a fricking lie. if it was, I would hop on right now, but it's actually barely "more" people to matter. Also nostalgiatards are legitimately mentally ill and always hang onto old games like a worn out teddy bear, see melee
When he was revealed in V, twitter (capcom main target) were crying about another white... blond... straight... male. He had to be changed somehow to modern western values. You should be grateful he doesnt talk with they/them or have flirtatious gay lines.
Luke is probably one of the only characters where the toy/action figure look actually works. Something about his hair here just look so much more appropriately lively.
>finally reach master with jamie today >notice that i actually hate playing jamie
Why are his mid normals so stubby and his heavy ones really risky when ken gets a free pass, i still dont get capcom's way of balancing shit
his normals are not stubby the frick. his medium normal is so good that punk can consistently punish Blanka ball with it.
After watching punk basically destroy every high level player with Jamie and still to this day being one of the few American players with 2kmr I've realized that 90% of the problem with Jamie...is the players.
If you ever watch punk play Jamie, he will make that character look like a completely different character, and thats with barely every getting above 2 drinks. Some moron will probably say something like "yeah but he'll do that with any character!" but nobody was saying anything like that with any other character and he's gotten more than half the cast to 2kmr.
This sounds weird...because Jamie's play SCRUBBY and SPAMMY as frick but...for Jamie to be good you might actually just have to be good at the game...in like a unique sort of, spacing and whiff punishing way. The benefit of Jamie's heavies is that almost ALL of them are cancellable. He's like one of the few characters where this is true. And frick, I think literally all his normals are either cancellable, or combo with eachother.
He's just a surprisingly nuanced character, I don't want to call him "complex" or hard, because I really don't get that vibe but he's definitely...a knowledge and understanding check...for the player playing him
He looks like a constipated leffen.
Yeah his V look had way more "punch". Even his alt outfit with the headband and weird zoomer pants was better than his 6 default.
eating pizza with luke
playing fighting games with luke
fricking luke
i didnt like him in 5 but i didnt know how good we had it
sfv was so fricking soulful. sf6 is totally soulless.
Why is a V such a big part of his design if he was always made with SF6 in mind?
I prefer Popeye over Jake Paul
sf5 revisionism is so sad
cope, sixtroony
more people are playing 3S right now than 5. Noone likes your game.
I dont think anyone is saying 5 was great but 6 is some how even uglier
I am.
Jive was unironically too honest for some people.
>more people are playing 3S
a fricking lie. if it was, I would hop on right now, but it's actually barely "more" people to matter. Also nostalgiatards are legitimately mentally ill and always hang onto old games like a worn out teddy bear, see melee
yeah theres more people on fightcade 3s than 5
Jive is played on Console lil homie.
ah right of course. All those console players staying faithful to 5
>SF5 finally becomes good during it's last year
>SF6 about to come out
Frick this
When he was revealed in V, twitter (capcom main target) were crying about another white... blond... straight... male. He had to be changed somehow to modern western values. You should be grateful he doesnt talk with they/them or have flirtatious gay lines.
>posting his KOF AS render
now show how he actually looked in SFV
luke looks like a zoomer tiktok gremlin and that's why he's good
so why didnt you post his ingame model?
OK now post his 6 model
Luke is probably one of the only characters where the toy/action figure look actually works. Something about his hair here just look so much more appropriately lively.
because i posted his outgame model
Luke must have taken a hell of a beating from someone in 5, all those scars in 6 are new.
Ken did.
He fought wars you know
>finally reach master with jamie today
>notice that i actually hate playing jamie
Why are his mid normals so stubby and his heavy ones really risky when ken gets a free pass, i still dont get capcom's way of balancing shit
>Why are his mid normals so stubby
his normals are not stubby the frick. his medium normal is so good that punk can consistently punish Blanka ball with it.
After watching punk basically destroy every high level player with Jamie and still to this day being one of the few American players with 2kmr I've realized that 90% of the problem with Jamie...is the players.
If you ever watch punk play Jamie, he will make that character look like a completely different character, and thats with barely every getting above 2 drinks. Some moron will probably say something like "yeah but he'll do that with any character!" but nobody was saying anything like that with any other character and he's gotten more than half the cast to 2kmr.
This sounds weird...because Jamie's play SCRUBBY and SPAMMY as frick but...for Jamie to be good you might actually just have to be good at the game...in like a unique sort of, spacing and whiff punishing way. The benefit of Jamie's heavies is that almost ALL of them are cancellable. He's like one of the few characters where this is true. And frick, I think literally all his normals are either cancellable, or combo with eachother.
He's just a surprisingly nuanced character, I don't want to call him "complex" or hard, because I really don't get that vibe but he's definitely...a knowledge and understanding check...for the player playing him
>"yeah but he'll do that with any character
It's true tho.