that had better defensive properties would also be nice to stifle Tauros, I guess
>if it's psychic, it's automatically high tier >if it can put you to sleep or use wrap, it can stunlock you >if it can freeze you, it's an insta KO >if it has high speed, it's a guaranteed crit >if it can kill you with hyper beam, it doesn't need to recharge >if it has high special, it's a powerhouse >if it can use leech seed and toxic, they will do extra damage because ??? >if it uses rage, it's suicide >if it boosts its stats too hard, they roll back into 0
Gen 1 was a mess, balance wise.
>if it's psychic, it's automatically high tier
Of all the OU psychic types, only Alakazam is in the tier specifically for being Psychic, as for the rest:
Exeggutor is a reliable sleep spreader and has really good options like Stun Spore and Explosion
Jynx is the fastest mon in the game with a reliable sleep move, and the Ice typing makes it hard to switch into
Slowbro has Gen 1 Amnesia, one of the best set-up moves in the history of the game, and relies more on Surf than any Psychic moves
Starmie has an insane movepool and, like Slowbro, rarely even using Psychic over other coverage options
Also strictly speaking Hypno and Mr. Mime aren't high tier.
>if it can put you to sleep or use wrap, it can stunlock you
Sleep is overpowered but wrap at least has good counterplay in switching and has pretty limited distribution. That and the move has low accuracy.
>if it can freeze you, it's an insta KO
Yeah it's pretty funny.
>if it has high speed, it's a guaranteed crit
Only with high crit moves, which gives otherwise shitty mons like Persian a real niche, while also inadvertently giving grass types a STAB move that's actually really good. Crits are also not always a good thing in Gen 1 since they ignore your stat boosts, ironically making the mechanic more balanced than in some other gens.
>if it's psychic, it's automatically high tier
Of all the OU psychic types, only Alakazam is in the tier specifically for being Psychic, as for the rest:
Exeggutor is a reliable sleep spreader and has really good options like Stun Spore and Explosion
Jynx is the fastest mon in the game with a reliable sleep move, and the Ice typing makes it hard to switch into
Slowbro has Gen 1 Amnesia, one of the best set-up moves in the history of the game, and relies more on Surf than any Psychic moves
Starmie has an insane movepool and, like Slowbro, rarely even using Psychic over other coverage options
Also strictly speaking Hypno and Mr. Mime aren't high tier.
>if it can put you to sleep or use wrap, it can stunlock you
Sleep is overpowered but wrap at least has good counterplay in switching and has pretty limited distribution. That and the move has low accuracy.
>if it can freeze you, it's an insta KO
Yeah it's pretty funny.
>if it has high speed, it's a guaranteed crit
Only with high crit moves, which gives otherwise shitty mons like Persian a real niche, while also inadvertently giving grass types a STAB move that's actually really good. Crits are also not always a good thing in Gen 1 since they ignore your stat boosts, ironically making the mechanic more balanced than in some other gens.
>if it can kill you with hyper beam, it doesn't need to recharge
That's based though. Makes Hyper Beam a potent high risk high reward late game tool instead of being dog shit like in every other gen.
>if it has high special, it's a powerhouse
Special is overtuned but two of the three best mons in standard play are physical attackers so that's clearly not always going to make or break a mon.
Hell even going into Ubers Mew is much better off going physical than special, though it doesn't hate having a good special stat I suppose.
>if it can use leech seed and toxic, they will do extra damage because ???
Leech Seed + Toxic are never used together in serious games because Toxic is shit and there's no way to keep a mon in for leech seed to start mattering.
>if it uses rage, it's suicide
Rage is useless in every gen
>if it boosts its stats too hard, they roll back into 0
It's actually a lot more specific than that, in normal circumstances the game correctly caps your mon's stats before overflow can occur.
It's funny, I was actually thinking of saying >Rage is useless in every gen outside of specific early game speed/challenge run strategies
but I thought it'd be going into too much detail. And strictly speaking it's still good in Gen 1 in more or less the same contexts that you'd use it in later gens, which is to say as a move you spam in early game fights. Granted, the accuracy bug does hurt it a lot.
9 months ago
Anonymous
In gen 1 it has the issue of locking you into it, which is why it sucks so badly. It's like a worse version of outrage that limits your options way too much. What's cool about rage in later gens is that it functions like an early game sweeping option. You can go back and forth between building up rage and using status moves to stay alive.
Gyarados had 100 special in gen 1 which was still one of the highest specials in the game. When the split happened, that 100 became it's special defense which is when it became harder to use special attacks on it
The real question is when did it creep up the most
My vote is gen 5 with its absurd stat spreads making 150+ stats the norm
Maybe gen 6 megas, but gen 5 feels more ridiculous
9 months ago
Anonymous
4's attack split, increase in choice items, and life orb didnt make things easier either, but I think it was 5 when it hit the hardest. 6 gave it a mega to use but its not one of the better ones to use.
9 months ago
Anonymous
I'd cast my vote in for either gen 4 or gen 5. Leaning towards gen 5.
The powercreep came when a pokemons ability become too defining in their usage. Especially when they started handing out handicapped abilities that were typically tied to shitmons like unaware/bidoof to absolute powerhouses. Opposite also applied for box legendary abilities like drought/drizzle being given to the common joe.
9 months ago
Anonymous
while gen 5 had some severe powercreep, hidden abilities helped old and otherwise mediocre pokemon more than any other generation did
gen 6 was definitely the point of no return
Honestly, intentionally or not, the highly limited nature of most mons' movepools made for a more interesting competitive scene than later gens where every fricking mon has a guaranteed way of dealing massive STAB along with strong coverage. A lot of good mons relied on non-STAB attacks to get shit done, and they were still scary despite that.
The only major issue I have with the way Gen 1 is designed is how Bug fails at the one thing it was designed to do, beat Psychic. They should have, at the very least, resisted Psychic and had access to a 60 BP STAB move. A Ghost type that had better defensive properties would also be nice to stifle Tauros, I guess
abilities and items were fine until gen 4 came around and gave everyone and their mother a fricking life orb (and made sheer force immune to it's recoil, jesus christ), i'd argue the real problem is the fact that IVs, EVs and natures exist, since being able to run 30 different sets of the same 5 or so pokemon defeats the point of having hundreds of pokemon in the first place
Post your face when you find out
Golduck isn't Water/Psychic
do not look up the name of the 218th pokemon
9 months ago
Anonymous
Gen 5 feels ridiculous because of the weather wars, but a lot of what made Gen 5 mons scary was scaled back in Gen 6 and replaced with Mega cancer.
I think Toxapex is probably the point where it really starts to feel like Game Freak was intentionally trying to frick over singles play by intentionally introducing the most overtuned mons possible.
Steelix is good for checking the god of gen 2 snorlax while being a decent wall against a lot of other popular mons thanks to steel. Special attacking and move coverage only improved with each gen. Steelix was just in the right plce at the right time
Steelix was only good in Gen 2 because it was able to come in on most Snorlax sets and phase it out with Roar. Once that niche was no longer needed (i.e. literally the next gen), Steelix fell out of favor because at the end of the day it's a physical wall that folds to too many things and has an attack stat that's just barely passable. There's no real reason to use Steelix over Skarm, especially when Skarm finally got access to reliable healing.
By beating all the top threats in the tier directly below it as well as checking snorlax. Also steel in general was busted before the typing split introducing special attacking fighting types and ground types to ruin its parade.
>Misdreavus is the only pure Ghost-type available in GSC OU, which gives it an immediate niche. Its typing grants it a coveted Normal immunity, allowing it to pivot in on a predicted Explosion, as well as check most Snorlax variants and prevent Starmie from using Rapid Spin much more reliably than Gengar. Moreover, Misdreavus has many tricks up its sleeve thanks to its movepool. Its Perish trap set is one of the main reasons why so many teams pack a phazer, and such teams still have to worry about the Disruptor set, which can badly cripple them.
