MMO Graveyard

What MMOs were you playing that inevitably died?

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  1. 2 years ago
    Anonymous

    Forsaken World
    RaiderZ
    Rusty Hearts

    • 2 years ago
      Anonymous

      frickin loved the mount jingle that plays in RaiderZ
      shame its dead

    • 2 years ago
      Anonymous

      >Forsaken World
      Peak Bard experience. Literally no game came even close to having bards be as good and fun to play.
      It made me fall in love with the class, only to be grossly disappointed with it in every other game.

  2. 2 years ago
    Anonymous

    I kinda miss it

    • 2 years ago
      Anonymous

      Wildstar died a month after I picked it up. Now literally every MMO has stolen its telegraphed-floor-AoE gimmick

      • 2 years ago
        Anonymous

        >Wildstar invented AOE visual cues in MMOs

        • 2 years ago
          Anonymous

          No no, he's got a point.
          I honestly don't remember seeing them in WoW until after Wildstar was released. After that there was one in EVERY fight.

          They probably popularised it.

        • 2 years ago
          Anonymous

          They don't even do it like wildstar did.

        • 2 years ago
          Anonymous

          Thing I liked that Wildstar did and no other game picked up was enivronmental effects.

          Mounts running faster on roads or drifting down rivers if you stopped swimming was cool as shit.

          • 2 years ago
            Anonymous

            Because it didn't use traditional hit boxes. The hit boxes in the game were literally a duplicate of the exact geometry you see on screen. It's also why the game ran like shit. I literally worked on the game btw.

            • 2 years ago
              Anonymous

              go to bed moenzuel

            • 2 years ago
              Anonymous

              What was it like working on the game? Was it as bad as some people say?

      • 2 years ago
        Anonymous

        I kinda miss it

        I loved Wildstar like you wouldn't believe, it definitely wasn't perfect but it had a really cool charm to everything.

        I mean effectively there's no reason to play it over GW2 anymore unless you really like vertical progression, but i hope a private server comes up some day

        • 2 years ago
          Anonymous

          Wildstar made movement, aiming and timing matter in ways which they almost never do in MMOs which was great and the telegraphs offered so much more information in such a good format for group fights that it's a shame it didn't go anywhere.

          • 2 years ago
            Anonymous

            I recently installed the reverse-engineered pserver testserver just to see if it feels as good as I remember, and the movement is still the best out of any MMO, incredible.

            • 2 years ago
              Anonymous

              >the movement is still the best out of any MMO
              Were you around for closed beta Airdash? It has the best feeling movement because there's a simple physics system behind it with intertia instead of just pointer movement which every single other MMO uses. You can gain speed when falling and rolling into troughs or jump higher by running with some momentum up ramps. The removal of airdash from the beta was a tragedy.

              • 2 years ago
                Anonymous

                Oh no, that's too early for me. Reminds me of the dives that Mario and Hat Kid can do lmao. Bet it felt amazing.

            • 2 years ago
              Anonymous

              Wildstar would have been a pretty solid MMO right now. With Decline of WoW and FFXIV being story mode. They easily could have cleaned up the "feel" people

              • 2 years ago
                Anonymous

                It wouldn't. Wildstar died for the same reason that WoW went in decline, hyper focus on hardcore raiding content.
                Wildstar wanted to be a hardcore version of WoW and bring back the old style of hardcore raiding from the old MMOs, but it failed to realise that no one wants it.
                They tried to appeal to a group of people that want a MMO with harcore proguession that is focused on raiding, but those people are a minority in a already small market.
                Most people don't like that kind of thing and that is why every MMO that tries to deliver it inevitably dies.
                there has already been tons of diferent MMOs that tryid to bring back the old school style back to a modern gaming audinece and time and time again we see that no one wants it.

                >the movement is still the best out of any MMO
                Were you around for closed beta Airdash? It has the best feeling movement because there's a simple physics system behind it with intertia instead of just pointer movement which every single other MMO uses. You can gain speed when falling and rolling into troughs or jump higher by running with some momentum up ramps. The removal of airdash from the beta was a tragedy.

                Wildstar made movement, aiming and timing matter in ways which they almost never do in MMOs which was great and the telegraphs offered so much more information in such a good format for group fights that it's a shame it didn't go anywhere.

                Thing I liked that Wildstar did and no other game picked up was enivronmental effects.

                Mounts running faster on roads or drifting down rivers if you stopped swimming was cool as shit.

                Wildstar died a month after I picked it up. Now literally every MMO has stolen its telegraphed-floor-AoE gimmick

                Wildstar really needed more time to polish the progression system. It wanted to be burning crusade, but didn't have the vanilla to get people hooked. Still had great cosmetics and player housing though

                I'll never forget how many "pro gamers" this game embarrassed with it's challenge and telegraph system

                Just look at those replys, everytime people talk about the things they miss about Wildstar they talk about: movement, physic, housing, cosmetics, aesthetics, etc...
                No one talk about the leveling grind, the long attunement process, the unforgiven raids, the fact that boss fights looked like a the floor of a dance club. That is because no one really cares about those kind of things and the people that do can't sustain a single server by thenselves.
                The game is dead because of this and even if it came back to life it would just die again. Is better to just move on and forget.

              • 2 years ago
                Anonymous

                >No one talk about the leveling grind
                I would argue that leveling is one of the worst. you advertise the game as raid mmo but you make them play through one of the most shittest western mmo leveling out there. I had more fun leveling in P1999 than that crap. The announcer is shit. The game ping you to billions of quest around you and you cannot turn it off. I wouldn't be surprise this grind had 20% of the newcomer bail on the game

              • 2 years ago
                Anonymous

                The game was trying to follow WoW model of raiding with a leveling process based around Ultima online and Everquest. Of course it didn't worked, the entire game had those weird design decision that pushed people away.

              • 2 years ago
                Anonymous

                Yeah I know, and one of the thing they SHOULDN'T try to copy. It annoys me that they did.

              • 2 years ago
                Anonymous

                I really liked the way some levelling content was genuinely difficult instead of just unending brain-off busywork. Wildstar had the hardest mid-level normal dungeons of any MMO I can think of and that's a good thing. I imagine people were turned off by things like the attunement process though as that plus the progression part of the levelling grind are both framed as pre-requisites that people want to rush through instead of enjoy, and they were long. Devs taking the opinions of full time MMO forum posters who don't play videogames too seriously.

              • 2 years ago
                Anonymous

                this looks awful.

              • 2 years ago
                Anonymous

                Because you haven't played the game enough to parse what's happening, the amount of information the game puts right into the game world is unmatched by any other MMO. Without needing any kind of fricked up target of target of target UI bollocks that is unreadable during gameplay, Wildstar shows you who every enemy on the screen is attacking, which ability they're attacking with, who their healer is healing, who your healer is healing, and shows you instantly when they change targets. Individual class abilities all have unique telegraphs, so you can identify the class and the ability being used from every person on the screen just by looking at the floor.

                Where large team PvP in most MMOs is an unplayable trash pile, Wildstar's group PvP allows you to respond to what's going on in ways that you can't do in any other game.

              • 2 years ago
                Anonymous

                it's awful for reasons you're not understanding and you're looking at it with rose tinted goggles. that's visual puke with awful camera shake. to be fair I can't tell if that shake is the player or the game though.

              • 2 years ago
                Anonymous

                >It's awful because I don't like the colours
                Thanks for your painting and decorating advice, homosexual

              • 2 years ago
                Anonymous

                idiot. nothing to do with the color scheme. like the other guy said earlier, dance floor, that might get it through your thick skull.

              • 2 years ago
                Anonymous

                So you have absolutely nothing to say about the gameplay or how being able to see everything that is going on has a real impact on team PvP? Frick off then.

              • 2 years ago
                Anonymous

                you don't get it, you're too stupid. that's why your game is dead and you think it was good.

              • 2 years ago
                Anonymous

                could have just made the effects match up with what is actually happening - but yeah, I guess playing a realtime spreadsheet with predictive graphs could be fun...

              • 2 years ago
                Anonymous

                >Wildstar died for the same reason that WoW went in decline, hyper focus on hardcore raiding content.
                This isn't true. While it certainly didn't help the game, hardcore raiding wasn't the reason why the game died. It died because it had server and optimization issues that were so bad that most people couldn't play the game. Most people couldn't even log in and play while those that could were met with a laggy, buggy mess that affected every part of the game. Carbine spent most of their money post-launch on fixing these issues and by the time they were "fixed" (Wildstar had performance issues until it shut down), the majority of the playerbase had given up and Carbine had no money left. This is why the game barely got any updates after launch.

            • 2 years ago
              Anonymous

              >Wildstar P server
              Huh, what state is in and what's the pop like? Got a link?

          • 2 years ago
            Anonymous

            One of the best memories I had of this game was PvP rivalries while leveling at launch. Meeting THAT guy in a questing zone full of stage hazards like insta kill acid or tornadoes that threw you up in the sky made for some wild shit. Unfortunately most players didn't get the experience what I did since they were too afraid of getting ganked to pick fights with the opposing faction.

      • 2 years ago
        Anonymous

        >Now literally every MMO has stolen its telegraphed-floor-AoE gimmick

        Any good single player boss rush games with this? Only TrinityS fills this void. And no, I already deleted my FFXIV account.

        • 2 years ago
          Anonymous

          lost ark, monster hunter, dauntless.
          might have what you're looking for.

          • 2 years ago
            Anonymous

            >lost ark
            I hear it's a shitty p2w game that also expects you to grind hard
            but I couldn't even be bothered to finish the leveling process
            >monster hunter, dauntless
            very different

    • 2 years ago
      Anonymous

      Still kinda bummed, miss my lil chua medic

    • 2 years ago
      Anonymous

      Wildstar really needed more time to polish the progression system. It wanted to be burning crusade, but didn't have the vanilla to get people hooked. Still had great cosmetics and player housing though

      I'll never forget how many "pro gamers" this game embarrassed with it's challenge and telegraph system

    • 2 years ago
      Anonymous

      wildstar died because of balance issues.
      early pvp was a mess because it took you 5 minutes to kill someone. in higher levels it was fine but the first impressions turned a lot of people off. endgame pvp suffered from the floor is lava, telegraphs everywhere.

      • 2 years ago
        Anonymous

        >The overly ambitous premium subscription MMO which launched in the middle of the F2P era with a brand new IP and focused heavily on a strict game mode that only appealed to 0.1% of the MMO playerbase failed because damage in low level PvP wasn't high enough
        Are you competing for worst possible take?

    • 2 years ago
      Anonymous

      are they ever going to bring it back

    • 2 years ago
      Anonymous

      I know theres a server emulator but progress is so fricking slow. Dont expect it the coming 10 years.

  3. 2 years ago
    Anonymous

    tibia, tera, club marian

    im playing guild wars 2 but im findin it hard to socialise since its hard to join guilds, i thought it open like all games but you have to get recruited instead which is hard as a newbie.

    also frick grindan to max level i wish mmos would be fun from the beginning like all games

    • 2 years ago
      Anonymous

      >also frick grindan to max level i wish mmos would be fun from the beginning like all games
      yep. leveling is archaic design. all other games you bring friends into you can play with them immediately. in mmos you tell them they need to spend hundreds of hours solo questing to catch up to you.

      • 2 years ago
        Anonymous

        Leveling is not archaic design. The problem with MMOs is that they are entirely geared towards end-game content.

        Tree of Savior should be dead, but whales continue pumping small fortunes into the cash shop.
        I don't even understand the /vg/ general for it anymore, it's as incomprehensible as the Starcraft 2 general used to be.

        /tosg/ used to be the fastest moving thread on /vg/, perhaps on the entire website. We also made tons of OC and edits.
        At this point though, the general is meaningless. They just post the same shit again and again just so it won't die, it's purely attachment without any real discussion. I think there's only a handful of people left still playing.

        FWEEEEEEEEEEEEEEEEEEEEEE

        FWEEEEE to you too, old friend.

