Arceus had a novel idea but absolutely dogshit execution and gameplay. Once that initial honeymoon period wears off and the illusion is broken, it truly is a terrible, terrible game.
Laughable opinion. Overworld gameplay is garbage with every pokemon behaving in one of three ways, all the areas play the same and you can just ignore basically everything with no danger to yourself, and the bosses being terrible minigames.
Even the turn based combat is broken to the point of absurdity. The new system that determines what Pokemon attacks is beyond broken with each side effectively taking turns. If you KO an enemy pokemon with a high speed low defense pokemon you're going to get revenge killed by a Snorlax with nothing you can do in between, not even switching out is available. Ever wonder why there are so few trainer battles and no multiplayer with other players? This is why.
That shit is genuinely the worst game in the franchise and that upcoming chink pokemon with guns ripoff will be objectively better a better Arceus style game than Arceus
The combat in Arceus is dogshit, and the devs knew that due to the small number of battles
Gameplay is literally just goddamn Pokemon Go where you catch the same shit over and over because there's nothing else to do
Areas are absolutely ugly and empty. The game isn't even fricking world since you're forced to go through world 1 -> world 2 -> world 3
Sidequests are atrocious and outdone by goddamn GBA romhacks that were already out before it
The stupid ass fights where you throw shit and dodge roll is the franchise's lowest point
Story is hilariously bad and you're not even allowed to ignore it due to unskippable cutscenes
I'm not going to pretend that Arceus is anything higher than a 5/10 just because both SWSH and BDSP mindbroke pokegays so damn hard
Scarlet Violet are buggy messes, potentially bricked some switches, but it's still an objectively better game than Arceus >b-b-bbut i just want to throw balls like in pokemon go D:
Frick you, Arceus was full if good ideas that mainline needs like the simplified EV system and being able to catch pokemons without directly fighting them first is good.
>like the simplified EV system
Just inject
Just ignore because the games are for babies
Just spend 5 minutes learning about the EV system
>and being able to catch pokemons without directly fighting them first is good
My favorite part about PLA was downright skipping the Heatran fight because I threw a heavy ball from behind and got it 1st try. Truly a system built for homosexual casualgays that hate video games
For every single "good" thing that PLA did, the game went like 100 steps backwards
Because no one wants that shit. Only the homosexuals calling for the ruining of the series do.
I do not comprehend why they're still pushing it shit like it so hard into the main series when they know it's a fricking failure. That even the people who will defend it to the death don't want any of that shit or they would buy it when it was an option.
Back to Gen 4 is where we need to go and just utilize world sizes like DQ11 and fill it with all of the goddamned content including the only characters who matter.
If only Game Freak would gatekeep you homosexuals like Nintendo did for Zelda.
>Back to Gen 4 is where we need to go >If only Game Freak would gatekeep you homosexuals like Nintendo did for Zelda
Huh? I think you got your wires crossed. What Game Freak is doing now is introducing open world as a band-aid fix for shit people were complaining about five years ago. The fans who defend nu-Pokemon completely lacking direction and weight to anything in the game then proceed to do so by drawing flimsy comparisons between some highly calculated moments of freedom in the old games and the total freedom of the new games, implying that the game the devs always wanted to make and the players always wanted to play was completely freeform and lacked any sort of definitive progression.
So in other words, they've already done the exact fricking thing Zelda did.
>implying that the game the devs always wanted to make and the players always wanted to play was completely freeform and lacked any sort of definitive progression.
I like how they reworked progression in SV. Not that it isn't a hideous unfinished mess but reworking the main quest is one thing I genuinely like about it.
Wrong, level scaling is trash. >never knowing the satisfaction of entering an area much higher level than you and figuring out some moronic cheese strat to survive and get a bunch of rewards that are way outside your level range
9 months ago
Anonymous
This
The best system is a mix of both. Shit weaker than you gets scaled to match your level. Shit stronger than you remains stronger until they're finally hit by the scaling
9 months ago
Anonymous
That's how you get the Oblivion problem of the player never feeling powerful.
9 months ago
Anonymous
That is the problem BoTW has.
9 months ago
Anonymous
BoTW doesn't have that problem, you're strong as frick.
9 months ago
Anonymous
And that's a bad thing why? SV was great if you skipped gyms, but the problem with this was, you're still forced to do the gyms that you've skipped and they become literal cutscenes.
t. Did the first gym last
9 months ago
Anonymous
>i skipped early content and it was too easy when i came back to it 50 levels later, this is badly designed
It's working exactly as intended. Your reward for risking harder content early is being able to steamroll lower level content.
9 months ago
Anonymous
>go to higher level area >enemies destroy me >gets pissed and decided to try pushing it >gets overleveled >mfw
/comfy/ as frick
9 months ago
Anonymous
Gyms should be level scaled up to match you if they would be below your level, but not downward if you arrive early. The areas around them should remain at their fixed level, and encounters should be hard enough to avoid that it takes genuine skill and strategy to get somewhere you shouldn't be yet.
Going somewhere early and finding a challenge is always fun, going somewhere late and finding no challenge is an equal amount of anti-fun, it's part of why that stretch of Johto sticks out so badly.
engage didn't flop, it sold about as well as fates. 3h got a massive boost thanks to releasing right before the coof lockdowns hit. if you look at nearly any sales data from around that time nearly everything that released then had a big spike in sales.
Why didn't you just say Engage sold as well as Fates Birthright or Fates Conquest?
9 months ago
Anonymous
I dunno who you think I am anon that was my first post concerning FE in this thread. I was just wondering if those Fates sales were being inflated by the split versions or not.
More people double-dip for both versions than a lot of people like to think. If Arcues had been two versions it would have sold a couple mil more and beat out those two.
ye i think about catching up with pokemon, but so far i only bought bdsp since im nostalgic for that region. arceus seems like a skip for me. i don't think its a main game anyways is it?
It's in a sort of limbo state, some people will argue it is and some will argue it isn't. There's genuinely good cases on both sides.
Personally, I think it's worth the time just because GF made something not entirely built around putting you in a cannon and firing you directly to the endgame so you can catch all your favorites and then frick off until the next game.
I mean think about it, both have a heavy focus on collecting, both require you to aim to catch, both were designed with overworld Pokemon roaming around in mind, both altered the battle system, the shiny sparkle, etc
The FE Warriors games are confirmee have at least shipped 1 million each. They probably aren't included in this update because people realized that 1) FEW sales included 3DS and 2) FEW 3H included JP sales, which Nintendo doesn't count in their report because KT is the publisher there
Disappointing. Bayo Origins is actually very good. Surprise game of the year and no one's talking about it, probably because a lot of people assume they have to play other Bayonettas to enjoy it when it's actually the exact opposite.
Xbc2 has sold consistently 250+k after 2018, it should have dropped off but it remained in these numbers which is insane. This homosexual donkey has no power.
The Switch is the biggest console Nintendo has ever had, it has 95% market share in Japan and is basically the only place to get a JRPG, plus Nintendo has promoted the series non stop the entire Switch era. It couldn't even beat a new shitty Paper Mario game. Frick off with your weebshit, people want Mario.
You don't even play these games, remember when Dunkey "spoiled" 3 like four months after it came out and you got mad?
Clearly given the fact that it keeps getting sequels gay
Nintendo has to cut a check to Monolithsoft for doing the b***h work on Zelda and Splatoon. It keeps getting made because that's all Monolithsoft wants to do with the Nintendo money they get.
>It couldn't even beat a new shitty Paper Mario game. Frick off with your weebshit, people want Mario.
You're right, who could predict that a relatively little known IP couldn't beat a game with MARIO on the cover. That's crazy, completely unheard of >is basically the only place to get a JRPG
You realize this makes it HARDER for Xenoblade to succeed, right? It means that the series has more competition than ever
>Xenoblade is not competing with HD2D Squeenix slop Anon
It is, actually.
If you think about JRPG fans, they're looking at everything that's available on the platform in their niche and figuring out what they want to play. So picking up Xenoblade DE (the obvious starting point for the series) is weighed against picking up Octopath 2 or Persona 5 or Pokemon. And while I may think Xenoblade DE is better than all of those, an outsider will look at it and see functionally no difference between it and something like Ys or Trails or Tales of the like. Visually, Xenoblade is very in line with those other more 'generic' JRPG series from a first impression, so it's not a given that people will choose Xenoblade over something more visually distinct like Persona or Octopath
9 months ago
Anonymous
That it is generic makes people more likely to pick it up, what are you talking about?
9 months ago
Anonymous
No, because it means it's in competition with the other 'generic' looking games
Visually Distinct games sell very well. That's why Modern Persona and HD-2D games sell pretty decently. Xenoblade has the benefit of Nintendo marketing but, at least from the outset, if you put it alongside all the other 'generic' appearing JRPGs, that means it's fighting in a red ocean for people's attention and money. And the issue is that the audience for 'generic' JRPGs may be more dedicated but it's actually smaller compared to the audience for something visually distinctive like Persona. Consider Octopath 1 already hit 3 million (granted, it's on multiple platforms) while XB2 still hasn't.
By comparison, Tales of Arise had a pretty strong marketing presence and, to our knowledge, it's only hit 2 million sales despite being on 3 platforms.
People who like Generic-aesthetic JRPGs is maybe 3-4 million people worldwide but it's a red ocean filled to the gills with competitors. So it's a modestly sized pie being split hundreds of ways
9 months ago
Anonymous
>Visually Distinct games sell very well
Soul Hackers 2?
9 months ago
Anonymous
Let me rephrase that: a game with an appealing and distinct visual style is going to sell better than if that same game used a more generic art-style. Because being able to set yourself apart from your competition and still be appealing is better than being visually indistinguishable from games like Tales of or Trails or Ys or Atelier.
Even JRPG enthusiasts aren't that good at actually digging into a game's mechanics and strong points prior to buying a game
BOTW and TOTK probably did more for their standing within Nintendo than XB2 honestly
Oh, absolutely. But Monolith Soft doesn't really earn that much money from Zelda sales. That doesn't factor into their own EoY cost/revenue reports. But Xenoblade does and that likely translated into them having some money to dedicated to opening up the Kyoto office that let them move and train dedicated support units for the EPD requests, freeing them up to work on their internal projects more.
XBDE coming out in 2020 was also probably a HUGE boost to their savings since it was mostly a visual upgrade, so it's not like they had to design a whole new game and story and systems.
3 probably didn't make as much as DE or 2 (unless they REALLY optimized their dev pipeline and got rid of a shit-ton of wasted cost) but it's the last game in the series, so probably more of a passion project for the team than something targeting to be a blow-out success
9 months ago
Anonymous
>He thinks xenoblade is over.
The klaus saga is but just as the end of the xenahort saga doesn't mean the end if KH, the same applies to xenoblade.
9 months ago
Anonymous
Sure, I just meant that 3 was the end of this saga, so I wager the team wanted it to be the title they wanted rather than something targeting mass commercial appeal and chasing 2's particular train of success
>last game in the series
Not according to Yokota
https://www.nme.com/news/gaming-news/xenoblade-chronicles-3-director-confirms-series-will-still-go-on-3279781
Please see above. My mistake, I should have said "last game in the trilogy"
9 months ago
Anonymous
And before someone says something...
9 months ago
Anonymous
And before someone says something...
It's Elma arriving on Earth.
Next MS game will be XBX Remaster, then XBX2
9 months ago
Anonymous
As much as I would love that it's not happening
9 months ago
Anonymous
They'd sooner just re-imagine X than to continue the story. Basically, we want a re-do, a fresh start to try it again.
9 months ago
Anonymous
Is too fricking specific to xenosaga ending and KOS-MOS' postgame status screen to be elma, rhey went ouf their way to get Namco's permissions and even name dropped one of xenosaga big bads. Plus you got your xbcX connection in the radio (a VECTOR industries radio), let xenosaga have this.
9 months ago
Anonymous
He's coming back boys!
9 months ago
Anonymous
He is dead.
9 months ago
Anonymous
I don't want the clowns involved with Xenoblade to have anything to do with Xenosaga.
9 months ago
Anonymous
The are literally the same devs, even with the same director.
9 months ago
Anonymous
>last game in the series
Not according to Yokota
https://www.nme.com/news/gaming-news/xenoblade-chronicles-3-director-confirms-series-will-still-go-on-3279781
9 months ago
Anonymous
>it's the last game in the series
It's the last game in the Klaus story, not the last game in the series.
9 months ago
Anonymous
it isnt generic. The first thing you notice when looking at a random screenshot is the arts palette on the bottom and on Xenoblade 2/3 all the other shit across the screen. Then you go to P5/Octopath/SMT and you'll see the 4 homies on a row with the attack/defend/special/item menu
its the only one with soul that i replay. I just simply skip something i think is cringe. The actual areas and story are great and its still by far my favourite xenoblade game.
Nothing. I don't wager they imagined XB3 would outsell 2 since Monolith Soft is probably very aware of what's driving 2's sales (Pyra and Mythra).
3 and DE probably won't hit 2 million, but that doesn't mean they're flops. Xenoblade games probably don't cost more than $50 million to make, with maybe $10 million in marketing costs.
So at 1.8 million units sold at $60+, you're looking at some healthy profits with each entry.
It's a misconception that a studio or company needs to continue making explosive profits in order to be successful after they have one big success.
I wager that if the budget for these games tops out at $60 million altogether, then the sales expectations are around 1.5 million so that they make about a $1:$1.5 ROI
Remember, Monolith Soft only even gets money for these games because they help Nintendo with the rest of their in-house projects like Zelda, AC and Splatoon
Xenoblade are basically passion projects for Monolith Soft.
Oh yeah, the XB2 haters should eat shit
Even if you like 3 more, you need to acknowledge that 2's success has basically helped Monolith Soft grow in a really significant way that sort of resulted in 3 being as big and strong as it is.
BOTW and TOTK probably did more for their standing within Nintendo than XB2 honestly
9 months ago
Anonymous
Imagine if MS could help pokemon....
9 months ago
Anonymous
Well from what I've heard, Game Freak is hyper protective of their role on Pokemon because they know it's the thing keeping them alive without asking them to be competent.
If Nintendo wanted to rip Pokemon away from GF, they'd have a huge fight on their hands
9 months ago
Anonymous
I'm surprised Nintendo doesn't outright own Gamefreak just so they could dissolve them and get actual competent devs to work on the franchise. Gamefreak is a disgrace.
9 months ago
Anonymous
>I'm surprised Nintendo doesn't outright own Gamefreak just so they could dissolve them and get actual competent devs to work on the franchise.
That and wth is the point of not trying to absorb gf to get all that sweet sweet pkmn money? I would take the hit today for all the money later.
9 months ago
Anonymous
>I'm surprised Nintendo doesn't outright own Gamefreak just so they could dissolve them and get actual competent devs to work on the franchise.
That and wth is the point of not trying to absorb gf to get all that sweet sweet pkmn money? I would take the hit today for all the money later.
The issue is that I'm sure Game Freak knows they'd get the axe if they were bought by Nintendo, at least large swaths of them would be.
So they cling to the Pokemon Company sort of act as a buffer. I also don't think Nintendo is too worried given that Pokemon still sells gonzo numbers. It's hard to justify spending the money to try to axe a studio whose games sell 9 digit numbers
9 months ago
Anonymous
>Game Freak knows they'd get the axe if they were bought by Nintendo.
I would say they would only keep the artists but the humans of pkmn kinda look shitty now and while the games sell. Doesn't gf get a cut of the merch, that is what I meant by pkmn money. It would be advantageous to hoard merch cut over giving any to another company imo.
9 months ago
Anonymous
Yeah but it might also look sort of bad for Nintendo with their relationships with other devs if they acquire and then axe GF (even if they are grossly incompetent from top to bottom).
Japanese companies are sometimes resistant to these sort of hostile but necessary cuts and actions, I find. It's the same way a Japanese company generally won't fire you for gross incompetence, only if you outright break the rules
It's why the image of the harangued underperforming salaryman exists: in the US, that guy would just be fired. In Japan, they keep you on salary unless you seriously frick up and just verbally berate you ad-infinitum
>fricking xbc2 hater got fricked, AGAIN.
