i bet there are less than 10 people on this website per week that played monster hunter from the very first entry when it came out. probably even less than that.
I played PSO, Monster Hunter PS2 in 2004, MHFreedom (4 player from start to finish with my IRL friends), MHF2, MHFU, MHTri, MH3U, MH4U, MHGU, MHWorld(My least favorite in the series), and MHRise (return to form but not a fan of the wirebugs making the game a joke)
I wouldn't say its a return to form but it did bring back a things World removed for no good reason like the village/hub separation and forging from a list instead of down a tree all the time.
Oh and no boned weapons.
If they make it into 6 I'd be happy but if they just make world 2 I think I may just skip it.
The village/hub then gives you a quest to skip to the same rank as the other, so nothing really changed
Bone weapon were shit so you're right on that one
the upgrade path/list is the same as world, i would say world one looks better because it's more compact/zoomed out so the whole upgrade tree fits in the screen, unlike sunbreak that you need to also scroll on the side
They should bring back the old upgrade mode but give us a way to check 2-3 upgrades that come after, like the frontier mod
what i want them to take from world is fauna/map interaction, and remove all the "portable" casualization rise added to make it more fast, because what we do in rise isn't hunting
Now tell me, CAST or Caseal?
I don't see any benefit to hiding the upgrade trees behind ???? other than selling more guidebooks in Japan.
Gen was fricking annoying since you had to dump parts on upgrades to even see what was next if you weren't looking it up
11 months ago
Anonymous
Makes it more fun
When you can see all of the options at the same time, you can immediately see that some weapons are just better than others and Black folk start calling for everyone to use the same "optimal" weapon all the time way faster, instead of picking your favorite weapons and sticking with them because you invested resources into them.
Transparency like what Rise has only winds up escalating power levels to the stupid fricking extremes as Sunbreak's endgame, where 90% of the players are using the same equipment with the same abilities and the same strategies and the game isn't even dead in its grave yet.
11 months ago
Anonymous
>where 90% of the players are using the same equipment with the same abilities and the same strategies and the game isn't even dead in its grave yet.
Anon, that's literally every MH game to date.
11 months ago
Anonymous
Happens in every fricking game in the series moron
If there's no in-game index then people just make it themselves, that's why kiranico exists
11 months ago
Anonymous
>90% of the players are using the same equipment with the same abilities and the same strategies
I have unironically never seen even 2 GS users with the same playstyle or armor set in all my time playing SB.
11 months ago
Anonymous
Rise is so easy you don't even need any armor to beat it
11 months ago
Anonymous
Cool then post your naked hazard monster clears.
11 months ago
Anonymous
I went through the entirety of G rank on my HR Valstrax armor. I only switched once I had Gaismagorm for the switch skill bonus.
>the upgrade path/list is the same as world
Yes. It has both the tree and the list.
Did you not know that?
11 months ago
Anonymous
yea i know, i have both games installed so i went to check before making the post, but anon said >forging from a list instead of down a tree all the time
you can do that on both games unless he meant upgrading from a list, because that's the thing missing from world
>what i want them to take from world is fauna/map interaction
Nope, that's the shit that killed leviathans. >and remove all the "portable" casualization rise added to make it more fast
Such as?
Village/hub split
Clear key/urgent quest progression
Back-to-basics story of a lone hunter taking care of a village in the middle of nowhere
Menus are back to being snappy and responsive, no fade transition or input delay
Craftable decorations, RNG charms are back
Monsters are back to being fiercely territorial and attack on sight as described
Knockback from monster attacks is back to normal, putting struck hunters at greater risk of follpw-up strikes than in world
>Monsters are back to being fiercely territorial and attack on sight as described
It's embarrassing that you'd consider this a good thing even if clearly bait.
Bait aside it's more immersive to see a monster being described as aggressive actually act aggressive.
11 months ago
Anonymous
...Every single monster in Rise behaves overly aggressively. Even ones that usually only retaliate when provoked.
World is the one that actually made monsters not start spazzing as soon as a speck flew in front of them
11 months ago
Anonymous
The problem in world is that the monsters are still described as aggressively territorial and attack on sight in the quest descriptions, but then you enter their fields of view and they do nothing.
11 months ago
Anonymous
People are forgetting that World itself was an insane jump from the previous games they've made. Let alone the jump into the current gen of graphics etc, but then bringing all those monsters/skeletons to another platform. I've no doubt they've figured out the kinks with the RE Engine and I can see them possibly using it going forward too, but we won't know until we see gameplay. All we definitely know is that the game has been in development since World was released, so about 4+ years, but we've seen Dogma before it. That probably means we won't see MH6 until 2025.
11 months ago
Anonymous
>That probably means we won't see MH6 until 2025.
Never. Spring 2024 it is
11 months ago
Anonymous
Trailer E3 June 2024.
11 months ago
Anonymous
TGS
11 months ago
Anonymous
TGS definitely
11 months ago
Anonymous
>I've no doubt they've figured out the kinks with the RE Engine
Keep your expectations low, remember, World uses the same version of MT as GU and MT in general was used for years at capcom but world still ran like shit on. Ps4 and had the longest load times of any game to date.
11 months ago
Anonymous
If anything, Dogma is a little touch on what the RE engine can do for MH.
11 months ago
Anonymous
MH is already on the RE engine.
11 months ago
Anonymous
Yeah Rise is, but world was the end of MT
11 months ago
Anonymous
>world still ran like shit on
World ran completely fine. >PS4
Lol? No shit a half decade old system running off a hard drive had long load times. Nothing by 2018 had good load times on the PS4.
11 months ago
Anonymous
>No shit a half decade old system running off a hard drive had long load times. Nothing by 2018 had good load times on the PS4.
That's not even remotely logical anon. It's supposed to run BETTER than older games as they get used to the hardware, not get worse.
11 months ago
Anonymous
No, you moron. Games towards the end of a console gen almost always perform worse since they're pushing harder for graphical fidelity.
But that doesn't even matter for load times to which hardware familiarity is of little to no relevance; a game made by more familiar devs can utilize more higher quality assets meaning longer load times.
"Hardware familiarity is also complete bullshit and the increase in graphical fidelity towards the end of a generation is usually due to general graphical technological improvements and is just as present on PC ports of the same games. (i.e. they get better and better at faking shit)
11 months ago
Anonymous
>Games towards the end of a console gen almost always perform worse since they're pushing harder for graphical fidelity.
Do you have a single real example of this?
11 months ago
Anonymous
He's wrong in his statement
A more correct statement would be "Games towards the end of a console gen almost always perform worse since they're trying to push it onto a higher spec console as well"
If you throw it back to a time before releasing games on multiple gens of consoles at the same time became a thing it would be categorically false, as in that time lots of developer tricks to make games perform well would have been discovered
11 months ago
Anonymous
World ran better on ps4 than rise on shitch.
11 months ago
Anonymous
Actual lies
11 months ago
Anonymous
Actual truth
Rise ran at a near constant 30fps except for one location in the flooded forest where it would drop to about 27 I want to say? and if I remember right was fixed.
World could drop to 20fps on any map for no reason.
False
11 months ago
Anonymous
Rise ran at a near constant 30fps except for one location in the flooded forest where it would drop to about 27 I want to say? and if I remember right was fixed.
World could drop to 20fps on any map for no reason.
11 months ago
Anonymous
>MT in general was used for years at capcom but world still ran like shit
Well this is complete bullshit. MT Framework was ridiculous, it could run on a toaster.
11 months ago
Anonymous
>Ps4 and had the longest load times of any game to date
Buy an SSD
11 months ago
Anonymous
The ps4 doesn't support SSDs they won't speed it up.
11 months ago
Anonymous
>The ps4 doesn't support SSDs
You can replace the drive. I did it on my old PS4 with a hybrid one which made it quicker.
11 months ago
Anonymous
Anon, that's because you replaced it with a new one not because it's making full use of the new one.
11 months ago
Anonymous
>The ps4 doesn't support SSDs they won't speed it up
Lmao you tech illiterate frick
11 months ago
Anonymous
Just google it. Installing SSD on ps4 gives only marginal improvements. A lot of loading time is taken by the CPU trying to do things
11 months ago
Anonymous
Probably still faster than your PC, kek.
11 months ago
Anonymous
Elaborate pls
11 months ago
Anonymous
i think he's trying to say your PC can't even run world
11 months ago
Anonymous
Lol, I had GTX 1060 when world came outand it ran world better than ps4 pro by a lot. Also on ssd on pc the load times were like 2 seconds (not actually kidding)
11 months ago
Anonymous
>Just google it. Installing SSD on ps4 gives only marginal improvements
Yea, go do that, kid
11 months ago
Anonymous
dogma team is the dmc team, not the mh team
id wager we'll get mh6 before dd2. 2024 summer or spring release seems likely
11 months ago
Anonymous
>>id wager we'll get mh6 before dd2. 2024 summer or spring release seems likely
Yes, I'm sure we'll get a game that we've seen nothing about before a game we have.
11 months ago
Anonymous
i think dragons dogma 2 is still gonna take a while to come out, no release date last showcase
mh6 is 100% far more ahead than dd2 is
11 months ago
Anonymous
Monster Hunter has always had both an A-Team and a B-Team. Rise was the B, and to be honest MH6 was probably in development before DD2. It's still not ready because when you look at Dragons Dogma 2, that's not a huge upgrade graphically to keep it within style of the original. MH6 will be World 2 so it'll take longer.
11 months ago
Anonymous
>when you look at Dragons Dogma 2, that's not a huge upgrade graphically to keep it within style of the original
i don't get this when dd2 is further from dd1 than the recent re engine games are from mhw. mhw is closer to how current re engine games look than dragon's dogma. just because we haven't seen it doesn't mean it'll come out later. capcom's not gonna announce mh6 and put it out 2 years later when we know for a fact how hungry for monster hunter japan is. they announced mhr before the content updates for iceborne stopped
11 months ago
Anonymous
>overly aggressively
Yes, because they are meant to be aggressive monsters. But that's also false as of espinas. >World is the one that actually made monsters not start spazzing as soon as a speck flew in front of them
Which is unfitting considering the majority of quests send you out to kill them as they're a danger to the research team.
If they aren't aggressive you have poor verisimilitude.
>actually trusting moronic quest givers who demand you kill a kulu-yaku because it ate an egg which is the equivalent of stealing their entire food supply and making them starve to death
>but then you enter their fields of view and they do nothing
Yes because you're nothing but an ant to them. They're not going to bother with you unless you show that you're a threat to them.
In case you don't know, that's how animals irl behave. Not all of them are crazy fricks that go around attacking everything in plain sight.
EVEN THEN, some monsters in World will still attack you just for showing up such as Rajang and Jho. Which makes sense because they're the ones described as being overly aggressive.
11 months ago
Anonymous
>they're SUPPOSED to be docile and harmless
Then they don't need to hire a hunter to kill it.
11 months ago
Anonymous
>Yes because you're nothing but an ant to them.
They're not digimon anon, they're just beasts.
11 months ago
Anonymous
homie you are physically a fraction of their size. Do you just jump out and kick at a raccoon if you see one?
11 months ago
Anonymous
Aggressive and territorial real creatures do the same thing, anon. Wolves and bears and shit will snarl at you and try to get you to frick off instead of immediately spazzing out to attack you.
TGS definitely
TGS
World was announced at E3 and had bigger western sales than non-western. It'll be a VGA announcement since Post-E3 has a way smaller reach than E3 used to.
11 months ago
Anonymous
>Wolves and bears and shit will snarl at you and try to get you to frick off instead of immediately spazzing out to attack you.
You mean like they do in every MH upon seeing you aside from world?
Hell there are themes for that moment
11 months ago
Anonymous
I miss the "spotted" themes.
11 months ago
Anonymous
I miss Khezu theme
11 months ago
Anonymous
khezu doesnt have music you fricking moron frick you!!!! die!!
11 months ago
Anonymous
I miss it bros
11 months ago
Anonymous
Does the hunter in world flinch if the monster notices them?
I can't remember.
11 months ago
Anonymous
No. Only the scoutflies do.
11 months ago
Anonymous
>overly aggressively
Yes, because they are meant to be aggressive monsters. But that's also false as of espinas. >World is the one that actually made monsters not start spazzing as soon as a speck flew in front of them
Which is unfitting considering the majority of quests send you out to kill them as they're a danger to the research team.
If they aren't aggressive you have poor verisimilitude.
Charms and decorations aren't going away any time, pal. Yes, craftable decorations and RNG charms are a return to form because that's how it worked for the past 7 games before world.
>I played PSO
I'm actually jealous. One of my friends had a Dreamcast and I really wanted to play it. But honestly if you've gone through those games I like you.
>If EVERY single MH game was on every platform. There would be no arguments.
That's a lie, and you know it. The franchise is being casualized and many people don't like that. MH6 will be even easier, mark my words.
Somewhat right, they casualised it down a bit, but if you've been playing the series this long nothing is a challenge. However, despite me playing since the beginning I actually did fail maybe 2/3 times on Fatalis on World before I beat it. Took a few attempts to beat. So if I struggled, I'm guessing there are people out there that literally couldn't even beat it regardless.
Check out Ephinea for PSO. The community is actuality decent; you can even find challenge runs on discord. It's dated, sure, but still worth playing, especially if you haven't before.
>Check out Ephinea for PSO
Can't do private servers bro. It's not the same, but I appreciate people trying to keep things like that alive. It's the same with games like RE Outbreak. I feel as though you had to be there to experience it on release. It's the community at the time that made it so good.
i dont know about that. i started with mh1 and i actually didnt really like it much, i didnt play another game in the franchise again until tri, i wouldnt consider myself a monster hunter veteran.