>Nonetheless, Misdreavus is frail and lacks significant firepower, which means it can be quickly overwhelmed by most offensive powerhouses without doing anything significant beforehand. It also needs to watch out for Pursuit and faces competition from Gengar, which is much more immediately threatening and is immune to Toxic, a move commonly used by Cloyster and Forretress, two Pokemon you typically want to check with your Ghost-type.
https://www.smogon.com/dex/gs/pokemon/misdreavus/
Different gens had different threats. It just fills a really nice niche in gen 2 I guess.
Smogon is a troony pit. Half the sv articles are edited by a person going by the name yourfavtransfem. Also their tier lists are fricking garbage and based on usage not viability. How the frick you gonna ban pokemon for accessibility and hen have a roster filled with mons requiring 6 plus games to get lmao
9 months ago
Anonymous
I don't really care about your personal feelings toward smogon. The guy asked why is misdreavus was ranked so highly. The explanation given was more than sufficient. A link was provided as a source to continue reading, nothing more.
9 months ago
Anonymous
The only actual banlist in Smogon is Ubers. Every tier that exists below OU exists specifically for people that keep b***hing about seeing the same good mons in competitive games. That's why it's based on usage that and actually trying to rank every mon based on viability would be a fricking nightmare of conflicting opinions.
9 months ago
Anonymous
>bans evasion because smogon gays are too stupid to slot in different builds because muh meta
9 months ago
Anonymous
Pokemon is already a dog shit competitive game with way too much RNG. The last thing this garbage game needs is even more RNG.
9 months ago
Anonymous
>rang against a playstyle that loses to moves that always hit
My fricking sides, smogon gays btfo once again because they can't build mons for shit and don't play actual pvp
9 months ago
Anonymous
Actually, switching over to moves that don't miss would benefit evasion stackers just as much as not doing so, since the only playstyle that actually benefits from stacking evasion is stall and if they're forcing you to use weaker moves just to hit them that's just as much a victory for them. It also limits counterplay to evasion stall to just "le spam phasing moves bro", which itself is flawed since it gives stall even more turns to set up their win cons. >b-but other playstyles can use evasion
No. Hyper Offense can't spare the turns to set that up while Balanced doesn't really have a good reason to use it either since it won't help them defeat stall and it won't reverse a sweep in progress.
You can make the argument because they don't know the official interaction between those two moves that banning the pokemon until something official comes out would be "in the spirit of the game". Add Revival Blessing to a list of moves Assist can not call upon would be making an official decision on how that interaction works.
By allowing Assist to call upon Revival Blessing its working the way Assist has always worked.
You could make the argument that you're also attempting to fan fiction interactions.
I'm not arguing in favor of one thing or another, just pointing out the contradiction in your thinking of the matter.
I'm sure there are better examples of move interaction that exist in anything goes. That's probably just one of the first things that came to your mind.
Adding any moves to the list of moves Assist can call is itself pure fan fiction, realistically if they want to make the National Dex format as "in the spirit of the game" as possible, they shouldn't be allowing moves to function in an unintended way, and for Assist that extends to calling any moves which didn't exist while Assist did.
9 months ago
Anonymous
>Assist that extends to calling any moves which didn't exist while Assist did
Once again, there's no official interaction. Any choice of decision would be entirely fanfic. The most neutral and easiest solution is to not have anything goes at all. To be fair anything goes is essentially fanfic from the start. Either you're going to like someone's fanfic or your won't.
9 months ago
Anonymous
Sure, but we're straying from the issue here. Smogon came up with a fan fiction decision which caused major issues. They can reverse that decision to something which makes just as much sense within the context of this fan fiction meta while also staying true to the core principles of both Nat Dex and Anything Goes. Instead, they treat their moronic fan fiction as canon and instead shit all over the legacy of Anything Goes.
9 months ago
Anonymous
You're just stating you like your ideas better. You can either suggest them or make your own battle simulator. You're arguing creator intent over a game mode the creator's intentionally don't want to make. Any choice is fanfic. All of smogon tiers are fanfic. It's just a way for players to play with an agreed upon set of rules depending on format and tier you choose to play as a player. You don't have to abide by anything they do. They aren't gamefreak so feel free to have your own opinions and do your own things bud.
9 months ago
Anonymous
>You're just stating you like your ideas better.
No, I'm saying that maybe Smogon's head homosexuals should be flexible with their fan fiction ideas instead of ruining shit for no good reason. I'd say it's a pretty reasonable thing to ask but I can understand why you might have trouble reading my post with Smogon's ballsack slapping you in the face while you're sucking their dick.
9 months ago
Anonymous
>still no argument
Cool. Thanks for conceding.
9 months ago
Anonymous
See, there it is again anon. You should really stop sucking smogon dick for a second and actually read the post you're responding to. I know it's tough for a smogongay such as yourself to not indulge in debauchery but I assure you it's for your own good.
9 months ago
Anonymous
RNG frickery is one of the biggest problems in pokemon yet also one of the things people complain about the least, don't think anyone has made a romhack/fangame that gets rid of it either, which is a real frickin shame
9 months ago
Anonymous
>How the frick you gonna ban pokemon for accessibility and hen have a roster filled with mons requiring 6 plus games to get lmao
Is this still a big issue in current gen? I remember when I still played pokemon you could so easily get maxed out competitive mons simply by scanning a QR code on your 3ds.
But besides that I'm pretty sure most people just play on showdown so you might as well ban in a way that you assume everyone has a gen 2 wish chansey or whatever at their fingertips.
9 months ago
Anonymous
Not that anon but the latest Gen prevents you from transferring movessets exclusive to prior gens upwards, so all mons currently in the game are limited to whatever they learn in this current gen. And speaking of Chansey/Blissey, they fricking butchered her. No more Toxic and no more Wish. All healing moves now having only 5 base PP also crippled it. >you could so easily get maxed out competitive mons simply by scanning a QR code on your 3ds.
A bunch of players just got banned from VGC for having duped mons.
9 months ago
Anonymous
>Not that anon but the latest Gen prevents you from transferring movessets exclusive to prior gens upwards, so all mons currently in the game are limited to whatever they learn in this current gen.
This is the stupidest thing GF has done. It removes one of the better reasons to transfer older pokemon to newer gens, on top of charging for it and limiting what pokemon are even allowed in a game at all.
9 months ago
Anonymous
I whole heartedly agree with you.
There is a growing problem of cheese strats that keeps popping up every time a new gen is released because of unintended interactions. I think this was their way of cutting down the mental gymnastics when it comes down to balancing.
Pokemon XY introduce funbro which literally trapped your opponent into a loop that they could not escape from unless they forfeit on purpose.
You can see some really stupid interactions on showdown, specifically anything goes.
9 months ago
Anonymous
>Pokemon XY introduce funbro which literally trapped your opponent into a loop that they could not escape from unless they forfeit on purpose
elaborate
9 months ago
Anonymous
Slowbro with Leppa Berry held
-Slack Off
-Heal Pulse
-Block
-Recycle
You Block a defensive Pokemon in, Slack Off to heal any damage, Recycle to regain the Leppa Berry when PP runs low, then when the opponent starts using Struggle, Heal Pulse them.
Smogon banned this moveset on slowbro as soon as it reared its ugly mug onto the scene.
9 months ago
Anonymous
this is most evil thing i've ever seen in a pokemon game
well, this and pokemon vega's turner
9 months ago
Anonymous
The only reason Anything Goes got really moronic was because Smogon literally fan fictioned in an interaction that could never happen because they made assumptions about the interaction between two moves that never actually existed at the same time at any point in the game's life. Making Assist call Revival Blessing was Smogon being fricking moronic, and instead of putting Revival Blessing on the list of moves Assist can't call they instead just banned shit from a non-tier with nothing is supposed to be banned, because Smogon is run by morons that would rather spend their free time sucking eachother off than putting enough thought in to actually make rational decisions.
