never played any zelda game in my life.
is wind waker a good starting point? If so, is it better emulate the gamecube or the wiiu version?
never played any zelda game in my life.
is wind waker a good starting point? If so, is it better emulate the gamecube or the wiiu version?
GameCube version
OoT is the best starting point, even if it's not the best zelda for (You)
SPBP, wind waker spends a lot of time sucking it off as well.
Just play the 3d zeldas in release order, its not that complicated.
Is that the moooooogusss?
You're seeing stuff dude.
What program is used to make these
OoT is impossible to appreciate these days.
You unironically had to be there.
ww is the best Zelda game
Play the rewritten version.
Does dorf say i farded and shidded and pissed i suppose? Or was that just an edit?
IDK. It's funny as frick, though.
Not too edgy, nor too childish.
3d zeldas are garbage (and botw/totk are not 3d zeldas)
play a link to the past or play the original zelda.
I personally think the lighting looks a little nicer in the GameCube version, but I also haven't actually played the Wii U version. Wind Waker's a really charming game that I doubt would serve you wrong as your first Zelda game. If you wanted other options, I think Ocarina of Time or A Link to the Past would also be good starting points.
WW is shit. People only like it if they were a child when they played it.
I was a child when I played it, and nowadays it reminds me of movies like SpiderVerse; it has so much style and charm, yet if you can look past that it is like a regular OOT/MM game that was shipped while it was only 50% finished.
I still like it, though.
Wii u
A link to the past is the most solid Zelda game, only one I’d say that doesnt have major flaws. Wind Waker is great, but it’s very obviously rushed and the pacing is awful in the second half
Start with Link's Awakening with B&W graphics. This is where Zelda starts to get it's weird, kinda creepy mood. Dungeons are good, action is crispy and fast.
Then go Ocarina of Time (original)->Majora's Mask(3ds)->Wind Waker (Wii u is good) ->Twilight Princess (play gamecube version). Gameplay wise they build on each other, and the grand narrative is pretty good.
What's wrong with TPHD? Skipped the Wii U.
HD textures and materials on low-poly models is a little jarring at first.
No, it's fricking gay. Play Link to the Past
ww bad but the wii u version makes things less tedious
If Wind Waker caught your attention play that, I would peronally try one of the classic 2D zelda first but Wind Waker is fine.
No joke? One of the 2D games to get the essence of it. They tend to be more moment to moment, and aren't as long. Emulate Link's Awakening or ALBW, if you're afraid of the SNES (ALTTP). After that I'd recommend OOT3D then just go straight into Botw or Totk (I recommend Totk).
dont litsen to these gays, play Windwaker, it's a great game and it looks great. And which one to play, I'd go with wii u.
>Zelda 1/2
Aged like milk
>ALTTP
Kino
>OoT/MM
Aged like milk
>WW
Tedious
>TP
Even more tedious
>SS
Trivially easy and shallow
>BOTW
Repetitive and tedious
>TOTK
Trivially easy, repetitive, tedious
Pick your poison
if you're gonna ALTTPgay that hard you may as well give a link between worlds its "mid"
>Taste
Shit
1/2
>Aged like milk
Shit taste
How'd you feel about ALBW, anon? And why did you play so many games in a series you obviously don't like?
OoT aged fine as did MM. OoT benefits from being relatively no frills, and there's nothing quite like MM to compete with its niche. It helps that OoT was decompiled, and now you can have features like additional binds and freecam. People are just hard on OoT because of the rave reviews back in the day, but it's still solid.
>Aged like milk
Good thing the ship gave it modern controls and QOL
I dunno, ALttP kinda drags...and I mean literally, Link feels like he's shuffling his knees on the ground to move. Dungeons are like five minutes long, too. People poopoo Wind Waker for "only" having five dungeons but combine how long they take you and you'd get three times as long as it takes you to do every level in ALttP.
It really depends on what you want. If you find being unchallenged as unfun, it's not a good intro game. Nothing wrong with WW and TP being a fun casual experience, but there are other games in the series if you want the game to be able to kill you.