        • 2 years ago
          Anonymous

          >wugufwee
          Ahhhh I wanna go back

        • 2 years ago
          Anonymous

          >The problem with MMOs is that they are entirely geared towards end-game content.
          players want this or these games would not be successful. it's not a problem.

        • 2 years ago
          Anonymous

          >Leveling is not archaic design. The problem with MMOs is that they are entirely geared towards end-game content
          this. One of the biggest mistakes in mmo design is the WoW expansion model where endgame players are funnelled into a new landmass and new level cap every two years. It fractures the player base, devalues old content, and makes the game unapproachable for new players. It's not bad to level when it still feels relevant and you can see higher level players in the world with you that present an attainable goal. It's not so fun when everybody's sitting afk in Outland and you have 80 levels to catch up. Expansions should have followed a horizontal approach to content.

      • 2 years ago
        Anonymous

        BUT MUH TIME INVESTMENT THAT MEANS I NEED TO BE BETTER THAN OTHER PLAYERS WHO DIDN'T OTHERWISE I WASTED ALL THAT TIME PLAYING THE GAME
        MMO morons actually believe that by the way, it was a major argument against level scaling in New World pvp. They're fricking stupid.

        • 2 years ago
          Anonymous

          yep. all that stuff is to begin your feeling of sunk cost.

        • 2 years ago
          Anonymous

          open world pvp should be unbalanced though.

        • 2 years ago
          Anonymous

          PvP scaling in NW was great. I didn't have to be scared of 60s and they couldn't just roll over me.

          • 2 years ago
            Anonymous

            How does pvp scaling work in New World anyways?

            • 2 years ago
              Anonymous

              There is none now, but at launch it made it so high level players did less damage and took more damage so that lower level players weren't completely outclassed.

              • 2 years ago
                Anonymous

                So it's a meme?

              • 2 years ago
                Anonymous

                I'm not sure what you mean

            • 2 years ago
              Anonymous

              They made getting 60 (max level) incredibly easy in the latest patch. You can go from fresh start to max level in about 10 hours now. Kinda makes all the sub 60 zones a bit pointless (other than for material). Once at 60 it's all a gear score grind, which is much easier than it was before.

        • 2 years ago
          Anonymous

          new world needed a map overhaul and a level cap of like 25.

          they put all the starter zones in the center with just one that branches to higher zones and then wondered why players made that the "trade hub"

          i stopped giving a shit when they made the auction houses connected, ruined my israelitefarm

          also duped gold thanks to DCing while trading bug lmao never banned

          • 2 years ago
            Anonymous

            NW could work well with levels being removed completely except for weapon levels, and have all stats on gear

    • 2 years ago
      Anonymous

      Tibia is still alive but I"m not sure this is a good thing

      • 2 years ago
        Anonymous

        whats the rundown on the game?
        i played it at a surface level like 20 years ago, never got too far in though

        • 2 years ago
          Anonymous

          https://en.wikipedia.org/wiki/Tibia_(video_game)#History_and_development

        • 2 years ago
          Anonymous

          You are fricked if you want to start anew
          Most of the new content is limited to expanding the game for the highest levels, so unless you have a level 100+ character, and are going to pay the monthly $7 premium tax, forget about it
          Hell, if your char is in a PvP server, forget about it too since the biggest guilds hold control over all the lategame content

          If you get the Tibia itch, the unofficial servers are quite alright, however, but they are pretty lacking as MMOs (not like Tibia itself is much better)

        • 2 years ago
          Anonymous

          >Scaling fricking sucks
          >Class balance is meh
          >Can't hunt properly without imbuements, which are very expensive to have, they last for 20 hours
          >Grind so you can grind with bigger numbers on other spots, like always
          >Really small community at this point
          >It now has sound, pretty mediocre and very lackluster
          >Promised a new shitty mechanic for next winter update, a skill wheel that will apparently add new shit to the game, nobody is expecting anything cool or balanced whatsoever
          I have a Lv 151 RP, came back to the game with a friend who plays EK just to check out the game, the game got ruined by people who refuse to let CipSoft actually try to make different because "muh retro experience".

    • 2 years ago
      Anonymous

      tbf, what you do while leveling in gw2 is maxing out stuff for a legendary, it's not a waste of time.

      If you want to play gw2 anon, post your name or discord, I can show you the ways, I fricking love GW2

  4. 2 years ago
    Anonymous

    FFXI, FFXIV, Zion, Rift, Wild Star

    • 2 years ago
      Anonymous

      >XIV
      >dead
      what the frick are you smoking

      • 2 years ago
        Anonymous

        He probably meant 1.0 but you seem a bit too moronic to use critical thinking skills

    • 2 years ago
      Anonymous

      Rift. I forgot I ever even played that game until now. Went off MMO's after playing this after realizing they're mostly all the same

    • 2 years ago
      Anonymous

      Rift was weird because the game was pretty much perfect going into the first expansion and then the expansion fed it into a woodchipper.

  5. 2 years ago
    Anonymous

    City of Heroes but it came back
    Guild Wars 1

    • 2 years ago
      Anonymous

      Thunderspy, Rebirth, Cake, Homecoming, or none? Because they're all perfectly respectable choices

      • 2 years ago
        Anonymous

        >Thunderspy, Rebirth, Cake
        All run by femboys, troons and mentally sick people
        >Homecoming
        Run by israelites that want to capitalize on making the IP their own and keeping their paypiggies on a leash by saying "we're in talks with NCSoft"

        It's not fricking fair, bros.

        • 2 years ago
          Anonymous

          u can run and host your own server

          • 2 years ago
            Anonymous

            The code is so fricking spaghetti that it's a miracle to fix anything.

        • 2 years ago
          Anonymous

          u can run and host your own server

          u can run and host your own server

          The code is so fricking spaghetti that it's a miracle to fix anything.

          Arent there a step by step for this?

      • 2 years ago
        Anonymous

        Homecoming has the most people, simple as
        and if you're a degenerate and get really lucky you can hop on the RP realm and frick some MILF superheroines

        • 2 years ago
          Anonymous

          it is morally wrong to play on Homecoming

          • 2 years ago
            Anonymous

            I don't care

            Are there a lot of MILFs to frick in that game?

            No, barely any, that's why I say you have to get lucky
            The state of the RP server is bad in general right now, very few people want to engage with the silver and bronze age stylings that is overwhelmingly the theme in City of heroes. instead everybody just plays preposterous snowflakes with convoluted backstories and overly complex powers that the in-game abilities don't really represent very well.

            • 2 years ago
              Anonymous

              >everybody just plays preposterous snowflakes with convoluted backstories and overly complex powers that the in-game abilities don't really represent very well.
              in other words, it's an RP server.

              • 2 years ago
                Anonymous

                there was a time it was different but you're probably correct in that this is an inevitable life cycle for RP MMO servers

        • 2 years ago
          Anonymous

          Are there a lot of MILFs to frick in that game?

    • 2 years ago
      Anonymous

      Thunderspy, Rebirth, Cake, Homecoming, or none? Because they're all perfectly respectable choices

      >Thundertrannies shilling their /misc/ server again. Weren't you booted off of /vm/ for your shit?

      • 2 years ago
        Anonymous

        Tspy is best girl

      • 2 years ago
        Anonymous
    • 2 years ago
      Anonymous

      Guild Wars 1 is still fun as hell. At least as a solo player. It's one of the few games that I've been really getting into lately.

    • 2 years ago
      Maciek

      >Guild Wars 1
      Still playing

    • 2 years ago
      Anonymous

      >Guild Wars 1
      It's a shame that GW1 has been overrun by bots. Ectoplasm inflation is at an all time high. I think an armbrace of truth goes for 100 ectos now, shit's crazy.

  6. 2 years ago
    Anonymous

    Elins

  7. 2 years ago
    Anonymous

    Does puzzle pirates count kek. Thats the only dead-dead one i can remember

    • 2 years ago
      Anonymous

      Holy i used to play that shit when i was younger 24/7 lel

  8. 2 years ago
    Anonymous

    I don't think I ever played an MMO up until its death, I always dropped off well before they shut the lights off.

    • 2 years ago
      Anonymous

      good on you anon, better that than these chumps with regret & sunk cost fallacy.

  9. 2 years ago
    Anonymous

    Tree of Savior should be dead, but whales continue pumping small fortunes into the cash shop.
    I don't even understand the /vg/ general for it anymore, it's as incomprehensible as the Starcraft 2 general used to be.

  10. 2 years ago
    Anonymous

    archeage

    • 2 years ago
      Anonymous

      Going around roleplaying a Black person stealing crops was fun

    • 2 years ago
      Anonymous

      one day the homosexual making the CLASSIC pserver will work on it instead of just circlejerking his discord.

      no idea how HARD id get for a classic server again.

      • 2 years ago
        Anonymous

        soon anon

    • 2 years ago
      Anonymous

      Fricking based, I came here to post this too
      AAU wasn't too bad for the first few months until the shitty Hiram grind starting to get tiring every single day and the battle pass shit was stupid too, along with the gold exploit on it on day one (to be fair they banned people on the leaderboards that clearly used it anyway)
      RIP /aag/ https://www.youtube.com/watch?v=1Jxi2wPP5mg

    • 2 years ago
      Anonymous

      I remember this shit was getting shilled hard as the next big thing then there was some controversy right after it launched and I think that was the last I heard about it what happened?

      • 2 years ago
        Anonymous

        generic eastern shovelware

      • 2 years ago
        Anonymous

        A few reasons why it failed.

        First was of course the P2W. The game was pretty obscene with the P2W, and in a game where PvP is a large factor, that's obviously fricking shit.

        Next was the labour system. This was basically an energy/stamina system that prevented you from doing a ton of the activities in the game once you ran out of labour. However, you could get more labour by swiping your credit card in the cash shop.

        Then there was the fact that people instantly found exploits and hacks for the game. In Korea they have to sign up for games with their Korean Social Security Number, this means cheating is much less common because if you get banned then the only one to get another account is to use someone else's account which has their KSSN tied to it which is illegal to do. This means hacks/cheats aren't as common in Korea so they put 0 effort into their anti-cheat program. We in the West on the other hand could create 100000 accounts if we wanted. This means cheats and hacks and exploits were everywhere here when the game released.

        Finally the developers and publishers were just straight up incompetent. XLGames pushed out bad update after bad update after patch 2.8 ish and Trion Worlds was just a straight up abysmal publisher.

        • 2 years ago
          Anonymous

          None of those reasons are why it failed. You can have all that and if your players aren't obnoxious shitheads the game can still be good.

          • 2 years ago
            Anonymous

            Lemme guess, you cry about any game with open-world PvP?

            There's no point in an MMO without mandatory open-world PvP. Takes any sense of risk or tension out of the open-world otherwise. Zero fun in just fighting AI mobs.

            • 2 years ago
              Anonymous

              Prime example of who I'm talking about.

              • 2 years ago
                Anonymous

                That's what you class as "obnoxious shitheads"? Are you a FF14 player? Because you seem soft as hell.

              • 2 years ago
                Anonymous

                So why aren't you still playing Archeage if it's so great? Too poor to keep up with the big boys?

              • 2 years ago
                Anonymous

                Oh no, I currently whale on a gacha game so it's not a case of money. It just fell off after a certain patch and the developers have continued to go downhill with it. I'm waiting on Ashes of Creation right now since it's basically a Linage2/ArcheAge successor.

              • 2 years ago
                Anonymous

                So your poor gotcha. Or you wouldn't be inventing nebulous reasons. What color was your dragon lmfao?

    • 2 years ago
      Anonymous

      This shit was never good, it was a glorified farmville mobile game but it was the first so it fooled you gays.

    • 2 years ago
      Anonymous

      Worst playerbase out of any MMO I've played in the past 20 years.