How you dumb frick? XE2 was so bad it affect future sales, that is literally how bad games work. Xenoblade 2 got a boost because players that played xenoblade 1 praised the living shit out of 1 and said the story is a essential JRPG game and that 2 wasn't going to be different. And when 2 came out people immediately shat on it. wtf you talking about.
Xenoblade DE and xenoblade 1 has like 3 million combined sales.
You're way off as XB2 has an a very consistent tail, outsold any other entry, and the remaster of XB1 was released between XB2 and XB3, doing MASSIVELY more than the other two versions of itself and exceeding them combined. There's no metric where you're right, and I say this as someone who doesn't care about this franchise, just the broader sales data.
Kirby seems to be doing well.
No new numbers for Kirby in the recent update, I believe, but Forgotten Lands has done fantastically, yes.
9 months ago
Anonymous
>You're way off as XB2 has an a very consistent tail, outsold any other entry, and the remaster of XB1 was released between XB2 and XB3, doing MASSIVELY more than the other two versions of itself and exceeding them combined. There's no metric where you're right, and I say this as someone who doesn't care about this franchise, just the broader sales data. >a 2.7m copies game (took 7 years to reach this) is a consistent selling game.
you hear yourself lol?
9 months ago
Anonymous
Ever since its first year, its sold a consistent stream of a quarter million a year or so. It was already the best selling entry in the series for years, anon, and the pace of the most recent game in the quarter following its launch are so paltry that it's unlikely to have a tail that even approaches XB2.
You're coping, anon. Pick a better hill to die on.
9 months ago
Anonymous
Well, Forgotten Land is already the best selling game in the franchise, beating out Kirby’s Dreamland. Star Allies is also doing well, with it less than a million away from topping Kirby’s Dreamland as well, which will make it the second best selling game in the franchise. Kirby’s Return To Dreamland Deluxe, while being less likely to beat out Kirby’s Dreamland, is still doing tremendously well for a remake late into the Switch’s lifetime, nearly neck and neck with Fire Emblem Engage despite being a remake of a ten year old game and Engage having a month headstart over Return To Dreamland Deluxe.
9 months ago
Anonymous
Actually, speaking of Fire Emblem, I’m wondering if the series is starting to have a decline after its slow increase in popularity starting with the 3ds titles. Three Houses released more than a year after Star Allies, yet right now, they’re nearly equal in sales, with Kirby actually being behind for a while in sales despite having a whole year headstart. The thing is that now Engage is struggling to beat a remake of a ten year old Kirby game.
9 months ago
Anonymous
The vtuber artstyle, releasing only half a year after Three Hopes, NoA's twitter doing barely any marketing, and unnecessary fanservice certainly didn't help Engage's sales
9 months ago
Anonymous
Intsys actually had very little involvement with 3H because they were working on Engage at around the same time. Most of 3H was done by Koei Tecmo.
9 months ago
Anonymous
Ahh, I was wrong about there being no updates. Here: >Kirby Star Allies - 4.38m (+400k from 3.98m since Dec 2021)
Star Allies had a respectable bump in 2022. I don't know if Forgotten Land and Return to Dreamland Deluxe will canibalize that at all- especially with the latter being a similarly 2D co-op experience- but the franchise seems quite healthy. Personally, I was interested in Dream Buffet, as that looks fun.
I wouldn't make a big deal about trumping Engage, as Kirby is solidly the bigger and far more consistent franchise, so it's actually expected. Though maybe you wouldn't have expected it at launch and more as a lifetime metric on your end.
9 months ago
Anonymous
I mean, Fire Emblem Three Houses was beating out Kirby Star Allies for a while despite Kirby being around a year longer.
9 months ago
Anonymous
FE has been bolstered since Awakening basically saved the series on the 3DS. It has its dedicated fans and the heavy initial promotion prior to its launch- I think with its own Direct- probably had a heavy hand in a very strong initial sales period. Despite that, it's not a genre that tends to have broad appeal and it was unlikely that it would have developed a strong sales tail to begin with. Engage is the logical progression in that those who jumped in with piqued interest with Three Houses would know it wasn't for them.
Kirby is a familiar and solid brand identity that represents an easy family and children's pick, so seeing it consistently work its way up is far from surprising. Consider the enormous volume sold of Star Allies in just 2022 alone. Nearly half a million units. Even if the start wasn't as big a boom, the IP is firm and has a fairly strong brand identity. It also helps that digital software like that free-to-play entry kept Kirby in Nintendo's marketing circulation.
9 months ago
Anonymous
Or, you know, maybe Engage just wasn't an appealing direction for people.
9 months ago
Anonymous
Yeah, casuals idiots don't care about video games. Gameplay scares them.
9 months ago
Anonymous
If people cared about pure gameplay, than advance wars should be the one getting new games since it doesn't have shitty cutscenes that go on for so long that your switch enters sleep mode.
9 months ago
Anonymous
The people that wanted it mostly bought it in the beginning. TH helped slough off interest from people that would find SRPGs and/or the game design uninteresting. If you want to add FE fans that thought it looked bad to the pile, go right on ahead.
9 months ago
Anonymous
I like engage more that three turds but it was censored and low age rating so barely any fanservice so didn't bother. Xeno series and Fire Emblem should be M rated titles.
9 months ago
Anonymous
I didn't buy it since I was told there was no romance options
9 months ago
Anonymous
are you moronic?
9 months ago
Anonymous
So there is? I asked a few times here and people told me there's no so I didn't bother. I started with Awakening, so I'm used to it being in the games.
9 months ago
Anonymous
I literally posted a screenshot of the game with a girl wearing a wedding ring, what do you think?
9 months ago
Anonymous
there is no romance between other units, only for the MC and the unit of your choosing
9 months ago
Anonymous
I didn't buy it because
-It looks like Fates 2, and I couldn't enjoy Fates, the entire game was antifun
-Same writer as Fates
-I have no big problem with the artstyle, but when combined with above...
-I hate nostalgia pandering so much, it's so weird and out of place
-NoA censorship made me feel justified in not buying it
9 months ago
Anonymous
Sounds like you hate fun games
9 months ago
Anonymous
NTA, but i really didn't have that much fun playing Engage. A lot of the maps were pretty lame IMO
9 months ago
Anonymous
See
Sounds like you hate fun games
I think something like Awakening or Echoes are more up to your speed
9 months ago
Anonymous
Both games had terrible maps, the fun part of Awakening was breeding super-soldiers who shred enemies like sheets. I like Binding Blades maps the best
9 months ago
Anonymous
>I like Binding Blades maps the best
Enjoy your ambush spawns and map design not even mattering thanks to Rutger Melady and Perceval
If you decide to play Engage again, then keep playing until you reach Kagetsu and Panette. Those 2 units are fricking broken and will give you the FE6 experience that you so desire
9 months ago
Anonymous
>I couldn't enjoy Fates
Conquest is peak FE.
9 months ago
Anonymous
NoA shit was enough for me to not buy it.
They need to burn Treehouse.
9 months ago
Anonymous
I dismissed Engage because the main character had toothpaste hair like a homosexual.
9 months ago
Anonymous
Funny enough the "toothpaste hair" has plot relevancy.
9 months ago
Anonymous
Engage wasn’t appealing in general. I will always refuse to acknowledge any of it was good.
9 months ago
Anonymous
That was 3H.
9 months ago
Anonymous
Man, i couldnt even finish that story dlc, everything about that game is just subpar
>DE and Xbc3 aren't flops but the fact xbc3 can't beat xbc2
By what metric? XC3 is the fastest selling game in the series, the only reason it's not closing the gap with XC2 any time soon is because that game has crazy legs.
Xbc2 has sold consistently 250+k after 2018, it should have dropped off but it remained in these numbers which is insane. This homosexual donkey has no power.
Xbc3 is the chrono cross of xenoblade, it fricks up the previous games happy endings, it fricks the characters people love and even of the ending fixes everything, is frickin vague about it refusing to show the characters being ok, just "look! The planets fused into one! Be happy!". Why everything has to be VAGUE?! Even mother 3 allowed you to speak to the characters even if you couldn't see them.
>it fricks up the previous games happy endings
As any sequel would >it fricks the characters people love
It doesn't, except perhaps Alvis > Why everything has to be VAGUE?
It isn't vague at all, especially not after FC
Traps have always been a fetish for degenerates, their whole point is that they are 100% male but look like girls which is not the sake that the "T word" group.
XB3 is a flop. Went from a harem game to shipshit garbage and bland Mio. It's like the original game, but without the Melia stuff and only Fiora who is nowhere near as popular.
Anon, is a fricking remaster, not even a remake, just a port with some touch ups. Is cheaper to make, it doesn't need millions of millions to make a profit.
do you not see mk8d at the top of the best sellers? Skyward Sword and Link's awakening also contradict what you're trying to say. Metroid is just a shit seller despite getting a game every other year
Anon, is a fricking remaster, not even a remake, just a port with some touch ups. Is cheaper to make, it doesn't need millions of millions to make a profit.
>Remaster of a game sold over 1 million copies in under 2 months >Other values are irrelevant comparisons
Didn't flop, thanks for the graph.
The Prime remaster was a flop.
Just accept that your franchise is niche.
despite 2's terrible anime style and cringe anime aspects it had undeniable soul in its world and story. It somehow managed to capture and even expand that feeling you got when you got to Satorl Marsh in xenoblade 1 with that big opening area in Uraya and it has you go on a huge adventure that leads with you finding out its a post apocalyptic version of earth rather than some fantasy setting in the most kino 3 chapter ending to a game ive played. Xenoblade 2 has a shit ton of issues but its positives outweigh it for me by a lot.
did you really think this was ever going to be a million seller? we dont know how it did but you cant jump to conclusions because it didnt meet your unrealistic expectations
Maybe if it didn't have the most generic anime artstyle in the world it would have stood out in some way. You'd never guess it was a Nintendo game, even with that title.
I am tired of you homosexuals claiming anything flopped just because is not selling millions of millions, what about the individual cost of each game which determines how much it has to sell to be profitable? You ALWAYS ignore this.
Xenoblade 2 had: 1. Breath of the Wild cross promotion; 2. Smash presence. In Xenoblade 3 Monolith got too wienery, they knew they had their best game ever and thought it would stand on it's own, they didn't knew most people by games not play them but to say they bought it.
Xenoblade 2 had: 1. Soul; 2. Engaging and beautiful world locations; 3. A story with a good conclusion; 4. Peaks in its end rather than two chapters before the game ends;
>Xenoblade 2 had: 1. Soul;
lol no it didn't. It's gachashit with 20 different artists and artstyles clashing. The game looks moronic and feels like a crossover game.
Xenoblade 2 simply had superior girls that still have staying power, and that matters in these games. We're not talking about Dragon Quest or Final Fantasy. Just look at how Persona sells more than SMT because it focuses more on waifus.
https://www.perfectly-nintendo.com/cesa-white-book-2023-additional-shipment-data-for-nintendo-and-third-party-games-nintendo-switch-nintendo-3ds/
Plus info from previous year CESA white papers ad other games that got more recent sales updates like xbc3.
Well it's a good foundation and arguably more flexible than what they made with Ocarina/Link To the Past.
My only hope is that they go even crazier with the Immersive-Sim stuff. Maybe add in Electrical System manipulation for a dungeon where the whole dungeon has circuitry you can frick with at any time
They already did that with Vah Naboris. I guess Nintendo really can sell you the exact same game 10 times and it will always seem new and innovative to you
That’s not really surprising. Sequel are going to sell faster than the original, and clearly TOTK is riding off the originals coat tails a lot. It won’t sell more than it.
>50% asset flip
Way more than that. Seriously, unironically, should've been a $30 expansion that came out 4 years ago. This shit is bonkers, but I chalk it up to the same level of bonkers as modern pokemon and new horizons selling so well despite also being trash.
I don't think it'll outsell BotW. The first quarter for it was insane, but that's all hype. I feel like most people who wanna buy it got it already and then later it'll move into a slower evergreen pace of sales.
Reminder that BoTW, Nintendo's most expensive game at the date, only needed 2 millions to break even. Nintendo is actually very good managing budgets so they don't need millions of millions sales to get profits.
I read the other day that Nintendo is currently sitting on 9.3 billion dollars in raw cash and basically has zero outstanding debt, that shit is fricking unheard of.
It's a pretty good dollop of raw cash given how small of a company Nintendo is compared to their competitors
They'd be smart to spend some of that on some MonolithSoft-style independent studios like Platinum.
I'm firmly convinced that Platinum can still make amazing games when they have Nintendo Tard-wranglers around
With their oversight, you get Astral Chain, W101 and Bayo 2. With less oversight, you get Babylon's Fall or Bayo 3 (I like it but they fricking tried to do open-world??? lol)
>the fact Astral Chain outsold all the Bayonettas?
How is that surprising? Bayo is not a desirable IP. That said, I'm curious how much an Astral Chain 2 could grow though. It seems like PG has a ceiling of 1.2-1.3 million. Their hard-core fans show up very early, but none of those games have substantial legs
Astral Chain was so fricking good, it's Platinum's Magnum Opus so far in my opinion. It's the most full game they've ever made. Even if the story is basically a Porn-Parody-tier rip-off of Evangelion, it COMMITS to the bit of being an Evangelion Stand Cyberpunk Cop.
The story takes itself pretty seriously, which sells itself pretty well.
The combat is pretty full of options for player expression and lets you either focus on a single Legion or juggle all 5, as well as use the Weapon style of your preference
The side content and art-style are top-tier. The side content is so good, I'd argue it's what makes repeat playthroughs worth it alone
Astral Chain was so fricking good, it's Platinum's Magnum Opus so far in my opinion. It's the most full game they've ever made. Even if the story is basically a Porn-Parody-tier rip-off of Evangelion, it COMMITS to the bit of being an Evangelion Stand Cyberpunk Cop.
The story takes itself pretty seriously, which sells itself pretty well.
The combat is pretty full of options for player expression and lets you either focus on a single Legion or juggle all 5, as well as use the Weapon style of your preference
The side content and art-style are top-tier. The side content is so good, I'd argue it's what makes repeat playthroughs worth it alone
Based. AChads rise up. Taura is a fantastic designer.
Taura and Kamiya are the only people I trust to make a Platinum game.
I think if Nintendo acquired them and put tard-wranglers on guys like Miyata (Bayo 3) or Saito and Sugiyama (Babylon's Fall), then they'd be popping out more consistent 9/10s.
It's clear they have good talent and good instincts, just not good project and expectation management everywhere.
Imagine AC2 on Switch 2
It would be amazing
I'd LOVE to see PLatinum sort of eat Game Freak's lunch by adding in some monster-capture aspects where you can chain any chimera you find, they come with some randomized abilities and specializations like they do in-game, and you can upgrade or even fuse them at times
Look at the picrel for the LEgion versions of the other Chimera types. I think this would be a pretty good way to give a sequel a unique twist
I WANT A FLAN LEGION
GIVE ME A SLIME LEGION
Also, all the Chimera types already have variants in-game, so if they applied those variants here, that could be cool
Maybe reduce the number of LEgions you carry to 3, but let you customize them more.
I know people don’t like consolidation, but if Nintendo could do with Platinum what they did with Monolith soft, they would have some good ass titles. Would probably sell better too.
I think people wouldn't mind because Nintendo picks up small-to-mid studios that have talent but lack organization
Monolith, Retro, Next Level are all pretty solid now. If they could do that with Platinum, they would basically be weening themselves off of needing Capcom or anyone else for hardcore-action oriented series
What an absolute dismal top 60 >1/3 mario games >1/3 pokemon >1/3 zelda >a couple other title barely make it in
If you aren’t a 12 year old hooked on mario, link, and pikacu there’s no point owning a switch.
>the fact Astral Chain outsold all the Bayonettas?
Are you and others here moronic? Bayo 1/2 are ports, and AC has been out for years. Bayo 3 sold 1 million in 2 months. It took AC 3 if memory serves.
