> modern games run like shit

> modern games run like shit
Gee I wonder why? Maybe because all capable programmers never touch game dev.

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  1. 5 months ago
    Anonymous

    yea if you count 30-60 years old games modern games

  2. 5 months ago
    Anonymous

    It's been known for a while, people in the game dev industry are people who couldn't make it in the tech sector

  3. 5 months ago
    Anonymous

    >Ubisoft, France
    >Google, California
    Gee I wonder why

  4. 5 months ago
    Anonymous

    entertaining goyim < $exploiting goyim$

  5. 5 months ago
    Anonymous

    >French company they were never good at anything
    >one of the big 4
    truly a mystery

  6. 5 months ago
    Anonymous

    if you've ever used anything programmed by google, you'd be happy that those devs are no where near your games.

  7. 5 months ago
    Anonymous

    >$54,000 per person per year salary
    >dev team in the 1000s
    >Half of the employees are probably doing fricking nothing just getting paid to sit around at the office

    Gee I wonder why games suck. A dev team of 12 guys who are passionate about the project can make gold but 1000 diversity hires are only ever going to make shit.

    • 5 months ago
      Anonymous

      Fricking bigot. Do you have any idea how deep uncle Larry's pockets are? Let me guess, you're white?

    • 5 months ago
      Anonymous

      Ganker will do anything to justify their belief that gigantic detailed AAA games with hours and hours of cutscenes and scripted sequences and top tier grafix can totally be made on a small budget and the thousands of people who work on these games don't actually do anything

      • 5 months ago
        Anonymous

        >muh cutscenes
        if i wanted cutscenes i go watch a movie homosexual

        • 5 months ago
          Anonymous

          "cutscenes" includes every single possible scripted sequence or conversation

          i agree sister all those cutscenes are so hard to code in!!!

          oh look more troony obsession, nu-Ganker deranged as usual.

          How many people worked on Deus Ex?

          if a game came out today with the same production values as deus ex everyone on this board would be making fun of it and calling it le blunder of the century. imagine if every single cutscene and conversation in the next sony movie game was 2 characters standing completely still, doing nothing but the same reused breathing animation. dozens and dozens of threads because a character in the latest spiderman game looks weird and you really think that people would be cool with half of the characters in the game having the same running animation? i know people here like to say "ermm i dont care about grafix lmao" but even something like from games occasionally reusing enemies/animations gets people complaining, Ganker would consider deus ex unacceptable garbage if it released today.

          • 5 months ago
            Anonymous

            >production values
            Gameplay and writing come first, and anyone who isn't a shitposting tourist will appreciate if those are done well. I don't know why you're placing so much emphasis on ban-evading buzzword screechers.

          • 5 months ago
            Anonymous

            I'm not the anon you're talking to and I don't give enough of a shit about your conversation to read the past replies but I just wanna interject that video game players' standards are not actually high at all.
            look at genchink impact. it reuses the same like 4 fricking models at maybe like 5 generic speaking animations for every fricking dialog. god I hate that fricking piece of shit game but ultimately players don't actually care about asset reuse.

            • 5 months ago
              Anonymous

              >5 generic speaking animations
              that's 5 times more than the 0 generic speaking animations deus ex has. i dont play chink gacha garbage but i really doubt the game has many reused and animation that deus ex does. even now you're trying to cite 5 generic speaking animations as deus ex levels of production value when deus ex doesn't even have any speaking animations, the characters just use their normal idle animations while their mouths move.

              • 5 months ago
                Anonymous

                >than deus ex
                I don't give a shit about what your conversation was about. I'm telling you video game players have low standards. I don't care about whatever autistic argument you were having with the other moron. I stated thus at the beginning of my reply.

