Honestly, everything after Kamoshida feels way less interesting, you had a very personal stake in the outcome and Kamoshida was a persistent thread who hovered over you until you took care of his palace
everything after is very hands off and its comical how you fumble into each deadline where you just get the police called on you
Ultimately this. The allure and tension with Kamoshida's palace is just gone with the future ones and it just feels like you're policing society with le ebin vigilantism
They needed to be less biased towards the protagonists and make the villains better
Also, brainwashing is fricking awful, this isn't like lets say p4 where defeating your evil version made sense
>Oh you made a sandwich? Better go to sleep
Also just an annoying character in general, a much worse version of Teddy who already sucked - such forced drama when they leave, wish they stayed gone
hating on morgana is the most midwit opinion about persona
speedreaders no better than people unironically thinking that naoto is trans and kanji is gay
Morgana would have been a lot better as a female, to be honest. Would explain the mood swings and irrational behavior. And it kind of feels like they wanted Morgana to be a female just with the name and personality at first but changed it later to pander to fujos.
I don't think Morgana holds sway with fujos, they would have put human Morgana in the base game and had him be more prominent if it was a move for the fujos. He only appeals to gay furry toonfrickers.
The fact they made his human form so bishounen is literal proof he's fujo bait. And furries would have preferred a kemono type cat person as opposed to a literal cat.
8 months ago
Anonymous
His human form is definitely meant to appeal to fujos, but that form doesn't even appear until Royal, and barely appears even then, so I highly doubt that during the development of vanilla P5 they decided to make him male for the fujos. They capitalized on him being male for Royal, but I don't see it as the original intention.
I mean I lift weights 5 times a week, but that is basically half of her scenes. It is just hear with a huge lunch box and someone saying "You're gonna eat all that?" and then she'll say something like "I gotta train later!" and that is it
Lifting weights is not cardio. Sumire is a national level gymnast and she has to move a fricking lot and even jumps for practice. She eats a lot but most of it is rice because she needs the energy.
I think an adult male lifting weights 5 times a week is comparable to a highscool girl doing gymnastics even though I know gymnastics is hard. That still doesn't change the fact that it is entirely played for "Comedy" and is just not funny. You can't act like it isn't comedic because everyone's reaction to it is comedic. You're acting like it is a serious plot point or something when it is just a joke.
8 months ago
Anonymous
How is it worse than the dogshit character in P4?
Specially CHIE
But SPECIALLY YUKIKO
I can't bring myself to like Persona 5 story. I feel like the game is trying too hard to insert some nonsense propaganda in my head. things like politicians are evil or escapism is somehow a bad thing. Well, that's a very ironic message coming from the franchise that keeps milking money from waifu bait
1. the game doesn't give you all your tools and become fun until the last dungeon, then it's fricking over. THIS IS THE MAIN ISSUE THAT MATTERS.
2. the story (and game) is just blatantly unfinished and rushed. not uncommon for video games at all since 2007 (and before then too if we are all being honest).
3. most of the confi-SOCIAL LINKS are poor. the links in previous games were nowhere near as bad as this. only a handful are actually well written and feel like they belong in a persona game.
4. the dungeons are worse than before despite no longer being hallways
5. overworld sucks compared to the previous 2 games
6. the main battle track is awful compared to the last two games (i say this as someone that started with 5 then went back and played the others.)
7. the main character is EVEN LESS of a character compared to previous mcs. no wonder reddit/troony types like him (they haven't played the game), he's just as empty and bland as they are.
8. You have no chance to RP at all, this isn't exclusive to P5, but nevertheless is still a problem in a so called "RPG".
9. Futaba becomes a completely different person after her dungeon. She goes from a shut in to a reddit meme gremlin in a week.
10. I could see the Akechi betrayal from a mile away and I don't read mystery novels are play mystery games regularly.
11. All Royal content is shit and unnecessary. The vanilla ending of P5 is miles better than Royals.
That is as a result of Makoto taking over protagonist duties, not due to a lack of personality in P5 protagonist. If you watch the anime cutscenes and look at the dialogue options he is more dramatic and more of a showman than brotag. He tells more jokes and has more sarcastic remarks. His animations are also much more, well, animated especially in combat. A lot of this is just a result of it being a newer game with a larger budget but he still has more personality in my opinion.
You're mostly correct, but >the game doesn't give you all your tools [...] until the last dungeon
What are referring to? I may have forgotten. Unless you're talking about Royal and mean the two party members.
I genuinely believe I could rewrite this game to be better than it is. Haru is a huge missed opportunity and so is Akechi
>Make Akechi join you earlier in the game >Have him give the excuse that while he was against the phantom thieves, he has been convinced because he couldn't take down X criminal and the PT did. >His role in the group will be making sure the police are off their backs, he'll keep up his anti-PT messaging on TV so no one suspects anything >Okumura dungeon comes around >Haru joins the group >During the boss of the dungeon the UFO is exploding so everyone has to escape >People get separated >During the chaos Akechi kills Okumura but it is not shown, >He dies at the end of the deadline >Haru blames the group, says they killed her father, maybe makes some comment about hating them or revenge >Storms off >Akechi says he'll run interference on TV and talks about how he didn't think it was the PT >Haru avoids the group at school, attempts to talk to her just result in more animosity >Betrayal finally happens and instead of the group knowing Akechi was gonna do it they all panic and think that Haru somehow figured out and told the police (but they aren't sure how Haru knew) >Group has to scramble to come up with a plan to save Joker >Haru hears about the arrest and decides to contact the group, maybe haven taken the time to study their previous targets and realizing that something weird is going on and wanting to know the truth >Between Haru speaking with them they realize that she is not the traitor and that it was someone else
A bit rough, but I just don't understand how they thought Akechi was a twist. You literally SEE him kill Okumara, and then if you raise his social link dude says he hates you and wants to kill you.