  11. 2 years ago
    Anonymous

    SWG
    The Secret World
    Wildstar

    • 2 years ago
      Anonymous

      I will goddamn die on the hill that if Secret World had been released as a single-player RPG it would've made money hand over fist. It came right in time for that big 'counter-culture' hit, it riffed off the pop culture wave without being LE QUIPPY, the background/lore was insanely well-written and complex with tons of stuff hidden for people who wanted to deep dive. Novel quests that encouraged lateral thinking (everyone talks about the simple Morse ones, but there were a ton of fantastic in-game investigations). Hitting all the genre high points while being actually respectful of the culture and mythology they were taking from. I was honestly shocked at how well they did the Native American stuff - they managed to balance 'noble earth warrior' with the modern reality without actually pointing any fingers. The game is critical of tons of people and positions without ever getting mean-spirited.

      Frick I wish Secret World had been a success.

      • 2 years ago
        Anonymous

        I don't disagree.
        It had the potential to be incredible if only it had been anything but an MMO. I want something in the same universe that plays like VTMB or Deus Ex.

      • 2 years ago
        Anonymous

        I don't disagree.
        It had the potential to be incredible if only it had been anything but an MMO. I want something in the same universe that plays like VTMB or Deus Ex.

        it fricking hurts. Hell, even just a 'MORPG' where the hub cities are server side and the actual content areas are instanced/player side like GW classic would have been godly.

        Though, I did find it funny how even though the game stresses you're just one of many (repeatedly) expendable assets for your faction and there's plenty of other bees out there, even at its peak I still remember just how lonely and eerie Solomon Island felt.

    • 2 years ago
      Anonymous

      I will goddamn die on the hill that if Secret World had been released as a single-player RPG it would've made money hand over fist. It came right in time for that big 'counter-culture' hit, it riffed off the pop culture wave without being LE QUIPPY, the background/lore was insanely well-written and complex with tons of stuff hidden for people who wanted to deep dive. Novel quests that encouraged lateral thinking (everyone talks about the simple Morse ones, but there were a ton of fantastic in-game investigations). Hitting all the genre high points while being actually respectful of the culture and mythology they were taking from. I was honestly shocked at how well they did the Native American stuff - they managed to balance 'noble earth warrior' with the modern reality without actually pointing any fingers. The game is critical of tons of people and positions without ever getting mean-spirited.

      Frick I wish Secret World had been a success.

      [...]
      it fricking hurts. Hell, even just a 'MORPG' where the hub cities are server side and the actual content areas are instanced/player side like GW classic would have been godly.

      Though, I did find it funny how even though the game stresses you're just one of many (repeatedly) expendable assets for your faction and there's plenty of other bees out there, even at its peak I still remember just how lonely and eerie Solomon Island felt.

      Is the game still alive and active or is it basically just on life support at this point?

      • 2 years ago
        Anonymous

        https://store.steampowered.com/app/215280/Secret_World_Legends/
        It exists as this now.

      • 2 years ago
        Anonymous

        It exists as Secret World Legends now. They overhauled the game systems - gear, progression, etc - and stitched the DLC into the main game (sometimes successfully, sometimes not). There's stuff missing and it doesn't have the same exact feel, but the bones of the game are still there (the story, lore, etc) and it's much easier to play as a purely single-player experience since it lost the traditional RPG elements like strict levels and areas.

        Doing that really robbed the SOVL of areas, though. There used to be two types of 'Nightmare' zones in the playfields, one with particularly strong enemies that required either a group or a strong solo build to take on, and open 'dungeons' which needed a party. I still don't quite understand why they changed that. It made certain sections of the map either very dangerous (with good rewards) or flat-out impossible without a group (also good rewards), and those sections had their own 'lore', monsters, collections, etc. These areas also had their own quests and those quests tended to have big payoffs in terms of story and gear.

        It's not all bad. You can 'clear' zones now as you go, and it's fun to put stuff together if you're paying attention, and all the 'Issues' were added to Legends as base content which - being formerly paid DLC - are pretty solid.

        I'd recommend SWL if you don't mind a bit of jank and want some good urban fantasy storytelling and don't mind putting some breadcrumbs together.

  12. 2 years ago
    Anonymous

    Toontown and Pirates of the Caribbean as a kid.
    Definitely not the best games, but absolutely fricked over so hard.
    WoW isn't dead, but its soul is.

    • 2 years ago
      Anonymous

      I recommend you check out ToonTown Corporate Clash, its a private server that pretty much remakes ToonTown from the ground up combatwise and has way too many addtions and improvments to list here, but keeps the same world expanded and the core turn based team combat

  13. 2 years ago
    Anonymous

    CITY
    OF
    HEROES

  14. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      new world is popping off.
      fresh servers tomorrow.

      • 2 years ago
        Anonymous

        New World hasn't popped shit since the beta when they removed hitstun and completely ruined the game forever

        • 2 years ago
          Anonymous

          [...]
          God I miss stagger so much.

          stagger on every hit was fricking moronic and just made fast weapons like hatchet infinitely better

          • 2 years ago
            Anonymous

            >muh Hatchet
            Hatchet was one of the worst weapons in that preview and you just didn't understand how to play the game. Multi-million dollar project ruined because a bunch of loud morons couldn't allow one week to learn a new system before crying about it.

            • 2 years ago
              Anonymous

              footsies are great - but the range you have there seems obscenely far for the weapon
              Which is bonkers, because you could have easily won that match up with about 1/4-1/2 the range given your opponent wasn't doing anything to address the effective disadvantage it was operating from.

              • 2 years ago
                Anonymous

                >but the range you have there seems obscenely far
                In Souls, player hurtboxes extend on attack animations like they would in a fighting game. The hurtbox doesn't cover the weapon of course, but when characters lean forwards for a stab their outstretched hands are hittable from a distance where you would never hit them in a neutral pose.

                NW beta combat started as a Souls clone with most of the mechanics intact. Thanks to people crying about a combat system they didn't understand it now looks more like some cross between a 3rd person shooter with excess healing and a tab target WoW clone.

              • 2 years ago
                Anonymous

                This looks fricking awful. One hit and he's stunlocked for like 99% of his hp.

              • 2 years ago
                Anonymous

                Sword combo damage was too high in beta, but it's a good thing that getting hit actually meant something and players aren't just running into each other trying to trade damage and see who has the better gear. You couldn't mindlessly trade damage in this game, because whoever hits first will interrupt the other player. That means you have to think about how you're going to hit people without being hit and so the initial game of timing and spacing happens. When you take away the hitstun from regular attacks all you get is people diving into each other and pressing all of their stuff.

              • 2 years ago
                Anonymous

                I don't know why you wrote all that. Did I imply any stunlocking at all is a bad thing? I pointed out how absolutely ridiculous it is that he was stunlocked for 99% of his life. Does your brain only process 1s and 0s?

      • 2 years ago
        Anonymous

        If you have to pay streamers to play it.. its not popping off lil bro...

        • 2 years ago
          Anonymous

          their ccu had been growing steadily, and streamers haven't been paid to play it yet.

      • 2 years ago
        Anonymous

        New World fresh start is a massive cope. It took a new server almost 3 weeks to get 1 town fully upgraded, with a jump started economy. fresh start servers will have a even harder time with the way pay outs are distributed for owning land now. Also every invasion will fail most likely since most players won’t be geared to take it down. You have people acting like a FSS is immune to the problems that affected Day 1 servers. Bots still exists, cheaters, exploiters, etc. You better pray there’s no new dupe mishap to shut down the econ again during the first month or so while it tries to regain its footing. There will still be bugs, pvp will still be unbalanced to hell, resources are about the same, gathering the same, crafting is still eh and levels 1-25 are revamped leaving 26 - 60 to be roughly the same. Basically now it rushes the good and comfy parts of the early game so that you can hit the garbage that is midgame and the non-existent endgame faster.

        • 2 years ago
          Anonymous

          nice summary, will be staying away from it.

          • 2 years ago
            Anonymous

            Yeah, I've been playing the past year and the hysteria for fresh start is mainly just newbies who quit early and don't want to catch up. Fundamentally the game is literally the same as it was at launch, but without bugs. AKA it's fricking shit if you have any self-respect, I'm only playing this shit until Dragonflight.

            • 2 years ago
              Anonymous

              >any self-respect
              >I'm only playing this shit until Dragonflight

        • 2 years ago
          Anonymous

          I really don't get why they revamped early game, that was literally the only good part. First couple weeks of new world were actually fun, for me it all fell apart once I got to weavers fen. The exploring the Windsward, Everyfall, Brightwood areas for the first time was amazing.

          • 2 years ago
            Anonymous

            It's because Amazon is fricking stupid. I guess they want people to be more engaged for the first 2 weeks/2 hours so that the Steam refund period expires.

            >any self-respect
            >I'm only playing this shit until Dragonflight

            Yes I'm well aware, that's why I was playing New World the past year.

            • 2 years ago
              Anonymous

              >I guess they want people to be more engaged for the first 2 weeks/2 hours so that the Steam refund period expires.
              The queues will do that for them. 2k population cap for a server lmao

      • 2 years ago
        Anonymous

        >new world is popping off.
        >fresh servers tomorrow.
        Whales in my Archeage Discord are already talking about spending tens of thousands of $ to pwn people in PvP lmfao.

        • 2 years ago
          Anonymous

          this isn't a forced pvp game, but ok, have fun with your groomers.

        • 2 years ago
          Anonymous

          freshstart really died quick huh

    • 2 years ago
      Anonymous

      New World hasn't popped shit since the beta when they removed hitstun and completely ruined the game forever

      God I miss stagger so much.

      • 2 years ago
        Anonymous

        New World hasn't popped shit since the beta when they removed hitstun and completely ruined the game forever

        So what the frick is the point of PvP now?
        I was considering playing again but this seems fricking moronic.

        • 2 years ago
          Anonymous

          90% of MMO players hate skill ceilings. They just want gear progression and that's literally it. If someone with shitty gear can outskill a whale with stuff like stagger that isn't RNG or stat reliant then you've just lost a whale, PvE included which is why people hated OG TERA because gear barely mattered for your survival and damage output for both PvE and PvP

          • 2 years ago
            Anonymous

            By your logic 90% of the players are whales.

            • 2 years ago
              Anonymous

              Of the players left when the game dies? Yes, 90% are whales.

            • 2 years ago
              Anonymous

              Yes.

          • 2 years ago
            Anonymous

            >If someone with shitty gear can outskill a whale with stuff like stagger that isn't RNG or stat reliant then you've just lost a whale
            I believe that a fundamental part of having a good MMO is establishing a business model that lets the game survive without whales. Because the current model for modern MMOs is entirely geared towards whales, and so the games suffer because design follows the business model.

            >an entire branch of classes based on using shields
            More games need todo this

            They also had the sexiest outfits.
            Swordsman classes in ToS had two base problems.
            The first one was that weapon limitations put restrictions on your options for picking jobs. If you went something like Fencer, very few offensive skills from previous circles worked with the fencer specific weapon type. It was even worse with spears, which basically always forced you towards picking Hoplite.
            The second issue were the AoE sizes. Every other job had AoE spells that filled half of the screen or that would auto-seek targets, while Swordsmen had AoEs the size of a character which they deployed right in front of themselves. In PvE it was fine but it was almost impossible to hit moving targets in PvP because of desyncs.

            [...]
            the mere fact there was a class about carving/whittling shit on the spot is also fricking fantastic, I was a Dievdirbys first and foremost because of this
            I wonder if they got the idea at least a little from the manhwa Legend of the Moonlight Sculptor, as that guy's whole schtick is literally learning how to make uber carvings that grant impossible buffs and give hm moronic sword techniques because of course
            still

            I think Dievdirbys are simply part of Lithuanian Myth, which was the entire aesthetic behind Tree of Savior. At the very least the statues they carve are entirely rooted on that.
            If I remember right, the icon for Dievdibys are a religious symbol from that religion.

