It's better than rise for sure.
Shame there won't be an expansion or sequel, shouldn't have rushed it out the door and made sure it actually ran at an acceptable framerate lmao.
World has better graphics and a more immersive world but if all you care about is killing monsters Rise is great and possibly the better game.
personally i like wirebugs more than the clutch claw so I go with Rise but I'm aware that's an unpopular opinion
I'm pretty much of the exact opposite of this gent. I like World more. I think that wirebug is a nightmare. Clutch claw is okay. Also, there is just so much flashing lights and particles and shit. Even with 2 hunters there is so much visual noise it's almost like fighting in a cartoon dust cloud kerfuffle. Also also, the mounting in rise is kinda dumb.
I don't really bash Rise or Generations players. You dig what you dig. World is just my fave of all the monhuns.
Better experience overall: World
Best solo content: Rise
You can challange yourself in both but somehow Rise feels more like a solo game, like 3Prd so I felt more in home playing at my own phase, so give both of them a try, you wont lose anything
Really? I felt the exact opposite with Rise feeling more like a multiplayer game with the stupid tower defense game and actually being able to do most of the game in multiplayer without having to watch cutscenes. I guess I didn't really dabble much in World post launch or Iceborne post launch, though.
Rampage was a shit mechanic that even Capcom realized since its completely ignored in Sunbreak. You only have to do it 3 times in the story and it's pretty difficult to fail even if you're doing it solo.
Popularity does not necessarily equal quality. There are hundreds of incredible games no one plays anymore and a lot of shit games everyone still plays.
>rampage >zorah siege >clutch claw >songbirds >unskippable cinematic trash >follow the shitflies
just give me a fricking game where I collect materials, upgrade gear and kill monsters
there's no need for shitty gimmicks and stupid mini-games
World and it's not even remotely close.
Let's put it this way, the dogshit gimmick in rise was removed for sunbreak. That's right, a Japanese dev removed a gimmick. Just imagine how dogshit it has to be for that to happen.
In addition the wirebug shit makes you character essentially a super hero. You can fly circles around the monsters. You just spam the same wirebug move over and over. Or spam the counter they gave to basically every weapon.
It really feels like the dev team hated monster hunter and wanted to change it dramatically to appeal to what they liked rather than what the series was and what the fans liked.
I want all of that but Dango and Spirit birds.
But replace wire bugs with the clutchclaw allowing you to pull yourself up a cliff side instead of just to predetermined grapple points.
yeah it's really not that bad, I wasn't even aware it was a thing until I didn't get the urgent for Glavenous and had to run back on about 5 quest, big deal
Kind of hilarious how Nintendogays were touting this game as the second coming of Christ that would cement MH back to being muh trad japanese franchise only for them to seethe at any comparisons of these games and cry to jannies over player counts being posted.
You know it was the proto magnet spike from Frontier right? They made a full fledged weapon out of it and was so broken and good it was the only viable method to defeat Frontier's own bullshitery
Lol, it actually had the same attacks and moveset displayed in that image, the only thing that doesnt work its throwing the boomerang, I could guess it was because you would be useless until it came back so instead of throwing the boomerang you launch yourself with the spike acting like the boomerang in your pic, they only added the hammer just because it was a mish mash of the proto Halberd, who had a moveset so similar to regular hammer they decided to mix the two instead lf scraping the whole work, so yeah anon, gladly frick off
>moronic weapon shares 1, maybe 2 fricking moves with a whole weapon concept when weapons now have incredibly large movesets, completely missing the gimmick of the concept being a combination range and melee weapon >"lololol it's just like this concept done by a different dev team that plays completely different and it fricking moronic!!!"
Shut up, man.
>Tell me you never played Frontier without telling me you never played Frontier.mp4
Weapon design 1:1, thats the first MS you get in game actually, regular slash, that combo, that jump, the way the hunter charge it, the range and distance, its only difference is that you lunch yourself rather than throw your weapon, so no ajon, frick you and frick your ignorance, go watch any moveset tutorial and you'll see
>air support companion
could be fun, birdbro dropping heal bombs on me from the air sounds pretty good
the lodestone ammo for tracking monster with a compass sounds like fun too
... Kinda getting tired of them forcing "pal" into the name of the animal companions...
Are the terms Palico and Palamute a EN only thing? I was wondering what they were called in Japanese and could only find the names for Felynes and Canynes
a bit disappointed Hunting Rifle it's not an actual second weapon like everyone were predicting but oh well, it was too good to be true in the first place
>It combines the features of the Palamute introduced in Monster Hunter: Rise and the Glider Mantle from Monster Hunter: World.
I mean, duh. The Palamute was the evolution of the Tailraider so you could have more direct control and customization over it.
Now that MH is going full open world, you need the mount to have the ability to glide and fly (since what open world game DOESN'T have gliding at this point), which the dog can't do, so it gets the boot.
>no palico companions
if true, then it's unironically over
enough pointless genwars. thoughts?
hear me out
you get to hire a companion like it was in older games, no one by default,
either you hire a palico at the old lady or hire a shakalaka at the nearest shakalaka village
IF were going open world for real which it looks like, it would probably make more sense contextually to have a shakalaka or other little tribal gremlin who "knows his way around here"
This feels like the perfect mix of things people really want that makes it believable to them, and things nobody wants that they'll respond to because now they've decided it's true and won't outright dismiss it as bullshit
Pretty good bait, I feel like adding anything else would ruin it
everything he talks including the Bird name the Hunter Rifle about was already spoiled in the 10th anniversary booklet released in 2014
so it's 99.999999% real
It's a perfect newbie badge. The true chad veteran hunters will leave the bird at the spawn point and only go by foot. You'll be able to easily spot true hunters by those who doesn't use their bird. >but the game could be open world
Only. Go. On. Foot.
Rise and it's not even remotely close.
Let's put it this way, the dogshit gimmick in iceborne was removed for rise. That's right, a Japanese dev removed a gimmick. Just imagine how dogshit it has to be for that to happen.
In addition the mantle shit makes you character essentially a super hero. You can run circles around the monsters and not take any damage. You just spam the clutch claw move over and over. Or spam the counter they gave to basically every weapon.
It really feels like the dev team hated monster hunter and wanted to change it dramatically to appeal to what they liked rather than what the series was and what the fans liked.
GU>World>>>>Rise
To Rise's defense I didnt yet own a switch and the constant threads saying Rise was the best monhun of all time really fricked my expectations for it, GU is 1000x better than rise
it's 80% off on switch, it's the perfect palate cleanser coming off Rise, coming off World, and if people are playing it because of that, they're probably just realizing how badly World fricked the series
>The Rise armor skill system is incredibly lenient >I can fit all my comfort skills in and then some >Nothing ever asks for more than that even in Sunbreak
>World's set charms and RNG decos make it hard to slot in exactly what you want >Even when you get extra slots you're expected to fill them with damage skills >Iceborne basically requires maximizing crit damage to kill anything in a reasonable timeframe
That's the feeling I'm getting, anyway.
I knew jack shit about this series until a week ago, I avoided it because the popular one world I was told was westernized trash which is always a big red flag when a series gets less Japanese over time
Only now did I realize I was gaslit by bingtendo DS manchildren, like how the frick did this narrative even start. You look at any opening cinematic for any game prior to gen 4 and it looks exactly like world. It’s just their gay little baby game needed flashy colors to see on their 144p screens or whatever the frick. Fricking unreal. I’m assuming rise is shit because world is kino
im not saying world is the fully realized version of monhun because I dont believe that, but its worth talking about how muted the PlayStation 2 and portable games are, and how vibrant and almost cartoony tri/4/gu/rise are. You can already picture the games someone likes when they say "World is so brown and desaturated"
>like how the frick did this narrative even start
tendies took capcom's decision not to release MH5 on their bingtablet as personal slight and shitposted world for six years straight, that's how
No, World was a once-in-a-lifetime event, being a huge combobreaker after the entirety of Gen 4 was exclusive to Nintendo
And everyone's expecting Portable 6th to release on Nintendo anyways, so unless things change the seethe won't be nearly as much
Ironically I see far more seethe coming from the anti-Nintendo crowd who go out of their way to shit on anything Nintendo-related than the other way around. I'd expect more seethe if it DOES end up on Switch 2 than the other way around. If it's not then you'll get a bunch of not-snoys not-gold facing about getting a REAL Monster Hunter again. And if it is, you'll get way more of that same crowd calling it shit for not being World again and blaming it entirely on the fact that it's on the "Shitch number 2."
Ironically I see far more seethe coming from the anti-Nintendo crowd who go out of their way to shit on anything Nintendo-related than the other way around. I'd expect more seethe if it DOES end up on Switch 2 than the other way around. If it's not then you'll get a bunch of not-snoys not-gold facing about getting a REAL Monster Hunter again. And if it is, you'll get way more of that same crowd calling it shit for not being World again and blaming it entirely on the fact that it's on the "Shitch number 2."
They're not wrong: so much b***hing about Rise came from the fact that it was Switch exclusive for so long. People called it a "down-grade" months before it was even released based on the hardware it was developed for, just because it didn't have the high-res textures that World did.
depends on how powerful supposed Switch 2 is
if it's past gen tier garbage performance-wise and Wilds is compromised and downgraded because of that then yeah, I'll be fricking mad
You should have realized it's bait when it started with "I hate when they westernize Japanese things" and ended on "I assume this unabashedly Japanese thing is shit."
It’s about something changing from the original vision to appeal to wider audiences. Which is literally what gen 4 did with its hyper saturated kiddie shit to appeal to the bingers.
And honestly it’s not about that either, it’s about me being pissed I let morons actually convince me that the one off DS generation was the standard for the series. I’m not going to blame myself because the narrative was that pervasive
>ugly as frick NPCs >every npc in rise is some fetal alcohol looking elf-asiatic >babbyblankets >when rise has an instant upward get out of jail free move that recharges every 15 seconds
I'm still convinced this goes beyond console wars into actual xenophobia. It's not just about wirebugs or the Switch, but a real hatred for the Japanese.
>LE HECKIN RACISM
ive played since Dos, moron. Its not fault Rise has ugly chinky NPCs. The handler in World aint nothin to look at but the rest of the NPCs are fine compared to Rice
It's always about real hatred for the Japanese. The alphabet terrorists and the politically brain dead want to destroy every culture that isn't their own.
>I avoided it because the popular one world I was told was westernized trash which is always a big red flag when a series gets less Japanese over time
I see you are an idiot. You're closed-minded bigotry, once again, has prevented you from experiencing something positive. In this case, you believed Monster Hunter was a "gay little baby game", because you get your info from people who don't check facts or bother to give you any researched information.
Your opinion was so wildly inaccurate, because you don't need any facts to form your opinions. I see why you're so stupid. I hope you do not vote.
I love that Rise is so overtly gay and japanese in its aesthetic that you cant call it bad without some homosexual crying about racism. Not even Tribabbies were this deranged >YOU JUST HATE PACIFIC ISLANDERS!!!!!
its literally just 3dsbabies that started with 4U calling themselves "series vets" and thinking 4th gens aesthetic is how the series always was, despite never playing anything older. this is why they get so so mad about worlds "westernization" when its actually just mhw toning it down and going closer to 1st and 1nd gens aesthetic in terms of color
>this is why they get so so mad about worlds "westernization" when its actually just mhw toning it down and going closer to 1st and 1nd gens aesthetic in terms of color
I actually just hate the HZD and Witcher influences and the cawadoody medieval edition military outpost setting
>Why are risegays so fricking insecure? >t. worldie
what's interesting is there were 0 (zero) game wars for the entire franchise until world showed up and americanized the franchise. casualized slop for the masses, with less monsters than ever, and the worst weapon designs. then those shitters shit up every single thread ever to complain about rise. like how dark souls on pc ruined the souls community forever, worldies ruined monster hunter forever.
Horizon is such a nothing franchise that no one gives a shit about. It's not even worth wasting the mental energy to hate it outside of funny Nickocado memes.
i like the world design and a lot of new gameplay elements from world but the roster is actually pretty shit. most of the new monsters are pretty lame.
Kill wirebugs. Behead wirebugs. Roundhouse kick wirebugs into the concrete. Slam dunk wirebugs into the trashcan. Crucify filthy wirebugs. Defecate on wirebugs pot roast. Launch wirebugs into the sun. Stir fry wirebugs in a wok. Toss wirebugs into active volcanoes. Urinate into wirebugs coffee. Judo throw wirebugs into a wood chipper. Twist wirebugs head off. Report wirebugs to the IRS. Karate chop wirebugs in half. Curb stomp pregnant wirebugs. Trap wirebugs in quicksand. Crush wirebugs in the trash compactor. Liquify wirebugs in a vat of holy water. Eat wirebugs. Dissect wirebugs. Exterminate wirebugs in the hydro storm chamber. Stomp wirebugs skull with crush boots. Cremate wirebugs in the oven. Lobotomize wirebugs. Drown wirebugs in fried dango. Vaporize wirebugs with HGB fire ammo. Kick old wirebugs down the stairs. Feed wirebugs to Gajau. Slice wirebugs with a long sword.
Because ICEmod trivializes everything else. It's not JUST a removal of the clutch claw. >more deco drops >weaker monsters >stronger weapons
5 months ago
Anonymous
>NOOOO MUH DECO DROPS!!!!! >NOOOOO MUH TENDERIZE
ICE mod does a lot more than just removing the CC, and quite honestly even CC removal is done pretty poorly. It also has tons of "QoL" changes that are borderline cheats.
it doesnt remove CC lieshitter
5 months ago
Anonymous
>bro ICEmod removes the clutch claw! >IT DOESN'T REMOVE CLUTCH CLAW LIESHITTER
Make up your mind, modschizo.
5 months ago
Anonymous
thats called a trap, and you fell right into it, lieshitter. You wanted to pretend you knew what you were talking about just to fight. Take a good long look at yourself
ICE mod does a lot more than just removing the CC, and quite honestly even CC removal is done pretty poorly. It also has tons of "QoL" changes that are borderline cheats.
depends on what you want on gearing. I prefer rise gearing because you can easily mix match armor pieces+craftable deco to cover for the missing skills if Talisman RNG fricks you up. I also love that ALL weapon tree has an end game upgrade instead of select few weapon got rank 12 in MHW.
Sunbreak's Endgame gearing though is different story. I personally like it and I wish the system returns in the future MH titles. Though I can uderstand if other people hate it.
>I personally like it and I wish the system returns in the future MH titles. Though I can uderstand if other people hate it.
Just make it less RNG driven and balance it more. Rolling 1000 times one by one for a specific skill isn't fun and I have like 5 - 20 copies of some armour pieces cause they are THAT good even when each slot has like 2 - 5 solid options.
Rise has hitboxes that actually never give you the impression that you are being hit by something you should not be hit by unless it's vertical hitboxes but I guess it's just to balance out wirebug spam so that alone makes the game superior to me. Frick moronic hitboxes. I've dealt with them for far too long.
Ok, so my first MH game was MHFU back when most of you were still probably in elementary school. Fast forward to today - is Rise a perfect MH game? No. But compared to MHFU, the game feels so much more enjoyable to play. Call me crazy, but I enjoyed the addition of the mount. I enjoyed the expanded weapon movesets. And I enjoy the open-world possibility of the new title. The mission-based version of the game has run its course - it's time for the to open things up and try to really expand the franchise into something that feels like a living, breathing world and not just a few unconnected regions you memorize mining patterns for in an afternoon. And part of doing that is going to be having a way to get around quickly and traverse vertically in a manner that doesn't take a whole day to get across 3% of the world. Wilds is going to 100% dictate the direction of the franchise moving forward, and I imagine they will take a fair bit from both World and Rise. But expect the features you 'hated' in Rise to be more prevalent, because they mostly make the combat and movement faster, which is what you will need to open the game up.