Yeah this is called rewriting to give her a personality moron. I am not an Harugay precisely because she is a missed opportunity. She lacks any character and flavor and is so meek and mousey that she goes back to the group when it is unclear if her father died or not. I'd also rewrite her social link to be about getting over the death of her father instead of fricking coffee.
the thing about haru is that she would've known there was something off about her father's death because she helps mona in mementos change hearts so it's not that weird.
and it's lame how haru basically becomes a non-character during her own arc and gets upstaged by mona's drama with the pt.
i think groo is an oddly written character too.
he would've worked better if bm was a separate character from the detective.
i know it's supposed to reference k20-legend of the mask though.
I couldn’t care less about the main character.
Story was a little convoluted.
Reselling the game 2 years latter at full price with a single extra dungeon is pure bullshit behaviour deserving of the rope.
>Slow >Nothing happening for hours at a time >The dungeons are annoying >The main character is boring
This game has a cool aesthetic, the menus and music have a cool factor. But you can't just dress up a lame turd in fancy clothes and pretend it's not a turd.
>hurr durr, Maruki, noooo... *sob* You can't create a world where everyone is happy and living their best life, stop making everyone's dream reality, that's unfair.... *snif* Kill Futaba's mom and turn back Morgana into a cat... Waaaaahhhh
Third semester was a mistake
I want to sniff Futaba's stinky, unwashed pussy and butthole after she's been locked in her room for days. I want to feel her drip into my mouth wet pussy juice. She can use me as a gaming chair.
go back to /pg/
this thread is for actually discussing persona.
>hurr durr, Maruki, noooo... *sob* You can't create a world where everyone is happy and living their best life, stop making everyone's dream reality, that's unfair.... *snif* Kill Futaba's mom and turn back Morgana into a cat... Waaaaahhhh
Third semester was a mistake
maruki brainwashes people in weird ways too. he makes a girl fall in love with a boy who she didn't previously love. and he makes someone pick up archery because he was bad at his previous hobby.
and he's biased by giving all the palace owners a fresh start except shido because he screwed maruki over.
and groo makes a point about how you can't make everyone happy, which is true and fits.
i never said i got bullied there.
it's mostly just waifu spam though.
this thread is way better.
and i'm not the one who keeps posting this thread either but i suspect he might be a /pg/ regular who wishes people would discuss the games
i never said i got bullied there.
it's mostly just waifu spam though.
this thread is way better.
and i'm not the one who keeps posting this thread either but i suspect he might be a /pg/ regular who wishes people would discuss the games
If you want to talk about Persona on Ganker, at least stop starting the thread with the "name a flaw" autism and same OP pic. Not only it's a spam but it's an avatar/signature use which doesn't go well with Ganker rules
i didn't make these threads. i can see why you would be annoyed by them.
just they're better than /pg/'s threads.
i'll stop talking about this nonsense now.
and sorry.
> Not all lines were voiced > Social Links could have had positive and negative values, opening to door to a lot more and unique storytelling > No mechanics to keep you engaged with your team mates after maxing out your social link. I can romance Ann in early summer and then she just sits in the Shibuya Mall for 9 months > using Ann as an example again, a failure to explore intriguing character elements which could have added more depth to the story. Ann is the only character who considers killing a Palace ruler and only decides not to because it would frick her friends over and she wants the ruler to suffer more. “I just think there are fates worse than death,” a much darker thought than anything that comes out of the rest of the Phantom Thieves. Seems more in line with something Akechi would endorse. It’s never followed up on. > Ann brings up some weird deja vu she gets about having already met and known the Phantom Thieves and seems pretty troubled by it. Never followed up on. The twins also bring it up with how strangely ‘nostalgic’ watching Ren develop is, never followed up on. > Makoto is really popular but her whole story feels to me like she’s missing something. Which makes sense because she and Hifume were once one person and that person was split up in development. Why are there two strategists which more or less say the same things? Makoto would have felt like a fuller, more complex character. > Haru got shafted by screen time and I’m not sure her vegetables make any impact in game. > Kasumi/Sumire is shoehorned in and after the big reveal in the third semester, she just seems like a crazy b***h to me.
> Ann brings up some weird deja vu she gets about having already met and known the Phantom Thieves and seems pretty troubled by it. Never followed up on. The twins also bring it up with how strangely ‘nostalgic’ watching Ren develop is, never followed up on.
