most overrated 90's strategy game. >tedious combat and micromanaging. >fricked up line of sight calculations

most overrated 90's strategy game

>tedious combat and micromanaging
>fricked up line of sight calculations
>braindead AI
>beat every level by luring berserker rush enemies into a killzone
>mortar and grenade spam end game
>slowly watching bullets ooze across the screen one at a time

its bad and im tired of pretending its not

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  1. 8 months ago
    Anonymous

    It was mix of rpg and tactical game with destructable environment. It was fun. It was tuned for entertaining gameplay instead of realism. Real line of sight would mean seeing effectively everything that is not behind cover.

  2. 8 months ago
    Anonymous

    OP is a gay

  3. 8 months ago
    Anonymous

    It was bad, but I liked it anyways.

  4. 8 months ago
    Dave

    I have to agree. I guess it just didn't click with me.

    The combat part is just kinda lame.

    • 8 months ago
      Anonymous

      there is never any incentive for flanking or squad tactics unless you want to larp

      the dominant strategy is just a shooting gallery and the braindead AI does nothing to challenge it

      • 8 months ago
        Anonymous

        >braindead AI
        there are few instances where ai is smart but those are usually black shirt officers, who will camp behind cover and throw grenades at you. Most opponents are red shirts who are stupid and will blindly run in direction they hear shot from, idk if that game would be playable if everyone was smart as black shirt.

  5. 8 months ago
    Anonymous

    OP, are you really THAT starved for (You)s?

    • 8 months ago
      Anonymous
      • 8 months ago
        Anonymous

        Not a debate club.

  6. 8 months ago
    Anonymous

    >slowly watching bullets ooze across the screen one at a time
    This. Also waiting for enemies to move/shoot/think about what they want to do. Even worse when npcs and militia butt in.

  7. 8 months ago
    Anonymous

    Zoomers are homosexuals

  8. 8 months ago
    Anonymous

    Liar. You didn't do any of that. You need a Gus Tarballs-sized enema.

  9. 8 months ago
    Anonymous

    thats a woman btw

    • 7 months ago
      Anonymous

      It's not really a strategy game tho, do you also consider Commandos (2) as one?

      So? Muscle-mommies are cool 🙂

      • 7 months ago
        Anonymous

        I'm not OP and I've never played Commandos. Does it have a strategic level map?
        Jagged Alliance does, it's been in the series since the first one.

  10. 8 months ago
    Anonymous

    It's not bad per se, but I would be inclined to agree there's some overrating going on.
    I suspect most of the "fans" of the series are obsessive save scummers because the difficulty curve certainly feels like the games are designed to be played that way. Iron man seems like something you can only beat if you have pre-existing knowledge of the campaign plus a hefty amount of raw luck.
    Reminder, if you save scum, you aren't really even engaging in using strategy.

    • 8 months ago
      Dave

      >I suspect most of the "fans" of the series are obsessive save scummers because the difficulty curve certainly feels like the games are designed to be played that way

      which eventually becomes tedious for most people

  11. 8 months ago
    Anonymous

    When I played it I felt the game tried too hard to be realistic for its own sake, what with the dozens of mechanics that you have to deal with for every single soldier.
    Sometimes simplicity is better.

    • 8 months ago
      Anonymous

      >shoot guy three times in the head in close range
      >guy keeps fighting and kills you
      >realistic
      The amount of mechanics isn't anything out of the ordinary for this sub-genre. Ever played X-Com?

      • 8 months ago
        Anonymous

        What I mean by realistic mechanics is things like guns jamming, for example.

  12. 8 months ago
    Anonymous

    My problem with JA2 is for entire game i did not use various granades this game has to offer, they just do not seem to be worth it, they have small range of explosion, do little damage, throwing accuracy and range is atrocious, similar with smoke grenades the utility isnt there compared to x-com. Most of the time optimal play is to simply use burst mode and kill person instantly which made for very monotone gameplay pattern.

  13. 8 months ago
    Anonymous

    Everything about this game is slow and the gameplay is not very engaging

  14. 8 months ago
    Anonymous

    ~~*filtered*~~

    • 8 months ago
      Anonymous

      im actually in meduna rn about to close out this turd of a game

      amazing how the low IQ millenials can never offer an actual defense for games like this. pure emotional response. sad!

      • 8 months ago
        Anonymous

        I don't need to defend against your shitty opinions man. yes it gets tedious

        have you tried mods? You can edit every single aspect of this game to your liking. If that doesn't work for you, you are a filtered israelite. That's just the way it works bud.

        I get an erection from the gun porn in the various mods and 1.13

      • 8 months ago
        Anonymous

        damn i feel bad that u dumped a bunch of time into a turd game, i'm going to go do something fun

  15. 8 months ago
    Anon

    Get the 1.13 mod. Still being supported and developed - makes the game better and harder.
    Check out The Bears Pit forum for more.

    • 8 months ago
      Anonymous

      >Still being supported and developed
      I thought the dev team imploded over conflicting opinions about the ukraine invasion.

