Millenia

Forgot about this game yet?

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  1. 5 months ago
    Anonymous

    I certainly forgot what it was called

  2. 5 months ago
    Anonymous

    >Civ clone #53299583
    Why are devs like this? Even financially speaking its a bad idea I'll be surprised if they manage to break even

  3. 5 months ago
    Anonymous

    You know what? I'm just happy to see innovation in the 4x space.

  4. 5 months ago
    Anonymous

    Why do people keep making those terrible uninspired civ clones over and over again. Like I wonder why they think I would rather play THEIR game instead of going back and just playing regular civ?

    • 5 months ago
      Anonymous

      >Why do people keep making those terrible uninspired civ clones over and over again
      Care to name a few beyond Humankind and Old World? I can't think of any. Although fair, those 2 are bad.

      • 5 months ago
        Anonymous

        Warhammer 40k: Gladius
        Age of Wonders 3-4
        Age of Wonders: Planetfall
        Endless Legend
        Warlock: Masters of the Arcane
        Galactic Civilizations III
        And those are just the few that I remember. Not saying all of them are bad, they just feel very similar.

        • 5 months ago
          Anonymous

          >Warhammer 40k: Gladius
          >Age of Wonders 3-4
          >Age of Wonders: Planetfall
          >Endless Legend
          >Warlock: Masters of the Arcane
          >Galactic Civilizations III
          None of these are civ clones. I think you've mistaken the 4x genre as a civ clone. A civ clone would be a historical 4x that progresses through the ages human history.

        • 5 months ago
          Anonymous

          all of those are fantasy or sci-fi flavored so they have appeal beyond being a civ clone

        • 5 months ago
          Anonymous

          You've never played any of these games have you?

          • 5 months ago
            Anonymous

            holy shit this board is slow, how is this thread still alive lmaooo

            • 5 months ago
              Anonymous

              It's turned into my home board by default because it covers my favorite genre
              i have nowhere else to go...

            • 5 months ago
              Anonymous

              and that's a good thing

            • 5 months ago
              Anonymous

              All fast boards are cancer.

      • 5 months ago
        Anonymous

        Revival: Recolonization

        Warhammer 40k: Gladius
        Age of Wonders 3-4
        Age of Wonders: Planetfall
        Endless Legend
        Warlock: Masters of the Arcane
        Galactic Civilizations III
        And those are just the few that I remember. Not saying all of them are bad, they just feel very similar.

        >Warhammer 40k: Gladius
        >Age of Wonders 3-4
        >Age of Wonders: Planetfall
        >Galactic Civilizations III
        Are you mentally impaired? They arent similar at all, especially AoW that have most of the "meat" of their gameplay in tactical battles layer, something absent in any Civ

        • 5 months ago
          Anonymous

          >They arent similar at all
          They are. Literally the same game, idiot

          • 5 months ago
            Anonymous

            Come on now. You're on /vst/, not Ganker. You should know your sub-genres.

            • 5 months ago
              Anonymous

              the hexshit subgenre?

          • 5 months ago
            Anonymous

            Hexes were a mistake

  5. 5 months ago
    Anonymous

    total boomer death

  6. 5 months ago
    Anonymous

    Finally, a game for Millenials.

  7. 5 months ago
    Anonymous

    God damn, it's an ugly game.

  8. 5 months ago
    Anonymous

    I forgot about it when I got whiplash from Paradox's marketing clashing with the actual reveal. Why the frick would you get all of your major studios to hype this up?

  9. 5 months ago
    Anonymous

    The trade and resource system sounds interesting. I really like the idea of outposts.

  10. 5 months ago
    Anonymous

    This is why they outsourced the new stellaris dlc.

  11. 5 months ago
    Anonymous

    >population goods to upgrade population cap and resource chain mechanics
    okay, so we got some kind of turnbased Anno going on?

  12. 5 months ago
    Anonymous

    outstanding

  13. 5 months ago
    Anonymous

    This sounds dumb. They had the demand-orientation right, but they're still treating the value of goods as inherent, and they chose terrible abstractions here. Why divide the food production process across multiple buildings like that?

    • 5 months ago
      Anonymous

      its not just food, some goods will give you food + other stuff and you can transform one good into multiple other depending on what you need

      • 5 months ago
        Anonymous

        Ah. I suppose that's better.

  14. 5 months ago
    Anonymous

    games like this require years of patches and player input to not be broken mess with not working economy.

  15. 5 months ago
    Anonymous

    >published by paradox
    it's over

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