Just point out, it's because all the Phantom Thieves are in the other cells in the special ward of Yaldabaoth's prison
>A thread died for this fricking shit thread again
https://arch.b4k.co/_/search/boards/v.meta/image/4El1PN9P-gAMuHK-0CpuPA/
Why do you keep spamming this bullshit thread, butthole? Please respond
The flow of the game is absolutely moronic.
Blast through the dungeons (the "main part" of the game) in one or two in-game days, so that you have more time available to grind social stats, all for the sake of... watching some mediocre social link cutscenes. And unlock dungeon powers to trivialize the dungeons even further.
Doesn't help that the dungeons' puzzles all suck ass, and the battles are piss easy even on the harder difficulties.
I agree with few of the points that were already made here.
It overstay its welcome
It is too easy and repetetive
The social links are often not very interesting
The MC has no personality (I understand that you are supposed to self-insert, but I would prefer if he was dubbed and had come cool personality, he seems like he is moronic as he hardly speaks)
>Most of the party characters are unlikable and unrealistic buttholes >The one nice character gets her own arc gimped in favour of developing the mascot >The story loses any real focus and realistic stakes for the party after the first palace >The writing is extremely ham-fisted, and contradictory, such as the constant reiteration of "adults bad!" and the Phantom Thieves slamming antagonists who do literally the exact same thing they do >The Royal story during the vanilla portion is like they tried to fit a square block through a circular hole. >The Royal story after the vanilla portion raced through Sumire's development and zombified the Yaldabaoth plotline to give Maruki something to do >Royal trivialises the entire game >An extremely polished turd, which breeds the worst kind of fanbase
The time management together with the dungeon crawling is fun. My only issue with it is it's too easy to do a dungeon in one go because of how easy they make regenerating SP, if not for that it would be an interesting form of difficulty where the dungeon crawling itself is easy enough but you can find the real challenge in how efficiently you get through the dungeon. Even though it doesn't reach that potential, the time management is still a fun part of the game and choosing what to do each day makes it addictive in a way that the game would be much lesser without.
Managing your time optimally means you want to spend the least amount of time slots dungeon crawling which ruins the pacing .You spend hours upon hours without seeing a single combat encounter, followed by a multiple hour long dungeon crawling session where no time management exists. Finished the current Palace, spent the last 3 hours doing nothing but social links and now want to fight some demons? Though luck, Futaba sleeps for another 2 weeks. Mementos? Hope you have collected enough Mementos quests or you are wasting valuable time slots.
I think that's somewhat of an issue in 4, but having Mementos in 5 kept it from being an issue in 5 for me. It kept me from only having one dungeon crawling sequence per month and though you do want to save up Mementos' quests, you don't have to save them up so precisely that you can't spread them out. I easily did every Confidant in the game while having a good balance of dungeon crawling and the real world segments.
>you don't have to save them up so precisely that you can't spread them out
Why wouldn't you though? That's just wasting time slots in hope that the game will give you enough to see everything you want.
If you don't want to, then why would you? The calendar isn't so strict that you have to do everything with 100% optimization, it's good to save them up, but if you don't want to have to save them all up then you don't have to.
8 months ago
Anonymous
>If you don't want to, then why would you?
It's part of the game's time management aspect. >The calendar isn't so strict
How would you know while playing the game for the first time?
8 months ago
Anonymous
The game gives the Mementos requests themselves out to you at a staggered rate, and it's not fixed either because you'll take on more from progressing Confidants. It doesn't tell you in advance when you're going to be getting new ones, so it wasn't a big leap for me to assume I would be okay to do them as they came in plus whatever Confidant ones you have. You can't know for a fact that that will work out unless you're looking up stuff in advance, but you also can't know that you'll be able to finish every Confidant or max out every social stat, Confidants aren't available every day and you don't know if the schedules of ones you unlock later will clash with ones you decided to save for later early on, but for all of these things they give you enough leeway that I felt I could reasonably assume I didn't need to optimize it all 100% to get everything done, and I did get everything done so I'd say the suggestion I was given from how the game was presented was accurate.
8 months ago
Anonymous
>they give you enough leeway
Again, how would you know?
8 months ago
Anonymous
I said you wouldn't know, just that it seemed reasonable to assume to me based on how other parts of the game were. I don't know what days it'll be raining on to maximize increasing intelligence, but that didn't keep me from thinking it would only be possible to get everything done by using every rainy day to study and never do it otherwise, I didn't know I'd need to max out Guts to eventually max out Iwai's Confidant, but the game gave me enough time to do the first first while still being able to do the latter afterwards. It was generous enough in general that I never had a feeling that I had to be 100% efficient for any of this, even if I didn't know that for a fact.
8 months ago
Anonymous
>they give you enough leeway that I felt I could reasonably assume I didn't need to optimize it all 100% >It was generous enough in general that I never had a feeling that I had to be 100% efficient for any of this
Do you see the problem with these statements?
8 months ago
Anonymous
No, or they supposed to be contradictory or something? Both are just saying that the game was generally lenient enough that it felt reasonable to assume you had to be completely efficient.
8 months ago
Anonymous
>game was generally lenient
How would you know while playing?
