Medieval II: Total War

Just coming back to Med2 Is Stainless Steel still the go to mod?

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  1. 2 months ago
    Anonymous

    is there a way to turn off shits like your ruler stayed a turn in a town with a tavern, so hes le drunkard now?

    • 2 months ago
      Anonymous

      Why, those quirks are amusing. It's a after all

    • 2 months ago
      Anonymous

      no
      it is there to remind you SS is a dogshit mod and that those who praise it are shit eaters

    • 1 month ago
      Anonymous

      The tilde key will allow you to access a panel where you can alter his traits.

  2. 2 months ago
    Anonymous

    If you want a more historical, in-depth experience, try the Stainless Steel Historical Improvement Project submod, makes the game a lot more complex and historical

    • 2 months ago
      Anonymous

      https://i.imgur.com/lQyhPCc.jpg

      Just coming back to Med2 Is Stainless Steel still the go to mod?

      >make a mod as "historically accurate" possilbe.
      >it feels dogshit because its not THAT historically accurate and is constrained by the outdated but hardcoded game mechanics, AI, and engine.
      >not to mention the bloated scripts that railroad and slow down the gameplay experience
      I mean, cosidering all the effort that went into Divide et Impera or Stainless Steel or Europa Barbarorum or whatever total conversion mods, why don't they just make a new game for themselves?

      • 2 months ago
        Anonymous

        The Total War engine was designed specifically for those large scale battles, CA would never just give out the source code for their engine, and making a new game engine from scratch is a lot more work than you would think. It's still less effort to just mod the hell out of the game rather than make a completely new one from the ground up. And much of the development of these mods is cumulative: it usually starts off with some minor map changes, then some minor UI changes, and so on until it evolves into what it is now. No one wakes up some day and decides to make a total overhaul mod or modpack, it just kind of happens slowly making changes over time.

        • 2 months ago
          Anonymous

          >Total War engine was designed specifically for those large scale battles, CA would never just give out the source code for their engine, and making a new game engine from scratch is a lot more work than you would think.
          If a indie meme shit game like UEBS can battles 100x bigger than any TW battle, a few dedicated dudes can do a TW clone. This is a shit excuse, the real problem is talent is dead despite more people than ever having access to game development. CA, too, was at one time a nobody studio whose claim to fame were console sports games.

      • 2 months ago
        Anonymous

        >why don't they just make a new game for themselves?
        like darthmod did with the Ultimate General and Ultimate Admiral series.

      • 2 months ago
        Anonymous

        They are doing it now in unreal ungin, its called project Renaissance

    • 3 weeks ago
      Anonymous

      https://i.imgur.com/lQyhPCc.jpg

      Just coming back to Med2 Is Stainless Steel still the go to mod?

      I’ve been playing this for over a decade lol one of the best game experiences ever. Dont have to play newgame troonyslops.

      Has it become easier to rip CA sourcecode? Or reverse engineer it? I want to frick woth Empire TW’s map already

  3. 2 months ago
    Anonymous

    The go to mod is Planet War

  4. 2 months ago
    Anonymous

    For me, it's Retrofit mod. Surviving the Mongols in vanilla as Russia was such an intense challenge that I hadn't had in a while.

  5. 2 months ago
    Anonymous

    Yes, go for it.

    • 2 months ago
      Anonymous

      Any factions you'd recommend?

      • 2 months ago
        Anonymous

        I've heard good things about the Balkans mod. Haven't played it though.

        Khwazamerian Empire if you want a challenge. Byzantines if you want to larp as Justinian and conquer the world.

      • 1 month ago
        Anonymous

        I just played Lithuania way back when.

  6. 2 months ago
    Anonymous

    Try Fall of Costantinople.

  7. 2 months ago
    Anonymous

    All this time and they still use the same ugly faction symbols since 2008

    • 1 month ago
      Anonymous

      And the borders still look like absolute shite

      • 1 month ago
        Anonymous

        At least in SSHIP made them somewhat better. But the campaign is a slogfest

  8. 2 months ago
    Anonymous

    What am I in for and what are good factions to learn the mod?

    • 2 months ago
      Anonymous

      Crusader states are very fun

  9. 2 months ago
    Anonymous

    I like the Kingdoms Grand Campaign Mod and you should download Delphor patch (in same link below) since it fixes problems and restores missing units.