9 months ago
Anonymous
You can make the argument because they don't know the official interaction between those two moves that banning the pokemon until something official comes out would be "in the spirit of the game". Add Revival Blessing to a list of moves Assist can not call upon would be making an official decision on how that interaction works.
By allowing Assist to call upon Revival Blessing its working the way Assist has always worked.
You could make the argument that you're also attempting to fan fiction interactions.
I'm not arguing in favor of one thing or another, just pointing out the contradiction in your thinking of the matter.
I'm sure there are better examples of move interaction that exist in anything goes. That's probably just one of the first things that came to your mind.
9 months ago
Anonymous
>All healing moves now having only 5 base PP also crippled it
Was this GF's shitty attempt at trying to remedy stall teams? I remember stall being a big issue back when I played, the pink/blue blob menace teams or whatever. Always thought it was a self inflicted issue since smogon has a habit of banning everything that can break stall into the ubers tier leaving OU with shit tools to deal with stall.
9 months ago
Anonymous
A mixture of that and grossly overtuned offensive threats. Last Respects is a fricking disgusting move and I have no idea who and Gamefreak ok'd it.
9 months ago
Anonymous
>A bunch of players just got banned from VGC for having duped mons.
How do they even tell they're duped to begin with without already knowing the original Pokemon? Was someone checking them against public genned Pokemon or something? Pokemon HOME is filled with duped Chien-Paos, Koraidons, Miraidons, and now Enamoruses so what happens if a person just trades for a random one of those and uses it in VGC without their knowledge it's duped?
9 months ago
Anonymous
They didn't have the special Home marker on the PLA pokemon.
9 months ago
Anonymous
Why exactly doesn't PKHex just add that?
9 months ago
Anonymous
probably because the dev is a gigantic homosexual
9 months ago
Anonymous
PKHex dev doesn't believe in using artificially created pokemon for competitive use.
He has called out VGC players for doing so on twitter in the past.
He's surprisingly anal over a tool he made.
9 months ago
Anonymous
They probably will now after this shitshow. Really its funny how this was the straw the broke the camel's back and not illegal pokemon/pokeball combos or Colosseum/XD perfect IV pokemon that have shown up over the years.
9 months ago
Anonymous
Colosseum/XD mons can't have perfect IVs?
9 months ago
Anonymous
Nope. There are weird limits on IVs based on natures, so you could have some good maybe a perfect but not across the board like what wolf was using.
9 months ago
Anonymous
Colosseum/XD mons can't have perfect IVs?
No you can get perfect IVs in colosseum. There's a guide online on how to do it using RNG manipulation.
There are limitations to the RNG in pokemon so certain IV and nature combinations are physically not possible, but those guides have tools online to help you look for the pokemon you want, or something as close as possible to it.
9 months ago
Anonymous
idk how hard it is to get competitive mons, but there's a lot of tutorials out there now on how to get perfect IV pokemon using RNG manipulation from older gens, and then transferring all the way up to the newer gens.
Depending on the game it can be worse to make a team than others.
It really depends on how dedicated you want to be. What's nice about showdown is you down have to grind and figure out RNG seeds, etc you just pick a mon, a moveset, and get to playing. It's meant to be a simulation so you can lab your team and make tweaks to it as much as possible. It's just a practice arena that doesn't exist in the regular pokemon games.
Getting assblasted because people have the option to lab pokemon to their extremes is pathetic, so I don't know why that dude is having a tittyattack over nothing.
9 months ago
Anonymous
>idk how hard it is to get competitive mons
Switch gen it's a couple hours at best. Just buy or obtain your bottlecaps depending if it's SV or SWSH, buy the EV held items, beat up whatever gives 3 EVs with those EV items equipped, and you're done. If you just want to blow money SV makes it a joke to train everything easily. Ability Capsules and Patches are also a joke to get, and in SV egg moves can be transferred by just erasing a move from your target Pokemon and giving it a Mirror Herb while you get your source Pokemon with the move to transfer over and throw them in a picnic. Comp teams are a joke to make now and are only slightly annoying if you're going for 0 Attack or 0 Speed because you need to do Ditto raids which are rare.
Kingdra has a horrible problem of no moves besides the basic water stuff of surf and icebeam. Its typing did lend it well to rest talking but its completely walled by the king of GSC, Snorlax.
Kingdra's stats are just kind of middling and like that other anon said its movepool is limited. Best you could really do with it is spam Dragon Breath and try to spread para around.
Dragonite has no good STAB and unlike in Gen 1 doesn't have a niche that makes it worth using over other mons. It's just a big dumb mixed attacker that you send out and hope it doesn't die to some surprise ice coverage.
>snorlax was already s tier in gen one with only 65 special defense >in their infinite wisdom, they bumped its special defense up to 110 >snorlax was absolute cancer until gen 4 when fighting moves that arent total shit came along
it's really funny when you actually look into why these placings are a thing and everything beneath Snorlax is only there because of how well they can match up against Snorlax. Misdreavous is especially funny because it is a shitmon that can only pull off a Perish Song lock that is there solely because it is mono Ghost
Typical Gamefreak's stupid bias against Venusaur but somehow it was still Top 10 in Gen2 meta.
Venusaur is so based because so many starters try to look cool but Venusaur just fully embraces becoming a fat wanted frick and is all the better for it.
Pokemon Blue actually made me fall asleep.
This is actually a positive because I usually can't sleep for shit.
Maybe that's what's going on with these guys, either that or they're just too damn autistic to branch away from their childhoods.
I like the theory that Kanto was just coming out of a nuclear war which it why it was so empty, so many Pokemon had become Poisonous, and the Red/Blue didn’t have fathers.
They didn't think about it in terms if balance back then. You were supposed to be going from a rural area to an urban area. Animals and plants that would otherwise be harmless often have some kind of venom to stop themselves from being preyed upon. Pollution is also given physical manifestation. Ghastly line ?????? But it's gas I guess.
My favorite is Tangela, the only pure Grass type, being total crap. Obviously it would have to be, a plant without defense mechanisms must be weak. It's only found in a small patch at the tail end of the game. Just one of those guys that was for collecting. Now Grass is one of the most interestingly balances types in the game.
Gen 1 is all about pollution and man-made interference in nature. That's why the power plant is there. The Pokedex and the PC system are presented in the original games as brand new technology that you can go meet the creators of. Porygon was man-made. Depending on who you ask Weezing is mold that grew in an uncleaned bathtub. Grimer and Muk are literally piles of pollution. Magnemite and Voltorb also seems manmade, at least if you're looking at them in the 90s. Beyond pollution, most of the poison types you were asking about are ones that make sense like snakes and fauna.
Tokyo is currently the worlds largest megacity. So devoid of natural flora that the pollen storms eventually make anybody living there mildly allergic given enough time. Which the reason why the sequel focusing on the Johnto plains has A LOT more pure Pokemon.
The only ghost attacks in gen 1 were Lick, Confuse Ray and Night Shade, and NS doesn't use defensive stats. The real mystery is why they made Dark special when its attacks were Bite, Crunch, Beat Up and Faint Attack.
I'm here to say I will never not be upset they removed the Casino in HG/SS and also the fact you can't get Ice Punch TM from there anymore. Because Fer throwing chilly fists would have been awesome and would give a break to the usual Ice Beam, which could have been given to another pokemon. Casino could have been cool looking in NDS graphics.
People meme on about this too hard. Gen 1 already had Slowbro and Starmie, two far more fitting candidates for the type combo. It's a little hypocritical to say this about the gen that had more Grass/Poison types than Grass mons that weren't Poison, but three Water/Psychic families would have felt a bit excessive.