8 months ago
Anonymous
Because I never missed a Mementos quest by playing that way, was never underlevelled, never found myself lagging behind in Confidants, nothing like that. You can't know what's going to happen in any game, if you're playing Reisdent Evil you can't know you'll have enough ammo for later in the game, if you're playing an RPG you can't know if you'll need to grind or not, but you can make assumptions based on how the game is at the point you're at. If I found myself struggling to finish Mementos requests or if my social stats were always too low for me to do anything, I'd assume the game is strict about those things and I need to pay more attention to them. That didn't happen, so I felt comfortable assuming Mementos requests were lax and that I wouldn't have to optimize my time on them to get everything in the game done.
8 months ago
Anonymous
You can usually tell you need 5-10 + "levels" per stage usually in JRPGs compared to previous stage, survival horror is different, you just got to deal with the blows and memorize patterns to survive.
8 months ago
Anonymous
The specifcs vary from game to game, the point is that you can usually assume things based on how the game has been so far. If I'm playing an RPG where I'm ignoring sidequests and finding myself underlevelled, it's reasonable for me to assume that going forward I'll need to do sidequests to keep up. If I'm not missing any Mementos requests or falling behind in other areas by spreading out the Mementos requests a bit, I can reasonably assume I don't need to be completely efficient with them.
8 months ago
Anonymous
>I never missed a Mementos quest >never found myself lagging behind in Confidants
These are assumptions, not something the game tells you. You wouldn't know whether you are lagging behind in Confidants or not, especially in the early and mid game as you have no idea how much time you really have to finish them.
8 months ago
Anonymous
It's not an assumption that I wasn't lagging behind in Mementos requests, I was easily finishing every one I got. It's partially an assumption that I wasn't lagging behind with Confidants, but I was always progressing in them and rarely even had to do one of the non-rank up events, so it seemed apparent to me that this game gave you more leeway with Confidants than 3 and 4 did with S. Links. Again, it's another thing that you can't know about ahead of time, but the way it was presented let me feel comfortable assuming I was going at a fine pace.
8 months ago
Anonymous
>lagging behind in Mementos requests
Missing != lagging behind >more leeway with Confidants than 3 and 4 did with S. Links
Or less time in general so they can't do as much filler. If we consider P3 and P4 then optimizing your time should be top priority because your assumptions should be based around the time management in those games.
8 months ago
Anonymous
That I was not missing any requests was a sign to me that I wasn't lagging behind. It's hard to consider yourself lagging behind when you've finished every task given to you with time to spare. I agree P3 and 4 are games that require better optimization of your time, but that I had that as a point of reference only made it more clear how lax P5 was because I felt like I was getting through stuff quicker in P5.
8 months ago
Anonymous
Vanilla playing blind the calander is actually quite strict. The easy ways to replenish SPs require foresight into each social link, playing blind you will miss completing links by design
Only the protagonist can change personas.
Shit pacing.
At least OP is persistent.
Overstays its welcome.
no romance with Shinya
>dumbass teenage super hacker trope
>another detective prince
Goes to shit when the group grows from your bro, your cat, and your ho
Honestly, everything after Kamoshida feels way less interesting, you had a very personal stake in the outcome and Kamoshida was a persistent thread who hovered over you until you took care of his palace
everything after is very hands off and its comical how you fumble into each deadline where you just get the police called on you
Ultimately this. The allure and tension with Kamoshida's palace is just gone with the future ones and it just feels like you're policing society with le ebin vigilantism
Maruki was good at least.
They needed to be less biased towards the protagonists and make the villains better
Also, brainwashing is fricking awful, this isn't like lets say p4 where defeating your evil version made sense
Pic related
Cant date Sae
Dungeons get boring after Futaba's, and really bad towards the end
Why do you hate Mona?
>Oh you made a sandwich? Better go to sleep
Also just an annoying character in general, a much worse version of Teddy who already sucked - such forced drama when they leave, wish they stayed gone
>hate teddy
Cringe homosexual
hating on morgana is the most midwit opinion about persona
speedreaders no better than people unironically thinking that naoto is trans and kanji is gay
These are Fact. Not an opinion
Morgana would have been a lot better as a female, to be honest. Would explain the mood swings and irrational behavior. And it kind of feels like they wanted Morgana to be a female just with the name and personality at first but changed it later to pander to fujos.
I don't think Morgana holds sway with fujos, they would have put human Morgana in the base game and had him be more prominent if it was a move for the fujos. He only appeals to gay furry toonfrickers.
The fact they made his human form so bishounen is literal proof he's fujo bait. And furries would have preferred a kemono type cat person as opposed to a literal cat.
His human form is definitely meant to appeal to fujos, but that form doesn't even appear until Royal, and barely appears even then, so I highly doubt that during the development of vanilla P5 they decided to make him male for the fujos. They capitalized on him being male for Royal, but I don't see it as the original intention.
Not good enough to warrant a from-scratch second playthrough.
Ending is
> I summon my giga-persona for the first time to one shot you!!!!
>me and the boys about to expose the israeli bankers plot to control the world by using finances and the media
Oh my God guys I love Persona 5!
I can't stick my wiener into Kawakami's hairy pussy.
But I thought you Black folk didn't like turn based games
Didn't have my wife.
The joke is that... she is a girl... a small girl... BUT SHE EAT A LOT
HAHAHAHAHAHAHAHA
>The joke is that... she is a girl... a small girl... BUT SHE EAT A LOT
You've never done cardio before huh?