    >https://www.twcenter.net/forums/showthread.php?798293-Kingdoms-Grand-Campaign-Mod-5-0-Steam-compatible

    • 2 months ago
      Anonymous

      I like this one.
      https://www.moddb.com/mods/jlmps-vanilla-kingdoms-2022

      • 2 months ago
        Anonymous

        Is this based on full SSHIP or just use parts of it?

        • 2 months ago
          Anonymous

          Whoops I'm a moron. Disregard the question; I read the mod description again.

          • 2 months ago
            Anonymous

            It's like Vanilla+ with tweaks and bugfixed.
            It's very basic but after playing so many "historical accurate" mods, I find it the most fun.

            • 2 months ago
              Anonymous

              Does it fix two handed weapons and improve the ai somewhat? ?

            • 2 months ago
              Anonymous

              I like the Kingdoms Grand Campaign Mod and you should download Delphor patch (in same link below) since it fixes problems and restores missing units.

              >https://www.twcenter.net/forums/showthread.php?798293-Kingdoms-Grand-Campaign-Mod-5-0-Steam-compatible

              Sorry if I sound moronic, but what exactly is the difference between these two?

      • 2 months ago
        Anonymous

        Is the 2023 version better?

        • 2 months ago
          Anonymous

          Does it fix two handed weapons and improve the ai somewhat? ?

          Yes.
          >Better AI (BAI & CAI)
          >rebalanced units, 2h bug, pikes etc. fixed

  10. 2 months ago
    Anonymous

    Trying this mod for the first time, any recommended factions for a beginner?

    • 2 months ago
      Anonymous

      Never played it to answer your question, but I wish there were more mods as well polished as that one for the whole European-Middle East map

    • 2 months ago
      Anonymous

      Any Italian one or Austria.

    • 2 months ago
      Anonymous

      As a beginner probably Venice or something easy like that.

    • 2 months ago
      Anonymous

      Milan is fun and pretty straightforward

    • 2 months ago
      Anonymous

      Italian city states aren't bad if you want an easier time + good late game

    • 2 months ago
      Anonymous

      Play a better mod than slavic junk

      • 2 months ago
        Anonymous

        Such as?

  11. 2 months ago
    Anonymous

    Milan looks solid, I think I'll go with that. Thanks.

  12. 2 months ago
    Anonymous

    How do you feel about maps (including the vanilla) where Persia is cut-off? It feels wrong not having such a historically important place, but the geography of it is kind of shitty to play.

    • 2 months ago
      Anonymous

      Hate it. Main reason I'm not that fond of the Rome 1 and Medieval 2 map.

  13. 2 months ago
    Anonymous

    Is there any Medieval 2 mod that focus on Italian Peninsula?

    • 2 months ago
      Anonymous

      The Italian Wars is the most direct
      https://www.moddb.com/mods/the-italian-wars
      While Tzardoms

      Trying this mod for the first time, any recommended factions for a beginner?

      also has a pretty detailed Italy

      • 1 month ago
        Anonymous

        I heard italian wars keeps crashing frequently. any1 played the mod recently?

  14. 2 months ago
    Anonymous

    God, I love general speeches in Med2

    • 2 months ago
      Anonymous

      >racist accent and racist remarks based on socio-economic differences
      That's literally fascism. I'm glad based devs stopped doing it.

  15. 2 months ago
    Anonymous

    Is there a page that lists all the traits for the expansions?

  16. 2 months ago
    Anonymous

    How do I play Late Era campaign in SSHIP?

    • 2 months ago
      Anonymous

      You don't. Also enjoy your buildings that take 50+ turns to construct.

  17. 2 months ago
    Anonymous

    Basic or 1448?

    • 2 months ago
      Anonymous

      Depends on the type of game you want. 1448 throws you later game stuff fast and has a good deal of activity with the Ottomans being the primary antagonistic force. But some factions feel neglected or unfinished as well as a number of other issues that probably apply to base Tsardoms as well. Choose based on the time period and type of campaign you'd like more

  18. 2 months ago
    Anonymous

    I hate the HRE so much
    Death to the Kaiser and all who follows in his cursed footsteps

    • 2 months ago
      Anonymous

      i believe you mean imperator of the roman empire sir. the pope had the documents to prove he could give the roman empire to anyone. also a vegana was ruling the greek empire so its justified really.