Rise feels better to play. You spend less time wading through muddy-water feeling movement and more time hunting monsters. Wirebug movement is responsive, uncomplicated and fun, but wirebug recovery tends to make taking hits that don't one shot you inconsequential. Rise also has a better style, weapons and armor look unique and stylish.
World has better graphics, and large complex maps that you must navigate to hunt monsters. It's very immersive but after 500 hours I found the tedium of traversing through pretty maps for several minutes to re-engage monsters to be a bit frustrating. Stylistically, world lost some flair for weapons, most of them simply being bone/metal base weapons with bits of feather or skin attached to the top. Slinger is a great addition, clutch claw seemed great at first but proved to be a chore that's required rather than a bonus.
Both titles have their merits, I put hundreds of hours into both and don't regret it. Hopefully wilds builds upon both and takes the working systems from them to combine into another great title.
>Rise feels better to play. You spend less time wading through muddy-water feeling movement and more time hunting monsters.
You bingshitters try really hard to turn the removal of the preparation part of the HUNT into a positive.
You don't want Monster HUNTER. You want Monster ARENA FIGHTER
riseshitters are incredible >NOOOO GU IS BAD BECAUSE LE ANIME MOVES >lance users in rise swinging around like fricking spiderman to dodge danmaku dog >GU BAD BECAUSE OPTIONAL QUESTS >Rise sends you from urgent to urgent with gay tower defense missions in between >LMAO GU BAD GEAR >Rise will let you equip whatever you fricking want and it will get the job done because frick it, we dont want any level of thought in our monhun
Rise is so far removed from traditional monhun that it makes GU look conservative
Really hope they focus on bringing some hunt back to the game for Wilds. World was an interesting attempt with the tracking but I feel like there has to be something even better they could do.
>Really hope they focus on bringing some hunt back to the game for Wilds.
Removing the hunt is the first thing Ryozo did when he took over the franchise with F2
LMAO every single one of you shitters whining about Rise "removing prep" howls when confronted by the fact that it actually ADDED prep that happens mid-quest now. >You want Monster ARENA FIGHTER
Welcome to the MH series as a whole. What made you think it was ever anything else?
>World has better graphics, and large complex maps that you must navigate to hunt monsters. It's very immersive but after 500 hours I found the tedium of traversing through pretty maps for several minutes to re-engage monsters to be a bit frustrating.
As much as I love world I agree with this. It's fricking ridiculous trying to hunt Rathalos in the Ancient Forest, you spend 10 minutes chasing him, land two hits, and then he flies away again.
So the main part of the game that you spend 80% of the time doing feels better... I would say that's a huge improvement, wouldn't you? Sure, World may do some things better, but if the main feature of the game works better for a larger variety of weapons, I think that's acceptable to lose out a few other things.
>World is better overall
except clutchclaw
except the ugly as frick npcs
except the babby blankets
except the shitty lobbies
except the shartflies
except unskippable cutscenes
we can keep going but I think you get the point
>ugly as frick NPCs >every npc in rise is some fetal alcohol looking elf-asiatic >babbyblankets >when rise has an instant upward get out of jail free move that recharges every 15 seconds
>except clutchclaw
your opinion >except the ugly as frick npcs
there's ugly and pretty npcs in both games. Your argument is biased >except the shitty lobbies
your opinion >except the shartflies
your opinion >except unskippable cutscenes
ok, I'll give you that one >we can keep going but I think you get the point
Yeah. You have a biased opinion against world.
Rise has more refined combat and I like the wirebugs as well as being able to have all your switch skills out in the field.
But the dango food system, no monster tracking, and the birds that you have to collect to raise your health/armor/damage is so unbelievably shit it takes a lot away from the experience, as well as the early game being piss easy, I'd recommend waiting to get it while it's on sale and if you played any of the other monster hunters and looking for more, don't go near Rise, it is NOTHING like the older monster hunters
It's closer to them than Rise, with Rise essentially being a glorified boss rush, but I agree World isn't like pre-PC monhun, but if you're getting tired of those and want something like them but not exactly I'd recommend world
Or if you want to continue pre-PC monhun and are bored of fighting the same monsters over and over play freedom unite
>it is NOTHING like the older monster hunters
Arenas are flat like the old games
The monster have their turn speed slightly reduced to emulate the old school shuffle
Monster attacks and patterns are reworked to be closer to their old school counterpart (zinogre/narga) and their attack tracking amped a bit to make up for the hunter speed buffs. Their mechanics are closer to older games as well like Diablos not being able to be sonic bombed when it's enraged.
Melynx are back and have their camp on the map that you can get your items back from as well, like the old games.
There's frickton of throwback weapons and armors, from the old games.
If your big grievance with the game is that there's too many tool to trivialize it then I suggest not using them. When you go in a fight with just your hammer then you'll see what I'm talking about.
The wirebugs, no tracking, having access to all of your switchskills while out in the field, and extra companion completely altar how you play the game and fight monsters
The monsters have the same movesets but I don't feel like I'm playing a monhun game when I'm playing rise
>The wirebugs, no tracking, having access to all of your switchskills while out in the field, and extra companion completely altar how you play the game and fight monsters
That's a (You) problem though. When Palicos in FU were introduced and people didn't like the mechanic, they didn't use them. Same with Mounting, Hunter Arts, Styles, Mantles, etc.
They put those in the games as granual difficulty sliders that you can use to tailor your experience with the game. How do people not understand this.
rise is very evidently built to the core around wirebugs. and I know you need to engage with no fewer than 2-3 rampages. Its the same problem with clutchclaw, its so integral you really cant ignore it unless you want to quadruple hunt times for no reason other than pride
>it is NOTHING like the older monster hunters
Arenas are flat like the old games
The monster have their turn speed slightly reduced to emulate the old school shuffle
Monster attacks and patterns are reworked to be closer to their old school counterpart (zinogre/narga) and their attack tracking amped a bit to make up for the hunter speed buffs. Their mechanics are closer to older games as well like Diablos not being able to be sonic bombed when it's enraged.
Melynx are back and have their camp on the map that you can get your items back from as well, like the old games.
There's frickton of throwback weapons and armors, from the old games.
If your big grievance with the game is that there's too many tool to trivialize it then I suggest not using them. When you go in a fight with just your hammer then you'll see what I'm talking about.
I have no issues with the dango food system aside from being just dango switch it with more food variety. Also, Rise is much more closer to older Monster hunter than World is aside from the speedy fighting. That's like saying Tri is nothing like the older Monster Hunter because of underwater battle. You people are being ridiculous.
>rise closer to older monster hunter >no prep required >no gathering quests required >wirebugs >rampages >HECKIN DOGRIDING DOGGOS CAN I LE PET THE DOG
no!
*hops on mount*
*sees monster icon on map*
*collects permabuffers*
*zips through the air like spider man to collect more permabuffers*
*engages non-target monster, also shown on the map instantly*
*wyvern rides it over to target monster*
*uses silkbind high damage move during topple*
*once monster recovers and hits me, uses wire fall to instantly tech the attack*
*heals up with a potion that has an instant heal portion*
*counter with any weapon, giving me resources for said weapon if it uses resources*
*double palamutes have now paralyzed the monster*
*uses high damaging Silkbind attack*
*monster is now able to be wyvern rode*
*ride it to third non target monster*
*bounce it into walls several times before final hit into third monster*
*wyvern ride it*
*hit monster and get pin*
*use heavy silkbind moves*
*uses blast toad or electric toad for stun/topple*
*another round of heavy silkbind moves*
*capture*
*SIIIIIIIIIIIIIIIIP*
Half of these things are in World >no, 200 MV moves are fine as long as they don't have a cooldown...
Meanwhile World has tenderizing, wallbangs, mantles, environmental traps everywhere and health aug healing any non one shot attack instantly
World and Rise are both an affront to the franchise
>mounts
No, unless you’re being a pedantic homosexual and saying tailriders. Which is a mount but it’s not controllable, which is the main point >available monsters on the map immediately with no prep
No >permabuffers
No >spider man webslinging
Again, mount argument here. Technically a few places have a grapple option. But you can just zoom upwards in mid air freely anywhere you want except on IG >wyvern ride
No >Silkbind
No >potions with instant heal
No >wire fall
No >counters everywhere
No >dogs
No >blast roads
No >paralyze toads
Yes but they are part of the map, can’t pick them
Up >capture
Yes
>available monsters on the map immediately with no prep
With high enough investigation level yes >silkbind
Weapons instead have spammable super moves either in their regular moveset or behind sliding/wallrun moves >potions with instant heal
World's near infinite combine Max Potions are more broken than any healing in Rise
>no, 200 MV moves are fine as long as they don't have a cooldown...
Literally yes. The cooldowns are the whole issue. World lets you use those moves whenever YOU can find or create an opening for them, not when the game tells you to use them.
>automatically finds monster with gps fireflies >pick up some doo doo for grindy points >engage monster >roll through scream >flail at monster while it does nothing for a solid 2 minutes >get hit once >sips max potion >swings all day long while eating hits >chugging max and megas because they're free >run out >instantly teleport back to base >restock everything for free >instantly teleport back to monster >crutch claw monster to the floor >59 billion call of duty hit markers >GREAT JOB HUNTER, YOU'RE REALLY SUCKING wiener OUT THERE >full great sword charge as the monster watches because the ai had to be turned off for world >14 more call of duty hit markers >bazelgeuse bombs the jungle while the american national anthem plays >time elapsed >6 minutes
they don't make em like this anymore.
lil bro wildin wit dis shit blud ok that Ohio rizz cuh no one be saying world had dat classic drip deadass the rise troons be sayin that they classic ong you are frontier homie :skull: :skull: :skull:
what exactly is the issue people have with dango?
it seemed pretty straightforward to me about what buffs you can apply and how
are people seriously that fricking mad because you dont have a cutscene of cats cooking food?
>are people seriously that fricking mad because you dont have a cutscene of cats cooking food?
Yeah. Worldgays care about the graphics and atmosphere and the little details and how the whole thing feels.
the luxury food in world was enough to make my wife stop in her tracks and say "why does the food look so good, isnt this a hunting game?" nobody gives a shit about DONGo
there was a period of like 4-5 years where japs turned into foodies and it was their goal to make food look as realistic and delicious as possible. Then they saw that it cant be done on the switch so they abandoned it. Even slop like final fantasy and kingdom hearts 3 had hyper realistic delicious food
WHO THE FRICK CARES ABOUT WHICH ONE IS BETTER WHEN THEY'RE BOTH INCREDIBLY ENJOYABLE GAMES, WHY DO YOU Black folk HAVE TO BE SO DIVISIVE ABOUT EVERYTHING, JUST FRICKING ENJOY THINGS ALREADY FOR FRICK'S SAKE
>rise release >"haha world lost we're the future of mh" and other kind of shipost >it eventually backfire >"WHY ARE YOU SO DIVISIVE"
reap what you sow b***h
And most people who cared were passing out fake korean SSNs to help people to play that version when it was still online. Though not many people wanted to go through the effort to play the COG version together, I could never get anyone to play that with me when the k version shut down.
it's the normie cycle. monster hunter was niche for years, world was a game made specifically for normies, and now that normies have ruined the series, they cry about the other games not being "immersive" when their game has gps fireflies that remove the entire point of hunting a monster. world is a game made with 10,000 concessions to cater to people that buy call of duty every year. the soul is gone, but the name remains.
each has their own pros and cons mainly for me rise has better weapon designs, but world has better monster on monster interactions. I might have seen 10 turf wars in rise and those feel scripted to story hunts mainly.
I know theres no going back but id rather turf wars just be monsters fighting eachother for like a move or two before fricking off over the bombastic scripted shit. Im still surprised there was never a mission where the hunter needs to kill some jagras tier monster but gigapickle keeps eating them making it not count
You some jannies just ban the shit posters again? We actually had few nice MH threads last week. I can only assume bans expired and now the threads are full of shit again.
It was bound to happen when the first post is inviting consolewarring bullshit. Good Monhun threads tend to start with OPs that are just a picture of a weapon or a monster
I feel so distant from this franchise nowadays
I just cant fathom what people liked about world (or even rise) so much
If wilds is just world 3 I'll probably stop following monhun stuff like I did with FF
Every MH game is shit that happens to have a few fun monsters and weapons in it and those are the parts people remember
Even the best MH games are still 90% garbage
we dont need to fight, cant we all just come together and celebrate a fantastic series and Wilds isnt coming to switch or switch 2 LMAO have a nice day Risetrannies
Admittedly I'm a worldbab but World is one of my favorite games of all time, maybe I missed out for being a pcgay but I find it hard to imagine older games are really that much better
having played since Freedom Unite (which I was kicking and screaming the whole way through but wanted to play with my buddies)
Tri onward are pretty easy to deal with. I cant go back to freedom unite, its so sluggish and mushy, but Tri, 3u, 4u, xx/gu, all feel fine enough.
>Risetroon cries about MonHunWorld having "ugly NPCs," but then when you bring up MonHunRise having no jiggle physics for the huntress, having ugly graphics, and that the game has an empty soulless world, they quickly recant their cope to "v-visual is n-not e-everything c-chud!"
KWAB
Each has strengths and weaknesses. The perfect system is somewhere between both. The wirebug arts are way too baked into the combat loop of rise. Wirebug movement is amazing though. Also having a mount from the jump to explore maps is a great design decision. Scoutflies and tracking can rest in piss. Fricking paintballs were a better system.
I remember having concerns over insect glaive in 4u, thankfully noone I played with ever used the thing, but yes verticality and aerial mobility really frick up my enjoyment of monster hunter. One of the chemical ungabunga good feelings of monhun is being a small, barely mobile ant with a big bonky taking down monsters that have far more health and mobility than you, when you give the hunter too many options, it turns into something else
And with glaive itself in Rise, once you unlock diving wyvern you almost never need to touch the ground. It almost feels like you're playing that attack on titan game, just zipping around on wires and aiming spinning attacks at the monster's weak points.
>One of the chemical ungabunga good feelings of monhun is being a small, barely mobile ant with a big bonky taking down monsters that have far more health and mobility than you
This works extremely well with exactly GS and Hammer and no other weapon
Which is fine when those two weapons were all people really cared about for the early years but try selling a game with 2 "real" weapons and 12 extras you had to include for marketing purposes
MH is too long running and too bloated for such a simple concept to still be viable
>This works extremely well with exactly GS and Hammer and no other weapon
Arguably it fits lance and SA too. You basically need to slot in evade extender 2 or 3 on SA if you want to have any real mobility.
>Arguably it fits lance and SA too.
And they were nigh unplayable in 4U for it, low mobility vs high mobility means you need high up front burst damage
Striker charge in Gen catapulted the weapon from bottom to god tier by itself
5 months ago
Anonymous
4U fricked up a lot of things that didnt get fixed for a long time. Play GS in base world, why? who? for what fricking purpose would a person use GS when I can sephiroth harass any monster and do way more damage way faster.
5 months ago
Anonymous
That's a good point in favor of World though. 4U and GU basically stretched the old combat system to its absolute limit and things were very clearly starting to break, and fatigue was starting to kick in, hard. It was time for something different.