Is there a way to emulate the WiiU version but also get rid of the shitty bloom?
SOULLESS
All of them are good.
Wind Waker HD is better because it has faster sailing and also makes a later quest way less annoying.
If you only want 3d Zeldas, go: OoT(any version) > MM(do not play the 3ds version without the mod that fixes it) > WW(any version) > TP(Any version) > SS(any version) > BotW > TotK
abysmal order for a newcomer
release order is never an abysmal choice, quite frankly
it is 99% of the time, who are you trying to fool. we're talking about video games here
I don't see why
it doesn't take into account that they're a newcomer, that some are harder to get into, some are unsatisfying after the others, ect
it lacks any consideration at all, it's borderline release order.
I love WW I would say that or OoT are the best places to start to see if you would enjoy classic zelda.
I would always say to go wiiU verson for WW though I don't even know how anyone could argue against it with the qol changes it has
Start with OOT then MM then WW
and don't play any others.
If you want to force yourself, play link to the past and Link's awakening. If you really want to force yourself play oracle of ages and seasons
Stop there and don't play the rest of them.
ALBW, LTTP, and LA are easily some of the best in the series though. Topdown is generally better, and I'm tired of pretending it's not. Don't rob OP of those games.
ALBW is completely mediocre and I'm tired of people blowing smoke up its ass.
didn't say LTTP and LA aren't good games.
OOT and MM are just canonical and op should make sure he plays them first.
Give them the best ones and then they'll be more willing to play the ones that take more effort to play.
Youre nuts
Correct, but also AIslop image.
>ai slop
>literally better than 99.9999999% of artists
keep looking at your shitty r34 drawings that can't even draw eyes in the right perspective
>can't even draw eyes in the right perspective
homie why would i care perspective of eyes when i want to see big boobs
They can't draw the boobs, the eyes, the hands, the legs, they can't draw anythign well.
>n64 gay is also ai gay
Shut the frick up charlie all your favorite movies are pretentious.
>is wind waker a good starting point?
No. And by this I'm not saying it's a bad game, it's pretty good but not a good starting point in the series.
whys it a bad starting point? or why is any other better?
There aren't a lot of explicit connections in zelda, but wind waker is a direct sequel to ocarina of time. So is Majora's Mask.
It assumes you played OOT as a lot of the major plot points tie back to it, and it even happens 100 years after it. I wont spoil anything but even the major races in WW require knowledge of the OOT races to understand the full story properly.
They recap literally everything you need to know in the opening cutscene, man.
Except they don't. If you gave someone WW as their first zelda they won't know who the zora or kokiri are, which is kind of fricking important when the flashbacks start happening.
You CAN play WW as your first zelda, but its like starting with the second entry in a film trilogy. You can do it sure, and in a lot of films it might have minimal impact on your understanding, but why? Why do that to yourself?
the greatest film series of all times started at the 4th movie
Wind Waker is hardly as connected to Ocarina of Time as you're painting it to be here. You really don't have to have already played Ocarina of Time to understand Wind Waker.
It does matter though. Like I said, if OP can just play OOT and get the frick context of all the games by playing them in order why not do that?
OOT is often the highest rated entry too, so its not like hes doing mandatory homework.
This might draw the ire of some fans, but almost every game post OOT up until BOTW can be summed up as
>Ocarina but...
>boats
>furry
>motion controls
WW and TP also love to suck OOT's dick. You might as well play OOT so you can make a soi reaction face at all the references.
In some ways it's more experimental than other 3D Zeldas(OoT/MM/TP and even SS to some extent) so it might give you the wrong idea on what the series is about. For 3D just go with OoT then try with the others if you like it, for 2D either ALttP or LA.
I would just like to say that I played Wind Waker before any other Zelda game and was somehow still able to beat it and understand the story. It is a sequel to Ocarina of Time, but not having played OoT beforehand genuinely didn't ruin my experience.
it's one of two best starting points, this whole board is moronic.
It's not bad. It's a loose enough continuation to welcome any newcomers, but there are better starting positions.