I mean I lift weights 5 times a week, but that is basically half of her scenes. It is just hear with a huge lunch box and someone saying "You're gonna eat all that?" and then she'll say something like "I gotta train later!" and that is it
Lifting weights is not cardio. Sumire is a national level gymnast and she has to move a fricking lot and even jumps for practice. She eats a lot but most of it is rice because she needs the energy.
I think an adult male lifting weights 5 times a week is comparable to a highscool girl doing gymnastics even though I know gymnastics is hard. That still doesn't change the fact that it is entirely played for "Comedy" and is just not funny. You can't act like it isn't comedic because everyone's reaction to it is comedic. You're acting like it is a serious plot point or something when it is just a joke.
How is it worse than the dogshit character in P4?
Specially CHIE
But SPECIALLY YUKIKO
It's tranime.
mc even stronger in this one but no nanako or aigis
No replay value
It has replay value if you don't play it for 2-3 years
You think you do, but you dont.
Worse characters, social links, story and music than P3/4
>Name a flaw
Ann
Ryuji
Makoto
Futaba
Haru
Akechi Redemption
Everything after Late October
Royal final boss is scripted
God I hate this. The Holy Grail puts up a way better fight.
Haru's entire month.
I can't bring myself to like Persona 5 story. I feel like the game is trying too hard to insert some nonsense propaganda in my head. things like politicians are evil or escapism is somehow a bad thing. Well, that's a very ironic message coming from the franchise that keeps milking money from waifu bait
Game is too easy and monotonous
It’s Japanese
>It’s Japanese
OP said flaw
asiatics can’t write
But they sure can tell a story through gameplay: Ala fire emblem
Can't date my husband Akechi.
>Name a flaw
11 flaws, for you op
1. the game doesn't give you all your tools and become fun until the last dungeon, then it's fricking over. THIS IS THE MAIN ISSUE THAT MATTERS.
2. the story (and game) is just blatantly unfinished and rushed. not uncommon for video games at all since 2007 (and before then too if we are all being honest).
3. most of the confi-SOCIAL LINKS are poor. the links in previous games were nowhere near as bad as this. only a handful are actually well written and feel like they belong in a persona game.
4. the dungeons are worse than before despite no longer being hallways
5. overworld sucks compared to the previous 2 games
6. the main battle track is awful compared to the last two games (i say this as someone that started with 5 then went back and played the others.)
7. the main character is EVEN LESS of a character compared to previous mcs. no wonder reddit/troony types like him (they haven't played the game), he's just as empty and bland as they are.
8. You have no chance to RP at all, this isn't exclusive to P5, but nevertheless is still a problem in a so called "RPG".
9. Futaba becomes a completely different person after her dungeon. She goes from a shut in to a reddit meme gremlin in a week.
10. I could see the Akechi betrayal from a mile away and I don't read mystery novels are play mystery games regularly.
11. All Royal content is shit and unnecessary. The vanilla ending of P5 is miles better than Royals.
#7 is totally wrong. Joker has way more of a personality than Brotag from Purse Owner 4.
P5 MC has so little presence and personality he might as well not be there at all
That is as a result of Makoto taking over protagonist duties, not due to a lack of personality in P5 protagonist. If you watch the anime cutscenes and look at the dialogue options he is more dramatic and more of a showman than brotag. He tells more jokes and has more sarcastic remarks. His animations are also much more, well, animated especially in combat. A lot of this is just a result of it being a newer game with a larger budget but he still has more personality in my opinion.
Terrible criticisma
You're mostly correct, but
>the game doesn't give you all your tools [...] until the last dungeon
What are referring to? I may have forgotten. Unless you're talking about Royal and mean the two party members.
I don't agree with a single one of your flaws. Wild.
EXPLAIN YOUR POINTS YOU STUPID FRICK
>11. All Royal content is shit and unnecessary. The vanilla ending of P5 is miles better than Royals.
this so much
I genuinely believe I could rewrite this game to be better than it is. Haru is a huge missed opportunity and so is Akechi
>Make Akechi join you earlier in the game
>Have him give the excuse that while he was against the phantom thieves, he has been convinced because he couldn't take down X criminal and the PT did.
>His role in the group will be making sure the police are off their backs, he'll keep up his anti-PT messaging on TV so no one suspects anything
>Okumura dungeon comes around
>Haru joins the group
>During the boss of the dungeon the UFO is exploding so everyone has to escape
>People get separated
>During the chaos Akechi kills Okumura but it is not shown,
>He dies at the end of the deadline
>Haru blames the group, says they killed her father, maybe makes some comment about hating them or revenge
>Storms off
>Akechi says he'll run interference on TV and talks about how he didn't think it was the PT
>Haru avoids the group at school, attempts to talk to her just result in more animosity
>Betrayal finally happens and instead of the group knowing Akechi was gonna do it they all panic and think that Haru somehow figured out and told the police (but they aren't sure how Haru knew)
>Group has to scramble to come up with a plan to save Joker
>Haru hears about the arrest and decides to contact the group, maybe haven taken the time to study their previous targets and realizing that something weird is going on and wanting to know the truth
>Between Haru speaking with them they realize that she is not the traitor and that it was someone else
A bit rough, but I just don't understand how they thought Akechi was a twist. You literally SEE him kill Okumara, and then if you raise his social link dude says he hates you and wants to kill you.