I had my brother, that was it. Me and him would play it constantly. We even made our parents buy another PS2 so we could play MH together online when it released.
He's honestly the best part of my life. We even imported P3RD HD version on PS3 JUST to play it on console. Even though it was Japanese, you didn't even need a translation to know what was what.
What are you trying to say? You could play with different people locally and there were systems to make you connect through people over the internet too.
PSP sold over 80 million units mate. Its wasn't some obscure system
i think theres a big difference between playing multiplayer with some randoms and playing multiplayer with one buddy or one group all the way from start to finish.
especially with how everyone has to progress the village quests on their own, its very difficult to have one set of players progress relatively at the same pace. you will always have someone that doesnt take the game too seriously and doesnt bother grinding beyond what he absolutely needs, and then there are people that go out of their way to play every bit of side content they can, even if they dont need to.
tried playing with a school buddy and this is exactly how it went with us. he didnt take it too seriously while i enjoyed doing every mission at least once or grinding out armor and weapons that i dont necessarily need but simply want. i would very quickly have way stronger equip than him and carry every hunt which dropped his enthusiasm to play at all. i always wished i could gather a group and play monster hunter with that group specifically instead of faceless randoms but i know they wouldnt be able to keep up with my heavy enthusiasm for the games
Going through the very first images in my MH folder is a trip, some of these are well over a decade old. Though I didn't start saving until after third gen so I'm missing more than a few.
I would consider myself a veteran based on this; >Bought DMC and it came with MH Demo >Played MH Demo more than I played DMC >Bought MH the moment it released >Bought Network Adapter to even play it online >Farmed my Lao/Fatalis/Plates >Game moved to PSP >Bought PSP >Played the shit out of every single PSP MH >Game moved to Wii >Bought Wii >Game moved to 3DS >Bought 3DS >Port to WiiU >Bought WiiU >MH4 Released >Better FPS on a N3DS instead of a 3DS? >Bought N3DS >World Released >Bought >Rise Released >Bought a Switch
Don't care what system or whatever it goes to, I will buy it and play the hell out of it.
>Don't care what system or whatever it goes to, I will buy it and play the hell out of it.
You remain one of the few based hunters still on this board, free of shitty console war homosexualry. You have my respect.
>You remain one of the few based hunters still on this board, free of shitty console war homosexualry. You have my respect.
Too few of us left I take it? I honestly couldn't care where the series goes, but the majority of people do for some weird reason.
I will say this though -- If EVERY single MH game was on every platform. There would be no arguments.
I sincerely am not sure why World was the catalyst for so much of modern MH bullshit when the series has bounced around consoles various times. PlayStation, Nintendo, and PC. It'd been on everything except Xbox up until that point. I was simply prepared to enjoy a new, more modern MonHunt experience but things got so fricking ugly.
I want to believe that there are still a fair amount of us left from the old days, but it just gets drowned out by all the stupid homosexualry and shitposting. MH threads were pic related for the longest time. Nowadays you can't go a single one without hearing dumb shit like sony ponies or tendies or whatever the frick. It's so goddamn STUPID, but people keep doing it. I hate it, I want my old MH back.
>I sincerely am not sure why World was the catalyst for so much of modern MH bullshit
World happened to release at the worst possible time, the time when tribalistic divides were being artificially created constantly between previously united communities. This tribalism extends far beyond video games.
11 months ago
Anonymous
I think World has triggered such an insane response because it was kept on handhelds for so long, even the WiiU version was optional. Portable 3rd didn't even touch the West, outside of porting it. So when it finally reached an actual gen console/platform of course it was met with an insane reaction.
>I sincerely am not sure why World was the catalyst for so much of modern MH bullshit
It's pretty obvious why >leaks come out that say MH is going back to PS >people skeptical due to their general poor performance with home consoles, the poss of local multi and the P3rd localization debacle that pushed them away from ps in the first place >none of this is console war driven as many say that it would be better on vita >fanboys get mad and call everyone tendies as usual until E3 some people take the bait but most ignore it and just play the game as usual >skip ahead to E3 don't reveals MHW and the shitposters now have the anti-Nintendo fuel they were looking for >we say that they'll play it but it probably won't sell well based on trends >more tendie screeches >skip ahead to the release and its the fastest selling game giving more shitposting material >people try to discuss it and voice their criticism but the criticisms are gathered into a pasta and posted by listgay who posed as a tendie perpetuating the shitposting even further
And now we're here where MH threads always have one sided console wars despite the most recent game being a full multiplat.
I just hate this whole damn situation. It sucks and you know there's no going back from it. It's a permanent stain that can not be scrubbed out. Also damn, I haven't heard the name listgay in forever.
I think World has triggered such an insane response because it was kept on handhelds for so long, even the WiiU version was optional. Portable 3rd didn't even touch the West, outside of porting it. So when it finally reached an actual gen console/platform of course it was met with an insane reaction.
>I sincerely am not sure why World was the catalyst for so much of modern MH bullshit
It's pretty obvious why >leaks come out that say MH is going back to PS >people skeptical due to their general poor performance with home consoles, the poss of local multi and the P3rd localization debacle that pushed them away from ps in the first place >none of this is console war driven as many say that it would be better on vita >fanboys get mad and call everyone tendies as usual until E3 some people take the bait but most ignore it and just play the game as usual >skip ahead to E3 don't reveals MHW and the shitposters now have the anti-Nintendo fuel they were looking for >we say that they'll play it but it probably won't sell well based on trends >more tendie screeches >skip ahead to the release and its the fastest selling game giving more shitposting material >people try to discuss it and voice their criticism but the criticisms are gathered into a pasta and posted by listgay who posed as a tendie perpetuating the shitposting even further
And now we're here where MH threads always have one sided console wars despite the most recent game being a full multiplat.
11 months ago
Anonymous
pre-empting won't make it go away
11 months ago
Anonymous
Case in point.
11 months ago
Anonymous
then leave the website, crybaby. This /our/ domain, not yours.
>If EVERY single MH game was on every platform. There would be no arguments.
That's a lie, and you know it. The franchise is being casualized and many people don't like that. MH6 will be even easier, mark my words.
>If EVERY single MH game was on every platform. There would be no arguments.
Rise IS a full multiplat and Ganker STILL chronically shitposts it almost entirely on consolewarring grounds.
Rise is literally a stepping-stone. MH6 is the next mainline and it's going to be next-gen so once again there's going to be the same fricking console warring.
11 months ago
Anonymous
>MH6 is the next mainline and it's going to be next-gen so once again there's going to be the same fricking console warring.
MH6 will probably release for PC, PS5 and Xbox. Take a guess which pathetic fanbase will make a console war about this unreleased game?
Thanks for the responses. Switch gaming does sound really comfy, but I think I'd probably enjoy it more on PC for now. My few MonHun buddies already went through Rise so I'm mostly doing this solo.
happy hunting. one thing to note is that PC is region locked but there's a mod you can download to unlock it, I highly suggest this if you want to play online. also theres a mod that gives you a rainbow spiritbird at the start of the hunt. its a serious QoL that should have been implemented with sunbreak.
I would consider myself a veteran based on this; >Bought DMC and it came with MH Demo >Played MH Demo more than I played DMC >Bought MH the moment it released >Bought Network Adapter to even play it online >Farmed my Lao/Fatalis/Plates >Game moved to PSP >Bought PSP >Played the shit out of every single PSP MH >Game moved to Wii >Bought Wii >Game moved to 3DS >Bought 3DS >Port to WiiU >Bought WiiU >MH4 Released >Better FPS on a N3DS instead of a 3DS? >Bought N3DS >World Released >Bought >Rise Released >Bought a Switch
Don't care what system or whatever it goes to, I will buy it and play the hell out of it.
what are your playtimes usually? have you ever put 1000 hours into a single game? i did with world and i feel like i burned myself out on that. havent touched a monster hunter since then even though i would like to play again. just cant muster the resolve to start again
Frontier was easily 2k, my World is 1k+, To give you an idea, Rise is probably one of my lowest around 3-400 hours. P3rd was similar to Rise in content (without Sunbreak) but because it had the online built in to the PS3 I ended up playing it for 700+
>>Game moved to Wii
Wii >>Game moved to 3DS
3DS >>Port to WiiU
WiiU >>MH4 Released
FPS on a N3DS instead of a 3DS?
N3DS
This is where you lost your way. Fake vet
Is playing bow the ultimate cuckoldry? I cannot think or comprehend of anything more cucked than playing bow. Honestly, think about it rationally. You are building, upgrading, and augmenting your bow and learning its overcomplicated moveset for at least 18 years solely so you can go and get ravaged by another Rajang. All the hard work you put into your beautiful little set - grinding decorations, buying coatings, making sure you get a set for every element, farming for custom upgrades, melding dash juice. All of it has one simple result: one-shotting you is more enjoyable for the black dragons that will eventually frick you in every hole. Farmed the perfect set? Great. Who benefits? If you're lucky, a random LS user who has nothing to do with learning the game, who enjoys the status your para coatings inflict. He gets to frick up the paralyzed monsters every night. He gets the benefits of the poison and sleep status that come from your other coatings. As a man who plays bow, you are LITERALLY dedicating at least 20 years of your life simply to inflict status for another man to enjoy. It is the ULTIMATE AND FINAL cuck. Think about it logically.
Reminder that bow has to deal with: >taking increased damage because it's a ~~*ranged*~~ weapon >having to stand directly in front of the monster to deal any damage >not having any form of shield >shit HZVs on every and all 'hard' monsters that came with Iceborne >elemental-based damage, requiring at least five sets rather than just one >no defensive skills even with Fatty armor because there are 172 must-have offensive skills >same crutch claw range as melee weapons while XBG gets ayylmao range >having to meld dash juice and buy coatings >longest sheathing animation in the game >still classified as a light weapon for the purpose of tenderizing
>You are building, upgrading, and augmenting your bow and learning its overcomplicated moveset for at least 18 years solely so you can go and get ravaged by another Rajang
Nice meme but Bow was one of the easiest weapons for farm Rajang in FU
I did play the original MH when it first came out, but I was young and stupid and didn't really know what I was doing. I don't believe I ever even got up to kut-ku. I didn't truly get into the series until Freedom Unite. That doesn't really count as veteran status, does it?
A thread a while ago decided that soloing at least 75% of the large monsters in the series was a good benchmark to having worthwhile opinions.
To elaborate, soloing GU, Iceborne, and Sunbreak wouldn't meet that threshold, so you'd also need to solo one of FU, 3U, or 4U.
(This picture is slightly outdated, lacking Risen Shagaru and Primordial Malz, but it gets the point across)
I think it's time for them to split elder dragons into two groups. Maybe 'true dragons' and elder dragons? True dragons being the six-limbers that have auras maybe?
They had the perfect opportunity to reclassify them in 4 when Gore was called ???. Wasn't there text saying Kirin is only considered an elder because they don't have any other category for it?
>Wasn't there text saying Kirin is only considered an elder because they don't have any other category for it?
Yes, absolutely. I remember that very clearly in Freedom Unite, at the very least. I was obsessed with Kirin during my 8th grade syndrome, and I still think they're pretty neat.
I dont consider myself a but i played mhfu (psp), mh3, mh4, world and iceborn. I have probaby around 1,5-2k h togheter but only mained 5 weapons and dibbed into few others. Veterans are the guys which solod double 140 rajang in mh4 while naked, everyone else which just have "good time" and manage to finish master rank + do some end game farming is just advanced player.
I remember when i was in singapur and had terrible jetlag, i grabbed jailbroken psp of my gf and played mhfu for like 10h because i couldnt sleep at all. I clocked only like 150h because i couldnt claw properly, but after i bought 3ds i was fricking lost and world was like a dream game for me for few months.
I beg to differ, but if you are so ass about 4u (which was a good entry) then just compare it to the max difficulty endgame quest while being naked and doing best possible time. There are a group of players (mainly asians) that read every move of all mosters. If you have similar times for end game farm stuff and start to fo stipid shit like naked runs and still do good thrn you can consider yourself a veteran.
>MH#6 will no longer separate light and heavy bowgun types. They will now be 1 weapon with customization's for light shooting style and heavy artillery.
>Brand new tether machine weapon that can attack from long range and quickly gain ground by hooking the monster for melee attacks. gauge system that has cooldowns for the firing tethers, once gauge is at max allows the user to "trap" the monster momentarily. support trap class type weapon. not clutch claw.
Still 14 weapons due to reducing 2>1 then adding a new one.
>Game will be semi open world. not fully. Maps are fused into "regions" which is 2-3 terrain types per region, fully explorable. >No quest end time due to this. Completing quest sends off a flying creature to prove the quest is done, and you get the rewards there and then. >Receiving quest is the same, flying creature comes to you with available quest. >timed quest still in but mainly for story quest during crisis attacks. >Food is still in but you have to cook yourself. Canteen in villages doesn't consume you're ingredients but cost zenny. >3 hubs. >Releasing on next gen consoles only and PC. >Cinematic heavy like world.
How do I Rajang in MHFU? I feel like I hit it like once a minute properly with hammer and that fricker has alot of health even in the HR Village quest.
Should I try LS or GS?
Well I'm used to fighting him with GS from the folliwing gens.
Any recommendations for a GS or should I make the Narga one for purple sharpness? (I'm wearing Cenataur S)
I stopped playing ranged weps long before fatty came out because they're boring as hell. Used bow for kush because the world iteration of that fight is aids and I'm gonna ezmodo to get through it fast, but other than that I basically never used ranged after the first handful of "trying it out" hunts.
