New Emil Pagliarulo kino just dropped

>“In Skyrim, we delve into some of the cultural stuff, we deal with marginalized groups, so the stories all over the game were deeper as far as the struggles each faction had,” says Emil Pagliarulo, the game’s senior designer and writer. “The Dark Brotherhood in Oblivion [is] really powerful, so I wanted to look at the Dark Brotherhood like, ‘What can I do that’s totally different?’”
>“It’s really a tale of overprotection,” Pagliarulo explains. “She’s trying to look out for her family and she goes too far, and it all blows up in her face.”
>“I knew that Todd Howard would never let me kill the Emperor, so I just assumed it was going to have to be his body double. I went to him with the idea and he’s like, ‘No, that’s stupid. Just kill the Emperor,’” he laughs. “For obvious reasons, Todd is very protective of the lore. It just goes to show how much he appreciates the players’ experience and his trust in me and all the designers to pull it off.”
>“When Skyrim first came out, people were like, ‘Yeah, the Dark Brotherhood is pretty good—but not half as good as it was in Oblivion.’ I think the gameplay in Oblivion is stronger with some of the individual quests because there are more unique ways to kill folks, but I think the overall story in Skyrim for the Dark Brotherhood is better and a bit more complex.” Pagliarulo says. “I just thought, ‘I’ll let it sit and see if it will stand the test of time. I think people will appreciate the story there.’ As it turns out, a lot of them have, which has been really cool.”
>He gushes about Veezara for a moment (“Oh, God, I love him.”)
>“Cicero is probably my favorite,” Pagliarulo says with a glint in his eye, knowing how much fans love (and love to hate) the character. “For me it’s like, is there another person inside there? Who is that person, and will they ever get to come out again?”

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  1. 2 years ago
    Anonymous

    >Emil gayliarulo

  2. 2 years ago
    Anonymous

    Good to know he just made the Oblivion Dark Brotherhood excellent by accident and doesn't actually have any hidden talent.

    • 2 years ago
      Anonymous

      Was it a fluke or did someone else write it with him

    • 2 years ago
      Anonymous

      It's not excellent you moron, the DB questline is thoroughly mediocre.

    • 2 years ago
      Anonymous

      the second half of oblivion's dark brotherhood peters out like an embarrassing wet fart

      • 2 years ago
        Anonymous

        I can't remember anything about the black hand half of things aside from the last meeting with Lachance and that the Listener was behind it because you have to become acting leader of every organization Pagliacci writes

        • 2 years ago
          Anonymous

          >and that the Listener was behind it
          It wasn't the listener, ti was a member of the black hand who was angry that the DB killed his mommy.
          > because you have to become acting leader of every organization Pagliacci writes
          emil doesn't even write most of the guild questlines to begin with.

        • 2 years ago
          Anonymous

          >get promoted to black hand
          >lachance now orders hits via hand-placed messages stuffed into treestumps and shit
          >no correspondance whatsoever because lachance is a fricking moron
          >bad guy freely intercepts these messages because no fricking shit
          >bad guy orders you to kill other black hand members instead
          >you notice the obviously different writing but there's no option to decline or report it, you NEED to do what the orders say
          >bad guy leaves a cringe "i am le fricking insane" logbook for you to read
          >lachance gets deservedly crucified for being moronic and making everyone think he ordered those hits
          >bad guy turns out to be some literal who you've never met before
          >the end

      • 2 years ago
        Anonymous

        You word your shitty critique just like the endless britmong reviewers on youshit do

  3. 2 years ago
    Anonymous

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  4. 2 years ago
    Anonymous

    >Todd is very protective of the lore

  5. 2 years ago
    Anonymous

    Source on this supposed interview?

    • 2 years ago
      Anonymous

      It’s with Wired. Check Bethesda twitter.

  6. 2 years ago
    Anonymous

    I just noticed the DB uses a BLACK hand as a symbol. BBC lore in TES confirmed

    • 2 years ago
      Anonymous
  7. 2 years ago
    Anonymous

    Skyrim's Dark Brotherhood questline/story actually was pretty good though. The cast of characters was probably the most interesting in the entire game and it had much more interesting story beats and quests according to my memory than every other guild. It's clear Emil is a mostly talentless hack though who can only ever achieve "it was pretty good I guess" at most as praise and usually through dumb luck.

  8. 2 years ago
    Anonymous

    Emil Pagliarulo is a decent writer and I'm tired of pretending he's not.

    He's not great but this is fricking video games. There are no great writers in video games.

    • 2 years ago
      Anonymous

      You're a moron and I'm tired of seeing morons use template posts to say moronic shit.

    • 2 years ago
      Anonymous

      >Emil Pagliarulo is a decent writer
      No.

    • 2 years ago
      Anonymous

      >Emil Pagliarulo is a decent writer

    • 2 years ago
      Anonymous

      >Because video game writers are shit and he is really shit he's actually decent

      ?

    • 2 years ago
      Anonymous

      I don't know of any better. Neither does anyone else.

      • 2 years ago
        Anonymous

        Will Shen mogs him in his own game, Fallout 4.

