As I said, no once per turn, so if you manage to build a deck around it you have an OP insta ban card, but it's not easy to search, requires a niche condition, and loses to any removal, so it can work as an OTK only if some outists comes around a builds the perfect loop for it.
Could be cheesy fun in Madolches I guess but that's a deck that wants to OTK, not slowly burn your opponent's LP away. Really, a degenerate burn deck is the only thing that could even begin to use this and even then it's still not good.
My friends uncle owns a print shop we usually come up with card designs and then duel with custom decks once a month. The only rule is we get his uncle to vote on whether a card is too powerful or not, so it can’t be overtly OP. Here’s one I’m kind of floating around.
>Play pends >never have monsters in gy >Relies on your opponent doing things or some kind of overly complicated gimmick >burn card that encourages degenerate strategies while not actively pushing anything existing into Rogue or Tier 2 viability
Bad card design, might be fun though.
My friends uncle owns a print shop we usually come up with card designs and then duel with custom decks once a month. The only rule is we get his uncle to vote on whether a card is too powerful or not, so it can’t be overtly OP. Here’s one I’m kind of floating around.
>Play Gren Maju turbo >go +5 no matter what the outcome is
Anon, this is awful card design. You don't have to reveal the cards you declare, a pendulum deck could reveal any Pend/Xyz, Pend/Synchro or Pend/Fusion twice to cover 2/5 types, it's not only not a HOPT, it's not even a SOFT Once Per Turn, and there are loads of decks that don't actually give a shit about the ED and/or want cards banished. even facedown.
EXTREMELY bad card design.
Thanks. Should probably do a hard once per turn too. Any tips for this one?
this already exists somewhat but sure, might be useable in Chainburn
If you have any more of these feel free to post them, but they feel either unviable because they're too narrowly focused on a single degenerate idea to be useful or wildly unbalanced.
We doing CAC?
Eternal Hatred
Continuous Spell
This cards name is always treated as "boss rush"
When this card is activated you can add 1 "B.E.S." or "Big Core" monster from your deck to your hand. Once per turn when a "B.E.S"or "Big Core" monster you control is destroyed, you can special summon 1 "B.E.S." or "Big Core" monster from your hand or graveyard. While all monsters you control are "B.E.S." or "Big Core" monsters your opponent cannot control more monsters than you. You can only control 1 copy of "Eternal Hatered"
B.E.S. Assault Core
Level 4, Dark, Machine
1500 ATK 1500 DEF
While you control a copy of "boss rush" you can special summon this card from your hand. When this card is normal or special summoned you can add 1 field spell from your deck to your hand that mentions "B.E.S." in its text. During your opponents turn (quick effect): destroy this card, special summon 1 level 5 or 6 "B.E.S." or "Big Core"monster from your deck.
Everyone will be investing in shit decks after the next pack because there's nothing good on the horizon for months. Meanwhile paper will further descend into a hellscape.
In game, or in real life? For the latter, play an aroma deck. Wait until they put down a trap card, and then relish as they just now click through twenty effect prompts every turn.
>Invest in shitdecks
been there done that, now it's time to to crusade a bit in gold, gank some noobs and "fun" shitters with PK to kill this shit game for good. climb up and play vs swordsoul like everyone else.
The last deck I made before I quit was Starry Knight dragon. Theyre fun as a pet deck because the entire play style is pic related but man do they fall apart because they can't swing over 2.5 k and their only gimmick is targeted destruction which is useless.
Maybe I could use Victoria Angel to swing hard but I don't have a way to get her out of the GY.
>went second against Kosmo as Traptrix, he activates Kosmotown, summons Delta Shuttle and ends turn >opened with Fusion Destiny, IO and materials for Sera + Rafflesia >realize I could have OTK'd if I had Utopia Double in my deck instead of DPE >intead it extended into a 6-turn duel where destroying his monsters was counterproductive to me
Having DPE in Traptrix is very useful, but I really miss my 10k ATK beatstick.
I use the TimeChads because it pisses everybody off. The deck sucks and many people can beat it unless they don't have anything to counter it, in those cases my opponent gets butthurt and surrenders.
i was trapped in a game with one of you animals for 20 minutes last season because of the non-negatible kamion. i was so peeved i posted about it in a pokemon thread thinking it was here.
magistus is fun but it doesn't work when a) you have to guess 2/4 extra deck types (link is usually a safe bet but not always) b) your opponent isn't even using their extra deck or c) they just draw the turtle
When sneed gets banned it will be impossible to go first unless they print CaC level shit like (Quick Effect) Banish this card from your GY, return one 'Magistus' Fusion/Synchro/Xyz/Link Monster on your field to the Extra Deck; then, Special Summon one 'Magistus' Fusion/Synchro/Xyz/Link Monster from your Extra Deck
Almost there. Just Photon Hypernova and the final set of OCG Series 11 to go unless they do some shit and make a Part 2 or make the finale another SD or a special set.
Link is Sprite Sprind (remember Sprind? idk why)
Trap is Sprite Double Cross. Sargas and Regulus are rocket punching the Gigantic Sprite together is what it seems to be.
Yugioh is supremely disappointing. The lore seems so solid but none of that comes through in the gameplay. The last ycs I watched, probably a month or so ago, had Destiny Adventure in the name of every deck except one DDD deck in every feature match the entire day. My interest in the game has been wanning with all the generic engines but it as at that time I realizes I was no longer the target audience for this game. The lore really reinvigorated me the duel terminal stuff came out and the game finally had a plot line but Konami doesn't care how the actual game plays or the prices of the market so why should I?
>Are mathmechs fun?
no, i have a brain defect that makes them super fun for me, so i will keep playing them till the i quit,but to answer you, there are alot more fun and sturdier decks mathmechs in their current form,mathmech refugees will not be welcome when circular hits, so begone, don't play don't recommend, madolche look neat, try that instead.
Madolche faces the problems of other meta decks in that they always fold to two interruptions max. They also aren't very good at breaking boards because Tiaramisu is basically the only way they have of interacting with cards on the opponents field besides their negation traps (of which they only use promenade). They also sometimes can't use handtraps effectively because having any monster in the graveyard shuts off two of their starter cards, but you have to play them anyway.
Once small world is added to the game they will be less bricky but I worry that it will also the deck more UR heavy. On the plus side you might be able to run triple Hootcakes and Messengelato with it since you can bridge them into something else
I had all the cards already from mindlessly rolling over and over on the banner. I just don't have auroradon for maximum cancer (because I never rolled it), but I'm not going to pretend like that makes it any better.
I also regret dusting my x4 Shuraig because I was irritated at losing to tri brigade constantly.
Eh, if people are fricked enough in the head to "enjoy" playing Numerons then a deck that requires two brain cells instead of one can find its fans too.
Magistus Something
Field Spell
As long as this face up card is on the field, the effects of Magistus monsters can be activated as Quick Effects, but you cannot Special Summon monsters from the Extra Deck except for Magistus monsters
Magistus Whatever
Level 8 Ritual
For the activation of a Magistus monster that requires the destruction of a card you control, you can use one of your opponent's cards as if it were a Magistus Spellcaster monster or Magistus/Spell Trap. Once per turn (Quick Effect) you can attach a Magistus Fusion/Synchro/Xyz/Link monster to another Magistus monster and if you do, you can destroy cards you control or in your hand up to the number of Magistus monsters on the field with different names
>For the activation of a Magistus monster that requires the destruction of a card you control, you can use one of your opponent's cards as if it were a Magistus Spellcaster monster or Magistus/Spell Trap
That sounds like bullshit
It's silly how throughout the years there are cards like
"You can't use this as Synchro summon material", but you can XYZ and Link with it.
Then there are "You can't use this as Synchro or XYZ material", but you can Link with it.