I think it's more so the fact that the anime talked about psychic powers so much that many of us assumed it would have dual typing, simply because lots of kids just took the show for its word. No one actually looked, or even caught the thing. Every time you compared your game to another kid's game it was typically the same. Over leveled starter with a few HM slaves. No one had a team of six. It was pick one and steamroll.
>Nonchalantly rapes any legendary you throw at him with a single horn drill
I always caught one if I could because frick other water types they're shit (except quagsire he's cool) and FRICK YEAH SEAKING
I'm a watergay but lately I just pick the fire starter because yea, Gyarados is often easily obtained early on, as are most grass types, while fire is literally rarer than legendaries.
Reminder Charmander is the BEST starter for Kanto >Surf makes virtually all Water types with a special (or special attack depending on gen) stat of 60 or higher viable >Grass has good early alternatives to Bulbasaur >Bulbasaur resist the first four gyms is irrelevant, it's actually the worst of the three when it comes to taking on the regular trainers >Your other Fire type options take longer to git gud/obtain compared to Charmander
Misty is the only thing Charmander actually struggles with.
Also nothing will be more invalidated than Tepig and Snivy in BW. Their alternatives are just so much more optimal it's unreal.
it's easier and more profitable (merch and whatnot) to simply make new pokemon instead
which is weird since the gold betas showed that they focused more on adding pre/evolutions for already existing pokemon instead, no idea when or what caused them to change their minds about it
>it's easier and more profitable (merch and whatnot) to simply make new pokemon instead
I'm not sure how much merch you've been looking at, but it's typically gen1 fanbait between the three starts, pickachu and eevee. The new pokemon sometimes get sprinkled in if they're lucky and only if they're starters or designed to be specifically merchmon.
The amount of charizard wienersucking that goes on for merch will make your headspin.
About five years ago they did a decent job making plushies of random mons like Delibird, Duskull, Litwit and the like but now all I see in stores are the kanto starters and Pikachu.
Not every pokemon designed to be viable. Some pokemon assist entirely to be cute, others to look cools, and some are built for double battle support. With that being said, they probably should rebalance some things like Ice as a type. I also think they should tone down coverage moves. Like its still doesn't make sense to me that Charizard can learn Solar Beam.
Define chad
If you mean good then sure there's been dozens of really good Fighting type mons, too many to count
If you mean chad chad then Machamp I guess.
Conkeldurr
Hariyama
Iron Hands
Terrakion
Keldeo
Machamp
Hawlucha
Hitmontop
Medicham + Mega
Lucario + Mega
Blaziken + Mega
Urshifu (Both styles)
Zamazenta
Sneasler which is so broken it's pretty much guaranteed a ban at this point.
Annihilape
Great Tusk
Slither Wing
Iron Valiant
Koraidon
Every single one of these has had major competitive viability, some for years, and some are so strong they've had to have been banned outright like Urshifu and Sneasler with Koraidon looking like it and Miraidon are also up for bans because Miraidon in particular is arguably more broken than Mega Fug.
Conkeldurr
Hariyama
Iron Hands
Terrakion
Keldeo
Machamp
Hawlucha
Hitmontop
Medicham + Mega
Lucario + Mega
Blaziken + Mega
Urshifu (Both styles)
Zamazenta
Sneasler which is so broken it's pretty much guaranteed a ban at this point.
Annihilape
Great Tusk
Slither Wing
Iron Valiant
Koraidon
Every single one of these has had major competitive viability, some for years, and some are so strong they've had to have been banned outright like Urshifu and Sneasler with Koraidon looking like it and Miraidon are also up for bans because Miraidon in particular is arguably more broken than Mega Fug.
Really I think the only time Fighting didn't have any members with a strong presence in the meta was Gen 1, and even then Poliwrath sees some niche success as an Amnesia abuser that isn't completely walled by Chansey. Fighting coverage is just too useful and the ability to beat Steel and Dark, two of the best types in the game, will never not be useful. And honestly, if Karate Chop was a Fighting Type move I think they'd be good in that meta too.
I can understand Mega Punch and Mega Kick being normal moves, with the flavor being that they're just wild inaccurate strikes instead of structured martial arts, but Karate Chop being anything but Fighting is so fricking stupid.
And the worst part it that if it were Fighting that increased crit chance would make it an amazing move for fighting types that got it.
Hariyama is pretty good in doubles. It can go all out with guts or become surprisingly tanky with thick fat assault vest. It gets whirlwind to phase and a good set of moves to hit just about anything. Its only real draw back is it doesn't have a reliable recovery move.
water starters obsolete
Sometimes? Gen 1 also has Starmie and a fair share of workable Water-types. Gen 2 has a quirk where exp is garbage to get and Gyarados requires more of it, so despite having a free level 30 one Feraligatr still has advantages over it. Swampert dunks all over Gyarados, Empoleons resists like 80% of the dex, Gyarados isn't in gen 5, and 6 is so easy that it might as well not matter.
>Would be neat if you could keep ditto in the form of the last creature he changed into.
Why not just, you know, catch that Pokemon so you can always have it without weird restrictions instead?
>They created a signature move for Kadabra >They forgot to actually give it the move, so it goes completely unused outside of random Metronome pulls >They fix this in Yellow >But they still frick it up and you can only get it on wild Kadabras, not Kadabras trained from Abra
lmao
It's funny because it's true. Has Gyarados been in every game's local dex?
Only in gen 5 did he not appear
>he
Funny enough, you can't catch magikarp at all in BW. The only way to get one is to buy it for 500 pokedollars from a shady salesman who calls it a rare Pokémon.
Empoleon.
Snuff said.
*drops mic*
Hey you drop this.
*Shove the mic up the anon ass*
>Empole-ACK
>electric ty-ACK
*Gets outspeed and earthquaked to death by Gyarados*
>outspeeding electrode
>Using Electrode
Gyrados is water and flying type and gets raped by electricity
Gyarados high attack with earthquake will kill electric types not faster than it.
>laughs in zapdos
I would always pick up the Magikarp before Mt. Moon and grind out a Gyarados before hitting Cerulean.
>4x weakness to the most common special attacker
Nah
Gyarados had good speed and shits all over electric types that dont outspeed him. His only counter is zapdos and jolteon.
4x weakness is part of what makes him top tier because AI is dumb as frick
Yeah I would never use him against friends because he'd side easily, but he's fine in-game.
I prefer bulkier water types though.
95 base hp
100 base spd
has intimidate to lower physical attacks for an easy setup on the right switch in
It's one of the bulkiest water types ever made. You don't know what the frick you're talking about.
You do realize that Gyarados is incredibly bulky, right?
4x weakness to a type with another type that is both immune to it and super effective to it is just a free switch in
You mean a forced switch in.
And tyranitar has x4 weakness to fighting and most of the dragons had x4 to ice yet they were all widely used can you fricking obtuse braindead morons just shut the fug up
>Tyranitar is now RU
It was over the second it lost pursuit. Its been a downward spiral ever since.
T-tar almost dropped to UU in Gen VII, the only reason it didn't was because of a community effort to increase her usage.
The drop from OU was a long time coming, and that plus Blissey's fall officially marks the end of all the long reigning OU staples from Gen 1/2.
>Dugtrio is now PU
>Braviary is now NU
>Salamence is now UU
trio too weak to hit hard
braviery to mediocore to attack and tank
salamence too outclassed and faired
Give it a few more gens and the things that knocked them down will be in those tiers.
Dugtrio is PU because Arena Trap is banned in every Gen except for 3 now, and Dugtrio without Arena Trap is just a glass cannon without the cannon.
So is Quagsire but he can be found in all tiers.
quagsires unaware of tiers
Quagsire has a very specific niche that makes him useful in any tier (even if his new regional counterpart is better in most cases and he also has tough competition from the gator starter).