That explains a lot, actually. I remember tons of these memes from the demo, because it was being played by tons of people for the first time. Then when the game came out and people switched to JP/MH voices, the voice line memes died down significantly because the people that wanted English voices stopped playing.
bingshitters couldnt handle not having their precious exclusive series and ruined worldthreads for years, they set the culture >this shitflinging has existed since the move from psp to wii
it was never as bad as when Bingshitters went sourgrapes over world and tried lording over everyone with rise as an exclusive
For some reason writing something positive about Rise seems to trigger something nowadays even if you say nothing bad about other titles and people feels they for some reason need to adamantly dismisses it one way or another and of course it spills out to argument against other titles too. It baffles the mind.
Because it's easy to latch consolewar shitposting it. I'm gonna be honest here. Separating Monster Hunter into mainline console games and portable games is fricking stupid and only exists to divide the fans. If Wilds doesn't come out on Switch 2 or whatever the frick it's going to be then I'll be mad.
it's not. world is never coming to switch and wilds is never coming to switch 2. meanwhile every monster hunter game save frontier will be playable on deck
>every monster hunter game save frontier will be playable on deck
This. There's no longer any need for console wars. If you want to play Monster Hunter, get a Steam Deck. It'll have every game and even be portable. Everyone wins.
Risesisters it's so true that Rise is a ~~*classic*~~ monster hunter game. I just love it when the hunter starts screaming "BANKAI" and then proceeds to do one million GETSUGA TENSHOU FINAL slash attack on the monster and then does an anime flip in the air and proceeds to ride the monster into the sunset. What a great and true authentic ~~*classic*~~ monster hunter™ experience!
how do I make world not look like shit? I got iceborne on sale as I never did originally and it's jarring how bad it looks on a 1440 monitor. I downloaded and am using the hires texture pack but it still looks like trash. are there any other mods or anything that can make this look better than a switch game?
>I downloaded and am using the hires texture pack
For me at least the high-res texture pack looks worse than the original textures. Try disabling that and just setting the regular graphics settings to "highest", looks way better.
interesting, I'll give that a try too
thanks for the suggestions boys, hopefully that'll help
both the taa and Fxaa in world make the game look muddy and shitty, maybe im moronic but Id sooner take jaggies over the weird blur that looks bad because almost everything in the game is moving or swaying in some fashion
>I downloaded and am using the hires texture pack
For me at least the high-res texture pack looks worse than the original textures. Try disabling that and just setting the regular graphics settings to "highest", looks way better.
World looked pretty outdated for the time, the only ones who talk about its graphics in praise or wonderment are all ds trannies. Please don't let that vocal minority bother the lot of you.
Try turning off volumetric fog. Don't use the fidelityfx or dlss. Switch around AA options some people find especially TAA very ugly. Otherwise you can use retexture mods but they will also affect UI items and menus as they are post processing. I also recall they became extremely awkward to use after the denuvo removal patch but I'm not up to date in this regard.
It’s not actually risegays it’s the anti-world bingers who had to backtrack all their arguments and seething over the years world was out. I love rise and I’ve spent all thread shitting on it for fun
>the fanbase that hasn't spent the past 7 years begging for their game to be recognized as the "real" monhun by shitting on every other one isn't the insecure one
peculiar take, but okay
>Why are risegays so fricking insecure? >t. worldie
what's interesting is there were 0 (zero) game wars for the entire franchise until world showed up and americanized the franchise. casualized slop for the masses, with less monsters than ever, and the worst weapon designs. then those shitters shit up every single thread ever to complain about rise. like how dark souls on pc ruined the souls community forever, worldies ruined monster hunter forever.
the best part about "bing bing wahoo" being aimed at rise, is that worldies don't even know about mounting in 4, the best monster game. you mount a tetsucabra, and it turns into a rodeo, flipping all over the place. the game introduced flying through the air in every fight, but worldies have no idea.
If “worldies” were aware the shit mechanics were from 4, it would still be part of the dullest game in the history of Monster Hunter
Seriously each episode following the fledgling hunter and his pals from Caravan as they fight assorted monsters has been indistinguishable from the others. Aside from the overly saturated imagery, the games only consistency has been its lack of excitement and ineffective use of new mechanics, all to make maps one way traversable, to make action seem inert.
Perhaps the die was cast when Capcom vetoed the idea of Ichinose directing the game; they made sure the series would never be mistaken for a work of art that meant anything to anybody. Just ridiculously profitable cross-promotion for other video game series. The Monster Hunter gen 4 series might be anti-Fromsoftware (or not), but it’s certainly the anti-classic Monster Hunter in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.
>a-at least the grind was good though
"No!" The charm farm is dreadful; the grind was terrible. As I played, I noticed that every time a hunter were to attack a monster, the player instead had the character "use their wystone."
I began marking on the back of an envelope every time that action was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Fujioka’s mind is now governed by trite aesthetics and awful mechanics that he has no other style of directing. Later I read a lavish, loving review of Monster Hunter 4U by the same IGN. They wrote something to the effect of, "If these kids are playing MH4U at 11 or 12, then when they get older they will go on to play Monster Hunter World!” And he was quite right. He was not being ironic. When you play MH4U you are, in fact, trained to play MHW.
I like how after years of people explaining why gen 4 was shit, these moronic binger homosexuals seething over world for tweaking gen 4 mechanics like slopes, ledges, mounts, etc are now trying to get back favor and say no actually gen 4 started these mechanics so you like world you like gen 4
Gen 4 is the red headed step child. It’s not fast and wacky enough to be frontier or rise. But it’s not as grounded, immersive, prep focused as classic. It’s a shitty proto-world which rightfully dialed backed on the anime wacky shit like a mainline game should have. World was the course correction from gen 4 jumping the shark
>But it’s not as grounded, immersive, prep focused as classic >World was the course correction from gen 4 jumping the shark
which game lets you get infinite free restocks mid-hunt?
Of course I’m fricking not. 4U manchildren were exclusively Nintendo millennials. The nips had experience with fricking p3rd and FU, they knew what a good portable game was actually like. The controls alone for 4U are dogshit, because you’re playing on a fricking DS
>FUgays considered Tri the death of the series
Nice falseflag 4shitter, Tri and 3U were god tier and Freedom chads loved it.
4U is when the series died.
Of course I’m fricking not. 4U manchildren were exclusively Nintendo millennials. The nips had experience with fricking p3rd and FU, they knew what a good portable game was actually like. The controls alone for 4U are dogshit, because you’re playing on a fricking DS
Holy shit, fivers really are obsessed with 4U. What’s up with this? Not even those of us who like 4U talk about it THIS much
Sorry for causing this much seethe, i guess?
5 months ago
Anonymous
The tendie cries in pain as he strikes you
5 months ago
Anonymous
The Eric cries out in pain as he resets his router for the 10th time in an hour
asmon is the savior we needed. he showed that you don't need to block. you don't need to dodge. you don't need to charge your great sword. you don't need to hit weak spots. you don't need to think. you just need to swing, heal, and get infinite restocks at base.
No, he's not. World is so piss easy you don't have to.
5 months ago
Anonymous
No
5 months ago
Anonymous
>game that has infinite free heals and restocks also gives you a free armor set to make you double invincible
as if world wasn't bad enough lmao.
5 months ago
Anonymous
It's funny answering SOS flares from early Iceborne quests because it's inevitably people who blasted through the base game with the defender weapons and never learned to actually play
moron fiver seething that Assmongler proved even a blind thumbless moron can play and beat the babby game that is World
LOL
He literally exposed Fivers, and finally got the Japs to notice the assrape English locs do to their media, so not everything that comes from him is bad.
>were 0 (zero) game wars for the entire franchise until world showed up
Because it wasn't on your fricking nintendo so you threw a tantrum LMAO Monhungays who wanted to play it just played it and didn't shit on it out principle like you pedantic baby divas.
>tfw bought a psp just to play monster hunter with my buddy >tfw bought a wii just to play monster hunter with my buddy >tfw bought a 3ds just to play monster hunter with my buddy >tfw world and rise both came to pc >tfw brand loyal consolegays cant spend a hundred bucks for a used system for their so called favorite game series and have to shit up every thread because the most popular game in the series never came to their tegra tablet
yeah because tendies were shitting up every world thread. I specifically recall them coping about how they would eventually get world when the "G" version of World came out, IT DIDNT. then rise came out and they cope pretended rise was going to be switch exclusive forever and was the one true monster hunter.
I only remember one group of people ruining mh threads forever when the new game didn't come out on their console and then years later trying to shove in everyone's faces that their timed exclusive was the real mh sequel. Ironically it's the only group of people who can only play one of those games.
>Anon, why are you playing as a girl lmao?
Because of MY FRICKING DICK have you seen those hip windows and exposed back? Dem leather clad ass and thighs. That one robo ass carried the entire mediocre franchise and here you can sculpt and dress up your very own Artemis ON TOP of amazing gameplay.
Capcom, we need better character creator in Wilds. Boob slider, ass slider, muscle slider, height slider, everything.
You can't compare them directly because they're mainline and portable games, respectively - you can only compare them in terms of how successfully they achieved what they sought out to do, and how fun the result is >World wanted to modernize Monster Hunter for a western audience and create an immersive hunting experience with an emphasis on next-generation graphics and environmental details >Rise wanted to translate that modern Monster Hunter experience to the portable paradigm while pushing the boundaries of that paradigm with hyper-aggressive gameplay and, for whatever reason, rampages
Objectively speaking, both games successfully achieved those goals and sold spectacularly for Capcom. The issue is that both games are monkey's paw'd: Rise has rampages, and World has the clutch claw, both of which are poison to their respective games.
Rampages are so fundamentally bad that I don't know what they were thinking. The strength of Rise is that the game offers unprecedented freedom of expression with how you play - even if that freedom disrupts the balance of power between hunter and monster - but rampages force you to play a terrible tower defense mode where you don't even engage with your weapons mechanics for 80% of the "hunt".
The clutch claw also goes against World's "immersive" hunting experience by nudging every hunt toward a soulless loop of abuse tenderize, flinch shot, and wall bang - because to not do so is to give up affinity from nerfed weakness exploit, damage from agitator, and massive openings from knockdowns. Very few weapons have worthwhile alternatives to the dread pull of World's affinity / agitator meta that relies on the clutch claw.
So more specifically, the issue is that World's monkey's paw was introduced with G-rank, while Rise's removed its own.
tl;dr Rise is a much worse game than World, Sunbreak is slightly better than Iceborne - but only because Iceborne shoots itself in the foot with the clutch claw. A boring answer.
Most of Iceborne was outsourced, including to literal modders, so that's why the quality is so inconsistent and it has mechanics that would only make sense to autistic brains like the claw.
I like the verticality and freedom of movement rise offers but the spirit birds are a huge stain on that game.
While the only things I hate about World is the screaming and the reliance on wallbanging monsters. No monster can't just not fricking scream every 30 seconds and they make you shove monsters into walls but at the same time go well out of your way to make that function as finicky and unreliable as possible. Sure love flinging a Barrioth to a wall only for it's head to clip the wall but be deemed not far enough to make actual contact.
I'll be honest, I like Rise purely because the I find the armor skills more interesting. At the end of World, I got tired of hearing my friends say >Bro, check out my set
And it was just weakness exploit, agitator, 100% affinity, attack boost 4, etc.
and tried to build some interesting gimmick sets using the set bonuses, but nothing really clicked. Meanwhile in Rise, even in low rank I was able to make a resuscitate / hellfire cloak / bubbly dance set that felt really fricking fun and surprisingly good with Switch Axe (since charger dropped the fart clouds). I was a little disappointed that Sunbreak's endgame skills are mostly very direct risk:reward skills (if you don't get hit), but it's still more interesting to me personally.
I don't played ranged weapons :^) but I still dislike that some weapons are overly restrictive, like surge slash being too OP on great sword to ignore, or impact phial CB being inferior to elemental.
I like Rise's combat more but hate how it forces you to play online. I don't like using a bunch of consumables then failing the mission being some 800ms Korean decides to cart three times. Also that wave defense mode on Rise is so fricking bad, like holy shit it's actually awful.
>how it forces you to play online
??? Every single hunt in the game is 100% easier solo. >monster doesn't run around >way less HP >two hunt horn hussies healing you and buffing you >two dogs doing BIG DICK DAMAGE
and if you're going to be like >muh REAL solo
then why even bring up online?
I'm sure I read somewhere that when playing online but solo the monster's health is still increased from what it would be if you were truly playing offline.
Not quite - Village quests have reduced health as it's a tutorial of sorts.
As soon as you get to the 'quest hub' it's all the same. 2 player has more than 1, etc.
Started on Sony, moved to Nintendo, then moved to everything.
Also reminded that the PlayStation 2 was less powerful than the gamecube and xbox. Also the psp and vita were horrendous flops.
>FUgays considered Tri the death of the series
Nice falseflag 4shitter, Tri and 3U were god tier and Freedom chads loved it.
4U is when the series died.
>FUgays considered Tri the death of the series
Nice falseflag 4shitter, Tri and 3U were god tier and Freedom chads loved it.
4U is when the series died.
I thoroughly enjoy all the games equally but world has the MUH GROUNDED GRITTINESS cancerous autistic homosexuals and the newhomosexuals that spew the same cancerous shit and cry about MUH GRAFFIX making them the worst part of the fanbase
>>Tri over 4U
Underwater > ledgeshit
that low
Compilation games are garbage. Also itchynose fricking sucks at designing combat.
Unite that high
FU is one of the best solo MH experiences. There's zero handholding and it's still one of the most fun games to solo the gathering hub.
people dont know what theyre talking about, they learn a name and immediately attribute everything they dont like made by an entire studio to their new boogeyman, like how starfield despite being made by 100 morons was the fault of 1 emil pagliarulo or how symphony of the night is only good because of Igarashi or whatever his fricking name is
Eric, not a single person who enjoys Monster Hunter is playing on the tendie tablet at 22 FPS instead of PC at 144.
Also, LOL at Asmon smashing through World and the constant moving goalposts >he'll use defender set >okay he won't but Barroth will filter him >okay he won't but Anjanath will filter him >okay he won't but Great Sword will filter him >okay it won't but Iceborne will filter him <-you are here
>Jesus dude, I hope he's at least paying you for this >he says between sobs of his precious shitty casual "Monster Hunter" being exposed for the normalgay slop it is
They're both mixed bags that layer a bunch of goofy additional features on top of the core Monster Hunter experience while harshly rounding off a lot of edges for the sake of QoL. If you strictly want to compare the two, I can't really confidently say I prefer one over the other. World already made a lot of changes that I have mixed feelings about and then Rise takes one step forward and one step back in almost every aspect.
It's all a wash. I don't really understand how people can have such strong opinions between the two. Maybe if World or Rise were your first/only MonHun games, I guess?
rice is even easier and more casualized than world with the cheatbugs, and multiple cats/dogs and followers to keep the monster's attention away from you, you get all the benefits from playing online with none of the drawbacks, and you get a free get out of jail card every 10 seconds for the 2 times the monster will actually target you before the npcs kill it
this on top of everything else world had already fricked up
>and you get a free get out of jail card every 10 seconds for the 2 times the monster will actually target you before the npcs kill it
seething Worldcel never played Rise. Show me you fighting Primordial Malz; I want to see you "get out of jail free" LOL
You can tell when a Worldie has never played a single game other than it because they don't know that basically every monster in G rank has half its moves made to punish Wirebug Recovery and so learning the monsters now includes knowing which moves to stay down for (ie. Ibushi dragonator, scorned Mag tail 1-2-3 beam) and which to recover from.
Of course, you don't know this because you've literally only played World and never beat Fatalis.
>LMAO WORLDgayS DONT KNOW THAT RISE IS BUILT AROUND USING AND PUNISHING WIREBUGS
yeah we get it, your game is all about being spiderman with a sword....cool!
