can't people just admit that outside of the moddability this wasn't a very good game in hindsight? >melee combat >quests >dungeon and enemy variety >factions >story and dialogue >voice acting >"build" variety >stealth >magic
I can't think of a single category where skyrim rises above mediocre. the scope is huge, but every individual piece is shallow
wide as an ocean, deep as a puddle
by the time you realize the game is mechanically pretty shit, you're already several hundred hours in and no one will take your negative opinion seriously until it happens to them
can't people just admit that outside of the moddability this wasn't a very good game in hindsight? >melee combat >quests >dungeon and enemy variety >factions >story and dialogue >voice acting >"build" variety >stealth >magic
I can't think of a single category where skyrim rises above mediocre. the scope is huge, but every individual piece is shallow
how come everyone always parrots the same fricking shit? are skyrim haters NPCs?
it sounds like you didn't play much of it then. i remember it having some really cool quest lines that were pretty in depth, like the dark brotherhood quests.
with the combat, it makes you pretty weak at the start but if you build your character well then it becomes fun.
needs hundreds of mods to get it to a playable state, even then the story and quests leaves much to be desired
>can't remember the name of it but that one was fricking cool.
If you can't even remember the name of one of only few factions in the game, namely the one you are FORCED to join, you can't be expected to remember shit about the game, why even bother talking about it if you've played it a decade ago?
also the quests where you were a student at the magic university can't remember the name of it but that one was fricking cool.
>like the dark brotherhood quests.
if you think that those were in depth then you haven't played any actual games
>it makes you pretty weak at the start but if you build your character well then it becomes fun. >it becomes fun
yeah, mashing RMB or LMB (or both) is really fricking fun, even more than fricking your sister
Skyrim was a decent game when it came out, there wasn't much shit like this pre-2011 outside of Oblivion, Bethesda was the pioneer of the (open world action with some RPG elements) genre which grew to become the norm today. Nowadays there are many games in the genre that do most things much better than Skyrim did.
Normies loved it because they got a little taste of how RPG games look like, it was easy and accessible because of the braindead mashing gameplay, had a lot of easily digestable content, overall it was a nice and easy game to get into and play for hours, just walking around and farming quests. They also tried to casualize RPG games with Morrowind first but they had to dumb it down even more in Oblivion, and then proceed to Skyrim.
And yeah, every single thing you listed is pretty crap and if anyone disagrees they're fricking blind.
>Nowadays there are many games in the genre that do most things much better than Skyrim did.
Name literally 1. If it's third person, set character or main story focused it doesn't count.
when taken individually most of these elements are mediocre at best. But no game has taken all of these things and brought them together in a gigantic immersive and beautiful world. So skyrim becomes the defacto ultimate RPG.
Huge scope is what people enjoy the most. Look at new zelda vs old. Look at elden ring vs dark souls. Nobody cares about depth, in fact, most people find it bothersome. They just want a long game to play.
People like skyrim because it's a fantasy world they feel like they can live in. The lore and worldbuilding is there and you've many ways to interact with its inhabitants.
The most frustrating thing about skyrim isn't that it couldn't build the best stuff off of that good foundation, it's that nobody else has learned from it at all or made anything like it in over a decade. I used to hate skyrim until I saw all the other open world schlock that's come out since.
It's one of the best modern open world games, along with The Witcher 3, but there's a lot of games that are better RPGs.
FF7
Neverwinter Nights 1+2
Planescape Torment
Torment: Tides Of Numenera
Pillars of Eternity 1+2
Tyranny
KotOR
Fallout 1+2
Wasteland 1+2
Baldur's Gate 1+2+3
Divinity Original Sin 1+2
VtMB
Arx Fatalis
System Shock 2
Deus Ex
Dragon Age Origins
Disco Elysium
Shadowrun Returns
They absolutely are not. Bethsoft games are the quintessential RPG. CRPGs are just adventure books with combat. RP in a crpg is just a step above rp in a racing game. It's all linear and your choices dictate the gameplay loop instead of how you play dictating it.
Not in a CRPG. You cannot get through the game playing how you want without making meta decisions to allow that. You have to tell the game "I want to be able to use bows". Im a bethsoft game you just RP an archer and the game adapts to your play.
One is a role CHOOSING game and the other is a role PLAYING game
9 months ago
Anonymous
So you're saying in a bethsoft game that nothing actually matters, you can just use whatever you want without actually caring about whether you can.
That's just an action game, there's no roleplaying involved.