I played FU a few years afterwards and was surprised at how much more content it packed in comparison, despite being a portable game. I would have been incredibly disappointed with Tri had I gone through them in release order
This chart is for iceborne, it was a very nice weapon in world but then they nerfed it to shit. I still used it from times to times because it was fun but the nerfs were deeply felt
You played FU alone for 4000 hours 15 years ago because you had no friends with a PSP, and that makes you hardcore for beating a game Japanese middleschoolers played together after class
at this point it's "Been playing since 3/3U"
MH4U is when the fanbase in the west really started to pick up and capcom started caring more about releasing and advertising outside of Japan.
4U is the first time it sold as much outside of Japan as it did in Japan, about 2 mil on both sides of the ocean.
World was definitely a way bigger bump though, much larger marketing push too.
>if classic monhun fans make a prediction that ages poorly or say something stupid it's proof the old fans are STUPID and world is BETTER! >if world fans say something stupid or makes them look bad, it's 100% falseflagging though
I think the buffs they added in the final update (second-last update?) indicate pretty clearly they realize that players hated it and will not appreciate seeing it in future iterations with the balancing and features it possessed in IB anyways.
There isn't even a way to make a monster threatening in Rice with all the crutches. You can make sets with 3 full pages of armor skills. You have OP switch skills. Every weapon has a counter. And free out of jail cards: Wirebugs.
Man I really fricking wish you could get primozeno as an investigation target
I want to fight a souped-up version ofhim but doing the hazard means not being able to hear his theme because capcom is Black folk
Do they show up one by one or two/three at a time? I remember the fated four fight in GU have them take turns entering and it wasn't that difficult because of that.
Okay that does make sense but isn't it redundant on a 1 faint mission?
Is there some other way to lose reward points? Because they way they write it, with the comma, implies that it is it's own failure condition.
>Is there some other way to lose reward points?
No. It's just worded that way for consistency so they can use the same template for each quest instead of rewriting it for the small handful of quests where it's not three.
Well, not really. Rise goes out of its way to ruin the template for seemingly no reason.
Someone suggested that re-hunting monsters is to be considered non-canon, which makes no fricking sense, and yet it does.
11 months ago
Anonymous
>which makes no fricking sense
It does for some, or even most I'd say. I'm re-playing world now and Nergigante is definitely one of those. It's very clear in the story that there's only one nergigante and slaying it should end the problem.
11 months ago
Anonymous
I'll concede that there's unlikely to be several Lao Shan Lung all running from a multitude of Fatalis and yet that's how I've always seen it. How are you supposed to build their armor or weapons if you only hunt them once?
11 months ago
Anonymous
Have you seen the size of these monsters? One hunt should supply a solid dozen hunters with a full set of armor.
11 months ago
Anonymous
YEAH IT SHOULD AND YET HERE I AM HUNTING LAO SHAN LUNG 6 TIMES FOR A HAMMER
11 months ago
Anonymous
No, you don't understand! That scale is absolutely essential and you cut all of them during your attacks except for the one that you managed to harvest!
11 months ago
Anonymous
>I need 1 more scale from lao shan lung >But there aren't any more lao shan lung. And there never will be. >More... More... MORE
11 months ago
Anonymous
I'm really sorry but I don't have any idea what you're talking about.
I think it's a really cool gameplay mechanic that you get 3 lives for each quest. I don't see that anywhere else, either it's infinite tries or one life. That why I'm able to beat monsters on my frist try, because what are the odds I'll be caught off guard by 3 bullshit OHKOs?
they nerfed the Plesioth hip check having a giant hit box that hits behind it
they did give it a Super Hip Check move in Gen though
I just remember having so much more trouble fighting Green Plesioth in Freedom Untie that I associate the hip check with it only
MH is at its best when it gets weird. Like the best area in World is Coral highlands and the best monsters (aesthetic-wise) are the weird ones like Vaal Hazak and Shara Ishvalda and Xeno'jiiva and Namielle. MH6 should continue with that in mind.
I'm really really tired of people saying shit like "monster hunter is now too casual waah waah". Literally every new monster hunter has been better than the older. Sure, there are some quirks, but the future looks magnificent for mh
yjk these homosexual oldheads would unironically defend attacking with the right analog stick if they kept that control scheme for longer than the first few games
>There seems to be so few of you though?
I really like hammer, but there's just not enough to it for me. It's been basically the same since psp and it's always just 'go to the head and spam the golf swing.' I mean it's fun when you want to bunga, but there's just not enough to it after a dozen games and a thousand hours. SnS is like that too, but they keep adding in fun combos to it at least.
I've never really touched GS past learning the basics. It is just not my play style at all. What did they do to it?
11 months ago
Anonymous
>pre-world GS was primarily drawsnipes with charge reserved for knockdowns or predictable attacks like Rath's around-the-world >World GS is just shoulder tackle everything that comes your way and brute-force TCS
11 months ago
Anonymous
old GS gameplay is running around doing fricking nothing until the monster stands completely still so you can hit it.
now you can actually take part in normal combat.
>Charge slash used to do massive damage with a 99% chance to flinch >now it does piss damage and you have to spam it or do the circus act that is TCS just to do the same dps
Sad. Predictive but rewarding GS was the best. But honestly every weapon is slowly turning into reactive shit, especially with all the counter moves.
I still haven't figured out if they gave up on the idea that all weapons have a sister weapon like they did in early games. I thought they did, but then they added charge blade as SA's sister. Is bow or insect glaive ever going to get one? I could see a neat puppeteer style weapon mixing both.
Yeah, exactly. Bow being the odd one out was fine because ranged weapons are always treated weird in MH, but IG's missing sister is weirder and weirder with each release, especially with how popular IG is. If wirebugs are here to stay, maybe something with those? That MH clone EA made had a parasol weapon, and there could be some really, really cool parasol designs based on MH monsters.
this.
LOOK HOW THEY MASSACRED MY BOY
the ICE buffs for HH (letting noisefarts crit and scale with sharpness) are great. Too bad there are like 6 autists online on it.
Not a solo weapon at all, not even a viable weapon if you duo. Need to make sure that there's always an Attack/Affinity buff for party. The Sharpness and Regen ones are also pretty damn good too.
I don't care what console you have. The one thing we need to agree on is that 5th Gens monetization is complete cancer. >Preorder bonus skins >Deluxe editions with exclusive armor >Paid facepaint >Paid emotes >Paid stickers >Paid weapon charms >Paid handler skins >Paid home decorations >Paid background music >Paid cat skins >Paid dog skins >Paid owl skins >Paid weapons >Paid voices >Temporary events that can go away permanently >Pay to change your character's appearance
You'll look back on this post and cry in five years when the next MH has full on battle passes and fighter pass style dlc waves instead of just a proper expansion.
>Have way more skills available than I know what to do with that I just start using Dragon Conversion to nullify the dogshit elemental resistances I got through augmenting.
I just hope they chill on giving us a million fricking skills.
I have like 3 pages of skills in rise and world wasnt much better.
And I would prefer no gimmick or at least one I can mostly ignore.
The number of skills ins't really the issue, it's that you just end up dumping more damage than anything else and endgame monster HP is balanced entirely around it. Damage skills should be way higher investment outside of some core ones related to weapon handling and the game should be designed around support skills being more valuable by making environmental factors, status and other monster specific gimmicks more impactful.
>the number of skills isnt the issue
it literally is since thats what im complaining about
Id rather 5 skills that do as much damage as 20, idc about that. I just want it to be more concise. It would also be easier to balance.
I think its also too easy to get literally everything you want.
>the number of skills isnt the issue
it literally is since thats what im complaining about
Id rather 5 skills that do as much damage as 20, idc about that. I just want it to be more concise. It would also be easier to balance.
I think its also too easy to get literally everything you want.
Here, that's a single Rise talisman
yeah the skill bloat is one of the biggest things that makes me worry about the direction of 6.
Trying to use the mod to play as yomogi. can someone give me a quick rundown on how to handle and unpack RE engine chunk files? what utility should I be using
Play the weapons you find the most fun in the way you find the most entretaining In whatever entry you might like the most. It's a game about hunting monsters and making clothes for fricks sake.
I still don't the think the perfect system has been found yet. Classic Skills were rewarding to proc but making mixed sets was pretty difficult without wasting points. New skills allow for easy customization but need dozens of skills to actually do anything.
Playing dos right now, have played all the rest. I didn't include freedom 2, 4, or generations because there aren't significant enough differences between those and the G versions
>200 hours in MHW >Still haven't touched Iceborne
It's been like a year since I played. Should I go ice or just move immediately to MHR? MHW is my first MH btw.
You started with the PSP or PS2 games and kept up with the series for the most part.
So for example, people who only played MH1 once and skipped the whole series until World are disqualified. They are newbies.
I only play them solo and its probably my favorite series.
Usually group play just makes monsters complete jokes, or your teammates are liabilities. Solo is the only way to play.
>be prepared for pain
expound
In older titles monsters didnt scale and the online portion of the game, which is what youll mostly be playing is scaled for 2 people. Newer titles do scale so its not really a problem any more.
Other than that its just the type of things you would expect. More people means more targets for the monster to focus on, giving you some free time to heal if you need to. You can also stagger the monster more in multiplayer, or use more statuses etc.
But on the flip side, a lot of the time your team will just triple cart and you have to restart the hunt.
So it either makes the fights trivial, or impossible.
>Newer titles do scale so its not really a problem any more.
You know World and especially Rise have higher hp values than any other even without the scaling, right?
MHGU and MH4U insect glaive is were better than World/Iceborne glaive simply because I can actually plainly see my weapon wheb it's swinging and it looks like a glaive, not a fricking skinny spear/stick/piece of STRING I can't see!
Also World's maps are beautiful but the realism style hurts how both hunters armor/weapons and monsters would stick out so easily from the environment. That less realistic style just made more sense I guess. Plus the blood splatters being larger and no-numbsrs also looks better and the sound effects for sever and blunt was better too.
AM I the only one who feels like monster hunter rise end game is only even remotely doable with attack up max decos and critical up decos?!
In generations I never made an attack based build and made it thru majority of end game fine, but rise feels like you do frick all damage even with a great sword unless you have attack up on the weapon
Yeah, I'm starting to notice.
I just made a new ice elemental build with a maxed affinity and critical boost and damage is only around 800-1000 for full charges on great sword.
My other great sword build has attack up and affinity maxed out with dragon elemental fully maxed and I can get 1700-2000 with that build easily and it actually makes monster flinch and knock them out of their transformation states.
They made rise wayyyyyyy to reliant of having attack up and critical up on these weapons which prevents you from making unique builds.
I loved my generations builds and not a single one ever had attack up gems on it.
I never played world but I heard it's similar when it comes to end game unless you want 40 min hunts against behemoth
actually, MHG/GU was the start, as that was the game that introduced the current version of weakness exploit and its interaction with critical boost. it was an auto-include on essentially almost all sets and you were giving up an absurd amount of damage if you were playing without it.
it may not have been obvious in the regular content but if you were doing endgame stuff like soloing EX deviants without broken styles you would absolutely be noticing the difference.
in rise you notice because of damage numbers and single player scaling. ironically you have much more room for skills in sunbreak endgame so I don't really understand your concern about not having "unique" sets unless you're minmaxing element.
>unless you want 40 min hunts against behemoth
I remember my first behemoth. Jesus frick was that a chore and a half.
It's not even a hard fight you just wail on his fat ass for a century.
>come into the game right towards the end of the release and lifecycle craze >playing feels like exploring an abandoned town on your own during sunset >take things slowly as desired and enjoy every single step along the way >try out new things all the time knowing full well it's padding out reaching the end goal because there's not much point fussing over said end goal >the loneliness is as much sad as it's also freeing, don't have to worry about shitters as you have no choice but to git gud and it's all on you for you and no one else >enjoy monsters for their own merits >have fun mixing and matching armor for style and potential skill combinations from said styles >occasionally do some itemgayging hunts for fun >can still be social with people off the game about it and enjoy some nice banter and stories of hunts with friends and strangers alike >in the end it's all about the cool monsters that manage to strike that sweet spot between wild fantasy and believable taxonomy
The lone hunter life is an odd one, but a character building one.
I had a roommate who got me into MH when Tri came out. I wasn't very good but he had played some of the previous entries so it was helpful to have somebody to teach me all the minutae. I went Greatsword he went Hammer, pretty good team.
Then I played 4U on 3DS solo, my memory of it is hazy but I do remember beating the 6-armed dragon with the light attacks.
Now playing through World, again solo. Just beat Velkhana.
Still maining Greatsword but am learning to love the Lance.
I consider myself a newbie, a tri-baby even. Still enjoying.
>people who started with tri have been playing well over a decade and still refer to themselves as tribabs and wouldn't exactly call themselves vets >worldBlack folk have played a single game in the entire series and always refer to themselves as monhun vets whenever they're seething about rise
Hmmmm
I feel like World gives you an artificial sense of how good you are. I don't know if it's because the game is actually easier, or if it's something else.
I was shocked when I first booted it up and discovered you can just re-stock at camp as many times as you want.
Re-stocking at camp mid-hunt isn't about making it less tedious, it's about removing all consequences of getting hit
If you can just poof out of there and go get 10 more mega potions, you're basically cheating
Because hunts are supposed to be a challenge
You end up with people who only played World thinking they're good at the game, when they're really not
11 months ago
Anonymous
World is more challenging than any tendie monster hunter
11 months ago
Anonymous
I don't get the tendie thing. I just enjoy monster hunter and will play it on whatever system it's on. World is actually probably my favorite one that I've played so far.