Engage killed FE series.
I really like Three Houses, but I skipped engage because Marth was on the cover. lame nostalgia. hope they learn their lesson.
It depends on what you mean by 'departure'
3 has a lot of the same writing style and gameplay from 2. For combat, I'd say this: >XB1: focuses all its combat complexity in Arts, with some Combo Focus >XB2: Spreads its combat complexity across Arts, Blade Specials, Blade Combos, Driver Combos, Fusion Combos and Chain Attacks >XB3: Spreads its combat complexity across just Arts, Combos and Chain Attacks
I like 3 the most, though I do wish the Chain Finishers had QTEs just to give me something to do while the animation plays.
As for writing, the tone is more dour but they do find a fair number of moments to have levity. If XB2's mix of light-heavy story moments is maybe 70:30, I'd say XB3 reverses it to 30:70 (at least in the main-story)
The big selling point of 3 is that the side quests are probably the best in the series, tied with X. Though I'd say the side quests chains in 3 actually have better rewards than X has, but that's just personal preference.
To add to this, while I loved 2 overall and think contains the top 5 S-tier characters in the series, I think almost all of 3's characters are A-tier for me. Even the weakest hero has as much development as the main character in other JRPG series.
And to add to the story-ratio I mentioned. While there's fewer light-hearted moments in 3, I think the ones we get are actually funnier than the ones we get in 2. The pacing of dialogue and the VA here does more to sell the comedic moments, imo
I'm happy Xenoblade 2 sold more than the trainwreck that was 3 but I'm sad Engage sold less than Persona Emblem, it's a complicated feeling
Not like I did anything to help since I played them all on PC but still
People like waifus and games that are pitching the waifu aspect sell better
Three Houses plastering Edelgard everywhere was a bigger driver of its sales (plus the Hogwarts house selection) than anything about its gameplay, the same way 2's biggest driving sales factor is Pyra and Mythra
Xenoblade 2 was a beautiful mess that deserved to sell well, though I despise how it plays and enjoy 3 more overall. I wish they'd come out somewhere around tied; never got people who called 3 some sort of disaster.
It's two types of people
Disingenuous coomers who wish that the game had scantily clad women as the core selling point
And people who genuinely are unhappy with either the world-split ending and/or the way the final chapter of 3 led up to the finale (Chapter 7 was arguably the weakest part of the game).
Most people, outside of Ganker at least, clearly think 3 was pretty good
Yeah
Which I completely understand. This is likely the last time we'll see any of these characters, id like them to get indulgent with it and just show us all our favorites hanging out in the same world again. Hell, I'd settle for Noah and Mio meeting up as kids as the last shot
Unfortunately some XB2gays aren't Xenoblade fans, but fanboys of XB2 only. The moment the sequel got announced they lived in constant fear as if it's mere existence would erase their favourite game from existence. Now that it (as it was obvious) didn't happen, they're celebrating by shitting on their nemesis.
Same is true with 3 Houses and Engage.
Someone put it perfectly that XC3 and Engage did. the opposite of what people wanted. XC2 was weeb pandering and Three Houses was a war story that at least tried to be serious. The sequels went in opposite Directions. XC4 should go heavy in the waifu bait and FE should try and have a serious war story w/ a good amount of choice.
Makes sense. I feel like with Xenoblade2, the fan base is a lot of dudes that love waifus and going an adventure with them. So like an anime. With 3H, it appeals to normalgays that also probably love game of thrones and Harry Potter. There's also like shippin. I saw some really big YouTubers play it.
I don't know if XB4 will go hard onto the waifu bait but it'll definitely have waifus
XB3 did too but it didn't lean on them as its big selling point >Three Houses was a war story that at least tried to be serious
I'd say 3 houses was largely sold on its school setting more than its war story.
Oh it absolutely did but the school setting is still the basis of what set this one apart
Or, to put it another way, if they JUST had the war setting, then I doubt the game would have sold as well
>calls out 3H as Persona Emblem >is ok with Xenoblade 2's overreliance on waifus
I liked Xenoblade 2, but I dont want the series to become pure coomerbait
>you didnt play the game
??????????????
are you moronic? do you seriously doubt I play a FE game of all things?
planning who you eat lunch together, sing at the church together, go to the sauna together to ensure they have enough stamina or whatever the frick it was called to be able to learn the skills, all during the period of a month is in fact time management, the whole calendar thing is so fricking dumb and I fricking hate it, should never have been a thing
And Xenoblade 2 doesn't have highschool setting, 3H's first half is quite literally a highschool life, and I fricking hate highschool shit because it's the most overused and boring setting in Japanese media ever and shouldn't exist anymore, I'll take isekai before I'm ok with highschool shit, again the problem isn't highschool-aged characters, it's the highschool setting, it's so fricking lazy
>people finally waking up to how much of a disappointing turd Xenoblade 3 was
Just remember Takahashi was 100% okay with this half-assed conclusion, so that he could effectively kill off everything individual about Xenoblade as an IP to just make Xenosaga again in the future. All the cool high fantasy stuff is gonna be gone in favor of homogenized sci-fi humans, as 3’s glimpse of the future proves.
I'm not sure you guys are reading the numbers right but this is only for the switch. Bayonetta 1 and 2 were on other platforms as well. Bayonetta 1 when it was originally multiplat sold 1 million in 3 months just like how Bayonetta 3 sold 1 million within 3 months for Switch. You do know that not every game franchise is a 10 million seller. Even Silent Hill isn't one and it probably has a comparable sale to Phoenix Wright which is around 9.8m at the end of 2022. Konami hasn't updated their numbers but it's likely close to 10 million but hasn't hit it or they would've announced it already and that's a 20+ year old franchise.
Splatoon 3 shouldn't exist, they should have supported Splatoon 2 more instead of simply ditching it and putting out literally the same game again on the same console. With Splatoon 3, they've killed the goodwill I had for the series. I wonder if this is why it's lower than Splatoon 2.
Agreed
I sort of wish they'd held Splatoon 3 for the next system
>I wonder if this is why it's lower than Splatoon 2.
No, that's just time.
Splatoon 2 sold really reliably for years, it had great legs. So Splatoon 3 is just lower because people are still moving over
Splatoon 3 almost guaranteed was a Switch 2 project that got pulled forward once they realized Switch 2 wasn't gonna be out till 2024. They wanted to make sure Splatoon remained fresh in everyone's minds since if it was pushed to a launch title for Switch 2 there would have been nearly eight years between entries and that's not something you don't want for a new IP like Splatoon.
Yeah
For what it's worth, if Switch 2 is backwards compatible, I give you my word Splatoon 3 will be supported into at least the first year of the next console and might even get a next-gen upgrade for free
Nintendo is pretty good about back-compat when the hardware is on the same general architecture (Game Cube -> Wii -> Wii U, Game Boy -> Game Boy Color -> GBA -> DS -> 3DS).
I know people got burned from Wii U -> Switch but, if we assume Nintendo is sticking with Nvidia for the hardware, then it's pretty safe to assume that if Nvidia can make it happen with a properly developed API, if not an outright emulation layer
>Xenoblade 3 stuck at 1,8m copies
im laughing. That is what you get for making the main character fricking BLAND. and it fricking amazing that XENOBLADE 2 is stuck at 2.7m copies lmao.
Xenoblade 1 was a master piece carrying the franchise while 2 and 3 fricked it all up.
>fricking xbc2 hater got fricked, AGAIN.
How you dumb frick? XE2 was so bad it affect future sales, that is literally how bad games work. Xenoblade 2 got a boost because players that played xenoblade 1 praised the living shit out of 1 and said the story is a essential JRPG game and that 2 wasn't going to be different. And when 2 came out people immediately shat on it. wtf you talking about.
Xenoblade DE and xenoblade 1 has like 3 million combined sales.
Xbc2 has sold consistently 250+k after 2018, it should have dropped off but it remained in these numbers which is insane. This homosexual donkey has no power.
>it took the game 7 years to reach 2.7m >xenoblade 3 already at 1.8m >xenoblade 1 and de already reached 3m market a long time ago
What is your point? Do you honestly think 250k copies a year is good? are you braindead ?
Normie shit. Plus women love that shit. Probably over 90% of the women that own a Switch most likely own Animal Crossing as well. Its the same case with the 3DS.
This particularly was a very successful fad that broke into the mainstream. Its tail's waning relative to its enormous numbers and pace, but the initial boom was a result of a pretty perfect storm just before lockdowns with the promotion, theming, surrounding releases, and perpetuating normal social media to attain meme status among even people who don't play games while appealing to normal women more than typical console games do. It was 'the thing' for a while. The series is a sort of casual life-sim experience. Not for everyone.
>Cant believe xb3 sold less than the xb1 remaster
It may have outpaced it already in Q2 2023, but even then, XB1 selling best is a good thing since it means people are seeing Xenoblade as a series and not as that game with the OP "waifus" from Smash.
Origami King does have legs, selling something like 130K between the end of 2021 and the end of 2022. It may have found further elevation due to the brand awareness renewed by the Mario Movie like many other Mario titles. It's still possible for Origami King to reach the Wii entry and become the highest selling representative of its subseries, but we need another year or two to see how its tail looks long term.
>130K >When xbc2 sold 260k on the same timeframe
Kek.
The only people who would really want to buy it are Paper Mario fans and everyone knew it wasn't what they wanted. Mario RPG remake will outsell it in a few months tops
https://www.perfectly-nintendo.com/cesa-white-book-2023-additional-shipment-data-for-nintendo-and-third-party-games-nintendo-switch-nintendo-3ds/
Plus info from previous year CESA white papers ad other games that got more recent sales updates like xbc3.
The Platinum name doesn't mean anything on Nintendo, outside of Bayo and critical flop W101 all they've made on Nintendo consoles are shallow licensed beat em ups for Activision.
I think it's more along the lines that Smash Bros isn't the great video game advertisement that people think it is
>Be Xenoblade 2 >Gets attacked from release >Reddit tards call it bad >SJW troons call it bad >Youtuber troons call it bad >Joruno fricks give it low score >Remove jap audio from cartridge >Make low print >Gets shilled against as very bad performance and unplayable
In the end we won, best art, best collabs, best story, best characters and great fanservice that needed to be more.
1 still has the most overall sales meaning 2 directly led to a decline in the series.
>Be Xenoblade 2 >Gets attacked from release >Reddit tards call it bad >SJW troons call it bad >Youtuber troons call it bad >Joruno fricks give it low score >Remove jap audio from cartridge >Make low print >Gets shilled against as very bad performance and unplayable
In the end we won, best art, best collabs, best story, best characters and great fanservice that needed to be more.
I don't mind if you 2 newfriends getting too uppity or fishing for ragebait.
I'm just glad Xenoblade got localized at all and got not one, but three great sequels, while being a million seller and critically acclaimed.
Feels good to be a Xenoblade enjoyer.
>DE and Xbc3 aren't flops but the fact xbc3 can't beat xbc2
By what metric? XC3 is the fastest selling game in the series, the only reason it's not closing the gap with XC2 any time soon is because that game has crazy legs.
This
DE and XB3 sold like normal games tend to. 2 is unusual by most metrics, but isn't a really good benchmark.
Even other JRPGs with waifus as their big selling points don't have as consistent legs as XB2.
I'd love to talk to someone who bought XB2 in 2022 and ask them what made them want to get it this late into the system's lifespan. Are they just new Switch users? Did someone's Lets Play series inspire them to get it? Was it because they wanted to prepare for XB3?
>Be Xenoblade 2 >Gets attacked from release >Reddit tards call it bad >SJW troons call it bad >Youtuber troons call it bad >Joruno fricks give it low score >Remove jap audio from cartridge >Make low print >Gets shilled against as very bad performance and unplayable
In the end we won, best art, best collabs, best story, best characters and great fanservice that needed to be more.
You forgot to mention rex stealing the show in xb 3 too.
Its really fun seeing just how much bent out of shape a few morons get whenever xenoblade 2 is mentioned here.
It is funny because I can easily see 3 still outselling 2, one of the main reasons why it’s still so low is purely due to 2 releasing years before 3, and 3 is only less than a million behind.
That's the issue anon: 3 is not moving units quarter-to-quarter despite 2 still moving units years later. That's why people recognize that it doesn't look like it will 'easily' outsell 2, but that there's no indication at all that it will continue to sell outright if things don't pick up in the next few quarters.
It still bothers me that x is stuck on the wii u, I wish they would port it to switch, not only do I think the game deserves a second chance, but it just bugs the shit out of my ocd that every xbc game besides x is on the switch
>Horizon or God of War
Neither of them are on the Switch, not a valid comparison.
So Goy of Slop is better than 95% of those games on that list?
>Goy of Slop
Sorry, I don't speak buzzword.
I have always thought that Bayo is too weird and over the top to truly hit mainstream with the normalgays.
>Bayo is too weird and over the top to truly hit mainstream with the normalgays
True. AC's setting and plot are much more approachable and digestible for the normies.
>Neither of them are on the Switch, not a valid comparison.
Okay, are you saying Pokemon Sword Shield is a better game than Bayo 1, 2, 3 AND Astral Chain?
Okay, you caught me being overly reductive, hope you're feeling good about it.
Bayo and AC are in the same genre, made by the same studio, and from what I recall had around the same level of marketing, which makes this comparison work.
What the hell is your point anyway?
Sales are largely disconnected from game quality. Almost irrelevant, really.
If you're LUCKY, good word of mouth on a good game will help carry it past its marketing (or lack thereof). But game quality and game sales are nearly fully disconnected, in my experience. Marketing matters more, arguably, than game quality
>Paper Mario The Origami King: 3.47 mil
I can't wait for the SMRPG remake to blow this piece of shit out of the water.
And it'd be really funny to listen what excuse Tanabe would come up with for making Sticker Star 4 after it.
It's the second best selling Paper Mario, and it's still selling. He doesn't really need an excuse, as SMRPG blowing it out of the water means that it blows most other RPG entries in the series as well if not all of them. There are only two games that have outdone Origami King across all three RPG series.
>It's the second best selling Paper Mario
It's a game with Mario in the title on a console that sold 130 million units, that's the bare minimum. What, are you going to brag about outselling a GC game? Fact is it needs to be outsold by RPG to send Nintendo a message.
>Bayonetta 3 sold less than ports of 1 & 2
Wow that is sad. And a shame. I enjoyed it a lot, every other Bayonetta fan I have seen seems to hiss and spit at it
>Bayo 3 is unironically my favorite story-wise and I don't get what everyone's issue is either.
I think the alternate universes they showed were really boring
I was very very sure that we'd at least get a Lumen-Sage Bayo or even a Lost-Witch-Powers Bayo that is far more oriented around normal weapons.
The fact that all the bayonettas are oriented around different countries and cultures felt like maybe they should have just done a "Well these are other covens around the world" story instead of an alt-universe story.
Beyond that, the actual progression of all the new Bayonettas getting killed by either a surprise attack in cutscenes was stupid as frick.
And it also doesn't help that Viola's shit felt pointless. Like it's not bad enough that she's less fun to play as but I don't get the sense that she actually contributed much to...anything. She took Bayo to the dimension-traveling island and then...nothing
I agree on the other timelines having no interesting plot within themselves. But I really enjoyed the overarching idea of a timeline hopping foe killing Bayos. The story itself is simple but I like the way it is told especially with the loop of Bayo dying at the very beginning and Viola trying to prevent that. It is basically stolen from Madoka in certain points but I'm fine with that.
>But I really enjoyed the overarching idea of a timeline hopping foe killing Bayos
I'm down for that too. I just wish the actual Bayos we saw were interesting
It's like if we went back in time and instead of going to Sengoku era Japan, we went to 1996 Cleveland.
I want to see versions of Bayo where different weird things happened based on the timeline we already know.
>I don't get what everyone's issue is either
I think you know well what the issue people actually have is when they say 'Bayonetta 3 had an unforgivable story'.
Bayo 3 has best weapons and overall gameplay for me, but that's pretty much it.
Character designs are terrible, total downgrade compared to 2.