9 months ago
Anonymous
You'd have to train the skill enough to be able to handle harder challenges. Once you start playing the role it adapts over time to your play. In an action game it's simply different movesets and is not connected to how you've been playing. An action game is like a crpg, except a crpg you make the choice at the start and are locked into it the entire game.
9 months ago
Anonymous
Crpg's have party systems. If you want to use archery you switch out a party member for an archer, same way you would switch out a weapon in Skyrim
9 months ago
Anonymous
Yeah good luck being an archer without telling the game you want to be one. Obviously in Skyrim a bow is going to materialise in your inventory when you want one and all your skill points are going to be automatically assigned to archery
They absolutely are not. Bethsoft games are the quintessential RPG. CRPGs are just adventure books with combat. RP in a crpg is just a step above rp in a racing game. It's all linear and your choices dictate the gameplay loop instead of how you play dictating it.
>smoothbrain poster
Oh. My mistake. Carry on with your drooling sir
Not in a CRPG. You cannot get through the game playing how you want without making meta decisions to allow that. You have to tell the game "I want to be able to use bows". Im a bethsoft game you just RP an archer and the game adapts to your play.
One is a role CHOOSING game and the other is a role PLAYING game
It's okay smoothbrain. Your meds will kick in soon.
Yeah good luck being an archer without telling the game you want to be one. Obviously in Skyrim a bow is going to materialise in your inventory when you want one and all your skill points are going to be automatically assigned to archery
You told some shopkeeper you wanted a bow and bought one. Or took it off an enemy. Not the same. Then as you used the bow you became competent with it, rather than the other way around.
You're pretty dim to have missed the mark so widely. I couldn't even tell you my first, but I played Icewind Dale before Morrowind.
Crpg's have party systems. If you want to use archery you switch out a party member for an archer, same way you would switch out a weapon in Skyrim
Yes, who you chose archery as their options. You don't have to tell Skyrim you want to be good at archery. You become an archer over time by playing an archer
9 months ago
Anonymous
Good luck having a good build without any perks.
You level up your CRPG archer by playing an archer too
9 months ago
Anonymous
>you become an archer by being an archer
And today's most redundant statement award goes to...
You are one stupid motherfricker.
You tell the game you want to be an archer by opening a menu and selecting "bow"
You tell the game you want to be an archer by opening a menu and selecting "bowman"
Big difference
>this is crpg player iq levels
No wonder y'all need games holding your hand the whole way through and pausing for you to click the same attack again. Top kek
9 months ago
Anonymous
>you become an archer by being an archer
And today's most redundant statement award goes to...
9 months ago
Anonymous
You are one stupid motherfricker.
9 months ago
Anonymous
You tell the game you want to be an archer by opening a menu and selecting "bow"
You tell the game you want to be an archer by opening a menu and selecting "bowman"
Big difference
good game but far from the best rpg.
play styles are pretty limited epically if playing on harder modes. Not a whole lot to do outside of the main quest and the faction quests besides just leveling up your character.
Most loot is randomly generated and often not very good so you only explore dungeons because it has a certain item you want or you just like the dungeon.
>is the best RPG of all time
Depends from what an 'RPG' means to you.
It's a fine game and can become good with mods. Vanilla can actually be pretty enjoyable when you explore dungeons or do side quests or focus on other features such as crafting, especially if you play for the first time, but it can bore you quite quickly at some point, though it can tempt to you to return and start from the beginning. For some reason I liked the beginning of the game a lot more up to specific point, usually I used to level up my character and do other stuff such as exploring and walking without fast travel to the point I got bored and in a day or two I would start a different playthrough with a different race. Of course I always role-play based on character race and build, I always focus on specific builds and do specific quests related to said build or race, i.e. my thief wouldn't bother with magic or warrior factions, a nord would support Talos, won't bother with some daedra, etc.
Perhaps the main problem of Skyrim is that it lacks depth in many areas while it has shitton of pretty basic content, especially when it comes to most quests and even DLCs. A shame, really, there was some potential if you cared about vampirism and lycanthropy, but they managed to frick it up. We really need Skyrim but with more depth and many features from previous TES games, it could be almost perfect game.
It's great when modded but judging the game on it's own merits, melee combat is about as boring as melee combat can be, the magic system just plain sucks, stealth gets OP way too fast, hostile AI is incredibly stupid, there's something like 5 VAs playing hundreds of characters, the factions suck dick, the guilds suck shit, the bosses are pathetic and the friendly NPCs won't stop harassing the player.
What's so good about it?
