>It should be noted this is not a trailer for upcoming shows, but more of a demo reel to showcase the talents of KONAMI animation, with a variety of animation styles.
People would be blowing up the news a lot more if they actually announced a completely separate anime
Nah, Konami will use it to make their own shows to put them on Netflix like Castlevania. This is how they will use all of those IPs they haven't touched in decades.
Since they announced an animation studio, I'm sure there will be Yugioh animation series, maybe 1 or 2 episode shorts like the pokemon ones, and if they decide to make an actual anime season, it'll probably be Sky Strikers since it already has a manga and people seem to like it a lot, or maybe the Yugioh Structures manga since it's also short.
Who knows. Did they put together an animation studio just to make advertisements? To put anime style animation in their games without having to hire other studios? Maybe. Seems like actual anime is on the table though.
Given how well the Sky Strikers manga did it seems like maybe they're hinting at that getting an adaptation, but I hope not because the manga kinda sucked.
The Sky Striker bit at the end was really suspicious. Felt kind of like one of those last minute reveal type things and I wouldn't be surprised if we got a Sky Striker show in 2026 or some shit.
>retrain
You mean support. Exodia was never retrained, Necros was and he still sucks. Necros has been and always will be bad. Also the Divine Beasts did get support not that long ago so they can actually hit the field
Not a yugioh expert so I may have use the retrain word wrong but the new exodia looks cool. A clear nod to the anime.
It would be cool to make them a tower boss monster or something.
I did that.... uhhhh time is blending together... about october of 2022 and your best bet is to look up a semi-competent deck (mine back then was tri-brigade) that isn't too complex but that is new, and then you go from there.
it'll let you win some games and get some gems, and it'll teach you the basics of the game as it is now, buy a structure deck, I'd recommend dragonmaids, ninja, salamangreat, or blackwings.
Dragonmaids are simple and don't much use the new mechanics so ti won't teach you as much but won't be overwhelming. Salamangreat teaches you to link climb and about link summons, and how to build a board/combo too. Ninja is a control deck and will teach you about interrupting your opponent's plays (pretty complex one), blackwings is a combo deck entirely based on synchro summons so you'll do a lot of those.
just play ranked
I don't know. That's all.
Why does branded have more support out of any deck in yugioh's history? I don't know.
Why did they release SHS in this state while kashtira was pre-hit? I don't know.
Why is diabellstar coming now? I don't know.
>release entire RACE engine and all the secondary engines required to make it the best deck in one pack >the deck is relatively cheap to get in spite of being loaded with URs >release them spread out over 3-4 packs >the deck is far more expensive to get even if it has fewer URs in it
It's that simple.
His long ass neck and spindly limbs make it look like he'd be huge if he went to the gym
Pretty unfortunate bodytype for trying to skellymax and crossdress
Alright lets have a talk on new deck suggestions for new players/returning players
strip all your preconceptions and prejudice aside and at its core, I think a new player deck SHOULD be >1. teach you about the game >2.give a gist of how modern yugioh is played now >3.low investment >4.preferably can be explained in a singular line of text >5.it doesnt need to be META (or high powered or whatever), just good enough to not lose
structure decks is a good place to start, but i think between the three main ones people recommend (ninjas, salads, blackwings), none of them actually is linear enough for a new player to pilot. This point can be contested, but i think for someone like (
[...]
), a ten year gap is a bit too much (to put this in perspective, in 2004 people were playing picrel)
Again, remove your preconceptions and prejudice aside, I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent, albeit having a lot lower power level to those two.
>This point can be contested, but i think for someone like (
[...]
(Cross-thread)), a ten year gap is a bit too much (to put this in perspective, in 2004 people were playing picrel)
Anon 10 years ago was HAT format coming off of the heels of Dragon Rulers and Pendulums were just around the corner. Returning players are much more competent than you're giving them credit for.
So long as they weren't literal 7 year olds on the playground they'll do just fine.
actually you know nvm, for some reason i thought ten years ago was 2004 instead of 2014. Im being dumb. you are right, maybe im just mollycoddling them too much
>none of them actually is linear enough for a new player to pilot
Salamangreat and blackwings are extremely linear (blackwings not so much if you don't open your level 6 homie been a while since I played them)
[...]
I will correct myself, salamangreat and blackwings are decently linear* since 'extremely linear' would be something like swordsoul or mathmech
fair enough, but i still think piloting salads is a tall ask considering even sometimes I frick up normal salad lines because the deck requires you to plan ahead quite a bit >oh you opened a weird hand, so what next? >do i summon jaguar if I opened it? but what about spinny, etc etc
>I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent
Floos are nerfed as frick in MD right now and Dragonmaid is bait when people are playing Branded and Kash in silver.
Swordsoul, Sprights or even Exosisters might be a better fit for new players.
it doesnt need to be good, oh my god, why do you types of people even comment? Yeah its nerfed, but so what? We are not raising the next ycs champion here? If thats the only relevant point to be made, might as well tell everyone to play shs and nothing else, and we wouldnt be having this discussion at all
>it doesnt need to be good
Learning by losing is not fun. MD allows you to basically craft any deck for free at the start and you want to craft some low tier deck that will get stomped as soon as he enters silver rank? Might as well tell him to play Blue eyes then. also you learning a meta deck will teach you what a good card should be like, but if you only know bad cards or low powered cards, you will never learn how to judge proper cards and their power level.
>Playing a meta deck will teach you how to follow a flowchart and win
I see what is happening, you're a meta hater. Let me guess, you have a Solfachord deck saved too right?
4 months ago
Anonymous
>GASP!? you NEED to play SHS, don't you know!??
Yeah yeah whatever, and no but I do play evil eye to masters
4 months ago
Anonymous
Ok, let me see your Dragonmaid deck that will teach a new player how to play the game.
4 months ago
Anonymous
I don't play dragonmaid though?
4 months ago
Anonymous
then stop recommending shit you know nothing about
4 months ago
Anonymous
??
I was calling you moronic, schizoid metabugman. Didn't recommend anything.
4 months ago
Anonymous
Swordsoul isn't even tier 3 at this point, you just hate swordsoul for some reason, probably because your petdeck gets countered by it.
4 months ago
Anonymous
for the record, i am
actually you know nvm, for some reason i thought ten years ago was 2004 instead of 2014. Im being dumb. you are right, maybe im just mollycoddling them too much
[...]
[...]
fair enough, but i still think piloting salads is a tall ask considering even sometimes I frick up normal salad lines because the deck requires you to plan ahead quite a bit >oh you opened a weird hand, so what next? >do i summon jaguar if I opened it? but what about spinny, etc etc
[...]
it doesnt need to be good, oh my god, why do you types of people even comment? Yeah its nerfed, but so what? We are not raising the next ycs champion here? If thats the only relevant point to be made, might as well tell everyone to play shs and nothing else, and we wouldnt be having this discussion at all
and i havent been replying to you since then. I dont care but dont drag me into it
>none of them actually is linear enough for a new player to pilot
Salamangreat and blackwings are extremely linear (blackwings not so much if you don't open your level 6 homie been a while since I played them)
>none of them actually is linear enough for a new player to pilot
Salamangreat and blackwings are extremely linear (blackwings not so much if you don't open your level 6 homie been a while since I played them)
I will correct myself, salamangreat and blackwings are decently linear* since 'extremely linear' would be something like swordsoul or mathmech
>I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent
Floos are nerfed as frick in MD right now and Dragonmaid is bait when people are playing Branded and Kash in silver.
Swordsoul, Sprights or even Exosisters might be a better fit for new players.
As much as I dislike the deck, Swordsoul. >very simple linear combo that's good enough to climb with >less straightforward combos using Tenyis that give the deck much more power and flexibility as you learn to play it better >average endboard isn't strong enough for "just click yes" to be enough to shut down an average hand from a rogue deck >leaves you with most of the important to own synchro staples to use in other decks
I'd say PUNK also fits the bill well.
Floo and swordsoul are not good recommendations because they both would give new players a false impression of how the modern game plays. Most decks don't just search another card and then immediately normal summon it, most decks don't spawn material for their extra deck climbing out of thin air. Dragonmaid is fine as an introductory deck. Cheap, competent enough for the lower ranks, plays much more similarly to most decks.
It's still incredibly stupid to say x deck does not do y thing when every archetype has it's own gimmick. Then use that to recommend wasting resources on something garbage to learn the game. Most decks are doing crazy shit now, Sheou pass is awful and will make new players fighting any competent deck regret their choice.
[...]
It's good enough for the lower ranks, which is enough. The question is "what's a good deck for a new player?". In that regard, it doesn't need to be something that can get to master; it only needs to be competent enough to get a new player by for a while as they learn how the game works.
Floo and swordsoul are infinitely better recommendations as they teach the game and are simple to play, with some applications and interactions to discover. I don't understand why you shill this bullshit as being anything more than coom value.
It is way too complicate for a beginner not mention its playstyle is a bit unconventional. Dmaid is actually better than floo in that regard, it has foolish from deck, standard trap, standard trap from the GY, special summon. You know, the usual stuff.
>Dragonmaid is fine
it loses to 1 interruption, then the opponent will jerk off for free and setup more interruptions.
It's good enough for the lower ranks, which is enough. The question is "what's a good deck for a new player?". In that regard, it doesn't need to be something that can get to master; it only needs to be competent enough to get a new player by for a while as they learn how the game works.
I disagree, decks that cheat stuff are fine because it shows that generally there are rules to things but some archetypes/cards cheat them. even shitty petdecks like suship cheat ED monsters out
Alright lets have a talk on new deck suggestions for new players/returning players
strip all your preconceptions and prejudice aside and at its core, I think a new player deck SHOULD be >1. teach you about the game >2.give a gist of how modern yugioh is played now >3.low investment >4.preferably can be explained in a singular line of text >5.it doesnt need to be META (or high powered or whatever), just good enough to not lose
structure decks is a good place to start, but i think between the three main ones people recommend (ninjas, salads, blackwings), none of them actually is linear enough for a new player to pilot. This point can be contested, but i think for someone like ([...]), a ten year gap is a bit too much (to put this in perspective, in 2004 people were playing picrel)
Again, remove your preconceptions and prejudice aside, I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent, albeit having a lot lower power level to those two.
also in terms of learning, both decks teach chain blocking and dodging imperm-type effects as well
It's still incredibly stupid to say x deck does not do y thing when every archetype has it's own gimmick. Then use that to recommend wasting resources on something garbage to learn the game. Most decks are doing crazy shit now, Sheou pass is awful and will make new players fighting any competent deck regret their choice.
[...]
Floo and swordsoul are infinitely better recommendations as they teach the game and are simple to play, with some applications and interactions to discover. I don't understand why you shill this bullshit as being anything more than coom value.
It's not so much about archetypal gimmicks as it is giving a new player misconceptions on how the modern game is designed. If you are new to the game and play swordsoul first then go onto your next synchro deck you will have no idea how to properly build your deck or set up the pieces necessary to synchro summon because you will have been led to believe that the game will just "give" the tuners to you as you summon your monsters.
Even if you understand that it's swordsoul's gimmick, you will be under the assumption that other synchro decks will have their own form of the gimmick which will accomplish the same kind of thing, which is not true of many of them.
I don't know why this is hard for you guys to understand. If you gave someone branded as their first deck, don't you think they'd assume most decks now also have 20 searchers? Or mathmech, wouldn't they think most decks have their own brand of circular? Especially when people are coming from other games, it's just typical for new players to assume there's this kind of overlap in how the game plays across many decks.
>oh no players will never learn that each deck has its own perks and downsides >they will NEVER learn that different decks do different things >the first deck they play will make them think every other deck plays like that >so lets have them make sheou pass and go 0-5 uninstall, fighting smurf accounts or other new players that made a better choice
If the player is this fricking moronic, they don't deserve to play this game. Don't reply to me again.
I know you mean well by trying to not intimidate new players, but I really think you're coddling them too much.
Anyone posting in these threads should be at minimum 18 (although in reality there's probably 14-15 year olds here). Regardless, they're not 6 year olds, and most should be college level or about to graduate high school if they're underage b&. When they move on to a deck that isn't swordsoul, they'll see the list, see that it has actual tuners in the main deck, and put 2+2 together. Not go caveman mode and smash their monitor because they have to actually use real tuner cards.
Setting aside the fact that the game has tutorials you're supposed to play first.
>and most should be college level or about to graduate high school if they're underage b&
bro i'm 34. i thought most people here were in their 30s too...
4 months ago
Anonymous
How about I push a glass tube into your urethra and shatter it, that'll make you young again
4 months ago
Anonymous
Does this really work?
4 months ago
Anonymous
Yeah trust me bro
4 months ago
Anonymous
I looked it up and it makes mustard gas.
4 months ago
Anonymous
Mustard is delicious on a hotdog
So basically yeah do it
4 months ago
Anonymous
That's how the Kosovo war started
4 months ago
Anonymous
>i thought most people here were in their 30s too...
They are but 50% have some serious mental problems and the other 50 are manchildren.
4 months ago
Anonymous
Well I'm not a manchild but I wouldn't say I'm mentally ill either. I mean I've had my share of issues when I was younger like I used to beat our pet cat and whatnot but in my opinion that kind of thing is completely normal for kids. What's important is that I am perfectly fine now and a functional member of society.
What if, hypothetically, I know how to play, except pends because of their bizarre rulings when LEAVING the field, but I can't deckbuild worth shit?
And when I was a kid, I thought Steelswarm Longhorn was a good card in my awful incomplete Steelswarm deck, when in reality it was infinitely worse than the two Stag Steelswarm?
And I bought DUDE on a whim only to realize I had no clue what the frick I was doing and all the ghost girls came scratched on the side? I still don't know what the point of Underclock Taker was in that set.
well hypothetically, youll be equivalent to like 90% of the people here. I admit, even I dont know shit about pends, and yet i play just fine.
As for not knowing about deckbuilding for shit, then youll be equivalent to 99% of people here. Deckbuilding is hard, it takes time and effort to testrun your OC donut steel deck, which is why there is no shame in netdecking. Everyone does it, and you have to start somewhere.