            >Cataphracts impalling enemies and players and running off with them
            Being able to pick up enemy players and run them into a loading screen was the funniest fricking element of guild wars

            Maybe. Grabbing players with Telekinesis and slamming them on the floor before throwing them up in the air was more effective though.

        • 2 years ago
          Anonymous

          >So what the frick is the point of PvP now?
          There is no point, the PvP is now shit. Game was ruined before launch in 10 different ways because whoever took over from the original vision had absolutely no clue what they were doing or why anything worked the way it did and they fricked it all. That's why it's in the graveyard thread, because it's dead.

          • 2 years ago
            Anonymous

            Black person, the original vision of this shitty game was a single player valheim clone, this shit barely classifies as a "game"

            • 2 years ago
              Anonymous

              >the original vision of this shitty game was a single player valheim clone
              Speaking of which, what ever happened to Everquest Next?

        • 2 years ago
          Anonymous

          arenas, battleground, guild wars for territory.

  15. 2 years ago
    Anonymous

    Being dead is not the worst fate for an MMO.
    Watching the lifeless corpse of a game you loved still walking around as if it had any sort of meaning, now that's pain.

    >t. a man that liked Tree of Savior

    • 2 years ago
      Anonymous

      FWEEEEEEEEEEEEEEEEEEEEEE

    • 2 years ago
      Anonymous

      will never forvgive them for what they did to the game and bokor in general
      I miss my zombie train :l
      I miss glitching the map until I had 30+ zombies
      tree of savior is a husk :l

      • 2 years ago
        Anonymous

        I played this game for over 2500 hours and I never made a Cleric, so I never got to try out Bokor.
        Every patch was a downgrade for the game, every time. But I do remember when they messed with the Pet AI and made it so that Hunter's pets would no longer auto cast skills.

        People kept saying Hunters were worthless because the pets were uncontrollable but they just didn't spend any time on it. I got a Circle 3 Hunter all the way to max level on iCBT2 without pressing any skills or drinking SP potions. I just "designated targets" with my auto attack and let the pet do everything. It was perfectly controllable if you understood how it worked.
        I guess it's similar to how people didn't like The Last Guardian because Trico doesn't obey, but in reality people didn't understand how its AI worked.

        >wugufwee
        Ahhhh I wanna go back

        BRING BACK BOKOR ZOMBIES
        BRING BACK BOKOR ZOMBIES
        BRING BACK BOKOR ZOMBIES
        BRING BACK BOKOR ZOMBIES
        BRING BACK BOKOR ZOMBIES

        Me too, it's hard to believe it's been like 7 years already. I know private servers are being worked on but it will be years before it's playable, IF they ever finish.

        >The problem with MMOs is that they are entirely geared towards end-game content.
        players want this or these games would not be successful. it's not a problem.

        They don't know any better, it's all they know because WoW ruined everything forever.

        • 2 years ago
          Anonymous

          >it's hard to believe it's been like 7 years already.
          Shit dude I felt like it's only been out for a few. Hard to believe they managed to frick it all up.

    • 2 years ago
      Anonymous

      I'm happy I played while it was already dead, I feel like I would lost my life grinding on that shit if
      I started playing on beta.

      • 2 years ago
        Anonymous

        No, you played it when it was most alive.
        The best moment for playing Tree of Savior was between iCBT2 and Steam Early Access. Bonus point if you were on the Korean Open Beta too, but you had to buy a korean nexon account to get into that.

        I mean, they were already accumulating tons of bad decisions before release but once it was out of EA is when they started hitting us with the really shitty Korean stuff, like:

        >removing the cash shop and putting all the stuff that was on it on gacha boxes, and selling those instead
        >Earth Tower and the ever inflating list of dailies you had to do, on every character
        >transcending equipment, which is basically a mechanic that only existed so whales had something to put their money into

        >Leveling is not archaic design. The problem with MMOs is that they are entirely geared towards end-game content
        this. One of the biggest mistakes in mmo design is the WoW expansion model where endgame players are funnelled into a new landmass and new level cap every two years. It fractures the player base, devalues old content, and makes the game unapproachable for new players. It's not bad to level when it still feels relevant and you can see higher level players in the world with you that present an attainable goal. It's not so fun when everybody's sitting afk in Outland and you have 80 levels to catch up. Expansions should have followed a horizontal approach to content.

        What hurts the most is when they realize the problem in the design and they start selling boosts and giving you tons of exp bonuses, so that a new character can immediately skip to the endgame threadmill. Basically they get to max level without seeing 90% of the game by doing this.

        • 2 years ago
          Anonymous

          There was nothing wrong with trans since it couldn’t fail or anything. Biggest problem with ToS was enemy design was really lacking for how diverse the player classes were and class elitism+general community laziness as far as end game content. The daily shit and my guild dying is ultimately what made me quit though, they removed my way to make money and I had zero interest in dailies.

          • 2 years ago
            Anonymous

            Daily chores are an enemy of good game design, specially in ToS' case where it could take up to 6+ hours to do everything on multiple characters.
            All of this shit existed because they needed content padding, because they buckled to player pressure to make leveling easier.
            But now that everyone was at the cap and had nothing to do, they were forced to put all this boring shit that isn't fun to do.

            BUT MUH TIME INVESTMENT THAT MEANS I NEED TO BE BETTER THAN OTHER PLAYERS WHO DIDN'T OTHERWISE I WASTED ALL THAT TIME PLAYING THE GAME
            MMO morons actually believe that by the way, it was a major argument against level scaling in New World pvp. They're fricking stupid.

            I do agree that more time spent = make you stronger, including and specially in PvP environment.
            The problem with this is that they let the weight of stats and equipment spiral out of control, because new patchers are all about getting better equipment that completely replaces old equipment.

            So you end up with Max Level, Max Gear characters that are so strong that even 10+ low levels cannot kill. Literally Sword Art Online tier shit where Kirito regenerated faster than others could hurt him.

            The proper way of doing things is making it so that higher level/equipment characters can definitely beat lower level/equipped characters but will still lose when massively outnumbered.
            There's also the problem where it's difficult to make MMOs into skill-based games for a number of reasons, so "being good" at the game has a very low ceiling.

    • 2 years ago
      Anonymous

      ToS is the last “fricked up game mechanics in a MMORPG” game I played, I want another game like it that runs better because I had a ton of fun.
      >Changing mobs into other mobs randomly with the chance to get a shitload of money

      • 2 years ago
        Anonymous

        There was a shitload of weird shit that ToS did that no other game could possibly conceive.

        >using Reversi on enemy spells to take control of them
        >making your party's limbs larger so they do more damage
        >setting up elaborate traps with Sapper that used the map's walls to create infinite damage chains
        >the entire Chronomancer class, specially being literally able to roll back the game
        >using Fweeelconers for supporting the party, supercharging AoE skills
        >going full mental on enemies by setting them on fire with Plague Doctors
        >Cataphracts impalling enemies and players and running off with them
        >Corsairs buffing party members with pirate flags and binding enemies with grappling hooks
        They don't make 'em that good anymore.

        • 2 years ago
          Anonymous

          >killing monsters, gathering their corpses and then using it as ammunition for Necromancer's corpse cannon, you could literally see the body parts of stuff you killed being shot out
          >the entire concept behind Oracle class, which let you see enemy attacks before they even started moving
          >making zombie trains and just walking around the map and letting them do stuff
          >healing being based on ground tiles
          >ranged attacks auto-targetting based on line of sight, felt really good to use
          >skill attribute system, where you could dump loads of money for skill damage
          >an entire branch of classes based on using shields
          >musketeer and cannoneer classes
          >wacky commerce jobs like Squire
          That this game flopped and has been on life support for most of its lifestime is a tragedy.

          • 2 years ago
            Anonymous

            >an entire branch of classes based on using shields
            More games need todo this

          • 2 years ago
            Anonymous

            >an entire branch of classes based on using shields
            More games need todo this

            the mere fact there was a class about carving/whittling shit on the spot is also fricking fantastic, I was a Dievdirbys first and foremost because of this
            I wonder if they got the idea at least a little from the manhwa Legend of the Moonlight Sculptor, as that guy's whole schtick is literally learning how to make uber carvings that grant impossible buffs and give hm moronic sword techniques because of course
            still

        • 2 years ago
          Anonymous

          >Cataphracts impalling enemies and players and running off with them
          Being able to pick up enemy players and run them into a loading screen was the funniest fricking element of guild wars

    • 2 years ago
      Anonymous
      • 2 years ago
        Anonymous

        Visually the game looks amazing.

        >it's hard to believe it's been like 7 years already.
        Shit dude I felt like it's only been out for a few. Hard to believe they managed to frick it all up.

        Might not live much longer. The mobile version of Tree of Savior is already having open betas and it will have a PC client. The entire game might be thrown out in favor of Mobile ToS.

        • 2 years ago
          Anonymous

          >The mobile version of Tree of Savior is already having open betas and it will have a PC client.
          Well, I'm not against it if it's a direct upgrade.
          Though I'm sure they'll run it into the ground a second time. ToS during the ICBT was incredibly fun and I wouldn't mind giving a reboot of it a try.

          • 2 years ago
            Anonymous

            >if it's a direct upgrade
            It's not. It's just mobage with ToS skin.

            its rotting corpse gets raped every new patch by adding always more powerful p2w shit, it's really sad.

            I believe it.

    • 2 years ago
      Anonymous

      ToS was never good

    • 2 years ago
      Anonymous

      its rotting corpse gets raped every new patch by adding always more powerful p2w shit, it's really sad.

    • 2 years ago
      Anonymous

      The devs flipflopped so fricking hard on this game it never stood a chance. The constant and extreme changes fricked it over in the end, it couldn't last a year in any single state.

      No, you played it when it was most alive.
      The best moment for playing Tree of Savior was between iCBT2 and Steam Early Access. Bonus point if you were on the Korean Open Beta too, but you had to buy a korean nexon account to get into that.

      I mean, they were already accumulating tons of bad decisions before release but once it was out of EA is when they started hitting us with the really shitty Korean stuff, like:

      >removing the cash shop and putting all the stuff that was on it on gacha boxes, and selling those instead
      >Earth Tower and the ever inflating list of dailies you had to do, on every character
      >transcending equipment, which is basically a mechanic that only existed so whales had something to put their money into

      [...]
      What hurts the most is when they realize the problem in the design and they start selling boosts and giving you tons of exp bonuses, so that a new character can immediately skip to the endgame threadmill. Basically they get to max level without seeing 90% of the game by doing this.

      This is part of the flaw, it wanted to be an old style MMO where grinding your levels was part of the charm, then fricked itself over by not even being able to know if your build would work until you hit max level.
      They really need to balance leveling and classes better, class level needed to level up 3/4 times as fast as character level but it ended up feeling slower and that's what hurt it's original design most. The hyper leveling pace it has now that skips 90% of the game isn't fun at all.
      Then there was that period where you powerlevel through almost effortless to kill enemies till 300 then the game's difficulty takes a sharp spike and if you don't have a good build NOW you find out and struggle to kill anything in a reasonable timeframe.

      6 months into the game was one of my favorite periods, leveling wasn't as hell as launch but the main EXP was from doing dungeons, yet before dungeons all got relocated to sit in the main town. It was comfy going to the dungeons, waiting at the entrance and chatting/waiting for people to join. Moving it all into the main town killed that small bit of socializing. I didn't like the quests = main exp source it felt shitty and it's why I don't like most modern MMOs.

      • 2 years ago
        Anonymous

        >TaltOC
        Good times. Also you're right about everything, specially dungeon queues. Automatization is poison that kills MMOs without the players realizing it.

      • 2 years ago
        Anonymous

        >Then there was that period where you powerlevel through almost effortless to kill enemies till 300 then the game's difficulty takes a sharp spike and if you don't have a good build NOW you find out and struggle to kill anything in a reasonable timeframe.
        Or even survive really.

    • 2 years ago
      Anonymous

      >Watching the lifeless corpse of a game you loved still walking around as if it had any sort of meaning, now that's pain.
      That nothing compare to what happen to Guild Wars.

