MMO HELL

>Chronicles of Elyria, DEAD
>Crowfall, DEAD
>Pantheon rise of the fallen, Development Hell
>Lost Ark, Fell off/Declining
>New World, Fell off/Declining
>Throne and Libery, Fell off before even releasing
Holy frick this genre is cursed. I started playing Palia and its not looking good for the long run.

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  1. 9 months ago
    Anonymous

    MMOs are a boomer genre

  2. 9 months ago
    Anonymous

    Aion 2 and Blade and Soul 2 are our last hope.

    • 9 months ago
      Anonymous

      >Korean shit
      HARD PASS

    • 9 months ago
      Anonymous

      You forgot to include Tera 2

      • 9 months ago
        Anonymous
      • 9 months ago
        Anonymous

        you son of a b***h bastard you better not be pulling my chain.

      • 9 months ago
        Anonymous

        >only mention has been the nvidia leak
        >nothing ever since

      • 9 months ago
        Anonymous

        i want tera to come back purely for more god tier elin content

    • 9 months ago
      Anonymous

      >Blade and Soul 2

      Wait, this is actually a thing?

    • 9 months ago
      Anonymous

      You forgot to include Tera 2

      >Korean bullshit literally designed to milk you dry and then die in 1-3 years
      No. have a nice day.

      • 9 months ago
        Anonymous

        i wish elins would milk me dry

    • 9 months ago
      Anonymous

      >mobile shit
      end yourself

  3. 9 months ago
    Anonymous

    >playing MMO’s in 2023
    Found the problem.
    Imagine wasting your money on a live service game

    • 9 months ago
      Anonymous

      what games do I play to hit on fat, lonely house wives who will send me tit pics if I give them loot?

      • 9 months ago
        Anonymous

        Unironically Roblox

      • 9 months ago
        Anonymous

        Second Life
        VRChat
        Roblox
        Garry’s Mod
        IMVU

        • 9 months ago
          Anonymous

          there are no middle aged women on VRchat unless they're in some private instances or some shit. That shit is full of quest zoomers/literal children

          • 9 months ago
            Anonymous

            Try going into obscure worlds.
            I actually met a couple fat sounding lonely old women back when the game was booming however they are very rare nowadays

        • 9 months ago
          Anonymous

          you forgot animal crossing, though I guess the newest one doesn't have an island you can randomly meet people online at anymore

        • 9 months ago
          Anonymous

          *takes notes*
          thanks anon

        • 9 months ago
          Anonymous

          What the frick are you talking about. Middle aged women play Roblox? Are you high?

      • 9 months ago
        Anonymous

        Anon those aren't actually women, you do know that right?

      • 9 months ago
        Anonymous

        VRchat unironically
        Any survival game that has custom Roleplay/PvE servers like Conan Exiles.
        These desperate housewifes will 100% run around in the most coomer gear imaginable.

  4. 9 months ago
    Anonymous

    mmos died eons ago after wow came out and every mmo rushed to copy it and destroyed their souls in the process

  5. 9 months ago
    Anonymous

    MMOs are gay

  6. 9 months ago
    Anonymous

    You know what has to be done.

  7. 9 months ago
    Anonymous

    >Mabinogi engine update
    IT'S IN!

    • 9 months ago
      Anonymous

      Mabi is STILL going?!

      • 9 months ago
        Anonymous

        IT'S GETTING A EPIC GAMES ENGINE UPDATE!

    • 9 months ago
      Anonymous

      Mabi is STILL going?!

      IT'S GETTING A EPIC GAMES ENGINE UPDATE!

      They worked on the mobile shovelware version of mabinogi for years and made great graphics for it. Why the frick aren't they using those for this engine update. Why even do an engine update. Why not make the mobile shovelware into a proper PC MMORPG. Frick I hate asians with their mobile obsession.

      • 9 months ago
        Anonymous

        how do i play this mabinogi

        • 9 months ago
          Anonymous

          You don't it's in development hell. Supposed to release this year on mobile but who the frick knows.

          • 9 months ago
            Anonymous

            [...]
            [...]
            They worked on the mobile shovelware version of mabinogi for years and made great graphics for it. Why the frick aren't they using those for this engine update. Why even do an engine update. Why not make the mobile shovelware into a proper PC MMORPG. Frick I hate asians with their mobile obsession.

            there is no point in double development with the unreal engine upgrade it gonna be cross platform.

            • 9 months ago
              Anonymous

              Point is they had already invested 5+ years into the mobileshit remake. Graphics and all. Why not put all that into use for the engine update.

    • 9 months ago
      Anonymous

      >mabi 2 never because nexon completely eunuched devcat
      AAAAAAAAAAAAAAAAAAAAA

  8. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      >camera trickery to make it look good
      major red flag

      Is PSO2 worth it?

      no

    • 9 months ago
      Anonymous

      >mfw first Archeage was completely fricked by western publishing

      • 9 months ago
        Anonymous

        uh what archeage died because it was obscenely p2w

    • 9 months ago
      Anonymous

      Ah yes, more P2W nonsense. Sadly monthly sub seems to be the only way for something like this to really work. Otherwise it's just a whaling expedition.

      • 9 months ago
        Anonymous

        I don't see how you could realistically launch a sub-based mmo in 2023, there's far too much free with purchase or f2p competition to make that work unless you have some kind of pre-existing top shelf IP like Star Wars you're building around, and even then I doubt they would attempt it

        • 9 months ago
          Anonymous

          Basically it's a self fulfilling prophecy that will doom the genre. Basically the only way to have a consistently updating MMO is to do this, or hope the whaling is good, which turns off normal players, which leads to decay of the game.

          Subs are consistent but you need to make one heck of a game to draw folks in.

          • 9 months ago
            Anonymous

            The only way to guarantee new content is for devs to actually fricking make new content. As someone who plays pso2ngs a f2p sub gacha game, funding is not a fricking issue. It's purely the devs being lazy Black folk devoting all their time to making skimpy clothing for grown men to dress up in. It's all on the devs, frick trying to blame pay models. Everyone hates br/china, but I hate lazy frick devs more.

      • 9 months ago
        Anonymous

        >Sadly monthly sub seems to be the only way for something like this to really work.
        I wish any dev had the balls to actually do this. The only one that still does is blizzard because they know they can get away with it. Every other dev is too enamored with launching with as large a f2p playerbase as possible, then once the fat gets trimmed away you're left with a healthy playerbase of whales to milk.

        • 9 months ago
          Anonymous

          Well Blizzard isn't the only one. FFXIV and EVE to name a few others also keep up with it. But that's not much. And none are really in the action genre people crave.

          I guess Co-Op games like BG3 or the like may scratch an itch though.

    • 9 months ago
      Anonymous

      >trailer from 8 months ago
      >never even heard of it until now

      ArcheAge was great when it was new and mysterious. A sequel is bound to fail and the developers know it. They will milk it with microtransactions from day one.

      The labor system is bound for abuse, always. It limits you so heavily that most people who want to "win" will always buy multiple accounts / subscriptions and beat everyone else.

      You can't root out pay to win from MMO's. Someone will always find a way.

      • 9 months ago
        Anonymous

        You can never 100% stop it but you can significantly suppress it to the point where it's very small scale, it just takes money and effort and most MMO runners cbf or refuse to chase away players even if they're shitting up the game because they're still paying sub

      • 9 months ago
        Anonymous

        don't be so pessimistic. i'll play it. only other thing on my radar is ashes and that seems wholly uninspiring

  9. 9 months ago
    Anonymous

    waven comes out in a few days, it will probably die like everything ankama makes that isn't dofus
    and necromancy just released in runescape, its pretty good, osrs is getting sailing, and speaking of dofus its getting ported to unity and gets a full graphical overhaul, which is pretty neato
    idk mmos seem fine to me, stop playing garbage theme park fotm shit and play some games that actually do all the things you want from mmos and you will have a better time

    or don't, idc if you want to keep playing garbage, its funny watching people whine that no game has X, Y, and Z features when I know multiple that do but you just get filtered by them

  10. 9 months ago
    Anonymous

    wikis killed mmos.
    zoomer brains that need everything instantly killed mmos.
    players seeing other players as npcs killed mmos.
    there's so many problems with it in the modern gaming climate that it's impossible for there to ever be a good one again.
    the only way is if the braindead content creators the zoomers mindlessly follow suddenly were paid thousands to suck mmo wiener and shill it to them nonstop but even then it'd have to be the right type of game that's snappy and fast to appeal to their short attention spans.