Lol deckbuilding is where a lot of the skill in this game is. Good deck building is hard unless the deck is so boilerplate it gets outright solved, but most decks that are boilerplate took time to get there. Vast majority of this thread doesn't even understand fundamentals of deck building. Those people (you) don't think it's hard. Or maybe it's just a roach format thing because a fourth of your deck is decided before you even put in a single archetypal card.
Anon. Deckbuilding stopped being a skill in TCGs as soon as the internet became a common tool for analyzing the meta and sharing decklists. This is doubly true for Yu-Gi-Oh which shifted toward archetype focused design, wherein you already know most of the cards your deck is going to run. The only REAL deckbuilding going on here is specific tech pieces or what anti-meta cards you choose to run. It's more deck modifying than anything. And even when you're doing hybrid builds, you really just mix and mash your ratios through testing. The only real "hard" part for beginners is that lack the knowledge of all the relevant cards, but that's it.
4 months ago
Anonymous
Yeah but you see just about everything you said is wrong and you're trivializing the work that goes into novel decks even if they are building off other people's previous work.
>I like combo
Sworsdsoul >I like control
Exosister >I want to make my enemy hate the game
Stun >I'll join the 41%
Rikka/lab
All of those decks fit the bill. Floo doesn't because the player will suffer abuse if he just tries to ask questions (even reddit hates floo- the bird players are scum)
It has a secret pack, requires minimal UR investment with your only NECESSARY crafts being Protoss and Fleur (the latter being a staple). And it's likely to get a SD very soon which will make all the in-archetype URs super easy to get. It's linear and easy to pilot. Most lines end on two negates. Has good follow up, and the upgrades are cheap and will help push the deck further down the ladder. It's also got a strong matchup against the meta, and has enough room to fit and swap most Handtraps and countermeta cards.
You can run Evenly, and Droll, and Feather Duster, etc.... no problem. It also matches up decently against Maxx C. As worst case scenario, you give your opponent a draw 2 and you search blackout.
It's an extremely good deck for beginners that will teach them how to play and can easily carry players to Master Rank.
The Tenyi part teaches you to bait, you also have a quick spell to tag out your monster for another one to learn how to dodge targeted effects. Tenyi also teaches you to prioritize effects in graveyard and banish zones, card types like Link, non-effect, etc.
That's all shit that an actual experienced player would know to do though, and swordsoul has no incentive for you to go into those things (incentive in the literal sense)
I'd imagine a new player would just moye token summon taia token summon longman token summon summon protross floodgate oh opponent scooped
That's what makes it good for a new player. They can climb a decent ways with the Swordsoul noob combo, then probably hit a wall and either look up how to play it better, see other people playing the deck better than them, or just learn themselves through experimentation. And they need some of those wins where their opponent says "wow he just won because he won the coinflip and my hand was bad, and died to yes clicking" to not feel like the game is impossible to learn.
>swordsoul has no incentive for you to go into those things (incentive in the literal sense)
The incentive is that doing those things will improve your winrate over not doing them
That's what makes it a good beginner deck. If you're just starting out you can play it as a simple ass Baronne, Chixiao, Blackout pass but there's also plenty of depth to go further if you want to. As you learn the game more you can then start exploring a lot the Wyrm support side of the archetype.
Anon I can and will snipe your Evenly with my single handrip and I am not cheating. There's a million cheaters in this and yet you make people accusing cheaters look moronic because you do this shit. Reminds me of the idiot who thought a Swordsoul player was cheating because he summoned Qixing instead of Baronne (since Qixing fricked his deck over more) when Qixing is just better against SHS now.
Half of you can't even tell a chink apart from a japanese or korean player anyway and call any asian name a chink.
Just makes you sound like a b***h dude >I can't have lost because of luck, it's because my opponent is a chinky winky
like dude yeah they cheat but you just suck
4 months ago
Anonymous
You already gained your good boy points, chink.
Just shut up and go eat your dog
How the frick is this even a real card? >you know the cost you paid for your “NOT” Link summon? Nevermind just bring all that shit back >then summon your free boss monster that banishes any card on summon >you know all those cards you just used have GY effects, just use them again
This card is fricking revolting.
Unless they get "Unaffected by other cards" as basic protection, maybe with a clause that they can be affected by the other two god cards, then it's pointless. They're so gimped it's unreal.
It couldn't be removed from the field and monster effects, other than god cards, couldn't be used on them. It's pretty much the same thing but Unaffected is simply easier. If they couldn't be removed from the field by card effects, wouldn't things like evenly not be able to do anything?
Will the diabellstar engine make r-ace good? I've had the deck since the first batch of cards released but it's just been collecting dust since it sucks right now.
It'll make it at least rogue. Maybe tier 3. I wouldn't be surprised if it hits tier 2 on the MDM list from all the people trying it out for whatever that's worth. But without Emergency it won't be the best deck in the game.
You need to do better. >Hydrant search turbulence >Link 2 sunlight wolf >Summon turbulence >Recover diabelle >Summon fire princess >Recover turbulence >Make whale >Pass.
No, Diabellstar is 1 card Turbulence by itself >Diabellstar discard anything >Search original summon hydrant >Search air lifter >Air lifter grab alert search turbulence >Link into I:P >Banish alert and air lifter summon turbulence >Set 4 >Make Princess >Summon back hydrant >Summon Whale >Opp turn, you can use rescue that you set to summon hydrant so your traps become better >If they summon anything, Princess pops it and whale, whale summon back I:P
The problem with this line is Princess locks you into fire and there's no good fire to link into with I:P, I guess you can just make another whale but that doesn't seem good.
If you're willing to play 1 brick you can use I:P to link itself and Princess into Sprind and send Soul Scissor, which can pop another monster if you pop something with extinguish
That seems really win-more though
If nothing else, it'll make the deck dramatically more consistent. Probably rogue, at least.
Rescue-Ace can definitely steal games, even in its current state, if it's able to successfully resolve Turbulence. Doubly so if you can either put Hydrant on field or link through Promethean Princess afterwards. The main issue is that the deck actually struggles to even get to Turbulence without opening specific hands, since it doesn't have an easy way to put enough cards in grave for banish fodder.
Diabellstar will let you dump from hand AND get to Hydrant without using your normal, which will fix a lot of scenarios where you'd previously be bricking and hoping some handtraps keep you in the game.
I'm actually a returning player from like 2013 who made an account in July. It's not hard to get up to scratch on the modern game at all provided you're not a moron who thinks the game wouldn't have changed in 10 years.
I built Zombie Punk which was a really fun deck but I got tired of losing to Ze Amin getting negated (this kills the entire deck) and pivoted to Labrynth because they had a secret pack and the event sold me on it.
I'll shill for Labs as being the best bang for your buck starter. It is decently cheap having their own secret pack, any jank necrofear URs you get along the way you can dust for your Ashes, Imperms, or Roaches. You don't even really need chaos angel or UR dogmatika punishment targets until you're in diamond.
The only downside of the deck is that it makes dailies for "synchro/fusion/xyz/link/pend/ritual summon x3 times" a bit of a pain.
Lab seems like a pretty good choice, but I think playing a more standard gameplan as your first deck probably would help learn when to use interruptions.
Like to a new player "Oh, they have a lvl 7 and a lvl 3 tuner that both do nothing... I should use my board clear now before Baronne comes out!" isn't something they know to constantly be aware of.
New players are going to be more quick to use their removal than not. And it'll be a while before they even see a baronne at all. Rookie and Bronze rank are filled with actual crayon eaters.
Unless they put no effort into learning the game beyond smashing their head in ranked, they should know to pop the tuner before they get memed on by baronne. And it's not like baronne is an unstoppable monster Labrynth can't out either.
yeah i was also thinking about labrynth as another suggestion since you play a lot lower to the ground and just cycling stuff is a decent enough introduction to new players. Granted, you are also right in that the deck dont do the normal things like synchro/xyz/links, but just by groing through the motions and dueling people you can just see it in action.
I guess I still have my personal gripes about the deck, it really is a good recommendation. I can see people argue that it is different enough from the usual decks that it doesnt actually tell you how to do the aforementions xyz/link summons, but in due time in the ladder theyll learn im sure
>it doesn't tell you how to do xyz/link summons
The game tells you, there's the solo mode that you're heavily suggested to do before you leap into ranked. So while they won't know frickery like link climbing into lol accesscode OTK, they still know how these mechanics work.
yeah i was also thinking about labrynth as another suggestion since you play a lot lower to the ground and just cycling stuff is a decent enough introduction to new players. Granted, you are also right in that the deck dont do the normal things like synchro/xyz/links, but just by groing through the motions and dueling people you can just see it in action.
I guess I still have my personal gripes about the deck, it really is a good recommendation. I can see people argue that it is different enough from the usual decks that it doesnt actually tell you how to do the aforementions xyz/link summons, but in due time in the ladder theyll learn im sure
in my experience, Labs require a Adventurer token however no luck in my 25th anniversary Tin. I'm surprised that there's no card called adventurer token like an mysterious fossil.
Komoney token systems is bizzare. no Scapegoat tokens in Joey 03. MD has generous bargains for new players.
pity it is a tad bit late.
also does MD single player campaign contain lore on Archetypes
mate the tin version of Aramesir is under $2, if you need it that bad just pick one up from the local shop's foil bin
I have a set of 3 on my desk
Anyway Tokens are usually only included in Structure Decks and Tournament Packs. There are exceptions like the MAMA tokens but tokens like the Nibiru Token, the World Legacy Token (i.e. little Galatea, summoned by Girsu), Mask Tokens (summoned by Ecole de Zone) are typically just in that general event pack format.
Certain special tokens like the tokens in the Albaz SD have special names like Ecclesia the Exiled.
As for the Adventure Token, it's an extremely rare, expensive promotional event item only available in Japan as a Satellite Shop promo card.
https://yugipedia.com/wiki/Adventurer_Token
Having learned the game through tri-brigade I think new players should pick a deck that's either on the more combo side or on the midrange side, and ideally it should interact with the new summoning mechanics and have no floodgates (those just win by existing)
Floo doesn't use the ED at all and has one combo line (no, new players will not think to use advent to dodge imperm or to start their combo with map) so I'm not sure I'd say it's great there
Swordsoul is fine but it basically just cheats the synchro summoning mechanic and has a 3k floodgate so I'm not sure I love it either
Dunno what I'd tell someone to make these days, hmm
thats just it isnt it? Preferably youd suggest something that isnt just cheating out materials (like swordsoul/tribdigade) and still play naturally, but not too deep, like comboslop.
There just isnt a deck right now that fits that specific bill. Dragonmaid kinda does, but as you can see, people think 1500 gems is too much to spend to learn the game apparently.
I kept thinking and I honestly think I'd recommend salamangreat still.
It's midrange so you don't just cumbo turn 1 and win, it has multiple ways to get to your cool heatsoul pass endboard, it uses plenty of handtraps so they'll learn to time those. It teaches how to link climb. It'll teach them about summoning restrictions when they use miragestallion and get attribute locked.
It's not great for climbing these days though so I dunno....
My first synchro deck was blackwing, and that one I still strongly recommend for any new player looking to get into synchroshit, but boy it suffers going second.
i reached plat using only salads a few months ago. granted, ive fought against that deck since toss format so i know how it does stuff and i also have all the staples needed.
But now we are reaching that 'other' argument >how good does a recommendation NEEDS to be in order to be considered
I think people are just arguing this point nonstop because they are setting their own personal goals to our theoretical new player. I think as long as you can beat literal children playing unchanged structures and go up to at least gold thats fine enough, but clearly people are asking for a lot higher of our protag.
Oh yeah no the homies going "you moost play zhe metadeck or BUST" are definetly just stupid and moronic
You can reach plat with like, dark magicians, who fricking cares if the deck isn't "competitive" as long as it isn't expensive (which structure decks aren't)
Now I wouldn't tell a new player to spend all his gems on a deck that struggles in diamond but just buy the damn loaners and then pick a cool but decently strong deck later, a big reason I went with tribrigade was how cheap it was to make
Anon, I think there's something odd about your Diabellestar engine... Unironically give Reinforce a chance. Yeah it's not a good draw, but I think worth it given how often you'll get it off Turbulence for free.
>opponent normals Ariane >okay, wait for Big Welcome to Ash, he's probably setting up Arianna >discard Ice Barrier, summon Phantom of Chaos, activate furniture, discard Norleras
NO NOT AGAIN
LET ME OUT
I ALREADY DID MY TIME IN NORLERAS JAIL BACK IN THE DUELIST CUP
YOU CAN'T DO THIS TO ME
HELP
SOMEONE HELP
I just
I drew my one card after and it was Called By
Has anyone else even ran into Norleras before? Yet for me, twice I'm sent to gay baby jail by this ancient fricking moron handrip combo that needs you to hard open a trap, Ariane or Phantom, Norleras, and a furniture
Am I cursed?
Screen shot the deck list, I NEED to see this shit.
It's literally your bog standard lab deck but with 3 Ariane plus a single Norleras and Phantom of Chaos, and for some reason Ice Barrier to search Gameciel.
Silenforc/Voiceless Voice/whatever looks awesome but I fricking hate the trend of "hehe retrain is a human in cosplay lmao" that every piece of legacy support seemingly has to follow these days
I traded pokemon cards to scrounge together a yugioh deck so I could fit in with everyone else playing it in middle school and I had both a Magic and Spell card version of Horn of the Unicorn and was convinced one must be a bootleg but didn't know which. Also I think one was the rarity with the silver foiled name and that made me suspicious as well.
I just
I drew my one card after and it was Called By
Has anyone else even ran into Norleras before? Yet for me, twice I'm sent to gay baby jail by this ancient fricking moron handrip combo that needs you to hard open a trap, Ariane or Phantom, Norleras, and a furniture
Am I cursed?
>Exodia always worked exactly like the anime.
No he wasn't. It wasn't only until the release of the new fusion card
Not a yugioh expert so I may have use the retrain word wrong but the new exodia looks cool. A clear nod to the anime.
It would be cool to make them a tower boss monster or something.
that it happened.