You sound like you've spent too much time in /mhg/
11 months ago
Anonymous
played since 3U, absolute moron take
4U > GU > 3U = W/IB > Rise
didnt play sunbreak so i cant say because base rise left such a bad taste in my mouth, have done 2+ playthroughs of the others
11 months ago
Anonymous
False
11 months ago
Anonymous
>source: my ass
while the first MH you play will always be the hardest, having replayed all those games I can assure you 4U is by far the most "challenging" to play through. I don't think any MH game is hard beyond your first though
11 months ago
Anonymous
I agree with that. After my first game (Tri) I've never felt like "I can't beat this"
It's more like "I can't beat this YET"
11 months ago
Anonymous
>I don't think any MH game is hard beyond your first though
Yea, go and play FUs G-Rank you fricking poser
11 months ago
Anonymous
ive definitely considered going back and playing it, and probably will. I can see it being challenging but also having heavily predictable monster AI cause ive seen a fair amount of FU gameplay. I think I would find it more on the tedious side of difficulty rather than mechanically challenging but I'm sure it would take some getting used to. I'm quite comfortable with hammer in 3U though and the moveset/monster patterns dont change tremendously for hammer gameplay
11 months ago
Anonymous
Shut up and actually play it you fricking larper
11 months ago
Anonymous
settle down homosexual okay?
11 months ago
Anonymous
World >>> eating dog shit > Rise
11 months ago
Anonymous
ok so you are just assblasted that you think your first (and probably only MH) game you played is so hard, and havent even played FU lol
11 months ago
Anonymous
>World >>> eating dog shit > Rise
This
11 months ago
Anonymous
>Because hunts are supposed to be a challenge
They are. You being good at the games doesn't mean that everyone is. And you are completely free and even empowered to challenge yourself in many different ways.
>when they're really not
You aren't obligated to play with them so why does this matter either?
11 months ago
Anonymous
>You being good at the games doesn't mean that everyone is
I don't even consider myself particularly good
Infinite restocks is just cheap
11 months ago
Anonymous
>They are.
Let's be honest, with how slow monsters are in world and how shit their tracking is its definitely one of the easiest hands]"
>it's another "tendie claims QoL is bad because the shitch doesnt have world" episode
Yawn
11 months ago
Anonymous
I haven't even played Rise yet, I'll start it after I finish World.
There are good QoL features in World. Restocking at camp mid-hunt is not one of them. It's a crutch.
11 months ago
Anonymous
Just ignore him he's not worth the wasted time.
11 months ago
Anonymous
>It's a crutch.
So don't do it.
>You being good at the games doesn't mean that everyone is
I don't even consider myself particularly good
Infinite restocks is just cheap
I started with world, and I think having access to the camp at all times is kinda cheesy. This is why we get bomb strat cheeses now cuz there's no limit. I'm fine with them having it restocked periodically. I mean it sucks if you run out of pots, which is why there should be an abundance of herbs and honey and whatnot to make more pots on the field. I still think walking while you drink pots is good though, if the monsters are aggressive and don't give you a lot of downtime, its the least they could do to make making mistakes less of a letdown.
But the game that took away potion flex and actually having to commit to heals was also the game that made monsters non aggressive and with more downtime than ever
11 months ago
Anonymous
I don't see anything wrong with that, if it's between running>unsheathe>poke>sheath>run and unloading on them with my hot precum, I choose the latter
that's untrue, base roll iframes are essentially the same as the other games besides rise where they're gimped
however evade window being so readily available on your spare slots is what can make it extremely easy
While the hunter in world isn't as crazy as GU can get, the skill bloat largely makes up for that, meanwhile monsters are slower even in high rank and sometimes even all the way into iceborne g rank than low rank monsters from previous games. Compare low rank zinogre in 4u to g rank zinogre in iceborne, now compare 4u's hunter to iceborne's.
you can get a used ps4 for like 40 dollars
I think I see what the problem here is though. I actually enjoy Monster Hunter and you just enjoy consolewar moronation.
what a weirdo, the Wii-U had a small but brilliant library and I have nothing but fond feelings toward it as a console
the proof of its great library is that nearly everything on it was ported over to Switch, to great approval
He had a wii that belonged to the entire family as a kid, and then when he was a teenager, he got a ps4, which was his first console that truly belonged to him, and ever since then he equated nintendo with being for kids and playstation being "mature" (or what a 13 year old thinks is mature)
>He had a wii that belonged to the entire family as a kid, and then when he was a teenager, he got a ps4, which was his first console that truly belonged to him, and ever since then he equated nintendo with being for kids and playstation being "mature" (or what a 13 year old thinks is mature)
Now that's projection
There's really nothing gayer than people who try to keep the old spirit of console wars going in this day and age
It's like you want that old fight back, but everyone has moved on
it's not though, there's just several people who disagree with him
I always get a warm feeling inside when somebody retreats to calling samegay, because me and the other anons that called him out are all sharing the satisfaction of knowing we're not samegays. We just agree that he was wrong.
He'll never know, but we'll know
man I want to like Gunlance, as a Lance user, but I just can't get into any weapon that requires ammo or coatings or extra shit like that
Greatsword, Hammer, Lance
all I'll ever need. Simple. No fuss no mess.
>that one homosexual 4u hater in the whole thread which missed best handheld entry beside maybe mhfu and is assblast abput it.
Despite psp being awsome handheld I really battled againt the controls when i played mhfu, they were adding to difficulty, maybe i became better at reading monster because of it bit in retrospect it was like a major hendicap. In were somehow a bit better in mh3 but the late water parts (g rank) led me to drop the game when I just couldnt finish the quest. I was still like using 3 weapons back then and probably should just pick something like lance for the reach, but i remember struggling so hard with db. Mh4u was like a perfected handheld game in comparison, with much better endgame and I had a good memories of it + meet some cool people from around the world while playing it. The game was a blast with cpp , even most tendious 140 monsters were challanging. World and iceborn felt like different game. I see how some people just prefer older entries, but other than the fact that game became more easy, the controls and other quality of life improvements were a superb change. It was a game that led me to main couple more weapons and sink biggest amount of time into.
Its worse, it actually has the second worst G rank roster, most monsters are slower than monsters in previous games while the hunter is faster and have tools to trade hits freely and is only behind 4U in terms of having the worst maps in the franchise, the game is obsoleted by previous games and all the next games, the only reason to come back to Iceborne is to use HH and to fight Fatalis, Alatreon, Raging Brachy and Yian Garuga
should skills and the way we upgrade weapons be changed? example, a soulslike approach where every weapon has an additional level system that goes to 10, so shitty early game monsters can still be decent in endgame? should a "fusion" system like 4u be possible in from the get go? mixed "weapons"? this would create more diversity in weapon usage than just using narga/tigrex, or make shitty sleep or para weapons get high raw from a higher raw combination?
should armor skills be revamped in the next game? should there be new status effects? what can MH do to feel fresh without just adding anime skills?
It's a video game you dweeb.
Starting with World (the first worthwhile game in the franchise)
If I hear anyone say "Veteran" I immediately think someone who's played MH since the beginning. On Ganker it's probably 5% of people now.
i bet there are less than 10 people on this website per week that played monster hunter from the very first entry when it came out. probably even less than that.
To give an idea, I'm 36 year old, so that probably makes sense.
I played PSO, Monster Hunter PS2 in 2004, MHFreedom (4 player from start to finish with my IRL friends), MHF2, MHFU, MHTri, MH3U, MH4U, MHGU, MHWorld(My least favorite in the series), and MHRise (return to form but not a fan of the wirebugs making the game a joke)
>rise
>return to form
WHERE?
Stop taking the bait, dumbass.
I wouldn't say its a return to form but it did bring back a things World removed for no good reason like the village/hub separation and forging from a list instead of down a tree all the time.
Oh and no boned weapons.
If they make it into 6 I'd be happy but if they just make world 2 I think I may just skip it.
The village/hub then gives you a quest to skip to the same rank as the other, so nothing really changed
Bone weapon were shit so you're right on that one
the upgrade path/list is the same as world, i would say world one looks better because it's more compact/zoomed out so the whole upgrade tree fits in the screen, unlike sunbreak that you need to also scroll on the side
They should bring back the old upgrade mode but give us a way to check 2-3 upgrades that come after, like the frontier mod
what i want them to take from world is fauna/map interaction, and remove all the "portable" casualization rise added to make it more fast, because what we do in rise isn't hunting
Now tell me, CAST or Caseal?
I don't see any benefit to hiding the upgrade trees behind ???? other than selling more guidebooks in Japan.
Gen was fricking annoying since you had to dump parts on upgrades to even see what was next if you weren't looking it up
Makes it more fun
When you can see all of the options at the same time, you can immediately see that some weapons are just better than others and Black folk start calling for everyone to use the same "optimal" weapon all the time way faster, instead of picking your favorite weapons and sticking with them because you invested resources into them.
Transparency like what Rise has only winds up escalating power levels to the stupid fricking extremes as Sunbreak's endgame, where 90% of the players are using the same equipment with the same abilities and the same strategies and the game isn't even dead in its grave yet.
>where 90% of the players are using the same equipment with the same abilities and the same strategies and the game isn't even dead in its grave yet.
Anon, that's literally every MH game to date.
Happens in every fricking game in the series moron
If there's no in-game index then people just make it themselves, that's why kiranico exists
>90% of the players are using the same equipment with the same abilities and the same strategies
I have unironically never seen even 2 GS users with the same playstyle or armor set in all my time playing SB.
Rise is so easy you don't even need any armor to beat it
Cool then post your naked hazard monster clears.
I went through the entirety of G rank on my HR Valstrax armor. I only switched once I had Gaismagorm for the switch skill bonus.
>the upgrade path/list is the same as world
Yes. It has both the tree and the list.
Did you not know that?
yea i know, i have both games installed so i went to check before making the post, but anon said
>forging from a list instead of down a tree all the time
you can do that on both games unless he meant upgrading from a list, because that's the thing missing from world
>what i want them to take from world is fauna/map interaction
Nope, that's the shit that killed leviathans.
>and remove all the "portable" casualization rise added to make it more fast
Such as?
Village/hub split
Clear key/urgent quest progression
Back-to-basics story of a lone hunter taking care of a village in the middle of nowhere
Menus are back to being snappy and responsive, no fade transition or input delay
Craftable decorations, RNG charms are back
Monsters are back to being fiercely territorial and attack on sight as described
Knockback from monster attacks is back to normal, putting struck hunters at greater risk of follpw-up strikes than in world
Didnt ask
Actually you did
>Monsters are back to being fiercely territorial and attack on sight as described
It's embarrassing that you'd consider this a good thing even if clearly bait.
Bait aside it's more immersive to see a monster being described as aggressive actually act aggressive.
...Every single monster in Rise behaves overly aggressively. Even ones that usually only retaliate when provoked.
World is the one that actually made monsters not start spazzing as soon as a speck flew in front of them
The problem in world is that the monsters are still described as aggressively territorial and attack on sight in the quest descriptions, but then you enter their fields of view and they do nothing.
People are forgetting that World itself was an insane jump from the previous games they've made. Let alone the jump into the current gen of graphics etc, but then bringing all those monsters/skeletons to another platform. I've no doubt they've figured out the kinks with the RE Engine and I can see them possibly using it going forward too, but we won't know until we see gameplay. All we definitely know is that the game has been in development since World was released, so about 4+ years, but we've seen Dogma before it. That probably means we won't see MH6 until 2025.
>That probably means we won't see MH6 until 2025.
Never. Spring 2024 it is
Trailer E3 June 2024.
TGS
TGS definitely
>I've no doubt they've figured out the kinks with the RE Engine
Keep your expectations low, remember, World uses the same version of MT as GU and MT in general was used for years at capcom but world still ran like shit on. Ps4 and had the longest load times of any game to date.
If anything, Dogma is a little touch on what the RE engine can do for MH.
MH is already on the RE engine.
Yeah Rise is, but world was the end of MT
>world still ran like shit on
World ran completely fine.
>PS4
Lol? No shit a half decade old system running off a hard drive had long load times. Nothing by 2018 had good load times on the PS4.
>No shit a half decade old system running off a hard drive had long load times. Nothing by 2018 had good load times on the PS4.
That's not even remotely logical anon. It's supposed to run BETTER than older games as they get used to the hardware, not get worse.
No, you moron. Games towards the end of a console gen almost always perform worse since they're pushing harder for graphical fidelity.
But that doesn't even matter for load times to which hardware familiarity is of little to no relevance; a game made by more familiar devs can utilize more higher quality assets meaning longer load times.
"Hardware familiarity is also complete bullshit and the increase in graphical fidelity towards the end of a generation is usually due to general graphical technological improvements and is just as present on PC ports of the same games. (i.e. they get better and better at faking shit)
>Games towards the end of a console gen almost always perform worse since they're pushing harder for graphical fidelity.
Do you have a single real example of this?
He's wrong in his statement
A more correct statement would be "Games towards the end of a console gen almost always perform worse since they're trying to push it onto a higher spec console as well"
If you throw it back to a time before releasing games on multiple gens of consoles at the same time became a thing it would be categorically false, as in that time lots of developer tricks to make games perform well would have been discovered
World ran better on ps4 than rise on shitch.
Actual lies
Actual truth
False
Rise ran at a near constant 30fps except for one location in the flooded forest where it would drop to about 27 I want to say? and if I remember right was fixed.
World could drop to 20fps on any map for no reason.
>MT in general was used for years at capcom but world still ran like shit
Well this is complete bullshit. MT Framework was ridiculous, it could run on a toaster.
>Ps4 and had the longest load times of any game to date
Buy an SSD
The ps4 doesn't support SSDs they won't speed it up.
>The ps4 doesn't support SSDs
You can replace the drive. I did it on my old PS4 with a hybrid one which made it quicker.
Anon, that's because you replaced it with a new one not because it's making full use of the new one.