Viola tainted the game with her ugly mug and dogshit gameplay. And her stages are also bad.
Story is whatever, I don't really care that much but it's kinda disconnected from the previous game.
Bayo 3 only just recently came out and was the quickest to hit a million, anon. The other two entries had years to get to where they are.
Bayo 3's figures are from just a couple of months into 2023 and it only came out at the very end of October 2022. that makes it the fastest selling in the series by a pretty big margin, but its figures likely won't be updated for a while
Nintendo should stop funding Bayonetta games. Like, what cut does Sega get of those sales? Why can't those Sega Black folk fund their own fricking game?
I love when FE shitters repeat their mantra : >FE conquest le good because lunatic is...le hard
It's a puzzle game with class checks and reading skills simulator. There is zero strategy or skill involved.
Either you already know the map and bring class counters which again requires no skill, or you don't know the map and pray you rolled for the good classes that counter the map.
It's very good. Not perfect, it starts out a little slow and I think the combat system is a bit shallow compared to something like Bayonetta. But on the other hand it's polished, stylish, unique, plays well, and has tons of content.
That's absolutely awful considering it's on the Switch. I think its remaining fans should just ditch it for some other franchise and forget AW and anything about it ever existed.
Avex only made a profit of the WiiU failure because concerts and music CD sales but when the game was ported to switch COVID was at full power and no concerts could be held so they actually lost money this time.
That's not a meme and I'm not shitposting. These games failed to provide a satisfying experience despite the medium being about entertainment, they are actual dogshit.
Everyone sang the praises of the 3DS trilogy but the Switch one went completely under the radar. I blame the fact that its pricier than the other ones and that it came out the exact same day as Avengers Endgame.
Monolith Soft needs to get the next one right. Don't pander to people that aren't gonna buy your games and only b***h about anime and breasts, but as soon as you tone it down, they ignore it.
I feel bad for the 2,480,000 people who bought Mario Golf Super Rush, one of the worst "Mario" branded games I've ever played. It was the game that made me drop my Switch, I paid $60 for that garbage with inferior quality to freemium games that you download on Android and I realized what a sucker I am.
I know a lot of people are saying FE Engage didn't get any coverage but I do remember seeing ADs for it while watching youtube on the TV. The truth is that the new audience 3H dragged in got filtered on the game's designs and lack of focus on romance/supports which sucks for people who actually like this series because it means we're getting more 3H-tier plots thanks to Engage's lack of sales.
>It have a mango on jump plus.
It does and it actually does good job of giving some characters more to work with albeit the story taking a different turn than the game's.
>What i find weird is Nintendo lack of promotion for it, specially from NoA.
NoA will take any fricking excuse they can to snub something if it's even slightly off of their own idea of what Nintendo's brand image should be.
Fire Emblem is a great example. Initially, we got jack fricking shit. Then Melee gave it enough buzz for NoA to finally say "FINE, we'll translate some"- but of course, they were treated like the red-headed stepchild of Nintendo.
Daddy Reggie thought american Nintendo fans would disintegrate on the spot if they caught even a whiff of anime unintentionally, so every series that hadn't already been cognitive-dissonanced into next week with "WELL MAYBE IT IS ANIME BUT..." isms (Kirby, Zelda, FRICKING POKEMON IS ANIME) was given near zero advertisement and deliberately pushed toward failure in the west, if it even made it there at all.
Up until Operation Rainfall. Though it technically failed in its goal of getting NoA to touch some Japan-only games, it did succeed in getting Nintendo of Europe to bring a few to the English language at least. That's how we got Xenoblade being praised to high heaven in the midst of a big online stink.
Thus, by around the turn of last decade, Nintendo of America had poked the bear too many times. Nintendo of Japan cottoned on to the fact that Nintendo of America was going beyond just representing Nintendo's goals in the west, but editorializing an entirely separate brand image from them. They'd been vaguely cognizant of the incongruities before, so NoA gave ground a few times throughout the Wii era to save face, but THIS time it had gotten too loud to ignore. NoA was finally forced to undo its deliberate stranglehold on "muh anime".
They went kicking and fricking screaming, but in the wake of this they were finally made to give Fire Emblem a little advertising. The game that got that advertising wound up being Awakening.
It going be hilarious when NoJ finally start handling anime licenses and they can't really hide shit.
Besides they still treat Xeno like adopted child rather than big boy IP.
9 months ago
Anonymous
NoA will try to find a way regardless. Fricked up release schedule, poorly chosen platform, zero accessibility, no advertising, anything to protect their precious western company.
It turns out that the people online who have something against Nintendo "turning anime" are largely comprised of millennial idiots whose first exposure to Nintendo was NoA at the height of their false reality. ... Unfortunately, the #1 demographic currently going to work in the US has a huge overlap with this crowd. The NoA anti-anime grudge is now fueled by people who believed the results of that grudge were the baseline and that the results of NoA's reduced power are the unwanted change. Meta.
9 months ago
Anonymous
No platform holder would let a Nintendo anime go under radar, are you crazy?
Shit would be hyped to high heavens, and god forbide if is Xeno, FE or Splatoon.
9 months ago
Anonymous
The platform holder wouldn't. NoA's crushing legal chokehold on whoever they deign appropriate to release the anime would.
That said, you're right. I'd like to think we live in an era where information propagates easily enough that squelching something like an officially licensed property of a Nintendo property would never even be remotely doable.
9 months ago
Anonymous
>Besides they still treat Xeno like adopted child rather than big boy IP
Because it is. Xenoblade's minuscule when compared to Nintendo's actual behemoths.
9 months ago
Anonymous
Monolithsoft has been called in for assistance on like half of Nintendo's first-party Switch library. It doesn't matter if the customers aren't impressed with Xenoblade, Nintendo CLEARLY is.
9 months ago
Anonymous
If we're talking about Monolithsoft as a whole, that's a different story, but I'm referring to Xenoblade specifically, which is easily the least successful series they work on.
9 months ago
Anonymous
Funny thing that Xenoblade 1 never was supposed be a xeno game. Iwata suggested monolith use xeno name to homage their works.
Now they got whole autismo back on rails.
The platform holder wouldn't. NoA's crushing legal chokehold on whoever they deign appropriate to release the anime would.
That said, you're right. I'd like to think we live in an era where information propagates easily enough that squelching something like an officially licensed property of a Nintendo property would never even be remotely doable.
NoA can't do shit with works besides market and distribution, besides anime is done by comitees which means even less of their presence.
NoJ would have full control of whole thing, if not another "pokemon company" to handle whole media thing.
9 months ago
Anonymous
And so am I. Monolithsoft did one game with Nintendo, then the floodgates opened for two entire console generations. You can DIRECTLY correlate the release of a new Xenoblade with each spike in their development help on Nintendo franchises.
No, it's not that Xenoblade games finished development and Monolithsoft staff were freed up to go help out for a few years; Xenoblade 2 being made by about 40 fricking people and a legion of guest artists since NEARLY ALL OF MONOLITHSOFT was dragged off to work on BOTW proves Nintendo has no qualms with taking people in the middle of development.
The surges of Monolithsoft involvement at Nintendo can be more likely interpreted as surges of interest generated each time Monolithsoft proves they can do great things with the console architecture. Nothing more and nothing less.
9 months ago
Anonymous
Monolith have lot of squaresoft staff among them, sure its mostly chronocross and Xeno people, but damn they gave nintendo an actual RPG franchise on top of being top tier internal studio.
Quite amazing given their previous IPs crashed and burned due ridiculous poor management and lack of experience.
9 months ago
Anonymous
They also working to rescue one of those failed attempts, they already connected it to the new successful IP with Namco's approval.
9 months ago
Anonymous
Yeah but Harada would rather okay Baten kaitos over xenosaga ports.
9 months ago
Anonymous
They said remaking the old games is not profitable but they never said they can't use characters and storylines from those games in new ones and looking at Future Redeemed if seems is the direction they are aiming to revive Saga.
>FRICKING POKEMON IS ANIME
And Pokemon almost wasn't localized for that very reason.
If the rise of Pokemon couldn't change NoA's stance, nothing will.
The series has been doomed in this fashion since Awakening, my dude. But Conquest proves that the way they handled supports for the 3DS games had plenty of promise and didn't guarantee bad gameplay. They just chose a deliberately worse system.
awakening saved the series tho. i would've never bought any fire emblem game without it. since then i've bought all of them, even the shitty one like shadows of valentia.
Galaxy sales: 12.80 million
3D Land sales: 12.87 million
Odyssey sales: 26.44 million (and counting)
Mario Kart DS sales: 23.60 million
Mario Kart Wii sales: 37.38 million
Mario Kart 8 Deluxe sales: 55.46 million (and counting)
Twilight Princess GC + Wii + Wii U sales: 9.86 million
Ocarina of Time N64 + 3DS sales: 14.04 million
Breath of the Wild Wii U + Switch sales: 32.35 million (and counting)
Wild World sales: 11.75 million
New Leaf sales: 13.04 million
New Horizons sales: 42.79 million (and counting)
Brawl sales: 13.32 million
Smash 3DS + Wii U sales: 15.02 million
Ultimate sales: 31.77 million (and counting)
And then there's the smaller games. Forgotten Land best selling Kirby, Three Houses best selling Fire Emblem, Splatoon doing over 10 million twice, Luigi's Mansion at like 13 million.
The way Switch first party is selling is simply unprecendented. It makes me wonder why DS and Wii games couldnt reach these same heights considering how popular those systems were, not to mention games were cheaper back then.
>It makes me wonder why DS and Wii games couldnt reach these same heights considering how popular those systems were, not to mention games were cheaper back then.
You're ignoring the part where Nintendo's handheld and console markets are consolidated, and that consumers have more purchasing power than ever since games didn't adjust for inflation outside of DLC shit.
Jewtendo has NEVER failed in the handheld market ever, and had the smart idea of frontloading their blockbusters in their launch year which was instrumental to their success.
YES SEETHE TRANNIES. I live to see you seethe. Your suffering is my oxygen. Seethe a bit more before you fetch the rope. Xenoblade 2 always wins. ALWAYS.
>AW fans begs Nintendo to make a new AW for ages >Nintendo releases a new Advance Wars game and it flops >Literally no-one asks Nintendo to make make a new Clubhouse Games >Nintendo releases a new Clubhouse Games and it sells better than some of Nintendo's longest-running franchises
lol
>MK8D
>55m
it literally prints money
how explain MK8 sell a lot but you never see threads in /vg/ about that game?
It's in /smbg/
>why aren't japanese 10 year old shilling a fun game on Ganker instead of playing it
it's a mystery
My 6 year old niece just got it today for her bday
>Arceus selling less than "literally for babies" Let's go and "mobile tier shit" BDSP
I fricking hate everything.
Arceus had a novel idea but absolutely dogshit execution and gameplay. Once that initial honeymoon period wears off and the illusion is broken, it truly is a terrible, terrible game.
Definitely not. Arceus was the best Pokemon has been gameplay wise.
Laughable opinion. Overworld gameplay is garbage with every pokemon behaving in one of three ways, all the areas play the same and you can just ignore basically everything with no danger to yourself, and the bosses being terrible minigames.
Even the turn based combat is broken to the point of absurdity. The new system that determines what Pokemon attacks is beyond broken with each side effectively taking turns. If you KO an enemy pokemon with a high speed low defense pokemon you're going to get revenge killed by a Snorlax with nothing you can do in between, not even switching out is available. Ever wonder why there are so few trainer battles and no multiplayer with other players? This is why.
have a nice day, unironically
That shit is genuinely the worst game in the franchise and that upcoming chink pokemon with guns ripoff will be objectively better a better Arceus style game than Arceus
The combat in Arceus is dogshit, and the devs knew that due to the small number of battles
Gameplay is literally just goddamn Pokemon Go where you catch the same shit over and over because there's nothing else to do
Areas are absolutely ugly and empty. The game isn't even fricking world since you're forced to go through world 1 -> world 2 -> world 3
Sidequests are atrocious and outdone by goddamn GBA romhacks that were already out before it
The stupid ass fights where you throw shit and dodge roll is the franchise's lowest point
Story is hilariously bad and you're not even allowed to ignore it due to unskippable cutscenes
I'm not going to pretend that Arceus is anything higher than a 5/10 just because both SWSH and BDSP mindbroke pokegays so damn hard
Scarlet Violet are buggy messes, potentially bricked some switches, but it's still an objectively better game than Arceus
>b-b-bbut i just want to throw balls like in pokemon go D:
Frick you, Arceus was full if good ideas that mainline needs like the simplified EV system and being able to catch pokemons without directly fighting them first is good.
>like the simplified EV system
Just inject
Just ignore because the games are for babies
Just spend 5 minutes learning about the EV system
>and being able to catch pokemons without directly fighting them first is good
My favorite part about PLA was downright skipping the Heatran fight because I threw a heavy ball from behind and got it 1st try. Truly a system built for homosexual casualgays that hate video games
For every single "good" thing that PLA did, the game went like 100 steps backwards
My honeymoon period lasted 30 happy hours. After that it just made me want to play Skyrim for another 60 again.
Because no one wants that shit. Only the homosexuals calling for the ruining of the series do.
I do not comprehend why they're still pushing it shit like it so hard into the main series when they know it's a fricking failure. That even the people who will defend it to the death don't want any of that shit or they would buy it when it was an option.
Back to Gen 4 is where we need to go and just utilize world sizes like DQ11 and fill it with all of the goddamned content including the only characters who matter.
If only Game Freak would gatekeep you homosexuals like Nintendo did for Zelda.
>Back to Gen 4 is where we need to go
>If only Game Freak would gatekeep you homosexuals like Nintendo did for Zelda
Huh? I think you got your wires crossed. What Game Freak is doing now is introducing open world as a band-aid fix for shit people were complaining about five years ago. The fans who defend nu-Pokemon completely lacking direction and weight to anything in the game then proceed to do so by drawing flimsy comparisons between some highly calculated moments of freedom in the old games and the total freedom of the new games, implying that the game the devs always wanted to make and the players always wanted to play was completely freeform and lacked any sort of definitive progression.
So in other words, they've already done the exact fricking thing Zelda did.
>implying that the game the devs always wanted to make and the players always wanted to play was completely freeform and lacked any sort of definitive progression.
I like how they reworked progression in SV. Not that it isn't a hideous unfinished mess but reworking the main quest is one thing I genuinely like about it.
>You can go to any gym in any order.
>But they don't scale with your level.
They did a shit work.
Wrong, level scaling is trash.
>never knowing the satisfaction of entering an area much higher level than you and figuring out some moronic cheese strat to survive and get a bunch of rewards that are way outside your level range
This
The best system is a mix of both. Shit weaker than you gets scaled to match your level. Shit stronger than you remains stronger until they're finally hit by the scaling
That's how you get the Oblivion problem of the player never feeling powerful.
That is the problem BoTW has.
BoTW doesn't have that problem, you're strong as frick.
And that's a bad thing why? SV was great if you skipped gyms, but the problem with this was, you're still forced to do the gyms that you've skipped and they become literal cutscenes.
t. Did the first gym last
>i skipped early content and it was too easy when i came back to it 50 levels later, this is badly designed
It's working exactly as intended. Your reward for risking harder content early is being able to steamroll lower level content.
>go to higher level area
>enemies destroy me
>gets pissed and decided to try pushing it
>gets overleveled
>mfw
/comfy/ as frick
Gyms should be level scaled up to match you if they would be below your level, but not downward if you arrive early. The areas around them should remain at their fixed level, and encounters should be hard enough to avoid that it takes genuine skill and strategy to get somewhere you shouldn't be yet.
Going somewhere early and finding a challenge is always fun, going somewhere late and finding no challenge is an equal amount of anti-fun, it's part of why that stretch of Johto sticks out so badly.
Arceus' legs were immediately killed by SV announcement a month after it launched
That was the weirdest thing in the world to me
they already had Arceus for that year, did they really need to have SV out before the end of 2022?
Always need a new pokemon game for the holidays
It's never really about having a new Pokemon game. It's about having new Pokemon.