      • 2 years ago
        Anonymous

        tbh i don't really care much about it there, since you can basically ignore the story and play the game fully without touching much of it

        • 2 years ago
          Anonymous

          Doesn't matter. Being dead is better than what GW 2 is now.

          • 2 years ago
            Anonymous

            Guild wars 2

            GW2 is awesome at the moment, lots of content, most of it in the over world, team comps are great, builds are fun, no FOMO or monthly fee

            I really don't see the problem

            • 2 years ago
              Anonymous

              The game is in a fricking drought right now and all the content doesn't give jack shit to be worth playing. Unless you're a fractal homosexual, everything is shit. Getting a bag within a bag within bag that give you shit isn't good rewarding.

              • 2 years ago
                Anonymous

                It's been getting a ton of balance changes and LS1 is being added back in, it might not be the most exciting shit for legacy players but most players are from the last few years and never got to play it.

                LS6 is next year anyways and they confirmed a new expansion. I will say EoD has some awesome meta events and great maps but really not as much to do in them as there should be, but the legendaries are great and CM strikes are a welcome addition

              • 2 years ago
                Anonymous

                Those balance change shit on base profession spec, so you can't even meme about playing Fractal with base spec anymore. LS1 is literal shit when it comes to everyone favorite mary sue.

                The meta is meh and so are the maps. Even with account bound "buff", legendary is still shit when you can just use ascended/exotic.

              • 2 years ago
                Anonymous

                GW2 in the long term is a legendary farm to look pretty, and learning your class' ins and outs to do better in pve and pvp.

                Base spec hasn't been relevant since HoT dude, that was 8 years ago, you gotta move on.

              • 2 years ago
                Anonymous

                Most of legendaries looks like shit. The armor is one of the most moronic movable armor I seen. I wouldn't be caught dead wearing that aesthetic

                Doesn't matter. They kill it and it piss of a lot of people, including me. It doesn't help that the devs were shitting on the spec and everyone caught that little chat.

              • 2 years ago
                Anonymous

                The same guy got booted off the team and a new leader of the balance team was put in

                You guys are crazy with trying to hate the game as much as possible

              • 2 years ago
                Anonymous

                As with many shitty dev they hired and fire the past decade. All helping to make GW 2 look less desirable per day. There way too many shit wrong with GW 2 and its a crime to even suggest it as an advice.

              • 2 years ago
                Anonymous

                I don't think anything you say has held any weight other than you're mad it's not like launch, but launch was shit anon and you gotta accept it

              • 2 years ago
                Anonymous

                >they confirmed a new expansion
                Really doubt it.

              • 2 years ago
                Anonymous

                Proving you don't know what you're talking about, they did already, earlier this year.

      • 2 years ago
        Anonymous

        >it's another "things nobody would see or care about without bringing it to their attention" image
        none of this shit impacted the fun i had in gw2 and neither did any of the gays from gw crying about how they ruined the game.

      • 2 years ago
        Anonymous

        None of this shit really ruined GW2, it's the lack of proper content, the cosmetic cash shop rape, the 2 decade old engine and the fact that femcharr do not get government mandated humans boytoys that the game is the way it is today.

    • 2 years ago
      Anonymous

      ToS classic when?

      • 2 years ago
        Anonymous

        There's a Thai private server using leaked data. It's not in English.
        Other than that, wait for private server tools to be improved.

    • 2 years ago
      Anonymous

      I've been looking for a YouTube vid that got me into TOS, anyone knows this one? It's a video about a party setting up camp on a flowery field. They have a squire that set up a tent with food on the table. And they were just farming comfily.

  16. 2 years ago
    Anonymous

    Is Rappelz still alive?
    I liked the pet system in it.

  17. 2 years ago
    Anonymous

    Knight online
    Flyff
    Lunia
    Rohan online
    Rift
    Fiesta online

    There was a time when a new mmo launched every few months

    • 2 years ago
      Anonymous

      Vanilla and Storm Legion RIFT were superb; easily the best tab-target MMO that existed.

      • 2 years ago
        Anonymous

        Rift really naild the mmo atmosphere even if it was all scripted events

  18. 2 years ago
    Anonymous

    FlyFFchads ww@

    • 2 years ago
      Anonymous

      quit when i class changed started playing dragonnext/vindictus/PWI instead

      tricked like 25 people into all playing pwi for like 2 months was so fun and chill

  19. 2 years ago
    Anonymous

    Surprisingly this mmo isn’t dead.

    I dunno if it’s worth playing.

    • 2 years ago
      Anonymous

      For some unknown reason I sank tons of hours into this game. It just felt like a real MMO and I didn't look moronic like in WoW nor did I look like an anime character. Story and leveling is somehow really good, and all the classes and races are fun

    • 2 years ago
      Anonymous

      i kinda wanna play this as a single player experience with online elements. either this or the first Guild Wars.

  20. 2 years ago
    Anonymous

    Runescape

  21. 2 years ago
    Anonymous

    BRING BACK BOKOR ZOMBIES
    BRING BACK BOKOR ZOMBIES
    BRING BACK BOKOR ZOMBIES
    BRING BACK BOKOR ZOMBIES
    BRING BACK BOKOR ZOMBIES

  22. 2 years ago
    Anonymous

    Cabal online
    I never see anyone talking about it but when i was in middle school in 2007 it was fun as frick to play with my friends

    whenever i hear this song it takes me back to better times.

    • 2 years ago
      Anonymous

      I played that too, it was really fricking cool and impressive for its time. I hated how you had to use skills hundreds of times to upgrade them though.
      I remember reading about how it took 10+ years for the first player to ever reach Hard Cap Max Level.

  23. 2 years ago
    Anonymous

    Phantasy star universe.

  24. 2 years ago
    Anonymous

    I played Maplestory 2 for a while.

  25. 2 years ago
    Anonymous

    I still play SWTOR for frick's sake, love the story mode. Also I'm a RPgay.

    The game I really miss, though, is FFXI. So much better than FFXIV in every way that I could never get into the newer one.

    • 2 years ago
      Anonymous

      Swtor's doing fine though.

      https://i.imgur.com/FeesZt2.jpg

      What MMOs were you playing that inevitably died?

      There is one with great character customization, but that's about it nowadays. The new "stories" are horrid in terms of writing, the "devs" have frickall idea what they're doing and the community is quite a collection of brain damage variety.
      Glad I got banned lol

    • 2 years ago
      Anonymous

      But which story mode? Depending on the writer, some of the class's story modes were really well written, and others dog shit.

      • 2 years ago
        Anonymous

        The Consular's story makes me consider alcoholism just to rush through it. But the first companion has that Khem Val effect where he's the best of the lot and weirdly adorable for a murder machine.

  26. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Now I'm sad

    • 2 years ago
      Anonymous

      You just had to mention that one didn't you?

    • 2 years ago
      Anonymous

      Did that game ever release? I remember playing the beta a million years ago and never heard about it again.

  27. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      Are you playing in a private server, at least?

      • 2 years ago
        Anonymous

        I wish there was a private server of the game from before they fricked it all up.

  28. 2 years ago
    Anonymous

    WoW

  29. 2 years ago
    Anonymous

    I usually leave a game well before it dies. Can't think of any besides the matrix online that I played during it's shutdown phase.
    Wildstar, maybe? I stopped after the announcement though, so that was months.

  30. 2 years ago
    Anonymous

    Tabula Rasa

    • 2 years ago
      Anonymous

      I played this.
      The one thing I remember was the absolutely TERRIBLE pushup emote.

  31. 2 years ago
    Anonymous

    I regret not playing more Spiral Knights, but everyone I knew had quit before the energy system was fixed

  32. 2 years ago
    Anonymous

    >tfw you will never login and go chill at Mos Eisley Cantina, dueling people while shooting the shit with entertainers and various players passing by until you form a group of people to go do instances, world PvP or space combat in some richgay's gunboat
    It may have been one of the jankiest MMOs I've played, but the sandbox gameplay and player-driven economy really made it special

    • 2 years ago
      Anonymous

      >It may have been one of the jankiest MMOs I've played, but the sandbox gameplay and player-driven economy really made it special
      Let's face it, it was the playerbase too. It had minimal levels of PvP ganker kiddies and also minimal levels of PvP ganker crypto millionaires. And no Twitch streamers with their armies either. Can't have that shit anymore.

  33. 2 years ago
    Anonymous

    I don't regret playing. It's sad to see its current state though.

    • 2 years ago
      Anonymous

      I played the frick out of this during Storm Legion.

      The fact you could respec anywhere, mix classes. It was legit good.

      It went hard in the pay2win mode shortly after. A frantic asset reuse to milk money from...god knows who. Very sad.

  34. 2 years ago
    Anonymous

    I think the servers are still up but I seriously doubt there are very many left still playing

    • 2 years ago
      Anonymous

      it's literally maintained by a single guy now. Service equals nil and the dude doesn't give a frick about anything. Good memories though, too bad my last experience fricked up these memories. Don't recommend touching it again unless you are aware you could lose everything without support helping at all randomly

    • 2 years ago
      Anonymous

      >failcom
      it was fun until the removed /piss

  35. 2 years ago
    Anonymous

    Trickster online [s] Thai server [/s]
    Sure it’s still p2w but less so than playtrickster israelites

    • 2 years ago
      Anonymous

      lurk moar, newbie

  36. 2 years ago
    Anonymous

    Korean MMOs are the only ones with actual good gameplay and mechanics but they kill themselves everytime with P2W and utter class imbalance to coax whales into FotMing

    • 2 years ago
      Anonymous

      p2w doesn't kill games.

      • 2 years ago
        Anonymous

        ye it does, there's no P2W MMO alive right now, only fair sub-based MMOs survive, and have survived

        • 2 years ago
          Anonymous

          wow is p2w.
          lost ark is alive and well.
          genshin is alive and well.
          new world is the least p2w mmo on the market and was on the brink of death.
          ffxiv died and was reborn with no p2w.
          the list goes on.

          • 2 years ago
            Anonymous

            You're semantically wrong on half of what you're saying. Why would you bring up Genshin in an MMO thread you fat fricking yellow goblin

            • 2 years ago
              Anonymous

              >p2w kills games
              but not these games?
              >n-no those aren't games

              • 2 years ago
                Anonymous

                I specifically mentioned MMOs, shut the frick up already because you're wrong on everything else you said as well.

              • 2 years ago
                Anonymous

                >genshin
                >p2w
                Huh? What are you winning? Killing mobs 10 seconds faster than some other players?

          • 2 years ago
            Anonymous

            >ffxiv died and was reborn with no p2w.
            what?

            • 2 years ago
              Anonymous

              ffxiv had no p2w and died.

              • 2 years ago
                Anonymous

                and it's not p2w right now and is the most popular MMO
                you're fricking dumb dude shut up

              • 2 years ago
                Anonymous

                you have no proof of that and that's not what I'm arguing.

              • 2 years ago
                Anonymous

                you're arguing nothing, you're wrong on everything you said

              • 2 years ago
                Anonymous

                oh, so you're illiterate.
                oh well.

              • 2 years ago
                Anonymous

                >mmo
                thats generous. its more of a single player rpg with online co-op

              • 2 years ago
                Anonymous

                oh
                wait, wut.

              • 2 years ago
                Anonymous

                i bet you think second life is an mmo too lel

              • 2 years ago
                Anonymous

                Are you 12 years old? XIV is an MMO. What the frick?

              • 2 years ago
                Anonymous

                No social interaction

              • 2 years ago
                Anonymous

                >doesn't interact with anyone
                >bitches when someone talks to him or immediately logs off because his social anxiety makes him have panic attacks
                >goes on to make angry posts on Ganker about it, making fun of those "fricking erprs standing next to each other erping"
                I know your kind too well.

              • 2 years ago
                Anonymous

                Don't waste your time, this is the kind of person that thinks that if the MMO doesn't punish you for not playing with other then it isn't a social MMO.