        • 2 years ago
          Anonymous

          "So sad, no good outcomes" is not good writing. It's just misery porn. Only morons fall for that trick.

          • 2 years ago
            Anonymous

            Lots of people fell for New Vegas were all the factions and endings are generally shit.

            • 2 years ago
              Anonymous

              And The Witcher as well. Gamers are so fricking moronic. All you have to do is just write everything sucks, everyone is an butthole, the world is terrible, it's a sad ending, blah blah blah and they all jerk off over the "great writing".

              • 2 years ago
                Anonymous

                Ganker is so fricking moronic. All you have to do is write every game sucks, every developer is an butthole, the industry is terrible, it's all ending, blah blah blah and Ganker all jerk off over the "great insights"

          • 2 years ago
            Anonymous

            >He didn't get the good ending
            Seems like the writing was too much for you then

      • 2 years ago
        Anonymous

        ken levine is just about the best writer to work in video games and it's beyond pathetic that gayliarulo is your only point of reference

        • 2 years ago
          Anonymous

          >ken levine
          holy shit i am genuinely drunk right now, meant to say chris avellone, please forgive me

        • 2 years ago
          Anonymous

          >ken levine is just about the best writer to work in video games
          Lmao

          • 2 years ago
            Anonymous

            >ken levine is just about the best writer to work in video games
            Ah yes, Ken Levine, that same guy who wrote a story about diferent timelines without understanding how those work and then admited it

            LMAOO i can't belivleve i actually said ken levine top zozzle, see

            • 2 years ago
              Anonymous

              You need to sober up. You have a dark drunken mind

        • 2 years ago
          Anonymous

          >ken levine is just about the best writer to work in video games
          Ah yes, Ken Levine, that same guy who wrote a story about diferent timelines without understanding how those work and then admited it

    • 2 years ago
      Anonymous

      He’s a horrible game writer, he has no idea how to adapt a story into a video game so he doesn’t even try

      Since Oblivion every Bethesda game has this issue where the main quest has this false sense of urgency that doesn’t fit an open world game at all. The worst one is Fallout 4, your character screeches about his kid all day long but you can just frick around, building houses and no one cares. This was a problem in Oblivion too, the Emperor tells you Oblivion will invade and gives you the Amulet of Kings and the only lead to the last heir but you can just screw around in some random Ayleid Ruin and nothing changes

      This is a far cry from a game like the original Fallout, where you literally have a time limit and if you frick around, telling everyone where you’re from and where your vault is the Supermutants will eventually find it and destroy it.

      • 2 years ago
        Anonymous

        >This is a far cry from a game like the original Fallout, where you literally have a time limit and if you frick around, telling everyone where you’re from and where your vault is the Supermutants will eventually find it and destroy it.
        The time limit in the original Fallout was so hated they eventually patched it out because it didn't work with the large open explorable world design.

        Your argument here is "they aren't doing something that was shown to be something no one liked decades ago"

        • 2 years ago
          Anonymous

          >they eventually patched it out because it didn't work with the large open explorable world design.
          Wrong
          They patched the second time limit, but even then it was absurd since you get way too much time

      • 2 years ago
        Anonymous

        or morrowind, where the main quest sometimes just says "go frick around for a while, I need some time to sort xyz out myself"

      • 2 years ago
        Anonymous

        To that end, it seems like Starfield is going in the right direction for once, with the main questline being a search for relics that can easily be lazy, not like they're going anywhere.

      • 2 years ago
        Anonymous

        Don't gatex keep opening?

    • 2 years ago
      Anonymous

      >There are no great writers in video games.
      Disco Elysium is the best written anything ever saw

  9. 2 years ago
    Anonymous

    > Just kill the Emperor.
    Todd confirmed Stormcloak supporter.

  10. 2 years ago
    Anonymous

    Holy shit reading him talk is so fricking boring
    This guy must be one of the most incompetent writers in the industry

    • 2 years ago
      Anonymous

      People who say shit like this always strike me as completely sheltered.
      Like have you never played a genuinely bad game? Not just a game you disliked so you call it 1/10, but one that just simply could never be called good?

      • 2 years ago
        Anonymous

        yeah i played fallout 3

      • 2 years ago
        Anonymous

        I beated Devil May Cry 2 and Megaman X7
        I have a certificate to talk about bad games

      • 2 years ago
        Anonymous

        He’s one of the worst at quest design and offering a range of consequences in the game for your actions. Every other rpg mogs him.

  11. 2 years ago
    Anonymous

    >just kill the emperor
    >nothing happens in the gameworld after you do
    frick you todd

    • 2 years ago
      Anonymous

      It's not like he was a dragonborn Septim, he was just a politician that could easily be replaced.
      Killing the Emperor prior to the bloodline being severed had major plot and lore implications but after, it doesn't really matter much, so that's why it was allowed because it didn't matter to begin with.

      • 2 years ago
        Anonymous

        Bloodline or not, it's historically illiterate to consider the head of an empire getting killed while visiting a province they're on poor terms with would not cause any consequences for that province.
        Even worse, the Dragonborn can somehow get away with being witnessed as the double's killer by just putting on a hat.
        The need for the sandbox to stay intact damages a whole lot of the storytelling.