Now there are cards you can't Synchro, XYZ, or Link with, but when they introduce MacGuffin summoning, all of these cards will work with it!
will exosisters become good? i've heard it's getting a few key cards it's missing in a few months, so i'm considering investing it in before the pack disappears
They will get one new boss monster in a couple months, then an extender and a good trap months after that, that's it. They have a decent matchup against what's currently meta in Asia thanks to cards outside their archetype primarily but the boss monster doesn't require your opponent to interact with their graveyard to do its thing and it can quick-effect tag out to the other Xyz Monsters you used to make it. Will it be dominant? No, but it will get better
The most meta cards I have are the materials for Branded/Despia and Invoked Shaddoll. Oh, and Sky Strikers, which I cannot fricking play for the life of me. Every other deck I have is weird off-meta shit (that can't use Adventurer engine either).
I think I might as well just quit the game. I'm tired of losing all the time or just feeling helpless and my decks are only going to get worse over time.
>monster card says it can't be destroyed when it's synchro summoned >is sent to the graveyard >special summon it from the graveyard
Since it was synchro summoned once, does it keep the effect to not be able to be destroyed if it's brought back from grave?
OCG Structures uses the actual game as a base so they don't pull crazy shit like Divine Evolution out of their ass and stick to what's real. Still plenty of made up cards in the other series but they do tend to make them real eventually.
That manga doesn't make up cards, it is meant to be a more realistic depiction of the game. They even had a chapter explaining the master rule changes. It even skips over parts of their combos to save time and has text at the end explaining the step by steps of their turns.
I have Sky Strikers but don't have Upstart Goblin and a few other cards or DPE. I really don't get how I'm supposed to win with them, the way the deck works just doesn't make sense to me.
you be surpriced how well dogmatika interacts with them, specialy Edel monster reborn effect.
Super anti kaiju and el dorito do more that i would though.
Also this was old list before the DD ban, only its missing Borreload and a random charmer in ED
They're able to swing at bigger decks if you understand how to build for them, and after you get that understanding you can start mucking around with the extra deck to build them to suit specific summoning types. They're surprisingly good with Synchros and Links, XYZ to a lesser extent since it requires more setup than otherwise.
Personally I don't care for 60 card builds, way too inconsistent considering that in MD you have 3 copies of Reasoning, Monster Gate, and Upstart Goblin to work with. Better to just use those and dig for your starters/extenders to make it a bit more consistent.
I actually faced a pure Necrovalley deck today, it started strong but as soon as it ran out of backrow and the strongest monster it could summon had 2200 attack it was time to demolish the valley for more train tracks
>Beat a Sky Striker deck using my pet deck
Oh, I'm touching myself tonight. Negging that homosexual's every move and having him scoop when I tell his Water b***h to frick off in the End Phase? Too fricking good.
Fur Hire. I'd been playing it pretty wrong when I first started, basically going for brute force beatdown.
But when you use your noodle, and with a little luck, they can flood the field with the best of 'em and get out some heavy hitters from the ED like BLS or Accesscode. But I gotta say, Folgo's draw 3 on opponent card destruction? Can't be beat.
It's more personal for me. It's playstyle is just frustrating as hell. >Hope you enjoy getting clowned on by one 1500 beatstick and her 38 spellcards >Also Roze I guess
I unironically started running Anti-Spell Fragrance in my main serious deck just to deal with them.
Source: https://ygorganization.com/vbex-lore-number-11-other-cards/ >A Goddess who inherits the blood of Heaven, who is trapped and grieving on the other side, but glows with an unmatched aura while accompanied by her beloved Dragon, “Kur”. Deprived of light, she rejects everyone else, and refuses to forgive the world of the living. When someone appears before her, the light goes out. There is no one who has ever seen her cold beauty, and only the fact she exists is known. Her name is Eres. And she used to have the sparkle of sunlight in her eyes.
>A diabolic nightmare ironically crowned with the name of a God, it was originally constructed to counter a threat. Matching its title of ‘Sky Thunder’, it can burn the sky with thunder, shatter the stars themselves, and slay even the Gods. “WE. SHOULD. DESTROY. THE. DISASTER. WITH. THE. LAST. AND. ULTIMATE. ATTACK. BY. MANKIND.”… The “Counter-Offensive Weapon AA-ZEUS” is the 12th Weapon, designed to fight fate, that humanity created in the face of countless threats of extinction.
This fricking lore.
It makes the GET IN THE ROBOT, SMELLY HIKKI NEET MAGE meme even better.
Yes, I try to fit her in every deck I can. There have also been times I could have summoned her but didn't that probably would have won me the game, I should trust in her more.
I think the game is pretty balanced right now, just run the same set of staple cards as "the best decks" do and you have such as much a chance of winning as they do.
>Shitting bricks while desperately trying to break a board I have no feasible way of winning against >It looks enough like I know what I'm doing so opponent scoops
this happens a lot
>playing against invoked player that opened Aleister, Called by and Nadir Servant >somehow manage to play through Winda, Mechaba and Fleur after thinking for like 5 minutes >feeling pretty good about my play, so decide to watch replay >realize he misplayed by discarding veiler instead of schism with apkallone even though he searched a Maximus which he used to send Construct >I would've actually lost to that
Is Nadir Servant just the most op card ever, or what?
Galaxy Wizard tributed itself as cost, Veiler only works on cards while they remain face up on the field. If a card isn't on the field at the point of resolution than Veiler can't stop it. Same thing goes for Impermenance. That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
Veiler negates the effect of Galaxy Wizard, since the effect resolves on the field.
The only reason Skill Drain is different, because it specifies that the monster needs to be on the field at resolution for the effect to be negated. >That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
That's different, because the target for imperm was not on the field at the time of resolution, imperm's effect doesn't apply.
If you were to imperm vfd, and they activate it in a seperate chain, and then chain chuche, vfd's effect would still be negated.
Galaxy Wizard tributed itself as cost, Veiler only works on cards while they remain face up on the field. If a card isn't on the field at the point of resolution than Veiler can't stop it. Same thing goes for Impermenance. That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
Wizard is not quick effect. You can see in the log that veiler resolved and then he tributed it. I've had to do that vs Imperm with Shiranui Solitaire to get psyframe gamma live.
Tributing is the cost, costs can still be paid even if negated. Did he get the search or something?
He still got the search
Seems these anons are right, once the card is off the field its no longer affected by Effect Veiler, good to know.
Yes. Its the same reason why Acesscode can pop Skill Drain
Effect Veiler negates the effect, not the activation, an important distinction.
Galaxy Wizard tributed itself as cost, Veiler only works on cards while they remain face up on the field. If a card isn't on the field at the point of resolution than Veiler can't stop it. Same thing goes for Impermenance. That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
Also, how does the Acesscode Talker thing work? Does the destruction of a card come from banishing a link monster and not Accesscode Talker itself?
Skill Drain only affects stuff that's on the field. Banishing Accesscode means it can resolve the pop. I tried this once but the Eldlard player flipped another
>Also, how does the Acesscode Talker thing work?
You tribute Acesscode
Huh, I wouldn't have thought to tribute Acesscode Talker. I would have assumed the game would have gone "oh he's dead, no more effect for you" or something. That being said, people use Access as their finisher or main boss monster right? And he doesn't get the ATK boost if you revive him from the GY, so isn't that kind of ruining your win condition?
You gotta do what you gotta do anon. Accesscode under Skill Drain is only going to have 2300 attack anyway. If you don't have any plays beyond outing SD than you may as well quit
>He still got the search >Seems these anons are right, once the card is off the field its no longer affected by Effect Veiler, good to know.
That's not how that ineraction is supposed to go.
Post replay.
Cards that tribute themselves don't resolve their effects on the field.
>The effects of cards always activate and resolve in the same place. The location of the card does not have anything to do with where the effect resolves. e.g.
>If "Effect Veiler" is negating a card such as "Exiled Force", and then "Exiled Force" activates its effect while Tributing itself as the cost, the effect which is always on the field will be negated when it resolves. >If "Destiny HERO - Malicious" is banished as a cost to activate its effect, the effect which is always in the Graveyard will be negated with "Shadow-Imprisoning Mirror" when it resolves.