Wait people unironically enjoy the vanilla experience? It's pure garbage. I love rpg's but Skyrim is incredibly stale and does only the bare minimum with everything. The quests are boring, the combat is boring the writing is so predictable its unreal. Are you guys for real? At this point I enjoy skyrim only for the modding (futa, booba etc)
I don't wanna make a new thread for this, but how's ESO? does it make for a good single-player experience and is it comfy to explore like other ES games?
I've been playing bg3 these past few weeks, and of course there are some things it does better. But last night I booted up skyrim and knew immediately that this would still be the game I play every winter. BG3 might be good but I won't replay it nearly as much as I have replayed skyrim.
Got the collectors edition on release. Rolled up to the midnight release with my mom playing the main theme too.
Played the game for 55 hours, and I haven’t touched it since.
Idk how people can invest more than 200 hours in this no skill game with npc as flat as cardboard. Like none of the mechanics are even remotely interesting.
It’s actually pretty fricking bad and only enjoyable if you’re a child/moronic, kind of like if you think toddler cartoons are the pinnacle of entertainment.
Don't know about best but Skyrim is the best of all the TES games. People complain about streamlining but it's streamlined in the right ways to bring you more into its world. You don't rigidly pick a class like the previous games where you're taking an exam at the beginning of the game and have to stick to it, your "class" develops with your playstyle. The perk system is far more impactful than the leveling of the previous games because the impacts are more apparent. The combat is okay a lot of the time, not super great but the fights with the dragons rival Monster Hunter imo. The magic system is also fun.
Fans of narrative RPGs will probably disagree, for good reasons. But it captures a particular experience in a way that few other games do.
Back in college some friends and I were roadtrip camping down the West coast. We didn't have a rigid itinerary or anything. We ran into an old hippie while at a Safeway who suggested we camp out on Oregon Coast. So we drove there through Tillamook Forest which is one of the most beautiful forests I've ever seen. While driving we saw a sign for the Tillamook Cheese Factory and took a detour to check it out. We got a free tour and cheese samples which was pretty neat. When we made it to the coast, it was breathtaking. The next morning we went to the beach and there were hundreds of Dungeness crabs on the shore and we spent the next couple hours catching and chucking them back into the ocean.
That sort of spontaneous adventure is something I've only ever experienced in Skyrim.
It depends on whether you consider table top to be the literal definition of roleplaying--in which case yes complex, isometric CRPGs would be more faithful--or if you consider table top just another abstraction akin to LARPing. If verisimilitude is the ideal than it's hard to argue against Skyrim.
Morrowind mogs it heartily. I laugh at you from my cave dwelling I've filled with all the weapons, books, scrolls and trinkets I've amassed in my journeys and no shitty broken physics to ruin it.
I could never get into Skyrim. I got the game on launch 11/11/11 for pc. I was 20yrs old. I would barely get into the game before leaving it forever. I honestly just felt bored. I thought the story was boring, the combat was boring. I wanted to like it, wanted to have fun, but I didn't. Same thing happened to me with dark souls, but then I tried it yrs later and loved it. I doubt Skyrim will be like that. I hate games that allow save scumming and changing difficulty at anytime.
>no stats, just health/magicka/stamina >skill levels dont matter, perks do >equipment slots reduced even further
TES6 is going to have auto stat increases when leveling up, skill levels removed entirely, and equipment consisting of just helmet and armor
>Skyrim is good for exploration >the vanilla map is completely worthless
You can't even see roads on it. The only thing the map is good at is being a fast travel menu
>he can't ascertain where the path are unless he has a clear line of sight of various roads
try using your brain. it becomes obvious where you can explore and where you can't just by the elevation alone on various parts of the terrain, let alone the lack of flora and fauna at specific parts.
That's fine but it's a map with no roads. Just think about that for a minute. Have you ever seen a map without roads on it? Even satellite maps have a road overlay.
Maybe you'd understand if you played with a real map mod. You can tell where the road should be near you. I can plan a journey from Riften to Solitude without stopping to look at road signs or opening the map every 5 minutes to see if I'm going the right way
So what do you do when there's somewhere specific you want to go? Skip it with fast travel because your map makes it 3 times the task that it needs to be? Or I guess you follow a compass marker in which case it's no wonder you don't care about the map
>NEVER SHOULD'VE COME HERE!
Memes aside I'd forgotten how often they spam this line in combat. I'm surprised that the arrowed knees was the one to take off over this.
I first played it last year and couldn't get into it the first few hours but then got sucked in. I think Skyrim's secret is that it throws so many tasks at you all the time you're always juggling many things at once and never wonder what you have to do next. Every time you stop the game, you've got to come back to finish this other thing you started.
