Most people do not finish games

I can relate to this. Once I play around 60-70% of a game, I have extracted all fun I can get from it and it starts feeling stale.

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  1. 3 months ago
    Anonymous

    I drop a game tend to it losing my interest and investment. I recently finished Resonance of Fate and Devil Survivor Overclocked and those games are great.

  2. 3 months ago
    Anonymous

    for me it's around the 80 hour mark that's usually when my enjoyment starts to dip and things start to drag unless i really like it

    • 3 months ago
      Anonymous

      Every long ass JRPG ever starts feeling like this and it's a struggle to get to the guaranteed cliche ending

      • 3 months ago
        Anonymous

        >why yes, I'll play every jrpg up to prior the final dungeon freeroam, fool around a bit and then quit. How did you know?

      • 3 months ago
        Anonymous

        JRPGs can get boring once you're past the halfway point but not quite into the end game. You've seen all the gameplay elements and the plot is usually at its shittiest then.

      • 3 months ago
        Anonymous

        I started finishing games when I stopped givibg a shit about side objectives, which hurt the pacing of the story and game overall.

    • 3 months ago
      Anonymous

      that sounds weird to me. if i drop a game it usually is in the first 2-3 hours, because by then i know if the gameplay is fun to me.
      and 80 hours seems really long, very few games have enough content to last that long, what types of games do you play?

  3. 3 months ago
    Anonymous

    About 10-20 years ago when I didnt not have as much experience and knowledge, I had this "problem" (it is not a problem, hence the quotes), I'd drop some games that didnt really pique my interest enough to care further.

    Nowadays, this never happens, I finish 99% of the games I start because it is like 1-2 game(s) per years VERY carefully chosen.

  4. 3 months ago
    Anonymous

    endings make me sad.

  5. 3 months ago
    Anonymous

    I finish games with good pacing.
    I drop games with bad pacing.
    Simple as.

    I've never finished a JRPG (other than a few tactical ones), and I drop most Zelda games.

    • 3 months ago
      Anonymous

      Name the last 5 games you finished

  6. 3 months ago
    Anonymous

    >Zoomers have ADHD and can't finish games.
    >3rd worldies and ESL rent ShitRentPass and never finish their rented catalog.
    Not a problem for us boomers. I'm about to replay A Link to the Past btw.

    • 3 months ago
      Anonymous

      >boomers just endlessly replay the same old shit instead of new experiences
      lmao

      • 3 months ago
        Anonymous

        New games suck. Gay narratove bullshit made by gays who wish they were making movies for people who wish they were watching movies and live service sloppa. Eating shit would certainly be a new experience but I'm not gonna do it.

    • 3 months ago
      Anonymous

      based, I replay AlltP once a year, and SMW around twice a year. and also I finish several new (old) games I never beat, most recently Klonoa 1

  7. 3 months ago
    Anonymous

    I hate normalgays like you wouldn't believe.

  8. 3 months ago
    Anonymous

    I do this constantly, I've started to force myself to just power through the rest so that I don't have the game hanging over my head

    • 3 months ago
      Anonymous

      I try to come back to some of them to finish them but forget nearly everything about the game

  9. 3 months ago
    Anonymous

    disgusting non-gamer, normie homosexuals

    • 3 months ago
      Anonymous

      Stell dir vor, du bist auch noch stolz darauf, so eine Schuchtel zu sein

      • 3 months ago
        Anonymous

        >schuchtel
        nice try, hans

        • 3 months ago
          Anonymous

          If you had replied in german I would have called you a newbie, but you're apparently a burger, so you are probably not familiar with german chanspeak.

    • 3 months ago
      Anonymous

      Gay profile, bro

    • 3 months ago
      Anonymous

      Achievements are meaningless advertising nonsense., zoomie. Gameifying the platform has nothing to do with games.

  10. 3 months ago
    Anonymous

    All the more reason to make games harder again. What's the point in dumbing down if they aren't going to finish the game anyway?

  11. 3 months ago
    Anonymous

    I only don't finish a game if I don't really enjoy it. And the only games in recent memory that I haven't finished are dmc 1 and final fantasy 7.