    • 9 months ago
      Anonymous

      Basically this, although it's a bit poorly structured.

    • 9 months ago
      Anonymous

      >tfw target auduence for new MMOs
      I have no tolerance for 2nd job grinding, greifers, and community building shit.

  11. 9 months ago
    Anonymous

    never hurts to play the classics, anon

    • 9 months ago
      Anonymous

      RO is dead, killed by the community that insists upon QOL and multiboxing

      • 9 months ago
        Anonymous

        How can I play a MMO on my tablet/phone?

        • 9 months ago
          Anonymous

          I don't know why you're asking me

          I don't play mobileshit

          server in picture is single client only. no autoloot either

          and the average online players are like 50?

          • 9 months ago
            Anonymous

            yep

            • 9 months ago
              Anonymous

              >yep
              like I said it's dead

              Emulate then, any emulated treasures?

              emulated mobileshit? I don't get what you're after

              oh it's easy to make a successful MMO, all you need is
              >a gigantic non-instanced open world with varied environments
              >comprehensive story and lore
              >a broad and high quality soundtrack
              >netcode that is both responsive and can support hundreds of players interacting with the game
              >skill trees
              >balanced trinity of class design
              >guilds
              >factions
              >pets
              >jumping puzzles
              >crafting system
              >gathering system
              >fishing
              >monster cards
              >mounts
              >achievements
              >titles
              >player housing
              >player farms/gardens
              >seasonal activities
              >addon support
              >leaderboards
              >a stable player driven economy
              >dynamic open world events
              >expansive costume and wardrobe system with dyeable items
              >emotes
              >instanced AND open world PvP that remains fun and balanced despite all the constant pve updating
              >endgame skinner box progression that doesn't feel like a skinner box to normal people but does feel like a chore to the deranged 50% of endgame players that enjoy doing endless chores
              >regular content updates every 3 months and expansions every 18-24 months that also contain catch-up pathways for newcomers but also don't make established players feel like their progress is being invalidated
              good luck

              you don't need half of this shit

              • 9 months ago
                Anonymous

                >you don't need half of this shit
                every MMO that lacked these features and died says otherwise

              • 9 months ago
                Anonymous

                Most mmos die because they try to copy WoW's model, which is literally the worst out there (railroad quests into weekly lockout raiding with each new tier making the previous one pointless). WoW only exists due to sunk cost at this point (and because it's artists could design a world and not just endless fields of stock UE assets)

              • 9 months ago
                Anonymous

                Copying WoW classic would still work, classic 2019 launch was so populated they had players forming physical queues for quest turnins. There's a whole market of boomers out there starved for a simple, well-made mmo which is never coming. New World and Lost Ark both had big launches from the same audience but fizzled

              • 9 months ago
                Anonymous

                New World confuses me. It started off as a Rust clone, makes sense. But then they went into the Open-world PVP MMO concept instead, which... is odd, because those have a 90% chance of losing players and dying, while Rust does a lot better.

              • 9 months ago
                Anonymous

                Yeah then they pivoted away from PVP to PVE and the PVE is so weak compared to any game that focused on that, they ended up alienating everyone. Death by severe mismanagement

              • 9 months ago
                Anonymous

                Turns out just throwing money at a project won't make it good if the folks in charge of the project have no coherent vision or even the slightest idea of game design principles.

              • 9 months ago
                Anonymous

                Wotlk was the worst thing to ever happen to MMOs and I believe that more and more viewing it like a loop that was destined to short circuit. Not during work but a kick the can down the road precedent for player entitlement. Not WoW as a whole but that shit pile Wotlk specifically.

          • 9 months ago
            Anonymous

            Emulate then, any emulated treasures?

      • 9 months ago
        Anonymous

        server in picture is single client only. no autoloot either

    • 9 months ago
      Anonymous

      RO fricking sucks to play these days. Its gameplay is just beyond clunky and there's nothing to do except endlessly grind mobs.
      >t. grew up playing RO and loved the shit out of it
      it just hasn't aged well at all.

      • 9 months ago
        Anonymous

        sounds great

  12. 9 months ago
    Anonymous

    kickstart scam
    kickstarter scam
    small dev team
    koreashit
    pajeetshit
    koreashit

    do better next time

  13. 9 months ago
    Anonymous

    I'd say that if in 2027 when league of legends mmo comes out and fails we can pretty much say the genre is dead and frankly speaking there's a good reason why. Other types of games took what was good about MMOs and just created game around these elements while ignoring the bad shit. As much as people said moba killed RTS it also killed MMO pvp. The novelty of encountering random people online wore off but if you really want it you can just join random discords. Then you can play games together, games that value your time more. Sandbox survival titles like Valheim or Age of Conan meanwhile are pretty much what became of sandbox MMOs.

    It's over.

  14. 9 months ago
    Anonymous

    Remove mandatory dailies and weeklies. That's all you have to do to make MMOs fun and social-able again.

  15. 9 months ago
    Anonymous

    Is PSO2 worth it?

  16. 9 months ago
    Anonymous

    jews ruin everything they touch

  17. 9 months ago
    Anonymous

    Blue Protocol will save us

    • 9 months ago
      Anonymous
    • 9 months ago
      Anonymous

      >give no option to edit your character for free after the initial free ticket
      >free premium currency is barely enough for one roll in gacha
      >let's make our combat interesting!
      >this skill makes you spin
      >this other skill makes you spin BUT you suck nearby enemies in and its attribute is fixed to earth (but does less damage than the last skill)
      >this skill makes you do a jumping smash
      >this other skill makes you do a jumping smash BUT you get superarmor and its attribute is fixed to earth (but does less damage than the lastskill)
      >this skill makes you do an epic 6-hit combo (but your character doesn't move at all and just stand still swinging around like a tard)
      >this other skill makes you do an epic 6-hit combo BUT its attribute is fixed to fire and it buffs your fire damage up (also has less range and damage)
      >come SUMMER EVENT
      >content is you stay in one goblin camp and keep murdering their asses for coins so you can buy trash in the event shop (next event is the same due to 'time constraint')
      >swimsuit gacha with shit rate and no guarantee
      >beach crashes constantly because the game has to render 50 little girls in bikini all the time
      >f2p gets this 'swimsuit'

      • 9 months ago
        Anonymous

        You forgot
        >6 loading screens per open field
        >censored to the point an entire body type was removed (but gay bear sex in other games is not just completely fine but also encouraged)
        Frick Amazon and frick every soulless mmo dev

        Wotlk was the worst thing to ever happen to MMOs and I believe that more and more viewing it like a loop that was destined to short circuit. Not during work but a kick the can down the road precedent for player entitlement. Not WoW as a whole but that shit pile Wotlk specifically.

        The only reason I agree is because that's when they introduced both 10/25man lockouts instead of "this is the raid", and while ulduar was perfection incarnate they introduced difficulty modes directly into lockouts instead of context sensitive optional environmental triggers, also dungeon finder in the final patch

        In every other respect wotlk was a masterpiece and one of the greatest times to be alive in human history

    • 9 months ago
      Anonymous

      >blacked protocol
      hard pass

  18. 9 months ago
    Anonymous

    >Fell off
    zoom zooooooom

  19. 9 months ago
    Anonymous

    I got it out of my system between archeage unchained round 1. No other mmos have enough people and freedom to be a degenerate butthole like those two, especially the former for a short time. i genuinely hope ashes of creation doesn't turn out to be some sort of scam or failure but after what the genre has seen in the last decade I'm not really going to give it more attention until/if there's more concrete showings.

  20. 9 months ago
    Anonymous

    Come play Minecraft MMOs if you're so desperate for an MMO. We've got like.. 4.

  21. 9 months ago
    Anonymous

    oh it's easy to make a successful MMO, all you need is
    >a gigantic non-instanced open world with varied environments
    >comprehensive story and lore
    >a broad and high quality soundtrack
    >netcode that is both responsive and can support hundreds of players interacting with the game
    >skill trees
    >balanced trinity of class design
    >guilds
    >factions
    >pets
    >jumping puzzles
    >crafting system
    >gathering system
    >fishing
    >monster cards
    >mounts
    >achievements
    >titles
    >player housing
    >player farms/gardens
    >seasonal activities
    >addon support
    >leaderboards
    >a stable player driven economy
    >dynamic open world events
    >expansive costume and wardrobe system with dyeable items
    >emotes
    >instanced AND open world PvP that remains fun and balanced despite all the constant pve updating
    >endgame skinner box progression that doesn't feel like a skinner box to normal people but does feel like a chore to the deranged 50% of endgame players that enjoy doing endless chores
    >regular content updates every 3 months and expansions every 18-24 months that also contain catch-up pathways for newcomers but also don't make established players feel like their progress is being invalidated
    good luck

    • 9 months ago
      Anonymous

      bad
      not playing

      • 9 months ago
        Anonymous

        oh i forgot for this anon
        >epic cinematic trailer and viral marketing to sucker morons in

    • 9 months ago
      Anonymous

      >open world PvP
      You lost me.