Never played master duel before, what's the time limit for a turn nowadays? Back in duel evolution it was 2 mins I think, that probably won't cut it now
It’s really not so bad once you make someone scoop a few times from Cardinal bouncing stuff to deck. I threw together a list out of love for an archetype I loved and lost with the changing meta and it’s stupid fun
soul doesn't exist in yugioh
the only cope that i have is some moron letting misc resolve and proceed to brute force through all his negates and protect my dinos from the massive rock
I just won a 30 turn duel against a Blue Eyes player. The fricker skill drained me while I had a battle immune monster on the field and it took me far too long to find my twin twisters.
I only play going second decks now because I enjoy breaking boards and feel insecure building them on turn one constant fear of Nibiru, Lava, storm etc
Golgonda Final Battle
Continuous Spell
You can only use the (3) effect of this card name once per turn.
(1): This card's name is treated as "Great Sand Sea - Gold Golgonda" while it's in the field or in the GY.
(2): Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY instead.
(3): During the End Phase, if you have "Fallen of Albaz" on your field or in the GY: You can Special Summon 1 "Springans" monster from your hand or Deck.
Tri-Brigade Deadline
Continuous Spell
You can only use the (1)(2) effect of this card name once per turn.
(1): If a Beast, Beast-Warrior or Winged Beast monster is Special Summoned to your field: You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand.
(2): After damage calcluation, if a "Tri-Brigade" monster you control battles an opponent's monster: You can return that monster to the hand.
So what fusion monsters are good to spam with Golganda? Honestly it seems like a pretty amazing card since it lets you dump Albaz fusions without locking your extra deck.
I know, but considering how Albaz Fusions have floating end of phase graveyard effects, might as well take what's abusable. Main issue seems to be that it's not exactly the most searchable since it's not the field spell within the deck.
well the fusions don't float they just let you search at the end of your turn
the other splights card is a better support card for sprigans because it can bring sargas nearly for free and sprigans didn't have any problem dumping their albaz fusion before because of thier rank 4
the fact that Albaz is front and center in the tri brigade card calling out the Avengers Assemble moment but he isn't mentioned in the card effect in any way grinds my gears. Just give it a "tribrigade monster or fallen of albaz". How hard is it? HE IS RIGHT THERE, WHY EXCLUDE HIM?
Figures. I'm so sick and tired of protagonists always winning. It happened to the last 3 big story sets, of course it's gonna happen here too.
Expect every story to be the same, so don't expect anything less.
Now if that's the case, can we have an expanded Sangan story? I want more adventures of Sangan and his kid, probably with Witch too.
Played too many games as a protagonist, that the instance that I was ever allowed to be a Villain and kill all my party members and killed everyone else made me realize that there aren't really a lot of media where the Villain wins. All of it is capeshit one way or another.
99% of the time the protags out of their ass pulls.
Grandpa's a drama queen, who the frick needs to be hospitalized after losing a card game
2 years ago
Anonymous
He hired ex-military hitmen to kill Yugi in a game of deadly laser tag.
2 years ago
Anonymous
Duel Monsters is serious business.
2 years ago
Anonymous
He hired ex-military hitmen to kill Yugi in a game of deadly laser tag.
Those were before Yugi mindbroke the evil parts of him. The Kaiba we know is just a bit of a prick because no amount of mind rape can frick the crazy out of a guy, but evil is an entirely different story.
Anon heores have been consistently beaten up throughout this story and there is no guarantee this time they'll win and even if they do it's after they got their asses handed to them left and right.
I like happy endings and this story deserved one instead of going through a DT arc's worth of suffering, it was a big tonal shift unlike the other two where it was either built up via precedence or fit in through proper buildup (e.g. Lee's lights turning black, the Mekks treating Ib with care instead of savagely killing her, then a brief crescendo of violence before setting it to the timeskip stuff). Screw the clowns.
Golgonda Final Battle
Continuous Spell
You can only use the (3) effect of this card name once per turn.
(1): This card's name is treated as "Great Sand Sea - Gold Golgonda" while it's in the field or in the GY.
(2): Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY instead.
(3): During the End Phase, if you have "Fallen of Albaz" on your field or in the GY: You can Special Summon 1 "Springans" monster from your hand or Deck.
Tri-Brigade Deadline
Continuous Spell
You can only use the (1)(2) effect of this card name once per turn.
(1): If a Beast, Beast-Warrior or Winged Beast monster is Special Summoned to your field: You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand.
(2): After damage calcluation, if a "Tri-Brigade" monster you control battles an opponent's monster: You can return that monster to the hand.
People pretending to care about the lore is so fricking funny. When s.oyboys don't have an anime to drool over they cream over some jpgs that even Konami doesn't care to flesh out
Branded? BRANDED? We don't have Adventure. Still. We don't have bundles, mates and structure decks still. We don't even have tournament mod and other ranks. And you're asking for branded fusion? Black person there is high possibility of not even getting Adventure next week.
Ghost Ogre is unironically the best investment I have ever made >Cucks numeron >Can act as an ash for continuous spell searchers >Cuck apollousa >Kills sneed's dreams of link climbing >Cucks numeron >Will probably save my ass during the adventure meta
>if every exosister was designed like malfa it would be a cool going second control deck >but the 4 original ones bave to make the opponent move something out
fricking hell
It's a common gacha cash-grab tactic, throw a bunch of different shit out there then kill whatever isn't giving you money and replace it with some new shit.
It's funny because the only thing they would have to do to control the Adventurer engine would be to ban Gryphon Rider, but somehow the OCG went the most complicated route and limited every other card in the engine.
Dracoback: Bounces a card on the field back to the hand
Illegal Knight: Lava Golem for any card (monster/spell/trap) except it targets and they go back to the hand
All of the other cards are much, much worse and basically rely on every card in the archetype being on the field at the same time.
Alright Ganker, how do you give this card a pot of desires type retrain? Maybe something about how each card must have a different name and everything gets banished faced down instead but that still seems busted. Perhaps even having to go through your deck and banish all copies of the cards your opponent doesn't pick
opt
4 cards not chosen banished face-down
you cannot activate the effects of the added card (or other cards with its name), nor summon it if it is a monster, this turn
Select five cards from your deck with different original names, and reveal them. Your opponent picks 2 cards. From these, you pick one card to add to your hand, and your opponent adds the other to their hand. Shuffle the rest back into your deck. You may not play "Painfuler choice" again for the rest of the duel
>Cross Duel came out today in certain areas
Oh yeah, that's another reason why this game is horribly mismanaged... It's one thing to have Duel Links and Master Duel because Duel Links came out years earlier but Konami decided to work on ANOTHER Yugioh mobile game when that development team could have been working on this one too. They assume "it plays differently so it appeals to different people" but these games are going to bleed players, Cross Duel didn't even have any build up or a release date like MD, they just dropped it
4 Player Free-For-All duels with special rules akin to Speed Duels/Duel Links plus its own rules, like having special ace monsters, and a limited cardpool like Duel Links too
4 Player Free-For-All duels with special rules akin to Speed Duels/Duel Links plus its own rules, like having special ace monsters, and a limited cardpool like Duel Links too
4 Player Free-For-All duels with special rules akin to Speed Duels/Duel Links plus its own rules, like having special ace monsters, and a limited cardpool like Duel Links too
Why do I even play this game it's not even fun
Rate my custom card. Don’t have art for it yet.
Extremely shit and useless unless some autist brews a cancer deck that makes it work so well it gets banned, but probably just shit.
I was thinking it’d work with this card, since neither targets.
As I said, no once per turn, so if you manage to build a deck around it you have an OP insta ban card, but it's not easy to search, requires a niche condition, and loses to any removal, so it can work as an OTK only if some outists comes around a builds the perfect loop for it.