Wii U version has QOL updates like swift sail and a streamlined triforce fetch quest, plus on the fly item swapping with the gamepad (although idk how/if that would work on emulator). The price you pay for all that is massively downgraded visuals including fricked up colors, lighting, and obnoxiously liberal use of bloom effect.
I think the reason I hate MM's time mechanic isn't even because you'd run out of time cause it's almost impossible but because until the 3ds version you do a moronic amount of waiting. FRICK WAITING
Route better nerd, skill issue
You did learn the song that lets you skip forward in time, especially on the 3ds that lets you skip to a specific hour, right anon RIGHT?
you still have to wait dumbass. certain things happen at certain times and unless you're playing the 3DS version then it always skips to like 6 pm or the start of morning so yes you're still gonna have to wait with your controller in your fricking hand
You literally mentioned the 3ds version moron, which solves the issue you are complaining about. Now go download the restoration patch to fix all the gay shit and go play instead of whining on a weeabo forum.
I'm playing ALTTP now and it's not as good as Zelda 1.
That's an interesting take. Why do you think that? I feel like half the fun of Zelda 1 was giving your friends tips and sharing info. It's one of the weaknesses of blitzing it on an emulator.
I had fun playing Zelda 1 without friends or a guide. The manual is enough to get started since it has directions to dungeon 1 and a partial map to 2. From there in-game hints do the rest. I liked the dungeon design and how well the mechanics of the game tie into dungeons. If you die, you spawn at the start of the dungeon with 3 hearts. Enemies in certain rooms stay dead, and in other rooms you can leave 1 enemy alive to prevent them respawning. There are a few specific rooms in which enemies always respawn on death (usually rooms where the door locks until you kill everyone). Conversely if you leave the dungeon, the entire dungeon respawns. All of this seems very deliberate. Whenever you die you get the question of "should I leave and replenish my HP or try it with 3 hearts?" You've made progress in the dungeon, so trying it with 3 hearts doesn't seem so ridiculous, but if you want you can reset your progress, respawn all enemies, and try it with full HP.
Level 6 is a good example of these mechanics since it has some of the most difficult rooms in the game, but in the hardest rooms enemies don't respawn. The rest of the dungeon isn't easy, but it's worth attempting with 3 hearts just to avoid having to fight through rooms with all the teleporting Wizzrobes again. Plus as you explore you unlock different paths through the dungeons, so by the end you're just making a beeline for the boss. You know exactly which rooms have which enemies.
In ALTTP while you do unlock new paths, generally enemies respawn if you so much as change screens. If you die, there's no reason to try the dungeon at low HP because you've already lost all your progress. Replenishing HP is just an added nuisance. In the Lost Woods dungeon if I died to the boss, I'd grab two hearts from pots then let a Wallmaster take me to the beginning of the dungeon to reset it to grab the hearts again. There's no reason not to farm HP like Zelda 1, so it's just extra busywork each time you die.
Start with the greeks
ill never forget the absolute fricking terror i felt when i lost control of my boat, saw this frick come up sucking me in laughing
Unironically Breath of the Wild.
I suppose it is a good idea to start with wind waker because it's all uphill after
>dude what if we got rid of all the gritty elements that were essential to zelda's aesthetic
>dude what if we made the ocean huge and empty with the same repeating blue color throughout
>dude what if we got rid of all challenge from every aspect of the game
>dude what if we told you how to solve a puzzle in the final dungeon when the solution was a door over
>dude what if we got rid of a few dungeons and replaced them with stupid triforce hunt shit
>dude what if we had the worst dungeons in 3D zelda
>dude what if we tried to give ganon a sympathetic motive at the final battle, never expanded on it and killed him anyway
>dude what if we added a multi-weapon mechanic but made it useless since it drops after opening a door and are all shittier than the master sword anyway
>dude what if we permanently fricked up the timeline
>dude what if we made it so you constantly have to change the wind pattern to even navigate through the shit overworld
>dude what if we made it so that the biggest side quest in the game involves a camera with an extremely limited photo inventory
>dude what if we copy pasted shitty enemy gauntlets all over the world for padding
>dude what if we made the teleporting mechanic limited to a couple squares of the world
>dude what if we had the first major area in the game open up with a shitty stealth segment for no reason
>dude what if...hear me out...what if we made the players farm for butterfly charms to progress
i farmed so many butterfly charms thinking she would frick me
>what if we made the players farm for butterfly charms to progress
I always had all the necessary butterfly charms when the game asked for them, don't how someone wouldn't.