>Cannot be destroyed by your opponent's card effects. Once per turn, if this card battles, during damage calculation (Quick Effect): You can make this card gain ATK equal to your current LP. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation. Once per turn, during the End Phase: You can Set 1 "Exodo" Spell/Trap or 1 "Obliterate!!!" directly from your Deck. Once per turn, during your Standby Phase: You lose 1000 LP.
The new Exodia works like how Shimon controlled Exodia to battle Zorc. He jobbed I know but I thought it was still cool.
>Earn up to 1000 Gems, as well as 3x Second Anniversary Packs guaranteeing Royal-Finish cards!
Ey yo, I totally missed that part. So it'd be possible to roll for alt art DM?
I started the game a week after the anniversary, so I have no clue how it was last year. Thought one could roll for him.
Three times you'll receive a random one of these packs for free, and you'll be guaranteed to get one of that pack's URs as a royal. So you have a slim chance to get regular DM as a royal. Enjoy your royal TG Halberd Cannon/Assault Mode.
Three times you'll receive a random one of these packs for free, and you'll be guaranteed to get one of that pack's URs as a royal. So you have a slim chance to get regular DM as a royal. Enjoy your royal TG Halberd Cannon/Assault Mode.
Damn at least most of the packs last time were usable. I'm gonna get a royal rare Rainbow Dragon I can feel it. I mean, I dunno if I can complain too much, I got a lot of use out of my Hot Red and Firewall Dragon royals from last year.
Looking at the UR list, that's rough.
The one people would be gunning for would be Chaos Ruler but he was just banned so idk who people want now. I just know I'll be dicked over with another undustable royal Odd Eyes.
Looking through the packs, Silent Honor Ark/Dark have some niche utility in rank 4 strategies, Dark Templar @Ignister is pretty good in cyberse/@Ignister piles that aim to end on all the different Firewall Dragons, and the Arc Rebellion cards are good for Rank 4 strategies and OTKing. Some of the cards are nice pickups for strategies you're already playing or building, like Hyper Librarian for Synchrons, or Rusty for PK piles, but frick me there's nothing in here that even compares to Accesscode from last year.
4 months ago
Anonymous
Glegh, I can already see the amount of people getting slapped by the Light Dragon Ignister.
i've never been interested in heroes since it's just a giant soup, a expensive, giant soup
that could benefit from a SD, and the few synchro decks I play don't use tuning
i honestly don't understand why they don't just put all the alt arts into the game. people WILL spend gems and CP on them even if they're not time-limited.
>T.G.
Petdeck >Stardust support
Petdeck >NK
Not bad but will not be popular >Diabellstar/Snake-Eye
Not good on its own
ONE MORE DUELIST CUP WITH BRANDED BEFORE THEY HIT GIMMICK PUPPET NIGHTMARE
>upcoming DC is FTK SHS, non FTK 5 negates SHS, and full power branded >No that stupid Bystial "hit" does not mean that branded isn't full power
Pain. Suffering even.
Sinful Spoils might be enough for people to start playing Rescue-Ace, but that archetype is still lacking 'EMERGENCY!' regardless, so it won't be at its full potential.
T.G admittedly isn't that bad, but they definitely won't be meta.
The Infernoble Knight stuff is honestly great, but without Phoenix Blade being legal the deck doesn't function quite as well. If Phoenix Gearblade comes out with the new support that'll help a tiny bit with that issue.
Will the new pack contain infernoble knights? Or am I gonna pull else where? I always wanted to make a noble knights deck but I suppose infernobles is fine too
The new pack will contain Infernobles. The announcement page features the new link Charles, so it's safe to assume that the rest of the support will come along with him.
You might still have to pull for or craft some of the older Infernoble cards, but they have two secret packs that feature all of their old shit anyways. One features Baronne, while the other has Isolde and Heritage of the Chalice.
I hope pic tell is in it. Then I'd be incentivized to buy 3 of the SD to play with the gimmicky card. As it is, it's worthless until this card comes out.
This is a pretty insane card for the new Exodia. 10k beater makes it FTK viable right? Especially with how you can just Summon the other archetype monsters for 2k or in response to your opponent.
Easy to break if you're careless but with the right set up this seems pretty decent.
Definitely not gonna be anywhere near tier 1, obviously, but considering it's just a wank archetype this seems pretty fun.
I plan on summoning Fusion Exodia in Dinomorphia. >oh no, please don't make me return my normal summoned Therizia to my deck! I also plan on bricking on Exodia limbs far more than I like.
>runs 5 bricks to summon a monster whose atk relies on your lp in a deck that rapidly loses lp to blow up your own backrow in a deck that's 95% traps to give a single brungus his atk points back
Maybe blowing up your own traps is actually a bad idea, but who cares about his attack? Summon him in defense if you don't have access to Sonic/Intact or Brute to summon Diplos to defend your LP. He's a spell/trap negate+a bounce with Obliterate. That's very strong. 5 bricks obviously kills it from a competitive standpoint, but whatever.
Fusion >surely it's just some moronic backup >full Albion combo >scoop, check decklist >literally just a standard Brainded decklist but with three Girsu and two Harp Horror
Why? Am I really supposed to believe that "Black person pretends he's Orcust when he's really Braindead" is a valid strategy? >durr hurr it beat you
And how many losses does he take for that one win?
Speaking of infernoble and noble knights, can we talk about how utterly soulless the aesthetic of infernoble knights is compared to noble knights? The arms cards are probably the best example of it, the museum display case thing is so shit compared to what the old ones looked like.
Infernobles being all firey french guys was always a bit disappointing. There just isn't much there to make them unique from one another. At least the OG bobleks still get something occasionally.
It's sad that infernoble knights are by far better than og noble knights. It'll feel nice having a much more consistent deck when the infernoble support drops but I'll miss Medraut, Borz, Artorigus and Custennin a lot. Hopefully Camelot and future support will make them more playable
Astolfo was the name of one of charlemagne's knights moronchad, and he indeed did once upon a time dress as a woman
Fateoid characters are real people (mostly)
I know he was real, I mean his design. Almost the exact same face, similarly colored hair (red vs. pink), braid, streak of white
It's basically the same guy
>Fateoid characters are real people (mostly)
Out of 10!
Who is actually fake outside of Redman and technically Angry Manjew? All the Fate GO stuff seems so out of hand, and it's been ages since I played SA, HA, and Extra.
I can't think of another card that has such an MtG style in Yu-Gi-Oh. Wish we knew who did what art
4 months ago
Anonymous
Typhoon and Prophecy Destroyer are MtG as frick also. Spellbound is close. The Outer Entites could be mistaken as being from another card game also, maybe not MtG.
I really do wish we knew who did what arts though. There's this one artist from the 2000s around late DM early GX era I absolutely adore and would love to see if he has any other works. He's YGO as frick for me, quintessential YGO even. Yugiboomers look back at the really early art from vanilla monsters and such but for me it's cards like Despair from the Dark, Chess Archfiends, and Maju Garzett.
4 months ago
Anonymous
>Prophecy Destroyer
looks cool as frick, frick Konami for not putting the artists name on the card
4 months ago
Anonymous
It was most likely done by Genzoman (chilean artist who did Ancient Dragon)
>Lightning Warrior
Good faps were had.
Different lightning warrior.
4 months ago
Anonymous
THERE CAN BE ONLY ONE
4 months ago
Anonymous
calm down Wight, raidy is cute but she's not a YGO character
Lorewise the Infernoble Knights are fictional characters based on the actual Noble Knights. That's why they're far more modern anime style. I guess maybe the old noble arms are showing them as described within their myths rather than how they were historically. Or at least that's the lie I'll tell myself to cope.
I'd love the actual Noble Knights to get some love though. Or any sort of "generic non-fantasy knight" archetype to be playable. Like give Marauding Captain his own archetype or something.
>the Infernoble Knights are fictional characters based on the actual Noble Knights.
Noble Knights are Arthurian while Infernobles are fanfic Carolingian knights
The Egyptian God cards are actually not Egyptian Gods, but monsters associated with them.
Ra and Osiris are not actually Ra and Osiris, but the Dragon pets of both
And Obelisk is a type of monument, not a giant golem
Diamond tends to be sweatier but Master is still harder to level in because it's 5 games per rank up. You still get the occassioal rogue deck in Diamond (usually stupid shit like Vaylanz floodgate) but Master IV+ tends to be all tier 1 meta decks.
Master V and Master I, more Master I tend to be full of memes because people there don't try anymore.
People keep saying "when will the Egyptian Gods get proper support/retrains" but with the new Exodia and Yugi Moto stuff, there's actually a very good chance they do exactly that. Also, the new Horus stuff. Yugi Moto also shows a new approach to deck design they seem to be experimenting with. Where they centralize multiple anime archetypes around a single card.
>used to have a buttload of bootleg yugioh cards under my bed. >Parents threw it all away when i went to boarding school >yet my crappy exodia survives since i used him as my bookmark
i still have him safe in my wardrobe
>used to have a buttload of bootleg yugioh cards under my bed. >Parents threw it all away when i went to boarding school >yet my crappy exodia survives since i used him as my bookmark
i still have him safe in my wardrobe
Well there's your answer then. Most Traptrix players do not post the cards, they post dicky, because that's what your average Traptrix player is after by playing it.
Aside from Holeutea, Rafflesia, and Sera, I've never seen the cards posted by themselves. There's not much to ask about them because they're all pretty straightforward and so is the deck.
Deckbuilding theory for Traptrix is also mostly about what non-engine people opt to play, since there isn't really a need to debate things like archetypal ratios.
I'm actually a returning player from like 2013 who made an account in July. It's not hard to get up to scratch on the modern game at all provided you're not a moron who thinks the game wouldn't have changed in 10 years.
I built Zombie Punk which was a really fun deck but I got tired of losing to Ze Amin getting negated (this kills the entire deck) and pivoted to Labrynth because they had a secret pack and the event sold me on it.
I'll shill for Labs as being the best bang for your buck starter. It is decently cheap having their own secret pack, any jank necrofear URs you get along the way you can dust for your Ashes, Imperms, or Roaches. You don't even really need chaos angel or UR dogmatika punishment targets until you're in diamond.
The only downside of the deck is that it makes dailies for "synchro/fusion/xyz/link/pend/ritual summon x3 times" a bit of a pain.
I'm doing structure decks in MD in Duel links I'm power tripping over tachyon dragon still need to fix luster dragons with alexandrites, Galaxy stealth to Tachyon Dragon is a power move especially after SS Galaxy Eyes Photon dragon the XYZ killer
Alright since you all are 10/10 yugioh brain geniuses with a phd from duel academy itself, can someone help me make a pure-ish mecha phantom beast deck?
So far the only line i can think of myself is raiten discard olion makes auroradon, elsewise, i dunno how to continue the combo, or make a new one to end on the synchros, or dracossack
>can someone help me make a pure-ish mecha phantom beast deck?
No, but you could ask in the MDM discord if you're desperate
They have channels for archetypes and stuff (omega super niche shit like mecha phantombeasts might have dead channels tho)
Or look up lists on youtube
well thats okay, im sure your deckbuilding skills of >heh I am gonna remove 3 imperms and instead add 3 droll >yeah i am just as good as top players, I make a tonne of decks you people cant even dream of
is not going to help anyways
Not everyone is as dumb as you anon, I am glad you realized today that deck building is actually hard because you can't do it yourself. Thankfully netdecking is very easy to do and very viable in this game.
well, feel free to keep being smug on your high horse then. Ill actually continue to try and make this deck work somehow, without your lousy advice.
A homie cant even ask for help these days without having a million flies buzzing about some bullshit argument they are having with someone else
>well, feel free to keep being smug on your high horse
Nah frick off you passive aggressive c**t. Also I can't help but laugh at you not knowing how to continue an Auroradon combo. These are the kind of people who actually think YGO deck building is shallow. Probably the same people who get shocked when card prices for some card no one has never heard of before and has 1 or 2 reprints from the early 2000s shoots up in price because once again someone discovers something new in deck building.
4 months ago
Anonymous
Nta but calm down man, your strawmanning is going wild there
well yes, but not one person in the world can claim to know every interaction between every card ever. Imagine building rescue ace and someone saying gizmek naganaki is copies of hydrant 4,5 and 6. If they didnt knew about the gizmeks beforehand (and who can blame them), its a great recommendation. BUT, finding that link and experimenting with ratios is the bulk of the work >do i need a searcher of the searcher? >what about small world, can this also be a small world build for something? What if I add a lone copy of a kaiju to small world into it? >do I even need this many copies of hydrant anyways? What if I open too many normal summons?
all this is the meat and potatoes of experimentation which sometimes has already been done by someone. In this example for instance, all that work has been done by someone already, so no need to go in too deep about it. But for another example, that anon making mecha phantom beasts, there really isnt a lot of work done previously on it, so to even theorycraft is hard since there isnt a baseline to work off of
You can use nadir to send kitkallos and mill 5 for free
Hmmm interesting
only decks I can think that can benefit from this is witchcrafter or maybe lab
Damn kinda wishing kitt to be at 3 now lmao
After watching the lore video I just realized that Nadir's effect is literally the lore.
It dumps Titaniklad because he's falling from the hole and then it adds Ecclesia, finding him.
I can see Lab using it once we have Transaction Rollback and Rumpel
I've started playing Legacy of the Duelist this past month and the first 5 story modes were pretty fun with some hard battles here and there.
Now I'm doing the VRAINS one and I have to say this is absolute cancer. The story decks are pure diarrhea making the fights complete hell and the reverse fights always completed first try.
I can't believe how many times I needed to duel Ghost Gal specifically to beat her once.
Link Summon isnt my favorite, but it seem better than Pendulum at the least and yet this is the fricking worst shit.
yeah the link story clearly seems unfinished due to not having any cutscenes and the decks being very unbalanced
i wouldn't bother with the story decks
did a progression playthrough a while ago and it was very fun since you can play with banned cards
its not that bad
just seems much worse because MD is so much better
if they copy and pasted the story mode and used the MD engine, it would be a decent sequel
This seems like something the MD devs cobbled together in a week to appease higher ups and keep their jobs. AI is the big thing right now so telling your boss "we are adding AI to Master Duel" is a surefire way to have his eyes turn into dollar signs.