              • 2 years ago
                Anonymous

                Man I love being forced to interact with people to play and progress the video game. Especially when the game is designed in such a way that everyone acts like crybaby c**t whenever something doesn't go their way.

              • 2 years ago
                Anonymous

                >mogshop bullshit
                >on a game where weebs spend 100s of hours for a piece of level one gear just for its looks

                You disingenuous Black person.

              • 2 years ago
                Anonymous

                what?

              • 2 years ago
                Anonymous

                Do you not know what p2w means?

      • 2 years ago
        Anonymous

        so would you say p2w systems are either irrelevant or have minimal negative effects on the course of a game?
        as in the existence of p2w changes nothing about the structure of development, considerations of costs, corporate greed up the ladder, pricing considerations, none of that?
        or are you going to just say "well I meant "kill" as in being the one specific reason" because there's never just one specific reason either, it's always a amalgamation of terrible decisions
        of which p2w is one of them and has a much bigger part in it than I believe you would like to admit

        • 2 years ago
          Anonymous

          are you trying to use the angle of poor game design to inconvenience you into whaling?
          it's just bad game design.

          • 2 years ago
            Anonymous

            did you quote the wrong person because you sound like even more of a moron if you didn't
            >get asked question
            >immediately ask a question and make an implication back

            • 2 years ago
              Anonymous

              perhaps you should explain your thoughts instead of half baked sentences that we can't follow.

              • 2 years ago
                Anonymous

                >still dodging the question
                considering the responses to your original post, everyone else already thinks you're moronic too
                let me copypaste it for you:
                >so would you say p2w systems are either irrelevant or have minimal negative effects on the course of a game?
                answer, Black person

              • 2 years ago
                Anonymous

                I already stated my position. p2w doesn't kill games. I've also provided evidence to this claim in my other post. sorry you don't live in reality and you think all these eastern shovelware mmos were incredible except for p2w.

              • 2 years ago
                Anonymous

                >still dodging the question
                not only are you a Black person, you're a b***h Black person
                hahahahahahahahah

              • 2 years ago
                Anonymous

                oh, so you're illiterate.
                oh well.

              • 2 years ago
                Anonymous

                sprinting like usain bolt, b***h Black person
                the question has nothing to do specifically with "does p2w kill games yes/no"
                just what your idea on what negative effects p2w has on the game if any at all, which you refuse to answer because you're all basing it on your singular statement and refusing to elaborate past what you consider an absolute
                it's a cute game of words that could only come from a copist
                now quick, get your last word in even though you've convinced absolutely no one that p2w has no effect on the 'life' of a game!

              • 2 years ago
                Anonymous

                p2w is a negative for some and a positive for others.

              • 2 years ago
                Anonymous

                >still didn't answer the question
                lol
                lmao

              • 2 years ago
                Anonymous

                like I said.

                oh, so you're illiterate.
                oh well.

      • 2 years ago
        Anonymous

        dumb Black person, what

      • 2 years ago
        Anonymous

        You are right that P2W doesn't kill games. What kill games is terrible game desing and bad content that P2W can create.

        wow is p2w.
        lost ark is alive and well.
        genshin is alive and well.
        new world is the least p2w mmo on the market and was on the brink of death.
        ffxiv died and was reborn with no p2w.
        the list goes on.

        >wow is p2w.
        Is on decline because of bad content cadance and annoying game desing.
        >lost ark is alive and well.
        Lost more than half of it's playerbase and is stuck bellow 200k players, because of bots and the terrible game desing of either farming dailies on multiple alts to get material so you can gamble for proguession or P2W your way up.
        >new world
        This game had so many issues on it that P2W any form of P2W would have buried it.
        >ffxiv died and was reborn with no p2w.
        1.0 was the new wolrd of its time, but with way less players and no spotlight on it's failure.

    • 2 years ago
      Maciek

      >Korean MMOs are the only ones with actual good gameplay
      lamo

  37. 2 years ago
    Anonymous

    >the beautiful lush scenery in the early maps leading up to the first encounter with Gesti

    Post more bangers.

    • 2 years ago
      Anonymous

      The giant fruit forests and the owl statue woods were my jam.

      • 2 years ago
        Anonymous

        I think that the entire section between Klaipeda and Fedimian is the best early game for an MMO I ever experienced. The other starting city wasn't nearly as good.

        And it's not like the game after that was bad or anything. It just wasn't a chain of 10/10 maps one after the other anymore.

        • 2 years ago
          Anonymous

          The Orsha path was great too.
          I loved the ruined castle at the end in particular.

  38. 2 years ago
    Anonymous

    TERA
    City of Heros
    Warhammer online

  39. 2 years ago
    Anonymous

    I was super hyped for the relaunch of Archeage. I put in like 7000 hours in a less than a year. It was a westernized rerelease where you could only buy cosmetics and the publisher swore not to add pay2win. Guess what the publisher did...

  40. 2 years ago
    Anonymous

    Wildstar, although as it was what I wanted it also kinda reminded me of nightmares I had as a child
    loved the moon though, you could do sick hoverboard ramps
    pity it had mortal wounds before it ever even hit closed beta, it was a dead MMO walking
    I think one of the most vicious hits was the PvP netcode shitting the bed after the closed beta - all the matches I had in beta were sexy smooth even on my shitty internet and were -impossible- once the service went live, instantly kicking all the players who were told they could level through PvP in the balls(I actually thought that aspect was pretty fricking novel, but also meant you leveled too fast sometimes if you switched between it and PvE)
    Chua(I avoided other Chua like the plague and dressed like a pimp in hot pink) Settler Medic RIP
    OG Skullcano Gold RIPPPPP

  41. 2 years ago
    Anonymous

    i still play UO

  42. 2 years ago
    Anonymous

    Requiem Memento Mori
    I fricking miss getting fricking ganked for hours on ends by Brazilians

  43. 2 years ago
    Anonymous

    Tera.
    I loved the action combat, sadly it couldn't survive corporate incompetence.

  44. 2 years ago
    Anonymous

    It's not fricking fair.

    • 2 years ago
      Anonymous

      Hey that was pretty good in beta, shame absolutely nobody cared

    • 2 years ago
      Anonymous

      Hey that was pretty good in beta, shame absolutely nobody cared

      People did care, it was just that halfway through beta Mojang had finance issues and staff problems and had to turn to Microsoft, who gave them the good ole Windows Upgrade forced shackles they were doing at the time to force companies and users to upgrade
      I actually had to fricking stop playing
      then someone on Ganker one day said "hey there's a little group of us on telegram that do games and shit" and I played with them until my personal life and being a shitty person sent me away
      they were good people
      Ubasti you're Thebesti

    • 2 years ago
      Anonymous

      Wasn't this a pseudo-moba FPS thing? Not an MMO?

      • 2 years ago
        Anonymous

        Yea I don't know why he posted that but it's the first time I've seen anybody mention it outside of the early beta which I couldn't convince anybody to play. It got no attention at all but it was pretty good.

        • 2 years ago
          Anonymous

          I remember seeing a trailer for it and thinking the aesthetic was nice, and then I never heard of it again.

  45. 2 years ago
    Anonymous
  46. 2 years ago
    Anonymous

    ROSE Online
    Original Guild Wars 1

  47. 2 years ago
    Anonymous

    Talking about dead games. Is Lost Ark dead? Last time i played it was when there was a huge bot problem and end game raids were literally pay to win

    • 2 years ago
      Anonymous

      if its not dead then anyone still playing is completely mazed

    • 2 years ago
      Anonymous

      it's alive and well.
      but it will be killed by d4.
      content patches don't bring players back and once you fall behind there's no way to recover without spending lots of money or grinding daily for months.

    • 2 years ago
      Anonymous

      the game lost more than half of it's playerbase and is now stuck bellow 200k players, with at least 50k being bots.
      the game lost a lot of players because of AGS
      incompetence, too many bots running around and terrible game design choices like a gameplay loop based around having multiples alts to do dailies so you can farm materials for your main in order to gamble for proguession. Either that or P2W, just like

      it's alive and well.
      but it will be killed by d4.
      content patches don't bring players back and once you fall behind there's no way to recover without spending lots of money or grinding daily for months.

      said.

      • 2 years ago
        Anonymous

        these are smilegate incompetencies, not ags.

  48. 2 years ago
    Anonymous

    Shit, there's people in Kaineng City. Haha

  49. 2 years ago
    Anonymous

    Idk about inevitably dead, but im enjoying new world currently

  50. 2 years ago
    Anonymous

    I really miss Planetside 1 and Star Wars Galaxies. The emulator for SWG is nice, but doesn't capture the magic of SWG during 03-05

  51. 2 years ago
    Anonymous

    what do you fellas think of DDO?
    I fricking love it but none of my friends would play it

    • 2 years ago
      Anonymous

      Pretty sure there's a >>>/vm/ thread up about it.

  52. 2 years ago
    Anonymous

    Ragnarok, so many women were playing it. it was really easy to get a gf.

  53. 2 years ago
    Anonymous

    Ragnarok Online
    old 2-D Runescape
    PSO2 (basically dead now)
    Maple Story
    Not an MMO, but Gunbound and S4 League

  54. 2 years ago
    Anonymous

    Rising Force Online. It was grindy Korean bullshit, but I loved the Bellato mechs. I can’t think of any other MMO that lets you summon a big robot whenever you want to punch things with your giant metal fist.

    • 2 years ago
      Anonymous

      i play a pserver every once in a while
      still dont understand the gear system after all these years
      peak soul

  55. 2 years ago
    Anonymous

    auto assault

  56. 2 years ago
    Anonymous

    Firefall. It was an interesting concept and a neat game. Too bad it got murdered by stupidity.

    • 2 years ago
      Anonymous

      >Can't decide what exactly they want to do with it
      >Keep practically rebuilding the game from the ground up
      >No idea how to monetize it
      >Chinese buy it
      >Immediately tanks
      I put so much of my time in highschool into that game. Fricking sucks.

  57. 2 years ago
    Anonymous

    >another thread where two newbies cannot stop responding to each other whatsoever and shitting everything up
    Honorary mention to "x MMO is not an MMO because I say so"gay.

  58. 2 years ago
    Anonymous

    uh oh meltie

    • 2 years ago
      Anonymous

      I can go for a melt right now. Frick there's no good burger joint around here.

  59. 2 years ago
    Anonymous
    • 2 years ago
      Anonymous

      BRING IT BACK

  60. 2 years ago
    Anonymous

    RuneScape

  61. 2 years ago
    Anonymous

    There are official servers still up, but they're overrun with bots.
    The terrible monetization doesn't help matters either.

    • 2 years ago
      Anonymous

      This game had no business having a soundtrack so good.

  62. 2 years ago
    Anonymous

    I want a list of private servers of lesser-known MMOs to try them all out.

  63. 2 years ago
    Anonymous

    Vanguard Saga of Heroes. It will always be my ultimate nostalgia MMO.

  64. 2 years ago
    Anonymous

    i used to play Wow back in 05 until like 08 before wrath came out

  65. 2 years ago
    Anonymous

    Most asiatic MMO's. Majority of them start out really good, has a fantastic world and feels like they are light years ahead of Western MMO's in development. Then every single patch makes the game worse and worse, eventually comes the p2w addition and every new update just adds and changes stuff nobody asked for while ignore all the big faults and issues.

  66. 2 years ago
    Anonymous

    My friend and I played this for a day, I think it was a demo or something. Shutdown after a year, it looks like. Another dead NCSoft MMO.

  67. 2 years ago
    Anonymous

    FF14

  68. 2 years ago
    Anonymous

    global agenda
    rusty hearts
    warhammer online
    tera even though i quit long ago. it was dead to me.

  69. 2 years ago
    Anonymous

    Ragnarok Online

    I gave many years to it. I think might be the best MMO period depending on what features there are and how the server is setup. Make me wish I could bring back the community, bring back the good old times, a true place I could call home.

