>Modern games have hours of cutscenes
>Can't hold a handle to this two minutes cutscene of 3 mechs walking in the snow
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>Modern games have hours of cutscenes
>Can't hold a handle to this two minutes cutscene of 3 mechs walking in the snow
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its literally all because of the music
the music is so good it makes the scene hold up, while modern games have either minimalistic plin plon plon music or generic orchestra
>its literally all because of the music
>the music is so good it makes the scene hold up, while modern games have either minimalistic plin plon plon music or generic orchestra
While this is true for the most part, this is not only it. I think what makes classic cutscenes so great is because they were compact. Not much filler. Sure the first walking scene is pure atmospheric filler. But you can skip it, you understand and get everything within the first 3 seconds. You are not bombarded by stupid acting and writing. Yet you still learn alot from that little scene.
here is what you learn from the first 3 seconds:
>hostile world
>long travel
>moving in groups
>need to rely on each other
Don't mind me, just posting the greatest video game intro ever made in the entire history of men
>was prepared to say "but that's not SOUL Reaver"
>open link
>it's actually soul reaver
this man is very correct and based and I was a fool to have ever doubted him
b a s a d o
My favourite genre is JRPG, yet, why do my knees...
So, do we know why there are two versions of this?
The one I usually see is from the PSX version I played (PAL):
I feel like the voice acting is better in this one.
There are differences in the script as well. After "..lieutenants", in your version Raziel says:
>I have served Kain a millennium. The gift continued to evolve. We became less human...
In mine:
>I stood with Kain and my brethren at the dawn of the empire. I have served him a millennium. Over time we became less human...
Rereleases accidentally used an earlier version of the script reading for the opening video.
Wow, that's strange. Thought maybe it was in a demo released before the game.
Terra's theme is incredible, but it really is the combo of the music and the scene that's permanently burned this sequence into my brain.
Bring back Uematsu, bring back the Gooch. Pay them whatever it takes, Squeenix. It's the one and only way to unfrick yourselves at this point.
Fpbp, the only real issue is that modern game music sucks
I think the aesthetic of the the scene does some work, but I will always be mad that most modern games don't even try to make a good soundtrack.
people who think GoW Ragnarok had amazing music baffle me. I've listened to the soundtrack and there was not a single song that stood at as anything more than generic slop.
Ragnarok had music?
Mass Effect 2 destroyed the trajectory of Western OSTs by overindulging in orchestral slop with choirs and shit.
Step aside: https://www.youtube.com/watch?v=guDguPQvRCQ
All that effort for a dumpy MMO.
This. There's NES all the way up to the PS3/Xbox era that I still fondly recall the music of but now everything just goes in one ear and out the other.
BotW/TotK is a huge offender as I can't recall anything from it immediately as it's all so boring.
That's because BotW/TotK go for ambience instead of theme music. While their soundtracks aren't as memorable, they're still pretty nice for what they are.
I'd rather have the over world theme repeat for 100 hours
How do you go about making great game music?
>Has not played FF16
Thankfully I have skipped that DMC/GoT-ripoff flop
You'd thought this was an "own" on me but it's a self-own.
>Skipping a Goyslop is a self-own
holy cope
Video game are not art. This is literally plagiarism of the great silence
Same music. Everything. Japs are hacks.
>Video game are not art.
they will be once programmers and business morons are out of the way, thanks to AI
ah yes, ai is the thing that will make it less slop and more artistic
>its similar because there is snow
sue japan for everything they got moron kun ganbare
And this is chink cope.
moronic subhuman.
nips are notorious plagiators, but let's be fricking real here homie, the only similarity is the snow and the fact a fricking song plays with credits rolling in
Where are the mechs?
Keep slurping on that 2 inch Japanese dick.
autistic moron
they did rip off star wars a lot but you cant tell me they ripped off this...
I can see the similarities. Also the main theme and the theme from ff6 is similar and in the same tune
LMAO, come the frick on you stupid roach.
Ennio Morricone is so good holy shit
I make a da pizza!
honest question
are you mentally moronic?
>italian movie
man nips really just keep ripping off pizza
It must suck to be the angry seething kind of moronic instead of the blissful ignorant kind.
Japanese people ripped off of Ennio morricone sad
That’s Nobuo Uematsu you’re talking about you philistine.
You should stop yourself and think next time you decide to shitpost
Art has always been a lie. Shakespeare literally plagiarized the novel Il Pecorone amongst others and people still think he was some kind of genius.