      • 9 months ago
        Anonymous

        ok, it has to be an opt-in open world pvp system that can be unintentionally triggered in semi-obvious situations like wandering into an opposing faction hub as well as have dedicated open world pvp areas that the 'never-pvpers' can avoid. This allows genuine pvpers to have fun with each other and dickass psychopaths to be fed enough unsuspecting noobs without those noobs ragequitting the game.

      • 9 months ago
        Anonymous

        >NOOOO NOT LE HECKIN PVPERINO I CANNOT HANDLE PEOPLE ATTACKING ME OUCHIE :~~*~~*~~*~~*(
        you killed mmos, therefore you should kill yorself

        • 9 months ago
          Anonymous

          >not liking a feature of MMOs means killing MMOs
          I guess you're right if you're saying everyone who doesn't play MMOs killed MMOs. Maybe they never deserved to live though.

          • 9 months ago
            Anonymous

            precisely, they didn't, if those people died the internet as a whole wouldn't be a hugbox like today where an insult gets you fired

            • 9 months ago
              Anonymous

              I think you misunderstood, the GENRE didn't deserve to live if there weren't enough people interested in playing. There's nothing inherent to MMOs that means they they HAVE to be made.

    • 9 months ago
      Anonymous

      >jumping puzzles
      >monster cards
      >achievements
      >titles
      >player housing
      >player farms/gardens
      >a stable player driven economy
      >expansive costume and wardrobe system with dyeable items
      none of these are necessary
      it's an MMO not a virtual dollhouse

      • 9 months ago
        Anonymous

        >it's an MMO not a virtual dollhouse
        you need the dollhouse to maintain the playerbase
        you need the playerbase to maintain the MMO

      • 9 months ago
        Anonymous

        homie some MMOs make at least half of their money from their dollhouse.

      • 9 months ago
        Anonymous

        I'd actually like more 3D platforming in my MMOs.
        The only one with any decent amount of it is Park Bound, but that game is deader than dead.

    • 9 months ago
      Anonymous

      Unironically, most of these fricking requirements are satisfied by Runescape

    • 9 months ago
      Anonymous

      easiest and best formula was DAOC. pve rpg side with a massive open world PvP area with goals. either could be done solo or grouped. quest or grind. both pve and pvp maps were big for exploration and adventure and with goals (dungeons/keeps) to ensentivise planned engagements. no frustrating death penalties.

      • 9 months ago
        Anonymous

        It's why Warhammer online was so good when it came out, it borrowed very heavily from DAOC

    • 9 months ago
      Anonymous

      There is no way that a new MMO can ever take off in today's environment. People will b***h and screen over the slightest detail to not give the game a shot. MMO gays are just like arena FPS gays, a loud minority that likes the idea about playing those games more than actually giving the games shot.

      • 9 months ago
        Anonymous

        I mean, why go through all that effort when you can distill the addictive aspects of an MMO into mobile game garbage and make tens of millions for a fraction of the development cost?

        • 9 months ago
          Anonymous

          The mobile game market is so saturated nowadays and all the most degenerate whales are already hooked to Genshin or some other bullshit, so your work is cut out for you

    • 9 months ago
      Anonymous

      >*gets datamined*

      • 9 months ago
        Anonymous
    • 9 months ago
      Anonymous

      >trinity system
      no this is ultimately trash design. Bring back EQs old system. There was no tank. Just a DPS who stacked AC. Dedicated tanks are a flawed game design that turns everything into a crank fest where the numbers get bigger and you die faster but you don't get rewarded nearly enough for your time.

    • 9 months ago
      Anonymous

      >balanced trinity of class design
      >skill trees
      >pets
      >jumping puzzles
      >fishing
      >mounts
      >achievements
      >titles
      >player housing
      >player farms/gardens
      >addon support
      >leaderboards
      >expansive costume and wardrobe system with dyeable items
      >instanced
      >regular content updates every 3 months and expansions every 18-24 months
      these are literally the things that killed MMOs though
      all the best MMOs dont have this trash

    • 9 months ago
      Anonymous

      Damn, you've just described Guild Wars 2.

    • 9 months ago
      Anonymous

      story
      have a nice day

  22. 9 months ago
    Anonymous

    As you can see, there's way too many conflicting views to "save" MMOs. The genre is doomed and forever put into the doomerboomercore folder, abandon hope.

  23. 9 months ago
    Anonymous

    Guild Wars 2 get the 4th expansion next week.
    Just saying.

  24. 9 months ago
    Anonymous

    The genre isn't cursed, the devs are just all short sighted morons or outright conmen who don't want to develop a long term project, they want to launch their game and then sell it to a company who will keep it on life support and make it P2W

  25. 9 months ago
    Anonymous

    sorry, everything has to be themepark shit with mundane A to B questing, cookie cutter RPG elements and hotbar spam tab-targeting based combat otherwise its not profitable

    thanks, warcraft

    • 9 months ago
      Anonymous

      >make open world free for all MMO
      >get a 2000 man playerbase fighting over what few casuals there are to "pvpve" on

    • 9 months ago
      Anonymous

      A lot of MMORPG designs exist simply due to network infrastructure limitations of the time and there's no reason to adhere to them any longer. On the other hand, you see Korean MMOs switching it up with action combat and shit, but they always have their own separate issues. If the two could somehow meet you could developer a masterpiece.

      • 9 months ago
        Anonymous

        >damn b***h, you fight like that?

      • 9 months ago
        Anonymous

        >BDO lost 16% instead of making profits last quarter
        >Eve Online meanwhile is up 24%
        lol funny that Pearl Abyss bought Eve thinking they could trick people into moving over to BDO when ironically Eve is probably gunna be what keeps them from going bankrupt

        • 9 months ago
          Anonymous

          I wouldn't really hold EVE in comparison to MMOs, though. It's the kind of game where anyone even remotely serious about playing it has at least half dozen accounts.

          • 9 months ago
            Anonymous

            >It's the kind of game where anyone even remotely serious about playing it has at least half dozen accounts.
            this is all MMOs now though
            at least with Eve making more accounts/characters makes sense, for shit like market alts, FW alts, mining alts, scouts, spies etc, than say some homosexual using scripts to 6-box FFXIV to make slightly more gil per hour

            • 9 months ago
              Anonymous

              None of those make sense you fricking homosexual. There is no reason to ever make an alt account outside of fricking with people, or reaching char limit if you are an alt-holic.

              • 9 months ago
                Anonymous

                the few suggestions i listed make perfect sense in a game like Eve; an open sandbox with realistic economy where scamming/theft is fair game.
                of course market alts, faction PVP alts, spies etc dont make sense in shittier casualgay games

      • 9 months ago
        Anonymous

        Koreans develop action games for the Korean populace and their unique population density in a small country which allows for 20ms ping for everyone. Those games rarely work outside of Korea because they were never designed to work if people have pings ranging anywhere from 50 to 300ms. The limitation is speed of light.

  26. 9 months ago
    Anonymous

    What's wrong with Palia? I've got it installed but haven't wanted to play it yet.

    • 9 months ago
      Anonymous

      They were selling cash shop shit in their closed alpha. Not giving away free currency to test things, outright making people use their real money and then saying no we wont refund you when the servers wipe before launch until people b***hed hard enough and they backtracked on that. They will refund you in their worthless currency now.

  27. 9 months ago
    Anonymous

    Project Epoch (WoW classic+) is basically the only hope I have at this point. If it disappoints I'll be ready to just retire the entire genre to my memory and let it rest

  28. 9 months ago
    Anonymous

    Which way, MMO dev?

    • 9 months ago
      Anonymous

      None of the above, exploration and levelling focused, no addons so damage meters and parsing is impossible, enforced by support like XIV, players will optimize away the fun if you let them

      • 9 months ago
        Anonymous

        exploration can't be endgame. you cannot produce content at the same pace players consume it.