Could be cheesy fun in Madolches I guess but that's a deck that wants to OTK, not slowly burn your opponent's LP away. Really, a degenerate burn deck is the only thing that could even begin to use this and even then it's still not good.
Fun. What is it for?
My friends uncle owns a print shop we usually come up with card designs and then duel with custom decks once a month. The only rule is we get his uncle to vote on whether a card is too powerful or not, so it can’t be overtly OP. Here’s one I’m kind of floating around.
You should have to reveal 1 card of each type at the very least for this.
Thanks. Should probably do a hard once per turn too. Any tips for this one?
If you compare it to tachyon transmigration it usually specifies spell/trap and monster even if they end goal is the same.
What about a card like this?
>Continuous quickplay spell
>All links will resolves in the opposite order.
awful do nothing card going first and second
slightly better(?) version of this card
>Play pends
>never have monsters in gy
>Relies on your opponent doing things or some kind of overly complicated gimmick
>burn card that encourages degenerate strategies while not actively pushing anything existing into Rogue or Tier 2 viability
Bad card design, might be fun though.
>Play Gren Maju turbo
>go +5 no matter what the outcome is
Anon, this is awful card design. You don't have to reveal the cards you declare, a pendulum deck could reveal any Pend/Xyz, Pend/Synchro or Pend/Fusion twice to cover 2/5 types, it's not only not a HOPT, it's not even a SOFT Once Per Turn, and there are loads of decks that don't actually give a shit about the ED and/or want cards banished. even facedown.
EXTREMELY bad card design.
this already exists somewhat but sure, might be useable in Chainburn
If you have any more of these feel free to post them, but they feel either unviable because they're too narrowly focused on a single degenerate idea to be useful or wildly unbalanced.
We doing CAC?
Eternal Hatred
Continuous Spell
This cards name is always treated as "boss rush"
When this card is activated you can add 1 "B.E.S." or "Big Core" monster from your deck to your hand. Once per turn when a "B.E.S"or "Big Core" monster you control is destroyed, you can special summon 1 "B.E.S." or "Big Core" monster from your hand or graveyard. While all monsters you control are "B.E.S." or "Big Core" monsters your opponent cannot control more monsters than you. You can only control 1 copy of "Eternal Hatered"
B.E.S. Assault Core
Level 4, Dark, Machine
1500 ATK 1500 DEF
While you control a copy of "boss rush" you can special summon this card from your hand. When this card is normal or special summoned you can add 1 field spell from your deck to your hand that mentions "B.E.S." in its text. During your opponents turn (quick effect): destroy this card, special summon 1 level 5 or 6 "B.E.S." or "Big Core"monster from your deck.
When do the normal summon birds drop?
Like 5 days probably
>~~*cyberstein*~~
Too long, didnt read
Thats the point of yugioh, every card has walls of text for abilities and whoever can out-cheese their opponent wins.
Everyone will be investing in shit decks after the next pack because there's nothing good on the horizon for months. Meanwhile paper will further descend into a hellscape.
oh what the shit is this
Dreamland.
I want to cause my opponent suffering, is subterror the way to go?
In game, or in real life? For the latter, play an aroma deck. Wait until they put down a trap card, and then relish as they just now click through twenty effect prompts every turn.
Just play a homosexual floodgate deck like eldlich/true draco
>Invest in shitdecks
been there done that, now it's time to to crusade a bit in gold, gank some noobs and "fun" shitters with PK to kill this shit game for good. climb up and play vs swordsoul like everyone else.
Already did with S-Force
Facing @ignister, when do I Nib?
When you see dark paladin resolve
Templar*
I didn't see that card once before he went into his big towers link 6
I have trouble believing
Flunder?
The last deck I made before I quit was Starry Knight dragon. Theyre fun as a pet deck because the entire play style is pic related but man do they fall apart because they can't swing over 2.5 k and their only gimmick is targeted destruction which is useless.
Maybe I could use Victoria Angel to swing hard but I don't have a way to get her out of the GY.
>went second against Kosmo as Traptrix, he activates Kosmotown, summons Delta Shuttle and ends turn
>opened with Fusion Destiny, IO and materials for Sera + Rafflesia
>realize I could have OTK'd if I had Utopia Double in my deck instead of DPE
>intead it extended into a 6-turn duel where destroying his monsters was counterproductive to me
Having DPE in Traptrix is very useful, but I really miss my 10k ATK beatstick.
>opened with Fusion Destiny, IO
I feel no sympathy for any woes that come your way - past, present or future.
ss Black folk get what they deserve
>give guy token
>immediately steal it from him
Not cool man
He wasn't up for the Maxx C challenge, it seems.
gonna try my hand at elementsaber, but also might try gusto. problem is i just wanna build board breaking decks now since the meta is 5 negates pass.
I use the TimeChads because it pisses everybody off. The deck sucks and many people can beat it unless they don't have anything to counter it, in those cases my opponent gets butthurt and surrenders.
Its people like you why I run plasma in non hero decks
i was trapped in a game with one of you animals for 20 minutes last season because of the non-negatible kamion. i was so peeved i posted about it in a pokemon thread thinking it was here.
i killed one of you frickers using a morphing jar deck, it was actually outta control because i got put down to 100 LP and made the comeback lmao.
Good job triggering combotrannies, make sure you always play all the best floodgates and stun
magistus is fun but it doesn't work when a) you have to guess 2/4 extra deck types (link is usually a safe bet but not always) b) your opponent isn't even using their extra deck or c) they just draw the turtle
Love this dicky like you wouldn't believe
When sneed gets banned it will be impossible to go first unless they print CaC level shit like (Quick Effect) Banish this card from your GY, return one 'Magistus' Fusion/Synchro/Xyz/Link Monster on your field to the Extra Deck; then, Special Summon one 'Magistus' Fusion/Synchro/Xyz/Link Monster from your Extra Deck
it has to properly summon too or zoroa gets cucked
Thats why you convert your magistus into a hard going 2nd deck
Here's your savior who will stop the Joker and Evil Ecclesia.
Link can mill LV2 on summon and detach an Xyz mat to bounce
>A Spright takes over Kitt's power suit
cool
It looks like Kitt uses splights to power the suit.
You can see Splight Blue and Splight Carrot stuffed into the thing's energy tanks with little distress marks.
>carrot
*Red
>Kitt finally joining the power of Springans and Splights
>while Albaz holds the line and refuses to stay down
So are we reaching the climax of the story? Kitt and Albaz burning the circus down soon?
Almost there. Just Photon Hypernova and the final set of OCG Series 11 to go unless they do some shit and make a Part 2 or make the finale another SD or a special set.
>Link can mill LV2 on summon
Why would they do such a thing
Splights needs support after banning toad made lose 20% of the meta pie chart
It's still a top deck it does not need "Mill any Level 2 monster" Konami it's time to stop
Hold the frick up, that thing has portals on it.
Kitt's clawgun uses them, you can see it on the art of Springans Kitt. It's part of her anti-Despia/Dogmatika equipment.
i can't even tell what is meant to be going on in the trap card
Link is Sprite Sprind (remember Sprind? idk why)
Trap is Sprite Double Cross. Sargas and Regulus are rocket punching the Gigantic Sprite together is what it seems to be.
Yugioh is supremely disappointing. The lore seems so solid but none of that comes through in the gameplay. The last ycs I watched, probably a month or so ago, had Destiny Adventure in the name of every deck except one DDD deck in every feature match the entire day. My interest in the game has been wanning with all the generic engines but it as at that time I realizes I was no longer the target audience for this game. The lore really reinvigorated me the duel terminal stuff came out and the game finally had a plot line but Konami doesn't care how the actual game plays or the prices of the market so why should I?
Are mathmechs fun?
Careful or you'll summon the autist.
>Are mathmechs fun?
no, i have a brain defect that makes them super fun for me, so i will keep playing them till the i quit,but to answer you, there are alot more fun and sturdier decks mathmechs in their current form,mathmech refugees will not be welcome when circular hits, so begone, don't play don't recommend, madolche look neat, try that instead.