    • 2 years ago
      Anonymous

      RO is lucky, it's still in development, there are several options for private servers and hundreds of thousands continue to play the game even today.

  70. 2 years ago
    Anonymous

    Gonna take advantage of this MMO thread to ask something.
    I have a weird fricking memory of years ago when I saw my cousin play some MMO, right, but the one thing that heavily and I mean HEAVILY stuck out to me was how his character had two sets of three green orbs around her head, that and I think his character was also leading a donkey or horse or something?
    Point is, does this seem EVEN SLIGHTLY familiar to anyone?

    • 2 years ago
      Anonymous

      dota 2

  71. 2 years ago
    Anonymous

    i dont play mmos.

  72. 2 years ago
    Anonymous

    I play mmos.

  73. 2 years ago
    Anonymous

    Mabinogi
    And not an MMO but Vindictus

    • 2 years ago
      Anonymous

      There's a 24/7 thread for mabinogi on /vm/ are you on something?

      • 2 years ago
        Anonymous

        Most posters don't know that /vm/ exists.

  74. 2 years ago
    Anonymous

    New World

    • 2 years ago
      Anonymous

      imagine fricking up your game so hard you need to make fresh-start servers a year after launch

      • 2 years ago
        Anonymous

        The game was a dupe fest for the first couple months, people duped basically all the end game content like major trophies, cool down materials, BIS gear (at the time), gold up to the gold cap. I don't think the game ever recovered from that. Plus the economy is fricking dead, it's impossible to flip shit on the trading post because everyone has everything and everything is basically worthless.

  75. 2 years ago
    Anonymous

    Guild wars 2

  76. 2 years ago
    Anonymous

    Speaking of MMOs. This just came out on steam.

    • 2 years ago
      Anonymous

      dericious engrish

    • 2 years ago
      Anonymous

      That's a mobile game and barely an MMO. If you want a mobile gacha game that has actual gameplay and MMO features just play Tower of Fantasy.

  77. 2 years ago
    Anonymous

    >matrix online
    I remember someone wouldn't shut the frick up about weed, even though I'm pretty sure he was a kid who didn't smoke weed.
    the day before the game shut down, he told everyone we hung out with that he found the real matrix with the power of blunts. The last thing he sent us was his myspace link. I kinda miss him.

  78. 2 years ago
    Anonymous

    been a long while but Silkroad

    • 2 years ago
      Anonymous

      played the frick out of this one before trying GW1 then WoW
      loved the events and hated how my korean friends would bot their way to 80

  79. 2 years ago
    Anonymous

    Man New World has great world design (atmosphere & soundscape), even the actual controls are good, but the content is garbage. The economy is the worst, there practically isn't any. Everything is worthless, loot 1000 elite chests and you'll salvage 99.9% of everything because all none perfect gear is worthless. The entire end game is trying to roll perfect legendary gear. Crafting is a complete money sink, it's not viable at all. Basically everything you will roll is worthless and spent a fortune rolling it. At the off chance you roll a BIS item you can sell it for max cash to the the territory holders of Everfall or Windsward who make millions every week just for holding the territory (plebs have to grind for a couple hundred coins).

  80. 2 years ago
    Anonymous

    Legend of Mir 2
    Legend of Mir 3
    Myth of Soma
    Droiyan
    R.O.S.E
    Cabal Online
    Rift
    Aion
    Tera
    WoW
    Tree of Savior
    MU Online
    FFXIV

    it's safe to say im fricking done with this shit genre

  81. 2 years ago
    Anonymous

    Guild Wars 2. 🙁

  82. 2 years ago
    Anonymous

    When tf does gw2 get FUN?

    • 2 years ago
      Anonymous

      If you're just playing core, just stop. If you're playing expansion, you just wasted your money

  83. 2 years ago
    Anonymous

    616910139
    The amount cope is strong on this homosexual. No point in talking to a shiller when there were decade worth of examples of being shit.

  84. 2 years ago
    Anonymous

    How does it feel knowing you all lost to... THIS
    LMAO

    • 2 years ago
      Anonymous

      We're all MMO junkies here, we are already used to not being rewarded for better effort.

  85. 2 years ago
    Anonymous

    SMT Imagine, Rusty Hearts, RO 2, Tera, Aika Online

    Aika relied so heavily on big faction based pvp that it was doomed from the start.

    • 2 years ago
      Anonymous

      My current theory is that any MMO focused too much on either PvP, PvE or faction stuff isn't going to work. All of those elements need to come together to form a system that makes sense as a whole.

  86. 2 years ago
    Anonymous

    I miss Tera.

  87. 2 years ago
    Anonymous

    That was the dragon flying one right?

  88. 2 years ago
    Anonymous

    Earth & Beyond. Tabula Rasa.
    Frick EA. Frick NCSoft.

    • 2 years ago
      Anonymous

      Met the President of Petroglyph at GenCon once while wearing my Earth and Beyond beta tester t-shirt. Shit was cash.

  89. 2 years ago
    Anonymous

    Anyone remember Wonderland online? I want another turn based mmo rpg…

    • 2 years ago
      Anonymous

      i think i might, is this the one where u can choose a nurse as a starting character?

  90. 2 years ago
    Anonymous

    I miss Rift every day. I wish someone would leak all their code or something so we could have private servers instead of the husk the game is today.

  91. 2 years ago
    Anonymous

    Age of Wushu was really fun. Honestly think it had some of the coolest hotkey combat in the genre. Me and my brother would hang outside one of the cities and just attack people all night or kidnap offline people and sell them to prostitute houses.

  92. 2 years ago
    Anonymous

    It was so fun until I couldn't play because of lack of time but maybe pserver will appear in the next decade or DD2.
    Alchemist is the most fun tank class in any mmo.

    • 2 years ago
      Anonymous

      the fact that this game was never localized and released in the West pains me. i really hope DD2 is like this MMO on super AAA steroids.
      just in the last 8 years or so i've already gotten kinda weary of getting invested in live service games that'll eventually be shut down. i hate the feeling of wanting to play a game that just doesn't exist anymore. fortunately, because of roms and emulation, that's not a huge issue with most video games. it still stings when it happens though, keeps me hesitant to engage with MMOs or ARPGs that don't have an offline mode.

  93. 2 years ago
    Anonymous

    I STILL MISS YOU WILDSTAR! There isnt a class i love as spellslinger in any mmo

  94. 2 years ago
    Anonymous

    world of warcraft

    • 2 years ago
      Anonymous

      Same. Shits cash no cap.

  95. 2 years ago
    Anonymous

    have played many MMOs through the years chasing the high I experienced as a kid in early WoW.

  96. 2 years ago
    Anonymous

    A dead server on a dead region of Maplestory: EMS Demethos. Shit was depressing

  97. 2 years ago
    Anonymous

    Black desert online.

  98. 2 years ago
    Anonymous

    God damn if I miss playing ToS and being part of that OC community shit, the music was so good too I had thousands of hours if only the game didn’t run like ass at launch.

  99. 2 years ago
    Anonymous

    Does anyone know what game this is? Looks like an mmo maybe but not sure.

    • 2 years ago
      Anonymous

      I think that's Tera

      • 2 years ago
        Anonymous

        Does anyone know what game this is? Looks like an mmo maybe but not sure.

        Looks nothing like Tera. Could be Rift, I think I've seen this questioned asked and answered before, but could be just another deja vu.

        • 2 years ago
          Anonymous

          >Could be Rift
          That was it, yeah. I've never played either, I just remembered it was one of those MMOs from the early 2010s with a short name

        • 2 years ago
          Anonymous

          Guess I'm installing Rift now. Might be playable alone for the most part

    • 2 years ago
      Anonymous

      Looks like someone's shitty UE asset store demo instead of a videogame

    • 2 years ago
      Anonymous

      Having played RIft pretty extensively a million years ago, I never would've been able to peg this as Rift it it were for the rift that shows up for a fraction of a sec at :53. I vaguely remember they did a water expansion, but the only expac I played was the Storm one because you got it free for playing on Raptr.

  100. 2 years ago
    Anonymous

    Is there any archived MMOs? Like ones where you can boot a server yourself or just run it single player. When I was younger I liked just walking around dying MMOs and seeing the world that they'd made. Want to try recreate that.

    • 2 years ago
      Anonymous

      Any MMO with private server tools lets you do this easily.

  101. 2 years ago
    Anonymous

    This game was dogshit
    but I want it back.

    • 2 years ago
      Anonymous

      Tbh if not moronic monetization (skins pricing+ticket system) and balance changes (especially after server merge, such as stam changes) it could've survived for another half a year at least. But alas. They'll try to make a lif2 of sorts (mentioned numerous times back then), but it'll take a while, if not scrapped already.
      t. 2100 hours, half of them on autoclicker to level stuff

      • 2 years ago
        Anonymous

        >Godenland comes out
        >everyone breaks the combat dummies with their autoclickers despite the new exp system only needing a couple minutes of hitting
        >guild builders constantly seething

        • 2 years ago
          Anonymous

          >Arena releases
          >Consumption of small repair kits increases tenfold
          ONE LOG TEN NAILS. At least made T4 plategays seethe there with nordic sword thrust, loved it.
          Still exp system was one of the best things they implemented with gayland. Mostly to combat "pay for REEmium or suffer -2 to your 90 cav after death BOI".
          If only these gays released dedicated mmo server or idk updated YO. I do know that there's a chinese version, but nah, won't be the same.

  102. 2 years ago
    Anonymous

    meh, i mostly played the ones that were popular at the time with big player base. the only one i truly miss is Archage, homosexuals did it dirty.

  103. 2 years ago
    Anonymous

    MMO's are dead in general for me. i have found GW2 to be one of the funnest nu-western mmos for me since i tried it last week, and im still coping with pso2 jp (its not exactly an mmo). i cant even bring myself to play osrs just because its so different and easier, but going onto that Ganker runescape private server feels like im just playing it solo. i played all the shitty korean mmos that killed off themselves like BDO/BNS and so on. i still somewhat find playing lineage 2 pvp fun (because my dad plays it sometimes on a russian private server)

  104. 2 years ago
    Anonymous

    Different kind but related two questions:

    1) Which of currently available MMOs would be best for me if I intend to play healer/support and help people in dungeons? This is my primary way of playing this genre, I remember how I was playing like this in ESO for months thanks to global level scaling and helping randoms in dungeon runs.
    2) And which MMOs now feature non-target combat similar to Tera or Vindictus? GW2 sadly utilize semi-target.

    Thanks for help!

    • 2 years ago
      Anonymous

      FFXIV/WOW, i never really tried wow but mythic dungeons are just dungeons with higher scaled difficulty. you mean action combat? BDO but it has no dungeons and whatever, you kill world bosses and shit and do braindead mob farming in solo instanced zones to prevent getting pk'd for an hour or how much it gives you. BDO can be fun if you only dont take the game seriously and enjoy life skilling, but you still going to afk it alot in the background. also the gear grind is fricking aids. and dont ever expect to participate in pvp either unless you want arena pvp (the same thing as gw2/LA pvp where everyone have the same levels etc and is skill based)

  105. 2 years ago
    Anonymous

    Rappelz: classic old style korean MMO with no direction, fricked up economy and monetization, very laggy and unoptimized, barebones customization but a very indepth roster of classes and subclasses that were very well designed and distinct to one another, also it had one thing going for it : if you had a big guild you could invade a dungeon owned by another guild, dungeons would net you money that you could exchange for cash shop items depending by how active and big the dungeon is and because of this, we had feuds, ventrilo war rooms, alliances, mercenary guilds, for a shitty janky ass MMO it was incredible being part of that ecosystem.

    • 2 years ago
      Anonymous

      Oh yeah, I totally forgot about the dungeon siege part. I didn't participate in one myself but they were nice to witness.
      Personally, I really loved the pet system in the game. It was great and I liked how essential yet varied it was. It's why I always made sure to have a beast master class (That was its name iirc) character in every account I had, simply for the extra time when you double summon.
      Seriously, no pet system even comes close.