        • 9 months ago
          Anonymous

          Realistically the only way you can do endgame is horizontal progression and d3 style greater rifts between actual content drops

    • 9 months ago
      Anonymous

      >parsing is impossible, enforced by support like XIV

      • 9 months ago
        Anonymous

        I know it's possible, but if you post meters or bully people for it in game, you get banhammered which keeps parse autists at bay. WoW endgame is full of these wienerroaches, it ruins it for everyone else

      • 9 months ago
        Anonymous

        the gameplay is still pandered to those parse autists, even if you get banned for talking shit in public about it

        • 9 months ago
          Anonymous

          >the gameplay is still pandered to those parse autists
          ??? xiv is pandered to single mothers and autistic weebs. not fricking parsers.
          >why yes i do like having to be in fear of my job getting changed
          is what your everyday raider thinks while playing that game.

          • 9 months ago
            Anonymous

            class design as a whole is the way it is BECAUSE of parseBlack folk whining since HW

            • 9 months ago
              Anonymous

              >class design as a whole is the way it is BECAUSE of parseBlack folk whining since HW
              no class design is the way it is because casuals on the OFFICIAL FORUMS, the one place square looks for feedback complain about jobs being too hard.

              • 9 months ago
                Anonymous

                >2 minute burst meta with buffs lining up is something OF casuals give a shit about
                jesus christ you are moronic

              • 9 months ago
                Anonymous

                >muh 2 minute burst meta is something raiders asked for specifically
                no you fricking moron, the problem with HW is that you had jobs that were just so astronomically (WAR) better you had no reason to pick the other, in the game that poises itself as being able to do any piece of content with any party composition people are rightfully gonna complain, same with what happened this expansion with p8s. people that don't raid are going to get things taken away like cleric stance on healers because they refuse to learn anything.
                >why yes as a healer player i do like having the fun taken out of my kit
                words spoken by the utterly deranged. no one that actually raids likes 2 minute shit. it's just easier for square to balance.

              • 9 months ago
                Anonymous

                I dont think any fricking casual gave a frick about astro cards existing bro. Only parse homosexuals that get assblasted at a modicum of randomness ruining their parse. These homosexuals begged for raid buffs to line up and thats what we got. Cleric stance getting removed because morons would frick up every once in a while is like the only example of shit getting dumbed down for casuals. That and easy mode in the story I guess. Everything else is because parseBlack folk begged for it and then cry because WHOOPS ITS UNFUN WHO WOULDA THOUGHT

    • 9 months ago
      Anonymous

      parse brained autist actually leads to a decent game to start with.

      • 9 months ago
        Anonymous

        >parse brained autist actually leads to a decent game to start with
        It sure worked out well for Wildstar, oh wait

        • 9 months ago
          Anonymous

          yeah that's why wildstar's launch was such a success

          i said it starts off with a decent game to begin with, which wildstar was to be fair. the problem was that game tried to do 137128937189man mythic raids for some ungodly reason.

          • 9 months ago
            Anonymous

            casuals are the ones actually paying the bills in every successful mmo ever. They're the gym members that pay a monthly fee then never show up, but without which the gym couldn't stay open. You have to placate them otherwise you don't have recurring income to develop new content for the autists. When mmo devs forget that, the game inevitably fails

            • 9 months ago
              Anonymous

              i don't disagree with which is why games like xiv succeed. I was just saying that the parse autist brain lays the foundation of a good game, you just stop at that point and add a bunch of casual shit to do to keep it alive, then you can add end game raids.

              • 9 months ago
                Anonymous

                Parse brain autist is a modern concept, it used to be super niche for world first guilds like Nihilum and Vodka, but since M+ they're everywhere. They pretty much killed WotLK classic endgame, they aren't needed or wanted, they gatekeep normal people from having fun and those people end up quitting, if there were a way to filter them entirely the genre would be better for it

      • 9 months ago
        Anonymous

        yeah that's why wildstar's launch was such a success

    • 9 months ago
      Anonymous

      I choose regression

    • 9 months ago
      Anonymous

      I think its fine to chase any kind of audience
      ff14 chases the casual, storygay and anime market
      wow chases the hardcore, eploration and roleplaying crowd (I mean this sincerely in that the world and characters are good for roleplaying, not just ERP)

      Any way the game develops, the playerbase will come naturally, only the amount of players and its community are different. I think if you to try to cater to everyone you will just lose your current playerbase

  29. 9 months ago
    Anonymous

    Games as a service, the genre.

  30. 9 months ago
    Anonymous

    it's genuinely hard to tell if a new well-funded MMO can be successful or not because every single recent well-funded MMO has come out as half-baked buggy mess like New World. It's like the moon landing conspiracies, we've now got people unironically saying there was never such a thing as a good MMO, mainly because they weren't alive the last time it happened.

    • 9 months ago
      Anonymous

      gacha replaced mmos
      battle royales replaced fps
      mobas replaced rts

    • 9 months ago
      Anonymous

      Even a mess of a game like New World had almost 1 million concurrent playing on launch, just as popular as BG3 is now.

      • 9 months ago
        Anonymous

        Exactly, New World proved the market is still there, patiently waiting. If an absolute dumpsterfire of a game like New World can get 1mil players, imagine what an actually good game could get

      • 9 months ago
        Anonymous

        Exactly, New World proved the market is still there, patiently waiting. If an absolute dumpsterfire of a game like New World can get 1mil players, imagine what an actually good game could get

        The issue is devs don't even understand what an MMORPG is. I know WoW gets blamed for everything, but it really caused irreperable harm. The most important part is in the first three letters - MMO, massive multiplayer online.
        What this means is that every player should have the potential to interact with every other player at any time, with few if any limitations. This doesn't mean a level 1 player will have the same ability to impact the world as a level 100, but they CAN to some extent. Instanced dungeons should not be a thing. Soulbound gear is awful. The economy should be designed in such a way that low level players still provide necessary function to the introduction and flow of goods. This doesn't mean the game needs 500,000 online players to function. In fact, many MMOs with 200-400 active players still fit the niche that an MMO is, better than shitty mass produced WoW clones with 100k active players but everyone is stuck in instanced content.

        To me the best three MMOs that fit this role from different subgenres are:
        Ragnarok Online (for the "traditional" grindhouse MMO experience)
        EVE Online (for the butterfly effect and every single person in a corp mattering in some way)
        Puzzle Pirates (unmatched with the social aspect and the depth of the economy the game had)

        • 9 months ago
          Anonymous

          >EVE Online (for the butterfly effect and every single person in a corp mattering in some way)
          why did no other game ever match eve? whoever made it in a fantasy setting would've made a killing.

          • 9 months ago
            Anonymous

            Because WoW came out shortly after EVE and ruined the market. You couldn't pitch any large scale MMO to a boardroom without explaining to shareholders how you were going to steal half your ideas from WoW, because executives don't like uncertainty.

            Disagree about soulbound gear because it makes it too easy to purchase gear off the AH with tokens, but otherwise good opinion

            >soulbound gear
            AHs are fricking awful and any form of RMT, even if it's endorsed by the devs, is shit for games. Soulbound gear removes the aspect of helping your friends or guildies out which turns the entire game into a treadmill where everyone needs to go through the exact same sequence of events. It also essentially creates artificial resource sinks - once an item gets deprecated because it's too low level, it might as well be deleted. Why shouldn't someone else be able to use the hand me down gear?
            There should be other, more natural, forms of resource sinks. Puzzle Pirates did it wonderfully - every ship needed cannonballs and rum to function, which required players took jobs to produce them. It created constant demand for the most basic goods. Get into a PVP blockade where two flags are fighting? Ships in blockades will PERMANENTLY sink, meaning you could lose weeks worth of shipyard building time - plus all the resources and money that went into those ships - within the span of a couple hours. All cosmetics would dust over time, typically 3-4 weeks, so if you didn't want to be stuck wearing rags, you'd need to update your wardrobe regularly. It also incentivized people to buy different outfits every few weeks instead of sticking with just one look.

        • 9 months ago
          Anonymous

          Disagree about soulbound gear because it makes it too easy to purchase gear off the AH with tokens, but otherwise good opinion

      • 9 months ago
        Anonymous

        Because MMO players are unironically like junkies and will try anything that remotely promises to let them relive the experience of their favorite childhood MMO. The mass playerbase exodus comes when the high wears off and the junkies realize that what they're playing is honestly kind of shit.

        • 9 months ago
          Anonymous

          I definitely think that's something a company could cash in on. Release a "brand new" MMORPG every year reusing code/assets you built for the older ones, like X-Legend in the early 2010s.

  31. 9 months ago
    Anonymous

    MMOs were never good. WoW got successful because warcraft had a huge fan base already when it released. Nothing more.