Don't listen to this guy, madolche gets wrecked by all the current top decks
I love Madolches but yeah, meta's not too kind to it right now.
Madolche faces the problems of other meta decks in that they always fold to two interruptions max. They also aren't very good at breaking boards because Tiaramisu is basically the only way they have of interacting with cards on the opponents field besides their negation traps (of which they only use promenade). They also sometimes can't use handtraps effectively because having any monster in the graveyard shuts off two of their starter cards, but you have to play them anyway.
Once small world is added to the game they will be less bricky but I worry that it will also the deck more UR heavy. On the plus side you might be able to run triple Hootcakes and Messengelato with it since you can bridge them into something else
Is Witchcrafter a shitdeck?
>non sample version when
sorry anons this is the most I could find
https://www.pixiv.net/en/artworks/98586804
Source? I need artist now
What's the best defensive archetype that punishes opponents for attacking?
Magician Girls explicitly punish attacks as a gimmick but unfortunately they're irredeemably shit.
>Modern yugioh
>Battle Phase
pls reptile support
FREE HER
I was told today that I shouldn't use lightsworn with Skull Servants because it's 2slow when I've built my deck around abusing random mill.
I'm sick of losing so I made a swordsoulless deck
Well now you just lost your soul as well.
I had all the cards already from mindlessly rolling over and over on the banner. I just don't have auroradon for maximum cancer (because I never rolled it), but I'm not going to pretend like that makes it any better.
I also regret dusting my x4 Shuraig because I was irritated at losing to tri brigade constantly.
>not winning with your favourites
ngmi
swordsoul is my favorite deck
whatchu gonna do about it?
lava golem and token collector :^)
Why? The deck almost plays itself.
It really doesn't, unless you just default to the standard Mo Ye combo into Chixiao Baronne, like 99% of the morons that play the deck.
It's currently the meta deck with the most player agency.
Bullshit it is
NO ONE enjoys that deck
Eh, if people are fricked enough in the head to "enjoy" playing Numerons then a deck that requires two brain cells instead of one can find its fans too.
for now until the next thing is released and you switch to that because you are soulless
> you are soulless
loser speak.
I have try-lyru and Virtual World for when people ashes my chamber too much
Make her immune to being tributed
I love the funny synchro man like you could not believe
Magistus Something
Field Spell
As long as this face up card is on the field, the effects of Magistus monsters can be activated as Quick Effects, but you cannot Special Summon monsters from the Extra Deck except for Magistus monsters
Magistus Whatever
Level 8 Ritual
For the activation of a Magistus monster that requires the destruction of a card you control, you can use one of your opponent's cards as if it were a Magistus Spellcaster monster or Magistus/Spell Trap. Once per turn (Quick Effect) you can attach a Magistus Fusion/Synchro/Xyz/Link monster to another Magistus monster and if you do, you can destroy cards you control or in your hand up to the number of Magistus monsters on the field with different names
Honestly, all i want is something that protects zoroa from targetable monster effects
Archetype needs more than that but it would be a good start
There's no way to reply to what your opponent is doing without Halq - > TG Wonder Magician or using this on a calamity equipped with Artemis.
>For the activation of a Magistus monster that requires the destruction of a card you control, you can use one of your opponent's cards as if it were a Magistus Spellcaster monster or Magistus/Spell Trap
That sounds like bullshit
It's silly how throughout the years there are cards like
"You can't use this as Synchro summon material", but you can XYZ and Link with it.
Then there are "You can't use this as Synchro or XYZ material", but you can Link with it.
Now there are cards you can't Synchro, XYZ, or Link with, but when they introduce MacGuffin summoning, all of these cards will work with it!
They really should've made it "can't be used as material for an extra deck summon".
It's honestly insane to me that they haven't codified extra deck material as a thing yet
i hate how dramaturge isn't futureproofed
they should just say
>cannot be used as material for an extra deck summon
will exosisters become good? i've heard it's getting a few key cards it's missing in a few months, so i'm considering investing it in before the pack disappears
its a deck that depends on the meta moving shit out of the gy.
They will get one new boss monster in a couple months, then an extender and a good trap months after that, that's it. They have a decent matchup against what's currently meta in Asia thanks to cards outside their archetype primarily but the boss monster doesn't require your opponent to interact with their graveyard to do its thing and it can quick-effect tag out to the other Xyz Monsters you used to make it. Will it be dominant? No, but it will get better
They'll become anti-meta later. They also can use Dimension Shifter.
The most meta cards I have are the materials for Branded/Despia and Invoked Shaddoll. Oh, and Sky Strikers, which I cannot fricking play for the life of me. Every other deck I have is weird off-meta shit (that can't use Adventurer engine either).
I think I might as well just quit the game. I'm tired of losing all the time or just feeling helpless and my decks are only going to get worse over time.
>monster card says it can't be destroyed when it's synchro summoned
>is sent to the graveyard
>special summon it from the graveyard
Since it was synchro summoned once, does it keep the effect to not be able to be destroyed if it's brought back from grave?
It loses the protection because it was removed from the field and special summoned a way that isn't synchro summoning.
oh no no no no no
yup shes gonna get raped in the bathroom stall later for playing heralds
Maybe that's what she wants
What's it like watching a duel in manga form? How often do they use made up bullshit cards?
OCG Structures uses the actual game as a base so they don't pull crazy shit like Divine Evolution out of their ass and stick to what's real. Still plenty of made up cards in the other series but they do tend to make them real eventually.
When will Neptune be unbanned
When the Lyrilusc Fusion monster that has a burn effect for no reason gets banned, so never.
That manga doesn't make up cards, it is meant to be a more realistic depiction of the game. They even had a chapter explaining the master rule changes. It even skips over parts of their combos to save time and has text at the end explaining the step by steps of their turns.
it's made to showcase decks and explaning plays, the last pages are dedicated to explain the duel and cards used
he win his first game against simorgh using tenyi
so this is how a herald player looks like
Does the MC ever wins?
So is this manga just about Shouma getting his ass kicked by meta decks?
I have 4k gems, what deck do I build?
All my decks fricking suck. Are there any meta decks with cute girls?
Save for the new shit in 5 or so days.
What new shit, Adventurers? Isn't that a generic splash engine?
Are you talking about exosisters? I wanted to make them but that's not meta, it's an incomplete archetype.
No I'm talking about Sky Strikers.
I have Sky Strikers but don't have Upstart Goblin and a few other cards or DPE. I really don't get how I'm supposed to win with them, the way the deck works just doesn't make sense to me.
Sky Strikers are a control deck, you're trying to outgrind your opponent's resources with your spells and then poke them to death with you're waifu.
>control deck
Is this what sky trannies tell themselfs? We all know by turn 3 you unga bunga into ass code
moron
seethe and dilate
I know that's the idea and I don't know how to do it. I just lose horribly and can't do anything. It just will not click with me.
Do you think generic blonde girls are cute
You should save either way, need more gems.
Dont be fooled by b***hcrafters only have a single UR in arquetype, the full on pack to make them usable is expensive
I have Witchcrafters, I like it a lot, but it's not meta. But this decklist is interesting.
you be surpriced how well dogmatika interacts with them, specialy Edel monster reborn effect.
Super anti kaiju and el dorito do more that i would though.
Also this was old list before the DD ban, only its missing Borreload and a random charmer in ED
They're able to swing at bigger decks if you understand how to build for them, and after you get that understanding you can start mucking around with the extra deck to build them to suit specific summoning types. They're surprisingly good with Synchros and Links, XYZ to a lesser extent since it requires more setup than otherwise.
Personally I don't care for 60 card builds, way too inconsistent considering that in MD you have 3 copies of Reasoning, Monster Gate, and Upstart Goblin to work with. Better to just use those and dig for your starters/extenders to make it a bit more consistent.
can you post your build?