Most monsters can’t do shit to wire fall, you literally just wirefall after any anomaly hit and heal back up using the blood blight it gives you assuming you’re not shitting on it with a heaven’s sent intrepid heart meta build
>Risetroony pretending to be a PCgay
Why would PC players play a toddler game when a superior monster hunter game aka World exists? Is he unaware that there are like 100k PC players playing World right now?
>Risetroon immediately mask off after being called out falseflagging as a PC player unaware that everyone on PC plays World right now
Do tendies really?
Hi Eric. You are aware that 20k players is really fricking good for a 2 year old game, right? World has 120k 'INVITE TO ASMON LAYER' people, but acting like 20k is dead is hilarious
I'm sure Capcom is seething >oh noooo my Monster Hunter game with 20k players is being beat by my other Monster Hunter game with 120k WOE IS ME
5 months ago
Anonymous
well theyre making wilds instead of rise 2 so that speaks volumes right there
5 months ago
Anonymous
They're making Wilds instead of World 2 so that speaks volumes right there.
5 months ago
Anonymous
Wilds is clearly built on World, youre delusional to say otherwise. Rise was a cute experiment but we dont need to feed tendie delusion anymore, were moving forward
5 months ago
Anonymous
>Wilds is clearly built on World
5 months ago
Anonymous
do you disagree?
5 months ago
Anonymous
>big open Rise-like maps >dogs again
hmmmmmmmm
5 months ago
Anonymous
Didn't they say the bird thing is explicitly a fusion of the dog and the glider mantle? And unless they bring back the slinger/claw or the wirebugs, it's not gonna be a direct iteration on either of them.
5 months ago
Anonymous
nobody said that except some literal who on twatter
5 months ago
Anonymous
well we know its more like world in that its not coming to the switch and isnt based on DA RAND OF DA RICE-ING SUN kek
5 months ago
Anonymous
Is that all we have to go on?
5 months ago
Anonymous
Yeah clearly it is, because similar to World, Wild too will not be coming out for the Shitch KEK
5 months ago
Anonymous
I have a PC. Why do I care? I'll be getting Wilds as well.
5 months ago
Anonymous
Sure you do, BiBiWa tendie.
5 months ago
Anonymous
Do you really think Capcom is approaching it that way?
As someone who basically 100% both games, Iceborne was way more fun and had way more content.
Did they ever add anything as cool as Alatreon and Fatalis to Sunbreak?
Sunbreak objectively has more content than Iceborne. >more monsters >more quests >anomalies let you pick-and-choose which monsters you want to hunt instead of guiding lands forcing you to hunt a handful of specific monsters
>BASEDmongold mindbroke the Risetrannies
kek, they're really gonna mass suicide once he actually gets around to playing Rise and realizes what a massive downgrade it is
yeah lets just pretend asmongold isnt carried by people far more talented than him in every game hes ever played. You should watch his Wow/ff14 content, its incredible how little he does
>will see rise has worse graphics
we already know that's all your normalgay Snoys care about, which is funny because if you REALLY cared you'd be on PC.
hes going to champion for world against rise, calling it now, youre gonna be so fricking pissed when a worldfirst worldonly wowplayer who killed his fricking mom completely flushes Rise
of course it is, he's shit at video games so the slower easier game is more appealing.
He literally would not be able to keep up with Rise, like most of Ganker who thought Bald Gay 3 was a hard video game
>have autism where if I want to be worthy of playing the weapon, I need to finish all the challenges in the MH games I played with said weapon before I could actually start playing it >Fatalis trio and epic quests solo in MHFU, 140 Apex Rajang, Aged text quest, all versions of Gog and Rusted Kush in 4U, IB Fatalis and MR ATs, Rise/SB Demo and EX quests >I have to do all of that with the weapon if I want to just use it >the only 2 weapons I truly did all that are GS and SA >garbage at GS even with TCS and Strongarm memes, dread playing it because I feel incompetent >for hammer and LS stuck at 4U challenges >someone posts the EX Risen Shagaru sub 20min SA clear with no dodging skills/wirebugs >now I have to come around to do that to validate myself with the weapon, as well as EX Risen Shagaru surge slash run
>this starts seeping into games other than MH, I refuse to play, for example, hammer or spear weapons in other games because I'm not worthy of playing them in MH so I have no right of playing them in that game >yet feel awkward and embarrassed playing massive swords because I'm bad at the weapon despite being my massively played weapon throughout the series >the TCS playstyle is supposedly an easy mode yet it was made it all way more demanding so you have to perfectly spam it and sub 4 minute clear everything or everyone will mock you and tell you to stop playing the game >the hunting times with other weapons really don't fair better though
I just don't know anymore.
Stupid homosexual, just play whatever weapon you think is fun. No one cares if you clear in 10 minutes or 50 minutes by yourself as long as you don't drag everyone down in hub.
>le wirebug punish
Never happens in Master Rank. If you unironically get punished in the piss easy Sunbreak, you wouldn't even get through High Rank in Freedom Unite.
>Never happens in Master Rank.
every single monster has at least one followup that hits you after recovering because recovering has 0 iframes
why do you come here to lie about a game you clearly never played?
Where are the disingenuous gays that kept showing webms of World where they would walk out of a narga tail attack safely but supposedly not in rise. Because that's horse shit. Ive done shit like that multiple times in rise. Both games are still great btw
I liked Rise more simply because I could play online with my friends without having to watch the cutscenes first. Actual aids. Wire bug is fun as well.
Same
Nothing is as bad as finally getting a couple friends together in a room for their first monster hunter only to all play separately cause muh cutscenes
why do I care about player numbers again? Are you a streamergay? Is 20k not more than most other Monster Hunter games had online at a time and more than enough to have a pool of people?
>Iceborne endgame - Doing the RNG slot machine of the Guiding Lands until you stop getting filtered by Fatalis >Sunbreak endgame - Doing the RNG slot machine of Anomaly hunts until you stop getting filtered by Primal Malzeno
Both suck, I'm going back to Generations Ultimate.
>risequeers have gone from "the best monhun game" to "at least its better than world" to "at least its better than the portable games"
AAAAAAHAHAHAHAHAHA SUCK SHIT! Thats what you queers get for fricking up all discussion about monhun for years
Monster hunter games are not hard >but what about your apex risen hyper futa tempered 40 guild hall frenzied XXX sexual deviant lvl 300 seafoam green fingerless glove sub-variant Baladorugugu clear bro?
This is like saying genshin is hard because the whale difficult abyss
They are harder than the average "spam square to win" action game and having to actually go and kill something to progress instead of just grinding level 5 slimes for 10 hours helps with that
Can't believe Monster Hunter fans are homosexual losers now.
This is truly the worst timeline, and there is no god.
I hope you all die in a car crash before Wilds releases.
>moronic entry war thread #2847
gunsword from lost planet anon I summon thee
Wild Hearts is better than both
It's better than rise for sure.
Shame there won't be an expansion or sequel, shouldn't have rushed it out the door and made sure it actually ran at an acceptable framerate lmao.
I like World better for most things, but the wirebug from Rise was really fun.
World has better graphics and a more immersive world but if all you care about is killing monsters Rise is great and possibly the better game.
personally i like wirebugs more than the clutch claw so I go with Rise but I'm aware that's an unpopular opinion
I'm pretty much of the exact opposite of this gent. I like World more. I think that wirebug is a nightmare. Clutch claw is okay. Also, there is just so much flashing lights and particles and shit. Even with 2 hunters there is so much visual noise it's almost like fighting in a cartoon dust cloud kerfuffle. Also also, the mounting in rise is kinda dumb.
I don't really bash Rise or Generations players. You dig what you dig. World is just my fave of all the monhuns.
rise
its faster
waiting for some anons to call you a zoomer for liking fast games
Both suck ass.
Play a real MH game.
Better experience overall: World
Best solo content: Rise
You can challange yourself in both but somehow Rise feels more like a solo game, like 3Prd so I felt more in home playing at my own phase, so give both of them a try, you wont lose anything
Really? I felt the exact opposite with Rise feeling more like a multiplayer game with the stupid tower defense game and actually being able to do most of the game in multiplayer without having to watch cutscenes. I guess I didn't really dabble much in World post launch or Iceborne post launch, though.
Rampage was a shit mechanic that even Capcom realized since its completely ignored in Sunbreak. You only have to do it 3 times in the story and it's pretty difficult to fail even if you're doing it solo.
It felt like a solo game because playing with 4 hunters and 4 dogs was MMO level screen vomit.
>gotta pay for pompadour
OVER THE RINE CAPSHITS
FRICK RICE
both games have good and stupid shit
the claw from worlds and the birds from rise etc
Got a good few hundred hours out of both, good fun. Looking forward to Wilds, hope they bring back underwater.
The one people play.
Popularity does not necessarily equal quality. There are hundreds of incredible games no one plays anymore and a lot of shit games everyone still plays.
cope
I don't even play MH, lol. Just reading the thread because I'm interested in maybe trying one. So, no, it's not a cope. Just a fact.
>rampage
>zorah siege
>clutch claw
>songbirds
>unskippable cinematic trash
>follow the shitflies
just give me a fricking game where I collect materials, upgrade gear and kill monsters
there's no need for shitty gimmicks and stupid mini-games
So unironically monster hunter now?
I prefer Rise's monster roster
World and it's not even remotely close.
Let's put it this way, the dogshit gimmick in rise was removed for sunbreak. That's right, a Japanese dev removed a gimmick. Just imagine how dogshit it has to be for that to happen.
In addition the wirebug shit makes you character essentially a super hero. You can fly circles around the monsters. You just spam the same wirebug move over and over. Or spam the counter they gave to basically every weapon.
It really feels like the dev team hated monster hunter and wanted to change it dramatically to appeal to what they liked rather than what the series was and what the fans liked.
If Wilds includes
>Wirebugs
>Hunter Arts
>Styles
>Switch Skills
>Dogs
>Spirit birds
>Counters on every weapon
>Dango in any shape or form
I will not buy it. Firm.
>t. ritualposting avatartroony
ywnbgsflpa
>Dogs
It has dogbirds that glide, haven't you seen the trailer?
I want all of that but Dango and Spirit birds.
But replace wire bugs with the clutchclaw allowing you to pull yourself up a cliff side instead of just to predetermined grapple points.
FRICK RISE, FRICK WORLD
#ReturnToGen1
#ReturnToGen2
#ReturnToGen3
#ReturnToGen4
Dude, gen 1-2 sucked ass. With 3 it got a little better, but I do agree 4 was pretty fricking solid
WALTUH YOU AND YOUR DAMN EGO
Just booted up World and ran an Odog hunt, game is aids. I've been playing MHGU instead and that shit feels a whole lot better
>MHGU
Too bad about the whole
>play these 4 billion random unmarked quests in order to get the quest that lets you unlock the next urgent quest
yeah it's really not that bad, I wasn't even aware it was a thing until I didn't get the urgent for Glavenous and had to run back on about 5 quest, big deal
I mean, just a modicum of google searching will tell you what to hunt and when, and even the, the fights were fricking good.
No. It really is that bad. It is fricking atrocious even. Felt like eating my mon hun vegetables.
Id say neither one is *better*, they just have very different flavors. Which honestly for me is a nice change.
Kind of hilarious how Nintendogays were touting this game as the second coming of Christ that would cement MH back to being muh trad japanese franchise only for them to seethe at any comparisons of these games and cry to jannies over player counts being posted.
Wilds will be the better game is they add the giant boomerang from the GU concept art as the 15th weapon type.
You know it was the proto magnet spike from Frontier right? They made a full fledged weapon out of it and was so broken and good it was the only viable method to defeat Frontier's own bullshitery
Stop comparing a giant boomerang to the magnet spike. The Magnet Spike plays nothing like a giant boomerang would.
Lol, it actually had the same attacks and moveset displayed in that image, the only thing that doesnt work its throwing the boomerang, I could guess it was because you would be useless until it came back so instead of throwing the boomerang you launch yourself with the spike acting like the boomerang in your pic, they only added the hammer just because it was a mish mash of the proto Halberd, who had a moveset so similar to regular hammer they decided to mix the two instead lf scraping the whole work, so yeah anon, gladly frick off
>moronic weapon shares 1, maybe 2 fricking moves with a whole weapon concept when weapons now have incredibly large movesets, completely missing the gimmick of the concept being a combination range and melee weapon
>"lololol it's just like this concept done by a different dev team that plays completely different and it fricking moronic!!!"
Shut up, man.
>Tell me you never played Frontier without telling me you never played Frontier.mp4
Weapon design 1:1, thats the first MS you get in game actually, regular slash, that combo, that jump, the way the hunter charge it, the range and distance, its only difference is that you lunch yourself rather than throw your weapon, so no ajon, frick you and frick your ignorance, go watch any moveset tutorial and you'll see
enough pointless genwars. thoughts?
Ooh. That sounds like fun. I dig it.
source: my anus
i would be "ok" with the stuff described here, except on the mount being the entire campsite
>nyo catbros
gay
very gay. frick you, crapcum
>air support companion
could be fun, birdbro dropping heal bombs on me from the air sounds pretty good
the lodestone ammo for tracking monster with a compass sounds like fun too
It's obviously fake, but I like the ideas presented
Sounds good besides the no other companion part
... Kinda getting tired of them forcing "pal" into the name of the animal companions...
Blame the localization team. Started with the 8-4 homosexuals on 3U
Oh indeed.
The only one I really can’t stand is changing hapurubokka to nibelsnarf.
I understand, they can't just mog the JP team that fricking hard, makes them look bad.
THIS SO MUCH THIS
WHOLSOMECHUNGERINO IS MY FAVORITE MONSTER NAME BTW
Are the terms Palico and Palamute a EN only thing? I was wondering what they were called in Japanese and could only find the names for Felynes and Canynes
It’s something like companion felyne
a bit disappointed Hunting Rifle it's not an actual second weapon like everyone were predicting but oh well, it was too good to be true in the first place
No Palico buddy to join me on my journey and grow with me through the struggles.
Well, that sounds shit.
But you get a birb! One thats helpful in the vast wilderness
Its a change, and I embrace it
>no palicos
No fun allowed.
Back to gritty realistic Monster Hunter.
>It combines the features of the Palamute introduced in Monster Hunter: Rise and the Glider Mantle from Monster Hunter: World.
I mean, duh. The Palamute was the evolution of the Tailraider so you could have more direct control and customization over it.
Now that MH is going full open world, you need the mount to have the ability to glide and fly (since what open world game DOESN'T have gliding at this point), which the dog can't do, so it gets the boot.
Disregarding any gameplay feature, I don't want any dogs for the simple fact that they are buttfrick ugly
What were they thinking
same but cats
You don't like Mobster Hunter
Not a surprise for me looking at the Rice and GUtrannies in this thread
seethe
I hope that leaker is right and you'll seethe some more
i was ok with the larp until the removal of palicos.
It wouldn't be the first time
hear me out
you get to hire a companion like it was in older games, no one by default,
either you hire a palico at the old lady or hire a shakalaka at the nearest shakalaka village
I love these two rascals like you wont believe it, I hope they found their way to manhood
Hasn't MH often used a tribal aesthetic? What's the issue with these rascals?
The tribal aesthetic is ugly. Rise has the best aesthetic in the series so far.
>t.
?si=F_X17tyoBMjzRryp
>Racism outside of /b/
YIKES!!!
Will they really ditch Palicos? Maybe they'll use followers instead? I really doubt bird boy is going to be our only companion.