    • 9 months ago
      Anonymous

      mmos were successful before wow

      • 9 months ago
        Anonymous

        Depends on definition of successful. Everquest which I think was the 2nd most popular mmorpg after lineage(can't find numbers for it in my 10 second research) peaked at 550k subs right before its sequel came out(normally it maintained 400k or so). This was crazy popular gigantic MMORPG. At its peak WoW had 12M subs and it could maintain 10-11 millions throughout wotlk if my memory doesn't fail me. Orders of magnitude more.

        Now you may say that you can sustain an MMO with 400-500k subs and it's true, but the millions of subs WoW got allowed it to add content(that it was lacking) quickly enough so it didn't die out population wise, that's what allowed it to snowball.
        This raised the bar for newcomers and you'd be aware of if you followed Age of Conan or WH online, both of which were pretty good basis for a game but too much of the potential MMORPG playerbase just came in from wow, realised wow(then in either tbc or wotlk) just has more stuff to do(aoc content pretty much ran out by level 20 out of 50 iirc, wh online was even worse) and went back to wow. If you look at the MMO development since it either got abandoned(big budget western titles), failed(smaller western titles) or monetized out of ass(Korean) - and it's not a surprise, there is no other way to make MMORPG sustain reasonable population without milking the shit out of the launch peak revenue. There are exceptions(the new world, ff14, teso, lotro etc) but there are exceptions from everything.

        And no, sandbox mmos will save the genre crap is decade old, a couple of them were attempted they all failed because you're better off playing conan exiles, minecraft or whatever online for that experience.

        • 9 months ago
          Anonymous

          What industry also doesn't realize because of decades of straight up growth is that MMORPG audience is not infinite. You reach a ceiling and at that point players are shuffling around, trying FotM titles or just moving away from the genre.

  32. 9 months ago
    Anonymous

    >order a new MMORPG
    >it's a massively singleplayer lobby game
    many such cases

  33. 9 months ago
    Anonymous

    They should turn them into multiplayer/coop games that you can play offline and online with friends. Nobody is going to blast MMOs like they did ten years ago.

  34. 9 months ago
    Anonymous

    No MMORPG will be good ever again because it's the root of the evil we call "live service". It's a whole genre that fell to greed and laziness of incompetent devs. Give it up, there won't be a WoW 2 ever again. Let. It. Go.

  35. 9 months ago
    Anonymous

    Live service games and modern monetization practices have killed the genre. It's over anon.

  36. 9 months ago
    Anonymous

    >'THIS ISN'T LIKE MY CHILDHOOD MMOS'
    >playerbase leaves, game dies
    When the truth is that the games are better than the ones you played when you were a kid, but you can't recapture the innocent joys of those halcyon days. MMO players will keep moving on to a new game in an attempt to find that spark, but it's impossible.

  37. 9 months ago
    Anonymous

    I play EQ1 private servers (other than p1999) every year. Max comfy.

  38. 9 months ago
    Anonymous

    I wish Blue Chronicle came out already this way we'd probably be done with it but yeah MMOs are dead and so is the communities, might try Mabi revamped.

  39. 9 months ago
    Anonymous

    I haven't talked to someone in "an mmo" since phantasy star online (on a dreamcast)

    • 9 months ago
      Anonymous

      That's probably with almost anyone. People just don't talk that much anymore to strangers online.
      And everyone just wants to relax and doze off quietly.

      • 9 months ago
        Anonymous

        nah they want to dick around with their party or solo while feeling like part of a world.
        thats why NO ONE talks in mmos, just exclusively trade shit, bot spam, and grinding for better shit to grind more effectively, and then you remember its an mmo but no one is talking so its all pointless and the genre failed.

        its a bit like how battlefield is a multiplayer cooperative war game but one guy will always drive off, alone, in the 4 man jeep, unless you are on a tournament level team all partied with headphones. there is no inbetween.
        there should be. phantasy star online was the shit. ive never played a game like it since. WoW did not impress me. ever.

        • 9 months ago
          Anonymous

          I don't want to talk to you, be your friend or interact with you or anyone else
          other players are background scenery, I treat you like NPCs and expect you to treat me the same
          the less interaction with other players an MMO has the better, I play with the chat disabled if possible and if not will simply ignore anything anyone says

          • 9 months ago
            Anonymous

            >I don't want to talk to you, be your friend or interact with you or anyone else
            >other players are background scenery, I treat you like NPCs and expect you to treat me the same
            yes and thats why mmos are a dead genre that I remember fondly on the dreamcast.

          • 9 months ago
            Anonymous

            Holy shit. Reminds me of that one sperg who tried to kick me out of a dungeon group in guild wars two for not following the meta. He didn't succeed, and we made it through the dungeon fast and just fine.

          • 9 months ago
            Anonymous

            don't play mmos then

        • 9 months ago
          Anonymous

          The game design has to force players to group and communicate to progress, otherwise people take the path of least resistance which is no talking. Classic has a bunch of this with group quests, they stripped it entirely in retail though

          The other problem is there's so many poorly socialized hair-trigger temper spastics that play online games in general that make talking unpleasant, so people avoid it not just because its inefficient but also a bad experience. I don't remember these types of people being common in actual Vanilla wow, but they're everywhere nowadays, society seems to have changed or something

          • 9 months ago
            Anonymous

            one of the reasons I never played WoW was because it was filled with those exact spastics you're talking about who wouldn't shut up about it irl, but the same kind of person who would say something like "there is a warcraft rts?" cause they never played 3.

            basically normalgays started ruining things slightly before the release of the iphone unknown to most.

  40. 9 months ago
    Anonymous

    Dofus is getting a Unity port.

  41. 9 months ago
    Anonymous

    MMOs are completely degenerative and completely worthless. Similarly for all players, developers, etc.

  42. 9 months ago
    Anonymous

    Catering towards PVE boomers killed the genre.

  43. 9 months ago
    Anonymous

    Private servers are the best mmo experience nowadays. Just don't engage with their discords they're full of trannies and drama shit. Keep to yourself and your own circle of friends within your guild and you'll be fine and probably only have to talk to like 1 troony

    • 9 months ago
      Anonymous

      >Just don't engage with their discords they're full of trannies and drama shit
      no one should use discord.
      its CALLED "discord", how moronic are you, you need a dictionary?

  44. 9 months ago
    Anonymous

    Dofus Chads RISE

  45. 9 months ago
    Anonymous

    are there any MMOs where people will just strike up random conversations anymore?
    i haven't played in a few years but i basically just got ignored when i tried to talk to people in basically any game after like 2012

    • 9 months ago
      Anonymous

      FFXIV... but only because of erp or wanting to share the novel that is their characters fan fiction.

      • 9 months ago
        Anonymous

        This is false, ERPhomosexuals approach you in whisper and talk mostly within private linkshells when they're not leaving a cum-encrusted server log inside someone's private housing.
        The only time people actually spoke to eachother and would hang out was during ARR. A lot of the taverns during leveling had people just sitting around talking, and you could get a conversation going with people who were fishing too.
        Shit is impossible now that all the peach-skinned homosexuals are in, and everyone is at endgame/just wants to get their daily shit done ASAP.

    • 9 months ago
      Anonymous

      >are there any MMOs where people will just strike up random conversations anymore?
      When? That's the problem. You used to chat all the time when you had cooldowns between battles or long travels. Nowadays everything is instantaneous and action combat is more involved.

      • 9 months ago
        Anonymous

        >When? That's the problem. You used to chat all the time when you had cooldowns between battles or long travels. Nowadays everything is instantaneous and action combat is more involved.
        This a hundred times. As much as people b***h about long SP regen times in RO, or waiting to get into PQs in maple story, there's no denying that those places forged friendships while people sat around just talking to each other.

      • 9 months ago
        Anonymous

        God I miss final fantasy 11. I was too young to truly appreciate it but my memories and experiences in that game still stick with me more than any of the new stuff.

        • 9 months ago
          Anonymous

          >God I miss final fantasy 11.
          You can also take it too far. though. Like being unable to take a step out of starter zones without a party or you'll get destroyed.

          • 9 months ago
            Anonymous

            >Like being unable to take a step out of starter zones without a party or you'll get destroyed.
            That's a good thing. One of the reasons why FFXI *was* great. If soloing is too easy it will become the default way to play. A proper MMORPG needs to designed with heavy incentives for partying for the community to form and thrive.

            • 9 months ago
              Anonymous

              It works when everyone is a no life king willing to enjoy a bumpy. Do that today and you'd lose the playerbase overnight. Also, everyone who played EQ1 or FF11 remembers there were slumps when you simply could not get a group going because of how many players were online, time zones, etc. If you were support you were essentially doomed to wasting time hoping you could form a team that night.