If Pends were given their full power back (Pend zones and can dump 5 from ED onto field) but the offensive generic negates (Baronne, Appo, Borreload) were banned, would the game be better/more diverse?
Pends would easily become the best decks. >other decks no longer have access to the generic negates even if you don't >plenty of other extra deck slop to spam a board with >infinite grind game. summon 5 dudes for free every turn
This. The AI and VR shit was literally them just saying >h-hey look investors at all this totally cool stuff we are working on! we DEFINETELY haven't been dragging out feet for the past 2 years doing the most bare minimum to master duel! d-don't look at the original steam launch numbers btw
just enough to annoy you
Try the solo tutorial after you finish the mandatory tutorial and see what you think. However it is rather long, and some like pendullum can just be ignored really
>if you're new to yugioh itself?
try a single player game first
MD can get rather expensive if you don't know what you're doing
The game doesn't explain anything about how modern yugioh actually works
it would take like 5 posters here all in a call to tell you how to play modern yugioh and it would still not be enough.
Okay I might've sold myself a bit short. I've been reading, watching, and learning, and understand enough to try playing, but I've never actually played a real game before.
i kinda wanted to argue with you, but no you are right.
An actual tutorial which does prepare you for ranked would probably include the maxx c minigame, you chaining ash, chaining called by. And i do mean this fully unironically.
[...]
[...]
[...]
Okay I might've sold myself a bit short. I've been reading, watching, and learning, and understand enough to try playing, but I've never actually played a real game before.
youll be fine, people like gatekeeping in this pseudogeneral. Just do the tutorials and youll be fine.
Once you think you are ready to learn proper, come back with some gems and well sort you with a structure deck
Way ahead of you. I've been told the starter decks suck so don't waste my time with them. I was always gonna ask here what to get as a good starting point, and I am already well aware from browsing this not-general of the roach and its associated minigames.
woe is us, a new player cant pull off a full shs combo and end on the ftk, this game is literally unplayable.
Just let the boy have fun, my god. As for wasting gems, let me remind you that we are not duel links. I dont get why you people cry about gems so much, ask a regular here on how many decks they have, its not like this game is stingy about it or anything. Even if they blew literally everything into some dogshit, you can still make a budget deck work.
Honestly deciding on my first deck was probably harder than actually learning how to play Yugioh when I first started. There's just so many options
Although tbh I think people are a bit too dramatic with how 'viable' your first deck needs to be. I ended up starting with fricking Myutants and it served me just fine learning the game. I had no issues at all playing ranked and climbing to Platinum (this was before Master existed so Diamond was top rank)
As long as your first deck is actually a playable deck (ie not a random pile of 20 year old boomer cards) you'll be fine.
>Although tbh I think people are a bit too dramatic with how 'viable' your first deck needs to be
This.
I dont get why people care so much especially when the argument boils down to 1500 gems. Thats like half an event, cmon now.
>I ended up starting with fricking Myutants and it served me just fine learning the game.
I remember jumping into the game starting with B.E.S & Gradius of all things and nearly making it to diamond for the first few seasons before new ranks were added. The upsets were hilarious but now they’re extremely outclassed/borderline unplayable in ranked.
4 months ago
Anonymous
I had the advantage (ironically) of starting back in peak Tearlaments format, so by pure coincidence I happened to pick a deck that can comfortably run max copies of Shifter/Macro/Fissure. I may have had a different experience if I started in a different meta
Bro, people start on Rookie, and it's only until halfway through Gold when you'll start seeing some smurfs or people just camping for easy gems and quickly ranking up to Plat I. There's absolutely no reason not to recommend a Structure Deck to a new player so they can get used to the game mechanics while looking into other decks they might be interested in building.
btw, if you want to buy a new deck, the best way is to craft one of the SRs from that deck's secret pack, then pull from that secret pack. For example, if you want to build Labrynth, craft Ariana to open its secret pack and then you can spend your gems to
>Anniversary with a hit video trailer >Many new players and returning players >During probably the worst meta since launch
Biggest tragedy ever
Why do they keep fumbling the bag
You do, but those three decks are downright worthless, especially the Blue-Eyes one since we're about to get a proper Structure Deck, just pick whatever so you can farm the Solo Mode gems and then you can invest on a Structure Deck to have an actually playable deck.
All of those suck so just choose whatever, they offer nothing interesting and you'll get the other card cases for free later. I'd minorly give it to the Link deck because Link Spider is generic enough to still see play and that's just an SR
I make new accounts sometimes, and i feel bad about dark magician players who dont have link spider when i check their decks afterwards. They just sit on a DM without a way to remove it from the field
It's bizarre how Konami seems absolutely dedicated to never making retrains of the Gods and Blue Eyes/DM and shit like that, even though the only people who would be outraged by it are people who literally don't even play the game
thats fine
the problem here is that the support isn't good enough to make the fact that you have run a vanilla worthwhile
imagine if BE and DM had a link-1 that could use the vanilla from the hand as material
these decks would be actually playable in that case
Kek you can cheat in this game? I assume they mean using an AI to tell you what to do right? Surely there's no "see your opponents card" hacks or something right?
It's public knowledge that there are a lot of cheaters in this game, specifically in Duelist Cups you'll eventually find a handful of them doing stuff like freezing the timer so they never run out of time and make you want to surrender, or plain disconnecting you so it counts as your loss, and Konami always makes a statement about dealing with cheaters once the event ends. There was a proven one who got to the top 3 using Exosisters and then got removed from the ranking because it was confirmed that he used cheats to avoid losing points if he lost.
>Konami always makes a statement about dealing with cheaters once the event ends
I believe this
Kek you can cheat in this game? I assume they mean using an AI to tell you what to do right? Surely there's no "see your opponents card" hacks or something right?
has been the only statement Konami has ever done about actual cheating. The only thing they've said about the duelist cup was people "cheating" by region locking themselves to only face xbox or playstation players.
Everyone swears that many people cheat, but the evidence is often "they draw the out every time" or some other scrub nonsense I've heard in every other online card game.
I have seen client-based cheating where people will be able to have infinite turn time (and infinite stall the game if they're losing) and DC cheats which prevents a game from being completed (thus not a loss), and there used to be some coin flip related hacks/DCs, but I have seen zero evidence of anything beyond this kind of client/match kind of cheating.
Unfortunately it's all anecdotal evidence, like during the last DC I got stuck on the loading screen for a whole 20 minutes without being able to get into the duel, and it counted as my loss when I had no choice but to restart the game. But cheats exist, that's for sure, and they almost always come from chinese players.
Hand/set card readers are a common way people cheat. It was popular in duel links for a while before konami acknowledged and stopped it. I'm sure there are plenty of other ways these chinks are cheating on top of looking at your hand.
>Kek you can cheat in this game?
Yes. Chinese are cheaters >Surely there's no "see your opponents card" hacks or something right?
Hacks used by chinese: >Surrender hack (oatched- is not used anymore as often) >Control of the clock (they will play without the clock affecting the combo) >DDoS attack( you will disconnect when facing a chink and start to win) >Hand reading (server issue) >Change the cards in hand (patched-not used anymore)
Witchcrafter are hot garbage that can't compete in the current meta whatsoever. They do sneak past most event banlists though so they end up being playable there at least.
>no viable diabellestar decks on release
She's only fricking usable in synchrons and infernoables as of now, 2 tier 5 decks. Why are they so fricking afraid of dethroning braindead? Release good decks already.
but why
YJK
I fricking hate this card so goddamn much
Why? Regained is pretty much the only cool branded card
Recycling from banish is always really cool
>bro why do you hate this card that recycles and generates free value every turn on both turns?
It's also generically broken
>if you play the game, get free advantage
>if your opponent plays the game, summon free advantage
So are we actually getting a lore anime or is it just a promo video for the 25th?
>It should be noted this is not a trailer for upcoming shows, but more of a demo reel to showcase the talents of KONAMI animation, with a variety of animation styles.
People would be blowing up the news a lot more if they actually announced a completely separate anime
>Konami used Yu-Gi-Oh's anniversary as a way to shill their new studio that may just be for gachas and commercials
Devilish
Nah, Konami will use it to make their own shows to put them on Netflix like Castlevania. This is how they will use all of those IPs they haven't touched in decades.
Since they announced an animation studio, I'm sure there will be Yugioh animation series, maybe 1 or 2 episode shorts like the pokemon ones, and if they decide to make an actual anime season, it'll probably be Sky Strikers since it already has a manga and people seem to like it a lot, or maybe the Yugioh Structures manga since it's also short.
?si=Vs7w07GTuvEZ6wts
Yeah I predict they'll simply do stuff similar to what pokemon has been doing
How come Pokemon can get 1M+ easily but we struggle to break 100K?
Because Pokemon is the biggest media franchise on earth.
The actual video itself got 1 mil easy. It's the dedicated shorter videos that aren't getting as many views
yugioh is basically only played by boomers that liked to be sodomized nowadays irl
MD was the one thing that brought a lot fo people back just to scare them away again, anime is tame and uninteresting
Who knows. Did they put together an animation studio just to make advertisements? To put anime style animation in their games without having to hire other studios? Maybe. Seems like actual anime is on the table though.
Given how well the Sky Strikers manga did it seems like maybe they're hinting at that getting an adaptation, but I hope not because the manga kinda sucked.
Bombergirl anime soon
The Sky Striker bit at the end was really suspicious. Felt kind of like one of those last minute reveal type things and I wouldn't be surprised if we got a Sky Striker show in 2026 or some shit.
>retrain
You mean support. Exodia was never retrained, Necros was and he still sucks. Necros has been and always will be bad. Also the Divine Beasts did get support not that long ago so they can actually hit the field
Not a yugioh expert so I may have use the retrain word wrong but the new exodia looks cool. A clear nod to the anime.
It would be cool to make them a tower boss monster or something.
They have a towers "boss" monster already. The fusion is definitely a retrain though.
ask again in 25 years
HE was right
I did that.... uhhhh time is blending together... about october of 2022 and your best bet is to look up a semi-competent deck (mine back then was tri-brigade) that isn't too complex but that is new, and then you go from there.
it'll let you win some games and get some gems, and it'll teach you the basics of the game as it is now, buy a structure deck, I'd recommend dragonmaids, ninja, salamangreat, or blackwings.
Dragonmaids are simple and don't much use the new mechanics so ti won't teach you as much but won't be overwhelming. Salamangreat teaches you to link climb and about link summons, and how to build a board/combo too. Ninja is a control deck and will teach you about interrupting your opponent's plays (pretty complex one), blackwings is a combo deck entirely based on synchro summons so you'll do a lot of those.
just play ranked
Map to 3 in Master Duel please
What happened to the perfect track record dumbass? You owe me a blowjob.
Never doubt HIM
I want to feel the back of prediction anon's throat. That homosexual cost me 8k gems.
Who's "prediction anon"?
>rescue ace's final cards will not be in the new pack
What the frick is konami's issue with this deck?
They still trying to sell SHS card
Need Branded to be the top deck for another month
Branded shits on race anyway
I don't know. That's all.
Why does branded have more support out of any deck in yugioh's history? I don't know.
Why did they release SHS in this state while kashtira was pre-hit? I don't know.
Why is diabellstar coming now? I don't know.
>Why does branded have more support out of any deck in yugioh's history
"Branded" is unironically three different archetypes lumped under one name
>release entire RACE engine and all the secondary engines required to make it the best deck in one pack
>the deck is relatively cheap to get in spite of being loaded with URs
>release them spread out over 3-4 packs
>the deck is far more expensive to get even if it has fewer URs in it
It's that simple.
I have no idea what the frick i am looking it. This seems to happen a lot in yugioh.
same but you're not allowed to say such out loud or people will claim that you'd rather look at something like the mtg gay bear card or whatever.
Upscales blur shit a lot but it's not like you're looking at Psychic End Punisher
>flying robot shooting water at fire
wha
it's a robot putting out fires. what part is confusing to you
They will obviously start with Branded first in order to sell the Complete File: The White Story
OCG has females. TCG does not.
>chink with filters, contacts, and hiding her buck teeth on the left
>natural beauty on the right
OCG lost
Mindbroken.
That creature on the right doesn't pass, and neither will you.
Adam's apple more like Adam's melon
His long ass neck and spindly limbs make it look like he'd be huge if he went to the gym
Pretty unfortunate bodytype for trying to skellymax and crossdress
Alright lets have a talk on new deck suggestions for new players/returning players
strip all your preconceptions and prejudice aside and at its core, I think a new player deck SHOULD be
>1. teach you about the game
>2.give a gist of how modern yugioh is played now
>3.low investment
>4.preferably can be explained in a singular line of text
>5.it doesnt need to be META (or high powered or whatever), just good enough to not lose
structure decks is a good place to start, but i think between the three main ones people recommend (ninjas, salads, blackwings), none of them actually is linear enough for a new player to pilot. This point can be contested, but i think for someone like (
), a ten year gap is a bit too much (to put this in perspective, in 2004 people were playing picrel)
Again, remove your preconceptions and prejudice aside, I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent, albeit having a lot lower power level to those two.
>strip all your preconceptions and prejudice aside
Alright, it's this easy. You wanna know what Yugioh is like RIGHT NOW? Do this.
>This point can be contested, but i think for someone like (
(Cross-thread)), a ten year gap is a bit too much (to put this in perspective, in 2004 people were playing picrel)
Anon 10 years ago was HAT format coming off of the heels of Dragon Rulers and Pendulums were just around the corner. Returning players are much more competent than you're giving them credit for.
So long as they weren't literal 7 year olds on the playground they'll do just fine.
actually you know nvm, for some reason i thought ten years ago was 2004 instead of 2014. Im being dumb. you are right, maybe im just mollycoddling them too much
fair enough, but i still think piloting salads is a tall ask considering even sometimes I frick up normal salad lines because the deck requires you to plan ahead quite a bit
>oh you opened a weird hand, so what next?