I mean it worked, Scarlet/Violet/Arceus combined sold 37.4 million copies they probably could get away with 2 pokemon games per year for a while
BDSP is real pokemon, arceus is the baby one
Because chads only care about Gen 1, maybe 2.
Ball throwing game for OCD adults
Why did Engage flop
Arceus was one game. The others are two games
engage didn't flop, it sold about as well as fates. 3h got a massive boost thanks to releasing right before the coof lockdowns hit. if you look at nearly any sales data from around that time nearly everything that released then had a big spike in sales.
>it sold about as well as fates
It didn't
Is that accounting for that Pokemon horseshit from Fates?
Why didn't you just say Engage sold as well as Fates Birthright or Fates Conquest?
I dunno who you think I am anon that was my first post concerning FE in this thread. I was just wondering if those Fates sales were being inflated by the split versions or not.
Of course they were
Does it really count as Pokemon if they're two completely different games?
More people double-dip for both versions than a lot of people like to think. If Arcues had been two versions it would have sold a couple mil more and beat out those two.
Arceus had no holiday season for itself. It's impressive that it came close to BDSP at all.
Deal with it
LGPE and BDSP barely even sell anymore, and the stores that have them cant get rid of them.
Arceus will outpace them in time.
Nobody buys Arceus anymore with SV around now
ye i think about catching up with pokemon, but so far i only bought bdsp since im nostalgic for that region. arceus seems like a skip for me. i don't think its a main game anyways is it?
It's in a sort of limbo state, some people will argue it is and some will argue it isn't. There's genuinely good cases on both sides.
Personally, I think it's worth the time just because GF made something not entirely built around putting you in a cannon and firing you directly to the endgame so you can catch all your favorites and then frick off until the next game.
It's about as much a main game as Lets Go. Make of that what you will.
Legends is straight up a sequel to Lets Go
I mean think about it, both have a heavy focus on collecting, both require you to aim to catch, both were designed with overworld Pokemon roaming around in mind, both altered the battle system, the shiny sparkle, etc
I wonder how much Bayo Origins sold. Even 300k sounds overly optimistic.
Very badly i guess, both FE warriors were on the list last time and they had exactly one million each and now they are gone.
The FE Warriors games are confirmee have at least shipped 1 million each. They probably aren't included in this update because people realized that 1) FEW sales included 3DS and 2) FEW 3H included JP sales, which Nintendo doesn't count in their report because KT is the publisher there
Disappointing. Bayo Origins is actually very good. Surprise game of the year and no one's talking about it, probably because a lot of people assume they have to play other Bayonettas to enjoy it when it's actually the exact opposite.
I'm surprised Super Mario Party sold that much what the frick
It was a return to classic MP...even if the boards where bland and cubical. People was DESPERATE for classic MP.
>Xenoblafe in the shitter where it belongs
Apologize. Apologize right now.
Xbc2 has sold consistently 250+k after 2018, it should have dropped off but it remained in these numbers which is insane. This homosexual donkey has no power.
The Switch is the biggest console Nintendo has ever had, it has 95% market share in Japan and is basically the only place to get a JRPG, plus Nintendo has promoted the series non stop the entire Switch era. It couldn't even beat a new shitty Paper Mario game. Frick off with your weebshit, people want Mario.
We are talking about how xbc3 can't beat xbc2, not other games.
You don't even play these games, remember when Dunkey "spoiled" 3 like four months after it came out and you got mad?
Nintendo has to cut a check to Monolithsoft for doing the b***h work on Zelda and Splatoon. It keeps getting made because that's all Monolithsoft wants to do with the Nintendo money they get.
Clearly given the fact that it keeps getting sequels gay
>It couldn't even beat a new shitty Paper Mario game. Frick off with your weebshit, people want Mario.
You're right, who could predict that a relatively little known IP couldn't beat a game with MARIO on the cover. That's crazy, completely unheard of
>is basically the only place to get a JRPG
You realize this makes it HARDER for Xenoblade to succeed, right? It means that the series has more competition than ever
Xenoblade is not competing with HD2D Squeenix slop Anon
Yes it is and we like both, kys
>Xenoblade is not competing with HD2D Squeenix slop Anon
It is, actually.
If you think about JRPG fans, they're looking at everything that's available on the platform in their niche and figuring out what they want to play. So picking up Xenoblade DE (the obvious starting point for the series) is weighed against picking up Octopath 2 or Persona 5 or Pokemon. And while I may think Xenoblade DE is better than all of those, an outsider will look at it and see functionally no difference between it and something like Ys or Trails or Tales of the like. Visually, Xenoblade is very in line with those other more 'generic' JRPG series from a first impression, so it's not a given that people will choose Xenoblade over something more visually distinct like Persona or Octopath
That it is generic makes people more likely to pick it up, what are you talking about?
No, because it means it's in competition with the other 'generic' looking games
Visually Distinct games sell very well. That's why Modern Persona and HD-2D games sell pretty decently. Xenoblade has the benefit of Nintendo marketing but, at least from the outset, if you put it alongside all the other 'generic' appearing JRPGs, that means it's fighting in a red ocean for people's attention and money. And the issue is that the audience for 'generic' JRPGs may be more dedicated but it's actually smaller compared to the audience for something visually distinctive like Persona. Consider Octopath 1 already hit 3 million (granted, it's on multiple platforms) while XB2 still hasn't.
By comparison, Tales of Arise had a pretty strong marketing presence and, to our knowledge, it's only hit 2 million sales despite being on 3 platforms.
People who like Generic-aesthetic JRPGs is maybe 3-4 million people worldwide but it's a red ocean filled to the gills with competitors. So it's a modestly sized pie being split hundreds of ways
>Visually Distinct games sell very well
Soul Hackers 2?
Let me rephrase that: a game with an appealing and distinct visual style is going to sell better than if that same game used a more generic art-style. Because being able to set yourself apart from your competition and still be appealing is better than being visually indistinguishable from games like Tales of or Trails or Ys or Atelier.
Even JRPG enthusiasts aren't that good at actually digging into a game's mechanics and strong points prior to buying a game
Oh, absolutely. But Monolith Soft doesn't really earn that much money from Zelda sales. That doesn't factor into their own EoY cost/revenue reports. But Xenoblade does and that likely translated into them having some money to dedicated to opening up the Kyoto office that let them move and train dedicated support units for the EPD requests, freeing them up to work on their internal projects more.
XBDE coming out in 2020 was also probably a HUGE boost to their savings since it was mostly a visual upgrade, so it's not like they had to design a whole new game and story and systems.
3 probably didn't make as much as DE or 2 (unless they REALLY optimized their dev pipeline and got rid of a shit-ton of wasted cost) but it's the last game in the series, so probably more of a passion project for the team than something targeting to be a blow-out success
>He thinks xenoblade is over.
The klaus saga is but just as the end of the xenahort saga doesn't mean the end if KH, the same applies to xenoblade.
Sure, I just meant that 3 was the end of this saga, so I wager the team wanted it to be the title they wanted rather than something targeting mass commercial appeal and chasing 2's particular train of success
Please see above. My mistake, I should have said "last game in the trilogy"
And before someone says something...
It's Elma arriving on Earth.
Next MS game will be XBX Remaster, then XBX2
As much as I would love that it's not happening
They'd sooner just re-imagine X than to continue the story. Basically, we want a re-do, a fresh start to try it again.
Is too fricking specific to xenosaga ending and KOS-MOS' postgame status screen to be elma, rhey went ouf their way to get Namco's permissions and even name dropped one of xenosaga big bads. Plus you got your xbcX connection in the radio (a VECTOR industries radio), let xenosaga have this.
He's coming back boys!
He is dead.
I don't want the clowns involved with Xenoblade to have anything to do with Xenosaga.
The are literally the same devs, even with the same director.
>last game in the series
Not according to Yokota
https://www.nme.com/news/gaming-news/xenoblade-chronicles-3-director-confirms-series-will-still-go-on-3279781
>it's the last game in the series
It's the last game in the Klaus story, not the last game in the series.
it isnt generic. The first thing you notice when looking at a random screenshot is the arts palette on the bottom and on Xenoblade 2/3 all the other shit across the screen. Then you go to P5/Octopath/SMT and you'll see the 4 homies on a row with the attack/defend/special/item menu
NOOOOO YOU CANT KEEP BUYING XENOBLADE 2 THE INTERNET TOLD ME TO HATE IT BECAUSE OF BIG ANIME BOOBS
its the only one with soul that i replay. I just simply skip something i think is cringe. The actual areas and story are great and its still by far my favourite xenoblade game.
Absolutely nutty
Nothing. I don't wager they imagined XB3 would outsell 2 since Monolith Soft is probably very aware of what's driving 2's sales (Pyra and Mythra).
3 and DE probably won't hit 2 million, but that doesn't mean they're flops. Xenoblade games probably don't cost more than $50 million to make, with maybe $10 million in marketing costs.
So at 1.8 million units sold at $60+, you're looking at some healthy profits with each entry.
It's a misconception that a studio or company needs to continue making explosive profits in order to be successful after they have one big success.
I wager that if the budget for these games tops out at $60 million altogether, then the sales expectations are around 1.5 million so that they make about a $1:$1.5 ROI
Remember, Monolith Soft only even gets money for these games because they help Nintendo with the rest of their in-house projects like Zelda, AC and Splatoon
Xenoblade are basically passion projects for Monolith Soft.
DE and Xbc3 aren't flops but the fact xbc3 can't beat xbc2 means that fricking xbc2 hater got fricked, AGAIN.
Oh yeah, the XB2 haters should eat shit
Even if you like 3 more, you need to acknowledge that 2's success has basically helped Monolith Soft grow in a really significant way that sort of resulted in 3 being as big and strong as it is.
BOTW and TOTK probably did more for their standing within Nintendo than XB2 honestly
Imagine if MS could help pokemon....
Well from what I've heard, Game Freak is hyper protective of their role on Pokemon because they know it's the thing keeping them alive without asking them to be competent.
If Nintendo wanted to rip Pokemon away from GF, they'd have a huge fight on their hands
I'm surprised Nintendo doesn't outright own Gamefreak just so they could dissolve them and get actual competent devs to work on the franchise. Gamefreak is a disgrace.
>I'm surprised Nintendo doesn't outright own Gamefreak just so they could dissolve them and get actual competent devs to work on the franchise.
That and wth is the point of not trying to absorb gf to get all that sweet sweet pkmn money? I would take the hit today for all the money later.
The issue is that I'm sure Game Freak knows they'd get the axe if they were bought by Nintendo, at least large swaths of them would be.
So they cling to the Pokemon Company sort of act as a buffer. I also don't think Nintendo is too worried given that Pokemon still sells gonzo numbers. It's hard to justify spending the money to try to axe a studio whose games sell 9 digit numbers
>Game Freak knows they'd get the axe if they were bought by Nintendo.
I would say they would only keep the artists but the humans of pkmn kinda look shitty now and while the games sell. Doesn't gf get a cut of the merch, that is what I meant by pkmn money. It would be advantageous to hoard merch cut over giving any to another company imo.
Yeah but it might also look sort of bad for Nintendo with their relationships with other devs if they acquire and then axe GF (even if they are grossly incompetent from top to bottom).
Japanese companies are sometimes resistant to these sort of hostile but necessary cuts and actions, I find. It's the same way a Japanese company generally won't fire you for gross incompetence, only if you outright break the rules
It's why the image of the harangued underperforming salaryman exists: in the US, that guy would just be fired. In Japan, they keep you on salary unless you seriously frick up and just verbally berate you ad-infinitum
>fricking xbc2 hater got fricked, AGAIN.
How you dumb frick? XE2 was so bad it affect future sales, that is literally how bad games work. Xenoblade 2 got a boost because players that played xenoblade 1 praised the living shit out of 1 and said the story is a essential JRPG game and that 2 wasn't going to be different. And when 2 came out people immediately shat on it. wtf you talking about.
Xenoblade DE and xenoblade 1 has like 3 million combined sales.
You're way off as XB2 has an a very consistent tail, outsold any other entry, and the remaster of XB1 was released between XB2 and XB3, doing MASSIVELY more than the other two versions of itself and exceeding them combined. There's no metric where you're right, and I say this as someone who doesn't care about this franchise, just the broader sales data.
No new numbers for Kirby in the recent update, I believe, but Forgotten Lands has done fantastically, yes.
>You're way off as XB2 has an a very consistent tail, outsold any other entry, and the remaster of XB1 was released between XB2 and XB3, doing MASSIVELY more than the other two versions of itself and exceeding them combined. There's no metric where you're right, and I say this as someone who doesn't care about this franchise, just the broader sales data.
>a 2.7m copies game (took 7 years to reach this) is a consistent selling game.
you hear yourself lol?
Ever since its first year, its sold a consistent stream of a quarter million a year or so. It was already the best selling entry in the series for years, anon, and the pace of the most recent game in the quarter following its launch are so paltry that it's unlikely to have a tail that even approaches XB2.
You're coping, anon. Pick a better hill to die on.
Well, Forgotten Land is already the best selling game in the franchise, beating out Kirby’s Dreamland. Star Allies is also doing well, with it less than a million away from topping Kirby’s Dreamland as well, which will make it the second best selling game in the franchise. Kirby’s Return To Dreamland Deluxe, while being less likely to beat out Kirby’s Dreamland, is still doing tremendously well for a remake late into the Switch’s lifetime, nearly neck and neck with Fire Emblem Engage despite being a remake of a ten year old game and Engage having a month headstart over Return To Dreamland Deluxe.
Actually, speaking of Fire Emblem, I’m wondering if the series is starting to have a decline after its slow increase in popularity starting with the 3ds titles. Three Houses released more than a year after Star Allies, yet right now, they’re nearly equal in sales, with Kirby actually being behind for a while in sales despite having a whole year headstart. The thing is that now Engage is struggling to beat a remake of a ten year old Kirby game.
The vtuber artstyle, releasing only half a year after Three Hopes, NoA's twitter doing barely any marketing, and unnecessary fanservice certainly didn't help Engage's sales
Intsys actually had very little involvement with 3H because they were working on Engage at around the same time. Most of 3H was done by Koei Tecmo.
Ahh, I was wrong about there being no updates. Here:
>Kirby Star Allies - 4.38m (+400k from 3.98m since Dec 2021)
Star Allies had a respectable bump in 2022. I don't know if Forgotten Land and Return to Dreamland Deluxe will canibalize that at all- especially with the latter being a similarly 2D co-op experience- but the franchise seems quite healthy. Personally, I was interested in Dream Buffet, as that looks fun.
I wouldn't make a big deal about trumping Engage, as Kirby is solidly the bigger and far more consistent franchise, so it's actually expected. Though maybe you wouldn't have expected it at launch and more as a lifetime metric on your end.
I mean, Fire Emblem Three Houses was beating out Kirby Star Allies for a while despite Kirby being around a year longer.
FE has been bolstered since Awakening basically saved the series on the 3DS. It has its dedicated fans and the heavy initial promotion prior to its launch- I think with its own Direct- probably had a heavy hand in a very strong initial sales period. Despite that, it's not a genre that tends to have broad appeal and it was unlikely that it would have developed a strong sales tail to begin with. Engage is the logical progression in that those who jumped in with piqued interest with Three Houses would know it wasn't for them.
Kirby is a familiar and solid brand identity that represents an easy family and children's pick, so seeing it consistently work its way up is far from surprising. Consider the enormous volume sold of Star Allies in just 2022 alone. Nearly half a million units. Even if the start wasn't as big a boom, the IP is firm and has a fairly strong brand identity. It also helps that digital software like that free-to-play entry kept Kirby in Nintendo's marketing circulation.
Or, you know, maybe Engage just wasn't an appealing direction for people.
Yeah, casuals idiots don't care about video games. Gameplay scares them.
If people cared about pure gameplay, than advance wars should be the one getting new games since it doesn't have shitty cutscenes that go on for so long that your switch enters sleep mode.