>races are meaningless even doe khajit does extra unarmed damage and argonians can breathe underwater >races are meaningless even doe people are racist towards you in-game >races are meaningless even doe there's racial abilities >no classes even doe i choose to be a stealth archer (which is a class)
CRPGs are total dogshit. And their fans are room temperature IQ luddites who think that action RPGs aren't RPGs because... BECAUSE THEY JUST AREN'T OK. Action RPGs aren't RPGs even doe they have RPG in the name. But no, as soon as you make a game that isn't boring visual novel shit, it stops being an RPG somehow.
RPGs are meant to have roleplay and most games that are considered ARPGs nowadays that have come out in the past decade have not had enough good roleplaying elements to be considered RPGs. There's a problem if theres an "ARPG" and it doesn't distinguish itself from an Action-Adventure game.
Some people prefer CRPGs because they actually allow you to make choices that can impact the story or world and they typically have more interesting and engaging stories, worlds, worldbuilding, lore and are better written. If you find CRPGs boring then I ca't imagine what you'd think of TPRGs
it's not
it's fun for approximately 15 hours of gameplay
then you realize how soulless and uninspired it is
only moronic slop enthusiasts view this as anything but the beginning of Bethesdas end
We're never getting another Bethesda game with depth of mechanics or believable scale because of morons like OP. Bethesda could make the perfect game if it were believably huge like Daggerfall but also plenty of handcrafted experiences like their later games and the soul of Morrowind.
Roughly 2 weeks in and talk about Baldur's Gay is dropping off a cliff. Meanwhile people are still kvetching about Skyrim. This is about to repeat itself with Starfield.
No, it's one of the best 'open world sandbox with light RPG elements' games, and that's fine.
OP didn't make a thread about Mount and Blade Warband
You dont even know what sandbox means
It’s a thing that children play in, just like Skyrim.
>children play video games
>this is supposed to be a gotcha
you've lost all self awareness
It’s not a gotcha it’s a joke, lay off the political debates on youtube sonny.
Funny how gotcha attempts always turn into jokes right at the moment they fail to work kek
Delusional
Coincidentally, my 5 y/o son loves Skyrim.
Not a coincidence, it's by design.
Skyrimgays truly believes that they play """""sandbox""""" games holy moronic kek
>Sandbox
???????????????????????????????
It's not contrarianism at this point, it's just common sense.
can't people just admit that outside of the moddability this wasn't a very good game in hindsight?
>melee combat
>quests
>dungeon and enemy variety
>factions
>story and dialogue
>voice acting
>"build" variety
>stealth
>magic
I can't think of a single category where skyrim rises above mediocre. the scope is huge, but every individual piece is shallow
wide as an ocean, deep as a puddle
by the time you realize the game is mechanically pretty shit, you're already several hundred hours in and no one will take your negative opinion seriously until it happens to them
how come everyone always parrots the same fricking shit? are skyrim haters NPCs?
Because you have no argument to rebut that.
It's straight up the greatest video game of all time and nobody can disprove this fact
It isn't even a game, it's a walking simulator.
it sounds like you didn't play much of it then. i remember it having some really cool quest lines that were pretty in depth, like the dark brotherhood quests.
with the combat, it makes you pretty weak at the start but if you build your character well then it becomes fun.
also the quests where you were a student at the magic university can't remember the name of it but that one was fricking cool.
needs hundreds of mods to get it to a playable state, even then the story and quests leaves much to be desired
>can't remember the name of it but that one was fricking cool.
If you can't even remember the name of one of only few factions in the game, namely the one you are FORCED to join, you can't be expected to remember shit about the game, why even bother talking about it if you've played it a decade ago?
>like the dark brotherhood quests.
if you think that those were in depth then you haven't played any actual games
>it makes you pretty weak at the start but if you build your character well then it becomes fun.
>it becomes fun
yeah, mashing RMB or LMB (or both) is really fricking fun, even more than fricking your sister
they were the right amount of depth for my liking, i've tried a few more "in-depth" rpg games and they're just a bit too slow for me in comparison.
there's something about the pacing and the way things unfold in skyrim that just made it feel very immersive to me.
are there any rpgs you like better that still have some of the good qualities of skyrim?
Honestly, can't really recommend you anything, because currently there aren't any games with fast flashy real time gameplay and in depth RPG stuff
New Vegas is the most RPG game out of Bethesda stuff, but it's still just a bit less pathetic than Skyrim.
If you want a real RPG, play Arcanum or Fallout 2
Highly recommend the dark brotherhood quests from Oblivion. Thieves guild was also top tier.