Horrible take. Kys harugay. She's not as important or capable as your coomer brain think she is.
Yeah this is called rewriting to give her a personality moron. I am not an Harugay precisely because she is a missed opportunity. She lacks any character and flavor and is so meek and mousey that she goes back to the group when it is unclear if her father died or not. I'd also rewrite her social link to be about getting over the death of her father instead of fricking coffee.
>unclear if her father died or not.
Unclear if her father died BECUASE OF THEM or not.*
the thing about haru is that she would've known there was something off about her father's death because she helps mona in mementos change hearts so it's not that weird.
and it's lame how haru basically becomes a non-character during her own arc and gets upstaged by mona's drama with the pt.
i think groo is an oddly written character too.
he would've worked better if bm was a separate character from the detective.
i know it's supposed to reference k20-legend of the mask though.
it's 100 fricking hours. i do not have the dedication for big rpg's
It's not just 100 hours, it's 100 hours where a solid 33% of it is redundant dialogue and scenes and texts.
You don't play it in one go you autist
You have to force your way through 10s of hours of pure boredom before Futaba shows up and the game finally becomes playable.
She is just like me, but vegana!
I love this stinky neet, I didn't cheat on her, too pure
I couldn’t care less about the main character.
Story was a little convoluted.
Reselling the game 2 years latter at full price with a single extra dungeon is pure bullshit behaviour deserving of the rope.
Okuma dungeon + Mona leaving arc. That entire section of the game.
>lets you use the best persona
Sorry its the least flawed for me actually
>Slow
>Nothing happening for hours at a time
>The dungeons are annoying
>The main character is boring
This game has a cool aesthetic, the menus and music have a cool factor. But you can't just dress up a lame turd in fancy clothes and pretend it's not a turd.
too long, characters played too safe thus ended up being boring
cant call the teacher and ask for for a footjob in maid uniform
Everything except fusions sucks, and they even managed to ruin that in royal.
too gay
you can't frick groo
>hurr durr, Maruki, noooo... *sob* You can't create a world where everyone is happy and living their best life, stop making everyone's dream reality, that's unfair.... *snif* Kill Futaba's mom and turn back Morgana into a cat... Waaaaahhhh
Third semester was a mistake
Only if you are a brainlet and skip over all of the random NPC on the street dialogue.
Also, how is Maruki good but Yaldabaoth bad?
You can't romance the best girls aka the twins.
I want to sniff Futaba's stinky, unwashed pussy and butthole after she's been locked in her room for days. I want to feel her drip into my mouth wet pussy juice. She can use me as a gaming chair.
go back to /pg/
this thread is for actually discussing persona.
maruki brainwashes people in weird ways too. he makes a girl fall in love with a boy who she didn't previously love. and he makes someone pick up archery because he was bad at his previous hobby.
and he's biased by giving all the palace owners a fresh start except shido because he screwed maruki over.
and groo makes a point about how you can't make everyone happy, which is true and fits.
How about we name YOU you fricking homosexual?
Why the frick do you keep this bullshit?
at least people actually discuss persona in these threads, even if they're repeats.
so much better than the /pg/ - persona general threads.
>w-w-we want to have a thread here because we got bullied by a general
No wonder no one likes you Personagays
i never said i got bullied there.
it's mostly just waifu spam though.
this thread is way better.
and i'm not the one who keeps posting this thread either but i suspect he might be a /pg/ regular who wishes people would discuss the games
>it's mostly just waifu spam though.
WTF I love /pg/ now
the sumischizo is the worst poster there and has ruined genuine discussion of sumire there.
>senpai I’m level 75, please let me join the Phantom Thieves
If you want to talk about Persona on Ganker, at least stop starting the thread with the "name a flaw" autism and same OP pic. Not only it's a spam but it's an avatar/signature use which doesn't go well with Ganker rules
Janny recruitment is closed you sad frick
Says the 'name a flaw" sad frick
Thanks for letting us know that you Pgays can't take a simple suggestion. You are the fricking flaw of this board
i didn't make these threads. i can see why you would be annoyed by them.
just they're better than /pg/'s threads.
i'll stop talking about this nonsense now.
and sorry.
Funny how your fire emblem generals are allowed
At least they don't start threads with the same fricking "name a flaw" bullshit like you Personagays do
No good MC content
ann isnt sitting on my face
*Makoto
Males and het
Now KYS you spamming autist
>yurishitter
Really enjoy the game, however:
> Not all lines were voiced
> Social Links could have had positive and negative values, opening to door to a lot more and unique storytelling
> No mechanics to keep you engaged with your team mates after maxing out your social link. I can romance Ann in early summer and then she just sits in the Shibuya Mall for 9 months
> using Ann as an example again, a failure to explore intriguing character elements which could have added more depth to the story. Ann is the only character who considers killing a Palace ruler and only decides not to because it would frick her friends over and she wants the ruler to suffer more. “I just think there are fates worse than death,” a much darker thought than anything that comes out of the rest of the Phantom Thieves. Seems more in line with something Akechi would endorse. It’s never followed up on.
