>"MEMBER HIM FROM BLACK MESA??". >boring driving section. >DUDE HAVOK PHYSICS LMAO

>"MEMBER HIM FROM BLACK MESA??"
>boring driving section
>DUDE HAVOK PHYSICS LMAO
>boring gunfights
Why is it so revered, exactly? It's worse than even the gearbox expansions.

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  1. 4 months ago
    Anonymous

    It's because they didn't have Palworld back then.

  2. 4 months ago
    Anonymous

    it's fricking trash as a game
    it's amazing as an engine demo though
    why its revered? because it's a highly anticipated sequel that didnt suck and was the progeny of one of the most important games at the time. also marketing

    • 4 months ago
      Anonymous

      >it's fricking trash as a game
      frick off. it's a decent shooter with some fun gimmicks. not everything has to be quake 3 arena.

      • 4 months ago
        Anonymous

        >Put some heavy thing on a platform
        >Put a plug in an outlet
        Wow amazing gimmicks, thank you based half life 2

    • 4 months ago
      Anonymous

      so just like unreal then minus the sequel part

  3. 4 months ago
    Anonymous

    Havok physics are literally still to this day the best physics in games and Valve doesn't get enough credit for making it

    • 4 months ago
      Anonymous

      because they didnt fricking make it you moron

  4. 4 months ago
    Anonymous
    • 4 months ago
      Anonymous
  5. 4 months ago
    Anonymous

    love this game
    i love gravity gun
    no other game has the same feeling
    god i love doming combine with radiators and bricks

    • 4 months ago
      Anonymous

      You posted episode 2, an actual video game trying to be fun instead of a tech demo for investors.

      • 4 months ago
        Anonymous

        My bad, here.

      • 4 months ago
        Anonymous

        >investors
        Valve is a private company

        • 4 months ago
          Anonymous

          >you can’t invest capital into private companies
          Wow! Wow wow wow!

  6. 4 months ago
    Anonymous

    back in the day nobody else even had physics.
    you went from static everything shit to shit flying everywhere all over the place.

    • 4 months ago
      Anonymous

      >Nobody else even had this same licensed industry standard physics engine that prevented Source from being a viable commercial game engine because havok demanded a 20k royalty fee for every paid source game
      ?

      • 4 months ago
        Anonymous

        not a lot of games exploited the physics engine as part of their gameplay like hl2 did, and the few rare ones that do are so clunky and/or look like shit
        and i say this as someone who vastly prefers hl1 to hl2

        • 4 months ago
          Anonymous

          And most games today still underutilize physics

          Because it appealed to normies (cutting 90% of the edgy beta to do so) and normies only play a game once. On a second playthrough it suffers huge pacing and gameplay issues.

          I replayed it last year and pacing isn't that bad, but hf1 was better paced

          • 4 months ago
            Anonymous

            >and pacing isn't that bad,
            When it isn't stopping you to have *not* cutscenes it has fifteen minutes of garbage vehicle sections to make sure morons know how to use them properly.

  7. 4 months ago
    Anonymous

    i don't like how everyone calls you "Doctor Freeman" when they never did that in the first game

  8. 4 months ago
    Anonymous

    holy shid gordot breeman

  9. 4 months ago
    Anonymous

    It was amazing at the time. That's all there is to it. You're fricking stupid.

    • 4 months ago
      Anonymous

      If you have to add
      >for its time
      to elaborate why a game is good it means it's not good
      Mario 3 for example is not good for its time, it's just good.

      • 4 months ago
        Anonymous

        the answer is goat atmosphere combined with creative novelty uncommon in the genre.

  10. 4 months ago
    Anonymous

    >Why is it so revered
    SOUL

    • 4 months ago
      Anonymous

      you are cancer

      • 4 months ago
        Anonymous

        >not appreciating good level design

        homosexual

  11. 4 months ago
    Anonymous

    half life 2 is somewhat novel in it being a modern linear cinematic shooter designed entirely around pc with console versions left as an afterthought. I think this gave its setpieces and gimmicks an elegant free form quality that its console port imitators could never feasibly match.

  12. 4 months ago
    guy

    Zoomer back in those days people could enjoy a classic without having their opinions fed to them by YouTubers or randoms online

  13. 4 months ago
    Anonymous

    i remember that era, cs 1.6 was a giant, everyone know about it. now the makers of it are releasing the modern version of it hype was unreal and the engine devilered great games.
    only played hl1 once when released and didnt care about it, its not about the specific game but all that came with it. shame modding isnt as big as it was

  14. 4 months ago
    Anonymous

    >download hl1
    >wow this game is great but it's a shame there wont be gravity gun puzzles
    >get to the first puzzle
    >move a box by pushing it
    >realize the truth about the gravity gun

  15. 4 months ago
    Anonymous

    >zoomoid with ADHD and brainrot
    >can't find joy in anything and everything is boring
    >le how can anyone enjoy things that I don't like because I'm a moron?! this don't make any sense!

  16. 4 months ago
    Anonymous

    It's, like superfun.
    The part where the gravity gun gets blue feels amazing
    I got sad when I played bioshock and the telekinesis plasmid didn't feel nearly as good as the gravity gun

  17. 4 months ago
    Anonymous

    highway 17 is the best part of the game though

    • 4 months ago
      Anonymous

      replayed it so many times its unreal

  18. 4 months ago
    Anonymous

    I thought it was okay but I poured hundreds of hours into Deathmatch mode, especially community maps

  19. 4 months ago
    Anonymous

    >Mario 64 - 2D to 3D transition
    >GoldenEye - First good console FPS
    >Ocarina of Time - 2D to 3D transition
    >SoulCalibur - First console port superior to arcade
    >Majora's Mask - Revolutionary gameplay innovation
    >Grand Theft Auto III - 2D to 3D transition
    >Metroid Prime - 2D to 3D transition
    >Star Wars KOTOR - the first Star Wars RPG
    >Half-Life 2 - Revolutionary gameplay innovation
    >Resident Evil 4 - Near perfect level design
    >Oblivion - Twilight Princess flopped so it won by default
    >Bioshock - Impressive world design / narrative

  20. 4 months ago
    Anonymous

    zoomers dont understand

  21. 4 months ago
    Anonymous

    Because it appealed to normies (cutting 90% of the edgy beta to do so) and normies only play a game once. On a second playthrough it suffers huge pacing and gameplay issues.

  22. 4 months ago
    Anonymous

    Its just kind of an ok game but the source mods were incredible. Was basically the quake of its era.

    • 4 months ago
      Anonymous

      quake was the quake of hl2's era wtf are you talking about moron shut the frick up

      • 4 months ago
        Anonymous

        Nobody still played quake by then.

  23. 4 months ago
    Anonymous

    Open world Half-Life game

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