Skyrim was a decent game when it came out, there wasn't much shit like this pre-2011 outside of Oblivion, Bethesda was the pioneer of the (open world action with some RPG elements) genre which grew to become the norm today. Nowadays there are many games in the genre that do most things much better than Skyrim did.
Normies loved it because they got a little taste of how RPG games look like, it was easy and accessible because of the braindead mashing gameplay, had a lot of easily digestable content, overall it was a nice and easy game to get into and play for hours, just walking around and farming quests. They also tried to casualize RPG games with Morrowind first but they had to dumb it down even more in Oblivion, and then proceed to Skyrim.
And yeah, every single thing you listed is pretty crap and if anyone disagrees they're fricking blind.
>Nowadays there are many games in the genre that do most things much better than Skyrim did.
Name literally 1. If it's third person, set character or main story focused it doesn't count.
>If it's third person, set character or main story focused it doesn't count
What are these arbitrary rules?
Key selling points of Elder Scrolls games.
u wot m8
No?
So Elder Scrolls doesn't have a third-person, set character, or main story, and yet somehow these are the key selling points of the game?
First person, customizable character and a focus on side quests are selling points of TES. Are you moronic or ESL?
But Skyrim has third person, a set character, and a focus on the main story.
>Skyrim doesn't have a set character
Don't give me that shit about guilds. You can be a taxi driver in GTA
First person is detrimental. They could make a good combat system if they didn't have to make it work in first person
honestly the only thing that rose above average to great even was the music.
when taken individually most of these elements are mediocre at best. But no game has taken all of these things and brought them together in a gigantic immersive and beautiful world. So skyrim becomes the defacto ultimate RPG.
Huge scope is what people enjoy the most. Look at new zelda vs old. Look at elden ring vs dark souls. Nobody cares about depth, in fact, most people find it bothersome. They just want a long game to play.
People like skyrim because it's a fantasy world they feel like they can live in. The lore and worldbuilding is there and you've many ways to interact with its inhabitants.
The most frustrating thing about skyrim isn't that it couldn't build the best stuff off of that good foundation, it's that nobody else has learned from it at all or made anything like it in over a decade. I used to hate skyrim until I saw all the other open world schlock that's come out since.
true, even without mods the core game/world design of Skyrim is impressive and just way ahead of most similar stuff that comes out.
with mods it's like arguably the best looking game i've seen.
It's so bad I only played it for 500 hours making it my least played Bethesda game since Daggerfall(excluding spinoffs).
It is currently, but Todd will make even a better one.
>so bad I only played it for 500 hours
KEK
It's one of the best modern open world games, along with The Witcher 3, but there's a lot of games that are better RPGs.
FF7
Neverwinter Nights 1+2
Planescape Torment
Torment: Tides Of Numenera
Pillars of Eternity 1+2
Tyranny
KotOR
Fallout 1+2
Wasteland 1+2
Baldur's Gate 1+2+3
Divinity Original Sin 1+2
VtMB
Arx Fatalis
System Shock 2
Deus Ex
Dragon Age Origins
Disco Elysium
Shadowrun Returns
Probably forgetting a dozen more.
>FF7
stopped reading there
FF7 is definitely overhyped, but it's still a good RPG. If you don't think it's a solid 8/10 game then you're just being a contrarian.
Ff7 is fun, but in what world is it a better rpg than skyrim? That's what you start your list with?
FF7 is not a rpg
>FF7 is not a rpg
What is it then?
>FF7
not reading the rest
>adds one(1) weeb game to invalidate entire list
kek nice bait
>crpgs
lmao. A bunch of slow, railrodey games that aren't better than Skyrim
Are you unaware that cRPGs are literally the quintessential meaning and essence of roleplaying games?
They absolutely are not. Bethsoft games are the quintessential RPG. CRPGs are just adventure books with combat. RP in a crpg is just a step above rp in a racing game. It's all linear and your choices dictate the gameplay loop instead of how you play dictating it.
You are either completely clueless or you're baiting.
>smoothbrain poster
Oh. My mistake. Carry on with your drooling sir
>how you play dictates the gameplay loop
How you play IS the gameplay loop you fricking moron
Not in a CRPG. You cannot get through the game playing how you want without making meta decisions to allow that. You have to tell the game "I want to be able to use bows". Im a bethsoft game you just RP an archer and the game adapts to your play.
One is a role CHOOSING game and the other is a role PLAYING game
So you're saying in a bethsoft game that nothing actually matters, you can just use whatever you want without actually caring about whether you can.