No joke? I beat WW like 4 times and totally forgot this was a thing. I also never had to grind it out.
Its the last good one. Twilight princess sucks wiener except for the cool heavy anime metal ball and chain
>spend the entirety of the game on a fricking ocean
>can't fish
shit game
you literally have to fish the triforce pieces
He means you can't fiah for fish that you can keep or eat.
Ship of Harkinian
>majoras mask decomp never ever
What are you talking about it's at 84%
Most of the progress was due to the OOT decomp. After that its been at a snails pace.
Play Ocarina of Time first. Wind Waker has many QoL changes that will ruin your experience if you try to play older 3D Zelda games.
Started from the NES Zelda 2 years ago, didn't regret. If you get filtered try ALttP, that's a pure kino.
I'd say there are 4 good starting points in the series:
1) The original Legend of Zelda, if you want to play things in release order. It will help you appreciate the changes to the series over time, but newcomers may find it a bit cryptic at times (be sure to find a copy of the user manual online since that gives you information and hints to start off with). Also if you're playing in release order, be aware that Zelda 2 is very different gameplay-wise from the rest of the series, and the difficulty can be quite punishing at times. It's trivial to emulate, either on a PC or via the Switch's NSO service.
2) A Link to the Past, if you want to start with the "classic 2D Zelda". This is the game pretty much set the formula for Zelda games over the next 25 years (including the 3D games). It's also trivial to emulate, either on a PC or via the Switch's NSO service.
3) Ocarina of Time, if you want to start with the "classic 3D Zelda". The N64 original is still a pretty great experience today despite the fact that it's an early 3D game and most of them aged like milk, but if you're looking for a more polished version then the 3DS version is probably better overall (at the expense of the lighting getting ruined in a few scenes).
4) Breath of the Wild, if you just want to play the most "modern" game in the series. It's quite different to the rest of the series gameplay-wise and shakes up the established formula that they had been using since A Link to the Past, probably bringing it closer to the more open nature of the NES original. Although if you start here then I'd still recommend going back and playing the rest at some point since they're all good too.
Agree. Isn't Ship of Harkinian the ultimate way to play OoT tho? Didn't try it myself yet, but it must be cool to play essentially the original version with optional modern tweaks, fixes and QoL.
Haven't tried it myself either. Not exactly sure what changes it makes either, but some of the changes in the 3DS version are very welcome, having extra assignable slots for items means you don't need to dive in the menu as often, and making the iron boots makes the Water Temple much less tedious and turns it into a pretty great dungeon.
Also as a side note, for Majora's Mask I would recommend playing the 3DS version with the restoration patch only. The vanilla 3DS version made a lot of stupid changes to the point where I can't really recommend it over the original, but the unofficial restoration patch available online reverts pretty much all those bad changes.
as great as it is (replaying it right now) I think I would say the remake on 3DS is superior still
>be sure to find a copy of the user manual online since that gives you information and hints to start off with
I played LoZ for the first time a couple years ago and didn't need any kind of online manual or guide aside from that one bush I had to burn for level 8. The npcs provide pretty good hints and the overworld isn't so big that you'll ever feel too lost.
Good post overall though, I agree.
I am toward the end, on the triforce charts quest. This is my favorite part but boy do I love the dungeons, sadly no more of those for me now.
the game world in lego form:
ALttP is the best 2D starting point
OoT is the best 3D starting point
Or if you don't want to risk liking those games knowing they'll never be made again, but want to play the new IP wearing its skin, TotK is the best starting point
honestly, no
link to the past if you dont mind 2d top down
ocarina of time if you dont mind old 3d
botw is probably the best intro zelda game
What kind of person wants to try a series and doesn't just start with the first one which is also the best one.
start or end with? what sense would it make to play progressively worse games in your own logic
It's an excellent starting point, and I say that as someone who doesn't even like WW that much. It smoothly introduces you to the mechanics of the series, features good item utility, isn't too difficult, and has an almost equal mix of linear dungeon crawling and open exploration so that you can decide which design philosophy you like more as you start to play other Zelda games, which have very different specalties.