              • 9 months ago
                Anonymous

                >Also, everyone who played EQ1 or FF11 remembers there were slumps when you simply could not get a group going because of how many players were online, time zones, etc.
                While that is true I think it's sort of a lesser evil you have to suffer through. Also a big chunk of that problem originated with the populations of the games being split into so many servers because of the tech limitations of that era. I think the developers could mitigate the problem with larger servers and clever design. For example utilizing some sort of level syncing feature that allows you to party with people lower level than you and still benefit from it. The job system in FFXI also did a good job in the way that players would often have multiple choices of jobs to party with at different level ranges so even if they couldn't find a party where they wanted maybe they could find one for a different job.

                There's no one big fix to it but I think with good design and enough features that give the player more options it becomes much less of an issue.

                As for soloing I think it's neat when it's a class gimmick but that doesn't have to be the only thing. It's nice when the game's designed such that monster drops have value and farming can be done solo on easier monsters and providing players with side activities like crafting and gathering professions can help fill that downtime when they are not partying with people.

              • 9 months ago
                Anonymous

                >While that is true I think it's sort of a lesser evil you have to suffer through.
                You don't though, is the problem. People have so many different games to play, why would they decide to suffer through that kind of thing?

    • 9 months ago
      Anonymous

      yes but its a very old and socure mmo,its called Nostale and the age media of the game is late 20s or 30s kek

  46. 9 months ago
    Anonymous

    anyone got that pic about how a sweaty Ultima Online guild whose members got hired at Blizzard are responsible for modern MMOs?

    • 9 months ago
      Anonymous

      It wasn't UO, it was Everquest.

      • 9 months ago
        Anonymous

        This applies to a lot of games today. The second they cater to elitists, neets and streamers, the game is on a downward spiral to its death.

        • 9 months ago
          Anonymous

          Ah yes, what killed Overwatch.

          • 9 months ago
            Anonymous

            overwatch was DoA because tigole was the lead dev

      • 9 months ago
        Anonymous

        poopsockers are still a proble now, they're just put on a pedestal with stuff like Mythic Dungeon Invitational instead of rightly shamed, because poopsockers now run the games in addition to playing them

      • 9 months ago
        Anonymous

        i like how this implies that 11 was in any way a super hardcore game made for hardcore people.

  47. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous
      • 9 months ago
        Anonymous

        Did the relax the naming rules? I remember a lot of these in the past, and then they got super strict.
        Eni-Way-The-Wind-Blows is the one that always stuck in my memory.

        • 9 months ago
          Anonymous

          the naming rules (as in what got you banned) were never strict, but the name creation rules (1 max space, capital letter after a space or hypen, no repeating letters, etc etc etc) were always super strict but got relaxed a lot years ago, but are still far stricter than most games (where its like 16 characters do w/e in most)
          its usually only the most offensive stuff that gets your named changed, its not even a ban, they just force u to change ur name, I think if u do it too many times u get a randomly generated "safe" name

  48. 9 months ago
    Anonymous
  49. 9 months ago
    Anonymous
  50. 9 months ago
    Anonymous
  51. 9 months ago
    Anonymous

    I just want to play IMAGINE again, except with responsive controls and modern server achitecture

    • 9 months ago
      Anonymous

      shin is dead go play mabinogi instead, or the private server.

      • 9 months ago
        Anonymous

        SEGA killed the IMAGINE private server a while ago, despite it making no money at all and them having absolutely no designs on it themselves.
        I never got into Mabinogi, it seemed like I was extremely late to the party and got overwhelmed as hell even 12 years ago.

        • 9 months ago
          Anonymous

          There is a new IMAGINE server, New Moon, it's wiping and coming out of beta soon. Should give it a go.

          • 9 months ago
            Anonymous

            >Another new private server
            I can't wait for this one to get C&D'd too because SEGA are a bunch of israelites that way

            • 9 months ago
              Anonymous

              The old server was shut down when a moron who was running their own much shittier server used copyrighted materials on their site, got sued by SEGA, then fingerpointed to ReIMAGINE when talking to the legal team because he got banned from their discord for being a homosexual and hated them or some shit. Before that the server operated for years unnoticed or they didn't care. I hope it doesn't get shut down but I'll have my fun with it while I can regardless.

  52. 9 months ago
    Anonymous

    Any information about the Dragon Nest sequel?

  53. 9 months ago
    Anonymous

    I just wish tree of savior didn't shit the bed so hard

  54. 9 months ago
    Anonymous

    >f2p destiny style mmo by battlechasers devs and the style just looks like Wildstar 2

    Not sure how to feel about this one

    • 9 months ago
      Anonymous

      That game is dead in the fricking water
      I've never seen a game that's so obviously going to be shutting down it's servers in a few months

    • 9 months ago
      Anonymous

      >mmo without character creation
      dogshit

      • 9 months ago
        Anonymous

        The hero shooter/so cool OC shit needs to stop. I do not give a shit about your dumb characters.

        • 9 months ago
          Anonymous

          its fricking awful, they expect me to care about their OC donut shit in an mmo and care enough to want to buy cosmetics for said OC donut

          • 9 months ago
            Anonymous

            I fricking HATE it, in a genre all about customization of your char. You'd think completely removing that aspect would be obviously moronic.

            • 9 months ago
              Anonymous

              It's weird they went in the opposite way and added customization by letting every character use every weapon so all the character has is their special abilities that might not even synergize with the weapon they are using.

        • 9 months ago
          Anonymous

          It was obviously done because it's how warframe does it and DE are publishing it. If the game survives long enough you will probably get to make your own little OC eventually just like warframe. It even does the same thing of you're not actually playing as the character but a recreation of them.

          • 9 months ago
            Anonymous

            warframes were always suits from the start even if the pilot lore was added on later

            wayfinder is just preset characters it's way different and way worse

        • 9 months ago
          Anonymous

          you can thank genshitters for preset characters being a cancer we have to suffer through for god knows how many years

          • 9 months ago
            Anonymous

            >genshin came up with selling skins for preset characters
            are you fifteen?

          • 9 months ago
            Anonymous

            korean mmos have been doing this for a while bro, genshin didnt invent moronic hero characters. Vindictus and to an extent maplestory was doing this well before genshit

            • 9 months ago
              Anonymous

              >genshin came up with selling skins for preset characters
              are you fifteen?

              which game do you think the devs referenced when they thought doing it this way would be a success? genshit of course
              it's the recent example of a pseudo-mmo going big with garbage preset characters

      • 9 months ago
        Anonymous

        Frick and look at the garbage woke characters they give you.

    • 9 months ago
      Anonymous

      Most generic fantasy art style ever produced

    • 9 months ago
      Anonymous

      I am desperate and liked the beta but I want to make my own character. I am probably going to waste 20 dollars and play this until Armored Core VI comes out then play Lords of the Fallen. Soulsshit does better RPG character progression than modern MMOs and that is not even remotely a compliment to either.

  55. 9 months ago
    Anonymous

    How did the French manage to make the best MMO?

    • 9 months ago
      Anonymous

      what even was mmo about that?

      • 9 months ago
        Anonymous

        You and seven friends murdering wabbits for their cawwot dofus in 2005.

  56. 9 months ago
    Anonymous

    >today i will remind them

    • 9 months ago
      Anonymous

      my friend got me to play this once and i remember just going and AOEing random mobs and then levelling up til I switched class
      I was totally confused what the point was
      why is it even called fly for fun if you can't fly?

  57. 9 months ago
    Anonymous

    I'm still playing Guild Wars.
    (The original, not that WoW sequel crap).

  58. 9 months ago
    Anonymous

    The genre is dead because it never evolved.

    • 9 months ago
      Anonymous

      It's dead because people don't talk or communicate anymore and censorship keeps people from having honest discussion. Not to mention LGBT shocktroopers in any game ready to get you banned on sight for the slightest offense in every game. MMOs require discussion and comradery, something killed off in the 2010s by the LGBT homosexual crowd in every video game and the devs eager to please them and Larry Fink. Discussion is no longer a thing in modern games you are effectively playing with varied AI called humans. PvP is just PvE with complex AI these days. No discussion, no open forum. Just a hugbox of collectives all in their own corridors having their own discussion amongst small groups of 3-4.

      • 9 months ago
        Anonymous

        All this, too.