  106. 2 years ago
    Anonymous

    FFXI when it was real. Modern XI is a museum.

  107. 2 years ago
    Anonymous

    >drift city
    >space cowboys
    >boundless planet
    I just liked mmos that weren't fantasy rpgs

  108. 2 years ago
    Anonymous

    Aura Kingdom

    It was fun while it lasted. The official servers were shit and there was a /vg/ guild that was actually competent on the private server.

  109. 2 years ago
    Anonymous

    Some one post the Russian wow clone that has breasts.

  110. 2 years ago
    Anonymous

    Space Cowboys/Ace Online/Air Rivals. Grindy Korean MMO bullshit with space bees that was always an interesting game to me and always blown me away having the ability to fly some space fighter and being able to fly around in real time.

    Had good memory's but when I revisited it a couple of years ago on NA version of Ace Online man it aged worse then what I remembered. Good ideas just a little too early for them and a really terrible game engine that probably ran on space magic.

    Shout out to all the Joto Space cowboys out there from my Air Rivals and NA Ace Online days. Hope you all are doing well after all these years.

    • 2 years ago
      Anonymous

      I mostly remember it from plugsuit girl model for players in base. But flying around was fun too.

  111. 2 years ago
    Anonymous

    Blade and soul. it's dead

    • 2 years ago
      Anonymous

      is it?

  112. 2 years ago
    Anonymous

    Wildstar was good.

  113. 2 years ago
    Anonymous

    Is it too late to play ToS now?

    • 2 years ago
      Anonymous

      there's enough content to keep you entertained for a while and a small but still loyal playerbase, just go for it worst it could happen is you start erping with someone from the /vg/ general

    • 2 years ago
      Anonymous

      I loathe what they did to the new player experience but it can't hurt to try

      • 2 years ago
        Anonymous

        Okay, thanks.

        there's enough content to keep you entertained for a while and a small but still loyal playerbase, just go for it worst it could happen is you start erping with someone from the /vg/ general

        >worst it could happen is you start erping with someone from the /vg/ general
        Can't be that bad, right?

    • 2 years ago
      Anonymous

      Yes it's a disaster, this is the worst time to start it ever.
      Sorry about the >discord post but it's the only thing permitting semi-direct communication with IMC.
      This is a complain from the leader of the EU newbie guild, basically guild made my IMC to help new players.

  114. 2 years ago
    Anonymous

    that era when you always had a new shitty korean or japanese mmo to try

    • 2 years ago
      Anonymous

      There was a new one literally every week.
      We were eating good and had no idea.

  115. 2 years ago
    Anonymous

    Lego universe

  116. 2 years ago
    Anonymous

    Maplestory2... I miss my guild...

    • 2 years ago
      Anonymous

      I also miss maplestory2 shame Korean players telling lies and horrible na nexon devs killed it.

      • 2 years ago
        Anonymous

        >Korean players telling lies
        ?

        • 2 years ago
          Anonymous

          The whole telling lies about how you needed x stats to clear chaos raids and not telling folks about pets which were 25% damage boosts just so they could sell runs.

  117. 2 years ago
    Anonymous

    MO2
    still play with my guild but holy shit this games dead

    • 2 years ago
      Anonymous

      didn't it come out less than a year ago?

      • 2 years ago
        Anonymous

        yeah, but not having territory control in the game basically defeats the point of playing for a large portion of the playerbase
        and as it stands we wont see TC till next year at some point

  118. 2 years ago
    Anonymous

    salem is shit
    SHIIIIIIIIIIT

    • 2 years ago
      Anonymous

      Haha have a TON of memories of that game. We even tried Salem but never really got anywhere, did they ever even finish the "Witch" mechanic?

  119. 2 years ago
    Anonymous

    >What MMOs were you playing that inevitably died?
    OSRS
    Its dead to me, devs never made improvements and allowed reddit along with streamers dictate what was added to the game
    I understand and appreciate player feedback to proposed changes but I draw the line at giving "the people" absolute final say when it comes to releasing new content, listen to the playerbase when it comes to tweaking content but don't let them destroy updating the game

  120. 2 years ago
    Anonymous

    I don't think I have even seen someone else talk about Mini Fighter in Ganker before

  121. 2 years ago
    Anonymous

    I played a RO private server recently and it remains the best MMO. The condition of the modern game is a shame. Make more isometric online games that aren't Diablo/PoE.

  122. 2 years ago
    Anonymous

    Battlestar Galactica online from when it was around 2011-2013 ish was really damn great.
    Game only lasted a few years but was fun while it lasted.
    Someone got ahold of the source code and remade it, but it's only like 10 people in one system with infinite money hacks, not the same
    .

    • 2 years ago
      Anonymous

      >BSG themed MMO
      How the FRICK does that even work

      • 2 years ago
        Anonymous

        It was a factional pvp game with a pretty basic gameplay loop
        You choose either Cylon or humans , you have a number of systems that you own , used to farm resources and get bigger ships and ect
        When enough players would get together they could take over an enemy system and its resources, leading to battles.
        That was about it and it worked pretty well for the short time it lasted.

  123. 2 years ago
    Anonymous

    reminder, if your """MMO"""" was instanced outside of specific dungeon areas, then it wasn't an MMO and you were scammed. that means conan and guild wars shitters and the like need not apply

    • 2 years ago
      Anonymous

      >scared to mention ffxiv

      • 2 years ago
        Anonymous

        don't play weebshit son

        >wtf a game can be massive, multiplayer, and online without it being like the shitty MMO I played?

        it's "massively" and it is a word which has a specific meaning. you are not massively multiplayer if all you can see is at most 32 players. that's called regular multiplayer with a fancy server browser. dumb thirdworlder Black person

    • 2 years ago
      Anonymous

      >wtf a game can be massive, multiplayer, and online without it being like the shitty MMO I played?

  124. 2 years ago
    Anonymous

    I miss warhammer

  125. 2 years ago
    Anonymous

    EVE
    Played it for 12 years or so and I had never seen a game die as rapidly as eve did in early 2022.
    >game is getting a little more popular around 2019-2020 due
    >gets a further boost due to covid
    >player count is doing pretty good
    >a war that's gone on for nearly a year in delve reigon is starting to frick up the economy and well as the covid influx of players causing in-game inflation
    >ccp spends a year promising an update to fix the economy and revamp it
    >it finally relases
    >it does the oppisite and makes the economy and industry completely worthless, all forms of money making are nerfed into the dirt, mining is rendered completely pointles among other things
    >nothing to do anymore because making money solo or in small groups is no longer possible
    >then ccp decides randomly out of nowhere that it doesn't like players talking about politics (both irl and in game) or being social or anything and sends chat mods to completely purge social hubs and groups that have existed for a decade or more, everyone who isn't a noob is banned from global chat for so much as swearing
    >then they have the balls to increase the sub cost another 15$
    Game dropped from an average of 25-30k players to 10-12k, in less then 4 months,
    I hate what ccp did to my baby

    • 2 years ago
      Anonymous

      Didnt that eve mobile also hurt regular eve?

      I still dont understand why they couldnt put everyone in the same universe

    • 2 years ago
      Anonymous

      Was this the scarcity update? Where players had been whining ten years plus that there's no point in fighting over resources since everything farmable (pirates, missions, asteroids, sites) are infinite? No point in fighting over farming spots when there's more spots than players. So the devs finally went ok, let's make things not infinite and players went NO NOT LIKE THAT.

      The other stuff, chatpocalypse and price hikes, were pretty bad. Scarcity and economy revamp were exactly what the players wanted.

  126. 2 years ago
    Anonymous

    I wonder if there's a Massive Multiplayer Offline game

  127. 2 years ago
    Anonymous

    >wow is dead and rotting
    >several little fantasy MMOs
    >EvE
    genre is fricking dead

    • 2 years ago
      Anonymous

      I wish WoW died sooner it been poisoning mmos for too long and we finally got away from “if we don’t do like wow we will fail” mind set.

  128. 2 years ago
    Anonymous

    Is there anything coming out worth paying attention to? Mad world seemed kind of cool and its coming out soon.

    • 2 years ago
      Anonymous

      Everything "coming out" is either a mobile gacha-shit p2w port or vaporware

    • 2 years ago
      Anonymous

      aoc will be home for kmmo addicts.
      theme park enjoyers will find residence in the riot mmo.

  129. 2 years ago
    Anonymous

    Anyone play Project: Gorgon?

  130. 2 years ago
    Anonymous

    Knight Online
    The Matrix Online
    Wildstar

  131. 2 years ago
    Anonymous

    >ctrl+f champions online: 0 results
    i-i guess that's why it died, but for me it was the only "hero" mmo i liked and leveled to max, loved that cel-shading and the gameplay was good enough

  132. 2 years ago
    Anonymous

    does league of legends count?
    wish someone would just leak something so people could play old league.

    • 2 years ago
      Anonymous

      playing the old version is not going to make other players worse again.

      • 2 years ago
        Anonymous

        i know, i just want to play the old league again. i dont want to go back to the old mentality i just want to play a more fun game.

  133. 2 years ago
    Anonymous

    Y'know what sounds fun? A city builder, but it's actually an MMO and servers are planets, each with starting shenanigans.

  134. 2 years ago
    Anonymous

    Did new world ever get servers where you're always opt into world pvp?

  135. 2 years ago
    Anonymous

    I saw rift in my steam feed the otherday, how dead is it, i do remeber having a good time 10 years ago playing it and i might install it for the lulzs but how is it this current year of the lord

    • 2 years ago
      Anonymous

      Completely dead but it was a really good game. Just the dimension system itself was amazing and no one has done it since.

  136. 2 years ago
    Anonymous

    anyone plays DC Universe Online?

  137. 2 years ago
    Anonymous

    The Secret World, the combat was nothing special but I really enjoyed questing. The lore and stories that were going on even in the most basic bear ass fetching quest made it really engaging, and that's not even mentioning the investigation quests. There was crazy shit going on in every zone, like a motel that turned into a gateway to hell (complete with sexy demon enemies) not too far off from a haunted amusement park, on an island suffering from a combo zombie and viking deep one apocalypse

    • 2 years ago
      Anonymous

      Had some of the most enjoyable quests in the entire mmo genre.

      • 2 years ago
        Anonymous

        I read your post and immediately remembered TSW before following the backquote. I stopped at the Egypt world, but holy frick some of those quests were gold. I distinctly remember an ARG-esque one about a Stephen King rip off. I fricked up one of the steps of the puzzle and the devs accounted for people making the same mistake. I loved all those ARG sites going to real websites about fake shit, which is why I bought Black Watchmen.

        • 2 years ago
          Anonymous

          It's really a shame that it went to shit, the first zone is so memorable to me.
          There were so many things the game did right that fit its themes so well.
          The puzzle quests felt engaging and kept you on your feet. You needed to look shit up on the in game web browser. Frick that shit was inventive.

  138. 2 years ago
    Anonymous

    The only two real theme park MMOs I got into were WoW and RIFT, but I've played a bunch of them. Honorable mention was Marvel Heroes, which was technically a MMO.

  139. 2 years ago
    Anonymous

    What I miss most is the Ganker communities in MMOs. It feels like the people in those communities have disappeared from this site entirely and replaced by election tourists and zoomers. I just can't relate with people here anymore.

  140. 2 years ago
    Anonymous

    Do the Rift devs not realize they could print money for their dead game by making 'actual' Rift classic and not the abomination they tried a few years ago?

    • 2 years ago
      Anonymous

      That was actually fricking hilarious though.
      >Hey Steve this WoW classic thing looks big we should try it too
      >They literally take the modern game with all the modern classes, gear, balance, mechanics, systems and just make servers that cap the max level lower
      >Okay heres your Classic Rift!

  141. 2 years ago
    Anonymous

    Battlestar galactica online

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