Name one (1) benefit that the dex cut has

Hard mode: You can't say the dex cut is good because it BTFOs someone or something you don't like or because [cut Pokemon] is a shitmon. And you can't say "Do we really need all the Pokemon?" or any variant of that.

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  1. 4 months ago
    Anonymous

    >Name one (1) benefit that the dex cut has
    No elemental shit monkeys

    • 4 months ago
      Anonymous

      I miss them

      >Name one (1) benefit that the dex cut has
      No megashit evolution

      I miss them

    • 4 months ago
      Anonymous

      forretress is gone

      They're on rotation

      >Name one (1) benefit that the dex cut has
      No megashit evolution

      Not the dexcut

      It allows for greater ease of access into competitive. Having to account for literally 1000 Pokemon and all of their hundreds of variations makes for a steep learning curve. Limiting the dex to a fraction of that significantly reduces that mental burden and makes it much easier for the scene to grow as a result.

      Furthermore, it allows the development of the games some breathing room when it comes to updating assets and behaviors for the game theyre in. Granted, this is something they've only barely started to take advantage of with SV (updating models, textures, subsurface scattering, overworld behaviors, additional animations, etc...), but it remains a theoretical benefit.

      Ideally, they pair this with each generation slowly reintroducing the remaining Pokemon until the entire dex is in a game. This here is their greatest blunder.

      > Limiting the dex to a fraction of that significantly reduces that mental burden and makes it much easier for the scene to grow as a result.
      You can do that with a filter as already done.

      >it allows the development of the games some breathing room when it comes to updating assets and behaviors for the game theyre in
      The models are handled by a different company. They don't take resources from other aspects.

      Better animations

      Not a zero-sum game

      It means that the games can actually be made and prevents them from being 300gb monstrosities thanks to having to code, rig and animate over 1000 pokemon, many of which nobody actually cares about anyway.
      It sucks they didn't take full advantage of the cut to get Colosseum tier animations, but that would probably necessitate harsher cuts.
      Honestly the autism over the dexcut is baffling to me. Literally every game series with a large cast rotates characters in and out, but when Pokemon does it it's suddenly a crime?

      > prevents them from being 300gb monstrosities
      They wont be that high with all mons

      >having to code
      You don't have to.

      >rig and animate over 1000 pokemon
      mons not in the games are already animated and rigged as they're used in spinoff.

      >Literally every game series with a large cast rotates characters in and out, but when Pokemon does it it's suddenly a crime?
      Yes, because pokemon is a different thing compared to other series.
      You don't collect street fighter characters. Even when they do return there's nothing tying them to your previous uses.

      • 4 months ago
        Anonymous

        >You can do that with a filter as already done.

        And you can also do it via dexit. OP never stated it has to be an advantage unique to dexit.

        >The models are handled by a different company. They don't take resources from other aspects.

        Its more than just models, but their integration into the game. Also, even if its handled by others, thats still a resource that takes time.

        • 4 months ago
          Anonymous

          >And you can also do it via dexit.
          Not really, even modern games with dexit do have filters.
          And if its not just by a dexit then its not a dexit advantage. That's like saying you can have link battles are a dexit advantage because they're in dexit games.

          >but their integration into the game
          No, they're just data that is moved across games, which is why all games have residual data, and blank parts for missing mons. You have no idea about software.

          >even if its handled by others, thats still a resource that takes time
          /vp/ doesn't know it but artists and programmers aren't the same thing.
          Having less artists work on the models wont magically make it so more programmers appear out of nowhere.

          • 4 months ago
            Anonymous

            That and the dex cut never had to happen, and it was because they wouldn't let the coders keep past data. Had they just keep track of past data, none of this would be an issue and we could play with all of our mons just fine. Keep in mind they didn't even struggle when transferring to the 3DS era, so they had no excuse to do the dexcut in gen 8.

            • 4 months ago
              Anonymous

              > it was because they wouldn't let the coders keep past data. Had they just keep track of past data
              What? No, the data is the same, all games keep reference to all mons, its just that the ones not available are blanked.

  2. 4 months ago
    Anonymous

    >Name one (1) benefit that the dex cut has
    No megashit evolution

  3. 4 months ago
    Anonymous

    It allows for greater ease of access into competitive. Having to account for literally 1000 Pokemon and all of their hundreds of variations makes for a steep learning curve. Limiting the dex to a fraction of that significantly reduces that mental burden and makes it much easier for the scene to grow as a result.

    Furthermore, it allows the development of the games some breathing room when it comes to updating assets and behaviors for the game theyre in. Granted, this is something they've only barely started to take advantage of with SV (updating models, textures, subsurface scattering, overworld behaviors, additional animations, etc...), but it remains a theoretical benefit.