>no palico companions
if true, then it's unironically over
IF were going open world for real which it looks like, it would probably make more sense contextually to have a shakalaka or other little tribal gremlin who "knows his way around here"
this anon gets it, it’s time for shakagods to rise up
This feels like the perfect mix of things people really want that makes it believable to them, and things nobody wants that they'll respond to because now they've decided it's true and won't outright dismiss it as bullshit
Pretty good bait, I feel like adding anything else would ruin it
Palicos cannot be taken on hunts as companions because they are bringing back prowler mode
>hunting rifle instead of switching weapons from melee to ranged, like in god eater.
>no palicos.
No.
switching weapons is the worst idea ever literally worse than switching at a camp
>people crying about no palicos during hunts ITT
It happened in Tri/3U already and it was a breath of fresh air. Get over it.
>no palicoes
what, did fivers complain they were too anime for their mature western experience?
>hunting rifle
It's literally the iron assault HBG model from World
Nobody even checked if this thread was real lmao
everything he talks including the Bird name the Hunter Rifle about was already spoiled in the 10th anniversary booklet released in 2014
so it's 99.999999% real
>mobile storage
>hunter rifle
>removed palicos
hell yeah, getting more generic with every release! https://www.youtube.com/watch?v=hEUOOgNzOv4
I remember the time they replaced Palicos with Shakalaka, those were dark times.
>Palamute and camp rolled into one
>Palicot are gone
>that lame ass name
>twatter "leak"
Nah frick off
>no palico on hunts
AAYYYYYYYYY I CANNOT SURVIVE WITHOUT MY LITTLE Black person! PALICO HELP ME!
It's a perfect newbie badge. The true chad veteran hunters will leave the bird at the spawn point and only go by foot. You'll be able to easily spot true hunters by those who doesn't use their bird.
>but the game could be open world
Only. Go. On. Foot.
@662725234
These are the 3ds trannies infesting our MH threads
Rise and it's not even remotely close.
Let's put it this way, the dogshit gimmick in iceborne was removed for rise. That's right, a Japanese dev removed a gimmick. Just imagine how dogshit it has to be for that to happen.
In addition the mantle shit makes you character essentially a super hero. You can run circles around the monsters and not take any damage. You just spam the clutch claw move over and over. Or spam the counter they gave to basically every weapon.
It really feels like the dev team hated monster hunter and wanted to change it dramatically to appeal to what they liked rather than what the series was and what the fans liked.
Both.
Stories
Dude, I thoroughly enjoyed Stories. Just a nice take on the same universe, but in such a different way.
They could have fleshed out the characters a bit better, but thats a minor gripe if im being honest
GU>World>>>>Rise
To Rise's defense I didnt yet own a switch and the constant threads saying Rise was the best monhun of all time really fricked my expectations for it, GU is 1000x better than rise
>constant threads saying Rise was the best monhun of all time
I'll take things that never happened for 500, Alex.
You either get the clutch claw or a shit endgame.
Pick your poison.
Where do all the GU trannies come from?
MH5 being exclusively not on nintendo leaks ended up being true so they had to go full 180 on GU being a gigantic piece of anime garbage
it's 80% off on switch, it's the perfect palate cleanser coming off Rise, coming off World, and if people are playing it because of that, they're probably just realizing how badly World fricked the series
>The Rise armor skill system is incredibly lenient
>I can fit all my comfort skills in and then some
>Nothing ever asks for more than that even in Sunbreak
>World's set charms and RNG decos make it hard to slot in exactly what you want
>Even when you get extra slots you're expected to fill them with damage skills
>Iceborne basically requires maximizing crit damage to kill anything in a reasonable timeframe
That's the feeling I'm getting, anyway.
Worlds RNG was pretty fricking dumb. But once you got into the endgame, fitting shit out became pretty damned easy.
Rise may have had a SHITLOAD of fitting options, but the speed and gameplay reflected that and expected you to do better
I knew jack shit about this series until a week ago, I avoided it because the popular one world I was told was westernized trash which is always a big red flag when a series gets less Japanese over time
Only now did I realize I was gaslit by bingtendo DS manchildren, like how the frick did this narrative even start. You look at any opening cinematic for any game prior to gen 4 and it looks exactly like world. It’s just their gay little baby game needed flashy colors to see on their 144p screens or whatever the frick. Fricking unreal. I’m assuming rise is shit because world is kino
You're on Ganker you frickin moron...where else will you hear idiotic sputum ad nausium. Cmon hunter, go and play!
im not saying world is the fully realized version of monhun because I dont believe that, but its worth talking about how muted the PlayStation 2 and portable games are, and how vibrant and almost cartoony tri/4/gu/rise are. You can already picture the games someone likes when they say "World is so brown and desaturated"
Shit, if you got a lobby, I'll hunt with ya
I’m at working thinking about huntan, literally watching the old trailers and I had a eureka moment.
Congratulations
You figured it out
>like how the frick did this narrative even start
tendies took capcom's decision not to release MH5 on their bingtablet as personal slight and shitposted world for six years straight, that's how
Can we expect the same amount of seethe for Wilds?
No, World was a once-in-a-lifetime event, being a huge combobreaker after the entirety of Gen 4 was exclusive to Nintendo
And everyone's expecting Portable 6th to release on Nintendo anyways, so unless things change the seethe won't be nearly as much
if Wilds is not on Switch 2 I'm expecting x1000 amount of pure seethe
They still hope it's coming to Switch 2
Ironically I see far more seethe coming from the anti-Nintendo crowd who go out of their way to shit on anything Nintendo-related than the other way around. I'd expect more seethe if it DOES end up on Switch 2 than the other way around. If it's not then you'll get a bunch of not-snoys not-gold facing about getting a REAL Monster Hunter again. And if it is, you'll get way more of that same crowd calling it shit for not being World again and blaming it entirely on the fact that it's on the "Shitch number 2."
Hilarious victim complex
They're not wrong: so much b***hing about Rise came from the fact that it was Switch exclusive for so long. People called it a "down-grade" months before it was even released based on the hardware it was developed for, just because it didn't have the high-res textures that World did.
depends on how powerful supposed Switch 2 is
if it's past gen tier garbage performance-wise and Wilds is compromised and downgraded because of that then yeah, I'll be fricking mad
>t. troonycord schizo
shut the frick up moron https://www.youtube.com/watch?v=2Xz_xUI44Io
world is westslop and you like it that way because you're a westerner
Not giving you clicks, tendie
You should have realized it's bait when it started with "I hate when they westernize Japanese things" and ended on "I assume this unabashedly Japanese thing is shit."
And when the first reply’s are his fellow discordtrannies. Guess the dragonsdogma thread hit bumplimit
Rise isn't japanese, it's ironic weaboo shit aimed at westerners
ok spic
It’s about something changing from the original vision to appeal to wider audiences. Which is literally what gen 4 did with its hyper saturated kiddie shit to appeal to the bingers.
And honestly it’s not about that either, it’s about me being pissed I let morons actually convince me that the one off DS generation was the standard for the series. I’m not going to blame myself because the narrative was that pervasive
>Bingers
Concession
Accepted
I love when Worldgays shit on 4 because 4 is literally proto-World.
i swear "people" like you only played GU and think thats what the whole series is like
>t. worldspermchugger
I'm still convinced this goes beyond console wars into actual xenophobia. It's not just about wirebugs or the Switch, but a real hatred for the Japanese.
>LE HECKIN RACISM
ive played since Dos, moron. Its not fault Rise has ugly chinky NPCs. The handler in World aint nothin to look at but the rest of the NPCs are fine compared to Rice
>chinky
>Rice
Come on, you're doing it on purpose
It's always about real hatred for the Japanese. The alphabet terrorists and the politically brain dead want to destroy every culture that isn't their own.
>I avoided it because the popular one world I was told was westernized trash which is always a big red flag when a series gets less Japanese over time
I see you are an idiot. You're closed-minded bigotry, once again, has prevented you from experiencing something positive. In this case, you believed Monster Hunter was a "gay little baby game", because you get your info from people who don't check facts or bother to give you any researched information.
Your opinion was so wildly inaccurate, because you don't need any facts to form your opinions. I see why you're so stupid. I hope you do not vote.
I love that Rise is so overtly gay and japanese in its aesthetic that you cant call it bad without some homosexual crying about racism. Not even Tribabbies were this deranged
>YOU JUST HATE PACIFIC ISLANDERS!!!!!
>blizzshitter
>voting
Jesus Christ have a nice day manchild
Falseflagging at its finest
its literally just 3dsbabies that started with 4U calling themselves "series vets" and thinking 4th gens aesthetic is how the series always was, despite never playing anything older. this is why they get so so mad about worlds "westernization" when its actually just mhw toning it down and going closer to 1st and 1nd gens aesthetic in terms of color
>this is why they get so so mad about worlds "westernization" when its actually just mhw toning it down and going closer to 1st and 1nd gens aesthetic in terms of color
I actually just hate the HZD and Witcher influences and the cawadoody medieval edition military outpost setting
Perfect example right here
Congrats, you finally learned how think independently. This is only the first step.
World because I played it and did not play rise
I hope we a shakalaka companion in wilds. Preferably with craftable masks and armor made from monster parts.
>Horizon: Zero Dawn comes out
>is immediately overshadowed by the release of BotW, the Zelda series going open world
>Horizon: Forbidden West comes out
>is immediately overshadowed by the release of Elden Ring, the Souls series going open world
>Monster Hunter announces that its next game in 2025 will be open world
I doubt Guerilla's release schedule would allow for it, but holy frick could you imagine
Black person stop letting snoy live rent free in your head
>t. snoy
Snoy pays rent by being a continual laughingstock and comedy show in my life
Horizon is such a nothing franchise that no one gives a shit about. It's not even worth wasting the mental energy to hate it outside of funny Nickocado memes.
i like the world design and a lot of new gameplay elements from world but the roster is actually pretty shit. most of the new monsters are pretty lame.
Kill wirebugs. Behead wirebugs. Roundhouse kick wirebugs into the concrete. Slam dunk wirebugs into the trashcan. Crucify filthy wirebugs. Defecate on wirebugs pot roast. Launch wirebugs into the sun. Stir fry wirebugs in a wok. Toss wirebugs into active volcanoes. Urinate into wirebugs coffee. Judo throw wirebugs into a wood chipper. Twist wirebugs head off. Report wirebugs to the IRS. Karate chop wirebugs in half. Curb stomp pregnant wirebugs. Trap wirebugs in quicksand. Crush wirebugs in the trash compactor. Liquify wirebugs in a vat of holy water. Eat wirebugs. Dissect wirebugs. Exterminate wirebugs in the hydro storm chamber. Stomp wirebugs skull with crush boots. Cremate wirebugs in the oven. Lobotomize wirebugs. Drown wirebugs in fried dango. Vaporize wirebugs with HGB fire ammo. Kick old wirebugs down the stairs. Feed wirebugs to Gajau. Slice wirebugs with a long sword.
this but clutchclaw
ICEmod already did that
>troonymods
you didn’t beat the game
>haha clutchclaw sucks!!!!
>ICEmod functionally removed clutchclaw
>NOOOO YOU DIDNT BEAT THE GAME
whatever dude, I had fun
but you didn’t beat the game
Because ICEmod trivializes everything else. It's not JUST a removal of the clutch claw.
>more deco drops
>weaker monsters
>stronger weapons
>NOOOO MUH DECO DROPS!!!!!
>NOOOOO MUH TENDERIZE
it doesnt remove CC lieshitter
>bro ICEmod removes the clutch claw!
>IT DOESN'T REMOVE CLUTCH CLAW LIESHITTER
Make up your mind, modschizo.
thats called a trap, and you fell right into it, lieshitter. You wanted to pretend you knew what you were talking about just to fight. Take a good long look at yourself
ICE mod does a lot more than just removing the CC, and quite honestly even CC removal is done pretty poorly. It also has tons of "QoL" changes that are borderline cheats.
Pre-World > World >>> Rise
Rise is a kusoge
Is Rise gearing better than World? World armor and decos were dogshit.
Decos are no longer rng, but talismans now are
So it depends on personal preference
You can comfortably run 30+ skills in Rise. Skills and armor don't even matter anymore
depends on what you want on gearing. I prefer rise gearing because you can easily mix match armor pieces+craftable deco to cover for the missing skills if Talisman RNG fricks you up. I also love that ALL weapon tree has an end game upgrade instead of select few weapon got rank 12 in MHW.
Sunbreak's Endgame gearing though is different story. I personally like it and I wish the system returns in the future MH titles. Though I can uderstand if other people hate it.
>I personally like it and I wish the system returns in the future MH titles. Though I can uderstand if other people hate it.
Just make it less RNG driven and balance it more. Rolling 1000 times one by one for a specific skill isn't fun and I have like 5 - 20 copies of some armour pieces cause they are THAT good even when each slot has like 2 - 5 solid options.
Rise has hitboxes that actually never give you the impression that you are being hit by something you should not be hit by unless it's vertical hitboxes but I guess it's just to balance out wirebug spam so that alone makes the game superior to me. Frick moronic hitboxes. I've dealt with them for far too long.
Ok, so my first MH game was MHFU back when most of you were still probably in elementary school. Fast forward to today - is Rise a perfect MH game? No. But compared to MHFU, the game feels so much more enjoyable to play. Call me crazy, but I enjoyed the addition of the mount. I enjoyed the expanded weapon movesets. And I enjoy the open-world possibility of the new title. The mission-based version of the game has run its course - it's time for the to open things up and try to really expand the franchise into something that feels like a living, breathing world and not just a few unconnected regions you memorize mining patterns for in an afternoon. And part of doing that is going to be having a way to get around quickly and traverse vertically in a manner that doesn't take a whole day to get across 3% of the world. Wilds is going to 100% dictate the direction of the franchise moving forward, and I imagine they will take a fair bit from both World and Rise. But expect the features you 'hated' in Rise to be more prevalent, because they mostly make the combat and movement faster, which is what you will need to open the game up.
Love it when Risetroons larp as vets
Rise feels better to play. You spend less time wading through muddy-water feeling movement and more time hunting monsters. Wirebug movement is responsive, uncomplicated and fun, but wirebug recovery tends to make taking hits that don't one shot you inconsequential. Rise also has a better style, weapons and armor look unique and stylish.
World has better graphics, and large complex maps that you must navigate to hunt monsters. It's very immersive but after 500 hours I found the tedium of traversing through pretty maps for several minutes to re-engage monsters to be a bit frustrating. Stylistically, world lost some flair for weapons, most of them simply being bone/metal base weapons with bits of feather or skin attached to the top. Slinger is a great addition, clutch claw seemed great at first but proved to be a chore that's required rather than a bonus.
Both titles have their merits, I put hundreds of hours into both and don't regret it. Hopefully wilds builds upon both and takes the working systems from them to combine into another great title.
>Rise feels better to play. You spend less time wading through muddy-water feeling movement and more time hunting monsters.
You bingshitters try really hard to turn the removal of the preparation part of the HUNT into a positive.
You don't want Monster HUNTER. You want Monster ARENA FIGHTER
riseshitters are incredible
>NOOOO GU IS BAD BECAUSE LE ANIME MOVES
>lance users in rise swinging around like fricking spiderman to dodge danmaku dog
>GU BAD BECAUSE OPTIONAL QUESTS
>Rise sends you from urgent to urgent with gay tower defense missions in between
>LMAO GU BAD GEAR
>Rise will let you equip whatever you fricking want and it will get the job done because frick it, we dont want any level of thought in our monhun
Rise is so far removed from traditional monhun that it makes GU look conservative
GU is shit because the combat is shit.
sorry you dont like monster hunter, go back to toukiden kiwami: Rise
Rise is the successor of GU. Portable 4th vs Portable 5th. They are both garbage. They are typical Ichinoseslop
Really hope they focus on bringing some hunt back to the game for Wilds. World was an interesting attempt with the tracking but I feel like there has to be something even better they could do.