> Ann brings up some weird deja vu she gets about having already met and known the Phantom Thieves and seems pretty troubled by it. Never followed up on. The twins also bring it up with how strangely ‘nostalgic’ watching Ren develop is, never followed up on.
> Makoto is really popular but her whole story feels to me like she’s missing something. Which makes sense because she and Hifume were once one person and that person was split up in development. Why are there two strategists which more or less say the same things? Makoto would have felt like a fuller, more complex character.
> Haru got shafted by screen time and I’m not sure her vegetables make any impact in game.
> Kasumi/Sumire is shoehorned in and after the big reveal in the third semester, she just seems like a crazy b***h to me.
> Ann brings up some weird deja vu she gets about having already met and known the Phantom Thieves and seems pretty troubled by it. Never followed up on. The twins also bring it up with how strangely ‘nostalgic’ watching Ren develop is, never followed up on.
Just point out, it's because all the Phantom Thieves are in the other cells in the special ward of Yaldabaoth's prison
too long
Unironically a great character. The "Larry" meme is propagated by gays whose tongue rolls out of their mouth for repetitive anime tropes.
It's hilarious because Yukiko is the only girl with some complexity of character. The others all revolve around a single gimmick.
By that same token though, P5 is the best Persona game and people usually jump on engineered meme flaws, not unlike Larry.
>A thread died for this fricking shit thread again
https://arch.b4k.co/_/search/boards/v.meta/image/4El1PN9P-gAMuHK-0CpuPA/
Why do you keep spamming this bullshit thread, butthole? Please respond
The flow of the game is absolutely moronic.
Blast through the dungeons (the "main part" of the game) in one or two in-game days, so that you have more time available to grind social stats, all for the sake of... watching some mediocre social link cutscenes. And unlock dungeon powers to trivialize the dungeons even further.
Doesn't help that the dungeons' puzzles all suck ass, and the battles are piss easy even on the harder difficulties.
You and your mom, apparently
too short
Can't date Sae
I agree with few of the points that were already made here.
It overstay its welcome
It is too easy and repetetive
The social links are often not very interesting
The MC has no personality (I understand that you are supposed to self-insert, but I would prefer if he was dubbed and had come cool personality, he seems like he is moronic as he hardly speaks)
The story. The pacing. 80% of the chatacters. "Looking cool" doesnt make a game good.
My main issue with it is that's too easy, as of Royal. I think Ganker is too hard on it.
>Most of the party characters are unlikable and unrealistic buttholes
>The one nice character gets her own arc gimped in favour of developing the mascot
>The story loses any real focus and realistic stakes for the party after the first palace
>The writing is extremely ham-fisted, and contradictory, such as the constant reiteration of "adults bad!" and the Phantom Thieves slamming antagonists who do literally the exact same thing they do
>The Royal story during the vanilla portion is like they tried to fit a square block through a circular hole.
>The Royal story after the vanilla portion raced through Sumire's development and zombified the Yaldabaoth plotline to give Maruki something to do
>Royal trivialises the entire game
>An extremely polished turd, which breeds the worst kind of fanbase
ITT: schizos who can't get a life
Severe lack of Yukari
>combat based on weaknesses
>removes weaknesses from bosses, 30 min tank spank
>"fun"
Time management aspect is at odds with the dungeon crawling which ruins the pacing.
The time management together with the dungeon crawling is fun. My only issue with it is it's too easy to do a dungeon in one go because of how easy they make regenerating SP, if not for that it would be an interesting form of difficulty where the dungeon crawling itself is easy enough but you can find the real challenge in how efficiently you get through the dungeon. Even though it doesn't reach that potential, the time management is still a fun part of the game and choosing what to do each day makes it addictive in a way that the game would be much lesser without.
Managing your time optimally means you want to spend the least amount of time slots dungeon crawling which ruins the pacing .You spend hours upon hours without seeing a single combat encounter, followed by a multiple hour long dungeon crawling session where no time management exists. Finished the current Palace, spent the last 3 hours doing nothing but social links and now want to fight some demons? Though luck, Futaba sleeps for another 2 weeks. Mementos? Hope you have collected enough Mementos quests or you are wasting valuable time slots.
I think that's somewhat of an issue in 4, but having Mementos in 5 kept it from being an issue in 5 for me. It kept me from only having one dungeon crawling sequence per month and though you do want to save up Mementos' quests, you don't have to save them up so precisely that you can't spread them out. I easily did every Confidant in the game while having a good balance of dungeon crawling and the real world segments.
>you don't have to save them up so precisely that you can't spread them out
Why wouldn't you though? That's just wasting time slots in hope that the game will give you enough to see everything you want.
If you don't want to, then why would you? The calendar isn't so strict that you have to do everything with 100% optimization, it's good to save them up, but if you don't want to have to save them all up then you don't have to.
>If you don't want to, then why would you?
It's part of the game's time management aspect.
>The calendar isn't so strict
How would you know while playing the game for the first time?