>do i summon jaguar if I opened it? but what about spinny, etc etc
it doesnt need to be good, oh my god, why do you types of people even comment? Yeah its nerfed, but so what? We are not raising the next ycs champion here? If thats the only relevant point to be made, might as well tell everyone to play shs and nothing else, and we wouldnt be having this discussion at all
oh for sure but it's simple enough planning as to where I think a new player can sorta manage
no nonsense about minding chain order or whatever
>it doesnt need to be good
Learning by losing is not fun. MD allows you to basically craft any deck for free at the start and you want to craft some low tier deck that will get stomped as soon as he enters silver rank? Might as well tell him to play Blue eyes then. also you learning a meta deck will teach you what a good card should be like, but if you only know bad cards or low powered cards, you will never learn how to judge proper cards and their power level.
Playing a meta deck will teach you how to follow a flowchart and win
>Playing a meta deck will teach you how to follow a flowchart and win
I see what is happening, you're a meta hater. Let me guess, you have a Solfachord deck saved too right?
>GASP!? you NEED to play SHS, don't you know!??
Yeah yeah whatever, and no but I do play evil eye to masters
Ok, let me see your Dragonmaid deck that will teach a new player how to play the game.
I don't play dragonmaid though?
then stop recommending shit you know nothing about
??
I was calling you moronic, schizoid metabugman. Didn't recommend anything.
Swordsoul isn't even tier 3 at this point, you just hate swordsoul for some reason, probably because your petdeck gets countered by it.
for the record, i am
and i havent been replying to you since then. I dont care but dont drag me into it
Fair, anything but dragonmaids though.
>none of them actually is linear enough for a new player to pilot
Salamangreat and blackwings are extremely linear (blackwings not so much if you don't open your level 6 homie been a while since I played them)
I will correct myself, salamangreat and blackwings are decently linear* since 'extremely linear' would be something like swordsoul or mathmech
>I think something like Floo or swordsoul fits the bill, with stuff like dragonmaid also being decent
Floos are nerfed as frick in MD right now and Dragonmaid is bait when people are playing Branded and Kash in silver.
Swordsoul, Sprights or even Exosisters might be a better fit for new players.
>swordsoul
>spright
>exosisters
What?
As much as I dislike the deck, Swordsoul.
>very simple linear combo that's good enough to climb with
>less straightforward combos using Tenyis that give the deck much more power and flexibility as you learn to play it better
>average endboard isn't strong enough for "just click yes" to be enough to shut down an average hand from a rogue deck
>leaves you with most of the important to own synchro staples to use in other decks
I'd say PUNK also fits the bill well.
Floo and swordsoul are not good recommendations because they both would give new players a false impression of how the modern game plays. Most decks don't just search another card and then immediately normal summon it, most decks don't spawn material for their extra deck climbing out of thin air. Dragonmaid is fine as an introductory deck. Cheap, competent enough for the lower ranks, plays much more similarly to most decks.
Wanting to frick laundry does not make it a good deck.
>good
Not him but you seem to have misunderstood the question as "what is a meta deck?"
It's still incredibly stupid to say x deck does not do y thing when every archetype has it's own gimmick. Then use that to recommend wasting resources on something garbage to learn the game. Most decks are doing crazy shit now, Sheou pass is awful and will make new players fighting any competent deck regret their choice.
Floo and swordsoul are infinitely better recommendations as they teach the game and are simple to play, with some applications and interactions to discover. I don't understand why you shill this bullshit as being anything more than coom value.
>Floo
It is way too complicate for a beginner not mention its playstyle is a bit unconventional. Dmaid is actually better than floo in that regard, it has foolish from deck, standard trap, standard trap from the GY, special summon. You know, the usual stuff.
It's good enough for the lower ranks, which is enough. The question is "what's a good deck for a new player?". In that regard, it doesn't need to be something that can get to master; it only needs to be competent enough to get a new player by for a while as they learn how the game works.
>Dragonmaid is fine
it loses to 1 interruption, then the opponent will jerk off for free and setup more interruptions.
I'm jerking off when I see dragonmaids so we would be on the same page
I disagree, decks that cheat stuff are fine because it shows that generally there are rules to things but some archetypes/cards cheat them. even shitty petdecks like suship cheat ED monsters out
also in terms of learning, both decks teach chain blocking and dodging imperm-type effects as well
It's not so much about archetypal gimmicks as it is giving a new player misconceptions on how the modern game is designed. If you are new to the game and play swordsoul first then go onto your next synchro deck you will have no idea how to properly build your deck or set up the pieces necessary to synchro summon because you will have been led to believe that the game will just "give" the tuners to you as you summon your monsters.
Even if you understand that it's swordsoul's gimmick, you will be under the assumption that other synchro decks will have their own form of the gimmick which will accomplish the same kind of thing, which is not true of many of them.
I don't know why this is hard for you guys to understand. If you gave someone branded as their first deck, don't you think they'd assume most decks now also have 20 searchers? Or mathmech, wouldn't they think most decks have their own brand of circular? Especially when people are coming from other games, it's just typical for new players to assume there's this kind of overlap in how the game plays across many decks.
>oh no players will never learn that each deck has its own perks and downsides
>they will NEVER learn that different decks do different things
>the first deck they play will make them think every other deck plays like that
>so lets have them make sheou pass and go 0-5 uninstall, fighting smurf accounts or other new players that made a better choice
If the player is this fricking moronic, they don't deserve to play this game. Don't reply to me again.
Why does dragonmaid live rentfree in your head
I know you mean well by trying to not intimidate new players, but I really think you're coddling them too much.
Anyone posting in these threads should be at minimum 18 (although in reality there's probably 14-15 year olds here). Regardless, they're not 6 year olds, and most should be college level or about to graduate high school if they're underage b&. When they move on to a deck that isn't swordsoul, they'll see the list, see that it has actual tuners in the main deck, and put 2+2 together. Not go caveman mode and smash their monitor because they have to actually use real tuner cards.
Setting aside the fact that the game has tutorials you're supposed to play first.
>and most should be college level or about to graduate high school if they're underage b&
bro i'm 34. i thought most people here were in their 30s too...
How about I push a glass tube into your urethra and shatter it, that'll make you young again
Does this really work?
Yeah trust me bro
I looked it up and it makes mustard gas.
Mustard is delicious on a hotdog
So basically yeah do it
That's how the Kosovo war started
>i thought most people here were in their 30s too...
They are but 50% have some serious mental problems and the other 50 are manchildren.
Well I'm not a manchild but I wouldn't say I'm mentally ill either. I mean I've had my share of issues when I was younger like I used to beat our pet cat and whatnot but in my opinion that kind of thing is completely normal for kids. What's important is that I am perfectly fine now and a functional member of society.
What if, hypothetically, I know how to play, except pends because of their bizarre rulings when LEAVING the field, but I can't deckbuild worth shit?
And when I was a kid, I thought Steelswarm Longhorn was a good card in my awful incomplete Steelswarm deck, when in reality it was infinitely worse than the two Stag Steelswarm?
And I bought DUDE on a whim only to realize I had no clue what the frick I was doing and all the ghost girls came scratched on the side? I still don't know what the point of Underclock Taker was in that set.
well hypothetically, youll be equivalent to like 90% of the people here. I admit, even I dont know shit about pends, and yet i play just fine.
As for not knowing about deckbuilding for shit, then youll be equivalent to 99% of people here. Deckbuilding is hard, it takes time and effort to testrun your OC donut steel deck, which is why there is no shame in netdecking. Everyone does it, and you have to start somewhere.
>Deckbuilding is hard
Not in Yu-Gi-Oh it ain't.
Lol deckbuilding is where a lot of the skill in this game is. Good deck building is hard unless the deck is so boilerplate it gets outright solved, but most decks that are boilerplate took time to get there. Vast majority of this thread doesn't even understand fundamentals of deck building. Those people (you) don't think it's hard. Or maybe it's just a roach format thing because a fourth of your deck is decided before you even put in a single archetypal card.
Anon. Deckbuilding stopped being a skill in TCGs as soon as the internet became a common tool for analyzing the meta and sharing decklists. This is doubly true for Yu-Gi-Oh which shifted toward archetype focused design, wherein you already know most of the cards your deck is going to run. The only REAL deckbuilding going on here is specific tech pieces or what anti-meta cards you choose to run. It's more deck modifying than anything. And even when you're doing hybrid builds, you really just mix and mash your ratios through testing. The only real "hard" part for beginners is that lack the knowledge of all the relevant cards, but that's it.
Yeah but you see just about everything you said is wrong and you're trivializing the work that goes into novel decks even if they are building off other people's previous work.
not in MD specifically
I only run called by from that list
well hypothetically if it were to be the case, I do deckbuild anyway because there's frick all for lists of stuff online for the stuff I want
>I like combo
Sworsdsoul
>I like control
Exosister
>I want to make my enemy hate the game
Stun
>I'll join the 41%
Rikka/lab
All of those decks fit the bill. Floo doesn't because the player will suffer abuse if he just tries to ask questions (even reddit hates floo- the bird players are scum)
>swordsoul gay is still telling people to waste 240 UR to build a deck that's getting a structure
holy shit, just have a nice day already moron
>Saving pictures of this gay
You're gayer than he is.
>saving pictures of woman is gay
lol lmao even
>woman
That's a man.
This is Ganker and this is Ganker, I don't care if you are some kind of homosexual but anything that isn't 2D is pig disgusting
gaylord
lordgay
>Never stops winning
How does she do it?
Lord gay
hi mori
FINALLY, I have a playable deck!
>extra deck 10
Dumbass
What a flex
I'm getting there...
your royal collection absolutely mogs mine, i kneel
I got pretty lucky on getting royals of bosses rather than random engine pieces BUT FOR DECKS I DON'T WANT TO PLAY.
I got extra deck overflow
extra dork ahha
i'm eternally mad I can't have a royal, Ra alt
at least I got a shiny when rolling
so what's in that blue eyes deck?
I hope it has Magika.
Blue eyes
Best beginner deck is definitely Swordsoul.
It has a secret pack, requires minimal UR investment with your only NECESSARY crafts being Protoss and Fleur (the latter being a staple). And it's likely to get a SD very soon which will make all the in-archetype URs super easy to get. It's linear and easy to pilot. Most lines end on two negates. Has good follow up, and the upgrades are cheap and will help push the deck further down the ladder. It's also got a strong matchup against the meta, and has enough room to fit and swap most Handtraps and countermeta cards.
You can run Evenly, and Droll, and Feather Duster, etc.... no problem. It also matches up decently against Maxx C. As worst case scenario, you give your opponent a draw 2 and you search blackout.
It's an extremely good deck for beginners that will teach them how to play and can easily carry players to Master Rank.
Anything else is just Copium.
It's also getting a structure deck at some point down the road
>deck is good.... so it must be le good!
Swordsoul barely teaches you anything tho
The Tenyi part teaches you to bait, you also have a quick spell to tag out your monster for another one to learn how to dodge targeted effects. Tenyi also teaches you to prioritize effects in graveyard and banish zones, card types like Link, non-effect, etc.
That's all shit that an actual experienced player would know to do though, and swordsoul has no incentive for you to go into those things (incentive in the literal sense)
I'd imagine a new player would just moye token summon taia token summon longman token summon summon protross floodgate oh opponent scooped
That's what makes it good for a new player. They can climb a decent ways with the Swordsoul noob combo, then probably hit a wall and either look up how to play it better, see other people playing the deck better than them, or just learn themselves through experimentation. And they need some of those wins where their opponent says "wow he just won because he won the coinflip and my hand was bad, and died to yes clicking" to not feel like the game is impossible to learn.
>swordsoul has no incentive for you to go into those things (incentive in the literal sense)
The incentive is that doing those things will improve your winrate over not doing them
That's what makes it a good beginner deck. If you're just starting out you can play it as a simple ass Baronne, Chixiao, Blackout pass but there's also plenty of depth to go further if you want to. As you learn the game more you can then start exploring a lot the Wyrm support side of the archetype.
Tuesday is going to be the biggest day since launch, huh?
Is it worth saving gems for her?
Do you plan on playing any of the upcoming FIRE decks that use her?
Doesn't matter unless you can save a bunch in 2 days
Yes
make it a little less obvious chang
>HFD: UR, Limit 1
>Raigeki: UR, Limit 2
>Lightning Stom: UR, Limit 2
>Evenly: SR, Unlimited
Why the frick is this allowed?
A lucky snipe does not mean cheating. I've snatched many an Evenly and Duster while playing Lab.
>don't duster Lab immediately, let him activate Welcome so I can Duster after he sets his cards
>Lady hits Duster out of my five cards
Sometimes it is what it is
Always duster them right away.
It's a chink.
Of course, is cheating
Anon I can and will snipe your Evenly with my single handrip and I am not cheating. There's a million cheaters in this and yet you make people accusing cheaters look moronic because you do this shit. Reminds me of the idiot who thought a Swordsoul player was cheating because he summoned Qixing instead of Baronne (since Qixing fricked his deck over more) when Qixing is just better against SHS now.
Half of you can't even tell a chink apart from a japanese or korean player anyway and call any asian name a chink.
It's a chink. Ergo, is cheating.
What part of it is hard for you to understand?
Just makes you sound like a b***h dude
>I can't have lost because of luck, it's because my opponent is a chinky winky
like dude yeah they cheat but you just suck
You already gained your good boy points, chink.
Just shut up and go eat your dog
>Not completely fricking asiatics, zips, nips, and chinks back to Fortnite.
Konami should make a JRPG or an action game using YuGiOh monsters, the designs are cool but card games are lame as frick
i just want to frick the girls
I just want to frick up monsters with my cool ass dragon minions
I can frick up things irl but I cant have sex with an anime irl
You may frick them up yourself but you can't have your dragons frick them up for you
I want an actualy Vanquish Soul game
How the frick is this even a real card?
>you know the cost you paid for your “NOT” Link summon? Nevermind just bring all that shit back
>then summon your free boss monster that banishes any card on summon
>you know all those cards you just used have GY effects, just use them again
This card is fricking revolting.
Alright, that was good.
Shut up. You can’t even bystial or called by this shit.
the seethe in this post makes me want to play birdup again
Unless they get "Unaffected by other cards" as basic protection, maybe with a clause that they can be affected by the other two god cards, then it's pointless. They're so gimped it's unreal.
>Unaffected by other cards
They never had that, though. They just couldn't be removed from the field, and anything else only lasted a turn.