>Really hope they focus on bringing some hunt back to the game for Wilds.
Removing the hunt is the first thing Ryozo did when he took over the franchise with F2
LMAO every single one of you shitters whining about Rise "removing prep" howls when confronted by the fact that it actually ADDED prep that happens mid-quest now.
>You want Monster ARENA FIGHTER
Welcome to the MH series as a whole. What made you think it was ever anything else?
>World has better graphics, and large complex maps that you must navigate to hunt monsters. It's very immersive but after 500 hours I found the tedium of traversing through pretty maps for several minutes to re-engage monsters to be a bit frustrating.
As much as I love world I agree with this. It's fricking ridiculous trying to hunt Rathalos in the Ancient Forest, you spend 10 minutes chasing him, land two hits, and then he flies away again.
Some (mostly all) weapons feel really amazing to play in rise, like SA, LS and GL.
And... Thats it, that the only good thing in rise.
World is better overall.
So the main part of the game that you spend 80% of the time doing feels better... I would say that's a huge improvement, wouldn't you? Sure, World may do some things better, but if the main feature of the game works better for a larger variety of weapons, I think that's acceptable to lose out a few other things.
>World is better overall
except clutchclaw
except the ugly as frick npcs
except the babby blankets
except the shitty lobbies
except the shartflies
except unskippable cutscenes
we can keep going but I think you get the point
>ugly as frick NPCs
>every npc in rise is some fetal alcohol looking elf-asiatic
>babbyblankets
>when rise has an instant upward get out of jail free move that recharges every 15 seconds
Found the racist westoid
I do you one better. A fully documented video to mock how inferior Rise is to World in every conceivable way.
>worldtrannies watch israelitetube documentary trash
AHAHAHAAHHAHA HOW EMBARRASSING
>AHAHAHAAHHAHA HOW EMBARRASSING
>soijak Black person
worldxissies…
We're all laughing at you, Risetroon
My favorite part of this video is how they make sure to include the music in World and then cut to dead silence whenever they switch to Rise.
>Team troonyside
No thanks
>Risetroon calling someone a troony while he's wearing his troony flag amor in his shitch kusoge monhun toddler game
KEK
>3:03
the absolute fricking state of risetroons
>except clutchclaw
your opinion
>except the ugly as frick npcs
there's ugly and pretty npcs in both games. Your argument is biased
>except the shitty lobbies
your opinion
>except the shartflies
your opinion
>except unskippable cutscenes
ok, I'll give you that one
>we can keep going but I think you get the point
Yeah. You have a biased opinion against world.
>LE HECKING OPINIONARINO
the most intelligent worldtroony
Is there a single MH with skippable cutscenes besides Rise?
if you mod a game you didn't beat it. simple as.
Riseshitters on suicide watch
HAHAHAHAHAA
Can you imagine being so mentally ill that you can only play one game in the series?
It's too bad that the Shitch can't play World.
>posts Steam charts
>suddenly bring up switch
You really are mentally ill
90% of risegays are tendies who copeposted about their 20 minutes of exclusivity
>Risetroon pissing and shitting themselves because they can't play World
Tales older than time.
I played both because I'm not a bingtendie manchild. World is better.
>p-please play Rise
No. Not even Capcom is that pathetic
None because they're spinoff trash.
Whens monster hunter 5?
Quick guys, should I buy the dlc? I bought the base game last night and haven't played. I liked rise but not the dlc for rise.
yes, world is unfinished without iceborne.
Rise has more refined combat and I like the wirebugs as well as being able to have all your switch skills out in the field.
But the dango food system, no monster tracking, and the birds that you have to collect to raise your health/armor/damage is so unbelievably shit it takes a lot away from the experience, as well as the early game being piss easy, I'd recommend waiting to get it while it's on sale and if you played any of the other monster hunters and looking for more, don't go near Rise, it is NOTHING like the older monster hunters
>it is NOTHING like the older monster hunters
Neither is World
It's closer to them than Rise, with Rise essentially being a glorified boss rush, but I agree World isn't like pre-PC monhun, but if you're getting tired of those and want something like them but not exactly I'd recommend world
Or if you want to continue pre-PC monhun and are bored of fighting the same monsters over and over play freedom unite
The wirebugs, no tracking, having access to all of your switchskills while out in the field, and extra companion completely altar how you play the game and fight monsters
The monsters have the same movesets but I don't feel like I'm playing a monhun game when I'm playing rise
>The wirebugs, no tracking, having access to all of your switchskills while out in the field, and extra companion completely altar how you play the game and fight monsters
That's a (You) problem though. When Palicos in FU were introduced and people didn't like the mechanic, they didn't use them. Same with Mounting, Hunter Arts, Styles, Mantles, etc.
They put those in the games as granual difficulty sliders that you can use to tailor your experience with the game. How do people not understand this.
rise is very evidently built to the core around wirebugs. and I know you need to engage with no fewer than 2-3 rampages. Its the same problem with clutchclaw, its so integral you really cant ignore it unless you want to quadruple hunt times for no reason other than pride
Monster hunter is about fighting monsters. It's not about snorting monster turds to figure out what they do as part of their daily routine.
it is
since gen one, you had to observe mosswines sniffing the ground to know where to recolt mushrooms
I liked that part of the tutorial
>it is NOTHING like the older monster hunters
Arenas are flat like the old games
The monster have their turn speed slightly reduced to emulate the old school shuffle
Monster attacks and patterns are reworked to be closer to their old school counterpart (zinogre/narga) and their attack tracking amped a bit to make up for the hunter speed buffs. Their mechanics are closer to older games as well like Diablos not being able to be sonic bombed when it's enraged.
Melynx are back and have their camp on the map that you can get your items back from as well, like the old games.
There's frickton of throwback weapons and armors, from the old games.
If your big grievance with the game is that there's too many tool to trivialize it then I suggest not using them. When you go in a fight with just your hammer then you'll see what I'm talking about.
I have no issues with the dango food system aside from being just dango switch it with more food variety. Also, Rise is much more closer to older Monster hunter than World is aside from the speedy fighting. That's like saying Tri is nothing like the older Monster Hunter because of underwater battle. You people are being ridiculous.
Rise makes world look like fricking MH1 are you serious, it makes frontier look like GU.
World map is nothing like MH1 what the hell are you smoking? Rise have more open big combat space area more similar to older titles compared to World.
>rise closer to older monster hunter
>no prep required
>no gathering quests required
>wirebugs
>rampages
>HECKIN DOGRIDING DOGGOS CAN I LE PET THE DOG
no!
>no prep required
>no gathering quests required
>mantles and clutch claw
>RNG loot sieges
>raptor riding
*hops on mount*
*sees monster icon on map*
*collects permabuffers*
*zips through the air like spider man to collect more permabuffers*
*engages non-target monster, also shown on the map instantly*
*wyvern rides it over to target monster*
*uses silkbind high damage move during topple*
*once monster recovers and hits me, uses wire fall to instantly tech the attack*
*heals up with a potion that has an instant heal portion*
*counter with any weapon, giving me resources for said weapon if it uses resources*
*double palamutes have now paralyzed the monster*
*uses high damaging Silkbind attack*
*monster is now able to be wyvern rode*
*ride it to third non target monster*
*bounce it into walls several times before final hit into third monster*
*wyvern ride it*
*hit monster and get pin*
*use heavy silkbind moves*
*uses blast toad or electric toad for stun/topple*
*another round of heavy silkbind moves*
*capture*
*SIIIIIIIIIIIIIIIIP*
Ahhhh, classic monster hunter
RiseBlack folk are mentally ill, that's what. There is no way they're being truthful and not trolling.
Half of these things are in World
>no, 200 MV moves are fine as long as they don't have a cooldown...
Meanwhile World has tenderizing, wallbangs, mantles, environmental traps everywhere and health aug healing any non one shot attack instantly
World and Rise are both an affront to the franchise
environmental traps are sovl
Maybe if they required preparation or effort but as it is they're just braindead free damage and knockdowns
>mounts
No, unless you’re being a pedantic homosexual and saying tailriders. Which is a mount but it’s not controllable, which is the main point
>available monsters on the map immediately with no prep
No
>permabuffers
No
>spider man webslinging
Again, mount argument here. Technically a few places have a grapple option. But you can just zoom upwards in mid air freely anywhere you want except on IG
>wyvern ride
No
>Silkbind
No
>potions with instant heal
No
>wire fall
No
>counters everywhere
No
>dogs
No
>blast roads
No
>paralyze toads
Yes but they are part of the map, can’t pick them
Up
>capture
Yes
>available monsters on the map immediately with no prep
With high enough investigation level yes
>silkbind
Weapons instead have spammable super moves either in their regular moveset or behind sliding/wallrun moves
>potions with instant heal
World's near infinite combine Max Potions are more broken than any healing in Rise
>no, 200 MV moves are fine as long as they don't have a cooldown...
Literally yes. The cooldowns are the whole issue. World lets you use those moves whenever YOU can find or create an opening for them, not when the game tells you to use them.
Nobody says its 100 percent like the classic. I wrote closer to older titles when compared to World. Jesus you people are so silly.
And you are angry against one group of people. Why? Personal vendetta?
>automatically finds monster with gps fireflies
>pick up some doo doo for grindy points
>engage monster
>roll through scream
>flail at monster while it does nothing for a solid 2 minutes
>get hit once
>sips max potion
>swings all day long while eating hits
>chugging max and megas because they're free
>run out
>instantly teleport back to base
>restock everything for free
>instantly teleport back to monster
>crutch claw monster to the floor
>59 billion call of duty hit markers
>GREAT JOB HUNTER, YOU'RE REALLY SUCKING wiener OUT THERE
>full great sword charge as the monster watches because the ai had to be turned off for world
>14 more call of duty hit markers
>bazelgeuse bombs the jungle while the american national anthem plays
>time elapsed
>6 minutes
they don't make em like this anymore.
lil bro wildin wit dis shit blud ok that Ohio rizz cuh no one be saying world had dat classic drip deadass the rise troons be sayin that they classic ong you are frontier homie :skull: :skull: :skull:
i sent this verbatim to my wife and she send back a thumbs up emoji.
what exactly is the issue people have with dango?
it seemed pretty straightforward to me about what buffs you can apply and how
are people seriously that fricking mad because you dont have a cutscene of cats cooking food?
People tend to take issue when the soul is sucked out of their games, yes
>are people seriously that fricking mad because you dont have a cutscene of cats cooking food?
Yeah. Worldgays care about the graphics and atmosphere and the little details and how the whole thing feels.
I think people just dislike the rice sweets.
I wish we got Western food like World's in Sunbreak, but oh well. At least it's not cheese, I guess.
>are people seriously that fricking mad because you dont have a cutscene of cats cooking food?
Yes, I am.
the luxury food in world was enough to make my wife stop in her tracks and say "why does the food look so good, isnt this a hunting game?" nobody gives a shit about DONGo
Maybe they prefer having tea instead of dango.
there was a period of like 4-5 years where japs turned into foodies and it was their goal to make food look as realistic and delicious as possible. Then they saw that it cant be done on the switch so they abandoned it. Even slop like final fantasy and kingdom hearts 3 had hyper realistic delicious food
Unironically yes, people really are THAT obsessed over a cutscene.
so how are we going to shorten world/wilds?
mhw/mhwi?
we should call it monster hunter: WORD
Just to make people confused as to wether it is a spinoff or not.
mhw2
We're just going to say wilds same as we do rise.
MHW2
WHO THE FRICK CARES ABOUT WHICH ONE IS BETTER WHEN THEY'RE BOTH INCREDIBLY ENJOYABLE GAMES, WHY DO YOU Black folk HAVE TO BE SO DIVISIVE ABOUT EVERYTHING, JUST FRICKING ENJOY THINGS ALREADY FOR FRICK'S SAKE
because while everyone wss trying to have fun during the honeymoon period of world, protorisetrannies were shitflinging and ruining every thread.
>rise release
>"haha world lost we're the future of mh" and other kind of shipost
>it eventually backfire
>"WHY ARE YOU SO DIVISIVE"
reap what you sow b***h
>>"haha world lost we're the future of mh" and other kind of shipost
It's the same people who shitpost about MHW winning and Rise losing btw
You haven't been able to talk about this series for the better part of a decade, and you never will anymore, people are louder and stupider now.
>for the better part of a decade
MH community have been divisive since Frontier release tho
And most people who cared were passing out fake korean SSNs to help people to play that version when it was still online. Though not many people wanted to go through the effort to play the COG version together, I could never get anyone to play that with me when the k version shut down.
yeah in comparison to more recent parts of the community frontier gays where alright, i kinda regret that time
Yeah... It is what it is, hope you're having a good one man, take care of yourself out here.
it's the normie cycle. monster hunter was niche for years, world was a game made specifically for normies, and now that normies have ruined the series, they cry about the other games not being "immersive" when their game has gps fireflies that remove the entire point of hunting a monster. world is a game made with 10,000 concessions to cater to people that buy call of duty every year. the soul is gone, but the name remains.
>normies
have a nice day failed normalhomosexual incel
each has their own pros and cons mainly for me rise has better weapon designs, but world has better monster on monster interactions. I might have seen 10 turf wars in rise and those feel scripted to story hunts mainly.
I know theres no going back but id rather turf wars just be monsters fighting eachother for like a move or two before fricking off over the bombastic scripted shit. Im still surprised there was never a mission where the hunter needs to kill some jagras tier monster but gigapickle keeps eating them making it not count
You some jannies just ban the shit posters again? We actually had few nice MH threads last week. I can only assume bans expired and now the threads are full of shit again.
It was bound to happen when the first post is inviting consolewarring bullshit. Good Monhun threads tend to start with OPs that are just a picture of a weapon or a monster
I feel so distant from this franchise nowadays
I just cant fathom what people liked about world (or even rise) so much
If wilds is just world 3 I'll probably stop following monhun stuff like I did with FF
Asmongold saw a comparison video between the two and said World was better. So I got World.
I know this is a shitpost but I am bothered by the fact there are people that actually do make decisions like this
>1660 ti
>Want to get a 1440p 144hz monitor
Am I gonna make it, Wilds bros?
You won't make it with your 1080p 60hz monitor, time to upgrade
absolutely not, rip bozo
the way system requirements are progressing I'm guessing for 1440p 120fps Wilds you'll need at least 3080
both are fun. both are good. both are worse than 4U.
In my opinion, Dos has the most soulful UI in the series. Look at the giant dragon clock, I want that kinda shit back.
Did Frontier keep the Dos UI or did it eventually change it?
Every MH game is shit that happens to have a few fun monsters and weapons in it and those are the parts people remember
Even the best MH games are still 90% garbage
One has a much better roster and this alone should be enough to answer you question.
we dont need to fight, cant we all just come together and celebrate a fantastic series and Wilds isnt coming to switch or switch 2 LMAO have a nice day Risetrannies
Can't we all just collectively agree that both World and Rise suck?
I'll allow it
Admittedly I'm a worldbab but World is one of my favorite games of all time, maybe I missed out for being a pcgay but I find it hard to imagine older games are really that much better
having played since Freedom Unite (which I was kicking and screaming the whole way through but wanted to play with my buddies)
Tri onward are pretty easy to deal with. I cant go back to freedom unite, its so sluggish and mushy, but Tri, 3u, 4u, xx/gu, all feel fine enough.