T-Tar's doesn't have a niche that isn't being stronger and tougher than most mons, so getting powercrept hurts him a lot more.
>this Pokémon has a 4c weakness! That makes it bad!
Wow garchomp and landorus sure are bad
How's garchomp holding up? Haven't played competitive since gen 6 and he's been my favorite since he was introduced.
t. normal type spammer
>x4 weakness to a type that cannot safely switch into it
Yeah real fricking scary
To all the morons that reply to this have you all considered you can teach thunderbolt to almost any pokemon?
>play through ""difficulty"" hack
>DD set up and sweep through the game
>Gen 1
>Water / Flying type
>Water is a special type
>Gyarados is given a high attack stat and low special attack stat because it's violent and brutal
>Can't use Water STAB moves well
>Flying is a physical type
>...but the devs don't make any strong Flying moves except Fly, Drill Peck, and Sky Attack
>Gyarados can't learn any of them
Gen 1 movesets were a disaster.
For some reason his special was incredibly high in gen 1 still and he learns moves like ice beam, thunderbolt and fireblast.
Frick you're right, I completely forgot about the special stat. What did Gyarados have?
>base 100
Well damn.
If he was a dragon/water he would've been an uber at that time
>Gen 1 movesets were a disaster
It's offset by them balancing the fact that normal type attacks are somewhat the staple attack most physical mons would be using. Besides maybe earth typing for earthquake, normal has the next best physical move pool. Not to mention gen 1 Gyarados has a 100 Spa prior to the SpA/SpD split that happened in gen 2. Making it stronger than Blastoise and ergo the later obsolete.
It was gen 2 that was the real disaster for our boy Gyarados.
My favorite bit of Gen 1 was how everyone had a Lv. 38 Charizard with Cut and Ember.
>Thundershock
>Thunderbolt
>Thunder
>Thunderwave
Now THAT was an electric type.
Honestly, intentionally or not, the highly limited nature of most mons' movepools made for a more interesting competitive scene than later gens where every fricking mon has a guaranteed way of dealing massive STAB along with strong coverage. A lot of good mons relied on non-STAB attacks to get shit done, and they were still scary despite that.
The only major issue I have with the way Gen 1 is designed is how Bug fails at the one thing it was designed to do, beat Psychic. They should have, at the very least, resisted Psychic and had access to a 60 BP STAB move. A Ghost type that had better defensive properties would also be nice to stifle Tauros, I guess
Tauros ran blizzard because it fricking could, so not even ghost was a solid check
Gen 1 meta is fricking wild
>if it's psychic, it's automatically high tier
>if it can put you to sleep or use wrap, it can stunlock you
>if it can freeze you, it's an insta KO
>if it has high speed, it's a guaranteed crit
>if it can kill you with hyper beam, it doesn't need to recharge
>if it has high special, it's a powerhouse
>if it can use leech seed and toxic, they will do extra damage because ???
>if it uses rage, it's suicide
>if it boosts its stats too hard, they roll back into 0
Gen 1 was a mess, balance wise.
>if it's psychic, it's automatically high tier
Of all the OU psychic types, only Alakazam is in the tier specifically for being Psychic, as for the rest:
Exeggutor is a reliable sleep spreader and has really good options like Stun Spore and Explosion
Jynx is the fastest mon in the game with a reliable sleep move, and the Ice typing makes it hard to switch into
Slowbro has Gen 1 Amnesia, one of the best set-up moves in the history of the game, and relies more on Surf than any Psychic moves
Starmie has an insane movepool and, like Slowbro, rarely even using Psychic over other coverage options
Also strictly speaking Hypno and Mr. Mime aren't high tier.
>if it can put you to sleep or use wrap, it can stunlock you
Sleep is overpowered but wrap at least has good counterplay in switching and has pretty limited distribution. That and the move has low accuracy.
>if it can freeze you, it's an insta KO
Yeah it's pretty funny.
>if it has high speed, it's a guaranteed crit
Only with high crit moves, which gives otherwise shitty mons like Persian a real niche, while also inadvertently giving grass types a STAB move that's actually really good. Crits are also not always a good thing in Gen 1 since they ignore your stat boosts, ironically making the mechanic more balanced than in some other gens.
>if it can kill you with hyper beam, it doesn't need to recharge
That's based though. Makes Hyper Beam a potent high risk high reward late game tool instead of being dog shit like in every other gen.
>if it has high special, it's a powerhouse
Special is overtuned but two of the three best mons in standard play are physical attackers so that's clearly not always going to make or break a mon.
Hell even going into Ubers Mew is much better off going physical than special, though it doesn't hate having a good special stat I suppose.
>if it can use leech seed and toxic, they will do extra damage because ???
Leech Seed + Toxic are never used together in serious games because Toxic is shit and there's no way to keep a mon in for leech seed to start mattering.
>if it uses rage, it's suicide
Rage is useless in every gen
>if it boosts its stats too hard, they roll back into 0
It's actually a lot more specific than that, in normal circumstances the game correctly caps your mon's stats before overflow can occur.
Gen 1 is fun.
>Rage is useless in every gen
In gen 2, it's a legit great move for early game because it's essentially a tackle with free attack boosts.
It's funny, I was actually thinking of saying
>Rage is useless in every gen outside of specific early game speed/challenge run strategies
but I thought it'd be going into too much detail. And strictly speaking it's still good in Gen 1 in more or less the same contexts that you'd use it in later gens, which is to say as a move you spam in early game fights. Granted, the accuracy bug does hurt it a lot.
In gen 1 it has the issue of locking you into it, which is why it sucks so badly. It's like a worse version of outrage that limits your options way too much. What's cool about rage in later gens is that it functions like an early game sweeping option. You can go back and forth between building up rage and using status moves to stay alive.
Gyarados had 100 special in gen 1 which was still one of the highest specials in the game. When the split happened, that 100 became it's special defense which is when it became harder to use special attacks on it
ToT
For me it was Starmie
Same,
Starmie was my go-to Water type and one of my favourite Gen 1 Pokemon
>thunderbolt
>psychic
>ice beam
>surf
what more do you need?
Now? Better stats.
>makes every other grass pokemon irrelevant (until Rillaboom)
I hate how it doesn't get sludge bomb in gen 2 while most other grass pokemon do.
Typical Gamefreak's stupid bias against Venusaur but somehow it was still Top 10 in Gen2 meta.
>steelix
How did it go from that to where it is now man
Powercreep is a hell of a drug.
The real question is when did it creep up the most
My vote is gen 5 with its absurd stat spreads making 150+ stats the norm
Maybe gen 6 megas, but gen 5 feels more ridiculous
4's attack split, increase in choice items, and life orb didnt make things easier either, but I think it was 5 when it hit the hardest. 6 gave it a mega to use but its not one of the better ones to use.
I'd cast my vote in for either gen 4 or gen 5. Leaning towards gen 5.
The powercreep came when a pokemons ability become too defining in their usage. Especially when they started handing out handicapped abilities that were typically tied to shitmons like unaware/bidoof to absolute powerhouses. Opposite also applied for box legendary abilities like drought/drizzle being given to the common joe.
while gen 5 had some severe powercreep, hidden abilities helped old and otherwise mediocre pokemon more than any other generation did
gen 6 was definitely the point of no return
abilities and items were fine until gen 4 came around and gave everyone and their mother a fricking life orb (and made sheer force immune to it's recoil, jesus christ), i'd argue the real problem is the fact that IVs, EVs and natures exist, since being able to run 30 different sets of the same 5 or so pokemon defeats the point of having hundreds of pokemon in the first place
do not look up the name of the 218th pokemon
Gen 5 feels ridiculous because of the weather wars, but a lot of what made Gen 5 mons scary was scaled back in Gen 6 and replaced with Mega cancer.