  19. 2 months ago
    Anonymous

    I want to increase the campign agression of factions (against eachother too, not just me) and also the spawn rate of rebels and witches/heretics on VH/VH. How do I go about this? In Vanilla? In mods?

  20. 1 month ago
    Anonymous

    Anything is better than vanilla m2

  21. 1 month ago
    Anonymous

    First impressions on tsardoms, basic 1350 start:
    >odd distribution of rebel settlements: lots in northern italy and anatolia, very few elsewhere
    >player has the choice to enable a few different scripts, the first two being the garrison script and the "hardcore" script which imposes extra costs on units in enemy territory
    >many factions are poor, so together these two are a considerable difficulty bump
    >cavalry tend to have high charge bonus but very low melee attack, so cycle charging is a necessity for all but the most elite
    >there are a lot of units that are only differentiated by tiny differences in stats and price, a very typical outcome of historical autism meeting multiple very similar factions
    >good variety of units available from day 1. no need for endless hordes of spearmanii. the italians even have gunpowder artillery available
    >replenishment rates are decent and there are many troops available to recruit at each settlement, so your only constraint on armies is going to be gold.

    Not yet convinced tsardoms is particularly good or bad, but i will keep playing for a bit. i expect stack spam is going to turn everything into a slog by turn 50

    • 1 month ago
      Anonymous

      yeah, all the factions slots are probably used up in the balkans. That is why i didnt advice on playing any Italian faction other than Venice, who is going to be playing in the balkans anyway.

    • 1 month ago
      Anonymous

      Artillery in Tsardoms is godlike just due to you being able to besiege a settlement immediately and not risk incurring the added costs. Cannon foundries are practically a must if you want to see serious gains

  22. 1 month ago
    Anonymous

    I got Last Kingdom last night. What would be a good starting faction? I just want a Viking Invasion 2.0.

    • 1 month ago
      Anonymous

      shit mod, pick the one that sounds latin. insularis draco

      • 4 weeks ago
        Anonymous

        Just reinstalled M2 after a long time and downloaded this mod.
        I have no idea if it's just M2 being outdated as frick, but the battle of Catalaunian Fields is pure pain.
        Allied armies take time to arrive while the Huns have their stacks present from the start. They rush me within seconds and I have no idea what to do because the area goes from evening to night, the minimap is dogshit, my units are extremely unresponsive, and there's no way to tell my troops apart from the allies and enemies because it's all just dark blobs smashing into each other.
        Also what's up with the arrow key controls, I'm pretty sure M2 modders dropped this shit a decade ago.

        • 4 weeks ago
          Anonymous

          >Also what's up with the arrow key controls, I'm pretty sure M2 modders dropped this shit a decade ago.

          I think this was the default back then, but if you go into options you can easily swap it to WASD.

  23. 1 month ago
    Anonymous

    How does autoresolve really works?

  24. 1 month ago
    Anonymous

    I tried a Tsardoms install on my laptop, but the window remains stuck when I try to start a campaign
    It's fine loading battles, but it visually stays at the loading screen while making the sounds and hud elements of the campaign when I move my house around. I can press the hotkeys to open up items, but they're all hidden by the loading screen

  25. 1 month ago
    Anonymous

    What is the difference between stainless steel and SSHIP?

    • 1 month ago
      Anonymous

      SSHIP is prettier and has more scripts and some different factions.

  26. 4 weeks ago
    Anonymous

    >SSHIP
    >get choose heir event
    >choose my rulers only biological son
    >adopted son becomes heir anyway
    >50 turn later
    >ruier dies, adopted son becomes king
    >10 turn later get civil war script kicks in
    >loose half my kingdom to rebellions
    >couldn't do anything to stop it
    why do so many mods start adding useless shitty script that do nothing but disturb the player for no reason
    the crown system is also broken garbage

    • 4 weeks ago
      Anonymous

      We need a M2TW remaster to fix those mods. Modders usually cramp the old ass engine with lots of scripts that usually fail to work properly.

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