The game gives the Mementos requests themselves out to you at a staggered rate, and it's not fixed either because you'll take on more from progressing Confidants. It doesn't tell you in advance when you're going to be getting new ones, so it wasn't a big leap for me to assume I would be okay to do them as they came in plus whatever Confidant ones you have. You can't know for a fact that that will work out unless you're looking up stuff in advance, but you also can't know that you'll be able to finish every Confidant or max out every social stat, Confidants aren't available every day and you don't know if the schedules of ones you unlock later will clash with ones you decided to save for later early on, but for all of these things they give you enough leeway that I felt I could reasonably assume I didn't need to optimize it all 100% to get everything done, and I did get everything done so I'd say the suggestion I was given from how the game was presented was accurate.
>they give you enough leeway
Again, how would you know?
I said you wouldn't know, just that it seemed reasonable to assume to me based on how other parts of the game were. I don't know what days it'll be raining on to maximize increasing intelligence, but that didn't keep me from thinking it would only be possible to get everything done by using every rainy day to study and never do it otherwise, I didn't know I'd need to max out Guts to eventually max out Iwai's Confidant, but the game gave me enough time to do the first first while still being able to do the latter afterwards. It was generous enough in general that I never had a feeling that I had to be 100% efficient for any of this, even if I didn't know that for a fact.
>they give you enough leeway that I felt I could reasonably assume I didn't need to optimize it all 100%
>It was generous enough in general that I never had a feeling that I had to be 100% efficient for any of this
Do you see the problem with these statements?
No, or they supposed to be contradictory or something? Both are just saying that the game was generally lenient enough that it felt reasonable to assume you had to be completely efficient.
>game was generally lenient
How would you know while playing?
Because I never missed a Mementos quest by playing that way, was never underlevelled, never found myself lagging behind in Confidants, nothing like that. You can't know what's going to happen in any game, if you're playing Reisdent Evil you can't know you'll have enough ammo for later in the game, if you're playing an RPG you can't know if you'll need to grind or not, but you can make assumptions based on how the game is at the point you're at. If I found myself struggling to finish Mementos requests or if my social stats were always too low for me to do anything, I'd assume the game is strict about those things and I need to pay more attention to them. That didn't happen, so I felt comfortable assuming Mementos requests were lax and that I wouldn't have to optimize my time on them to get everything in the game done.
You can usually tell you need 5-10 + "levels" per stage usually in JRPGs compared to previous stage, survival horror is different, you just got to deal with the blows and memorize patterns to survive.
The specifcs vary from game to game, the point is that you can usually assume things based on how the game has been so far. If I'm playing an RPG where I'm ignoring sidequests and finding myself underlevelled, it's reasonable for me to assume that going forward I'll need to do sidequests to keep up. If I'm not missing any Mementos requests or falling behind in other areas by spreading out the Mementos requests a bit, I can reasonably assume I don't need to be completely efficient with them.
>I never missed a Mementos quest
>never found myself lagging behind in Confidants
These are assumptions, not something the game tells you. You wouldn't know whether you are lagging behind in Confidants or not, especially in the early and mid game as you have no idea how much time you really have to finish them.
It's not an assumption that I wasn't lagging behind in Mementos requests, I was easily finishing every one I got. It's partially an assumption that I wasn't lagging behind with Confidants, but I was always progressing in them and rarely even had to do one of the non-rank up events, so it seemed apparent to me that this game gave you more leeway with Confidants than 3 and 4 did with S. Links. Again, it's another thing that you can't know about ahead of time, but the way it was presented let me feel comfortable assuming I was going at a fine pace.
>lagging behind in Mementos requests
Missing != lagging behind
>more leeway with Confidants than 3 and 4 did with S. Links
Or less time in general so they can't do as much filler. If we consider P3 and P4 then optimizing your time should be top priority because your assumptions should be based around the time management in those games.
That I was not missing any requests was a sign to me that I wasn't lagging behind. It's hard to consider yourself lagging behind when you've finished every task given to you with time to spare. I agree P3 and 4 are games that require better optimization of your time, but that I had that as a point of reference only made it more clear how lax P5 was because I felt like I was getting through stuff quicker in P5.
Vanilla playing blind the calander is actually quite strict. The easy ways to replenish SPs require foresight into each social link, playing blind you will miss completing links by design
>Name a flaw
Jusine and Caroline are not sitting on my face.
Lavenza hags need not apply.
Why no yandere simulator threads? Thought it'd be all over Ganker since he came out as a pedo
merciless difficulty fricked.
failure to rebalance enemies after P5R changes.
The story quickly becomes nonsensical and the mixing of certain tracks is low quality. Generally could be more challenging.
This is the first persona game where I absolutely don't care about the main cast. Not a single character is interesting.
It became popular. That's it. All the pacing problems in the world, like Persona 3, would be forgiven if not for Geoff Keighley mentioning the game.
100 hour "game" with 80 hours of shitty dialogue and cutscene.
Ann and Morgana arent birthing half cat mutant freaks
Fricking pancakes
>This fricking autistic bullshit spam thread is still alive
/v/'s standard sure has gone down
Keep seething
Keep seething
Keep seething
You couldn’t frick Sae
Shallow, like all nu personas but particularly worse on 5.
Leftist game.
The whole game is sjw wet dream, this is the first game ever I asked for my money back.