MMORPG Suggestions

Can anyone suggest no no subscription required MMORPG?

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  1. 1 year ago
    Anonymous

    neverwinter night arelith, turtle Wow

  2. 1 year ago
    Anonymous

    Shroud of the Avatar.
    its free to play now and after its initial horrible start its had 5 years of patches now and is pretty good, its essentially Ultima 10 in all but name. snag it off steam

    • 1 year ago
      Anonymous

      not op but I tried playing it a couple of years back. Hardly anyone was on and it was such a god damn slog.

    • 1 year ago
      Anonymous

      >try out SotA
      >the combat seems pretty standard
      >the open exploration is kinda neat though
      >get invited to build a house in a town some guy bought
      >helps me get started
      >have somewhere to dump my shit and put up furniture I find
      >start realizing you can actually do some interesting stuff with ability stacks and combos
      >take a break for a week due to work
      >come back
      >house is fricking gone
      >dude assumed I quit the game entirely and evicted my ass despite me already having paid in-game rent for a month
      >instantly lose all desire to continue playing, not even sure where my shit got dumped
      Maybe I'll try it again one day, but frick that dude for having such a hair trigger.
      There wasn't even a lack of space, I had three empty houses neighboring mine, and the guy spent more helping me get settled than I paid in rent.

  3. 1 year ago
    Anonymous

    Project 99
    Minecraft

  4. 1 year ago
    Anonymous

    Persistent Worlds mod of Bannerlord.

  5. 1 year ago
    Anonymous

    ultima online outlands
    ultima is one of the earlies mmos dated from 97 iirc, it has skill based sandboxy enviroment, closest mmos to it are old swg and eve online.
    there is also a risk factor there, where player thieving player looting and player killing are allowed, it has crafting alongside many combat skills, you can be a thief or a dragon tamer or a blacksmith with a shop
    outlands is a custom made server (or shard in uo terms) designed to capture early 2000s UO feel. UO had some really controversial changes around that time period, there were entire new regions that disabled pvp. previously you lost your items if you died and someone looted you but they introduced insurance mechanics. They also add very diabloesque item stats/properties.
    Outlands do not have these or revises most of them. It has some customized item properties but mostly for the endgame (which was always a problem imho for uo) it has a custom continent and some additional properties for many skills. Currently it is the highest populated free shard with population ranging around 1200-1500 (official uo at its peak ranged around 1500-2000, and most freeshards ranged below 500 with very few going to 500-1000 range)

  6. 1 year ago
    Anonymous

    anything you can play with your RL gay friends

  7. 1 year ago
    Anonymous

    New World.

    • 1 year ago
      Anonymous

      trash grindfest, community is nice for awhile though, endgame is doing the same dungeons over and over again with the worst loot drop chances I've ever seen, all in all atleast the combats interesting for a little while (pvp especially). Story is boring generic mmo-shit. Wouldn't reccomend, go for a singleplayer instead.

  8. 1 year ago
    Anonymous

    MMORPGs are not worth it. Everything that doesn't have a sub sucks complete ass and anything that does have and is still better than shit is wow and theres no other real option.

    Go play some single player RPG that has a world to explore. You would play alone most likely anyways so don't bother. At least with a SP game you will get to keep your save when they eventually decide to shut it down.

  9. 1 year ago
    Anonymous

    MMOs have been garbage for a long time, leaning into shallow micros and GaaS style stuff now.
    FF14 probably still the best of them but needs a sub and while the single player is good eventually you get to the grind where you need human robots or actual robots instead of humans to do anything beyond stare at the furry festival in town square.

    WoW is overrun with all of the above plus the obnoxious US liberal/lbgtmnop community which are fatter and hairier than FF14's homosexuals.

    ESO looks nice on the surface but pure micro after a bit and the same horrible tab target combat engine with generations of DLC and icing around the turd core now so you might not notice until you're animation cancelling wand jank on your 2h fighter. In addition to the same community putting their politics into your leisure time.