The people that wanted it mostly bought it in the beginning. TH helped slough off interest from people that would find SRPGs and/or the game design uninteresting. If you want to add FE fans that thought it looked bad to the pile, go right on ahead.
I like engage more that three turds but it was censored and low age rating so barely any fanservice so didn't bother. Xeno series and Fire Emblem should be M rated titles.
I didn't buy it since I was told there was no romance options
are you moronic?
So there is? I asked a few times here and people told me there's no so I didn't bother. I started with Awakening, so I'm used to it being in the games.
I literally posted a screenshot of the game with a girl wearing a wedding ring, what do you think?
there is no romance between other units, only for the MC and the unit of your choosing
I didn't buy it because
-It looks like Fates 2, and I couldn't enjoy Fates, the entire game was antifun
-Same writer as Fates
-I have no big problem with the artstyle, but when combined with above...
-I hate nostalgia pandering so much, it's so weird and out of place
-NoA censorship made me feel justified in not buying it
Sounds like you hate fun games
NTA, but i really didn't have that much fun playing Engage. A lot of the maps were pretty lame IMO
See
I think something like Awakening or Echoes are more up to your speed
Both games had terrible maps, the fun part of Awakening was breeding super-soldiers who shred enemies like sheets. I like Binding Blades maps the best
>I like Binding Blades maps the best
Enjoy your ambush spawns and map design not even mattering thanks to Rutger Melady and Perceval
If you decide to play Engage again, then keep playing until you reach Kagetsu and Panette. Those 2 units are fricking broken and will give you the FE6 experience that you so desire
>I couldn't enjoy Fates
Conquest is peak FE.
NoA shit was enough for me to not buy it.
They need to burn Treehouse.
I dismissed Engage because the main character had toothpaste hair like a homosexual.
Funny enough the "toothpaste hair" has plot relevancy.
Engage wasn’t appealing in general. I will always refuse to acknowledge any of it was good.
That was 3H.
Man, i couldnt even finish that story dlc, everything about that game is just subpar
>DE and Xbc3 aren't flops but the fact xbc3 can't beat xbc2
By what metric? XC3 is the fastest selling game in the series, the only reason it's not closing the gap with XC2 any time soon is because that game has crazy legs.
Anime tiddies
If it was actually popular it would have 10 million sales by now.
Xenoblade 3 is shit and sold less though
I never mentioned xbc3, I was talking of xbc2.
Nearly 2-3 million is bad? Are you a moron?
The way these moronic children talked about it, you'd think it had sold more. Good to see there aren't too many imbeciles out there.
>XC2 will hit 3 mil before XC3
what went wrong?
The game came out when the switch had nogaems? Also it's been out 5 times longer and has coomerbros to thank for its success
Explain this
XB2 had the worst launch sales of any Xenoblade game.
I got it and regretted it. So much worse than the first and X. The porn is the only good thing about that game
Xbc3 is the chrono cross of xenoblade, it fricks up the previous games happy endings, it fricks the characters people love and even of the ending fixes everything, is frickin vague about it refusing to show the characters being ok, just "look! The planets fused into one! Be happy!". Why everything has to be VAGUE?! Even mother 3 allowed you to speak to the characters even if you couldn't see them.
>it fricks up the previous games happy endings
As any sequel would
>it fricks the characters people love
It doesn't, except perhaps Alvis
> Why everything has to be VAGUE?
It isn't vague at all, especially not after FC
3 is pozzed.
there was literally a crossdresser in 2
Traps have always been a fetish for degenerates, their whole point is that they are 100% male but look like girls which is not the sake that the "T word" group.
XB3 is a flop. Went from a harem game to shipshit garbage and bland Mio. It's like the original game, but without the Melia stuff and only Fiora who is nowhere near as popular.
How is Metroid dread doing so well when it's objectively worse than the prime remasters who flopped?
The prime remaster didn't flop.
Yes it did
Anon, is a fricking remaster, not even a remake, just a port with some touch ups. Is cheaper to make, it doesn't need millions of millions to make a profit.
>Remaster of a game sold over 1 million copies in under 2 months
>Other values are irrelevant comparisons
Didn't flop, thanks for the graph.
>Why isn't a remaster selling as much as a new entry in the series
moron
XC:DE outsold xenoblade 3 and the origninal Wii release
I guess people were really feeling it
The original Wii release of XB was a GameStop exclusive release that had very limited available copies
do you not see mk8d at the top of the best sellers? Skyward Sword and Link's awakening also contradict what you're trying to say. Metroid is just a shit seller despite getting a game every other year
Prime remaster didn't flop and dread is great, no idea what you're talking about.
The Prime remaster was a flop.
Just accept that your franchise is niche.
>Super Mario Party is still being sold
>But not Superstars
What? Superstars is right there in place 19.
Superstars had no movements during "This quarter" while SMP sold 250k more units.
>No Famicom Detective Club
>No Advance Wars
They flopped
Yeah, these honestly flopped, same with Bayonetta origins but that is a spin off, maybe it didn't need to sell a lot?
I mean FDC is a VN. And for those something like Turkeyhime selling a couple hundred thousand copies is amazing.
To add detective club had limited physical.
If anything it did well.
despite 2's terrible anime style and cringe anime aspects it had undeniable soul in its world and story. It somehow managed to capture and even expand that feeling you got when you got to Satorl Marsh in xenoblade 1 with that big opening area in Uraya and it has you go on a huge adventure that leads with you finding out its a post apocalyptic version of earth rather than some fantasy setting in the most kino 3 chapter ending to a game ive played. Xenoblade 2 has a shit ton of issues but its positives outweigh it for me by a lot.
Hope we get Astral Chain 2 for the Switch 2. Prefer it over Bayo 4 at this point.
Almost a given since Nintendo bought the AC rights. No need to keep paying SEGA for something that sells less
LAUGH at Advance Wars gays. Their game flopped again. This is What happens when you Go woke.
Fire Emblem wins!
engage flopped
IT FLOPPED! LAUGH at AyumiBlack folk
How many of you even played these?
did you really think this was ever going to be a million seller? we dont know how it did but you cant jump to conclusions because it didnt meet your unrealistic expectations
I bought them but only played for about 30 minutes
I barely can motivate myself to play anything nowadays
I've played it. 1st game was pretty average with easy mysyery. 2nd game was improvement
Maybe if it didn't have the most generic anime artstyle in the world it would have stood out in some way. You'd never guess it was a Nintendo game, even with that title.
I am tired of you homosexuals claiming anything flopped just because is not selling millions of millions, what about the individual cost of each game which determines how much it has to sell to be profitable? You ALWAYS ignore this.
Ganker hates Bomberman and never wants him in smash purely because his sales are terrible. Sales do absolutely matter.
But Bomberman is already in smash.
>Xenoblade 3 lower than DE
LOL HA HA HA HA
I am sure xbc3 will beat DE eventually but never xbc2. Maybe this is the "cursed of the xbc2 hater" working again.
Xenoblade 2 had: 1. Breath of the Wild cross promotion; 2. Smash presence. In Xenoblade 3 Monolith got too wienery, they knew they had their best game ever and thought it would stand on it's own, they didn't knew most people by games not play them but to say they bought it.
Xenoblade 2 had: 1. Soul; 2. Engaging and beautiful world locations; 3. A story with a good conclusion; 4. Peaks in its end rather than two chapters before the game ends;
>Xenoblade 2 had: 1. Soul;
lol no it didn't. It's gachashit with 20 different artists and artstyles clashing. The game looks moronic and feels like a crossover game.
Xenoblade 2 simply had superior girls that still have staying power, and that matters in these games. We're not talking about Dragon Quest or Final Fantasy. Just look at how Persona sells more than SMT because it focuses more on waifus.
FLOP FLOP FLOP FLOP FLOP FLOP
GET CANCELLED GET CANCELLED
GET CANCELLED GET CANCELLED
It's Krakended.
Wait, wrong board.
>bayonetta 3 selling less than 1 and 2 on switch
Lol why is this series so cursed.
Why is no one asking for the sauce on that info?
Why can't you go look it up yourself and confirm if it's true or not?
https://www.perfectly-nintendo.com/cesa-white-book-2023-additional-shipment-data-for-nintendo-and-third-party-games-nintendo-switch-nintendo-3ds/
Plus info from previous year CESA white papers ad other games that got more recent sales updates like xbc3.
How did Diamond/Pearl sell so much? I saw almost no one talking about this garbage, not as much as arceus at least, are kids really this moronic?
Because is Pokemon, is literally too big to fail.
What's there to talk about? I bought it because it's my favorite region. It's not an impressive remake, but I'll take it.
>ToTK sold more than Half of BoTW's lifetime in mere months
Man, nintendo really cracked the code with a game that's 50% asset flip
Well it's a good foundation and arguably more flexible than what they made with Ocarina/Link To the Past.
My only hope is that they go even crazier with the Immersive-Sim stuff. Maybe add in Electrical System manipulation for a dungeon where the whole dungeon has circuitry you can frick with at any time
They already did that with Vah Naboris. I guess Nintendo really can sell you the exact same game 10 times and it will always seem new and innovative to you
That’s not really surprising. Sequel are going to sell faster than the original, and clearly TOTK is riding off the originals coat tails a lot. It won’t sell more than it.
Not even months. This goes up to June 30th and TotK released on May 12th. So it's only a little over 1 month and a half.
>50% asset flip
Way more than that. Seriously, unironically, should've been a $30 expansion that came out 4 years ago. This shit is bonkers, but I chalk it up to the same level of bonkers as modern pokemon and new horizons selling so well despite also being trash.
>that's 50% asset flip
It's 20 at best.
I don't think it'll outsell BotW. The first quarter for it was insane, but that's all hype. I feel like most people who wanna buy it got it already and then later it'll move into a slower evergreen pace of sales.
Oh it definitely will.
How do you figure? The stories are directly linked and all.
Reminder that BoTW, Nintendo's most expensive game at the date, only needed 2 millions to break even. Nintendo is actually very good managing budgets so they don't need millions of millions sales to get profits.
I read the other day that Nintendo is currently sitting on 9.3 billion dollars in raw cash and basically has zero outstanding debt, that shit is fricking unheard of.
>that shit is fricking unheard of.
I was meaning more the lack of outstanding debt than the cash on hand
https://www.gamespot.com/articles/square-enix-could-be-selling-stakes-in-even-more-studios/1100-6506191/
https://twitter.com/gibbogame/status/1555397954977943553
https://www.macrotrends.net/stocks/charts/SQNXF/square-enix-holdings/long-term-debt
It's a pretty good dollop of raw cash given how small of a company Nintendo is compared to their competitors
They'd be smart to spend some of that on some MonolithSoft-style independent studios like Platinum.
I'm firmly convinced that Platinum can still make amazing games when they have Nintendo Tard-wranglers around
With their oversight, you get Astral Chain, W101 and Bayo 2. With less oversight, you get Babylon's Fall or Bayo 3 (I like it but they fricking tried to do open-world??? lol)
I can tell because the games content is stretched so thin. Bravo Nintendo well deserved!
>the games content is stretched so thin
OoT?
Lol they even sold you the same game again as a “sequel”. Nintendo are the biggest israelites.
>sold you the same game again as a “sequel
OoT's shit clones?
>the fact Astral Chain outsold all the Bayonettas?
How is that surprising? Bayo is not a desirable IP. That said, I'm curious how much an Astral Chain 2 could grow though. It seems like PG has a ceiling of 1.2-1.3 million. Their hard-core fans show up very early, but none of those games have substantial legs
Should do one early in the lifecycle so it doesn't get buried.
Astral Chain came out in the Switch's 2nd year
Astral Chain is underrated and I hope a sequel blows up. As long as they put real hitstun into the game, I really want more.
Astral Chain was so fricking good, it's Platinum's Magnum Opus so far in my opinion. It's the most full game they've ever made. Even if the story is basically a Porn-Parody-tier rip-off of Evangelion, it COMMITS to the bit of being an Evangelion Stand Cyberpunk Cop.
The story takes itself pretty seriously, which sells itself pretty well.
The combat is pretty full of options for player expression and lets you either focus on a single Legion or juggle all 5, as well as use the Weapon style of your preference
The side content and art-style are top-tier. The side content is so good, I'd argue it's what makes repeat playthroughs worth it alone
Based. AChads rise up. Taura is a fantastic designer.
Imagine AC2 on Switch 2
Taura and Kamiya are the only people I trust to make a Platinum game.
I think if Nintendo acquired them and put tard-wranglers on guys like Miyata (Bayo 3) or Saito and Sugiyama (Babylon's Fall), then they'd be popping out more consistent 9/10s.
It's clear they have good talent and good instincts, just not good project and expectation management everywhere.
It would be amazing
I'd LOVE to see PLatinum sort of eat Game Freak's lunch by adding in some monster-capture aspects where you can chain any chimera you find, they come with some randomized abilities and specializations like they do in-game, and you can upgrade or even fuse them at times
Look at the picrel for the LEgion versions of the other Chimera types. I think this would be a pretty good way to give a sequel a unique twist
I WANT A FLAN LEGION
GIVE ME A SLIME LEGION
Also, all the Chimera types already have variants in-game, so if they applied those variants here, that could be cool
Maybe reduce the number of LEgions you carry to 3, but let you customize them more.
I wonder what the gimmick of that small fairy like legion would be.
Shielding and empowering you, that’s what they do in the base game
Variants can do shield attacks and also possess enemies
Man, i wish we had a harpy legion
I know people don’t like consolidation, but if Nintendo could do with Platinum what they did with Monolith soft, they would have some good ass titles. Would probably sell better too.
They'd also tard wrangle them into polishing their titles more.
I think people wouldn't mind because Nintendo picks up small-to-mid studios that have talent but lack organization
Monolith, Retro, Next Level are all pretty solid now. If they could do that with Platinum, they would basically be weening themselves off of needing Capcom or anyone else for hardcore-action oriented series
I am so happy that xbc2 will likely sell 3 millions in its lifetime.
What an absolute dismal top 60
>1/3 mario games
>1/3 pokemon
>1/3 zelda
>a couple other title barely make it in
If you aren’t a 12 year old hooked on mario, link, and pikacu there’s no point owning a switch.
>MK8
How is this game STILL selling like crazy?
New people buying Switches buy Mario Kart to go along with it it's not that hard to understand
Gets bundled in every Black Friday, which is when a lot of people pull the trigger for Christmas gifts.
But it sold 1.5 million last quarter without black friday or christmas
>the fact Astral Chain outsold all the Bayonettas?
Are you and others here moronic? Bayo 1/2 are ports, and AC has been out for years. Bayo 3 sold 1 million in 2 months. It took AC 3 if memory serves.
Bayo 3's legs are worse than Astral Chain's. Neither of them moved an appreciable amount of units after their launch quarter
Show me your math.
Bayo 3
FY2023 Q3 - 1.04 million
FY2023 Q4 - 1.07 million
+30k
Astral Chain
FY2020 Q2 - N/A
FY2020 Q3 - 1.03 million
FY2020 Q4 - 1.08 million
+50k
CY2022 Q4 - 1.330
Avg of +20k / quarter
You aren't wrong that Bayo 3 sold fast in its launch quarter, but the second quarter's sales were weaker than Astral Chain's third quarter.
I think it's there's a prebaked audience that would've gotten Bayonetta 3 on day 1, but then people actually got their hands on the game.
Meanwhile Astral Chain had an uphill battle as a new IP but it got a solid reception.
I agree. That's why I'm curious to see an Astral Chain 2's sales and if it can really break above the 1.5 million ceiling
I think it could if it releases very close to the launch of the Switch 2 when there's very few options for games.
Then we can get the Howard twins in Smash because they'd be fun as frick to use
Just allow the siblings to frick each other and it's easy 2mil.
Engage killed FE series.
I really like Three Houses, but I skipped engage because Marth was on the cover. lame nostalgia. hope they learn their lesson.
>killed the series
Wish people would stop saying hyperbolic shit like this after one slightly down entry in a series
3H is one of the worst games I have ever played in my entire.
>I really like Three Houses,
You have low standards.