>The ps4 doesn't support SSDs they won't speed it up
Lmao you tech illiterate frick
Just google it. Installing SSD on ps4 gives only marginal improvements. A lot of loading time is taken by the CPU trying to do things
Probably still faster than your PC, kek.
Elaborate pls
i think he's trying to say your PC can't even run world
Lol, I had GTX 1060 when world came outand it ran world better than ps4 pro by a lot. Also on ssd on pc the load times were like 2 seconds (not actually kidding)
>Just google it. Installing SSD on ps4 gives only marginal improvements
Yea, go do that, kid
dogma team is the dmc team, not the mh team
id wager we'll get mh6 before dd2. 2024 summer or spring release seems likely
>>id wager we'll get mh6 before dd2. 2024 summer or spring release seems likely
Yes, I'm sure we'll get a game that we've seen nothing about before a game we have.
i think dragons dogma 2 is still gonna take a while to come out, no release date last showcase
mh6 is 100% far more ahead than dd2 is
Monster Hunter has always had both an A-Team and a B-Team. Rise was the B, and to be honest MH6 was probably in development before DD2. It's still not ready because when you look at Dragons Dogma 2, that's not a huge upgrade graphically to keep it within style of the original. MH6 will be World 2 so it'll take longer.
>when you look at Dragons Dogma 2, that's not a huge upgrade graphically to keep it within style of the original
i don't get this when dd2 is further from dd1 than the recent re engine games are from mhw. mhw is closer to how current re engine games look than dragon's dogma. just because we haven't seen it doesn't mean it'll come out later. capcom's not gonna announce mh6 and put it out 2 years later when we know for a fact how hungry for monster hunter japan is. they announced mhr before the content updates for iceborne stopped
>actually trusting moronic quest givers who demand you kill a kulu-yaku because it ate an egg which is the equivalent of stealing their entire food supply and making them starve to death
>but then you enter their fields of view and they do nothing
Yes because you're nothing but an ant to them. They're not going to bother with you unless you show that you're a threat to them.
In case you don't know, that's how animals irl behave. Not all of them are crazy fricks that go around attacking everything in plain sight.
EVEN THEN, some monsters in World will still attack you just for showing up such as Rajang and Jho. Which makes sense because they're the ones described as being overly aggressive.
>they're SUPPOSED to be docile and harmless
Then they don't need to hire a hunter to kill it.
>Yes because you're nothing but an ant to them.
They're not digimon anon, they're just beasts.
homie you are physically a fraction of their size. Do you just jump out and kick at a raccoon if you see one?
Aggressive and territorial real creatures do the same thing, anon. Wolves and bears and shit will snarl at you and try to get you to frick off instead of immediately spazzing out to attack you.
World was announced at E3 and had bigger western sales than non-western.
It'll be a VGA announcement since Post-E3 has a way smaller reach than E3 used to.
>Wolves and bears and shit will snarl at you and try to get you to frick off instead of immediately spazzing out to attack you.
You mean like they do in every MH upon seeing you aside from world?
Hell there are themes for that moment
I miss the "spotted" themes.
I miss Khezu theme
khezu doesnt have music you fricking moron frick you!!!! die!!
I miss it bros
Does the hunter in world flinch if the monster notices them?
I can't remember.
No. Only the scoutflies do.
>overly aggressively
Yes, because they are meant to be aggressive monsters. But that's also false as of espinas.
>World is the one that actually made monsters not start spazzing as soon as a speck flew in front of them
Which is unfitting considering the majority of quests send you out to kill them as they're a danger to the research team.
If they aren't aggressive you have poor verisimilitude.
>RNG charms are back
>Back to form
Tribabby bullshit have a nice day.
Charms and decorations aren't going away any time, pal. Yes, craftable decorations and RNG charms are a return to form because that's how it worked for the past 7 games before world.
>I played PSO
I'm actually jealous. One of my friends had a Dreamcast and I really wanted to play it. But honestly if you've gone through those games I like you.
Somewhat right, they casualised it down a bit, but if you've been playing the series this long nothing is a challenge. However, despite me playing since the beginning I actually did fail maybe 2/3 times on Fatalis on World before I beat it. Took a few attempts to beat. So if I struggled, I'm guessing there are people out there that literally couldn't even beat it regardless.
Check out Ephinea for PSO. The community is actuality decent; you can even find challenge runs on discord. It's dated, sure, but still worth playing, especially if you haven't before.
>Check out Ephinea for PSO
Can't do private servers bro. It's not the same, but I appreciate people trying to keep things like that alive. It's the same with games like RE Outbreak. I feel as though you had to be there to experience it on release. It's the community at the time that made it so good.
Yea..you sure played DOS you fricking fake moron. It's like people can't smell out your bullshit immediately
Probably 20% started with MH3
Most likely 1% started any earlier
I started with MHF
>since the beginning
it's probably like a good .0001% of the population that started with mh1 and stuck with it, that game is fricking terrible.
i dont know about that. i started with mh1 and i actually didnt really like it much, i didnt play another game in the franchise again until tri, i wouldnt consider myself a monster hunter veteran.
Its simple
If you didn't solo MHFU you aren't a vet.
Literally everyone solo'd MHFU, it was on PSP.
>he didn't have friends
LOL
I had my brother, that was it. Me and him would play it constantly. We even made our parents buy another PS2 so we could play MH together online when it released.
That's dope wish I had a bro that cared about video games.
He's honestly the best part of my life. We even imported P3RD HD version on PS3 JUST to play it on console. Even though it was Japanese, you didn't even need a translation to know what was what.
What are you trying to say? You could play with different people locally and there were systems to make you connect through people over the internet too.
PSP sold over 80 million units mate. Its wasn't some obscure system
i think theres a big difference between playing multiplayer with some randoms and playing multiplayer with one buddy or one group all the way from start to finish.
especially with how everyone has to progress the village quests on their own, its very difficult to have one set of players progress relatively at the same pace. you will always have someone that doesnt take the game too seriously and doesnt bother grinding beyond what he absolutely needs, and then there are people that go out of their way to play every bit of side content they can, even if they dont need to.
tried playing with a school buddy and this is exactly how it went with us. he didnt take it too seriously while i enjoyed doing every mission at least once or grinding out armor and weapons that i dont necessarily need but simply want. i would very quickly have way stronger equip than him and carry every hunt which dropped his enthusiasm to play at all. i always wished i could gather a group and play monster hunter with that group specifically instead of faceless randoms but i know they wouldnt be able to keep up with my heavy enthusiasm for the games
God I hate dango so much bros. I think I hate it even more than the fondue shit we got in Generations.
You either started with a gen 1 or gen 2 entry.
I consider playing anything from before the Switch, PS4, and Xbox One came out.
Frick off 3DS baby. You are even worse than Tribabies
I've played FU tho, and I started wirh Tri
Doesn't matter if you started FU up once. A tribaby will always be a tribaby
I beat Ukanlos
>not even G-Rank regular Fatal is
Cute
>phone posting Black person has an opinion
PSP MHF2 boomer here.
>Worldbabby larping as a FreedomChad
Yeah I'm sure buddy. Go play with your little crutch claw in the corner and let the adults do the talking.
>tendies
>adults
Pick one. Manchildren are the opposite of adults
Played since MH2.
I miss old MH memes
Going through the very first images in my MH folder is a trip, some of these are well over a decade old. Though I didn't start saving until after third gen so I'm missing more than a few.
>Don't care what system or whatever it goes to, I will buy it and play the hell out of it.
You remain one of the few based hunters still on this board, free of shitty console war homosexualry. You have my respect.
>You remain one of the few based hunters still on this board, free of shitty console war homosexualry. You have my respect.
Too few of us left I take it? I honestly couldn't care where the series goes, but the majority of people do for some weird reason.
I will say this though -- If EVERY single MH game was on every platform. There would be no arguments.
I sincerely am not sure why World was the catalyst for so much of modern MH bullshit when the series has bounced around consoles various times. PlayStation, Nintendo, and PC. It'd been on everything except Xbox up until that point. I was simply prepared to enjoy a new, more modern MonHunt experience but things got so fricking ugly.
I want to believe that there are still a fair amount of us left from the old days, but it just gets drowned out by all the stupid homosexualry and shitposting. MH threads were pic related for the longest time. Nowadays you can't go a single one without hearing dumb shit like sony ponies or tendies or whatever the frick. It's so goddamn STUPID, but people keep doing it. I hate it, I want my old MH back.
the rude answer is that there's a lot more nonwhites on the internet than there used to be
>I sincerely am not sure why World was the catalyst for so much of modern MH bullshit
World happened to release at the worst possible time, the time when tribalistic divides were being artificially created constantly between previously united communities. This tribalism extends far beyond video games.
I just hate this whole damn situation. It sucks and you know there's no going back from it. It's a permanent stain that can not be scrubbed out. Also damn, I haven't heard the name listgay in forever.
You make one, butt fricker.
I think World has triggered such an insane response because it was kept on handhelds for so long, even the WiiU version was optional. Portable 3rd didn't even touch the West, outside of porting it. So when it finally reached an actual gen console/platform of course it was met with an insane reaction.
Why didn't you just POST ROOMS?
>I sincerely am not sure why World was the catalyst for so much of modern MH bullshit
It's pretty obvious why
>leaks come out that say MH is going back to PS
>people skeptical due to their general poor performance with home consoles, the poss of local multi and the P3rd localization debacle that pushed them away from ps in the first place
>none of this is console war driven as many say that it would be better on vita
>fanboys get mad and call everyone tendies as usual until E3 some people take the bait but most ignore it and just play the game as usual
>skip ahead to E3 don't reveals MHW and the shitposters now have the anti-Nintendo fuel they were looking for
>we say that they'll play it but it probably won't sell well based on trends
>more tendie screeches
>skip ahead to the release and its the fastest selling game giving more shitposting material
>people try to discuss it and voice their criticism but the criticisms are gathered into a pasta and posted by listgay who posed as a tendie perpetuating the shitposting even further
And now we're here where MH threads always have one sided console wars despite the most recent game being a full multiplat.
pre-empting won't make it go away
Case in point.
then leave the website, crybaby. This /our/ domain, not yours.
>If EVERY single MH game was on every platform. There would be no arguments.
That's a lie, and you know it. The franchise is being casualized and many people don't like that. MH6 will be even easier, mark my words.
>If EVERY single MH game was on every platform. There would be no arguments.
Rise IS a full multiplat and Ganker STILL chronically shitposts it almost entirely on consolewarring grounds.
>Rise IS a full multiplat and Ganker STILL chronically shitposts it almost entirely on consolewarring grounds
Because it's garbage, Anon
It's a quality thing. Same for GU. It's garbage
Rice is a shitch game. You can take the game off the shitch, but you can't scrub the shitch's stink from it. Just compare them in the video here:
Despite being a half decade newer and on a new engine, it still looks like a PS2 game. World still looks great despite being last gen.
Rise is literally a stepping-stone. MH6 is the next mainline and it's going to be next-gen so once again there's going to be the same fricking console warring.
>MH6 is the next mainline and it's going to be next-gen so once again there's going to be the same fricking console warring.
MH6 will probably release for PC, PS5 and Xbox. Take a guess which pathetic fanbase will make a console war about this unreleased game?
I own a PS5 and PC. So definitely PS5.
The Snoys yet again?
Bingo.
Tendies
fricking stadia users
Curse them stadia users
is that even still alive?
Nope, died last november
thought I had heard that. streaming games is a dumb idea anyway.
Why do they even bother releasing these games for Microsoft consoles? They always sell miniscule amounts
Gaijinhunter plays on Xbox
and beats his wife
Aisha best girl.
She's too white here
Take it up with the artists.
Fine, jeez.
Oh I can get all my old MH pics out now.
I appreciate it friend
Here's one of my old Guildmarm ones.
eww
Guildmarm for me.
I can respect that.
What a chink.
>YJK
POST ROOMS
You first
Thanks for the responses. Switch gaming does sound really comfy, but I think I'd probably enjoy it more on PC for now. My few MonHun buddies already went through Rise so I'm mostly doing this solo.
happy hunting. one thing to note is that PC is region locked but there's a mod you can download to unlock it, I highly suggest this if you want to play online. also theres a mod that gives you a rainbow spiritbird at the start of the hunt. its a serious QoL that should have been implemented with sunbreak.
I would consider myself a veteran based on this;
>Bought DMC and it came with MH Demo
>Played MH Demo more than I played DMC
>Bought MH the moment it released
>Bought Network Adapter to even play it online
>Farmed my Lao/Fatalis/Plates
>Game moved to PSP
>Bought PSP
>Played the shit out of every single PSP MH
>Game moved to Wii
>Bought Wii
>Game moved to 3DS
>Bought 3DS
>Port to WiiU
>Bought WiiU
>MH4 Released
>Better FPS on a N3DS instead of a 3DS?
>Bought N3DS
>World Released
>Bought
>Rise Released
>Bought a Switch
Don't care what system or whatever it goes to, I will buy it and play the hell out of it.
what are your playtimes usually? have you ever put 1000 hours into a single game? i did with world and i feel like i burned myself out on that. havent touched a monster hunter since then even though i would like to play again. just cant muster the resolve to start again
Frontier was easily 2k, my World is 1k+, To give you an idea, Rise is probably one of my lowest around 3-400 hours. P3rd was similar to Rise in content (without Sunbreak) but because it had the online built in to the PS3 I ended up playing it for 700+
>Frontier was easily 2k
understandable. from which point in frontier did you start playing and until when? all the way to Z Zenith?
>Frontier
Oh shit my bad. I meant Freedom Unite. I played Frontier for maybe 10 hours and dropped it after the fuss trying to get it to work.
>>Game moved to Wii
Wii
>>Game moved to 3DS
3DS
>>Port to WiiU
WiiU
>>MH4 Released
FPS on a N3DS instead of a 3DS?