    Ideally, they pair this with each generation slowly reintroducing the remaining Pokemon until the entire dex is in a game. This here is their greatest blunder.

    • 4 months ago
      Anonymous

      >It allows for greater ease of access into competitive.
      True, but this can be done with rules such as regional dex only.
      >it allows the development of the games some breathing room
      I'd say this is the biggest benefit and would justify dexcut's existence, but the results thus far are subpar at best when there's more to do in a DS game than a Switch game.
      >Ideally, they pair this with each generation slowly reintroducing the remaining Pokemon until the entire dex is in a game.
      I can forgive the dexcut if this was the ending result (i.e. SWSH allows all mons when SV is announced, including those introduced in PLA). Ideally, I'd rather have a content drought for an extra year or 3 if it meant that the next game is released fully completed with no need for update patches and DLC just to bring back missing content that was formerly part of the series standard.

      It make the Shiny charm optainable without the need to transfer shit from older game

      The Alola games proved that you can have all Pokémon in a game and still obtain the Shiny Charm by making it a regional dex completion award.

  4. 4 months ago
    Anonymous

    forretress is gone

  5. 4 months ago
    Anonymous

    Better animations

  6. 4 months ago
    Anonymous

    It means they don't have to revise or update 1000+ movesets and new move compatibility all at once

  7. 4 months ago
    Anonymous

    Better animations in future gens, maybe pokedex rosters feeling more unique in the future, updated models over time.
    I don't think there's been any benefit in Gen 8 and Gen 9, tbf.

  8. 4 months ago
    Anonymous

    Will the national dex ever return?

    • 4 months ago
      Anonymous

      No.
      We have 1000+ pokemon, just doesn't work in-game anymore.
      National Dex is fine as it's current state, which is in Pokemon HOME and similars.

      • 4 months ago
        Anonymous

        > We have 1000+ pokemon, just doesn't work in-game anymore.
        Then why is there so many firered rom hacks that have all the pokemon?

        • 4 months ago
          Anonymous

          Because sprites consume less codes than models.

          • 4 months ago
            Anonymous

            There’s also more space on a switch rom than on a gba rom though so your point is moot

            • 4 months ago
              Anonymous

              Yeah, but its
              (weigh of a single code)X(total amount of mons)> weigh of a switch cartridge

              • 4 months ago
                Anonymous

                Except there’s still a shitload of space on gba cartridges and switch cartridges so again that means nothing

              • 4 months ago
                Anonymous

                Stop harassing Masuda.

              • 4 months ago
                Anonymous

                More like
                (weigh of a single code)X(total amount of mons)> parkinsons technology that's 2-3 console generations behind. Not to mention how they refuse to keep past data.

              • 4 months ago
                Anonymous

                Really weird how pokedex entries have so many blank lines though.

          • 4 months ago
            Anonymous

            Weren't you the same person who argued that dexit would've happen sooner if they used sprites?

        • 4 months ago
          Anonymous

          Didn't say it was impossible, just that it doesn't work anymore imo.
          Back in 2008, when there where only 4 generations and 493 pokemon, sure.
          But in 2024 you have 1025 pokemon and some of them are exclusive from legends arceus, swsh dlc, let's go...etc, just would be messy.

  9. 4 months ago
    Anonymous

    It make the Shiny charm optainable without the need to transfer shit from older game

  10. 4 months ago
    Anonymous

    It means that the games can actually be made and prevents them from being 300gb monstrosities thanks to having to code, rig and animate over 1000 pokemon, many of which nobody actually cares about anyway.
    It sucks they didn't take full advantage of the cut to get Colosseum tier animations, but that would probably necessitate harsher cuts.
    Honestly the autism over the dexcut is baffling to me. Literally every game series with a large cast rotates characters in and out, but when Pokemon does it it's suddenly a crime?

  11. 4 months ago
    Anonymous

    Makes it so GF doesn’t have to bug test and make new animations+move lists for Pokemon that aren’t comp legal. There’s no benefit on consumer end obviously.

    • 4 months ago
      Anonymous

      Pecharunt has no animations?

      • 4 months ago
        Anonymous

        Pointless nitpicking, a handful of exceptions isn’t that same as hundreds of rule

  12. 4 months ago
    Anonymous

    That the games can be made at all?
    Are you moronic?
    Also you would have a dexcut by Gen 7 or 8 if they kept sprites so don't even try that shit.

    • 4 months ago
      Anonymous

      >The games won't be made at all if we don't do what we have never struggled to do for many past generations despite having a whole ass Nintendo Switch to work with.