Same. I haven't played Engage yet. I'm not sure I'll ever buy Xenoblade 3 too. It seems like a departure from 2 that I liked.
>3Hrtroony
>also an XB2gay
Holy shit, you can't make this up this shit taste up.
They're both popular games in the series. Of course people would like them.
>stupid people love eating shit
Woah.
It depends on what you mean by 'departure'
3 has a lot of the same writing style and gameplay from 2. For combat, I'd say this:
>XB1: focuses all its combat complexity in Arts, with some Combo Focus
>XB2: Spreads its combat complexity across Arts, Blade Specials, Blade Combos, Driver Combos, Fusion Combos and Chain Attacks
>XB3: Spreads its combat complexity across just Arts, Combos and Chain Attacks
I like 3 the most, though I do wish the Chain Finishers had QTEs just to give me something to do while the animation plays.
As for writing, the tone is more dour but they do find a fair number of moments to have levity. If XB2's mix of light-heavy story moments is maybe 70:30, I'd say XB3 reverses it to 30:70 (at least in the main-story)
The big selling point of 3 is that the side quests are probably the best in the series, tied with X. Though I'd say the side quests chains in 3 actually have better rewards than X has, but that's just personal preference.
To add to this, while I loved 2 overall and think contains the top 5 S-tier characters in the series, I think almost all of 3's characters are A-tier for me. Even the weakest hero has as much development as the main character in other JRPG series.
And to add to the story-ratio I mentioned. While there's fewer light-hearted moments in 3, I think the ones we get are actually funnier than the ones we get in 2. The pacing of dialogue and the VA here does more to sell the comedic moments, imo
I'm happy Xenoblade 2 sold more than the trainwreck that was 3 but I'm sad Engage sold less than Persona Emblem, it's a complicated feeling
Not like I did anything to help since I played them all on PC but still
>Not like I did anything to help since I played them all on PC but still
It's not a complicated feeling. It's guilt.
People like waifus and games that are pitching the waifu aspect sell better
Three Houses plastering Edelgard everywhere was a bigger driver of its sales (plus the Hogwarts house selection) than anything about its gameplay, the same way 2's biggest driving sales factor is Pyra and Mythra
Xenoblade 2 was a beautiful mess that deserved to sell well, though I despise how it plays and enjoy 3 more overall. I wish they'd come out somewhere around tied; never got people who called 3 some sort of disaster.
It's two types of people
Disingenuous coomers who wish that the game had scantily clad women as the core selling point
And people who genuinely are unhappy with either the world-split ending and/or the way the final chapter of 3 led up to the finale (Chapter 7 was arguably the weakest part of the game).
Most people, outside of Ganker at least, clearly think 3 was pretty good
Future redeemed showed the world did fuse into one, but it still didn't show everyone restored which made people mad.
Yeah
Which I completely understand. This is likely the last time we'll see any of these characters, id like them to get indulgent with it and just show us all our favorites hanging out in the same world again. Hell, I'd settle for Noah and Mio meeting up as kids as the last shot
>Implying xenoblade warriors won't be a thing.
I just hope it's more like Age of Calamity in terms of character uniqueness than Three Hopes
Unfortunately some XB2gays aren't Xenoblade fans, but fanboys of XB2 only. The moment the sequel got announced they lived in constant fear as if it's mere existence would erase their favourite game from existence. Now that it (as it was obvious) didn't happen, they're celebrating by shitting on their nemesis.
Same is true with 3 Houses and Engage.
>Same is true with 3 Houses and Engage.
Engaygiesisters... it's time to engage and defeat our enemies
3HrT is designed for stupid people who have never played an RPG before.
I assure you all that is falseflagging from the infamous xbc2 hater.
Someone put it perfectly that XC3 and Engage did. the opposite of what people wanted. XC2 was weeb pandering and Three Houses was a war story that at least tried to be serious. The sequels went in opposite Directions. XC4 should go heavy in the waifu bait and FE should try and have a serious war story w/ a good amount of choice.
>the opposite of what people wanted
I'll be honest, as a general xenoblade fan "the opposite of what 2 fans wanted" was fricking edifying to see.
Makes sense. I feel like with Xenoblade2, the fan base is a lot of dudes that love waifus and going an adventure with them. So like an anime. With 3H, it appeals to normalgays that also probably love game of thrones and Harry Potter. There's also like shippin. I saw some really big YouTubers play it.
I think they should keep doing whatever they want and not feel the need to pander just to one demographic.
I don't know if XB4 will go hard onto the waifu bait but it'll definitely have waifus
XB3 did too but it didn't lean on them as its big selling point
>Three Houses was a war story that at least tried to be serious
I'd say 3 houses was largely sold on its school setting more than its war story.
I dunno, I saw the hype increase a lot when the timeskip trailer hit.
Oh it absolutely did but the school setting is still the basis of what set this one apart
Or, to put it another way, if they JUST had the war setting, then I doubt the game would have sold as well
>calls out 3H as Persona Emblem
>is ok with Xenoblade 2's overreliance on waifus
I liked Xenoblade 2, but I dont want the series to become pure coomerbait
I fricking hate highschool bullshit and time management, not anime tropes and cute girls
>time management
you didnt play the game
>highschool bullshit
if anything 2 has more highschool-tier humor
>you didnt play the game
??????????????
are you moronic? do you seriously doubt I play a FE game of all things?
planning who you eat lunch together, sing at the church together, go to the sauna together to ensure they have enough stamina or whatever the frick it was called to be able to learn the skills, all during the period of a month is in fact time management, the whole calendar thing is so fricking dumb and I fricking hate it, should never have been a thing
And Xenoblade 2 doesn't have highschool setting, 3H's first half is quite literally a highschool life, and I fricking hate highschool shit because it's the most overused and boring setting in Japanese media ever and shouldn't exist anymore, I'll take isekai before I'm ok with highschool shit, again the problem isn't highschool-aged characters, it's the highschool setting, it's so fricking lazy
>Xenoblade 2 doesn't have highschool setting
He said highschool-tier humor, not setting. Which is true. XB2 is cringe garbage.
>people finally waking up to how much of a disappointing turd Xenoblade 3 was
Just remember Takahashi was 100% okay with this half-assed conclusion, so that he could effectively kill off everything individual about Xenoblade as an IP to just make Xenosaga again in the future. All the cool high fantasy stuff is gonna be gone in favor of homogenized sci-fi humans, as 3’s glimpse of the future proves.
4 Millies
I'm in awe of Mario Kart 8D
> All three Bayonettas outsold by Dr. Kawashima's Brain Training.
This is going to be a harsh truth but Bayonetta is Nintendo's Horizon
Hopefully Bayonetta is tens of millions less cheaper to produce
I'm not sure you guys are reading the numbers right but this is only for the switch. Bayonetta 1 and 2 were on other platforms as well. Bayonetta 1 when it was originally multiplat sold 1 million in 3 months just like how Bayonetta 3 sold 1 million within 3 months for Switch. You do know that not every game franchise is a 10 million seller. Even Silent Hill isn't one and it probably has a comparable sale to Phoenix Wright which is around 9.8m at the end of 2022. Konami hasn't updated their numbers but it's likely close to 10 million but hasn't hit it or they would've announced it already and that's a 20+ year old franchise.
Splatoon 3 shouldn't exist, they should have supported Splatoon 2 more instead of simply ditching it and putting out literally the same game again on the same console. With Splatoon 3, they've killed the goodwill I had for the series. I wonder if this is why it's lower than Splatoon 2.
Agreed
I sort of wish they'd held Splatoon 3 for the next system
>I wonder if this is why it's lower than Splatoon 2.
No, that's just time.
Splatoon 2 sold really reliably for years, it had great legs. So Splatoon 3 is just lower because people are still moving over
Splatoon 3 almost guaranteed was a Switch 2 project that got pulled forward once they realized Switch 2 wasn't gonna be out till 2024. They wanted to make sure Splatoon remained fresh in everyone's minds since if it was pushed to a launch title for Switch 2 there would have been nearly eight years between entries and that's not something you don't want for a new IP like Splatoon.
Yeah
For what it's worth, if Switch 2 is backwards compatible, I give you my word Splatoon 3 will be supported into at least the first year of the next console and might even get a next-gen upgrade for free
>for free
Kek almighty son after Mario Kart just sold 55 million copies on an enhanced port? Get frickin real.
Nintendo is pretty good about back-compat when the hardware is on the same general architecture (Game Cube -> Wii -> Wii U, Game Boy -> Game Boy Color -> GBA -> DS -> 3DS).
I know people got burned from Wii U -> Switch but, if we assume Nintendo is sticking with Nvidia for the hardware, then it's pretty safe to assume that if Nvidia can make it happen with a properly developed API, if not an outright emulation layer
Xbc2 have story and rpg.
And those were shit.
>Xenoblade 3 stuck at 1,8m copies
im laughing. That is what you get for making the main character fricking BLAND. and it fricking amazing that XENOBLADE 2 is stuck at 2.7m copies lmao.
Xenoblade 1 was a master piece carrying the franchise while 2 and 3 fricked it all up.
>it took the game 7 years to reach 2.7m
>xenoblade 3 already at 1.8m
>xenoblade 1 and de already reached 3m market a long time ago
What is your point? Do you honestly think 250k copies a year is good? are you braindead ?
It's better than FFXVI's sales.
Kirby seems to be doing well.
>Animal Crossing
What's the appeal? It looks like the most boring shit ever.
Normies like life simulators.
Normie shit. Plus women love that shit. Probably over 90% of the women that own a Switch most likely own Animal Crossing as well. Its the same case with the 3DS.
This particularly was a very successful fad that broke into the mainstream. Its tail's waning relative to its enormous numbers and pace, but the initial boom was a result of a pretty perfect storm just before lockdowns with the promotion, theming, surrounding releases, and perpetuating normal social media to attain meme status among even people who don't play games while appealing to normal women more than typical console games do. It was 'the thing' for a while. The series is a sort of casual life-sim experience. Not for everyone.
Personally, I am a prostitute for virtual aquariums. That's all I wanted. My islanders can get FRICKED I just want to look at these beautiful 3d fish.
>kirby
>6 million copies sold
Nice.
Cant believe xb3 sold less than the xb1 remaster
>Cant believe xb3 sold less than the xb1 remaster
It may have outpaced it already in Q2 2023, but even then, XB1 selling best is a good thing since it means people are seeing Xenoblade as a series and not as that game with the OP "waifus" from Smash.
>TOTK almost 19 million in 2 months
the white couple march on, i hope they win GOTY, the competition its shit
I don't even care about XB and my post talked about Kirby as well. If you want to talk about sales, bring up something you want to talk about.
Okay. Why did Origami King not have legs like every other Mario title?
It doesn't?
It's sold like 100k copies since the end of 2020
Origami King does have legs, selling something like 130K between the end of 2021 and the end of 2022. It may have found further elevation due to the brand awareness renewed by the Mario Movie like many other Mario titles. It's still possible for Origami King to reach the Wii entry and become the highest selling representative of its subseries, but we need another year or two to see how its tail looks long term.
>130K
>When xbc2 sold 260k on the same timeframe
Kek.
I'd be amused if you were the same anon complaining about the XB sales discussion.
I am not.
The only people who would really want to buy it are Paper Mario fans and everyone knew it wasn't what they wanted. Mario RPG remake will outsell it in a few months tops
What's the source for this?
Anyway I really hope we get AC2 for switch 2.
thanks
The Platinum name doesn't mean anything on Nintendo, outside of Bayo and critical flop W101 all they've made on Nintendo consoles are shallow licensed beat em ups for Activision.
I think it's more along the lines that Smash Bros isn't the great video game advertisement that people think it is
Please go be a moron somewhere else. Literally none of the PG/Activision games are on Nintendo systems
>shallow licensed beat em ups for Activision.
Transformers and Korra were good. I rather have more of them than any of the bayonetta games
I hope they extend the dlc for MK8
true facts stated, they somehow always shit up famitsu threads
But this thread is about sales of Nintendo Published games.
>Astral Chain
People love anime cops outside burgerland, so that's not surprising
Next Xenoblade better add dating sim stuff. It's the natural progression from xc2.
Xenoblade 2 fanservice won
Xenoblade 3 Black and safe horny lost
Xenoblade 2 always wins baby. Frick anti fanservice tards get fricked restera spawn.
1 still has the most overall sales meaning 2 directly led to a decline in the series.
I don't mind if you 2 newfriends getting too uppity or fishing for ragebait.
I'm just glad Xenoblade got localized at all and got not one, but three great sequels, while being a million seller and critically acclaimed.
Feels good to be a Xenoblade enjoyer.
>morons still trying to start franchise wars
This
DE and XB3 sold like normal games tend to. 2 is unusual by most metrics, but isn't a really good benchmark.
Even other JRPGs with waifus as their big selling points don't have as consistent legs as XB2.
I'd love to talk to someone who bought XB2 in 2022 and ask them what made them want to get it this late into the system's lifespan. Are they just new Switch users? Did someone's Lets Play series inspire them to get it? Was it because they wanted to prepare for XB3?
Nia is the only hot girl in that game.
>Be Xenoblade 2
>Gets attacked from release
>Reddit tards call it bad
>SJW troons call it bad
>Youtuber troons call it bad
>Joruno fricks give it low score
>Remove jap audio from cartridge
>Make low print
>Gets shilled against as very bad performance and unplayable
In the end we won, best art, best collabs, best story, best characters and great fanservice that needed to be more.
>Remove jap audio from cartridge
But you could get the jap audio from a free download since the first day.
still technically removed from the base cartrige
>Be Xenoblade 2
>be a shit game for stupid coomers and autistic morons
Accurate.
You forgot to mention rex stealing the show in xb 3 too.
Its really fun seeing just how much bent out of shape a few morons get whenever xenoblade 2 is mentioned here.
>Still only bought XBC 1 DE
>Don’t have to deal with this 2 and 3 flame war
Feels good
its more like 2oomers versus everyone else flame war
It is funny because I can easily see 3 still outselling 2, one of the main reasons why it’s still so low is purely due to 2 releasing years before 3, and 3 is only less than a million behind.
That's the issue anon: 3 is not moving units quarter-to-quarter despite 2 still moving units years later. That's why people recognize that it doesn't look like it will 'easily' outsell 2, but that there's no indication at all that it will continue to sell outright if things don't pick up in the next few quarters.
It still bothers me that x is stuck on the wii u, I wish they would port it to switch, not only do I think the game deserves a second chance, but it just bugs the shit out of my ocd that every xbc game besides x is on the switch
It’s been x-cluded.
>Astral Chain outsold all the Bayonettas
Better game gets better sales, it's that simple.
>implying Horizon or God of War is better than Astral Chain
>Horizon or God of War
Neither of them are on the Switch, not a valid comparison.
>Goy of Slop
Sorry, I don't speak buzzword.
>Bayo is too weird and over the top to truly hit mainstream with the normalgays
True. AC's setting and plot are much more approachable and digestible for the normies.
>Neither of them are on the Switch, not a valid comparison.
Okay, are you saying Pokemon Sword Shield is a better game than Bayo 1, 2, 3 AND Astral Chain?
Okay, you caught me being overly reductive, hope you're feeling good about it.
Bayo and AC are in the same genre, made by the same studio, and from what I recall had around the same level of marketing, which makes this comparison work.
What the hell is your point anyway?
Not him but sales don't necessarily correlate to quality.
Sales are largely disconnected from game quality. Almost irrelevant, really.
If you're LUCKY, good word of mouth on a good game will help carry it past its marketing (or lack thereof). But game quality and game sales are nearly fully disconnected, in my experience. Marketing matters more, arguably, than game quality
So Goy of Slop is better than 95% of those games on that list?
I have always thought that Bayo is too weird and over the top to truly hit mainstream with the normalgays.
>Super Mario Party has sold almost 20 million copies
Could it be the actually decent MP on the system instead?
Hey, at least that means the classic board formula is here to stay
Superstars is also at 10m in less than half the time, so I'd say the future has potential for once.