N3DS
This is where you lost your way. Fake vet
I'm semi-drunk, what did I miss? I even remember having a 3DS when I bought the WiiU and he connected to me when playing 3U.
Even remember my brother connecting to my WiiU to play 3U I meant.
>I'm semi-drunk, what did I miss?
Good taste
He's saying you're not a vet because you played the Nintendo games.
In other words just ignore him.
Its just a console war Black person. Ignore him
*raises paw*
why do any of the things in picrel matter if you can stunlock the monster with your unbalanced damage
>bow
>nightmare mode
FRICKING LMAO
Post you're solo fatty bow kill?
Is playing bow the ultimate cuckoldry? I cannot think or comprehend of anything more cucked than playing bow. Honestly, think about it rationally. You are building, upgrading, and augmenting your bow and learning its overcomplicated moveset for at least 18 years solely so you can go and get ravaged by another Rajang. All the hard work you put into your beautiful little set - grinding decorations, buying coatings, making sure you get a set for every element, farming for custom upgrades, melding dash juice. All of it has one simple result: one-shotting you is more enjoyable for the black dragons that will eventually frick you in every hole. Farmed the perfect set? Great. Who benefits? If you're lucky, a random LS user who has nothing to do with learning the game, who enjoys the status your para coatings inflict. He gets to frick up the paralyzed monsters every night. He gets the benefits of the poison and sleep status that come from your other coatings. As a man who plays bow, you are LITERALLY dedicating at least 20 years of your life simply to inflict status for another man to enjoy. It is the ULTIMATE AND FINAL cuck. Think about it logically.
Reminder that bow has to deal with:
>taking increased damage because it's a ~~*ranged*~~ weapon
>having to stand directly in front of the monster to deal any damage
>not having any form of shield
>shit HZVs on every and all 'hard' monsters that came with Iceborne
>elemental-based damage, requiring at least five sets rather than just one
>no defensive skills even with Fatty armor because there are 172 must-have offensive skills
>same crutch claw range as melee weapons while XBG gets ayylmao range
>having to meld dash juice and buy coatings
>longest sheathing animation in the game
>still classified as a light weapon for the purpose of tenderizing
>Relevant links:
https://suicidepreventionlifeline.org/
https://www.sprc.org/
https://www.nimh.nih.gov/health/topics/suicide-prevention/index.shtml
>can play all weapons fine
>bow is insane in high play
>take more damage skill issue
I don’t see the issue.
>You are building, upgrading, and augmenting your bow and learning its overcomplicated moveset for at least 18 years solely so you can go and get ravaged by another Rajang
Nice meme but Bow was one of the easiest weapons for farm Rajang in FU
I still didn't beat child of destruction in MHFU
I wouldn't call myself a vet in this sorry state
You have to hate both World and Rise while still having over 1000 hours in them.
>MH player to be considered a "veteran"
as long as you actually played and beat G rank in any game pre world you're good
Older ports when capon get to it m!
capon get to it m
>MH player to be considered a "veteran"
as long as you actually played and beat G rank in any game pre rise you're good
rise and world babs are the same thing, its funny watching them argue when they're still 5th gen gays
Rise is on every platform, so the only people complaining now are Nintendo fans who can't realise that the Switch is incapable of running World.
You are aware that "Nintendo" fans played world day one right?
Am I a veteran if I started with original MH, didn't like it, and only really got into it with MHGU?
Obviously no. GU marks the beginning of nu-MH.
But I did play MH1 on ps2
Lmao no but we both know that you will larp as one
I did play the original MH when it first came out, but I was young and stupid and didn't really know what I was doing. I don't believe I ever even got up to kut-ku. I didn't truly get into the series until Freedom Unite. That doesn't really count as veteran status, does it?
It's actually quite simple
Beat Extremoth. Without Fatalis gear.
>he doesn't know about swag axe and lance hops
Not sure what makes a veteran exactly but you ain't it chief.
A thread a while ago decided that soloing at least 75% of the large monsters in the series was a good benchmark to having worthwhile opinions.
To elaborate, soloing GU, Iceborne, and Sunbreak wouldn't meet that threshold, so you'd also need to solo one of FU, 3U, or 4U.
(This picture is slightly outdated, lacking Risen Shagaru and Primordial Malz, but it gets the point across)
>mfw I didn't play MHFU and checked off every monster on that list besides yama, king shakalaka, and queen vespoid
get dabbed on mhvets
>counting every subspecies
Yes
I think it's time for them to split elder dragons into two groups. Maybe 'true dragons' and elder dragons? True dragons being the six-limbers that have auras maybe?
They had the perfect opportunity to reclassify them in 4 when Gore was called ???. Wasn't there text saying Kirin is only considered an elder because they don't have any other category for it?
>Wasn't there text saying Kirin is only considered an elder because they don't have any other category for it?
Yes, absolutely. I remember that very clearly in Freedom Unite, at the very least. I was obsessed with Kirin during my 8th grade syndrome, and I still think they're pretty neat.
>I was obsessed with Kirin during my 8th grade syndrome
YJK
I'm also a big fan of Marigold Heavenly Nostrils.
I'd post a world lobby but I mostly have HR gathering/extermination quests to clean up
Finishing all the egg retrieval quests in a game before 4.
It's funny when Tendies larp as some stoic centrist MH enjoyer now because they got BTFO so hard with World.
I will have fun farming Deco's for tonight, bye
I dont consider myself a but i played mhfu (psp), mh3, mh4, world and iceborn. I have probaby around 1,5-2k h togheter but only mained 5 weapons and dibbed into few others. Veterans are the guys which solod double 140 rajang in mh4 while naked, everyone else which just have "good time" and manage to finish master rank + do some end game farming is just advanced player.
I remember when i was in singapur and had terrible jetlag, i grabbed jailbroken psp of my gf and played mhfu for like 10h because i couldnt sleep at all. I clocked only like 150h because i couldnt claw properly, but after i bought 3ds i was fricking lost and world was like a dream game for me for few months.
>Veterans are the guys which solod double 140 rajang in mh4
Veterans didn't even touch 4th gen
Then you're not a veteran.
Okay 4sperm, keep humping monster backs and using wystones while the adults actually have a discussion.
>keep humping monster backs
I'll never understand console warrior insults like this.
I beg to differ, but if you are so ass about 4u (which was a good entry) then just compare it to the max difficulty endgame quest while being naked and doing best possible time. There are a group of players (mainly asians) that read every move of all mosters. If you have similar times for end game farm stuff and start to fo stipid shit like naked runs and still do good thrn you can consider yourself a veteran.
Nobody cares about some obscure challenges on some shitty entry that got outsold by Portable 3rd
Just playing 3DS MHs will never make you a vet
LEak
>MH#6 will no longer separate light and heavy bowgun types. They will now be 1 weapon with customization's for light shooting style and heavy artillery.
>Brand new tether machine weapon that can attack from long range and quickly gain ground by hooking the monster for melee attacks. gauge system that has cooldowns for the firing tethers, once gauge is at max allows the user to "trap" the monster momentarily. support trap class type weapon. not clutch claw.
Still 14 weapons due to reducing 2>1 then adding a new one.
>Game will be semi open world. not fully. Maps are fused into "regions" which is 2-3 terrain types per region, fully explorable.
>No quest end time due to this. Completing quest sends off a flying creature to prove the quest is done, and you get the rewards there and then.
>Receiving quest is the same, flying creature comes to you with available quest.
>timed quest still in but mainly for story quest during crisis attacks.
>Food is still in but you have to cook yourself. Canteen in villages doesn't consume you're ingredients but cost zenny.
>3 hubs.
>Releasing on next gen consoles only and PC.
>Cinematic heavy like world.
Big if true
How do I Rajang in MHFU? I feel like I hit it like once a minute properly with hammer and that fricker has alot of health even in the HR Village quest.
Should I try LS or GS?
GS is a good option, but you still need to git gud and wait for your openings. Also don't get greedy. Hammer is hard
Well I'm used to fighting him with GS from the folliwing gens.
Any recommendations for a GS or should I make the Narga one for purple sharpness? (I'm wearing Cenataur S)
Depends on what armor skills you are running.
For a general recommendation
>Diablos GS is best
>Gaoren GS is close
>Tigrex and Narga GS are also good with the right skills
Everything depends on your skills. Do you have art of unsheathing and Sharpness+1?
Not possible till I get rid of that Rajang and can do Akantor, at the moment it Sharpness+, Quick Sharpening and Au(M)
Oh you aren't talking about G-Rank Rajang? I think every Rajang is completely optional so you can just skip it
You're in HR so the best weapons are narga weapons. Also you can get attack up large if you use your weapon deco slots.
Power juices and charged slams. Or predictive golf swings but your timings are tight.
Blessed ending for Rise
I started with 3 and played every Mh on a Nintendo console.
I swear I'm not a console war gay
>Any semi-recent MH
>Ranged not extra ez mode
lel
I always ask people who say this to post their solo bow with pre-fatty gear fatty kill but they never do! That's so weird, right?
I stopped playing ranged weps long before fatty came out because they're boring as hell. Used bow for kush because the world iteration of that fight is aids and I'm gonna ezmodo to get through it fast, but other than that I basically never used ranged after the first handful of "trying it out" hunts.
Thank you for your honesty.
It's simple.
>people only bragging in the threads - not veterans
>people POSTING ROOMS and hunting - veterans
knowing Greatsword is the best
I want a classic collection for PC that implements widescreen and map resizing. I hate how the map takes up 50% of the screen in the ps2/psp games.
I'm glad I started with Tri. That game was incredibly barebones in hindsight
>I'm glad I started with the beginning of the casualization of MH
Gross
I played FU a few years afterwards and was surprised at how much more content it packed in comparison, despite being a portable game. I would have been incredibly disappointed with Tri had I gone through them in release order
MH World is a shit game
Are you seething again because it has more players on Steam than the newer game - Rice?
>Bow
>Nightmare mode
Bow is the comfiest weapon of them all.
This chart is for iceborne, it was a very nice weapon in world but then they nerfed it to shit. I still used it from times to times because it was fun but the nerfs were deeply felt
>valor long sword
Deserved.
You played FU alone for 4000 hours 15 years ago because you had no friends with a PSP, and that makes you hardcore for beating a game Japanese middleschoolers played together after class
I remember the youtube comments of the Playstation and Xbox Rise announcement
>you can keep it
>we don't want it
>World is better
>when do we get MH6?
Absolutely based, rice is trash. World is the only good game in the series.
Chug bleach please
Post the real one
Yes, exactly this image, tendie. Thank you.
You pull this put every time you get utterly BTFO
>consolewarrior hates the entire MH series
Sounds about right.
Even capcom knows this image isn't true.
Get BTFO
>4 came out in Japan when capcom was literally weeks from bankruptcy and saved the company
>"not important"
Your fanfiction vs Capcom's own words
Hmmmm. Really boggles the noggin.
>World is the only good game in the series.
Nice falseflag tendie.
Maybe post the falseflag image as well?
Reminder that tendies are so pathetic they made up this falsefalgging boogeyman called "eric" that they blame whenever they get btfo.
>bow is nightmare mode
>when it's easily the most OP weapon in world
Did you beat fatty solo with one without using any fatalis/post-fatalis gear? 🙂
at this point it's "Been playing since 3/3U"
MH4U is when the fanbase in the west really started to pick up and capcom started caring more about releasing and advertising outside of Japan.
>MH4U is when the fanbase in the west really started to pick up
ahahahahahahah the UTTER DELUSION
4U is the first time it sold as much outside of Japan as it did in Japan, about 2 mil on both sides of the ocean.
World was definitely a way bigger bump though, much larger marketing push too.
oh boy more console war shitposting
Blame tendies
World saved the franchise from irrelevence
Does MH Freedom as first game count
Did you play Sword and Shield?
>if classic monhun fans make a prediction that ages poorly or say something stupid it's proof the old fans are STUPID and world is BETTER!
>if world fans say something stupid or makes them look bad, it's 100% falseflagging though
Just don't acknowledge him. It's not worth the hassle.
Holy buzzwords eric can you make yourself any more obvious?
Damn, didn't realize rise looked THAT BAD
>clutch claw
vomit
Let me guess, bingbugs are ok though?
I hope the shitclaw never comes back.
I think the buffs they added in the final update (second-last update?) indicate pretty clearly they realize that players hated it and will not appreciate seeing it in future iterations with the balancing and features it possessed in IB anyways.
World ruined the series. World and Rise babies will complain is MH6 won't be mega casual theme park game.
>World destroyed the series
>not Tri
>not 4 with verticality
>not Generations for being an absolute shit show flow fiesta
>it's definitely World
It sold 424 gazillion units. Deal with it
What was the thing in Tri that's said to have ruined it?
Monster stamina
Then Ganker cried even more when Generations and GU added monsters that don't get tired.
ENTER
Fricking brutal.
>too easy I can do that nekkid!
All that crap and still easier than high rank AT nergigante, extremoth, and ashen leshen
Post ur proof then
I don't play bad games like rise
No proof to back up your claims? Sad.
He can't even post proof of his AT nerg, extreme behemoth and leshen that he's shitposting with
Also
>ashen leshen
It's ancient leshen moron
At least try to make it not obvious you never actually played the game
There isn't even a way to make a monster threatening in Rice with all the crutches. You can make sets with 3 full pages of armor skills. You have OP switch skills. Every weapon has a counter. And free out of jail cards: Wirebugs.
HP is still split 3 ways, making it easier regardless.
I wish World had hunts like that. I mean I like it and all but it was really lacking in the challenge department and that was always me favorite part.