I'm trying to build a 40 cards versions that can fit handtraps
8k gems enough for an aroma deck?
the extra deck is kinda expensive
she is crazy, herald players don't deserve respect
>date plan
imagine being desperate enough to date a herald player lol
You won't have a choice when you lose the duel
Plus they'd just negate your rejection repeatedly
We're getting them when Refined Blade leaves the store, right?
Built for standing cunnilingus
Will they be at least rogue with this?
Yes that's pretty much all they need
I thought we were getting them July 11th along with the adventurer shit?
>have 228 hours in Master Duel
>haven't seen a single Red-Eyes deck
Then make one.
They're there
Just faced one today
I faced one yesterday. He summoned a red eyes meteor dragon stole it with comic hand attacked using his card and my toon red eyes.
Ironic isn't it?
I actually faced a pure Necrovalley deck today, it started strong but as soon as it ran out of backrow and the strongest monster it could summon had 2200 attack it was time to demolish the valley for more train tracks
>Beat a Sky Striker deck using my pet deck
Oh, I'm touching myself tonight. Negging that homosexual's every move and having him scoop when I tell his Water b***h to frick off in the End Phase? Too fricking good.
Enjoy your sky strikers porn
What deck anon
Fur Hire. I'd been playing it pretty wrong when I first started, basically going for brute force beatdown.
But when you use your noodle, and with a little luck, they can flood the field with the best of 'em and get out some heavy hitters from the ED like BLS or Accesscode. But I gotta say, Folgo's draw 3 on opponent card destruction? Can't be beat.
>Check this out guys i beat this rogue deck
Lmao
It's more personal for me. It's playstyle is just frustrating as hell.
>Hope you enjoy getting clowned on by one 1500 beatstick and her 38 spellcards
>Also Roze I guess
I unironically started running Anti-Spell Fragrance in my main serious deck just to deal with them.
Believe it or not, but Sky Strikers are a solid tier 2 meta deck.
Go get your 50 free Legacy Tickets for a chance to get the Ultra Rare Traffic Ghost card, anons!
i think everyone has like 4000 just in their post box
remeber to play an otk deck and win on turn 2 to get more gem rewards!
I took a 3 week break from this game and my item box cleared up so fricking much in that time. I think I have less than 50, thank fricking God.
post deck. neurons?
no dinos
>Use up almost all my tickets
>Still no stealth kragen or penguins
>tfw pulled a Royal Rare Penguin Brave
Feels pretty good I'm not gonna lie.
where?
you have to be a moron who still has playstation plus
>inb4 Kitt gets clown'd too
It will be Kino
kitt is going the simon route and making tengan toppa gurren bearbrum
Do you like this goddess?
yes i love miss kaiju
Not particularly. Half of the monsters in YGO are attractive anime girls. Gonna have to try harder if she wants to stand out.
What's her lore?
Source: https://ygorganization.com/vbex-lore-number-11-other-cards/
>A Goddess who inherits the blood of Heaven, who is trapped and grieving on the other side, but glows with an unmatched aura while accompanied by her beloved Dragon, “Kur”. Deprived of light, she rejects everyone else, and refuses to forgive the world of the living. When someone appears before her, the light goes out. There is no one who has ever seen her cold beauty, and only the fact she exists is known. Her name is Eres. And she used to have the sparkle of sunlight in her eyes.
I can fix her
>A diabolic nightmare ironically crowned with the name of a God, it was originally constructed to counter a threat. Matching its title of ‘Sky Thunder’, it can burn the sky with thunder, shatter the stars themselves, and slay even the Gods. “WE. SHOULD. DESTROY. THE. DISASTER. WITH. THE. LAST. AND. ULTIMATE. ATTACK. BY. MANKIND.”… The “Counter-Offensive Weapon AA-ZEUS” is the 12th Weapon, designed to fight fate, that humanity created in the face of countless threats of extinction.
This fricking lore.
It makes the GET IN THE ROBOT, SMELLY HIKKI NEET MAGE meme even better.
Where are the other 11 weapons?
Where's my Divine Arsenal archetype Konami you cowards!
Yes, I try to fit her in every deck I can. There have also been times I could have summoned her but didn't that probably would have won me the game, I should trust in her more.
>mahad activates his effect
>my monsters can't activate their effects
What
I think the game is pretty balanced right now, just run the same set of staple cards as "the best decks" do and you have such as much a chance of winning as they do.
Billy Mays atchetype when?!
>Shitting bricks while desperately trying to break a board I have no feasible way of winning against
>It looks enough like I know what I'm doing so opponent scoops
this happens a lot
>playing against invoked player that opened Aleister, Called by and Nadir Servant
>somehow manage to play through Winda, Mechaba and Fleur after thinking for like 5 minutes
>feeling pretty good about my play, so decide to watch replay
>realize he misplayed by discarding veiler instead of schism with apkallone even though he searched a Maximus which he used to send Construct
>I would've actually lost to that
Is Nadir Servant just the most op card ever, or what?
No, but it is very good. MD and OCG making it limited is some bullshit. They just fricking hate that deck.
https://ygorganization.com/vbex-lore-number-4-live%e2%98%86twin-evil%e2%98%85twin/
Live Twins are the best fricking archetype with the best lore and it's NOT EVEN CLOSE.
>PSG S2 announced
Live Twin anime when?
Would Konami ever make an anime based of any game original lore?
No. They're too moronic.
>PSG TWO
WHAT
Paris Saint Germain, the famous football club
How do you beat floo when they have Enpen on the field?
Droplet, Imperm, Dark Ruler, Kaiju, or just don't special anyting into attack mode if possible (links are screwed basically)
t. cyberse user
Why did Effect Veiler not work? Does tribute not count because the card is no longer on the field or something?
Yes. Its the same reason why Acesscode can pop Skill Drain
Veiler negates the effect of Galaxy Wizard, since the effect resolves on the field.
The only reason Skill Drain is different, because it specifies that the monster needs to be on the field at resolution for the effect to be negated.
>That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
That's different, because the target for imperm was not on the field at the time of resolution, imperm's effect doesn't apply.
If you were to imperm vfd, and they activate it in a seperate chain, and then chain chuche, vfd's effect would still be negated.
Cards that tribute themselves don't resolve their effects on the field.
Effects always resolve in the same location where they activate.
That's why Plasma can negate Raye's tribute effect.
I have had my Black Stone of Legend negated by Infinite Impermanence.
Tributing is the cost, costs can still be paid even if negated. Did he get the search or something?
i wish branded opening discarded for cost
No you dont. If it did, you would go -1 because of Ash
but tragedy though
but imp though
Effect Veiler negates the effect, not the activation, an important distinction.
Galaxy Wizard tributed itself as cost, Veiler only works on cards while they remain face up on the field. If a card isn't on the field at the point of resolution than Veiler can't stop it. Same thing goes for Impermenance. That's the reason why Virtual World players blow up their own VFD with Chuche if you try to Imperm it.
Wizard is not quick effect. You can see in the log that veiler resolved and then he tributed it. I've had to do that vs Imperm with Shiranui Solitaire to get psyframe gamma live.
You denied him his search and he tributed his monster like a moron.
What more do you want?
He still got the search
Seems these anons are right, once the card is off the field its no longer affected by Effect Veiler, good to know.
Also, how does the Acesscode Talker thing work? Does the destruction of a card come from banishing a link monster and not Accesscode Talker itself?
>Also, how does the Acesscode Talker thing work?
You tribute Acesscode
Skill Drain only affects stuff that's on the field. Banishing Accesscode means it can resolve the pop. I tried this once but the Eldlard player flipped another
Huh, I wouldn't have thought to tribute Acesscode Talker. I would have assumed the game would have gone "oh he's dead, no more effect for you" or something. That being said, people use Access as their finisher or main boss monster right? And he doesn't get the ATK boost if you revive him from the GY, so isn't that kind of ruining your win condition?
>so isn't that kind of ruining your win condition?
