>Mommy these inputs are too hard!
>Okay ill make it simple for you here hold down and you'll get your dp just don't cry
>Mommy i can't reach my opponent he just doesn't let me hit him
>Okay okay, ill make all your normals and specials much bigger
>Mommy these people are jumping in and hit me from behind i was blocking but got hit anyway do something
>Fine, a block button, no more cross ups and no air dashes, just hold it okay?
>Oh and mommy i hate blocking in air please fix that too
>Sure, no air blocking
>Huh? you are back to fortnite already? Why aren't you playing fighting games?
>I don't know i just got bored for some reason
Can you even save fighting game genre at this point? What can be done?
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>Can you even save fighting game genre at this point? What can be done?
You just make it into For Honor. That game has more players than any fighting game anyway despite everyone hating Ubisoft and the game having zero character or flavor. Strictly 1v1 on a flat plane is pretty much not going to keep players anymore.
No-one plays For Honor's 1v1 though, they play it for rolling around in gank squads in 4v4.
Nobody plays fighting games period. All you would do is make some gay shit to incentivize 1v1 more, or integrate it right into the group mode
It's actually surprising Capcom, being the absolute israelites that they are, and Arcsys, being completely impoverished, haven't tried this
No air blocking actually makes it harder, not easier.
Pretty nice of that kid's mother to design a whole game to his specifications.
>What can be done?
For starters stop b***hing about a newer game that's harder to play than Strive.
>strive strive strive strive strive
Never seen a fighting game live so fricking rent free on this board.
It's almost like it's garbage and not in a fun way like HnK.
Strive is the big popular one from the same company that does this stuff.
DNF is actually an increase in complexity from their latest releases and all the dumbing down was introduced in GBF and Strive.
The only complaint of yours that is actually from DNF is airblocking which is not casualfriendly.
Why post DNF Duel when it's more complex than Strive?
It has actual gatlings for one.
because its the most recent entry, and absolute disaster of a fighting game that went overboard with catering to casuals and normalgays
its super boring to play as a result
Why are you describing strive?
only morons expected DNF to be anything but kusoge. i seriously don't how there is so many mentally ill gays going on a tirade against this trash game as if it was promised to be some high profile fighter. the more you homosexuals complain about "muh casuals", the more you out yourselves are not only casuals but as newbies
if you stop reminding and pointing out trash eventually those shitposts about how its "actually more complex" and other garbage will become unironic and you'll be surrounded and outnumbered by actual morons
gatekeeping is a good thing and always was
DNF is kusoge but it is far more complex than Strive.
The fact that you wrote a tirade about a game that is literally just shit that it gets from using the same engine as Granblue and Strive, the games that actually casualized things, stands.
If you want to make a tirade about casualization then do it about the games that actually casualized things.
>Why post DNF Duel when it's more complex than Strive?
>DNF is actually an increase in complexity
yea o.k. whatever (you) say boss https://www.twitch.tv/automattock/clip/PluckyRelentlessHumanEagleEye-BzfApwcW_bsf4T8o
Duke Nukem Forever Duel?
>motions still in the game and reward you for using them
>block button punishes you for using it
Is that it? All you can do is just deflect with muh strive? really?
How can one game have so much power over you
>h-how can you point to the games that are actually big in player count and actually dumbed things down
>no it doesn't matter that it's the same company and same game engine I want to b***h about this game!
Consider suicide.
women don't code video games, lying ass OP.
>dnf is actually super complex.
What is this cope? A gane where I can stand back and chip my opponent to death isn't that engaging. And if they ever manage to get close, then just mash the command normal dp. Doesn't matter if you hit them or not because most DPs push the opponent back so far even on block that you can just go back to zoning anyways. I know strive is this board's new punching bag untill the next big fighter comes out but please stop lying to yourselves.
>chip opponent
>he gets awakening and crushes you in a single dp because hitman bs
At least play the kusoge for more than an hour if you're going to b***h about it.
>dnf is actually super complex.
>What is this cope?
That's called a strawman. No one said "super complex", which you obviously know or you wouldn't be trying to twist the argument to your favor.
Contrasted with Strive, the game that casualized things, it is "more complex" in that it has gatlings and requires actual execution for some of them.
>Press Search
>Search for 5 minutes
>Fight opponent 1v1
>The one who wasted more time to practice wins
That's it thats suppose to cost 60$ game
Fricking Mortal Kombat has king of the heel with chat at least
Come back when this garbage genre invents more gamemodes
>air blocking
it's like you don't play fighting games outside marvel