        "Say word, money stolen" isn't a meme, it actually happens because the automated moderation will ban you for "hate speech" meanwhile your in-game total chat messages count is zero, not only because some mad homosexual was abusing the in-game report feature, but because the developers are just that moronic to not make a basic logic check "if the player sends zero messages, they can not be reported for hate speech"

        > no open forum
        > hugbox
        don't forget everyone's favorite anti-community; discord.
        the place where useful game information goes to be hidden from public sight and then turned into digital dust because there's no fricking indexing of it.

  59. 9 months ago
    Anonymous

    come home, white man and beaner man. everything you want from an mmo is here

    • 9 months ago
      Anonymous

      been meaning to look into this, can I just reinstall it from disc or does steam expect me to buy it again

      • 9 months ago
        Anonymous

        i think you have to pay for enhanced edition which all the servers run these days

        • 9 months ago
          Anonymous

          welp guess im not playing nwn again any time soon then.

    • 9 months ago
      Anonymous

      We really needed some kind of a between MUDs and MMORPGs.

  60. 9 months ago
    Anonymous

    >haven and hearth is even deader than it was before
    mmos are fallen

    • 9 months ago
      Anonymous

      > Starbase is under 50 players
      Did the same mistake like every other MMO:
      - ABSOLUTELY FRICKED THE GAME PLAY TUTORIAL ON DAY 1
      - Totally neglected the social aspect of the game despite being in the genre where social interaction is expected and required.
      - Forty (40) hour travel time minimum between starting Origin space stations and the nearest moon, if you're a hard ass that's not using the Warp Gate.
      - LOL EARLY ACCESS

      > iron age survival game that makes obtaining iron fricking impossible due to infinite stat grinding, stat-loss on wounding, and PERMANENT CHARACTER DEATH
      > (by the way the game is infested with robots from russia and that includes very competent PvP bots)
      > is dead
      wow who would've fricking guessed, it's almost like when you take good art direction and a simple premise it's very easy to frick up when you do dumb shit with it.

  61. 9 months ago
    Anonymous

    Just play wow like everyone else. It wont get any better

    • 9 months ago
      Anonymous

      Noone is playing Blizzard shit anymore stop supporting that worthless company

    • 9 months ago
      Anonymous

      WoW was dogshit when it came out homosexual

    • 9 months ago
      Anonymous

      >everyone else
      Those 2 chinese bot farmers?
      Kek, delete your reddit bookmark already

  62. 9 months ago
    Anonymous
    • 9 months ago
      Anonymous

      What went wrong?

      • 9 months ago
        Anonymous

        Nonstop infinite grind, copy pasted level design, same enemies, not intrinsically fun to run around and bash shit

        • 9 months ago
          Anonymous

          >not intrinsically fun to run around and bash shit
          It's literally 2D Zelda but multiplayer

          • 9 months ago
            Anonymous

            I only played it at launch but I remember it not being fun at all
            Wish it was a bit faster and played like hyper light drifter or something, schizo dash chaining was fun

          • 9 months ago
            Anonymous

            The animation transitions are a bit jarring and it makes the gameplay feel clunky. Playing with a gun was a lot of fun though.

            What went wrong?

            Awful p2w and the devs abandoning it. The game practically hard blocked your progress at a certain point if you didn't pay. Even before that the grind was insane.

            Someone really needs to make a spiritual successor. The potential for an amazing game is there.

    • 9 months ago
      Anonymous

      I miss puzzle pirates more.
      Frick SEGA for buying OOO out and killing them off.

    • 9 months ago
      Anonymous

      >Spiral Knights
      Shockingly good game. Shame about the energy cost initially putting off so many people.

  63. 9 months ago
    Anonymous

    >make soulless safe-fantasy medieval city with zero flavour
    >your starter zone is a ue5 auto-generated farmland or forest landscape with copypasted speedtrees everywhere
    >first npc you talk to is a random human guard captain telling you to go kill 10 wolverinos then reveal you are actually the chosen one
    >after clearing the green area you can look forward to classics such as desert area, ashland shithole area, piss stained yellow area
    Just described every mmo ever, why the frick would I EVER want to spend time in something like that when classic wow already did it 1000x better
    The only 2 mmo's after WoW that even attempted to try were guild wars 2 and wildstar, the genre is cursed with professional useless people

    • 9 months ago
      Anonymous

      Name a flaw
      >they're French
      doesn't count

      • 9 months ago
        Anonymous

        Haven't played or looked into, can't give an objective opini-
        >french

  64. 9 months ago
    Anonymous

    Whatever WoW was always the only good one

  65. 9 months ago
    Anonymous

    of Elyria
    Whoa, haven't heard THAT name in a while. What a shitshow.

  66. 9 months ago
    Anonymous

    I wish MMOFPSes still had something going on. Planetside 1 and 2 was fun to play but holy frick it was always mismanaged to death.

    • 9 months ago
      Anonymous

      >closest thing to a good mmofps I've played is a stalker minecraft mod
      what's the deal with that? With the success of shit like dayz, tarkov, cod4 with all the levelling mechanics, an MMOFPS seems like the obvious next step

      • 9 months ago
        Anonymous

        Big player games seem to be on the uptake now, but it just doesn't feel the same.

        >planetside 1
        Actually interesting game where you specialized into different army roles, you could be a hacker specialist that tried to sneak behind enemy lines to frick with towers and undefended bases, or a dedicated carrier pilot, artillery, etc
        >planetside 2
        zoomer go bang bang shoot gun fast

        I know, I complained about it ever since I played PS2's beta, and yet I eventually still found fun in the game. Even if the territory control wasn't as tangible, it was still kind of fun to find your own playstyle.

        Then they fricked with redeploys, and the losing side would leave the moment the fight is lost, leading to much shorter fights that push to the spawn room quicker.

        Then they released sea combat, and you couldn't even find *those* fights anymore.

      • 9 months ago
        Anonymous

        Remember how we were supposed to get Tribes Universe?
        Hahaha...what could have been...

        • 9 months ago
          Anonymous

          you mean what they are putting out now? they just came out with a beta or some shit for some tribes extraction shooter

          • 9 months ago
            Anonymous

            nani?

            • 9 months ago
              Anonymous

              they have some roadmap for 3 games, deadzone which is the extraction shooter, raiders ? which is a BR or some shit I have no idea it looks the exact same, and then theres another mode that is going to apparently be like a normal shooter but deadzone looks like shit so I doubt the normal shooter is going to be any good

              • 9 months ago
                Anonymous

                >3 person squad game
                So it's...a battle royale...inside indoor environments...
                It's not Tribes at all. It's not even an MMOFPS.

                [...]
                I wouldn't get your hopes up

                >Coming soon...eh, maybe, don't mark your calendars or anything
                fantastic.

              • 9 months ago
                Anonymous

                >So it's...a battle royale...inside indoor environments...
                I think theres some outside shit too but I didn't look too far into it since its just a BR or Tarkov clone or some shit I don't care about that shit and yea "please give us money for a shitty tarkov clone or you'll never see tribes again :)" really good

                [...]
                it's total dog shit

                its never been more over unironically

            • 9 months ago
              Anonymous

              they have some roadmap for 3 games, deadzone which is the extraction shooter, raiders ? which is a BR or some shit I have no idea it looks the exact same, and then theres another mode that is going to apparently be like a normal shooter but deadzone looks like shit so I doubt the normal shooter is going to be any good

              I wouldn't get your hopes up

          • 9 months ago
            Anonymous

            nani?

            it's total dog shit

    • 9 months ago
      Anonymous

      >planetside 1
      Actually interesting game where you specialized into different army roles, you could be a hacker specialist that tried to sneak behind enemy lines to frick with towers and undefended bases, or a dedicated carrier pilot, artillery, etc
      >planetside 2
      zoomer go bang bang shoot gun fast

  67. 9 months ago
    Anonymous

    This genre has been cursed since WoW dictated the general direction of not only MMOs but the broader 'live service' driven industry. But I haven't played FFXIV so I don't know. I'd play Guild Wars 2 for sure if I didn't live in Australia with shitty ping in what feels kind of like an ARPG at times with timed dodges etc...

    • 9 months ago
      Anonymous

      Ff14 is just like a worse wow but with weeb writers to carry it instead of marvel goyslop fanboys

  68. 9 months ago
    Anonymous

    I dislike mmo because player groups are too large. I can communicate and have fun in a five players group MAX. It's also much more likely that you can find five bros in a game instead of having to interact with a large guild which feels more like a workplace environment with rules with shit you can't say, stuff you have to do etc. Socializing in mmo feels like working a fricking job.