        • 2 years ago
          Anonymous

          >historically illiterate
          No it's not, the emperor has always been of divine line, it's key to being emperor, it's why the position was what it was, their world is not ours.
          The current emperor was just one of many heads of the council up for the position, it went from divinity to just a man, that can easily be replaced.

          • 2 years ago
            Anonymous

            And? Easily replaced or not, it's the head of the country. You just don't get away with zero consequences.
            It not being a divine emperor only means the consequences won't be biblical.

            • 2 years ago
              Anonymous

              Well given the fact that the person that had him killed is likely to be the next Emperor, no.
              Doubt he'll put much effort into looking into the assassination of his predecessor.

            • 2 years ago
              Anonymous

              >You just don't get away with zero consequences.
              the player getting with it by being a db assassin is fine (the contracts was probably initiated by the guy next in line anyways) i just wish the world would react to it in a meaningful way. like the next in game day it would have been nice to see solitude locked down and increased patrols or something, maybe have more thalmor presence of them doing something trying to take advantage of the situation, just anything that shows the gameworld was affected.

              • 2 years ago
                Anonymous

                Exactly. Something more than guards making remarks to show that the world responds to history being made.

            • 2 years ago
              Anonymous

              >And? Easily replaced or not, it's the head of the country. You just don't get away with zero consequences.
              you kidn of do though. when Kennedy was killed it had a near zero impact o nthe actual day to day operation of the U.S. becuase any fricking country is set up so that, if the top man falls, theres an entire system below him actually running the country to keep it stable in case.

              In Elder scroll's case theres the Arcane Counsel that makes most of the decisions in the Empire

              • 2 years ago
                Anonymous

                Kennedy had no impact cause it was supposedly a lone gunman without clear motive at a time of peace and relative stability.
                This is more like if Lincoln got killed by a southerner in 1860.

              • 2 years ago
                Anonymous

                the death of Lincoln didn't affect the normal day to day of most people in America either.

                Also, its stated several times in Skyrim that the mountain passes between Skyrim and Cyrodiil have had avalanches that make traveling them impossible right now, which is why the Legion is using so many local recruits instead of getting actual reinforcements.

          • 2 years ago
            Anonymous

            >the emperor has always been of divine line, it's key to being emperor
            untrue, and tiber septim's empire wasn't even the first empire.

            • 2 years ago
              Anonymous

              Alessia, Reman, and all of their descendants were Dragonborn.

              • 2 years ago
                Anonymous

                reman's divine lineage was fake, he was just some guy.

  12. 2 years ago
    Anonymous

    Didn't this guy know nothing of ES lore when he did the DB quest in Oblivion

  13. 2 years ago
    Anonymous

    is emil the guy responsible for the narrative abortion that is fallout 4?

    • 2 years ago
      Anonymous

      Yup

    • 2 years ago
      Anonymous

      yes, and fallout 3's moronic plot

    • 2 years ago
      Anonymous

      he's also responsible for the "humor" in 3.

    • 2 years ago
      Anonymous

      >the old man refers to two men 100 years apart
      Shit wrting

      • 2 years ago
        Anonymous

        >100
        Less then 60

        • 2 years ago
          Anonymous

          Tomato tomato

  14. 2 years ago
    Anonymous

    >“In Skyrim, we delve into some of the cultural stuff, we deal with marginalized groups, so the stories all over the game were deeper as far as the struggles each faction had,”
    you see two nords screaming WE HATE DARK ELVES when you walk into windhelm for the first time and that's pretty much it.

  15. 2 years ago
    Anonymous

    >marginalized
    Globohomosexual mind virus word detected. Later losers.

  16. 2 years ago
    Anonymous

    Is this moron the main writer for Starfield too?

    • 2 years ago
      Anonymous

      He's design director, but not lead quest designer.

  17. 2 years ago
    Anonymous

    If you think this interview is embarrassing you should read the one where he admits he knows nothing about TES lore and decided to reduce The Dark Brotherhood to a cheap Catholic church allegory

  18. 2 years ago
    Anonymous

    Who's pic related? I know he started to write for ESO but what did he write? My most favorite questline in ESO is by far the Clockwork City DLC. Did he write that?

    • 2 years ago
      Anonymous

      Also, someone kept mentioning either him or someone else as Turtle or Train Man.

  19. 2 years ago
    Anonymous

    > Todd Howard would never let me kill the Emperor
    like anyone gives a frick about emperor literal who

  20. 2 years ago
    Anonymous

    >people said the quest line sucked compared to the previous quest line
    >I ignored them because I think it's better

  21. 2 years ago
    Anonymous

    More like Emil Vaffanculo

  22. 2 years ago
    Anonymous

    >>“I knew that Todd Howard would never let me kill the Emperor, so I just assumed it was going to have to be his body double. I went to him with the idea and he’s like, ‘No, that’s stupid. Just kill the Emperor,’” he laughs.
    wow based

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