      Not to mention they only struggled with the dex and the games were only unable to have all the Pokemon because all of the technology at gamefreak are 2-3 console generations behind. Had they just updated their technology and had better communication with the coders, having 1000+ Pokemon would NEVER be an issue. To argue that the games can't be made at all and won't function with all the Pokemon in the game is the most moronic argument you could ever make. Please have a functioning adult supervise you the next time you post. Also are going to forget that minimum wage NEETs at showdown were able to implement all the Pokemon in moves. Yet a 92 BILLION DOLLAR COMPANY can't do the same? Pathetic.

    • 4 months ago
      Anonymous

      I dont understand how gen 7 can have 7 gens worth of pokemon including z-moves AND Megas on a 3DS but suddenly when they move to the Nintendo switch, a console exponentially MORE powerful than a 3DS suddenly the act of having all the pokemon/all the moves is unfeasible. There would've been a stronger argument if they did dexit in gen 6 or 7 but they waited to jump to more powerful hardware to complain about how hard it is to fit all the new pokemon in. Maybe try a little harder buttholes. And maybe jf you're gonna remove pokemon don't make me have to PAY to add them back in. Either you can do it or you can't. Why are we still missing pokemon after 2 rounds of dlc?

      • 4 months ago
        Anonymous

        Alola is tiny though. There will always be sacrifices made.

        • 4 months ago
          Anonymous

          True, but dexit was never a necessary one, the 3DS era alone proved that. And you know what? I respected the hell out of gens 6 and 7 for managing all of that during the rough transition to 3D. Fricking soldiers.

          • 4 months ago
            Anonymous

            The work required to do XY was so exponentially larger than the one it'd be required to have all mons in the switch games its not even funny.

    • 4 months ago
      Anonymous

      >That the games can be made at all?
      Yeah, some people don't understand that there's only a limited amount of codes.
      Though its a bit weird that SV had so many graphic glitches, maybe they should've excluded the Joltik line so its codes could be used to solve that.

      • 4 months ago
        Anonymous

        It's only limited and shit because the workers at game freak are literally working with early wii era technology at best. It explains the buggyness, PS2 style graphics with all of the bad things about PS2 gameplay, and the lack of content.

  13. 4 months ago
    Anonymous

    There is literally nothing good about dexcut, it’s indefendable

  14. 4 months ago
    Anonymous

    It convinced me to play Palworld, which does not have a Dexcut

  15. 4 months ago
    Anonymous

    This is gonna sound like a mega cope, but I always liked the idea of a generation having it's own "set" of available Pokemon as it gives that region it's own unique ecosystem.

    Like in Sinnoh 90% of player teams are: >Starter
    >Luxray
    >Roserade
    >Rappidash
    >HM slave
    >[free space]
    Or in Johto the teams are:
    >Starter
    >Ampharos
    >Espeon or Umbreon
    >Nidoqueen or Nidoking
    >[free space]
    >[free space]

    I think having limited Mon's could encourage experimentation. Still though if we're gonna be in a permanent dexcut world we really need another Battle Revolution game just for practically instead of going to battle simulator sites.

    • 4 months ago
      Anonymous

      This is a decent pro dexcut take, but you're forgetting that the point of set amounts of available Pokemon giving their own ecosystem is the point of regional dex, and they could've done what black and white did instead where they force you to play with new mons then reward you with all the mons in the post game. Black and White handled the dex better for that reason.

      But the thing I agree with you most on is that we do need another battle revolution game with all the Pokemon if they keep the dexcut so Pokemon home has a purpose.

      • 4 months ago
        Anonymous

        No it isn't because all games release without months of Home connectivity at first anyway.

      • 4 months ago
        Anonymous

        The sad thing is if GF keeps going with Dexcut there probably won't be a point or need for a national dex. Home is the next best thing.

        • 4 months ago
          Anonymous

          I wouldn't be mad about the dex cut and would buy home if GF makes a stadium like Pokemon game with all the Pokemon in it and the ability to make your own custom team however you like. Or at least let me play with my Pokemon within home so I am not just paying to stare at them all day.

          • 4 months ago
            Anonymous

            Like shit put in a pokemon-amie/ pokemon camp or whatever feature in home. Just something.

    • 4 months ago
      Anonymous

      I hate cuz most people say "Oh why bother with another stadium or battle revolution? The graphics won't be much better." But honest to god Battle revolution still holds up pretty well side by side with even current games. If they really just sat down and made a dedicated "just pokemon battles" simulator then it would at LEAST be worth a $40 release. Especially if you could use any and all pokemon.

  16. 4 months ago
    Anonymous

    >hmmmm I want to use THESE pokemon for this run!

    >not available
    >not available
    >available but without cool gimmick
    >available but only after the game leaves early access with the 2nd wave paid DLC
    >not available
    >not available

    I am having fun

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