  16. 8 months ago
    Anonymous

    I prefer how 1 handled things. You had a proper base that you managed each morning, a frontline protected by guards, stay-at-home mercs who handled repairs/doctoring, bigger focus on strategic resources (fallow trees), more dynamic team/equipment management. In 2 you had to awkwardly wait for stuff to get done, like repairing, hiring militia or even walking.

  17. 8 months ago
    Anonymous

    I recently replayed this (1.12 Stracciatella) and my experience was slightly different
    >bad AI
    the late game AI was pretty good, they used all weapons they had even explosives and tried to flank me from sides or behind if possible, not sure what more they could do
    >beat every level by luring
    stopped working late game for me
    >mortar and grenade spam end game
    its literally a war zone with tanks what would you expect?
    >slowly watching bullets ooze across the screen one at a time
    I think I had an option to disable that but that was most likely a Stracciatella feature
    >tedious combat and micromanaging
    I'll give you that the combat got kind of tedious by the end but I played the game for the micromanagement of soldiers and militia etc
    all in all I have trouble finding a better game, last time I tried xcom i didnt like it much and I'm getting tired of silent storm

    • 7 months ago
      Anonymous

      >last time I tried xcom i didnt like it much
      Which one? X-Com/XCOM/UFO/Xenonauts is like JA, an entire mini-genre of games made by different studios and each game is different from the last one.

      • 7 months ago
        Anonymous

        I think I tried the first of the remake XCOMs so enemy unknown. I dont remember much details but I remember that the combat felt just way too simplified, compared to JA2 it felt more like a casual phone game. I missed the chance to make nuanced decisions with action points and instead having just 1 move and 1 move/attack action. I missed inventory and ammo management, character stat and millitia management, etc... I also liked that I got way more attached to my characters in JA2, in XCOM they felt very expendable, bland and replaceable.
        Anyway I'm bored so I'm going to give it another chance, downloading XCOM 2 now.

        • 7 months ago
          Anonymous

          >downloading XCOM 2 now.
          Don't bother. You clearly don't like the consolified nu-gameplay of the Firaxis games. Try the classics from the 90s. They were contemporary with JA1/2 and the mechanics are more micromanagey and closer to JA, like bullets having actual trajectories instead of hit percentages, etc.

          • 7 months ago
            Anonymous

            >and the mechanics are more micromanagey and closer to JA, like bullets having actual trajectories instead of hit percentages, etc.
            Granular action points, inventory management, character stats too.

          • 7 months ago
            Anonymous

            It's true though that in X-Com the soldiers are more interchangeable, that's one thing that remains constant in the series compared to JA. The individual characters with handwritten personalities are JA's "thing". You only find the same feature in Silent Storm and some Jap games like Valkyria Chronicles.

            >and the mechanics are more micromanagey and closer to JA, like bullets having actual trajectories instead of hit percentages, etc.
            Granular action points, inventory management, character stats too.

            thanks bros, im sold, so openxcom or is there a better starting point?
            what about Xenonauts? it looks kinda interesting other than the ugly visual style, but I didnt look too deep into it

            also I just remembered JA3 exists and im pretty scared to try it

            • 7 months ago
              Anonymous

              xenonauts 2 exists its more modern version of openxcom, i wouldnt say its better especially with mods but its much easier to recommend to people

              • 7 months ago
                Anonymous

                oh also its not finished you are buying EA, i would pirate it and see if you like it.

            • 7 months ago
              Anonymous

              Openxcom is fine, it's the old game just with bugs fixed and some QoL improvements without changing the gameplay. Also has some cool total conversion mods like X-Piratez.
              I was never a fan of Xenonauts but it has basically the same gameplay as classic X-Com. I just found it a bit lacking in that elusive quality some call "soul".
              JA3 isn't bad but it certainly streamlines things a bit. Not as extremely as nu-XCOM. The writing feels true to the old games though, probably because the original series creator was involved. The humor is very "Gen-X" and I have to say whoever did the soundtrack was on fire all the way through, he's probably just a pile of ashes now, RIP.

    • 7 months ago
      Anonymous

      >I think I had an option to disable that but that was most likely a Stracciatella feature
      It's in the base game unlike X-COM.

  18. 7 months ago
    Anonymous

    It's true though that in X-Com the soldiers are more interchangeable, that's one thing that remains constant in the series compared to JA. The individual characters with handwritten personalities are JA's "thing". You only find the same feature in Silent Storm and some Jap games like Valkyria Chronicles.

  19. 7 months ago
    Anonymous

    Is there any pack that you can download that has everything set up perfectly with high res and so on preinstalled?
    I remember last I tried to install the stuff it was a mess

    • 7 months ago
      Anonymous

      If you're talking about ja2, then stracciatella.
      If you're talking about x-com, then openxcom

  20. 7 months ago
    Anonymous

    Nice bait gay.

  21. 7 months ago
    Anonymous

    idk it just wasn't as fun as X-COM. I gave this one three tries and it never grabbed me.

  22. 7 months ago
    Anonymous

    It's meme trash like most pc games at the time. Nobody cared back then, nobody cares now.

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