  12. 3 months ago
    Anonymous

    I just finished Yakuza 7 and 8 back to back

  13. 3 months ago
    Anonymous

    "Finishing" a game is a meaningless term. I can play a game through to the credits 40 times and not be finished, or I can play a game halfway through and get bored and not have anything else to get from the game.
    Beating a game is a meaningless metric unless your goal is to have players beat the game exactly 1 time.

    • 3 months ago
      Anonymous

      this is your mind on speedrunning

      • 3 months ago
        Anonymous

        Doesn't have anything to do with speedrunning you dork. The replayability of games has nothing to do with the arbitrary decision of when the credits roll.

  14. 3 months ago
    Anonymous

    I've encountered really few games I've felt compelled to finish them, most games aren't even worth the money they ask, and being truly honest here the fact that you even have to wait a whole year to become playable worsens even more the experience.

  15. 3 months ago
    Anonymous

    why bother finish something you don't enjoy or like anymore ? most of the games are shit or not even worth playing, you need to have some kind of mental issues to finish something you don't enjoy anymore, i don't finish games i really like, the majority of drop them

  16. 3 months ago
    Anonymous

    DEATH
    DEATH TO THE NORMIES

  17. 3 months ago
    Anonymous

    >woah BG3 is the greatest game ever
    >haha i didn't even finish act 1, us gamers right haha

    • 3 months ago
      Anonymous

      It's already not too rare for games to heavily frontload all the good content but I have a feeling it's going to get a whole lot worse soon

      • 3 months ago
        Anonymous

        2 more weeks until the vax kill everyone.

    • 3 months ago
      Anonymous

      I never got into knoring on bones
      Why I don't eat wings, ribs or chicken legs

    • 3 months ago
      Anonymous

      counterpoint: What if act 1 is the greatest game ever made anyway?

    • 3 months ago
      Anonymous

      counterpoint: What if act 1 is the greatest game ever made anyway?

  18. 3 months ago
    Anonymous

    >I have extracted all fun I can get from it and it starts feeling stale.
    You gotta push through and finish it, coz often when you do you get an understanding and appreciation of the game that you couldn't possibly comprehend when you're 60% of the way through it.

  19. 3 months ago
    Anonymous

    It's fairly simple for me, I stop playing games once I'm no longer having fun. But I also tend to be very selective when I buy games, so most of the games I buy, I finish. So it always strikes me as bizarre when my friends will only play 30 hours of an 120 hour long game that they were are actively enjoying, but be totally content with stopping there. Don't you want to see the ending, the story beats, the rest of the content?

  20. 3 months ago
    Anonymous

    Because at the end of the game difficulty creep jumps the shark and there is far too much padding that takes away from the game

  21. 3 months ago
    Anonymous

    I tend to finish my games but sometimes I'll be near the end and think "hmm looks like I'm almost done, I'll take a break and get back to it later" then I forget about it for months

  22. 3 months ago
    Anonymous

    >the vast majority of Ganker doesn't even finish the majority of games they play
    Interesting. A number of things make much more sense now.

    • 3 months ago
      Anonymous

      the majority of games simply aren't worth finishing
      simple as

  23. 3 months ago
    Anonymous

    No more game should take more than a weekend to beat

  24. 3 months ago
    Anonymous

    Only losers play games for fun.

  25. 3 months ago
    Anonymous

    It's mostly JRPGs for me, because most of them just don't know when to fricking end.

  26. 3 months ago
    Anonymous

    I play games intermittently. Great ones are the games I binge in a two week timespan. Excellent ones are those I play, initially drop due to boredom and forget for 6 months - 3 years, pick back up and realize I missed out on a lot of fun.

    Also there are games that are better played in short bursts over long periods of time, like puzzle games. Baba is You and Paquerette Down The Bunburrows took me months before I finished them, it's better to come back at hard puzzles with a clear head than bruteforcing

  27. 3 months ago
    Anonymous

    IF a game is longer then 12ish hours im probably not going to finish it unless it's really good which most modern games aren't.

  28. 3 months ago
    Anonymous

    But how many of those 10-20% who "beat" the game used guides, asked for help online, lowered the difficulty, used mods/cheats, or paid a streamer to watch them beat the game? The real number is obviously much lower.