If skill drain is on the field, destroying it is your win condition
You gotta do what you gotta do anon. Accesscode under Skill Drain is only going to have 2300 attack anyway. If you don't have any plays beyond outing SD than you may as well quit
>He still got the search
>Seems these anons are right, once the card is off the field its no longer affected by Effect Veiler, good to know.
That's not how that ineraction is supposed to go.
Post replay.
>The effects of cards always activate and resolve in the same place. The location of the card does not have anything to do with where the effect resolves. e.g.
>If "Effect Veiler" is negating a card such as "Exiled Force", and then "Exiled Force" activates its effect while Tributing itself as the cost, the effect which is always on the field will be negated when it resolves.
>If "Destiny HERO - Malicious" is banished as a cost to activate its effect, the effect which is always in the Graveyard will be negated with "Shadow-Imprisoning Mirror" when it resolves.
https://yugioh.fandom.com/wiki/Resolve
Never played master duel before, what's the time limit for a turn nowadays? Back in duel evolution it was 2 mins I think, that probably won't cut it now
You get a free 2 minutes or so idle every turn, with the rest of a 480 second clock being permanently burnable
Reject synchro homosexualry, return to Fire Fists
but im not chinese
It’s really not so bad once you make someone scoop a few times from Cardinal bouncing stuff to deck. I threw together a list out of love for an archetype I loved and lost with the changing meta and it’s stupid fun
The only way to get around things like Veiler and Imperm is to either negate them or to stop or move the card before they can be negated
How do you obtain the qli duel field?
You don't. I think there's 2 duel fields in the story mode you cant get
>virtual world player goes full combo and then after the battle phase summons Zeus + TKoaC
I fricking hate this deck.
prepare to hate it even more since it can run Adventure engine with no drawback
What the best deck that shits on SS that can run Adventurer?
Tenyi-Swordsoul
Prank kids
Phantom Knight.
Anon, I want to shit on the cancer, not become it.
soul doesn't exist in yugioh
the only cope that i have is some moron letting misc resolve and proceed to brute force through all his negates and protect my dinos from the massive rock
Those are the normal stuffs. If you want the cancer, sangan punk auroradon turbo or adventure eldlich.
The only soul in yugioh is kitchen table and cube, you're in for a world of pain trying to find it in comp
>implying we'll ever get new cards in MD
kek
literally this sunday anon
>he still thinks there will be a Sunday
lmao
god i wish
Please be true.
w-what?
*INHALES COPIUM*
The draw back is instead of bricking a third of the time they brick half of the time
I just won a 30 turn duel against a Blue Eyes player. The fricker skill drained me while I had a battle immune monster on the field and it took me far too long to find my twin twisters.
Why am I facing either Swordsoul or blind go second decks?
Because high rank is hell
Thats what Bo1 do to you. You either play a Kaiju Numeron variant or play a 20 hand trap deck on a 1 card engine.
I only play going second decks now because I enjoy breaking boards and feel insecure building them on turn one constant fear of Nibiru, Lava, storm etc
Because modern yugioh is fricking degenerate
>wake up
>still no news
Literally me everyday.
He looks cool.
>open 3x of the same handtrap vs combo deck that just summons the body away if the effect cant resolve
handtraps are so fricking stupid
i am ready for branded fusion
Chrono Trigger archetype when?!
I lived b***h
YOOOOOOOOOOOOO
YOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
IT'S TIME TO END THIS CLOWN BOY
LET'S FRICKING GO
Golgonda Final Battle
Continuous Spell
You can only use the (3) effect of this card name once per turn.
(1): This card's name is treated as "Great Sand Sea - Gold Golgonda" while it's in the field or in the GY.
(2): Once per turn, if a card(s) you control would be destroyed by battle or card effect, you can send 1 Fusion Monster that mentions "Fallen of Albaz" as material from your Extra Deck to the GY instead.
(3): During the End Phase, if you have "Fallen of Albaz" on your field or in the GY: You can Special Summon 1 "Springans" monster from your hand or Deck.
Tri-Brigade Deadline
Continuous Spell
You can only use the (1)(2) effect of this card name once per turn.
(1): If a Beast, Beast-Warrior or Winged Beast monster is Special Summoned to your field: You can target 1 of your banished "Tri-Brigade" monsters; add it to your hand.
(2): After damage calcluation, if a "Tri-Brigade" monster you control battles an opponent's monster: You can return that monster to the hand.
These both sound really annoying.
Spriggan meta?
So what fusion monsters are good to spam with Golganda? Honestly it seems like a pretty amazing card since it lets you dump Albaz fusions without locking your extra deck.
golganda is sprigans and they're an xyz arcetype
I know, but considering how Albaz Fusions have floating end of phase graveyard effects, might as well take what's abusable. Main issue seems to be that it's not exactly the most searchable since it's not the field spell within the deck.
well the fusions don't float they just let you search at the end of your turn
the other splights card is a better support card for sprigans because it can bring sargas nearly for free and sprigans didn't have any problem dumping their albaz fusion before because of thier rank 4
the fact that Albaz is front and center in the tri brigade card calling out the Avengers Assemble moment but he isn't mentioned in the card effect in any way grinds my gears. Just give it a "tribrigade monster or fallen of albaz". How hard is it? HE IS RIGHT THERE, WHY EXCLUDE HIM?
>implying he's gonna be the one fighting
>implying he won't get a 1v1 fistfight with Aluber after he de-fuses
TRIBRIGADE ASSEMBLE
>Hey Aluber, I didn't hear no bell!
Now bring back iris
kitt will turn her into a cyborg
ENTER
bro just give up already why you fight so hard
Holy KINO! And Ferrijit is there let's fricking go!
I'm ashamed to admit but I'm feeling like a capeshit homosexual seeing his favourite heroes assemble
>capeshit invented hero moment
poor zoomers
we all do, don't feel ashamed to be an ALBAZ CHAD
Figures. I'm so sick and tired of protagonists always winning. It happened to the last 3 big story sets, of course it's gonna happen here too.
Expect every story to be the same, so don't expect anything less.
Now if that's the case, can we have an expanded Sangan story? I want more adventures of Sangan and his kid, probably with Witch too.
>I'm so sick and tired of protagonists always winning
Why?
Played too many games as a protagonist, that the instance that I was ever allowed to be a Villain and kill all my party members and killed everyone else made me realize that there aren't really a lot of media where the Villain wins. All of it is capeshit one way or another.
99% of the time the protags out of their ass pulls.
Undertale
That's a good one, but that wasn't the game that made me realize it.
There's also Tyranny. But from there to there, not a lot of games.
I invite you to name a good fiction where the villain won.
Joey vs Kaiba.
Kaiba is not a villain, he's an anti-hero.
he nearly killed grandpa
Grandpa's a drama queen, who the frick needs to be hospitalized after losing a card game
He hired ex-military hitmen to kill Yugi in a game of deadly laser tag.
Duel Monsters is serious business.
Those were before Yugi mindbroke the evil parts of him. The Kaiba we know is just a bit of a prick because no amount of mind rape can frick the crazy out of a guy, but evil is an entirely different story.
He's nothing but the bad guy in that duel.
I have no mouth and I must scream.
fate/zero
Blood Meridian
Anon heores have been consistently beaten up throughout this story and there is no guarantee this time they'll win and even if they do it's after they got their asses handed to them left and right.
>there is no guarantee this time they'll win
I see there are still people who fall for the false sense of uncertainty in stories like this, lol
Shut up Maximus.
But
Anyone got the Nichibros edit?
I like happy endings and this story deserved one instead of going through a DT arc's worth of suffering, it was a big tonal shift unlike the other two where it was either built up via precedence or fit in through proper buildup (e.g. Lee's lights turning black, the Mekks treating Ib with care instead of savagely killing her, then a brief crescendo of violence before setting it to the timeskip stuff). Screw the clowns.
We're back in business tri brigade bros!