>same music
All you tone-deaf Black folk that constantly shit up vidya music threads with "HURR PLAIGARISM" disgust me. Get your fricking ears checked.
Ff16 did intro better
The real reason you think this is because that cutscene inspired childlike awe and wonder in you... because you were a child when you watched it for the first time. And you desperately cling to that because as an adult, you can't find that wonder and awe in anything again.
Yeah yeah typical cope "muh nostalgia muh children", just assume I was a child when I first played it.
I played this game for the first time last month.
A fricking SNES game with octopus rape tentacles tiny sprites and poorly translated jap humor and it still completely shits on most modern story focused games and got me emotionally invested where most games completely drop the ball.
>OLD BAD NEW GOOD
games have hours of cutscenes
>>Can't hold a handle to this two minutes cutscene of 3 mechs walking in the snow
Completely 100% agree with this
It's weird I've realized that modern games really don't understand the importance of music like old games did.
I can hear this screenshot but a screenshot from a modern game? Probably not.
I guess it's because in old games they really had to rely on the music to create emotion.
More advanced sound and voice acting has lessened the focus they put on the music.
I assume one issue is, that copyright battles are worse than ever now that games are popular. If we didn't hav copyright we would have better arts
It's not the length of the cutscenes themselves, it's whether the characters are interesting and the story is engaging
Library of Ruina is 14 hours of Visual Novel and is voiced by asiatics, so even weebs can't understand what they're saying. And yet, I sat through it all and it had my full attention. There's so much lore, and yet I kept wanting more. The characters go on unhinged philosophical tangents, and I didn't mind it. The story is just that good
Westoids don't know how to write characters or an interesting world
if you think western games are bad just wait until you play FFXVI
How do you feel the story/gameplay balance of lobotomy corp compared to ruina?
The story is just as good, though you really can't make comparison with gameplay
Lobcorp is a management game while Ruina is a deck builder. They're completely different
It's not fair to compare modern games to games that were made back when people still had souls.
This right here was the moment when video game cinematics peaked. With all of the advancements graphical fidelity, full orchestras, motion capture, and full voice acting. Modern video game intros have to top this opening.
>Transcending history and the world, a tale of souls and swords, eternally retold.
>GO!
I still remember being in total awe of this intro and the entire game itself. SB was so fricking good.
The book at the start reminds me of
>1:28
Best part
for me, video game intros peaked here:
Funny how the guy who made and directed this cutscene went on to make the Xeno games
Like everyone else at Square, he only did anything good as part of a team. Whenever any of those older guys went on to make a game that they had control of themselves, it was shit.
Xenogears was not shit
Xenogears was written by like 5 people and had lots of talented people on the staff with creative input.
RPGs have shit music now because they don't rip off ennio morricone like they used to
Limitations breed innovations - or creativity, as in this case. True artist can make something bigger than the sum of its parts, whereas hacks need those parts to dazzle the audience so they won't notice how shallow the whole is
God that music was so good. I don't care how Reddit it is, the Opera Scene is one of my favourite scenes of all time.
This thread reminded me that I tried playing both ff6 and Chrono trigger years ago and just dropped them for no reason like halfway through even though I was enjoying them
how do I stop having ADHD brain
Source?
Is it really that hard to look for
>Tifa_Lockhart
>Ryona
>Animated
in the usual places?
If this exact intro came out today you'd call it movie shit
If this exact intro came out today it would use in-game graphics and would have multiple camera angles, so yes, it would be shit.
Nostalgia is a drug only morons can afford.
>IT'S NOSTALGIA IT'S NOSTALGIA YOU'RE JUST OLD NOOO IT'S NOT GOOD YOU'RE JUST moronic ACTUALLY IT'S INHERENTLY BAD YOU'RE JUST OLD AND WHEN YOU WERE A CHILD YOU YOU YOU...
Is there anything more cringe than this behavior from an actual living breathing human being? I was born in 95 so a lot of classic games were lost on me, I only played a lot of classics from the SNES and even N64/PS1 era recently - hell, toss in older PC games too - and they have a magical quality to them that instantly sucks me in and has me loving every minute of it. To say that these games are all solely carried by nostalgia is pure fricking moronation. These were well made experiences crafted by teams of people with skill and talent who wanted to make something great, it doesn't magically become bad just because you DIDN'T play it when you were 9.