I think Toxapex is probably the point where it really starts to feel like Game Freak was intentionally trying to frick over singles play by intentionally introducing the most overtuned mons possible.
Steelix's attack output was always borderline.
Steelix is good for checking the god of gen 2 snorlax while being a decent wall against a lot of other popular mons thanks to steel. Special attacking and move coverage only improved with each gen. Steelix was just in the right plce at the right time
Steelix was only good in Gen 2 because it was able to come in on most Snorlax sets and phase it out with Roar. Once that niche was no longer needed (i.e. literally the next gen), Steelix fell out of favor because at the end of the day it's a physical wall that folds to too many things and has an attack stat that's just barely passable. There's no real reason to use Steelix over Skarm, especially when Skarm finally got access to reliable healing.
>S-tier
>Zapdos
>Tyranitar
>and Miltank
Wot
Miltank was good at recovery and stalling, like Snorlax
>steelix over ttar
how
By beating all the top threats in the tier directly below it as well as checking snorlax. Also steel in general was busted before the typing split introducing special attacking fighting types and ground types to ruin its parade.
>Misdreavus
>S+
wut?
Curselax was a hell of a drug
>Misdreavus is the only pure Ghost-type available in GSC OU, which gives it an immediate niche. Its typing grants it a coveted Normal immunity, allowing it to pivot in on a predicted Explosion, as well as check most Snorlax variants and prevent Starmie from using Rapid Spin much more reliably than Gengar. Moreover, Misdreavus has many tricks up its sleeve thanks to its movepool. Its Perish trap set is one of the main reasons why so many teams pack a phazer, and such teams still have to worry about the Disruptor set, which can badly cripple them.
>Nonetheless, Misdreavus is frail and lacks significant firepower, which means it can be quickly overwhelmed by most offensive powerhouses without doing anything significant beforehand. It also needs to watch out for Pursuit and faces competition from Gengar, which is much more immediately threatening and is immune to Toxic, a move commonly used by Cloyster and Forretress, two Pokemon you typically want to check with your Ghost-type.
https://www.smogon.com/dex/gs/pokemon/misdreavus/
Different gens had different threats. It just fills a really nice niche in gen 2 I guess.
Smogon is a troony pit. Half the sv articles are edited by a person going by the name yourfavtransfem. Also their tier lists are fricking garbage and based on usage not viability. How the frick you gonna ban pokemon for accessibility and hen have a roster filled with mons requiring 6 plus games to get lmao
I don't really care about your personal feelings toward smogon. The guy asked why is misdreavus was ranked so highly. The explanation given was more than sufficient. A link was provided as a source to continue reading, nothing more.
The only actual banlist in Smogon is Ubers. Every tier that exists below OU exists specifically for people that keep b***hing about seeing the same good mons in competitive games. That's why it's based on usage that and actually trying to rank every mon based on viability would be a fricking nightmare of conflicting opinions.
>bans evasion because smogon gays are too stupid to slot in different builds because muh meta
Pokemon is already a dog shit competitive game with way too much RNG. The last thing this garbage game needs is even more RNG.
>rang against a playstyle that loses to moves that always hit
My fricking sides, smogon gays btfo once again because they can't build mons for shit and don't play actual pvp
Actually, switching over to moves that don't miss would benefit evasion stackers just as much as not doing so, since the only playstyle that actually benefits from stacking evasion is stall and if they're forcing you to use weaker moves just to hit them that's just as much a victory for them. It also limits counterplay to evasion stall to just "le spam phasing moves bro", which itself is flawed since it gives stall even more turns to set up their win cons.
>b-but other playstyles can use evasion
No. Hyper Offense can't spare the turns to set that up while Balanced doesn't really have a good reason to use it either since it won't help them defeat stall and it won't reverse a sweep in progress.
Adding any moves to the list of moves Assist can call is itself pure fan fiction, realistically if they want to make the National Dex format as "in the spirit of the game" as possible, they shouldn't be allowing moves to function in an unintended way, and for Assist that extends to calling any moves which didn't exist while Assist did.
>Assist that extends to calling any moves which didn't exist while Assist did
Once again, there's no official interaction. Any choice of decision would be entirely fanfic. The most neutral and easiest solution is to not have anything goes at all. To be fair anything goes is essentially fanfic from the start. Either you're going to like someone's fanfic or your won't.
Sure, but we're straying from the issue here. Smogon came up with a fan fiction decision which caused major issues. They can reverse that decision to something which makes just as much sense within the context of this fan fiction meta while also staying true to the core principles of both Nat Dex and Anything Goes. Instead, they treat their moronic fan fiction as canon and instead shit all over the legacy of Anything Goes.
You're just stating you like your ideas better. You can either suggest them or make your own battle simulator. You're arguing creator intent over a game mode the creator's intentionally don't want to make. Any choice is fanfic. All of smogon tiers are fanfic. It's just a way for players to play with an agreed upon set of rules depending on format and tier you choose to play as a player. You don't have to abide by anything they do. They aren't gamefreak so feel free to have your own opinions and do your own things bud.
>You're just stating you like your ideas better.
No, I'm saying that maybe Smogon's head homosexuals should be flexible with their fan fiction ideas instead of ruining shit for no good reason. I'd say it's a pretty reasonable thing to ask but I can understand why you might have trouble reading my post with Smogon's ballsack slapping you in the face while you're sucking their dick.
>still no argument
Cool. Thanks for conceding.
See, there it is again anon. You should really stop sucking smogon dick for a second and actually read the post you're responding to. I know it's tough for a smogongay such as yourself to not indulge in debauchery but I assure you it's for your own good.
RNG frickery is one of the biggest problems in pokemon yet also one of the things people complain about the least, don't think anyone has made a romhack/fangame that gets rid of it either, which is a real frickin shame
>How the frick you gonna ban pokemon for accessibility and hen have a roster filled with mons requiring 6 plus games to get lmao
Is this still a big issue in current gen? I remember when I still played pokemon you could so easily get maxed out competitive mons simply by scanning a QR code on your 3ds.
But besides that I'm pretty sure most people just play on showdown so you might as well ban in a way that you assume everyone has a gen 2 wish chansey or whatever at their fingertips.
Not that anon but the latest Gen prevents you from transferring movessets exclusive to prior gens upwards, so all mons currently in the game are limited to whatever they learn in this current gen.
And speaking of Chansey/Blissey, they fricking butchered her. No more Toxic and no more Wish. All healing moves now having only 5 base PP also crippled it.
>you could so easily get maxed out competitive mons simply by scanning a QR code on your 3ds.
A bunch of players just got banned from VGC for having duped mons.
>Not that anon but the latest Gen prevents you from transferring movessets exclusive to prior gens upwards, so all mons currently in the game are limited to whatever they learn in this current gen.
This is the stupidest thing GF has done. It removes one of the better reasons to transfer older pokemon to newer gens, on top of charging for it and limiting what pokemon are even allowed in a game at all.
I whole heartedly agree with you.
There is a growing problem of cheese strats that keeps popping up every time a new gen is released because of unintended interactions. I think this was their way of cutting down the mental gymnastics when it comes down to balancing.
Pokemon XY introduce funbro which literally trapped your opponent into a loop that they could not escape from unless they forfeit on purpose.
You can see some really stupid interactions on showdown, specifically anything goes.
>Pokemon XY introduce funbro which literally trapped your opponent into a loop that they could not escape from unless they forfeit on purpose
elaborate
Slowbro with Leppa Berry held
-Slack Off
-Heal Pulse
-Block
-Recycle
You Block a defensive Pokemon in, Slack Off to heal any damage, Recycle to regain the Leppa Berry when PP runs low, then when the opponent starts using Struggle, Heal Pulse them.