That's just an action game, there's no roleplaying involved.
You'd have to train the skill enough to be able to handle harder challenges. Once you start playing the role it adapts over time to your play. In an action game it's simply different movesets and is not connected to how you've been playing. An action game is like a crpg, except a crpg you make the choice at the start and are locked into it the entire game.
Crpg's have party systems. If you want to use archery you switch out a party member for an archer, same way you would switch out a weapon in Skyrim
Yeah good luck being an archer without telling the game you want to be one. Obviously in Skyrim a bow is going to materialise in your inventory when you want one and all your skill points are going to be automatically assigned to archery
Stop talking. You're an absolute moron.
It's okay smoothbrain. Your meds will kick in soon.
You told some shopkeeper you wanted a bow and bought one. Or took it off an enemy. Not the same. Then as you used the bow you became competent with it, rather than the other way around.
It's painfully obvious that you're some zoomer whose first RPG was Skyrim.
You're pretty dim to have missed the mark so widely. I couldn't even tell you my first, but I played Icewind Dale before Morrowind.
Yes, who you chose archery as their options. You don't have to tell Skyrim you want to be good at archery. You become an archer over time by playing an archer
Good luck having a good build without any perks.
You level up your CRPG archer by playing an archer too
>this is crpg player iq levels
No wonder y'all need games holding your hand the whole way through and pausing for you to click the same attack again. Top kek
>you become an archer by being an archer
And today's most redundant statement award goes to...
You are one stupid motherfricker.
You tell the game you want to be an archer by opening a menu and selecting "bow"
You tell the game you want to be an archer by opening a menu and selecting "bowman"
Big difference
These are the people you share the board with. Behold the average iq of a Ganker user
That guy seems smart, you in contrast seem like whiny b***h
No they were morons like the anon said
You are the moron here
What does it do better than other RPG games
Shut up!
Not a RPG
good game but far from the best rpg.
play styles are pretty limited epically if playing on harder modes. Not a whole lot to do outside of the main quest and the faction quests besides just leveling up your character.
Most loot is randomly generated and often not very good so you only explore dungeons because it has a certain item you want or you just like the dungeon.
it is a great rpg but i think mass effect series are better
I want to play through Morrowind again, it's been a long time, what are the essential mods
MGE XE
thanks
OpenMW
Code Patch
MGE XE
Patch for purists
UI Expanded
Expansions delayed
Just because it's the best doesn't mean that it's perfect
Bethesda could do a lot better with the questlines
The fact that you played it when you were 8 years old does not make it a good game
Skyrim isn't an RPG. it's CoD but with swords.
pic unrelated ofc
>easy as frick
>rpg elements reduced to action game levels
>you've seen everything when you reach level 35-40
>best rpg of all time
Best RPG? No
Best and history-making Action-RPG? Frick yes.
>no rpg elements
>it's le best rpg ever
bethesda drones sure are pathetic
I just replayed it as a shield gay. Clearing dungeons on record time because you mow down anything in your path is hilarious
>is the best RPG of all time
Depends from what an 'RPG' means to you.
It's a fine game and can become good with mods. Vanilla can actually be pretty enjoyable when you explore dungeons or do side quests or focus on other features such as crafting, especially if you play for the first time, but it can bore you quite quickly at some point, though it can tempt to you to return and start from the beginning. For some reason I liked the beginning of the game a lot more up to specific point, usually I used to level up my character and do other stuff such as exploring and walking without fast travel to the point I got bored and in a day or two I would start a different playthrough with a different race. Of course I always role-play based on character race and build, I always focus on specific builds and do specific quests related to said build or race, i.e. my thief wouldn't bother with magic or warrior factions, a nord would support Talos, won't bother with some daedra, etc.
Perhaps the main problem of Skyrim is that it lacks depth in many areas while it has shitton of pretty basic content, especially when it comes to most quests and even DLCs. A shame, really, there was some potential if you cared about vampirism and lycanthropy, but they managed to frick it up. We really need Skyrim but with more depth and many features from previous TES games, it could be almost perfect game.
it's not an RPG. checkmate.
It's great when modded but judging the game on it's own merits, melee combat is about as boring as melee combat can be, the magic system just plain sucks, stealth gets OP way too fast, hostile AI is incredibly stupid, there's something like 5 VAs playing hundreds of characters, the factions suck dick, the guilds suck shit, the bosses are pathetic and the friendly NPCs won't stop harassing the player.
What's so good about it?