World is more challenging than rise, poopbreak is casualized
Man I really fricking wish you could get primozeno as an investigation target
I want to fight a souped-up version ofhim but doing the hazard means not being able to hear his theme because capcom is Black folk
Do they show up one by one or two/three at a time? I remember the fated four fight in GU have them take turns entering and it wasn't that difficult because of that.
Timed but you have to be terrible to let the third one spawn when the other two are still alive.
what does "reward hits 0" even mean? it's on a bunch of those quests and I have no idea what it's referring to.
The money you earn from hunts decreases with each cart.
If you cart more than the given amount your reward hits zero and you lose.
Okay that does make sense but isn't it redundant on a 1 faint mission?
Is there some other way to lose reward points? Because they way they write it, with the comma, implies that it is it's own failure condition.
>Is there some other way to lose reward points?
No. It's just worded that way for consistency so they can use the same template for each quest instead of rewriting it for the small handful of quests where it's not three.
makes sense.
Well, not really. Rise goes out of its way to ruin the template for seemingly no reason.
Someone suggested that re-hunting monsters is to be considered non-canon, which makes no fricking sense, and yet it does.
>which makes no fricking sense
It does for some, or even most I'd say. I'm re-playing world now and Nergigante is definitely one of those. It's very clear in the story that there's only one nergigante and slaying it should end the problem.
I'll concede that there's unlikely to be several Lao Shan Lung all running from a multitude of Fatalis and yet that's how I've always seen it. How are you supposed to build their armor or weapons if you only hunt them once?
Have you seen the size of these monsters? One hunt should supply a solid dozen hunters with a full set of armor.
YEAH IT SHOULD AND YET HERE I AM HUNTING LAO SHAN LUNG 6 TIMES FOR A HAMMER
No, you don't understand! That scale is absolutely essential and you cut all of them during your attacks except for the one that you managed to harvest!
>I need 1 more scale from lao shan lung
>But there aren't any more lao shan lung. And there never will be.
>More... More... MORE
I'm really sorry but I don't have any idea what you're talking about.
Short answer is 'dying three times.'
Or in that case, one time.
I think it's a really cool gameplay mechanic that you get 3 lives for each quest. I don't see that anywhere else, either it's infinite tries or one life. That why I'm able to beat monsters on my frist try, because what are the odds I'll be caught off guard by 3 bullshit OHKOs?
No rewards when you faint X times
If you have not fought and killed a Green Plesioth before the nerf, you are not a veteran
Hips don't lie
When was the nerf? I beat him in Dos, and it was infuriating dealing with him staying in the eater all the time.
they nerfed the Plesioth hip check having a giant hit box that hits behind it
they did give it a Super Hip Check move in Gen though
I just remember having so much more trouble fighting Green Plesioth in Freedom Untie that I associate the hip check with it only
I unironically never saw a single plesioth hunt that didn't have the hip check from behind hitbox. Hell, even jyuratodus in Rise has it.
they nerfed the Plesioth hip check having a giant hit box that hits behind it, in MH3
I wish World would have had a monster as cool as P. Malzeno. Velkhana is cool and all but he looks a bit too much like a chicken with the beak.
you mean as cool as a Hasbro toy for toddlers?
Like every monster in World?
False
>"here's your monster"
>"that's just a dinosaur, are we really targeting for 5-year-olds?"
>"yes"
>hating on Anjanath
Wow, that's a new low. Even for tendies.
Yeah that's how the meeting went down
I was literally there
>that's just a dinosaur
Yes
Meanwhile, poopbreak has bunny rabbits
90% of world monsters are cooler than that overdesigned trash
>90% of world monsters are cooler than that overdesigned trash
I mean, Xeno is cool but it's probably the most "over designed" monster in the series.
Is eric getting his warm-ups in so he's ready for his Thursday meltdown?
Obsessed
You're "eric", not me
Why did you go out of your way to respond to such a specific post, anon?
When will Capcom sack this underdelivering hack Ichinose?
Started with FU or earlier.
No, Tribabby, you do NOT count.
What about a tribabby who went back to play the older games?
acceptable
This is the most moronic way to categorize weapons.
MH is at its best when it gets weird. Like the best area in World is Coral highlands and the best monsters (aesthetic-wise) are the weird ones like Vaal Hazak and Shara Ishvalda and Xeno'jiiva and Namielle. MH6 should continue with that in mind.
I'm really really tired of people saying shit like "monster hunter is now too casual waah waah". Literally every new monster hunter has been better than the older. Sure, there are some quirks, but the future looks magnificent for mh
Mounting is so shit. They should just remove it
Always has been. Should've never been implemented in the first place
When will Crow be good?
yjk these homosexual oldheads would unironically defend attacking with the right analog stick if they kept that control scheme for longer than the first few games
you have to fully clear freedom unite g rank on psp no emulator while riding a rathian dildo all while saying dos is better
This chart is wrong. Bow has an evasive special feature. There's a dodge that fully charges your arrow.
if you dont pick hammer you are a homosexual and i hope you get literally raped by a monster and its barbed dick
Hammer bros. I like you. There seems to be so few of you though? I normally play Duals, Horn or Gunlance these days.
>There seems to be so few of you though?
I really like hammer, but there's just not enough to it for me. It's been basically the same since psp and it's always just 'go to the head and spam the golf swing.' I mean it's fun when you want to bunga, but there's just not enough to it after a dozen games and a thousand hours. SnS is like that too, but they keep adding in fun combos to it at least.
Good. I hope they never touch hammer and zoomerfy it just like they did with other weapons.
chad king ? is that you ?
>hammer and GS were raw, unmitigated positioning and timing
>GS got Zoom'd into what it is now
amen
so many hammer bros im crying bros....
I've never really touched GS past learning the basics. It is just not my play style at all. What did they do to it?
>pre-world GS was primarily drawsnipes with charge reserved for knockdowns or predictable attacks like Rath's around-the-world
>World GS is just shoulder tackle everything that comes your way and brute-force TCS
old GS gameplay is running around doing fricking nothing until the monster stands completely still so you can hit it.
now you can actually take part in normal combat.
>he doesn't like Courage Hammer
I spit on You
Rise is not canon
The changes to GS come from world you jackass.
>Charge slash used to do massive damage with a 99% chance to flinch
>now it does piss damage and you have to spam it or do the circus act that is TCS just to do the same dps
Sad. Predictive but rewarding GS was the best. But honestly every weapon is slowly turning into reactive shit, especially with all the counter moves.
>no spin to win
fake ass hammer bro get the frick out b***h
The Raw is always nice. I mean in World it was worth it, but previous games very few and far between
HAMMER
Sharpen the handle so the pain makes you swing harder!
now i look like the homosexual replying to my self
because there are alot of homosexuals that wanted to be fricked my barbed dicks bro
I still haven't figured out if they gave up on the idea that all weapons have a sister weapon like they did in early games. I thought they did, but then they added charge blade as SA's sister. Is bow or insect glaive ever going to get one? I could see a neat puppeteer style weapon mixing both.
GS-LS
GL-L
SA-CB
HBG-LBG
DB-SNS
HH-HAM
BOW-??
IG-??
Yeah, exactly. Bow being the odd one out was fine because ranged weapons are always treated weird in MH, but IG's missing sister is weirder and weirder with each release, especially with how popular IG is. If wirebugs are here to stay, maybe something with those? That MH clone EA made had a parasol weapon, and there could be some really, really cool parasol designs based on MH monsters.
Playing HH online is pretty fun. But I fricking despise those players who don't attack with it.
Redpill me on HH. I've always been interested in it, but I only ever play solo so I've never really given it a chance.
World HH? Fricking fun.
Rise MH? Don't even bother
this.
LOOK HOW THEY MASSACRED MY BOY
the ICE buffs for HH (letting noisefarts crit and scale with sharpness) are great. Too bad there are like 6 autists online on it.
Not a solo weapon at all, not even a viable weapon if you duo. Need to make sure that there's always an Attack/Affinity buff for party. The Sharpness and Regen ones are also pretty damn good too.
Pic-related is how Hunting Horn works.
I'm tired of pretending that GU isn't a good game.
It's "okay." I wish I could turn off the fricking eye rape effects on every hit so it looked more like old mh.
I don't care what console you have. The one thing we need to agree on is that 5th Gens monetization is complete cancer.
>Preorder bonus skins
>Deluxe editions with exclusive armor
>Paid facepaint
>Paid emotes
>Paid stickers
>Paid weapon charms
>Paid handler skins
>Paid home decorations
>Paid background music
>Paid cat skins
>Paid dog skins
>Paid owl skins
>Paid weapons
>Paid voices
>Temporary events that can go away permanently
>Pay to change your character's appearance
A Veteran didn't pay for any DLC. Maybe stickers, because I actually did buy a set.
Can veteran Kirin coomers buy a handler outfit or two?
Really? Was it for the World Handler? In that case maybe
Mega cute
I don't have anymore unfortunately, and I'm going to go to bed. Here, have a random Monster Hunter webm instead.
Good night, anon
>Coomer
>Buying Capcom skins
>When XL tiddy skins with working physics will be out within months of launch for free
correct, which is why PC version is the only good one since you can just spoof it all into your account.
You'll look back on this post and cry in five years when the next MH has full on battle passes and fighter pass style dlc waves instead of just a proper expansion.
>Have way more skills available than I know what to do with that I just start using Dragon Conversion to nullify the dogshit elemental resistances I got through augmenting.
I just hope they chill on giving us a million fricking skills.
I have like 3 pages of skills in rise and world wasnt much better.
And I would prefer no gimmick or at least one I can mostly ignore.
yeah the skill bloat is one of the biggest things that makes me worry about the direction of 6.
They need to get rid of the critical skills or keep WEX only but nerf it down to 25% affinity max
If you think thats bloat look at some endgame Rise sets
that's my point, anon.
Here, that's a single Rise talisman
The number of skills ins't really the issue, it's that you just end up dumping more damage than anything else and endgame monster HP is balanced entirely around it. Damage skills should be way higher investment outside of some core ones related to weapon handling and the game should be designed around support skills being more valuable by making environmental factors, status and other monster specific gimmicks more impactful.
>and endgame monster HP is balanced entirely around it.
Rise's hunts take 5 minutes you absolute moron
Show me a non-shitmon solo sub 5 Special Investigation that wasn't using a bleeding edge DPS build with every damage skill under the sun.
Bonus points: Also not a PC user with an obviously hacked talisman and augments.
>the number of skills isnt the issue
it literally is since thats what im complaining about
Id rather 5 skills that do as much damage as 20, idc about that. I just want it to be more concise. It would also be easier to balance.
I think its also too easy to get literally everything you want.
This is my endgame MHFU armor for GS.
Isn't the a mixed set with Honed Blade, Unsheath and Focus?
That's still 3 skills
Start with World and or Rise then move to GU then try one of the cruder installments like 4U or Tri
killed freedom unite double tigrexes
>FU
Go back to sleep gramps
🙁
Make me.
Only the Nintendo games were any good.
I think we've finally found it. The worst MH-related opinion anyone could ever have.
Go to bed as well, tendie
Yes
not counting rise
Trying to use the mod to play as yomogi. can someone give me a quick rundown on how to handle and unpack RE engine chunk files? what utility should I be using
Ask about a good game instead. How about that.
Play the weapons you find the most fun in the way you find the most entretaining In whatever entry you might like the most. It's a game about hunting monsters and making clothes for fricks sake.
I'm a vet, 5th gen is lameand I miss old armor skills
I still don't the think the perfect system has been found yet. Classic Skills were rewarding to proc but making mixed sets was pretty difficult without wasting points. New skills allow for easy customization but need dozens of skills to actually do anything.
FU > P3rd > GU > Dos > Tri > 3U > 4U > MHG/Freedom > SunRise > MH1 > WorldBorne
You didn't even play half those games, probably more
Playing dos right now, have played all the rest. I didn't include freedom 2, 4, or generations because there aren't significant enough differences between those and the G versions
Put 4U after tri and Frontier after Sunbreak then you're good
>base world
>anything but gutter trash
None of the HR games are better than any of the G rank games.
The world would be a better place if more people realized that more content doesn't necessarily mean better.
5th Gen LS is pretty fun
>200 hours in MHW
>Still haven't touched Iceborne
It's been like a year since I played. Should I go ice or just move immediately to MHR? MHW is my first MH btw.
Iceborne
Rise requires Sunbreak to be good
Iceborne is really good.
A lot of people complain about the cuck claw, which I agree with, but its still really fricking good.
Iceborne is the only good part of world
Danke schon freund, I'll get it on the next sale. Probably gonna do some warmup before that.
comfier times
>Circle Pad Pro
Based
I still have that same 3DS and the same CPP.
replaced the analogs and they both work perfectly!
nice guard set anon I see em empress and agnaktor equips (I have the same idea, using this instead)
I'd say played at least 3 different games for 100 hours or more each, that proves they've got experience with the series as a whole
You started with the PSP or PS2 games and kept up with the series for the most part.
So for example, people who only played MH1 once and skipped the whole series until World are disqualified. They are newbies.
I just have no interest in Rise. Looks identical to that garbage EA shat out with all the dashing around.
they have ptsd
are monster hunter games fun solo? i don't have friends
Yes, but be prepared for pain
>be prepared for pain
expound
Yeah, you can easily get hundreds and hundreds hours out of each one solo before you start noticing the missing teammates.
I only play them solo and its probably my favorite series.
Usually group play just makes monsters complete jokes, or your teammates are liabilities. Solo is the only way to play.
In older titles monsters didnt scale and the online portion of the game, which is what youll mostly be playing is scaled for 2 people. Newer titles do scale so its not really a problem any more.
Other than that its just the type of things you would expect. More people means more targets for the monster to focus on, giving you some free time to heal if you need to. You can also stagger the monster more in multiplayer, or use more statuses etc.