>2D
>3D
Where do PH and ST go?
Into the trash.
>not the brap version
2.5D, 2D style areas in a 3D style overworld.
The vast majority of the gameplay is 2D (with 3D graphics), although the ship/train travelling is 3D gameplay.
do you know about the remakes, remasters, mods, and source ports of Zelda games?
definitely the definitive way to reexperience these classics, check them out if you haven't.
Zelda 1 >https://www.zeldaclassic.com/
Zelda 2 >https://hoverbat.itch.io/ziiaol
Zelda CDi >https://archive.org/details/foer-wogr-patched-12-9-20
Zelda 3 >https://github.com/snesrev/zelda3
Zelda OoT >https://www.shipofharkinian.com/
there's also cross randomizers for Super Metroid x Link to the Past, and for Majora's Mask x Ocarina of Time:
Online >samus.link >https://ootmm.com/
Offline >https://github.com/Vivelin/SMZ3Randomizer
and Wind Waker, Twilight Princess, and Breath of the Wild have splitscreen and online multiplayer mods now.
you have to fiddle with those somewhat compared to the rest of the novel stuff >https://discord.gg/G929Yx6
and even Ocarina of Time and Link to the Past have online multiplayer mods too!
>https://modloader64.com/ >https://discord.gg/Hjyn3Hm
Minish Cap, Twilight Princess, Majora's Mask, and Breath of the Wild are being decompiled right now and eventually they will run
natively on dedicated gaming PCs and other devices as well, so there's that to look forward to!
Wind waker was what made me fall in love with zelda. absolutely holds up. That being said I think ocarina of time is the best game to start with for 3d zelda
frick no
>has 2.8 thousand rupees
>costs 400 to decipher the chart
>anon says "no" flatly
clearly taken from google
>Supplementing real content for a fetch quest is okay if you can pay for it
exploring an open world sandbox to locate all the macguffins, and every piece of treasure you may find contributing to that end - is not a fetch quest.
idiot
a fetch quest is go fetch me some beaver dicks to hang on my squirrel vegana I will pay you like 5 bottlecaps
Play in this order
>NES 1 play until its not fun because people these days can be shit at games but honestly its not that hard
>LttP
>Links Awakening DX
>OoT
>MM
>Oracle of Seasons and Ages
>wind waker
>minish cap
>twilight princess
>link between worlds
Then its over zelda is done
of Seasons and Ages
>Seasons > Linked Ages > Hero Ages > Hero Seasons
FTFY
another release order npc
>Recommends Minish Cap
>Seethes about BotW and TotK
Classic millennial. You didn't even play OoT or MM on release, stop getting your opinions from other people, homosexual.
Millennials literally did play OOT and MM at release though
play OoT first, you might think it looks old and shitty but its honestly still fine to play and not that hard
Emulate GC version and use the BetterWindWaker patch if you want to make combat tougher but cut down on tedious animations and sailing speed. If you're not a casual it's not that bad for vanilla gameplay though. After that just play them in whatever order, doesn't really matter but the most important thing is to make up your own opinion on them and not what the gaylords on Ganker say
>BetterWindWaker patch
Didn't know about this, based
Wind Waker is absolutely fantastic, so I hope you enjoy it, OP. It's one of my all time favourite games and favourite Zeldas.
Either version is fine though, the WiiU one has some QoL updates and makes things easier, but they're not a big deal.
Start with ALTTP.
I'm still convinced no one actually likes TP, just think that it was "eh, alright"
I'm interested in these Zelda games (no LttP):
>WW
>MC
>OoT
>MM
>BotW
>TotK
What order should I play them in?