Smogon banned this moveset on slowbro as soon as it reared its ugly mug onto the scene.
this is most evil thing i've ever seen in a pokemon game
well, this and pokemon vega's turner
The only reason Anything Goes got really moronic was because Smogon literally fan fictioned in an interaction that could never happen because they made assumptions about the interaction between two moves that never actually existed at the same time at any point in the game's life. Making Assist call Revival Blessing was Smogon being fricking moronic, and instead of putting Revival Blessing on the list of moves Assist can't call they instead just banned shit from a non-tier with nothing is supposed to be banned, because Smogon is run by morons that would rather spend their free time sucking eachother off than putting enough thought in to actually make rational decisions.
You can make the argument because they don't know the official interaction between those two moves that banning the pokemon until something official comes out would be "in the spirit of the game". Add Revival Blessing to a list of moves Assist can not call upon would be making an official decision on how that interaction works.
By allowing Assist to call upon Revival Blessing its working the way Assist has always worked.
You could make the argument that you're also attempting to fan fiction interactions.
I'm not arguing in favor of one thing or another, just pointing out the contradiction in your thinking of the matter.
I'm sure there are better examples of move interaction that exist in anything goes. That's probably just one of the first things that came to your mind.
>All healing moves now having only 5 base PP also crippled it
Was this GF's shitty attempt at trying to remedy stall teams? I remember stall being a big issue back when I played, the pink/blue blob menace teams or whatever. Always thought it was a self inflicted issue since smogon has a habit of banning everything that can break stall into the ubers tier leaving OU with shit tools to deal with stall.
A mixture of that and grossly overtuned offensive threats. Last Respects is a fricking disgusting move and I have no idea who and Gamefreak ok'd it.
>A bunch of players just got banned from VGC for having duped mons.
How do they even tell they're duped to begin with without already knowing the original Pokemon? Was someone checking them against public genned Pokemon or something? Pokemon HOME is filled with duped Chien-Paos, Koraidons, Miraidons, and now Enamoruses so what happens if a person just trades for a random one of those and uses it in VGC without their knowledge it's duped?
They didn't have the special Home marker on the PLA pokemon.
Why exactly doesn't PKHex just add that?
probably because the dev is a gigantic homosexual
PKHex dev doesn't believe in using artificially created pokemon for competitive use.
He has called out VGC players for doing so on twitter in the past.
He's surprisingly anal over a tool he made.
They probably will now after this shitshow. Really its funny how this was the straw the broke the camel's back and not illegal pokemon/pokeball combos or Colosseum/XD perfect IV pokemon that have shown up over the years.
Colosseum/XD mons can't have perfect IVs?
Nope. There are weird limits on IVs based on natures, so you could have some good maybe a perfect but not across the board like what wolf was using.
No you can get perfect IVs in colosseum. There's a guide online on how to do it using RNG manipulation.
There are limitations to the RNG in pokemon so certain IV and nature combinations are physically not possible, but those guides have tools online to help you look for the pokemon you want, or something as close as possible to it.
idk how hard it is to get competitive mons, but there's a lot of tutorials out there now on how to get perfect IV pokemon using RNG manipulation from older gens, and then transferring all the way up to the newer gens.
Depending on the game it can be worse to make a team than others.
It really depends on how dedicated you want to be. What's nice about showdown is you down have to grind and figure out RNG seeds, etc you just pick a mon, a moveset, and get to playing. It's meant to be a simulation so you can lab your team and make tweaks to it as much as possible. It's just a practice arena that doesn't exist in the regular pokemon games.
Getting assblasted because people have the option to lab pokemon to their extremes is pathetic, so I don't know why that dude is having a tittyattack over nothing.
>idk how hard it is to get competitive mons
Switch gen it's a couple hours at best. Just buy or obtain your bottlecaps depending if it's SV or SWSH, buy the EV held items, beat up whatever gives 3 EVs with those EV items equipped, and you're done. If you just want to blow money SV makes it a joke to train everything easily. Ability Capsules and Patches are also a joke to get, and in SV egg moves can be transferred by just erasing a move from your target Pokemon and giving it a Mirror Herb while you get your source Pokemon with the move to transfer over and throw them in a picnic. Comp teams are a joke to make now and are only slightly annoying if you're going for 0 Attack or 0 Speed because you need to do Ditto raids which are rare.
Where js Dragonite and Kingdra?
Kingdra has a horrible problem of no moves besides the basic water stuff of surf and icebeam. Its typing did lend it well to rest talking but its completely walled by the king of GSC, Snorlax.
Kingdra's stats are just kind of middling and like that other anon said its movepool is limited. Best you could really do with it is spam Dragon Breath and try to spread para around.
Dragonite has no good STAB and unlike in Gen 1 doesn't have a niche that makes it worth using over other mons. It's just a big dumb mixed attacker that you send out and hope it doesn't die to some surprise ice coverage.
Come back when you have a stat over 100.
>snorlax was already s tier in gen one with only 65 special defense
>in their infinite wisdom, they bumped its special defense up to 110
>snorlax was absolute cancer until gen 4 when fighting moves that arent total shit came along
it's really funny when you actually look into why these placings are a thing and everything beneath Snorlax is only there because of how well they can match up against Snorlax. Misdreavous is especially funny because it is a shitmon that can only pull off a Perish Song lock that is there solely because it is mono Ghost
Venusaur is so based because so many starters try to look cool but Venusaur just fully embraces becoming a fat wanted frick and is all the better for it.
Why do you people play games made for children? How can you even enjoy Pokémon? It’s boring as frick
tendies only play children games because
1- they want to see underage characters to fap to
2- they only play easy games
Pokemon Blue actually made me fall asleep.
This is actually a positive because I usually can't sleep for shit.
Maybe that's what's going on with these guys, either that or they're just too damn autistic to branch away from their childhoods.
>i prefer big boy games like the last of us for mature gamers such as myself
nevermind all of the other frickery, why did gen 1 have so many fricking poison types?
Kanto is polluted + the plants are poisonous
they wanted to give a feeling of danger and intimidation for the player.
too bad modern games are all gay wholesome friendly shit with no sense of adventure
Cause too many grass and bugs were also poison. Which on one hand makes sense but on the other hamd overpopulated it a bit
I like the theory that Kanto was just coming out of a nuclear war which it why it was so empty, so many Pokemon had become Poisonous, and the Red/Blue didn’t have fathers.
They didn't think about it in terms if balance back then. You were supposed to be going from a rural area to an urban area. Animals and plants that would otherwise be harmless often have some kind of venom to stop themselves from being preyed upon. Pollution is also given physical manifestation. Ghastly line ?????? But it's gas I guess.
My favorite is Tangela, the only pure Grass type, being total crap. Obviously it would have to be, a plant without defense mechanisms must be weak. It's only found in a small patch at the tail end of the game. Just one of those guys that was for collecting. Now Grass is one of the most interestingly balances types in the game.
Gen 1 is all about pollution and man-made interference in nature. That's why the power plant is there. The Pokedex and the PC system are presented in the original games as brand new technology that you can go meet the creators of. Porygon was man-made. Depending on who you ask Weezing is mold that grew in an uncleaned bathtub. Grimer and Muk are literally piles of pollution. Magnemite and Voltorb also seems manmade, at least if you're looking at them in the 90s. Beyond pollution, most of the poison types you were asking about are ones that make sense like snakes and fauna.
Circumstance and Poison being used liberally as both actual poison and for a stand-in for "Evil" type before we got Dark in gen 2.
Tokyo is currently the worlds largest megacity. So devoid of natural flora that the pollen storms eventually make anybody living there mildly allergic given enough time. Which the reason why the sequel focusing on the Johnto plains has A LOT more pure Pokemon.
>x4 lightning weakness
why was the ghost type physical? did they just put bricks inside of every shadow ball?