But on the flip side, a lot of the time your team will just triple cart and you have to restart the hunt.
So it either makes the fights trivial, or impossible.
>Newer titles do scale so its not really a problem any more.
You know World and especially Rise have higher hp values than any other even without the scaling, right?
MHGU and MH4U insect glaive is were better than World/Iceborne glaive simply because I can actually plainly see my weapon wheb it's swinging and it looks like a glaive, not a fricking skinny spear/stick/piece of STRING I can't see!
Also World's maps are beautiful but the realism style hurts how both hunters armor/weapons and monsters would stick out so easily from the environment. That less realistic style just made more sense I guess. Plus the blood splatters being larger and no-numbsrs also looks better and the sound effects for sever and blunt was better too.
AM I the only one who feels like monster hunter rise end game is only even remotely doable with attack up max decos and critical up decos?!
In generations I never made an attack based build and made it thru majority of end game fine, but rise feels like you do frick all damage even with a great sword unless you have attack up on the weapon
damage uptime is insanely high in 5th gen monhun
the games, especially lategame, expect you to have a shitton of damage skills as a baseline
Yeah, I'm starting to notice.
I just made a new ice elemental build with a maxed affinity and critical boost and damage is only around 800-1000 for full charges on great sword.
My other great sword build has attack up and affinity maxed out with dragon elemental fully maxed and I can get 1700-2000 with that build easily and it actually makes monster flinch and knock them out of their transformation states.
They made rise wayyyyyyy to reliant of having attack up and critical up on these weapons which prevents you from making unique builds.
I loved my generations builds and not a single one ever had attack up gems on it.
I never played world but I heard it's similar when it comes to end game unless you want 40 min hunts against behemoth
Forgot to mention the 800-1000 is for monsters weak against ice.
Anything else it's like 600-700 which is extremely low for anamoly quest
actually, MHG/GU was the start, as that was the game that introduced the current version of weakness exploit and its interaction with critical boost. it was an auto-include on essentially almost all sets and you were giving up an absurd amount of damage if you were playing without it.
it may not have been obvious in the regular content but if you were doing endgame stuff like soloing EX deviants without broken styles you would absolutely be noticing the difference.
in rise you notice because of damage numbers and single player scaling. ironically you have much more room for skills in sunbreak endgame so I don't really understand your concern about not having "unique" sets unless you're minmaxing element.
>unless you want 40 min hunts against behemoth
I remember my first behemoth. Jesus frick was that a chore and a half.
It's not even a hard fight you just wail on his fat ass for a century.
>base behemoth has almost 2x the health that ruiner nerg has
>extremoth has almost as much as fricking alatreon
I actually timed out on my first one.
No carts, just a complete time out.
Reminder that mh6 is ps5 exclusive for at least the first year, so if you want to play the actual follow up to world, make sure you get a ps5 by then
>ps5 exclusive
lol lmao
For at least a year. Enjoy being stuck with poopbreak until 2025.
>enjoy being stuck with that game you like
Thank... you?
My mistake, I thought I was talking to a functioning adult and not a moronic manchild
Well that's pretty mean. I was thanking you for your compliment and then you say this?
False, I was nicer than your kind deserves
I'm sorry that I'm not as mad as you are.
nah, I'll just wait.
>come into the game right towards the end of the release and lifecycle craze
>playing feels like exploring an abandoned town on your own during sunset
>take things slowly as desired and enjoy every single step along the way
>try out new things all the time knowing full well it's padding out reaching the end goal because there's not much point fussing over said end goal
>the loneliness is as much sad as it's also freeing, don't have to worry about shitters as you have no choice but to git gud and it's all on you for you and no one else
>enjoy monsters for their own merits
>have fun mixing and matching armor for style and potential skill combinations from said styles
>occasionally do some itemgayging hunts for fun
>can still be social with people off the game about it and enjoy some nice banter and stories of hunts with friends and strangers alike
>in the end it's all about the cool monsters that manage to strike that sweet spot between wild fantasy and believable taxonomy
The lone hunter life is an odd one, but a character building one.
Get a Palico already
You began the series using the right analog stick to attack
I'm a vet and I still suck
to have played 3/3 portable/3u
when the next game comes out I will be willing to call 4gays veterans
I had a roommate who got me into MH when Tri came out. I wasn't very good but he had played some of the previous entries so it was helpful to have somebody to teach me all the minutae. I went Greatsword he went Hammer, pretty good team.
Then I played 4U on 3DS solo, my memory of it is hazy but I do remember beating the 6-armed dragon with the light attacks.
Now playing through World, again solo. Just beat Velkhana.
Still maining Greatsword but am learning to love the Lance.
I consider myself a newbie, a tri-baby even. Still enjoying.
>people who started with tri have been playing well over a decade and still refer to themselves as tribabs and wouldn't exactly call themselves vets
>worldBlack folk have played a single game in the entire series and always refer to themselves as monhun vets whenever they're seething about rise
Hmmmm
I feel like World gives you an artificial sense of how good you are. I don't know if it's because the game is actually easier, or if it's something else.
I was shocked when I first booted it up and discovered you can just re-stock at camp as many times as you want.
Why is it that people want the games to be more tedious?
Re-stocking at camp mid-hunt isn't about making it less tedious, it's about removing all consequences of getting hit
If you can just poof out of there and go get 10 more mega potions, you're basically cheating
okay
so just don't do it?
The option shouldn't be there at all
why not?
Because hunts are supposed to be a challenge
You end up with people who only played World thinking they're good at the game, when they're really not
World is more challenging than any tendie monster hunter
I don't get the tendie thing. I just enjoy monster hunter and will play it on whatever system it's on. World is actually probably my favorite one that I've played so far.
You sound like you've spent too much time in /mhg/
played since 3U, absolute moron take
4U > GU > 3U = W/IB > Rise
didnt play sunbreak so i cant say because base rise left such a bad taste in my mouth, have done 2+ playthroughs of the others
False
>source: my ass
while the first MH you play will always be the hardest, having replayed all those games I can assure you 4U is by far the most "challenging" to play through. I don't think any MH game is hard beyond your first though
I agree with that. After my first game (Tri) I've never felt like "I can't beat this"
It's more like "I can't beat this YET"
>I don't think any MH game is hard beyond your first though
Yea, go and play FUs G-Rank you fricking poser
ive definitely considered going back and playing it, and probably will. I can see it being challenging but also having heavily predictable monster AI cause ive seen a fair amount of FU gameplay. I think I would find it more on the tedious side of difficulty rather than mechanically challenging but I'm sure it would take some getting used to. I'm quite comfortable with hammer in 3U though and the moveset/monster patterns dont change tremendously for hammer gameplay
Shut up and actually play it you fricking larper
settle down homosexual okay?
World >>> eating dog shit > Rise
ok so you are just assblasted that you think your first (and probably only MH) game you played is so hard, and havent even played FU lol
>World >>> eating dog shit > Rise
This
>Because hunts are supposed to be a challenge
They are. You being good at the games doesn't mean that everyone is. And you are completely free and even empowered to challenge yourself in many different ways.
>when they're really not
You aren't obligated to play with them so why does this matter either?
>You being good at the games doesn't mean that everyone is
I don't even consider myself particularly good
Infinite restocks is just cheap
>They are.
Let's be honest, with how slow monsters are in world and how shit their tracking is its definitely one of the easiest hands]"
>it's another "tendie claims QoL is bad because the shitch doesnt have world" episode
Yawn
I haven't even played Rise yet, I'll start it after I finish World.
There are good QoL features in World. Restocking at camp mid-hunt is not one of them. It's a crutch.
Just ignore him he's not worth the wasted time.
>It's a crutch.
So don't do it.
So don't do it.
I started with world, and I think having access to the camp at all times is kinda cheesy. This is why we get bomb strat cheeses now cuz there's no limit. I'm fine with them having it restocked periodically. I mean it sucks if you run out of pots, which is why there should be an abundance of herbs and honey and whatnot to make more pots on the field. I still think walking while you drink pots is good though, if the monsters are aggressive and don't give you a lot of downtime, its the least they could do to make making mistakes less of a letdown.
But the game that took away potion flex and actually having to commit to heals was also the game that made monsters non aggressive and with more downtime than ever
I don't see anything wrong with that, if it's between running>unsheathe>poke>sheath>run and unloading on them with my hot precum, I choose the latter
That's because it does. The fact that the iframes on a roll are I think double the amount of any other game is the first major red flag.
I went back to 3u after playing world and couldn't i frame through a single roar because my timing was so sloppy
that's untrue, base roll iframes are essentially the same as the other games besides rise where they're gimped
however evade window being so readily available on your spare slots is what can make it extremely easy
While the hunter in world isn't as crazy as GU can get, the skill bloat largely makes up for that, meanwhile monsters are slower even in high rank and sometimes even all the way into iceborne g rank than low rank monsters from previous games. Compare low rank zinogre in 4u to g rank zinogre in iceborne, now compare 4u's hunter to iceborne's.
Try Freedom Unite!
>tendies still shitting up threads because they're seething about not getting world
It's been 5 years, let it go
why do you think people can't own a nintendo and a sony console at the same time
World runs on fricking ps4 those are dirt cheap now
Because tendies are too poor for anything but bingtendo trash
you can get a used ps4 for like 40 dollars
I think I see what the problem here is though. I actually enjoy Monster Hunter and you just enjoy consolewar moronation.
>Because tendies are too poor
That happens when you have to buy
>the console
>ONE game
>the expansion
>a real controller
>an SD card
>Nintendo online subscription
Just to play a single game
Nintendo isn't a brand, it's a cult
A cult only you follow.
Rise isn't even switch exclusive what the frick are you people talking about
He's still upset that Nintendo didn't die in 2017.
Just like you're upset that world never came to shitch and you have to pretend rice is an acceptable substitute?
MH6
Switch
HD
what world do you live in where people only buy 1 console per generation and stick entirely to that console for 5+ years?
what made you turn out like this?
I can answer that one.
Eric is a Wii u owner who was burnes by it and now he resents Nintendo.
what a weirdo, the Wii-U had a small but brilliant library and I have nothing but fond feelings toward it as a console
the proof of its great library is that nearly everything on it was ported over to Switch, to great approval
He had a wii that belonged to the entire family as a kid, and then when he was a teenager, he got a ps4, which was his first console that truly belonged to him, and ever since then he equated nintendo with being for kids and playstation being "mature" (or what a 13 year old thinks is mature)
>He had a wii that belonged to the entire family as a kid, and then when he was a teenager, he got a ps4, which was his first console that truly belonged to him, and ever since then he equated nintendo with being for kids and playstation being "mature" (or what a 13 year old thinks is mature)
Now that's projection
There's really nothing gayer than people who try to keep the old spirit of console wars going in this day and age
It's like you want that old fight back, but everyone has moved on
It's so funny when all the tendies team up to shit on your argument and literally proving you right
Why did you reply to your own post?
It's all one tendie samegayging
it's not though, there's just several people who disagree with him
I always get a warm feeling inside when somebody retreats to calling samegay, because me and the other anons that called him out are all sharing the satisfaction of knowing we're not samegays. We just agree that he was wrong.
He'll never know, but we'll know
Probably "Eric", he's a tendie who often falseflags and samegays
played a non-anime-move game
Gunlance is even easier than lance, it's literally just one fricking combo, and it does nearly everything lance does that's useful as well
so why have you rated GL as normal and L as easy
man I want to like Gunlance, as a Lance user, but I just can't get into any weapon that requires ammo or coatings or extra shit like that
Greatsword, Hammer, Lance
all I'll ever need. Simple. No fuss no mess.
get a job Eric
You're "eric"
That's news to me
>that one homosexual 4u hater in the whole thread which missed best handheld entry beside maybe mhfu and is assblast abput it.
Despite psp being awsome handheld I really battled againt the controls when i played mhfu, they were adding to difficulty, maybe i became better at reading monster because of it bit in retrospect it was like a major hendicap. In were somehow a bit better in mh3 but the late water parts (g rank) led me to drop the game when I just couldnt finish the quest. I was still like using 3 weapons back then and probably should just pick something like lance for the reach, but i remember struggling so hard with db. Mh4u was like a perfected handheld game in comparison, with much better endgame and I had a good memories of it + meet some cool people from around the world while playing it. The game was a blast with cpp , even most tendious 140 monsters were challanging. World and iceborn felt like different game. I see how some people just prefer older entries, but other than the fact that game became more easy, the controls and other quality of life improvements were a superb change. It was a game that led me to main couple more weapons and sink biggest amount of time into.
Rise really isn't as bad as some people say it is.
If you like eating dog shit for dinner
Meanwhile, Scheiceborne really IS that bad
Its worse, it actually has the second worst G rank roster, most monsters are slower than monsters in previous games while the hunter is faster and have tools to trade hits freely and is only behind 4U in terms of having the worst maps in the franchise, the game is obsoleted by previous games and all the next games, the only reason to come back to Iceborne is to use HH and to fight Fatalis, Alatreon, Raging Brachy and Yian Garuga
I'm hoping that's true
I'm almost finished with World and I want to enjoy the next one
I need to always be playing a monster hunter game
should skills and the way we upgrade weapons be changed? example, a soulslike approach where every weapon has an additional level system that goes to 10, so shitty early game monsters can still be decent in endgame? should a "fusion" system like 4u be possible in from the get go? mixed "weapons"? this would create more diversity in weapon usage than just using narga/tigrex, or make shitty sleep or para weapons get high raw from a higher raw combination?
should armor skills be revamped in the next game? should there be new status effects? what can MH do to feel fresh without just adding anime skills?
skills should be changed, look at rise and all the skill bloat, mh should emphasize skill