It couldn't be removed from the field and monster effects, other than god cards, couldn't be used on them. It's pretty much the same thing but Unaffected is simply easier. If they couldn't be removed from the field by card effects, wouldn't things like evenly not be able to do anything?
Will the diabellstar engine make r-ace good? I've had the deck since the first batch of cards released but it's just been collecting dust since it sucks right now.
No, the rest of their support is what does that
It'll make it at least rogue. Maybe tier 3. I wouldn't be surprised if it hits tier 2 on the MDM list from all the people trying it out for whatever that's worth. But without Emergency it won't be the best deck in the game.
It won't be top tier without emergency and preventer but it will get better
They could discard any Rescue-ACE card for Diabellstar
Hydrant search Turbulence
Linkuriboh/IP + Turbulence set 4 pass
It's less bricky than before
You need to do better.
>Hydrant search turbulence
>Link 2 sunlight wolf
>Summon turbulence
>Recover diabelle
>Summon fire princess
>Recover turbulence
>Make whale
>Pass.
Diabelleslop is a darkie you moron
Then you simply recover the ash you used to stop maxx C 🙂
No, Diabellstar is 1 card Turbulence by itself
>Diabellstar discard anything
>Search original summon hydrant
>Search air lifter
>Air lifter grab alert search turbulence
>Link into I:P
>Banish alert and air lifter summon turbulence
>Set 4
>Make Princess
>Summon back hydrant
>Summon Whale
>Opp turn, you can use rescue that you set to summon hydrant so your traps become better
>If they summon anything, Princess pops it and whale, whale summon back I:P
The problem with this line is Princess locks you into fire and there's no good fire to link into with I:P, I guess you can just make another whale but that doesn't seem good.
If you're willing to play 1 brick you can use I:P to link itself and Princess into Sprind and send Soul Scissor, which can pop another monster if you pop something with extinguish
That seems really win-more though
But you can't summon I:P under the effect of Promethean Princess after you pop Whale
Ah true
My bad, I guess you have to go for Sunlight Wolf anyway but don't use its effect to add back because you need the Hydrant in gy for rescue.
Heatsoul. You get a draw either way
But if you go for the heatsoul line you don't get to summon Princess unless I'm missing something
If nothing else, it'll make the deck dramatically more consistent. Probably rogue, at least.
Rescue-Ace can definitely steal games, even in its current state, if it's able to successfully resolve Turbulence. Doubly so if you can either put Hydrant on field or link through Promethean Princess afterwards. The main issue is that the deck actually struggles to even get to Turbulence without opening specific hands, since it doesn't have an easy way to put enough cards in grave for banish fodder.
Diabellstar will let you dump from hand AND get to Hydrant without using your normal, which will fix a lot of scenarios where you'd previously be bricking and hoping some handtraps keep you in the game.
sovl
I'm actually a returning player from like 2013 who made an account in July. It's not hard to get up to scratch on the modern game at all provided you're not a moron who thinks the game wouldn't have changed in 10 years.
I built Zombie Punk which was a really fun deck but I got tired of losing to Ze Amin getting negated (this kills the entire deck) and pivoted to Labrynth because they had a secret pack and the event sold me on it.
I'll shill for Labs as being the best bang for your buck starter. It is decently cheap having their own secret pack, any jank necrofear URs you get along the way you can dust for your Ashes, Imperms, or Roaches. You don't even really need chaos angel or UR dogmatika punishment targets until you're in diamond.
The only downside of the deck is that it makes dailies for "synchro/fusion/xyz/link/pend/ritual summon x3 times" a bit of a pain.
Lab seems like a pretty good choice, but I think playing a more standard gameplan as your first deck probably would help learn when to use interruptions.
Like to a new player "Oh, they have a lvl 7 and a lvl 3 tuner that both do nothing... I should use my board clear now before Baronne comes out!" isn't something they know to constantly be aware of.
New players are going to be more quick to use their removal than not. And it'll be a while before they even see a baronne at all. Rookie and Bronze rank are filled with actual crayon eaters.
Unless they put no effort into learning the game beyond smashing their head in ranked, they should know to pop the tuner before they get memed on by baronne. And it's not like baronne is an unstoppable monster Labrynth can't out either.
>it doesn't tell you how to do xyz/link summons
The game tells you, there's the solo mode that you're heavily suggested to do before you leap into ranked. So while they won't know frickery like link climbing into lol accesscode OTK, they still know how these mechanics work.
yeah i was also thinking about labrynth as another suggestion since you play a lot lower to the ground and just cycling stuff is a decent enough introduction to new players. Granted, you are also right in that the deck dont do the normal things like synchro/xyz/links, but just by groing through the motions and dueling people you can just see it in action.
I guess I still have my personal gripes about the deck, it really is a good recommendation. I can see people argue that it is different enough from the usual decks that it doesnt actually tell you how to do the aforementions xyz/link summons, but in due time in the ladder theyll learn im sure
in my experience, Labs require a Adventurer token however no luck in my 25th anniversary Tin. I'm surprised that there's no card called adventurer token like an mysterious fossil.
Komoney token systems is bizzare. no Scapegoat tokens in Joey 03. MD has generous bargains for new players.
pity it is a tad bit late.
also does MD single player campaign contain lore on Archetypes
mate the tin version of Aramesir is under $2, if you need it that bad just pick one up from the local shop's foil bin
I have a set of 3 on my desk
Anyway Tokens are usually only included in Structure Decks and Tournament Packs. There are exceptions like the MAMA tokens but tokens like the Nibiru Token, the World Legacy Token (i.e. little Galatea, summoned by Girsu), Mask Tokens (summoned by Ecole de Zone) are typically just in that general event pack format.
Certain special tokens like the tokens in the Albaz SD have special names like Ecclesia the Exiled.
As for the Adventure Token, it's an extremely rare, expensive promotional event item only available in Japan as a Satellite Shop promo card.
https://yugipedia.com/wiki/Adventurer_Token
>also does MD single player campaign contain lore on Archetypes
A little (or a lot for the long ones)
Having learned the game through tri-brigade I think new players should pick a deck that's either on the more combo side or on the midrange side, and ideally it should interact with the new summoning mechanics and have no floodgates (those just win by existing)
Floo doesn't use the ED at all and has one combo line (no, new players will not think to use advent to dodge imperm or to start their combo with map) so I'm not sure I'd say it's great there
Swordsoul is fine but it basically just cheats the synchro summoning mechanic and has a 3k floodgate so I'm not sure I love it either
Dunno what I'd tell someone to make these days, hmm
thats just it isnt it? Preferably youd suggest something that isnt just cheating out materials (like swordsoul/tribdigade) and still play naturally, but not too deep, like comboslop.
There just isnt a deck right now that fits that specific bill. Dragonmaid kinda does, but as you can see, people think 1500 gems is too much to spend to learn the game apparently.
I kept thinking and I honestly think I'd recommend salamangreat still.
It's midrange so you don't just cumbo turn 1 and win, it has multiple ways to get to your cool heatsoul pass endboard, it uses plenty of handtraps so they'll learn to time those. It teaches how to link climb. It'll teach them about summoning restrictions when they use miragestallion and get attribute locked.
It's not great for climbing these days though so I dunno....
My first synchro deck was blackwing, and that one I still strongly recommend for any new player looking to get into synchroshit, but boy it suffers going second.
i reached plat using only salads a few months ago. granted, ive fought against that deck since toss format so i know how it does stuff and i also have all the staples needed.
But now we are reaching that 'other' argument
>how good does a recommendation NEEDS to be in order to be considered
I think people are just arguing this point nonstop because they are setting their own personal goals to our theoretical new player. I think as long as you can beat literal children playing unchanged structures and go up to at least gold thats fine enough, but clearly people are asking for a lot higher of our protag.
Oh yeah no the homies going "you moost play zhe metadeck or BUST" are definetly just stupid and moronic
You can reach plat with like, dark magicians, who fricking cares if the deck isn't "competitive" as long as it isn't expensive (which structure decks aren't)
Now I wouldn't tell a new player to spend all his gems on a deck that struggles in diamond but just buy the damn loaners and then pick a cool but decently strong deck later, a big reason I went with tribrigade was how cheap it was to make
dragons crave duelist men
Nemleria is fun but I think it needs more cards that let you do shit on the opponent turn
Agreed I switched to degenerate mayoyosenju otk since it's more consistent
if someone's looking for a starter deck that's not crafting points intensive at all, just do N/R only decks like Phantasm and Megalith.
Honestly not bad for teaching people how to frick with your opponent's plays
I liked playing phantasm spiral during tearlament meta
for me its chaos soup. I love NR
>you still cant play banned NR cards in solomode
just kill me right now, why dont you
what petdeck do i play next
You want to give Fluffals a try.
Evil eye is actually deceptively strong, pretty fun too. Plunder patroll if you can handle getting droll'd
Obviously Imperm kills Rescue-ACE pre EMERGENCY!, looks decent enough
Anon, I think there's something odd about your Diabellestar engine... Unironically give Reinforce a chance. Yeah it's not a good draw, but I think worth it given how often you'll get it off Turbulence for free.
>opponent normals Ariane
>okay, wait for Big Welcome to Ash, he's probably setting up Arianna
>discard Ice Barrier, summon Phantom of Chaos, activate furniture, discard Norleras
NO NOT AGAIN
LET ME OUT
I ALREADY DID MY TIME IN NORLERAS JAIL BACK IN THE DUELIST CUP
YOU CAN'T DO THIS TO ME
HELP
SOMEONE HELP
Just pretend you're watching a youtube video and it's some other guy about to get blown out by the bad but funny deck.
WHY AM I THE ONLY ONE THAT ENCOUNTERS THESE PSYCHOS
HELP
DON'T LEAVE ME LIKE THIS I'M INNOCENT
Screen shot the deck list, I NEED to see this shit.
It's literally your bog standard lab deck but with 3 Ariane plus a single Norleras and Phantom of Chaos, and for some reason Ice Barrier to search Gameciel.
Oh wait he also has Foolish Burial.
HERO STRUCTURE DECK THAT'S MAXXED OUT ON UR'S WHEN!?!?
If they ever do any sort of Hero structures, they will be split up between the different archetypes. Elemental Hero SD, Destiny Hero SD, Neos SD, etc
AAAAH HE DREW FRICKING ARIANNA
Purrely to 3!
protip, just skip the into of the newest TMT to spare your eyes of seeing a disgusting troony
What's TMT?
The Magic: The gathering
Silenforc/Voiceless Voice/whatever looks awesome but I fricking hate the trend of "hehe retrain is a human in cosplay lmao" that every piece of legacy support seemingly has to follow these days
Any other oldgays in this thread remember when they changed "magic card" to "spell card"?
I still have a Sogen and Forest that say that on them I think
I traded pokemon cards to scrounge together a yugioh deck so I could fit in with everyone else playing it in middle school and I had both a Magic and Spell card version of Horn of the Unicorn and was convinced one must be a bootleg but didn't know which. Also I think one was the rarity with the silver foiled name and that made me suspicious as well.
When I first started master duel I was confused on why the game wouldn’t let me normal summon my monster in defense mode
I just
I drew my one card after and it was Called By
Has anyone else even ran into Norleras before? Yet for me, twice I'm sent to gay baby jail by this ancient fricking moron handrip combo that needs you to hard open a trap, Ariane or Phantom, Norleras, and a furniture
Am I cursed?
no but I lost to buster lock twice today
How, actual Buster Blader deck or did they somehow cheat it out without Carrier?
No no they were just running buster blader haha
Rough
HAHAHAHAHA ITS ANIME GIRL BUT SHES BEING SILLY HAHAHAHAHA HOW UPROARIOUS
This but unironically
I agree
I like it when anime girls do that.
Quintessential post
Huh? Exodia always worked exactly like the anime. That's what made it bad.
God cards are fricked because they're the only "Divine" and "Divine-Beast" cards so they'll never have enough support.
>Exodia always worked exactly like the anime.
No he wasn't. It wasn't only until the release of the new fusion card
that it happened.
>Cannot be destroyed by your opponent's card effects. Once per turn, if this card battles, during damage calculation (Quick Effect): You can make this card gain ATK equal to your current LP. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation. Once per turn, during the End Phase: You can Set 1 "Exodo" Spell/Trap or 1 "Obliterate!!!" directly from your Deck. Once per turn, during your Standby Phase: You lose 1000 LP.
The new Exodia works like how Shimon controlled Exodia to battle Zorc. He jobbed I know but I thought it was still cool.
The Duel Monsters version of Exodia always worked exactly like it did in the OCG/TCG: Once you have all five cards in your hand, you win.
So does Gold Sarcophagus of Light save Silent or is it still shit?
No
Gold sarcophagus is to petdeck and larp as Yugi.
>Earn up to 1000 Gems, as well as 3x Second Anniversary Packs guaranteeing Royal-Finish cards!
Ey yo, I totally missed that part. So it'd be possible to roll for alt art DM?
alt art dm? no.
It's the same shit as last year
I started the game a week after the anniversary, so I have no clue how it was last year. Thought one could roll for him.
Oh 🙁
>It's the same shit as last year
The packs are way worse
Three times you'll receive a random one of these packs for free, and you'll be guaranteed to get one of that pack's URs as a royal. So you have a slim chance to get regular DM as a royal. Enjoy your royal TG Halberd Cannon/Assault Mode.
>my secret packs are going to be crystal beast, xyz numbers, and chaos
I can feel it in my bones.
That's too bad because I'm getting both the Phantom Knights the Harpies pack. Or at least I'd better after getting nothing good last year
Literally all of these are shit. Surely this year won't be random choice?
too many people got accesscode last year so yes this will be random choice and yes it's intentionally shit
>too many people got accesscode last year
Does that mean my Glossy Accesscode is rarer than an Royal one?
Damn at least most of the packs last time were usable. I'm gonna get a royal rare Rainbow Dragon I can feel it. I mean, I dunno if I can complain too much, I got a lot of use out of my Hot Red and Firewall Dragon royals from last year.
What's the 8th pack?
Cxyz Barian Hope. 7th One+Tachyon+Shark stuff.
Looking at the UR list, that's rough.