  29. 3 months ago
    Anonymous

    Jesus. Threads like this remind me just how fricking casual this board is.

  30. 3 months ago
    Anonymous

    I shelved Alan Wake 2 in November after that bullshit musical chapter and haven’t touched it since.

  31. 3 months ago
    Anonymous

    Man getting through Persona 5 Royal was a slog. P3R is better but I haven't played the game in about 6 days after I got Aigis. Already experienced the original story and I'm mainly in it for the SLs I never did and Tartarus, except Tartarus is a basic dungeon with the occasional strong enemy and the battle systems don't feel as cool as SMT's even if the press turn system is actually fairly simple, maybe part of it is the number of times I have already seen the All-Out Attack animation. The full moon bosses are pretty fun, they aren't as easily exploitable. Fighting shadows also feels pointless unless you absolutely need a Shuffle Time or something, you can more easily just go up and down looking for the gold hands with boosted odds and eventually rape the Reaper to get EXP. That's how I feel at least, Vengeance better kick complete ass

    • 3 months ago
      Anonymous

      most persona games get way too easy once you get a crit or megido persona

  32. 3 months ago
    Anonymous

    majority of humans are moronic morons

  33. 3 months ago
    Anonymous

    If the game fails to keep the player invested it´s the game´s fault. Maybe it becomes repetitive, maybe the player can max out early, maybe areas or missions are stretched, maybe the story takes too many detours, maybe the game forces segments with bad mechanics that make the experience a chore by making those necessary to progress... There are many reasons for bad design choices but the failure all lie with the devs.

  34. 3 months ago
    Anonymous

    How does one even define "finishing" a game if you look at the myriad types of game?
    For a single-player RPG, alright, you finished it by passing the game campaign's finishing line.
    But what about rogueliekts? When do you "finish" games designed for infinite repetitive replays? Did you clear the Gungeon by beating it once or do you have to wipe Isaac's Mom's goatse'd anus a hundred times for it to count?
    How many games of Civilization do you have to winning condition to count?
    What is even the finished condition for a sandbox survival crafter?
    Did you "win" the FPS only by becoming a professional e-player?

    • 3 months ago
      Anonymous

      Most probably consider seeing the credits screen beating a game. Games that have more stuff beyond that aren't really taken into account here I guess. Like obviously multiplayer games with no story are not in this metric.

    • 3 months ago
      Anonymous

      There is credits and there is 100%. For 100% different people may have different opinions on what 100% is, but the simple metric is whether the game has it as an actual focus.

      In a Pokémon game, the National Pokédex would reasonably be included in 100%, for example.

      But if you want you could consider an all form dex. Or an all language all form dex like I was doing when they stopped wanting my money. Or maybe you like collecting all the items either at 1x or max stack and you think that's included in 100%.

      Meanwhile, in HWDE I have considered maxing the level of all characters and having their two highest rank weapons with the best abilities as being 100%

      In these 5 examples though the game doesn't expect you to do those. In the case of HWDE I've long since (like 650 hours ago) done what the game obviously records as 100% (everything unlocked, all difficulties completed, all adventure mode and challenge mode stuff beaten - all at max rank even).

      I just find it fun to continue playing to those goals as 100% even if it's really more like 1200%.

    • 3 months ago
      Anonymous

      This is clearly talking about games that DO have clear endings you autistic motherfricker

  35. 3 months ago
    Anonymous

    Most people simply don't want to continue when the game gives them resistance.

    • 3 months ago
      Anonymous

      >resistance
      Almost every modern game has 0 resistance to speak of. You'd have to be a toddler to find them difficult. That's part of why I drop them, it gets boring and repetitive.

  36. 3 months ago
    Anonymous

    If a game sucks, I'm not finishing it. Most games suck.

  37. 3 months ago
    Anonymous

    I used to arbitrarily finish games but eventually I became apathetic & now routinely fade out of playing a game. I rarely consciously stop playing I just lose interest & forget about it. This started happening often enough that I decided to be really selective about what games I get to avoid doing this.

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