>Paper Mario The Origami King: 3.47 mil
I can't wait for the SMRPG remake to blow this piece of shit out of the water.
And it'd be really funny to listen what excuse Tanabe would come up with for making Sticker Star 4 after it.
It's the second best selling Paper Mario, and it's still selling. He doesn't really need an excuse, as SMRPG blowing it out of the water means that it blows most other RPG entries in the series as well if not all of them. There are only two games that have outdone Origami King across all three RPG series.
>It's the second best selling Paper Mario
It's a game with Mario in the title on a console that sold 130 million units, that's the bare minimum. What, are you going to brag about outselling a GC game? Fact is it needs to be outsold by RPG to send Nintendo a message.
You won't get what you want either way, anon. And I'm okay with that.
We'll see, ToK apologist.
>capcha: 4AGOY
Lol
>Bayonetta 3 sold less than ports of 1 & 2
Wow that is sad. And a shame. I enjoyed it a lot, every other Bayonetta fan I have seen seems to hiss and spit at it
It's the best slideshow Platinum ever made.
Bayo 3 is unironically my favorite story-wise and I don't get what everyone's issue is either.
Gameplay: 1 > 2 > 3
Designs: 2 > 1 > 3
Story: 3 > 2 > 1
>Bayo 3 is unironically my favorite story-wise and I don't get what everyone's issue is either.
I think the alternate universes they showed were really boring
I was very very sure that we'd at least get a Lumen-Sage Bayo or even a Lost-Witch-Powers Bayo that is far more oriented around normal weapons.
The fact that all the bayonettas are oriented around different countries and cultures felt like maybe they should have just done a "Well these are other covens around the world" story instead of an alt-universe story.
Beyond that, the actual progression of all the new Bayonettas getting killed by either a surprise attack in cutscenes was stupid as frick.
And it also doesn't help that Viola's shit felt pointless. Like it's not bad enough that she's less fun to play as but I don't get the sense that she actually contributed much to...anything. She took Bayo to the dimension-traveling island and then...nothing
I agree on the other timelines having no interesting plot within themselves. But I really enjoyed the overarching idea of a timeline hopping foe killing Bayos. The story itself is simple but I like the way it is told especially with the loop of Bayo dying at the very beginning and Viola trying to prevent that. It is basically stolen from Madoka in certain points but I'm fine with that.
>But I really enjoyed the overarching idea of a timeline hopping foe killing Bayos
I'm down for that too. I just wish the actual Bayos we saw were interesting
It's like if we went back in time and instead of going to Sengoku era Japan, we went to 1996 Cleveland.
I want to see versions of Bayo where different weird things happened based on the timeline we already know.
Story sucked ass. Villain was terrible and the actual story beats were incredibly repetitive.
>I don't get what everyone's issue is either
I think you know well what the issue people actually have is when they say 'Bayonetta 3 had an unforgivable story'.
none of the bayo games ever had a good story
Bayo 3 only just recently came out and was the quickest to hit a million, anon. The other two entries had years to get to where they are.
Bayo 3 has best weapons and overall gameplay for me, but that's pretty much it.
Character designs are terrible, total downgrade compared to 2.
Viola tainted the game with her ugly mug and dogshit gameplay. And her stages are also bad.
Story is whatever, I don't really care that much but it's kinda disconnected from the previous game.
see
Bayo 3's figures are from just a couple of months into 2023 and it only came out at the very end of October 2022. that makes it the fastest selling in the series by a pretty big margin, but its figures likely won't be updated for a while
Nintendo should stop funding Bayonetta games. Like, what cut does Sega get of those sales? Why can't those Sega Black folk fund their own fricking game?
I love when FE shitters repeat their mantra :
>FE conquest le good because lunatic is...le hard
It's a puzzle game with class checks and reading skills simulator. There is zero strategy or skill involved.
Either you already know the map and bring class counters which again requires no skill, or you don't know the map and pray you rolled for the good classes that counter the map.
>It's a puzzle game
Casuals idiots are something else.
Is astral chain really that good?
It's very good. Not perfect, it starts out a little slow and I think the combat system is a bit shallow compared to something like Bayonetta. But on the other hand it's polished, stylish, unique, plays well, and has tons of content.
Advance Wars doko?
Must have been less than a million
That's absolutely awful considering it's on the Switch. I think its remaining fans should just ditch it for some other franchise and forget AW and anything about it ever existed.
Question: which Nintendo Published games on the switch are actually, without memes and shitposting, actual flops?
TMS if that counts
It sold better than previous release actually.
Slightly, like if the original sold 10, the port sold 12 and it was still a collosal failure.
Its hard to pin since Nintendo dont really tracked its sales and Avex stepped in.
It wasnt that sucessful but Avex itself got satisfied with wiiu sales.
Avex only made a profit of the WiiU failure because concerts and music CD sales but when the game was ported to switch COVID was at full power and no concerts could be held so they actually lost money this time.
3H and XB2 have some the worst gameplay I have ever experienced in a RPG.
>without memes and shitposting
That's not a meme and I'm not shitposting. These games failed to provide a satisfying experience despite the medium being about entertainment, they are actual dogshit.
Everybody 1 2 switch probably
Sushi Strikers, pic related is likely one of the few pieces of fanart that game ever got and is a xbc2 parody.
Bayonetta Origins 🙁
BoxBoy + BoxGirl
Everyone sang the praises of the 3DS trilogy but the Switch one went completely under the radar. I blame the fact that its pricier than the other ones and that it came out the exact same day as Avengers Endgame.
Testing.
Monolith Soft needs to get the next one right. Don't pander to people that aren't gonna buy your games and only b***h about anime and breasts, but as soon as you tone it down, they ignore it.
Yeah, you should never pander to casual idiots like XB2gays. You just end up with a shitty game.
>TOK sold 3.47m
>this will just convince israelitetendo to double down on what ruined the franchise
saved*
>2 of the top 3 best sellers this QUARTER are Wii U games
Wii U chads we just keep winning
What? Only mario kart 8 is a WiiU port.
And Breath of the Wild and New Super Mario Bros U
3/4 top selling Switch games for the quarter can be played on Wii U
You said "TOP 3"
>he thinks deleting his post will hide his frickup
I feel bad for the 2,480,000 people who bought Mario Golf Super Rush, one of the worst "Mario" branded games I've ever played. It was the game that made me drop my Switch, I paid $60 for that garbage with inferior quality to freemium games that you download on Android and I realized what a sucker I am.
Why is 2 still selling? Didn't that donkey guy make a video about it?
I know a lot of people are saying FE Engage didn't get any coverage but I do remember seeing ADs for it while watching youtube on the TV. The truth is that the new audience 3H dragged in got filtered on the game's designs and lack of focus on romance/supports which sucks for people who actually like this series because it means we're getting more 3H-tier plots thanks to Engage's lack of sales.
>5 years and still going strong.
Figs got new batch long ago and they get ton of fanart, quite amazing.
It have a mango on jump plus.
>It have a mango on jump plus.
It does and it actually does good job of giving some characters more to work with albeit the story taking a different turn than the game's.
What i find weird is Nintendo lack of promotion for it, specially from NoA.
Splatoon manga also get completely ignored despite being licensed.
>What i find weird is Nintendo lack of promotion for it, specially from NoA.
NoA will take any fricking excuse they can to snub something if it's even slightly off of their own idea of what Nintendo's brand image should be.
Fire Emblem is a great example. Initially, we got jack fricking shit. Then Melee gave it enough buzz for NoA to finally say "FINE, we'll translate some"- but of course, they were treated like the red-headed stepchild of Nintendo.
Daddy Reggie thought american Nintendo fans would disintegrate on the spot if they caught even a whiff of anime unintentionally, so every series that hadn't already been cognitive-dissonanced into next week with "WELL MAYBE IT IS ANIME BUT..." isms (Kirby, Zelda, FRICKING POKEMON IS ANIME) was given near zero advertisement and deliberately pushed toward failure in the west, if it even made it there at all.
Up until Operation Rainfall. Though it technically failed in its goal of getting NoA to touch some Japan-only games, it did succeed in getting Nintendo of Europe to bring a few to the English language at least. That's how we got Xenoblade being praised to high heaven in the midst of a big online stink.
Thus, by around the turn of last decade, Nintendo of America had poked the bear too many times. Nintendo of Japan cottoned on to the fact that Nintendo of America was going beyond just representing Nintendo's goals in the west, but editorializing an entirely separate brand image from them. They'd been vaguely cognizant of the incongruities before, so NoA gave ground a few times throughout the Wii era to save face, but THIS time it had gotten too loud to ignore. NoA was finally forced to undo its deliberate stranglehold on "muh anime".
They went kicking and fricking screaming, but in the wake of this they were finally made to give Fire Emblem a little advertising. The game that got that advertising wound up being Awakening.
It going be hilarious when NoJ finally start handling anime licenses and they can't really hide shit.
Besides they still treat Xeno like adopted child rather than big boy IP.
NoA will try to find a way regardless. Fricked up release schedule, poorly chosen platform, zero accessibility, no advertising, anything to protect their precious western company.
It turns out that the people online who have something against Nintendo "turning anime" are largely comprised of millennial idiots whose first exposure to Nintendo was NoA at the height of their false reality.
... Unfortunately, the #1 demographic currently going to work in the US has a huge overlap with this crowd. The NoA anti-anime grudge is now fueled by people who believed the results of that grudge were the baseline and that the results of NoA's reduced power are the unwanted change. Meta.
No platform holder would let a Nintendo anime go under radar, are you crazy?
Shit would be hyped to high heavens, and god forbide if is Xeno, FE or Splatoon.
The platform holder wouldn't. NoA's crushing legal chokehold on whoever they deign appropriate to release the anime would.
That said, you're right. I'd like to think we live in an era where information propagates easily enough that squelching something like an officially licensed property of a Nintendo property would never even be remotely doable.
>Besides they still treat Xeno like adopted child rather than big boy IP
Because it is. Xenoblade's minuscule when compared to Nintendo's actual behemoths.
Monolithsoft has been called in for assistance on like half of Nintendo's first-party Switch library. It doesn't matter if the customers aren't impressed with Xenoblade, Nintendo CLEARLY is.
If we're talking about Monolithsoft as a whole, that's a different story, but I'm referring to Xenoblade specifically, which is easily the least successful series they work on.
Funny thing that Xenoblade 1 never was supposed be a xeno game. Iwata suggested monolith use xeno name to homage their works.
Now they got whole autismo back on rails.
NoA can't do shit with works besides market and distribution, besides anime is done by comitees which means even less of their presence.
NoJ would have full control of whole thing, if not another "pokemon company" to handle whole media thing.
And so am I. Monolithsoft did one game with Nintendo, then the floodgates opened for two entire console generations. You can DIRECTLY correlate the release of a new Xenoblade with each spike in their development help on Nintendo franchises.
No, it's not that Xenoblade games finished development and Monolithsoft staff were freed up to go help out for a few years; Xenoblade 2 being made by about 40 fricking people and a legion of guest artists since NEARLY ALL OF MONOLITHSOFT was dragged off to work on BOTW proves Nintendo has no qualms with taking people in the middle of development.
The surges of Monolithsoft involvement at Nintendo can be more likely interpreted as surges of interest generated each time Monolithsoft proves they can do great things with the console architecture. Nothing more and nothing less.
Monolith have lot of squaresoft staff among them, sure its mostly chronocross and Xeno people, but damn they gave nintendo an actual RPG franchise on top of being top tier internal studio.
Quite amazing given their previous IPs crashed and burned due ridiculous poor management and lack of experience.
They also working to rescue one of those failed attempts, they already connected it to the new successful IP with Namco's approval.
Yeah but Harada would rather okay Baten kaitos over xenosaga ports.
They said remaking the old games is not profitable but they never said they can't use characters and storylines from those games in new ones and looking at Future Redeemed if seems is the direction they are aiming to revive Saga.
>FRICKING POKEMON IS ANIME
And Pokemon almost wasn't localized for that very reason.
If the rise of Pokemon couldn't change NoA's stance, nothing will.
The series has been doomed in this fashion since Awakening, my dude.
But Conquest proves that the way they handled supports for the 3DS games had plenty of promise and didn't guarantee bad gameplay. They just chose a deliberately worse system.
awakening saved the series tho. i would've never bought any fire emblem game without it. since then i've bought all of them, even the shitty one like shadows of valentia.
Also it makes me sad because Engage was legit fun, the most since Fates.
Good! Engage sucked donkey dick, I hope Meada and Kumoro get fired after that flop.
3H and Genealogy are bad games, and no JRPG fan respects Kaga.
Funny how Japan, had a top 100 games list, and both 3h, and genealogy were the only fe games to make the list.
Is Age of Calamity the best selling Warriors game now?
Shame it is worse than Hyrule Warriors 1 in every way.
Why? It was good.
I like when crossovers warriors get characters from loads of games of the respective series instead of only focusing in one.
Yes and it makes me MAD.
Forget XBC2, Three Houses has been apparently selling roughly 300k a year. After its first year. It’s yearly sales might beat Engage’s next year.
I don't give a frick about 3H.
Judging by these sales that's how everyone felt about Engage, lmao
You mean casual idiot don't play video games?
Galaxy sales: 12.80 million
3D Land sales: 12.87 million
Odyssey sales: 26.44 million (and counting)
Mario Kart DS sales: 23.60 million
Mario Kart Wii sales: 37.38 million
Mario Kart 8 Deluxe sales: 55.46 million (and counting)
Twilight Princess GC + Wii + Wii U sales: 9.86 million
Ocarina of Time N64 + 3DS sales: 14.04 million
Breath of the Wild Wii U + Switch sales: 32.35 million (and counting)
Wild World sales: 11.75 million
New Leaf sales: 13.04 million
New Horizons sales: 42.79 million (and counting)
Brawl sales: 13.32 million
Smash 3DS + Wii U sales: 15.02 million
Ultimate sales: 31.77 million (and counting)
And then there's the smaller games. Forgotten Land best selling Kirby, Three Houses best selling Fire Emblem, Splatoon doing over 10 million twice, Luigi's Mansion at like 13 million.
The way Switch first party is selling is simply unprecendented. It makes me wonder why DS and Wii games couldnt reach these same heights considering how popular those systems were, not to mention games were cheaper back then.
Market consolidation.
>It makes me wonder why DS and Wii games couldnt reach these same heights considering how popular those systems were, not to mention games were cheaper back then.
You're ignoring the part where Nintendo's handheld and console markets are consolidated, and that consumers have more purchasing power than ever since games didn't adjust for inflation outside of DLC shit.
Jewtendo has NEVER failed in the handheld market ever, and had the smart idea of frontloading their blockbusters in their launch year which was instrumental to their success.
I would have gave you proper response, but I cant with frogposters. sorry.
>3D Mario finally sold better than 2D Mario this gen
Why?
>why did this heavily advertised, brand new launch year mainline Mario title sell more than these ports?
Truly a mystery for the ages.
YES SEETHE TRANNIES. I live to see you seethe. Your suffering is my oxygen. Seethe a bit more before you fetch the rope. Xenoblade 2 always wins. ALWAYS.
Nintendo has an undeniable pedigree no other publisher can accomplish (specially not fricking PS or Xbox)
>not combining platforms
>club house games: 51 world classics sold more than xenoblade, fire emblem, bayonetta, metroid
Lol lmao even. Who is buying that game.
Party games have always been super popular on Nintendo consoles, check the top of the list for another example.
>AW fans begs Nintendo to make a new AW for ages
>Nintendo releases a new Advance Wars game and it flops
>Literally no-one asks Nintendo to make make a new Clubhouse Games
>Nintendo releases a new Clubhouse Games and it sells better than some of Nintendo's longest-running franchises
lol
The original DS Clubhouse Games was actually really fricking good, so people bought CH51 in hopes it would be as good.
It sadly isn't.
Covid is a hell of a virus.
That said the game is actually fantastic.
>ACNH
OG AC fans are never getting a good game huh
FRICK THE SWITCH!
Luigi's mansion 3 that high, hope we get 4 soon.