I love smug kitt more than i love myself
YEEEAAAAAAP
shu definitely bones ferajit
That's cause she's BUILT for BBC (Big Bird wiener)
am i seeing things or is there a little friend on his shoulder?
a springan, maybe the one that lives in Ecclesia's hammer
Probably the springgan that lives inside ecclesia's new hammer.
Springans Rockey is a real one
check albaz other monster card, he is also there
shuraig is not there
good stay dead
Right besides Albaz, its looks like he lost the other wing.
wait so no one died?
whats where the fricking stakes then?
All the swordsouls,Iris, maybe Ecclesia.
Whatever happened to the other dogmatika dude that went with Iris to the sworsoul summit?
Im ready for the inevitable Albaz Ecclesia supa fusion that will save the day
titaniklad?
I'm happy to see he's at least alive to face down the Alba Los
People pretending to care about the lore is so fricking funny. When s.oyboys don't have an anime to drool over they cream over some jpgs that even Konami doesn't care to flesh out
>t. clown
> Bond, you’re being sent to the Shadow Realm!
Any boomers still playing ygo? 29 yo here
>claims to be immune to destruction by card effects
>still gets shat on by DPE
?
>This Xyz summoned card cannot be destroyed by card effects.
There's probably something you're missing.
Can't count how many games I have thrown because I forget shit like this. Stupid Shaddoll Fusion and monsters special summoned from the graveyard.
Is DPE's kamikaze not a card effect? Edumacate me.
If the card is special summoned by something that isn't an xyz summon it doesn't get its protection.
I summoned it through Raider's Knight's detach effect. Does that not count?
Prolly got its effect negated? Otherwise that's a bug
sooooooo
when is branded fusion getting added to md?
Branded? BRANDED? We don't have Adventure. Still. We don't have bundles, mates and structure decks still. We don't even have tournament mod and other ranks. And you're asking for branded fusion? Black person there is high possibility of not even getting Adventure next week.
Ghost Ogre is unironically the best investment I have ever made
>Cucks numeron
>Can act as an ash for continuous spell searchers
>Cuck apollousa
>Kills sneed's dreams of link climbing
>Cucks numeron
>Will probably save my ass during the adventure meta
Not to mention it can activate from the field too so you do shit like summon it off of e tele/halq/hot red for an extra disruption.
>go first
>win
>go second
>lose
WOW great game you guys have here
welcome to YGO, where the turn 1 player not being able to draw a card or attack doesn't make a damn bit of difference
Play a going second deck.
take the kaiju pill
Have you tried building your deck in a way that you dou't auto lose to the cointoss?
>mikailis can only use her effect during the turn she's summoned
Who the frick designed this bullshit restriction
Me actually. Problem?
Exo's gimmick is that they can also XYZ during your opponent's turn as a way to punish them for using the GY.
>if every exosister was designed like malfa it would be a cool going second control deck
>but the 4 original ones bave to make the opponent move something out
fricking hell
Good thing MD players don't read cards
I clapped so many onions swords with meme sisters is unreal they are so fricking moronic
Kneel before our Frog Overlords
Tearalaments should be a competitive match up against splight frogs?
Image was likely made before the ishizu/tear ratios were labbed out, and definitely before they banned toad
Tearalaments should have never been printed
CROSS DUEL IS OUT IN CANADA AND IN THE NETHERLANDS
DUEL LINKS FRICKING WON!!!!
Why does Konami have 3 games of the same IP competing against each other
Because none of them play by the same rules?
It's a common gacha cash-grab tactic, throw a bunch of different shit out there then kill whatever isn't giving you money and replace it with some new shit.
UMMM KONAMI I ACTIVATED MAXX C AND MY OPPONENT DIDNT END THEIR TURN FIX YOUR GAME
I had a guy who played maxx c and then surrendered after I kept continuing my combo
what were you playjng? if you were playing meta shit its deserved
Super Quants so I guess he didnt have an answer for MAGNUS
you got a deck list for the Super Quants. I want to run the power ranger deck but can't get one working
https://www.youtube.com/channel/UC7GbHRIp85Ay03n0FVoiHpQ
I use a deck made from stuff this guy puts out. Check out his channel
Thanks for the link. Should be a fun deck to mess around with until the adventure engine comes and ruins everything with Prank kids/Adventure
if max c, cross out are at 3 put called by and gamma to 3
you can have called by at 0
>>>/vg/
will they ever hit adventure stuff or is it going to stay in the game forever?
will they ever hit halq? VFD? verte? IO?
Didnt they hit both verte and halq
all four of the cards I mentioned are banned somewhere. but not here
And IO and VFD
all those are banned cards
It's funny because the only thing they would have to do to control the Adventurer engine would be to ban Gryphon Rider, but somehow the OCG went the most complicated route and limited every other card in the engine.
what do the other cards even do?
Dracoback: Bounces a card on the field back to the hand
Illegal Knight: Lava Golem for any card (monster/spell/trap) except it targets and they go back to the hand
All of the other cards are much, much worse and basically rely on every card in the archetype being on the field at the same time.
Are there any modern monster cards that do not have a once per turn on their effects?
but bro? raye effects are hopt
So if I CANNOT delete my Master Duel "Account" off steam and if I wanna reroll I make a new steam account?
ye
>SOVL deck turns into floodgate turbo
sadge
Alright Ganker, how do you give this card a pot of desires type retrain? Maybe something about how each card must have a different name and everything gets banished faced down instead but that still seems busted. Perhaps even having to go through your deck and banish all copies of the cards your opponent doesn't pick
people already want to ban desires
Something wild like the other 4 get added to your opponent's hand or your opponent can set 1 of the cards.
instead of discarding the other ones just straight up banish them face down, then I doubt it will be played outside super niche strats
opt
4 cards not chosen banished face-down
you cannot activate the effects of the added card (or other cards with its name), nor summon it if it is a monster, this turn
Select five cards from your deck with different original names, and reveal them. Your opponent picks 2 cards. From these, you pick one card to add to your hand, and your opponent adds the other to their hand. Shuffle the rest back into your deck. You may not play "Painfuler choice" again for the rest of the duel
>Cross Duel came out today in certain areas
Oh yeah, that's another reason why this game is horribly mismanaged... It's one thing to have Duel Links and Master Duel because Duel Links came out years earlier but Konami decided to work on ANOTHER Yugioh mobile game when that development team could have been working on this one too. They assume "it plays differently so it appeals to different people" but these games are going to bleed players, Cross Duel didn't even have any build up or a release date like MD, they just dropped it
Wait whats cross duel supposed to be? I've been busy this last month
yugioh but a battle royale
What the frick
its not as cool nor interesting as it sounds, and yes, picrel exists within the game
ew
>normal monster
Cross Duel turns everything into normal monsters
*crack*
*sip*
Aqua Madoor, Giant Soldier of Stone, Mystical Elf, Vorse Raider, Summoned Skull and Labyrinth Wall... yep, that's REAL yugioh.
Could be worse
And I thought that Rush Duel version was the worse it could happen to Utopia
>he doesn't like Home
Pleb taste.
But WHYyyyyyyy????
4 player duels
4 Player Free-For-All duels with special rules akin to Speed Duels/Duel Links plus its own rules, like having special ace monsters, and a limited cardpool like Duel Links too
Floowandereeze is a based deck
yes
Lord Hank would be ashamed
I haven’t played since they added DPE, what is the meta like right now?
Chinamen have taken over
Its cringe
A goblin with a butterfly net is our only saviour
I can't wait for the new broken stuff to come out so I can play swordsoul again without people thinking I'm a chink
I don't think you're a chink, I know you're one.
You are going to put the adventure engine and get called a chink anyway
frick. I'll use ALL the of the brave cards then
>not playing chinksoul anyways while hoping china gets nuked
ngmi
>Exotroony player tries to play in front of me.
>mfw Gaia the Dragon Champion OTK going second.
>playing against IDS
well okay I can deal wi
>swordsoul hits the board
>he isn't playing stoon
Why is it always to the goblins?
the blacks of yugioh