          • 5 months ago
            Anonymous

            >ame came out today with the same production values as deus ex everyone on this board would be making fun of it and calling it le blunder of the century. imagine if every single cutscene and conversation in the next sony movie game was 2 characters standing completely still, doing nothing but the same reused breathing animation. dozens and dozens of threads because a character in the latest spiderman game looks weird and you really think that people would be cool with half of the characters in the game having the same running animation? i know people here like to say "ermm i dont care about grafix lmao" but even something like from games occasionally reusing enemies/animations gets people complaining, Ganker would consider deus ex unacceptable garbage if it released today.
            >different people think different things
            >this is somehow an argument
            Schizo, it's med time.

            • 5 months ago
              Anonymous

              he's right though. Ganker tortanics every time a new AAA game isn't the best looking game to ever release

      • 5 months ago
        Anonymous

        i agree sister all those cutscenes are so hard to code in!!!

      • 5 months ago
        Anonymous

        How many people worked on Deus Ex?

      • 5 months ago
        Anonymous

        and you’ll pretend we need those shitty cutscenes and manjaw graphics

  8. 5 months ago
    Anonymous

    do devs really get paid that little? i thought it was all 80k+

    • 5 months ago
      Anonymous

      Games are for children and manchidlren.

      • 5 months ago
        Anonymous

        are people who make games manchildren? Gaben is a fricking billionaire

    • 5 months ago
      Anonymous

      pretty sweet deal for doing absolutely nothing, right?

  9. 5 months ago
    Anonymous

    Every single Google product besides Google and Youtube was a failure.

    • 5 months ago
      Anonymous

      theyre fricking youtube as well

    • 5 months ago
      Anonymous

      >Google product
      >youtube
      they didn't make it anon, they bought it

      • 5 months ago
        Anonymous

        They bought it more than 17 years ago in 2006, when the site was 1.5 years old. There is likely not a single line of code left by the original creators. They have ship of theseus'd it five times over since they bought it.

    • 5 months ago
      Anonymous

      >google drive
      >gmail
      >android

  10. 5 months ago
    Anonymous

    aren't all those "capable" programmers making shitty JavaScript applications though?

  11. 5 months ago
    Anonymous

    Why should we pay trannies $179k?

    • 5 months ago
      Anonymous

      Why are you so obsessed with trannies?

    • 5 months ago
      Anonymous

      cause venture capital free money

  12. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous

      Oh great here comes the schizos

  13. 5 months ago
    Anonymous

    Ubisoft makes games, Google makes the platform that games are on. Google will always be more profitable for that reason. Funnily enough, Google did try to get into game dev but they failed. They shut down the studio in Montreal, while the Ubisoft studio is going strong.

  14. 5 months ago
    Anonymous

    that must be the average salary or something, I'm sure there are ubisoft programmers that earn that much.

    • 5 months ago
      Anonymous

      To be fair most Ubisoft studios are in Canada and France. When I started at Ubi Quebec my annual salary was 70k Canadian dollars.

      • 5 months ago
        Anonymous

        >70k in Canada’s highest tax province
        Holy shit that’s literally poverty

        • 5 months ago
          Anonymous

          The highest tax provinces are the islands.

    • 5 months ago
      Anonymous

      Most Google programmers live in Silicon Valley. Pretty sure Ubisoft uses offshore resources in their development (meaning INdia and other low COL areas)

  15. 5 months ago
    Anonymous

    The only way to make a shitload of cash with videogames is to be indie and make your game viral.

    Or to be one of those highly specialized programmers that work with the internals of hardware and/or game engine, but at that point you are more of a graphics programmer than a game developer

    Videogames is more about marketing than programming nowadays.

    • 5 months ago
      Anonymous

      This. Nowadays game devs can use open source game engines or create simple ones and still earn millions. Gameplay >>>> graphics.

  16. 5 months ago
    Anonymous

    ubishit has very good tech department and their in-house engine is alright, despite being bound to just few thereads (FC engine is basically single-core lol)
    also game coder slalary is ~100k
    54k is for some low-skill grunt who does testing or props placing, not coding

  17. 5 months ago
    Anonymous

    Don't most Google employees on average leave after a year, or something?
    I saw a YouTube video about it, so it must be true.