>Risetroon cries about MonHunWorld having "ugly NPCs," but then when you bring up MonHunRise having no jiggle physics for the huntress, having ugly graphics, and that the game has an empty soulless world, they quickly recant their cope to "v-visual is n-not e-everything c-chud!"
KWAB
Each has strengths and weaknesses. The perfect system is somewhere between both. The wirebug arts are way too baked into the combat loop of rise. Wirebug movement is amazing though. Also having a mount from the jump to explore maps is a great design decision. Scoutflies and tracking can rest in piss. Fricking paintballs were a better system.
World but Rise is great. Play both you homosexual.
run this footage toe to toe with ANY monster hunter game, RISE IS DIFFERENT
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I'm starting to think I get what I found kind of off-putting about Rise, they turned every weapon into insect glaive
I remember having concerns over insect glaive in 4u, thankfully noone I played with ever used the thing, but yes verticality and aerial mobility really frick up my enjoyment of monster hunter. One of the chemical ungabunga good feelings of monhun is being a small, barely mobile ant with a big bonky taking down monsters that have far more health and mobility than you, when you give the hunter too many options, it turns into something else
And with glaive itself in Rise, once you unlock diving wyvern you almost never need to touch the ground. It almost feels like you're playing that attack on titan game, just zipping around on wires and aiming spinning attacks at the monster's weak points.
>One of the chemical ungabunga good feelings of monhun is being a small, barely mobile ant with a big bonky taking down monsters that have far more health and mobility than you
This works extremely well with exactly GS and Hammer and no other weapon
Which is fine when those two weapons were all people really cared about for the early years but try selling a game with 2 "real" weapons and 12 extras you had to include for marketing purposes
MH is too long running and too bloated for such a simple concept to still be viable
>This works extremely well with exactly GS and Hammer and no other weapon
Arguably it fits lance and SA too. You basically need to slot in evade extender 2 or 3 on SA if you want to have any real mobility.
>Arguably it fits lance and SA too.
And they were nigh unplayable in 4U for it, low mobility vs high mobility means you need high up front burst damage
Striker charge in Gen catapulted the weapon from bottom to god tier by itself
4U fricked up a lot of things that didnt get fixed for a long time. Play GS in base world, why? who? for what fricking purpose would a person use GS when I can sephiroth harass any monster and do way more damage way faster.
That's a good point in favor of World though. 4U and GU basically stretched the old combat system to its absolute limit and things were very clearly starting to break, and fatigue was starting to kick in, hard. It was time for something different.
Iw atch this with Tri Underwater battle and Frontier Magnet Spike VS. What now?
Is THIS what Rise sounds like in English? I can see why people who don't like Japanese would hate it.
MISTER MONSTER
That explains a lot, actually. I remember tons of these memes from the demo, because it was being played by tons of people for the first time. Then when the game came out and people switched to JP/MH voices, the voice line memes died down significantly because the people that wanted English voices stopped playing.
Being able to adjust the shoutout frequency in the options also helped a lot.
Why are MonHun threads always shitposted to hell and back?
bingshitters couldnt handle not having their precious exclusive series and ruined worldthreads for years, they set the culture
>this shitflinging has existed since the move from psp to wii
it was never as bad as when Bingshitters went sourgrapes over world and tried lording over everyone with rise as an exclusive
For some reason writing something positive about Rise seems to trigger something nowadays even if you say nothing bad about other titles and people feels they for some reason need to adamantly dismisses it one way or another and of course it spills out to argument against other titles too. It baffles the mind.
Because it's easy to latch consolewar shitposting it. I'm gonna be honest here. Separating Monster Hunter into mainline console games and portable games is fricking stupid and only exists to divide the fans. If Wilds doesn't come out on Switch 2 or whatever the frick it's going to be then I'll be mad.
it's not. world is never coming to switch and wilds is never coming to switch 2. meanwhile every monster hunter game save frontier will be playable on deck
>every monster hunter game save frontier will be playable on deck
This. There's no longer any need for console wars. If you want to play Monster Hunter, get a Steam Deck. It'll have every game and even be portable. Everyone wins.
It's literally one guy most of the time.
Risesisters it's so true that Rise is a ~~*classic*~~ monster hunter game. I just love it when the hunter starts screaming "BANKAI" and then proceeds to do one million GETSUGA TENSHOU FINAL slash attack on the monster and then does an anime flip in the air and proceeds to ride the monster into the sunset. What a great and true authentic ~~*classic*~~ monster hunter™ experience!
Classic chads we are so fricking back
sheeeeesh frfr classic monster hunter like Rise is straight bussin no cap on god :fire emoji: :fire emoji:
What’s proccing the counters, is it the hellfire blight gear
It's a third player off to the side tossing small barrel bombs at them.
how do I make world not look like shit? I got iceborne on sale as I never did originally and it's jarring how bad it looks on a 1440 monitor. I downloaded and am using the hires texture pack but it still looks like trash. are there any other mods or anything that can make this look better than a switch game?
turn off depth of field
turn off bloom
turn antialiasing off
>antialiasing
I had this on will try it off
interesting, I'll give that a try too
thanks for the suggestions boys, hopefully that'll help
both the taa and Fxaa in world make the game look muddy and shitty, maybe im moronic but Id sooner take jaggies over the weird blur that looks bad because almost everything in the game is moving or swaying in some fashion
>I downloaded and am using the hires texture pack
For me at least the high-res texture pack looks worse than the original textures. Try disabling that and just setting the regular graphics settings to "highest", looks way better.
World looked pretty outdated for the time, the only ones who talk about its graphics in praise or wonderment are all ds trannies. Please don't let that vocal minority bother the lot of you.
Try turning off volumetric fog. Don't use the fidelityfx or dlss. Switch around AA options some people find especially TAA very ugly. Otherwise you can use retexture mods but they will also affect UI items and menus as they are post processing. I also recall they became extremely awkward to use after the denuvo removal patch but I'm not up to date in this regard.
this made a big difference, surprised dlss was ruining it that much
Just by writing Rise closer to older titles compared to World I really broke people, huh?
worldbabies and risebabies complaining which is less gay lol
Why are risegays so fricking insecure?
It’s not actually risegays it’s the anti-world bingers who had to backtrack all their arguments and seething over the years world was out. I love rise and I’ve spent all thread shitting on it for fun
So it's just those " if it's not on my nintendo it sucks" people then?
It's just those "I'm mad that monster hunter was on the wii, 3ds, wiiu" crowd.
Also known as tourists and fake monster hunter fans.
tendies are professional victims
>the fanbase that hasn't spent the past 7 years begging for their game to be recognized as the "real" monhun by shitting on every other one isn't the insecure one
peculiar take, but okay
>Why are risegays so fricking insecure?
>t. worldie
what's interesting is there were 0 (zero) game wars for the entire franchise until world showed up and americanized the franchise. casualized slop for the masses, with less monsters than ever, and the worst weapon designs. then those shitters shit up every single thread ever to complain about rise. like how dark souls on pc ruined the souls community forever, worldies ruined monster hunter forever.
Bing bing
Wahoo
the best part about "bing bing wahoo" being aimed at rise, is that worldies don't even know about mounting in 4, the best monster game. you mount a tetsucabra, and it turns into a rodeo, flipping all over the place. the game introduced flying through the air in every fight, but worldies have no idea.
>4, the best monster game
If “worldies” were aware the shit mechanics were from 4, it would still be part of the dullest game in the history of Monster Hunter
Seriously each episode following the fledgling hunter and his pals from Caravan as they fight assorted monsters has been indistinguishable from the others. Aside from the overly saturated imagery, the games only consistency has been its lack of excitement and ineffective use of new mechanics, all to make maps one way traversable, to make action seem inert.
Perhaps the die was cast when Capcom vetoed the idea of Ichinose directing the game; they made sure the series would never be mistaken for a work of art that meant anything to anybody. Just ridiculously profitable cross-promotion for other video game series. The Monster Hunter gen 4 series might be anti-Fromsoftware (or not), but it’s certainly the anti-classic Monster Hunter in its refusal of wonder, beauty and excitement. No one wants to face that fact. Now, thankfully, they no longer have to.
>a-at least the grind was good though
"No!" The charm farm is dreadful; the grind was terrible. As I played, I noticed that every time a hunter were to attack a monster, the player instead had the character "use their wystone."
I began marking on the back of an envelope every time that action was repeated. I stopped only after I had marked the envelope several dozen times. I was incredulous. Fujioka’s mind is now governed by trite aesthetics and awful mechanics that he has no other style of directing. Later I read a lavish, loving review of Monster Hunter 4U by the same IGN. They wrote something to the effect of, "If these kids are playing MH4U at 11 or 12, then when they get older they will go on to play Monster Hunter World!” And he was quite right. He was not being ironic. When you play MH4U you are, in fact, trained to play MHW.
Deh!
>mounting in 4
Is that a NUMBER!?!?
YOU'RE SAYING I HAVE TO PLAY MONSTER HUNTER 1-3 IN ORDER TO PLAY 4!?!?
I WONT DO THAT!!
I WONT PLAY!!
I like how after years of people explaining why gen 4 was shit, these moronic binger homosexuals seething over world for tweaking gen 4 mechanics like slopes, ledges, mounts, etc are now trying to get back favor and say no actually gen 4 started these mechanics so you like world you like gen 4
Gen 4 is the red headed step child. It’s not fast and wacky enough to be frontier or rise. But it’s not as grounded, immersive, prep focused as classic. It’s a shitty proto-world which rightfully dialed backed on the anime wacky shit like a mainline game should have. World was the course correction from gen 4 jumping the shark
>But it’s not as grounded, immersive, prep focused as classic
>World was the course correction from gen 4 jumping the shark
which game lets you get infinite free restocks mid-hunt?
You're not wrong, Japan hated 4U.
Of course I’m fricking not. 4U manchildren were exclusively Nintendo millennials. The nips had experience with fricking p3rd and FU, they knew what a good portable game was actually like. The controls alone for 4U are dogshit, because you’re playing on a fricking DS
Holy shit, fivers really are obsessed with 4U. What’s up with this? Not even those of us who like 4U talk about it THIS much
Sorry for causing this much seethe, i guess?
The tendie cries in pain as he strikes you
The Eric cries out in pain as he resets his router for the 10th time in an hour
moron fiver seething that Assmongler proved even a blind thumbless moron can play and beat the babby game that is World
LOL
asmon is the savior we needed. he showed that you don't need to block. you don't need to dodge. you don't need to charge your great sword. you don't need to hit weak spots. you don't need to think. you just need to swing, heal, and get infinite restocks at base.
Is he using the defender set
No, he's not. World is so piss easy you don't have to.
No
>game that has infinite free heals and restocks also gives you a free armor set to make you double invincible
as if world wasn't bad enough lmao.
It's funny answering SOS flares from early Iceborne quests because it's inevitably people who blasted through the base game with the defender weapons and never learned to actually play
>you just need to swing, heal, and get infinite restocks at base.
is this actually how he plays
He literally exposed Fivers, and finally got the Japs to notice the assrape English locs do to their media, so not everything that comes from him is bad.
>Buzzword
Concession accepted
>were 0 (zero) game wars for the entire franchise until world showed up
Because it wasn't on your fricking nintendo so you threw a tantrum LMAO Monhungays who wanted to play it just played it and didn't shit on it out principle like you pedantic baby divas.
frick off Eric
>tfw bought a psp just to play monster hunter with my buddy
>tfw bought a wii just to play monster hunter with my buddy
>tfw bought a 3ds just to play monster hunter with my buddy
>tfw world and rise both came to pc
>tfw brand loyal consolegays cant spend a hundred bucks for a used system for their so called favorite game series and have to shit up every thread because the most popular game in the series never came to their tegra tablet
It's fricking surreal how they try to spin it as anything else but them being gigantic nintendo loyalists who refuse to play on anything else.
yeah because tendies were shitting up every world thread. I specifically recall them coping about how they would eventually get world when the "G" version of World came out, IT DIDNT. then rise came out and they cope pretended rise was going to be switch exclusive forever and was the one true monster hunter.
I only remember one group of people ruining mh threads forever when the new game didn't come out on their console and then years later trying to shove in everyone's faces that their timed exclusive was the real mh sequel. Ironically it's the only group of people who can only play one of those games.
>actually it won’t sell like crazy because it’s not on Nintendo
More games need a Titzi-Yaku.
On an unrelated note, I hope Wilds has the Yian Kut-Ku.
breasts&Yakunt
NO PALICO
NO BUY
>Anon, why are you playing as a girl lmao?
Because of MY FRICKING DICK have you seen those hip windows and exposed back? Dem leather clad ass and thighs. That one robo ass carried the entire mediocre franchise and here you can sculpt and dress up your very own Artemis ON TOP of amazing gameplay.
Capcom, we need better character creator in Wilds. Boob slider, ass slider, muscle slider, height slider, everything.
>I like to JACK OFF while playing monster hunter
I dont trust people like you
>I like to JACK OFF while playing monster hunter
I trust people like you with my life
You can't compare them directly because they're mainline and portable games, respectively - you can only compare them in terms of how successfully they achieved what they sought out to do, and how fun the result is
>World wanted to modernize Monster Hunter for a western audience and create an immersive hunting experience with an emphasis on next-generation graphics and environmental details
>Rise wanted to translate that modern Monster Hunter experience to the portable paradigm while pushing the boundaries of that paradigm with hyper-aggressive gameplay and, for whatever reason, rampages
Objectively speaking, both games successfully achieved those goals and sold spectacularly for Capcom. The issue is that both games are monkey's paw'd: Rise has rampages, and World has the clutch claw, both of which are poison to their respective games.
Rampages are so fundamentally bad that I don't know what they were thinking. The strength of Rise is that the game offers unprecedented freedom of expression with how you play - even if that freedom disrupts the balance of power between hunter and monster - but rampages force you to play a terrible tower defense mode where you don't even engage with your weapons mechanics for 80% of the "hunt".
The clutch claw also goes against World's "immersive" hunting experience by nudging every hunt toward a soulless loop of abuse tenderize, flinch shot, and wall bang - because to not do so is to give up affinity from nerfed weakness exploit, damage from agitator, and massive openings from knockdowns. Very few weapons have worthwhile alternatives to the dread pull of World's affinity / agitator meta that relies on the clutch claw.
So more specifically, the issue is that World's monkey's paw was introduced with G-rank, while Rise's removed its own.
tl;dr Rise is a much worse game than World, Sunbreak is slightly better than Iceborne - but only because Iceborne shoots itself in the foot with the clutch claw. A boring answer.
Thankfully there are normal hunter bro with a working brain here over all this shitpile.
Not reading but I will acknowledge there has never been a truly bad tigrex post
Have another Tigrex
Most of Iceborne was outsourced, including to literal modders, so that's why the quality is so inconsistent and it has mechanics that would only make sense to autistic brains like the claw.
>Sunbreak is slightly better than Iceborne
Yeah no. Also funny how you completely leave out wirebugs, bird buffs, and wyvern riding.
The one that doesnt look like a PS2 game
World because it was made for video game hardware instead of a nintendo toy.
I thank god everyday I'm not an autistic tendie
I like the verticality and freedom of movement rise offers but the spirit birds are a huge stain on that game.
While the only things I hate about World is the screaming and the reliance on wallbanging monsters. No monster can't just not fricking scream every 30 seconds and they make you shove monsters into walls but at the same time go well out of your way to make that function as finicky and unreliable as possible. Sure love flinging a Barrioth to a wall only for it's head to clip the wall but be deemed not far enough to make actual contact.