The only ghost attacks in gen 1 were Lick, Confuse Ray and Night Shade, and NS doesn't use defensive stats. The real mystery is why they made Dark special when its attacks were Bite, Crunch, Beat Up and Faint Attack.
The word thing about dark is that every single existing dark attack became physical when the split happened in gen 4
Because steel had to be physical, and they wanted to balance it out.
Magikarp was my favourite pokemon as a kid
Would always image going for swims and hanging out together but never battling with it because lol lmao
*Dragon Claws the entire thread in Feraligatr*
Ice Beams your ass for good measure
Also Totodile learns Bite and makes Ecruteak ghost gym a breeze in Crystal.
I'm here to say I will never not be upset they removed the Casino in HG/SS and also the fact you can't get Ice Punch TM from there anymore. Because Fer throwing chilly fists would have been awesome and would give a break to the usual Ice Beam, which could have been given to another pokemon. Casino could have been cool looking in NDS graphics.
>dragon rush
>aqua jet
yep, its gator time.
Actually I did not like to use this homie pre-gen 4
Post your face when you find out
Golduck isn't Water/Psychic
People meme on about this too hard. Gen 1 already had Slowbro and Starmie, two far more fitting candidates for the type combo. It's a little hypocritical to say this about the gen that had more Grass/Poison types than Grass mons that weren't Poison, but three Water/Psychic families would have felt a bit excessive.
I think it's more so the fact that the anime talked about psychic powers so much that many of us assumed it would have dual typing, simply because lots of kids just took the show for its word. No one actually looked, or even caught the thing. Every time you compared your game to another kid's game it was typically the same. Over leveled starter with a few HM slaves. No one had a team of six. It was pick one and steamroll.
I'd say Golduck has more claim than Slowbro. Though to be honest I struggle to remember these two are Psychic more than that Golduck isn't.
They need to give Psyduck/Golduck the Annihilape treatment. Everyone loves Psyduck, but literally no one likes Golduck, even compgays.
>gen1 had a bunch of water/psychic
>but no fire/psychic
I love Ninetales but can't ever justify using it.
I just choose whoever looks the coolest. Who cares about being good.
I personally go with Azumarill in the later games.
>Nonchalantly rapes any legendary you throw at him with a single horn drill
I always caught one if I could because frick other water types they're shit (except quagsire he's cool) and FRICK YEAH SEAKING
quagsire is cool, but for some reason he can't learn waterfall in gen 2 and IT MAKES ME ANGRY
>Use Unova mon in a post gen 5 game
>It evolves in the late 40s or 50s range
I'm a watergay but lately I just pick the fire starter because yea, Gyarados is often easily obtained early on, as are most grass types, while fire is literally rarer than legendaries.
Gyrados has probably one of the most shitty underwhelming Mega Evolutions I've ever seen
I made a romhack but nerfed gyarados so that it only learns normal moves by level up. get shit on lmao
I fricking hate Gayrados
why aren't you Black folk on /vp/
you have an entire board for this shit
<3
Built for unbirthing Pikachus
Reminder Charmander is the BEST starter for Kanto
>Surf makes virtually all Water types with a special (or special attack depending on gen) stat of 60 or higher viable
>Grass has good early alternatives to Bulbasaur
>Bulbasaur resist the first four gyms is irrelevant, it's actually the worst of the three when it comes to taking on the regular trainers
>Your other Fire type options take longer to git gud/obtain compared to Charmander
Misty is the only thing Charmander actually struggles with.
Also nothing will be more invalidated than Tepig and Snivy in BW. Their alternatives are just so much more optimal it's unreal.
Why dont they rebalance every pokemon to make them viable?
it's easier and more profitable (merch and whatnot) to simply make new pokemon instead
which is weird since the gold betas showed that they focused more on adding pre/evolutions for already existing pokemon instead, no idea when or what caused them to change their minds about it
>it's easier and more profitable (merch and whatnot) to simply make new pokemon instead
I'm not sure how much merch you've been looking at, but it's typically gen1 fanbait between the three starts, pickachu and eevee. The new pokemon sometimes get sprinkled in if they're lucky and only if they're starters or designed to be specifically merchmon.
The amount of charizard wienersucking that goes on for merch will make your headspin.
About five years ago they did a decent job making plushies of random mons like Delibird, Duskull, Litwit and the like but now all I see in stores are the kanto starters and Pikachu.
Not every pokemon designed to be viable. Some pokemon assist entirely to be cute, others to look cools, and some are built for double battle support. With that being said, they probably should rebalance some things like Ice as a type. I also think they should tone down coverage moves. Like its still doesn't make sense to me that Charizard can learn Solar Beam.
Play clover if you want every single pokemon to be semi viable (except blobbos, the breeding pig)
has there ever been an actual chad tier fighting mon?
Hawlucha's supposed to be good isn't it
Define chad
If you mean good then sure there's been dozens of really good Fighting type mons, too many to count
If you mean chad chad then Machamp I guess.
>there's been dozens
name a few?
Conkeldurr
Hariyama
Iron Hands
Terrakion
Keldeo
Machamp
Hawlucha
Hitmontop
Medicham + Mega
Lucario + Mega
Blaziken + Mega
Urshifu (Both styles)
Zamazenta
Sneasler which is so broken it's pretty much guaranteed a ban at this point.
Annihilape
Great Tusk
Slither Wing
Iron Valiant
Koraidon
Every single one of these has had major competitive viability, some for years, and some are so strong they've had to have been banned outright like Urshifu and Sneasler with Koraidon looking like it and Miraidon are also up for bans because Miraidon in particular is arguably more broken than Mega Fug.
Really I think the only time Fighting didn't have any members with a strong presence in the meta was Gen 1, and even then Poliwrath sees some niche success as an Amnesia abuser that isn't completely walled by Chansey. Fighting coverage is just too useful and the ability to beat Steel and Dark, two of the best types in the game, will never not be useful. And honestly, if Karate Chop was a Fighting Type move I think they'd be good in that meta too.
>Karate Chop was a normal move in Gen 1
What the actual fugg
I can understand Mega Punch and Mega Kick being normal moves, with the flavor being that they're just wild inaccurate strikes instead of structured martial arts, but Karate Chop being anything but Fighting is so fricking stupid.
And the worst part it that if it were Fighting that increased crit chance would make it an amazing move for fighting types that got it.
machamp was solid in g2
Hariyama is pretty good in doubles. It can go all out with guts or become surprisingly tanky with thick fat assault vest. It gets whirlwind to phase and a good set of moves to hit just about anything. Its only real draw back is it doesn't have a reliable recovery move.
water starters obsolete
Sometimes? Gen 1 also has Starmie and a fair share of workable Water-types. Gen 2 has a quirk where exp is garbage to get and Gyarados requires more of it, so despite having a free level 30 one Feraligatr still has advantages over it. Swampert dunks all over Gyarados, Empoleons resists like 80% of the dex, Gyarados isn't in gen 5, and 6 is so easy that it might as well not matter.
submission sucks
>80 attack
>80 accuracy
>recoil damage
What the frick were GF thinking with this and why is it still trash 8 gens later?
singles is shit
play doubles instead
Would be neat if you could keep ditto in the form of the last creature he changed into.
>Would be neat if you could keep ditto in the form of the last creature he changed into.
Why not just, you know, catch that Pokemon so you can always have it without weird restrictions instead?
>the move lick existed in Gen 1
>a licking Pokemon
>didn't learn lick
>They created a signature move for Kadabra
>They forgot to actually give it the move, so it goes completely unused outside of random Metronome pulls
>They fix this in Yellow
>But they still frick it up and you can only get it on wild Kadabras, not Kadabras trained from Abra
lmao
>9 gens later
>Eeveevolutions still have trash movepools
>and lost Hidden Power as an extra frick you
I haven't played Pokemon since Gen 7, but seeing how low Jolteon has fallen really upsets me.