The one people would be gunning for would be Chaos Ruler but he was just banned so idk who people want now. I just know I'll be dicked over with another undustable royal Odd Eyes.
The big price is that sweet royal rare feather duster
Oh yeah the duster
Anything else?
Looking through the packs, Silent Honor Ark/Dark have some niche utility in rank 4 strategies, Dark Templar @Ignister is pretty good in cyberse/@Ignister piles that aim to end on all the different Firewall Dragons, and the Arc Rebellion cards are good for Rank 4 strategies and OTKing. Some of the cards are nice pickups for strategies you're already playing or building, like Hyper Librarian for Synchrons, or Rusty for PK piles, but frick me there's nothing in here that even compares to Accesscode from last year.
Glegh, I can already see the amount of people getting slapped by the Light Dragon Ignister.
As long as I don't get repeats of shit I already have, I don't really care. I think at this point, I've got every UR staple.
I want HFD, all I want are royal staples so I can dust the staples I have
i'm still mad about last yeat
I got Cynet Mining, Odd-Eyes Pendulum Dragon, and one of the Galaxy-Eyes Xyz.
2 of mine are structure deck cards.
I got
Accesscode
Supreme King Z-ARC
Number 62: Galaxy-Eyes Prime Photon Dragon
>an actually good card
>a must have 3x for heroes
I'd trade in a heartbeat. I got Neos, Clockwork Dragon, and Tyrant RDA.
i've never been interested in heroes since it's just a giant soup, a expensive, giant soup
that could benefit from a SD, and the few synchro decks I play don't use tuning
>never will touch pendulums or heroes
>haven't summoned firewall dragon once
same
>got asscode, supernova and cosmic blazar
feel fricking good ngl
>4/18
Way to lose any momentum from the animated shorts...
That's when it expires
Where's the axe's face
https://twitter.com/wpxlgus97/status/1754163382494921058
korean artist so censored art
Oh yeah I forgot KR OCG uses TCG art. Bizarre.
>KR OCG uses TCG art
Other way around, TCG uses censored art for the KR release. They get the cards before we do.
i honestly don't understand why they don't just put all the alt arts into the game. people WILL spend gems and CP on them even if they're not time-limited.
But that would earn them money? Can't have that.
Which of the three is the shit archetype in the new pack that will be heavily weighted towards?
T.G and Cosmic Blazar
Between Josh and this thing, The TCG isn't locking the cages in their circus.
EU isnt even playing yugioh to be fair. They playing some 0 IQ shit.
He took like a full minute to accept prompt.
Is the deck fun, should I build it?
Kinda, but also sometimes it's just
>Summon Rexterm
>opponent cannot do anything
You probably should not build it.
will the decks in the new pack be good enough to shift the meta or are we still looking at branded and shs meta until something else comes up?
We do not know the full contents of the pack
>T.G.
Petdeck
>Stardust support
Petdeck
>NK
Not bad but will not be popular
>Diabellstar/Snake-Eye
Not good on its own
ONE MORE DUELIST CUP WITH BRANDED BEFORE THEY HIT GIMMICK PUPPET NIGHTMARE
>upcoming DC is FTK SHS, non FTK 5 negates SHS, and full power branded
>No that stupid Bystial "hit" does not mean that branded isn't full power
Pain. Suffering even.
Sinful Spoils might be enough for people to start playing Rescue-Ace, but that archetype is still lacking 'EMERGENCY!' regardless, so it won't be at its full potential.
T.G admittedly isn't that bad, but they definitely won't be meta.
The Infernoble Knight stuff is honestly great, but without Phoenix Blade being legal the deck doesn't function quite as well. If Phoenix Gearblade comes out with the new support that'll help a tiny bit with that issue.
Will the new pack contain infernoble knights? Or am I gonna pull else where? I always wanted to make a noble knights deck but I suppose infernobles is fine too
The selection pack has all the new infernoble stuff.
The new pack will contain Infernobles. The announcement page features the new link Charles, so it's safe to assume that the rest of the support will come along with him.
You might still have to pull for or craft some of the older Infernoble cards, but they have two secret packs that feature all of their old shit anyways. One features Baronne, while the other has Isolde and Heritage of the Chalice.
Cool i'm sitting at 9k gems at the moment and I haven't opened a card pack in a few months other then the 25th anniversary bundle
She can ruin me, I don't care to brink
>She
I hope trade-in and/or dragon ravine are in the SD. How likely is it?
we'll just have to wait and see. they've surprised us with good URs in structures before.
I can see Trade-In, not Dragon Ravine. Maybe Melody of Awakening Dragon or the Bingo Machine is more appropriate than either.
I hope pic tell is in it. Then I'd be incentivized to buy 3 of the SD to play with the gimmicky card. As it is, it's worthless until this card comes out.
>Ravine
>BEWD is barely able to summon 1 BEWD as is
Anon...
This is a pretty insane card for the new Exodia. 10k beater makes it FTK viable right? Especially with how you can just Summon the other archetype monsters for 2k or in response to your opponent.
Easy to break if you're careless but with the right set up this seems pretty decent.
Definitely not gonna be anywhere near tier 1, obviously, but considering it's just a wank archetype this seems pretty fun.
I plan on summoning Fusion Exodia in Dinomorphia.
>oh no, please don't make me return my normal summoned Therizia to my deck!
I also plan on bricking on Exodia limbs far more than I like.
That's a kickass idea. You definitely gotta post the deck recipe when you can make it.
>exodia
>in dinomorphia
enjoy your 1 atk exodia fusion
Exod Flame gives 10k.
>runs 5 bricks to summon a monster whose atk relies on your lp in a deck that rapidly loses lp to blow up your own backrow in a deck that's 95% traps to give a single brungus his atk points back
Yeah cuz it's fun. Also occasional Instant Win potential.
Maybe blowing up your own traps is actually a bad idea, but who cares about his attack? Summon him in defense if you don't have access to Sonic/Intact or Brute to summon Diplos to defend your LP. He's a spell/trap negate+a bounce with Obliterate. That's very strong. 5 bricks obviously kills it from a competitive standpoint, but whatever.
Perfect. Just enough to crash with my opponent's 1 attack monsters thanks to Rexterm.
20+ years for Zorc (not counting Dark Master Zorc) to actually show up in a card
Right? It'll be neat if they make a rival deck for Zorc. Maybe something new for the gods too.
Without Kazuki Takahashi we'll probably never get a Zorc card. But if we do it'll never look as good as what it could be.
>gay Normals Girsu
>Ash him
>he uses Girsu's Token effect
>he uses Thrust
>>>>
Fusion
>surely it's just some moronic backup
>full Albion combo
>scoop, check decklist
>literally just a standard Brainded decklist but with three Girsu and two Harp Horror
Why? Am I really supposed to believe that "Black person pretends he's Orcust when he's really Braindead" is a valid strategy?
>durr hurr it beat you
And how many losses does he take for that one win?
Who are you quoting?
Maybe because of Verte
Just bo1 things
Speaking of infernoble and noble knights, can we talk about how utterly soulless the aesthetic of infernoble knights is compared to noble knights? The arms cards are probably the best example of it, the museum display case thing is so shit compared to what the old ones looked like.
Infernobles being all firey french guys was always a bit disappointing. There just isn't much there to make them unique from one another. At least the OG bobleks still get something occasionally.
They got new cards. They were shit tier
It's sad that infernoble knights are by far better than og noble knights. It'll feel nice having a much more consistent deck when the infernoble support drops but I'll miss Medraut, Borz, Artorigus and Custennin a lot. Hopefully Camelot and future support will make them more playable
I don't like Infernoble Knights even slightly, besides Astolfo being a fricking Fate reference. I want to play the Knights of the Round Table.
Astolfo was the name of one of charlemagne's knights moronchad, and he indeed did once upon a time dress as a woman
Fateoid characters are real people (mostly)
I know he was real, I mean his design. Almost the exact same face, similarly colored hair (red vs. pink), braid, streak of white
It's basically the same guy
>Fateoid characters are real people (mostly)
Out of 10!
Who is actually fake outside of Redman and technically Angry Manjew? All the Fate GO stuff seems so out of hand, and it's been ages since I played SA, HA, and Extra.
Nursery rhyme isn't a person, neither is voyager, van gogh is a fusion of myth and a person, oberon is...... yeah
There's a few
I feel your pain anon
MtG ass looking card
I can't think of another card that has such an MtG style in Yu-Gi-Oh. Wish we knew who did what art
Typhoon and Prophecy Destroyer are MtG as frick also. Spellbound is close. The Outer Entites could be mistaken as being from another card game also, maybe not MtG.
I really do wish we knew who did what arts though. There's this one artist from the 2000s around late DM early GX era I absolutely adore and would love to see if he has any other works. He's YGO as frick for me, quintessential YGO even. Yugiboomers look back at the really early art from vanilla monsters and such but for me it's cards like Despair from the Dark, Chess Archfiends, and Maju Garzett.
>Prophecy Destroyer
looks cool as frick, frick Konami for not putting the artists name on the card
It was most likely done by Genzoman (chilean artist who did Ancient Dragon)
Different lightning warrior.
THERE CAN BE ONLY ONE
calm down Wight, raidy is cute but she's not a YGO character
Lorewise the Infernoble Knights are fictional characters based on the actual Noble Knights. That's why they're far more modern anime style. I guess maybe the old noble arms are showing them as described within their myths rather than how they were historically. Or at least that's the lie I'll tell myself to cope.
I'd love the actual Noble Knights to get some love though. Or any sort of "generic non-fantasy knight" archetype to be playable. Like give Marauding Captain his own archetype or something.
>the Infernoble Knights are fictional characters based on the actual Noble Knights.
Noble Knights are Arthurian while Infernobles are fanfic Carolingian knights
The cool otome who draws the infernobles saw the weapons in a museum little bro
i don't care about the lore justification, it looks lame as frick.
ban that gimmick puppet card that all the branded decks use!!!
why cant i small world
Weather painter Cloudy > Ghost Belle > Weather painter Snowy? they are both level three so shouldnt i be able to pull it out?
they need to have ONLY 1 thing in common
ohhhh, omfg. okay thank you anon. i was so confused. okay, ill be more careful going forwards
snowy and belle are earth as well as level 3s
that is TWO things
A Raye anime will be the Gundam G Witch equivalent for Yu-Gi-Oh
shut up about your stupid fujo archetypes you gays. no one cares.
You care? Thanks, no one!
I didn't bring up Darklords, though?
What the frick is a Slifer? I've never heard of an Egyptian god called that.
You've heard of an egyptian god called obelisk?
No, but I at least know what an obelisk is. Is "Slifer" even a fricking word?
It's the name of the 4kids executive producer. He changed the name from Osiris to his own because..... yes.
So Osiris' name is some literal who's entirely due to some 4kids producer's ego? I swear to god that company was a cancer.
>So Osiris' name
The card is not called Osiris
Sky Dragon of Osiris. Better?
It's a name.
The Egyptian God cards are actually not Egyptian Gods, but monsters associated with them.
Ra and Osiris are not actually Ra and Osiris, but the Dragon pets of both
And Obelisk is a type of monument, not a giant golem
He's the executive producer.
Please tell me about Master rank, I only ever get to Diamond 2 before I lose all interest for the rest of the season
it's diamond...but it takes longer to rank up.
Diamond tends to be sweatier but Master is still harder to level in because it's 5 games per rank up. You still get the occassioal rogue deck in Diamond (usually stupid shit like Vaylanz floodgate) but Master IV+ tends to be all tier 1 meta decks.
Master V and Master I, more Master I tend to be full of memes because people there don't try anymore.
>Master I tend to be full of memes because people there don't try anymore
This except master 1 is people scooping all the time also
People keep saying "when will the Egyptian Gods get proper support/retrains" but with the new Exodia and Yugi Moto stuff, there's actually a very good chance they do exactly that. Also, the new Horus stuff. Yugi Moto also shows a new approach to deck design they seem to be experimenting with. Where they centralize multiple anime archetypes around a single card.
can't wait for next branded support
Retrain Lightning Warrior, it was Yusei's equivalent in the manga to Junk Warrior.
>Lightning Warrior
Good faps were had.
Give us Blackwing Assault Warrior and Power Tool Revolution Warrior banned in China=>
>only have 1 (one) Traptrix card in my entire card folder
for how much I see this archetype talked about the cards never get posted here
>transtrix
I like the art, but I don't find it to be a fun archetype to play.
Too busy jerking off to fan art I imagine.
They get posted sporadically, they're decently popular and rogue tier strong.
What a weird metric
Where's all your SHS cards saved?
>SHS
6 cards
https://files.catbox.moe/5la0ed.jpg
anon these are not cards...
but THIS IS
>used to have a buttload of bootleg yugioh cards under my bed.
>Parents threw it all away when i went to boarding school
>yet my crappy exodia survives since i used him as my bookmark
i still have him safe in my wardrobe
cute!
your parents weevil'd you? that's fricked up
why are there so many bootleg exodias?
they're "monsters" from the cards
Well there's your answer then. Most Traptrix players do not post the cards, they post dicky, because that's what your average Traptrix player is after by playing it.
Aside from Holeutea, Rafflesia, and Sera, I've never seen the cards posted by themselves. There's not much to ask about them because they're all pretty straightforward and so is the deck.
https://files.catbox.moe/w76shp.jpg
https://files.catbox.moe/a89zxw.jpg
The cards are all very straightforward.
Deckbuilding theory for Traptrix is also mostly about what non-engine people opt to play, since there isn't really a need to debate things like archetypal ratios.
test
>shonk
that's cute
I'm doing structure decks in MD in Duel links I'm power tripping over tachyon dragon still need to fix luster dragons with alexandrites, Galaxy stealth to Tachyon Dragon is a power move especially after SS Galaxy Eyes Photon dragon the XYZ killer
what decks haven't been solved yet bros?
floo
Alright since you all are 10/10 yugioh brain geniuses with a phd from duel academy itself, can someone help me make a pure-ish mecha phantom beast deck?
So far the only line i can think of myself is raiten discard olion makes auroradon, elsewise, i dunno how to continue the combo, or make a new one to end on the synchros, or dracossack
>can someone help me make a pure-ish mecha phantom beast deck?