Morrowind kills it in every metric except for soundtrack
Uh, no, Morrowind ost is amazing and the combat music is way better.
dark souls 1
Wait people unironically enjoy the vanilla experience? It's pure garbage. I love rpg's but Skyrim is incredibly stale and does only the bare minimum with everything. The quests are boring, the combat is boring the writing is so predictable its unreal. Are you guys for real? At this point I enjoy skyrim only for the modding (futa, booba etc)
I don't wanna make a new thread for this, but how's ESO? does it make for a good single-player experience and is it comfy to explore like other ES games?
I've never played ESO but I've seen enough shit from it that makes me want to avoid it
Tell me you've never played Morrowind without telling me
It sure has been, but Starfield is about to dethrone it.
Skyrim is not an RPG, it's an open world action-adventure game
its true.
I've been playing bg3 these past few weeks, and of course there are some things it does better. But last night I booted up skyrim and knew immediately that this would still be the game I play every winter. BG3 might be good but I won't replay it nearly as much as I have replayed skyrim.
Chad post
>[Secunda plays in the background]
Based OP, assblasted contrarians keep seething
How many mods do you have installed
Zero
Then you haven't played the game
I have, but I'm not a zoomer homosexual like you are that needs to mod everything possible to avoid having a mental breakdown
If you weren't a zoomer homosexual, you wouldn't be playing vanilla Skyrim
Got the collectors edition on release. Rolled up to the midnight release with my mom playing the main theme too.
Played the game for 55 hours, and I haven’t touched it since.
Idk how people can invest more than 200 hours in this no skill game with npc as flat as cardboard. Like none of the mechanics are even remotely interesting.
what's the best set of mods to use with skyrim?
It’s actually pretty fricking bad and only enjoyable if you’re a child/moronic, kind of like if you think toddler cartoons are the pinnacle of entertainment.
is it?
no
I think its an OK game but its one of the least complete products Beth ever published
I think Fallout 3 and 4 are better games than Skyrim
Don't know about best but Skyrim is the best of all the TES games. People complain about streamlining but it's streamlined in the right ways to bring you more into its world. You don't rigidly pick a class like the previous games where you're taking an exam at the beginning of the game and have to stick to it, your "class" develops with your playstyle. The perk system is far more impactful than the leveling of the previous games because the impacts are more apparent. The combat is okay a lot of the time, not super great but the fights with the dragons rival Monster Hunter imo. The magic system is also fun.
>the fights with the dragons rival Monster Hunter imo
I really thought this was your actual opinion, I really thought you weren't baiting.
True. So true.
I'm downloading it again.
Fans of narrative RPGs will probably disagree, for good reasons. But it captures a particular experience in a way that few other games do.
Back in college some friends and I were roadtrip camping down the West coast. We didn't have a rigid itinerary or anything. We ran into an old hippie while at a Safeway who suggested we camp out on Oregon Coast. So we drove there through Tillamook Forest which is one of the most beautiful forests I've ever seen. While driving we saw a sign for the Tillamook Cheese Factory and took a detour to check it out. We got a free tour and cheese samples which was pretty neat. When we made it to the coast, it was breathtaking. The next morning we went to the beach and there were hundreds of Dungeness crabs on the shore and we spent the next couple hours catching and chucking them back into the ocean.
That sort of spontaneous adventure is something I've only ever experienced in Skyrim.
Oh I get it now. People like Skyrim because they're too lazy to go outside and experience the real thing
b***h I guarantee I've camped in more National Parks than you have. But Skyrim is the closest you can get to a nonexistant fantasy world.
>bitch
That was uncalled for
Fair enough to call it the best adventuring game but the best RPG because it does one thing better than every other RPG?
It depends on whether you consider table top to be the literal definition of roleplaying--in which case yes complex, isometric CRPGs would be more faithful--or if you consider table top just another abstraction akin to LARPing. If verisimilitude is the ideal than it's hard to argue against Skyrim.
what mods make the game look like this concept art?
The mod called not having a stick up your ass.
Morrowind mogs it heartily. I laugh at you from my cave dwelling I've filled with all the weapons, books, scrolls and trinkets I've amassed in my journeys and no shitty broken physics to ruin it.
I could never get into Skyrim. I got the game on launch 11/11/11 for pc. I was 20yrs old. I would barely get into the game before leaving it forever. I honestly just felt bored. I thought the story was boring, the combat was boring. I wanted to like it, wanted to have fun, but I didn't. Same thing happened to me with dark souls, but then I tried it yrs later and loved it. I doubt Skyrim will be like that. I hate games that allow save scumming and changing difficulty at anytime.