  69. 9 months ago
    Anonymous

    I still feel like an MMORPG should be constructed solely by class economies. If you are a Knight, you are participating in battles during castle seiges determined by NPC royalty. If you are a Rogue, you perform espionage missions in other territories, sabotage, shake down Merchants who are market rivals of another. Priests have to investigate demonic insurgencies, manage places with lots of death, Basically have class quests that require large groups of your class vs other class types. I think Ashes of Creation has a class system that could cater best to this.

    • 9 months ago
      Anonymous

      >get shut out of all other class exclusive content

      WOAH GENIUS

    • 9 months ago
      Anonymous

      It exist. It's called the KOTOR. And it's the best MMO and Star Wars game ever. You are right. More games should have quest and story that tailored based on your job. I fricking hate when fricking Necromancer get the same save the town quest as a Paladin.

      >get shut out of all other class exclusive content

      WOAH GENIUS

      moron.

      • 9 months ago
        Anonymous

        The game is called TOR and you missed the fricking point so hard I don't even.

    • 9 months ago
      Anonymous

      So you have to make a separate game for each class? Yeah that sounds reasonable

  70. 9 months ago
    Anonymous

    MMOs won't be relevant again until VR becomes a real thing

    • 9 months ago
      Anonymous

      If you die in the VR game, do you die in real life?

  71. 9 months ago
    Anonymous

    MMOs are dead genera til they go back to a basic sub model without ingame cash shop.

    Nothing takes you more out of a game than logging in and seeing your 1/30 log in bonus pop up, an ad for new stuff on the store, seeing all cool gear is actually just store bought.

    • 9 months ago
      Anonymous

      >1/30 log in bonus pop up
      Endstage MMO syndrome immediately puts me off any prospective game.

    • 9 months ago
      Anonymous

      all MMOs are pay2win now, even WoW lets you buy gold for real dollars, after years of banning people for it
      The genre wasn't meant to end this way

      • 9 months ago
        Anonymous

        At this point I just play 3d gachas, at least I get sexy girls and things I want from the monetization

  72. 9 months ago
    Anonymous

    MMOs are just way more fun when you're young and haven't played that many games yet
    When I was a kid I fricking loved Metin2, had a blast playing it with friends. Now looking back I can confidently say that it's a shit game

  73. 9 months ago
    Anonymous

    >age of wushu 2 is still vaporware
    >it's been so long i even lost my screenshots at some point

    • 9 months ago
      Anonymous

      >wushu
      >bugong taoist
      >wudang
      >liang
      lmao what kind of moron plays a chink game out of all things. the worst lore.

  74. 9 months ago
    Anonymous

    Dofus did everything right.
    Only thing that could be better is the 1-199 experience and it wasn't even that bad for me. The devs have said Cania Plains needs more content which I agree.

    • 9 months ago
      Anonymous

      dofus still does everything right, its one of the best mmos on the market
      right along side runescape

  75. 9 months ago
    Anonymous

    >zoomers concentrating for long than 10 mins
    >zoomers actually trying to learn a complex genre (which was already to hard for most boomers/chuds)
    >zoomers investing the time to level a char (when even old school boomers/chuds do AoE farm and other garbage to skip leveling)

    MMORPGs are about the journey. With everybody min-maxing and everything online its terrible.
    MMORPGs are going to be good again when they are fully AI generated and CHANGE with the players/quests.

  76. 9 months ago
    Anonymous

    >make the same stale shit that no one wants anymore
    >how could this genre be failing???

  77. 9 months ago
    Anonymous

    MMO's are literally dead until 'chat reports' frick off. Noone's going to want to talk to people if even the slightest banter can get you banned.

  78. 9 months ago
    Anonymous

    >make multiplayer game
    >ensure that players never interact with other players in any meaningful way, even when partied
    >no planning, no trading, no chatting, no pvp, nothing
    The filth that pretend to be mmos these days are just single player games but worse than actual single player games.
    >captcha: J0MM0

    • 9 months ago
      Anonymous

      >bioware makes 'drop-in multiplayer pve looters shooter'
      >Literally not allowed to talk to other players even in the hangar area because players might hurt each others feelings :~~*(
      >w-why is our game dead guys??????

  79. 9 months ago
    Anonymous

    I kinda wish FromSoftware would make an MMO and BTFO everyone, an MMO structured like a proper Soulslike with tight gameplay would be sick.
    No microtransactions, no cosmetic shit, no player housing nonsense, no number go up gear treadmill designed to turn you into a drooling grind addict. Just a great video game with lots of players in it teaming up and fricking with each other.

    • 9 months ago
      Anonymous

      Dynamic factions would be a requirement.

      > Wander into an area with a female NPC
      > A bunch of characters are in the prayer pose around her
      > Attack one of them
      > Aggro the group
      > Find out they were all real players

      don't know if want

      • 9 months ago
        Anonymous

        Sounds pretty fun, the game shouldn't even have ingame chat so you'd have the complete Souls experience where everyone communicates through gestures.

  80. 9 months ago
    Anonymous

    Watching all this blue protocol shit unfold. Apparently they're getting rid of gifting gacha items, which is the only reason why Japan was tolerant of the gacha system to begin with. I didn't expect Bandai to kill the game before Amazon ever had a crack at it. If this keeps up we're gonna see Japanese players leave to play global

    Assuming there's still a game worth playing.

    • 9 months ago
      Anonymous

      i doubt most nips would accept how pozzed global is going to be

  81. 9 months ago
    Anonymous

    The genre is not cursed, it's a bad genre. No one is making a game to be good and fun. It's all corporate mandate to create psychological traps for the player. It's as bad as burning money at the cassino or buying crack.

  82. 9 months ago
    Anonymous

    its a shame wildstar died when it did

  83. 9 months ago
    Anonymous

    mmos will never be as popular as they used to in the early 2000s.
    the people that played them during school dont have the time to play them now and the younger generations grew up with different expectations for games so they would not enjoy mmos like they used to be.
    even if you were to target your game to a specific audience it would not work out.

    • 9 months ago
      Anonymous

      >the people that played them during school dont have the time to play them now and the younger generations grew up with different expectations for games so they would not enjoy mmos like they used to be.
      I don't want this to be true but I feel it is. People who played during the early internet era are somewhat accustomed to down time. Be it downtime during instances, manually trading taking ages as well just exploring the world in general. Playing modern mmo and mmo-like games you can see how much the attention span of the modern gamer has shrunk. Doing instanced content is expected to be rapid, and being too slow can cause other players to leave your group. Exploring the world is almost all just teleporting instantly to waypoints littered throughout the map and then walking for a minute or two max to your destination.
      It's even sadder when you can see this happen in older games that adopt these new expectations to meet the modern audience.

  84. 9 months ago
    Anonymous

    This is another reason BG3 is 'sooo popular', theres a lot of overlap in the MMORPG and RPG genre, I actually don't think is is that much though, if BG1 released today there would be similar player numbers if not higher, theres more gamers than there was in 1997. People here can't even look down the catalog page and process the information before they cry about a game only being popular due to shills and an artificial trend.

    This is the sequel to one of the best classic games ever made so why wouldn't the player numbers be huge, 1 mill isn't even that big compared to the world population, its a tiny fraction, I wonder how many players Genshin Impact had at peak. For the record the only MMOs I truly enjoyed were Guild Wars 1 and Tera Online, and the latter was poorly designed compared to Guild Wars.

    • 9 months ago
      Anonymous

      BG3 was the result of marketing much like WoW. There's a reason it sold like 10x more than Divinity Original Sin 2 and it's not the game's quality.

  85. 9 months ago
    Anonymous

    I enjoy my asiaticslop

  86. 9 months ago
    Anonymous

    Take the PvP-pill.

    • 9 months ago
      Anonymous

      "yo guys, here arena play whatever" the genre

  87. 9 months ago
    Anonymous

    of Elyria
    has always been a scam but reading Caspian's ramblings on the CoE Blog and seeing others react to it is pretty entertaining

  88. 9 months ago
    Anonymous

    I think MMO's are a lure for companies to boost their capital in the market by drawing in investors. They aren't really interested in making a mmo, just the idea behind it. Many of these new launching come from over 7 tp 8 years of talk and they still, because they never will, have yet to release.
    Take te example of Pearl Abyss, known for Black Desert.
    It promissed Doke V https://www.youtube.com/watch?v=FaRbQHlegaM
    Never was heard about it again.
    Plan 8

    Another promissed mmo that never was heard again.

    Know what the company focused? Mobile and nothing much.
    And don't get me started on Crimson desert which also never was heard again

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