No, but you could ask in the MDM discord if you're desperate
They have channels for archetypes and stuff (omega super niche shit like mecha phantombeasts might have dead channels tho)
Or look up lists on youtube
I'm not going to do your work for you.
well thats okay, im sure your deckbuilding skills of
>heh I am gonna remove 3 imperms and instead add 3 droll
>yeah i am just as good as top players, I make a tonne of decks you people cant even dream of
is not going to help anyways
Not everyone is as dumb as you anon, I am glad you realized today that deck building is actually hard because you can't do it yourself. Thankfully netdecking is very easy to do and very viable in this game.
well, feel free to keep being smug on your high horse then. Ill actually continue to try and make this deck work somehow, without your lousy advice.
A homie cant even ask for help these days without having a million flies buzzing about some bullshit argument they are having with someone else
>well, feel free to keep being smug on your high horse
Nah frick off you passive aggressive c**t. Also I can't help but laugh at you not knowing how to continue an Auroradon combo. These are the kind of people who actually think YGO deck building is shallow. Probably the same people who get shocked when card prices for some card no one has never heard of before and has 1 or 2 reprints from the early 2000s shoots up in price because once again someone discovers something new in deck building.
Nta but calm down man, your strawmanning is going wild there
>"tell me what to build"
Isn't theorycrafting and experimenting with different builds part of the fun of the game though?
well yes, but not one person in the world can claim to know every interaction between every card ever. Imagine building rescue ace and someone saying gizmek naganaki is copies of hydrant 4,5 and 6. If they didnt knew about the gizmeks beforehand (and who can blame them), its a great recommendation. BUT, finding that link and experimenting with ratios is the bulk of the work
>do i need a searcher of the searcher?
>what about small world, can this also be a small world build for something? What if I add a lone copy of a kaiju to small world into it?
>do I even need this many copies of hydrant anyways? What if I open too many normal summons?
all this is the meat and potatoes of experimentation which sometimes has already been done by someone. In this example for instance, all that work has been done by someone already, so no need to go in too deep about it. But for another example, that anon making mecha phantom beasts, there really isnt a lot of work done previously on it, so to even theorycraft is hard since there isnt a baseline to work off of
Is the new pack tonight or tomorrow night?
the 7th
about 48 hours from now
post dust stockpiles
Also have tons of UR I don't use that could be dusted but I prefer not to just dust everything
I had 1100 SR and 430 UR but used most of the UR on Nemleria so now it's just 730 SR and 150 UR.
+ more extra copies with glossy/royal that don't get counted by system
483SR
292UR
the only thing that matters it the gem stash for ash feet.
>alt art in a selection pack
no thanks
120 and it's all I need.
You can use nadir to send kitkallos and mill 5 for free
Hmmm interesting
only decks I can think that can benefit from this is witchcrafter or maybe lab
Damn kinda wishing kitt to be at 3 now lmao
>only decks I can think that can benefit from this is witchcrafter
unironically, shaddoll / IDS
After watching the lore video I just realized that Nadir's effect is literally the lore.
It dumps Titaniklad because he's falling from the hole and then it adds Ecclesia, finding him.
I can see Lab using it once we have Transaction Rollback and Rumpel
>Tfw cant play any ritual archetype thanks to everyone slotting Droll and Shifter in fear of SHS FTKs on ladder
I've started playing Legacy of the Duelist this past month and the first 5 story modes were pretty fun with some hard battles here and there.
Now I'm doing the VRAINS one and I have to say this is absolute cancer. The story decks are pure diarrhea making the fights complete hell and the reverse fights always completed first try.
I can't believe how many times I needed to duel Ghost Gal specifically to beat her once.
Link Summon isnt my favorite, but it seem better than Pendulum at the least and yet this is the fricking worst shit.
Rush Duels won. Obviously.
no physical no buy
yeah the link story clearly seems unfinished due to not having any cutscenes and the decks being very unbalanced
i wouldn't bother with the story decks
did a progression playthrough a while ago and it was very fun since you can play with banned cards
This game is so unbelievably bad.
>activates pot of duality
>30 second animation just to excavate 3 cards
its not that bad
just seems much worse because MD is so much better
if they copy and pasted the story mode and used the MD engine, it would be a decent sequel
*flashes you*
that's not sword flash princess
Why don't they add more game modes instead of this AIslop nobody asked for?
Because nobody would play ranked if they added any somewhat enjoyable alternate mode.
Nobody playing ranked = Nobody buying their latest meta slop selection pack.
Because they know people not gonna playing it anyway without an incentive like ranked (gems)
If this is a player trained AI vs player trained AI thing like the Amiibos in Smash Bros then this could an extremely enjoyable game mode.
In reality? It's probably just slop for solo mode that people will collect the gems for then never touch again.
This seems like something the MD devs cobbled together in a week to appease higher ups and keep their jobs. AI is the big thing right now so telling your boss "we are adding AI to Master Duel" is a surefire way to have his eyes turn into dollar signs.
If Pends were given their full power back (Pend zones and can dump 5 from ED onto field) but the offensive generic negates (Baronne, Appo, Borreload) were banned, would the game be better/more diverse?
You'd just get a new set of generics that people everyone uses
Who the hell is playing Borreload in 2024
Pends would easily become the best decks.
>other decks no longer have access to the generic negates even if you don't
>plenty of other extra deck slop to spam a board with
>infinite grind game. summon 5 dudes for free every turn
I'm Endymion and I approve this message
>endymion
>i will now build your deck
>has to use the bara yiff shit
>i will now drop your deck
simple as
>see a magical fantasy creature
>immediately think about having sex with it
>see ugly ass shit that is neither cool nor sexy
ftfy
homie it's going in your Pend zone, blowing itself up and you'll never see it again
grow up
why did they show it if they weren't going to add it
To please investors
This. The AI and VR shit was literally them just saying
>h-hey look investors at all this totally cool stuff we are working on! we DEFINETELY haven't been dragging out feet for the past 2 years doing the most bare minimum to master duel! d-don't look at the original steam launch numbers btw
I think I'm ready bros.
How much does the game hold your hand if you're new to yugioh itself?
just enough to annoy you
Try the solo tutorial after you finish the mandatory tutorial and see what you think. However it is rather long, and some like pendullum can just be ignored really
Okay I might've sold myself a bit short. I've been reading, watching, and learning, and understand enough to try playing, but I've never actually played a real game before.
go play one of the single player games first
legacy of the duelist link evo is the last one with the most cards and has all the summoning mechanics
>if you're new to yugioh itself?
try a single player game first
MD can get rather expensive if you don't know what you're doing
The game doesn't explain anything about how modern yugioh actually works
i kinda wanted to argue with you, but no you are right.
An actual tutorial which does prepare you for ranked would probably include the maxx c minigame, you chaining ash, chaining called by. And i do mean this fully unironically.
youll be fine, people like gatekeeping in this pseudogeneral. Just do the tutorials and youll be fine.
Once you think you are ready to learn proper, come back with some gems and well sort you with a structure deck
he's just going to waste all his gems on dumb shit and quit because his deck sucks
MD is bad for new players
yea he needs to have a gameplan with what to craft
>MD is bad for new players
literally just buy new selection pack with baronne and ash feet in 2 days
Way ahead of you. I've been told the starter decks suck so don't waste my time with them. I was always gonna ask here what to get as a good starting point, and I am already well aware from browsing this not-general of the roach and its associated minigames.
woe is us, a new player cant pull off a full shs combo and end on the ftk, this game is literally unplayable.
Just let the boy have fun, my god. As for wasting gems, let me remind you that we are not duel links. I dont get why you people cry about gems so much, ask a regular here on how many decks they have, its not like this game is stingy about it or anything. Even if they blew literally everything into some dogshit, you can still make a budget deck work.
Honestly deciding on my first deck was probably harder than actually learning how to play Yugioh when I first started. There's just so many options
Although tbh I think people are a bit too dramatic with how 'viable' your first deck needs to be. I ended up starting with fricking Myutants and it served me just fine learning the game. I had no issues at all playing ranked and climbing to Platinum (this was before Master existed so Diamond was top rank)
As long as your first deck is actually a playable deck (ie not a random pile of 20 year old boomer cards) you'll be fine.
>Although tbh I think people are a bit too dramatic with how 'viable' your first deck needs to be
This.
I dont get why people care so much especially when the argument boils down to 1500 gems. Thats like half an event, cmon now.
>I ended up starting with fricking Myutants and it served me just fine learning the game.
I remember jumping into the game starting with B.E.S & Gradius of all things and nearly making it to diamond for the first few seasons before new ranks were added. The upsets were hilarious but now they’re extremely outclassed/borderline unplayable in ranked.
I had the advantage (ironically) of starting back in peak Tearlaments format, so by pure coincidence I happened to pick a deck that can comfortably run max copies of Shifter/Macro/Fissure. I may have had a different experience if I started in a different meta
Bro, people start on Rookie, and it's only until halfway through Gold when you'll start seeing some smurfs or people just camping for easy gems and quickly ranking up to Plat I. There's absolutely no reason not to recommend a Structure Deck to a new player so they can get used to the game mechanics while looking into other decks they might be interested in building.
it would take like 5 posters here all in a call to tell you how to play modern yugioh and it would still not be enough.
You'll learn as you play
btw, if you want to buy a new deck, the best way is to craft one of the SRs from that deck's secret pack, then pull from that secret pack. For example, if you want to build Labrynth, craft Ariana to open its secret pack and then you can spend your gems to
>tfw you will never stop trying with meme Destiny Board deck despite never having used it successfully
>Anniversary with a hit video trailer
>Many new players and returning players
>During probably the worst meta since launch
Biggest tragedy ever
Why do they keep fumbling the bag
If I click one of these is it just a done deal, or will it give me a preview of what I get?
You get a preview, and you get all 3 after a while anyway so don't worry about it
you can get all 3 if you play through the solo mode
no you get a preview. Also you get all of them at some point, so it really doesnt matter
personally id take the link one, but again irrelevant
you get all three eventually
You do, but those three decks are downright worthless, especially the Blue-Eyes one since we're about to get a proper Structure Deck, just pick whatever so you can farm the Solo Mode gems and then you can invest on a Structure Deck to have an actually playable deck.
All of those suck so just choose whatever, they offer nothing interesting and you'll get the other card cases for free later. I'd minorly give it to the Link deck because Link Spider is generic enough to still see play and that's just an SR
I make new accounts sometimes, and i feel bad about dark magician players who dont have link spider when i check their decks afterwards. They just sit on a DM without a way to remove it from the field
>"Select to view Deck Contents"
anon one thing you're gonna have to know how to do to play this game is read.
the game gives you all 3 at some point so it doesn't matter which one you start with.
ban maxx c
They should just give the Egyptian Gods the anime effects and inmunities, they'd still be shit but at least they would be playable
It's bizarre how Konami seems absolutely dedicated to never making retrains of the Gods and Blue Eyes/DM and shit like that, even though the only people who would be outraged by it are people who literally don't even play the game
Blue Eyes and DM have a bunch of retrains
But the decks are still centered around the crappy vanilla
thats fine
the problem here is that the support isn't good enough to make the fact that you have run a vanilla worthwhile
imagine if BE and DM had a link-1 that could use the vanilla from the hand as material
these decks would be actually playable in that case
Yes.
Kek you can cheat in this game? I assume they mean using an AI to tell you what to do right? Surely there's no "see your opponents card" hacks or something right?
Chinese have been blatantly cheating for a while now.
Everyone who beats me is a chink cheater
I know at launch there was a 5 card deck cheat that lead to an auto exodia, I have no clue what the current cheats are now
It's public knowledge that there are a lot of cheaters in this game, specifically in Duelist Cups you'll eventually find a handful of them doing stuff like freezing the timer so they never run out of time and make you want to surrender, or plain disconnecting you so it counts as your loss, and Konami always makes a statement about dealing with cheaters once the event ends. There was a proven one who got to the top 3 using Exosisters and then got removed from the ranking because it was confirmed that he used cheats to avoid losing points if he lost.
>Konami always makes a statement about dealing with cheaters once the event ends
I believe this
has been the only statement Konami has ever done about actual cheating. The only thing they've said about the duelist cup was people "cheating" by region locking themselves to only face xbox or playstation players.
they also did that statement for their new AI since it uses your data
Everyone swears that many people cheat, but the evidence is often "they draw the out every time" or some other scrub nonsense I've heard in every other online card game.
I have seen client-based cheating where people will be able to have infinite turn time (and infinite stall the game if they're losing) and DC cheats which prevents a game from being completed (thus not a loss), and there used to be some coin flip related hacks/DCs, but I have seen zero evidence of anything beyond this kind of client/match kind of cheating.
Unfortunately it's all anecdotal evidence, like during the last DC I got stuck on the loading screen for a whole 20 minutes without being able to get into the duel, and it counted as my loss when I had no choice but to restart the game. But cheats exist, that's for sure, and they almost always come from chinese players.
Hand/set card readers are a common way people cheat. It was popular in duel links for a while before konami acknowledged and stopped it. I'm sure there are plenty of other ways these chinks are cheating on top of looking at your hand.
>Kek you can cheat in this game?
Yes. Chinese are cheaters
>Surely there's no "see your opponents card" hacks or something right?
Hacks used by chinese:
>Surrender hack (oatched- is not used anymore as often)
>Control of the clock (they will play without the clock affecting the combo)
>DDoS attack( you will disconnect when facing a chink and start to win)
>Hand reading (server issue)
>Change the cards in hand (patched-not used anymore)
I have been away for a while, left a few months after Witchcrafter vice-madame was release.
What's the best Witchcrafter deck nowdays?
Probably mixed with Branded
Branded still can keep up with the meta?
Branded IS the meta
Witchcrafter are hot garbage that can't compete in the current meta whatsoever. They do sneak past most event banlists though so they end up being playable there at least.
yusei lost
Stardust Black persony allready has animations
>no viable diabellestar decks on release
She's only fricking usable in synchrons and infernoables as of now, 2 tier 5 decks. Why are they so fricking afraid of dethroning braindead? Release good decks already.
where are you getting this info im getting conflicting reports on the rescue ace cards
she's good for decks that want a card in the GY
like tear