    • 5 months ago
      Anonymous

      I'd believe that. The guy I knew went in planning to use it as a springboard for getting higher salary elsewhere. I dunno how it went after he got the job, lost contact with him.

    • 5 months ago
      Anonymous

      From what I heard, it's full of ideologues who cannot actually program as senior staff, so if you actually make something there, you'd get overruled by those people all the time until you quit. There is a reason all their recent projects flopped and the quality of their existing products is nosediving.

    • 5 months ago
      Anonymous

      The average tenure in all big tech is 1-2yrs, it's pretty soulless but people try to hang on as long as possible because of the good money. Everyone has limits though

  18. 5 months ago
    Anonymous

    >google doesn't suck
    Anon, it's literally got a bigger 'cultural diversity' team than most fricking corporations

    Reason games suck is the reason msot big software companies suck: execs want more money and disregard user-friendlyness and optimization

  19. 5 months ago
    Anonymous

    >google
    >good programmers
    HOWLING at this

    • 5 months ago
      Anonymous

      The interviews to get in are so outrageously hard, the software engineers there deserve a little credit just having made it in

      • 5 months ago
        Anonymous

        all theory no real world

  20. 5 months ago
    Anonymous

    where do you get this number?

    • 5 months ago
      Anonymous
  21. 5 months ago
    Anonymous

    >moot makes 180k a year now

    • 5 months ago
      Anonymous

      He quit last year after seeing out his 4 year stock grant

  22. 5 months ago
    Anonymous

    Why bother paying anyone to work at Ubisoft when you can just oursource the work to Ukraine, China, India, South Korea or Vietnam instead and then just throw it together yourself like you're using the Unreal asset store.

  23. 5 months ago
    Anonymous

    its kinda fun

  24. 5 months ago
    Anonymous

    And yet chrome runs poorly anyways.

  25. 5 months ago
    Anonymous

    179K in California shitties is like 22K in real money though?

  26. 5 months ago
    Anonymous

    >programming modern art
    >programming the antichrist
    Why programmers? Do you believe those money will save you?

    • 5 months ago
      Anonymous

      99% of programmers out there are not involved in that. They're fixing monotonous bugs in random CRUD web apps or mobile apps

  27. 5 months ago
    Anonymous

    >google search
    >gets dumber and dumber every year
    >jewtube
    >runs like shit
    >I won't watch the ads
    >chrome
    >the reason steam is killing windows 7
    >gmail
    >stole my fricking account and won't give it back
    why do these people get paid so much when all they do is make their products worse?

    • 5 months ago
      Anonymous

      >""
      >set results to the past year
      >find almost everything I look for within half a page
      skill issue

      • 5 months ago
        Anonymous

        I was trying to find some information about a game and none of the search engines I tried could find it. eventually I found it by searching for a /jp/ post using the archive's search. I tried searching for the exact phrase that answered my question using israelitegle and it couldn't find it, but did return a completely different post from the same archive site.

        • 5 months ago
          Anonymous

          The quotations are the most important part. Any search engine will bullshit you otherwise.

    • 5 months ago
      Anonymous

      All of those are caused by ((management)) decisions, not engineering talent. gayman companies and especially Google have a lot of problems like their insane promotion process, but that doesn't result in core products getting worse, it just causes them to shit out worthless products that get cancelled within a few years.

  28. 5 months ago
    Anonymous

    but google chrome also runs like shit

  29. 5 months ago
    Anonymous

    Good programmers and engineers don't seek out careers in video games. You're getting cause and effect mixed up. Just like translators, graphic artists, and any other career. Video games is where dumbasses go. Everyone else goes into the real corporate world or STEM-related businesses.

  30. 5 months ago
    Anonymous

    apples an oranges comparison moron kun.
    would you like to compare burger king and boeing next?

  31. 5 months ago
    Anonymous

    If google is so capable why does updating their browser after 2016 ruin it?

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