I'm usually a "release order or bust" person for video game series, but I think you honestly can't go wrong by playing Wind Waker before you play Ocarina of time if you really want to. You definitely shouldn't play Majora's Mask before Ocarina of Time, though. It's a much more direct sequel. I would also say the same for Breath of the Wild and Tears of the Kingdom.
Really though, if you've already decided that you're gonna play them all, you should probably play all of the 3D ones you've listed in order of release. Minish Cap only makes allusions to the Four Sword games if I'm not mistaken and tells an entirely self-contained story.
>You definitely shouldn't play Majora's Mask before Ocarina of Time, though. It's a much more direct sequel
Eeeehhhh
I wouldn't play MM before OoT, but the link between them is even weaker than from BotW to TotK. It's a sequel because you're told it is. Navi isn't even mentioned directly, and nothing from OoT is ever relevant to anything in MM.
Story-wise I totally agree, but I think it's a much more direct sequel in the sense that much of the game was designed around (I'm sorry) subverting the expectations of people who played Ocarina of Time. I think that skipping Ocarina of Time before playing it could sully some of the appreciation for what they were going for in that game.
>and nothing from OoT is ever relevant to anything in MM
MM is all about young Link's struggle to go back to how things were before OoT. It's not just him looking for Navi that kicks it off, it's him looking for what he had lost and somewhere to belong after Saria and the friends he met along the way died and got sent into the sacred realm. It's kind of like how Frodo couldn't just go back to the shire after everything in LotR, he'd seen and done too much and didn't know what to do with himself anymore, he just knew he couldn't go back to his old life and this is compounded by the fact that he's still technically just a 10 year old kid who had to go through all that. At least that's how I interpret the inevitability of the moon and constantly rewinding time trying to fix things.
That's also what I took away from MM and is why I feel it absolutely shouldn't be played before OoT. The player could still pick up on this theme even without having played OoT, but I think having been through what Link went through before MM just sells its story and characters much more effectively.
The mechanically worst order so it feels better to play one after another
The honest answer is: Play TotK first so you can join in the conversation everyone else is having, rather than come to it years later when the fun and discovery is passed and all that's left is the "Zelda was always bad! Overrated! Shill journalist!" seethe threads.
Alternative to that: TotK improves on BotW so much that it'll be harder to go back to BotW after, so if you want to play these ones start with BotW first. Although it'll be exhausting to go from one to the other, so maybe put other games between them. Imo, TotK is best played with some space from BotW, they're both so much bigger than every other Zelda game, it's daunting to imagine playing both in a row.
Other than that, I'd say release order would work best for the other games, maybe skip MC since it's meh and replace it with either ALttP, LA, ALBW, or OoS/OoA all of which I would rate much, much higher as 2D Zeldas.
So something like
>BotW
>OoT
>MM
>WW
>2D Game
>TotK
SwappingTotK for first and BotW for last if you take the advice from my first point.
if you're not playing TP then do WW first
might as well do MC next it seems to be the only 2D one you intend to play?
then probably something like OoT, then BotW, then MM, then TotK, give or take depending on your level of burnout and the time between playing them.
Thank you for all the games shigeru, I really did rike them all
Having gotten into Zelda really late myself, I'd at least recommend starting with OoT over WW.
>playing WW
>get to the part where I need to find the triforce pieces
>about two or three left
>can't get in their dungeons, I'm clearly missing necessary items to enter the dungeon
>sail around, visit every single quadrant
>eventually I get tired of this shit and look up the answer
>all I had to do was shoot down the tornado frog this whole time
>I drop the game out of sheer bewilderment
It's one of the worst examples of obtuse ways to progress a game I've seen in my life, it was genuinely great until then. I still enjoyed sailing around so I still remember fondly.
That said, emulate on CEMU and look up if there's a mod to reduce the bloom, it will melt you eyes.
that's well before the triforce shards, you were on the Earth and Wind temples actually. and was it more or less obvious you shoot the frog? you just got your bow & arrow, and you run into this guy and get stuck going in a circle until you're flung somewhere out in the world