    I suggest without irony or trolling you dispense with all of it and stick with the actual ground up designed GaaS style things like D4, Monster Hunter World etc.

    I prefer ARPG because I don't want to live in that no life MMO community, and D4 in particular seemed like it would have a fair amount of mmo style mechanics without all the mmo baggage as I played the crap out of it over the beta weekend. As trash as blizzard is now they seem to be actually trying again via d4 instead of the phoned in disney offering we got in d3. The builds are more locked down and shallow but I could only judge to level 20 and they seem to have this foundation so they can up the boss/action style mechanics during the combat instead of pure let you build win for you while you hold one or two buttons down like days of yore.

    That said Grim Dawn is a classic now for the D2 type experience on steroids and Last Epoch is very good for the more modern actiony one which is more customizable than D4, less than GD and somewhere between them on the action style/boss mechanics and gear. The builds are harder for people to break away from the meta in LE but still possible.

    • 1 year ago
      Anonymous

      MMORPGs became shit the moment solo audience infested them. It lead to "we want the singleplayer experience" and stories to go along with it. Genre was always supposed to be about telling YOUR story, not something already fabricated where you are the Chosen One.

      • 1 year ago
        Anonymous

        NIGHT ELF MOHAWK

      • 1 year ago
        Anonymous

        solo players were always those weird "played for a year, still doesn't have his WoW character at lvl 60", but now they really have become the norm. most people barely interact with others.

        • 1 year ago
          Anonymous

          It's mostly a game design issue. Blame it on ~~*Blizzard*~~ who turned WoW into a quasi-session based trash to rope in third-world consumers that play at internet cafes/PC bang.

      • 1 year ago
        Anonymous

        >My story is about handling penises in Goldshire Inn!
        >My story is about dressing up in women's clothing in Limsa Lominsa!
        Hard pass gays, thanks. I'll just hang out here in the hellish ruins of Tristam with these corpses in a heat shimmering macabre tableau who are shoving a red crystal in their forehead. It's somehow more wholesome feeling.

      • 1 year ago
        Anonymous

        Solo play is just the natural outcome of the WoW XP-based design. If I want XP, I need to kill enemies to level up and move to the next area. Other players are a threat to my progression, since they kill the same enemies and don't share XP; forming a group isn't a solution, either, since grinding is so monotonous. Thus, the game becomes a skinner box where other players are nothing more than a barrier in your way.

        Solo audiences taking over is just a natural consequence of the shitty design.

        • 1 year ago
          Anonymous

          It's more the progression gating.
          You're forced to do stuff that's soloable if you want proper xp rewards.
          If you could accept and complete quests well above your level for hefty xp bonuses, grouping would let you actually accomplish them despite being so much weaker than the enemies and reward grouping.
          Instead you're penalized for doing anything you can't already handle alone, so there's no incentive to play with strangers.
          Even playing with friends has to compete with the fact that you're going to slow down compared to solo'ing in order to make sure everyone keeps up with quest progress.

    • 1 year ago
      Anonymous

      >jewblow 4 shill
      That's a lot of words to out yourself as a tasteless braindead homosexual. "ARPGs" are not RPGs, they are dopamine-bait garbage for impulsive, low IQ, consumers like you. You deserve to be exploited.

      • 1 year ago
        Anonymous

        >my dopamine mmo tastes are much superior
        >I will now spit out some one liner as I am an angry slav with no impulse control.
        Sure thing little buddy, long day? Maybe it is nap time on your side of the the eurotrash globe?

        • 1 year ago
          Anonymous

          Go suck Blizzard's circumcised wiener you disgusting dopamine junkie. I can clearly see you getting aroused by numbers going up.

  10. 1 year ago
    Anonymous

    I remember having fun with PSO2.
    Pretty sure everyone's playing the expansion/overhaul now though, and I dunno how much that differs.

  11. 1 year ago
    Anonymous

    FlyFF :^)

  12. 1 year ago
    Anonymous

    Guild Wars 2.

    • 1 year ago
      Anonymous

      Seconding this, the only MMO on the market I actually like playing

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