>no stats, just health/magicka/stamina
>skill levels dont matter, perks do
>equipment slots reduced even further
TES6 is going to have auto stat increases when leveling up, skill levels removed entirely, and equipment consisting of just helmet and armor
Trying to install Seasons of Skyrim. Fricking hell, this is an ungodly amount of work.
you need to use Vortex, the program to install and manage mods. otherwise it's way too much work.
> Vortex.
You mean Mod Organizer.
No amount of assertion will change the fact that it isn't.
>Skyrim is good for exploration
>the vanilla map is completely worthless
You can't even see roads on it. The only thing the map is good at is being a fast travel menu
>he can't ascertain where the path are unless he has a clear line of sight of various roads
try using your brain. it becomes obvious where you can explore and where you can't just by the elevation alone on various parts of the terrain, let alone the lack of flora and fauna at specific parts.
That's fine but it's a map with no roads. Just think about that for a minute. Have you ever seen a map without roads on it? Even satellite maps have a road overlay.
Maybe you'd understand if you played with a real map mod. You can tell where the road should be near you. I can plan a journey from Riften to Solitude without stopping to look at road signs or opening the map every 5 minutes to see if I'm going the right way
having a plan for where you're going to explore ruins the fun imo. you're just turning it into a task instead of a game at that point.
So what do you do when there's somewhere specific you want to go? Skip it with fast travel because your map makes it 3 times the task that it needs to be? Or I guess you follow a compass marker in which case it's no wonder you don't care about the map
if your game has a skilltree instead of a character sheet, its not an rpg
wut in OBLIVION is DAT?
WHAT in OHHH-BLIVION is THAT!!!!!
I say this all the time
>NEVER SHOULD'VE COME HERE!
Memes aside I'd forgotten how often they spam this line in combat. I'm surprised that the arrowed knees was the one to take off over this.
I returned it after a day when it released. You homosexuals just don't have standards.
How many copies of Starfield do I have to buy before Todd starts working on TESVI?
I first played it last year and couldn't get into it the first few hours but then got sucked in. I think Skyrim's secret is that it throws so many tasks at you all the time you're always juggling many things at once and never wonder what you have to do next. Every time you stop the game, you've got to come back to finish this other thing you started.
been playing it for three weeks straight and I'm hardly sleeping
The combat is ass
>RPG
>races are meaningless
>no classes
>no atributes
>mana and stamina just regen automatically
>warrior wizard stealth archer every time
>no spears
>no levitation
>10 houses biggest "town"
>races are meaningless even doe khajit does extra unarmed damage and argonians can breathe underwater
>races are meaningless even doe people are racist towards you in-game
>races are meaningless even doe there's racial abilities
>no classes even doe i choose to be a stealth archer (which is a class)
>extra unarmed damage
>the worst form of combat because Bethesda in their infinite wisdom removed the unarmed skill
CRPGs are total dogshit. And their fans are room temperature IQ luddites who think that action RPGs aren't RPGs because... BECAUSE THEY JUST AREN'T OK. Action RPGs aren't RPGs even doe they have RPG in the name. But no, as soon as you make a game that isn't boring visual novel shit, it stops being an RPG somehow.
RPGs are meant to have roleplay and most games that are considered ARPGs nowadays that have come out in the past decade have not had enough good roleplaying elements to be considered RPGs. There's a problem if theres an "ARPG" and it doesn't distinguish itself from an Action-Adventure game.
Some people prefer CRPGs because they actually allow you to make choices that can impact the story or world and they typically have more interesting and engaging stories, worlds, worldbuilding, lore and are better written. If you find CRPGs boring then I ca't imagine what you'd think of TPRGs
it's not
it's fun for approximately 15 hours of gameplay
then you realize how soulless and uninspired it is
only moronic slop enthusiasts view this as anything but the beginning of Bethesdas end
Enderal makes Skyrim look like a joke
Enderal's boring and gay
and its still better than skyrim
strange
And still manages to completely shit over Todds Skyrim while being a free mod
We're never getting another Bethesda game with depth of mechanics or believable scale because of morons like OP. Bethesda could make the perfect game if it were believably huge like Daggerfall but also plenty of handcrafted experiences like their later games and the soul of Morrowind.
Roughly 2 weeks in and talk about Baldur's Gay is dropping off a cliff. Meanwhile people are still kvetching about Skyrim. This is about to repeat itself with Starfield.
Kneel, peasants.
there's tons of threads being made everyday about BG3, there were like 23 just earlier today
rekt
jR
Oblivion and Morrowind are better.