I'll be honest, I like Rise purely because the I find the armor skills more interesting. At the end of World, I got tired of hearing my friends say
>Bro, check out my set
And it was just weakness exploit, agitator, 100% affinity, attack boost 4, etc.
and tried to build some interesting gimmick sets using the set bonuses, but nothing really clicked. Meanwhile in Rise, even in low rank I was able to make a resuscitate / hellfire cloak / bubbly dance set that felt really fricking fun and surprisingly good with Switch Axe (since charger dropped the fart clouds). I was a little disappointed that Sunbreak's endgame skills are mostly very direct risk:reward skills (if you don't get hit), but it's still more interesting to me personally.
That depends on the weapon you use, though. If you're playing bow you basically have to go full Constitution+Stamina Surge, feels really limiting
I don't played ranged weapons :^) but I still dislike that some weapons are overly restrictive, like surge slash being too OP on great sword to ignore, or impact phial CB being inferior to elemental.
Rise because I can force my cat to cosplay Tsukino
How do we scalp the heads of every Risebingwahoo from ever entering our humble WorldCHADs (soon to be WildChads) abode?
I hate the 5th gen fanbase
Not interested in engaging with the thread.
Just here to remind everyone that World > Rise.
Bye.
so true Asmon enjoyer, so true
I like Rise's combat more but hate how it forces you to play online. I don't like using a bunch of consumables then failing the mission being some 800ms Korean decides to cart three times. Also that wave defense mode on Rise is so fricking bad, like holy shit it's actually awful.
>how it forces you to play online
??? Every single hunt in the game is 100% easier solo.
>monster doesn't run around
>way less HP
>two hunt horn hussies healing you and buffing you
>two dogs doing BIG DICK DAMAGE
and if you're going to be like
>muh REAL solo
then why even bring up online?
I'm sure I read somewhere that when playing online but solo the monster's health is still increased from what it would be if you were truly playing offline.
Not quite - Village quests have reduced health as it's a tutorial of sorts.
As soon as you get to the 'quest hub' it's all the same. 2 player has more than 1, etc.
Oh I see that's not so bad then. I'll give it another shot once I get bored of Splatoon
>point out the casualization of world
>worldies scream about nintendo
do they even know the franchise started on sony?
Started on Sony, moved to Nintendo, then moved to everything.
Also reminded that the PlayStation 2 was less powerful than the gamecube and xbox. Also the psp and vita were horrendous flops.
I liked Generations Ultimate better.
When the series went from the PSP to the 3DS, did it cause any kind of trouble akin to what we see now amongst the monhun players?
not so much the moving to 3ds but tri/portable third being far more approachable caused some seethe yes
FUgays considered Tri the death of the series, yes
(And to be honest it might have been if P3rd hadn't been such a tremendous success)
this is false, by all standards i'm an FUgay and i had a great time on Tri
>FUgays considered Tri the death of the series
Nice falseflag 4shitter, Tri and 3U were god tier and Freedom chads loved it.
4U is when the series died.
tri was a god awful piece of shit. tri was world in 2011.
yes but world brought in the biggest influx of cancer by far and it’s not even close
You're right, but it's not fair to blame the game for the actions of an isolated group (that hasn't even played it)
I thoroughly enjoy all the games equally but world has the MUH GROUNDED GRITTINESS cancerous autistic homosexuals and the newhomosexuals that spew the same cancerous shit and cry about MUH GRAFFIX making them the worst part of the fanbase
>muh grounded grittiness
Bing bing wahoo
The aesthetic the series always had until the DS games
discordtroons meltdown kek
im not trans, I dont even own a switch!
>grounded
>bad
you rise gays really cant handle that monster hunter shouldnt allow flying and spiderman shit
>MUH GROUNDED GRITTINESS
they've been trying to do this since the very first game moronic risetroony
Don’t shit your diaper xis! Funny how they literally do the opposite of your autistic headcanon yet you trannies are too schizo to realize it.
Nope
World > Tri > FU > 4U > 1 > GU > Rise
>Tri over 4U
>Generations that low
>Freedom Unite that high
I dont know if you are just trolling or have a very strong opinion based in online content
>>Tri over 4U
Underwater > ledgeshit
that low
Compilation games are garbage. Also itchynose fricking sucks at designing combat.
Unite that high
FU is one of the best solo MH experiences. There's zero handholding and it's still one of the most fun games to solo the gathering hub.
I dont care if 3u butchered the lighting and barioth, its a better game
You rated 1 over anything, I dont trust you anon
>Also itchynose fricking sucks at designing combat.
>FU is one of the best solo MH experiences
Huh?
people dont know what theyre talking about, they learn a name and immediately attribute everything they dont like made by an entire studio to their new boogeyman, like how starfield despite being made by 100 morons was the fault of 1 emil pagliarulo or how symphony of the night is only good because of Igarashi or whatever his fricking name is
Huh, didn't know that. He must've been corrupted by God Eater or something after FU as Hunter Arts and wirebugs have no fricking place in a MH game.
Eric, not a single person who enjoys Monster Hunter is playing on the tendie tablet at 22 FPS instead of PC at 144.
Also, LOL at Asmon smashing through World and the constant moving goalposts
>he'll use defender set
>okay he won't but Barroth will filter him
>okay he won't but Anjanath will filter him
>okay he won't but Great Sword will filter him
>okay it won't but Iceborne will filter him <-you are here
seething over reality
Jesus dude, I hope he's at least paying you for this
>Jesus dude, I hope he's at least paying you for this
>he says between sobs of his precious shitty casual "Monster Hunter" being exposed for the normalgay slop it is
haha World is easy as frick and you're mad
>have pc
>have bing device
not my problem
i just want to hunt
>which one is better
World
>why?
Hunting horn wasn’t changed to be dogshit in that game.
itt: joyless homosexuals complaining about nothing
im glad i know not to take anyone here seriously
They're both mixed bags that layer a bunch of goofy additional features on top of the core Monster Hunter experience while harshly rounding off a lot of edges for the sake of QoL. If you strictly want to compare the two, I can't really confidently say I prefer one over the other. World already made a lot of changes that I have mixed feelings about and then Rise takes one step forward and one step back in almost every aspect.
It's all a wash. I don't really understand how people can have such strong opinions between the two. Maybe if World or Rise were your first/only MonHun games, I guess?
rice is even easier and more casualized than world with the cheatbugs, and multiple cats/dogs and followers to keep the monster's attention away from you, you get all the benefits from playing online with none of the drawbacks, and you get a free get out of jail card every 10 seconds for the 2 times the monster will actually target you before the npcs kill it
this on top of everything else world had already fricked up
Translation: waa wahh wahhh wahhh wahhh muh graffics waaah waahh wahh
exhibit 99999999: Tendies in seethe
I have a real gaming machine, Snoy. A fricking PC.
your moms work laptop isnt a gaming pc, anon
Fortnite isn't a real video game, Snoy.
>and you get a free get out of jail card every 10 seconds for the 2 times the monster will actually target you before the npcs kill it
seething Worldcel never played Rise. Show me you fighting Primordial Malz; I want to see you "get out of jail free" LOL
>this is only not true for the very last monster you'll ever fight so that means you're wrong
concession accepted
this is true for every monster in Master Rank, LARPing dipshit.
it's not and you know it, but keep coping
You can tell when a Worldie has never played a single game other than it because they don't know that basically every monster in G rank has half its moves made to punish Wirebug Recovery and so learning the monsters now includes knowing which moves to stay down for (ie. Ibushi dragonator, scorned Mag tail 1-2-3 beam) and which to recover from.
Of course, you don't know this because you've literally only played World and never beat Fatalis.
>LMAO WORLDgayS DONT KNOW THAT RISE IS BUILT AROUND USING AND PUNISHING WIREBUGS
yeah we get it, your game is all about being spiderman with a sword....cool!
we get it, your game is all about mantles playing the game for you and wallbanging....cool!
Most monsters can’t do shit to wire fall, you literally just wirefall after any anomaly hit and heal back up using the blood blight it gives you assuming you’re not shitting on it with a heaven’s sent intrepid heart meta build
>heaven’s sent intrepid heart meta build
hey cool, how is last year before the updates Mr. Time Traveler?
Why are Worldbabs so insecure?
>Risetroony pretending to be a PCgay
Why would PC players play a toddler game when a superior monster hunter game aka World exists? Is he unaware that there are like 100k PC players playing World right now?
>OOGA BOOGA NORMALgayS LIKE THING SO THING GOOD
>MORE PEOPLE MORE THING GOOD
>ME JOIN ASMON LAYER
lol worldies
>Risetroon immediately mask off after being called out falseflagging as a PC player unaware that everyone on PC plays World right now
Do tendies really?
Hi Eric. You are aware that 20k players is really fricking good for a 2 year old game, right? World has 120k 'INVITE TO ASMON LAYER' people, but acting like 20k is dead is hilarious
>20k is really good
not as good as 120k lol
I'm sure Capcom is seething
>oh noooo my Monster Hunter game with 20k players is being beat by my other Monster Hunter game with 120k WOE IS ME
well theyre making wilds instead of rise 2 so that speaks volumes right there
They're making Wilds instead of World 2 so that speaks volumes right there.
Wilds is clearly built on World, youre delusional to say otherwise. Rise was a cute experiment but we dont need to feed tendie delusion anymore, were moving forward
>Wilds is clearly built on World
do you disagree?
>big open Rise-like maps
>dogs again
hmmmmmmmm
Didn't they say the bird thing is explicitly a fusion of the dog and the glider mantle? And unless they bring back the slinger/claw or the wirebugs, it's not gonna be a direct iteration on either of them.
nobody said that except some literal who on twatter
well we know its more like world in that its not coming to the switch and isnt based on DA RAND OF DA RICE-ING SUN kek
Is that all we have to go on?
Yeah clearly it is, because similar to World, Wild too will not be coming out for the Shitch KEK
I have a PC. Why do I care? I'll be getting Wilds as well.
Sure you do, BiBiWa tendie.
Do you really think Capcom is approaching it that way?
I'd kill for my favorite niche game to reach even 1k
>[mindbroken schizoid tendie rambling]
>BING BING WAHOO-ACK!!!
Capcom advertising #BacktoWorld didn't help Riseshit at all huh KWAB
>moron confused by numbers
>posts some gay time to beat website because he has not played the games
lol
lmao
>crying like a b***h
>copes even more
KWAB
How many hours on the left are due to unskippable cutscenes and grinding?
10x more hours than the entirety of Riseshit "content"
As someone who basically 100% both games, Iceborne was way more fun and had way more content.
Did they ever add anything as cool as Alatreon and Fatalis to Sunbreak?
Alatreon and Fatalis were the only good content in IB so I accept that tradeoff personally
>100% both games
>Those playtimes
Well made me look, so it's a good bait.
seeing gore/shaggy magala again was cool but no.
>behemoth wasnt cool
>shara ishvalda wasnt cool
oh frick off
Behemoth was in base World and Shara had a cool design but a boring ass fight
Behemoth was pretty tedious, but you had to do it because the armor was OP as frick (until Iceborne).
Sunbreak objectively has more content than Iceborne.
>more monsters
>more quests
>anomalies let you pick-and-choose which monsters you want to hunt instead of guiding lands forcing you to hunt a handful of specific monsters
Not this gay debate again.
Two games for hunting monsters better than one.
Fight me c**ts.
>BASEDmongold mindbroke the Risetrannies
kek, they're really gonna mass suicide once he actually gets around to playing Rise and realizes what a massive downgrade it is
>umm actually a literal moron showing easy Babyworld is actually a own on Rise
LOL
yeah lets just pretend asmongold isnt carried by people far more talented than him in every game hes ever played. You should watch his Wow/ff14 content, its incredible how little he does
how severe is your cope that you imagine he has other players carrying him in Baby World when he's playing alone?
Anon, do you really think he has taste and won't just happily slurp down all of Rise's bullshit?
assmongoloid will see rise has worse graphics and immediately drop it and trash it, which is even funnier and I cant wait
>will see rise has worse graphics
we already know that's all your normalgay Snoys care about, which is funny because if you REALLY cared you'd be on PC.
lmao cry more homosexual, rise is uglier than world
cry more homosexual, you play on a 30 FPS 480p shitbox and talk about 'muh GWAFFICKS'
LOL
>slurp Rise
not happening, half the stuff he likes is gone in Rise and replaced with riding monsters and spiderman shit
>replaced with riding monsters and spiderman shit
>implying assmonkey won't like that too
hes going to champion for world against rise, calling it now, youre gonna be so fricking pissed when a worldfirst worldonly wowplayer who killed his fricking mom completely flushes Rise
>normalgays champion the easy modo babbygame
WOW what a SHOCKER!
>my monhun harder than your game
monhun has always been a casual series, hence why japanese people play this shit on PSPs on trains and shit
For your sake, I hope that's true.
He has already reacted to a world vs rise video and said the rise gameplay in the video looks less appealing than world
of course it is, he's shit at video games so the slower easier game is more appealing.
He literally would not be able to keep up with Rise, like most of Ganker who thought Bald Gay 3 was a hard video game
>have autism where if I want to be worthy of playing the weapon, I need to finish all the challenges in the MH games I played with said weapon before I could actually start playing it
>Fatalis trio and epic quests solo in MHFU, 140 Apex Rajang, Aged text quest, all versions of Gog and Rusted Kush in 4U, IB Fatalis and MR ATs, Rise/SB Demo and EX quests
>I have to do all of that with the weapon if I want to just use it
>the only 2 weapons I truly did all that are GS and SA
>garbage at GS even with TCS and Strongarm memes, dread playing it because I feel incompetent
>for hammer and LS stuck at 4U challenges
>someone posts the EX Risen Shagaru sub 20min SA clear with no dodging skills/wirebugs
>now I have to come around to do that to validate myself with the weapon, as well as EX Risen Shagaru surge slash run
>this starts seeping into games other than MH, I refuse to play, for example, hammer or spear weapons in other games because I'm not worthy of playing them in MH so I have no right of playing them in that game
>yet feel awkward and embarrassed playing massive swords because I'm bad at the weapon despite being my massively played weapon throughout the series
>the TCS playstyle is supposedly an easy mode yet it was made it all way more demanding so you have to perfectly spam it and sub 4 minute clear everything or everyone will mock you and tell you to stop playing the game
>the hunting times with other weapons really don't fair better though
I just don't know anymore.
Stupid homosexual, just play whatever weapon you think is fun. No one cares if you clear in 10 minutes or 50 minutes by yourself as long as you don't drag everyone down in hub.
>le wirebug punish
Never happens in Master Rank. If you unironically get punished in the piss easy Sunbreak, you wouldn't even get through High Rank in Freedom Unite.
>Never happens in Master Rank.
every single monster has at least one followup that hits you after recovering because recovering has 0 iframes
why do you come here to lie about a game you clearly never played?
>lie on the ground for 1 second instead of wirebugging away instantly
wow thats so hard
if you lie there for one second you could've just stood up and walked away. Thanks for proving my point, gaylord
What point? That there isn't actually any punishing? I guess I proved it then
>moron still doesn't know he just proved my point
LOL
I get it, you're just moronic. Not getting any more (You)s from me
Feel free to reply to this post with more nonsense once you stop crying
>NOOO there is no punishing of recovery you just have to lie there instead of getting up or you'll get it
RE
TARD
LOL
Where are the disingenuous gays that kept showing webms of World where they would walk out of a narga tail attack safely but supposedly not in rise. Because that's horse shit. Ive done shit like that multiple times in rise. Both games are still great btw
Imagine title warring when Wilds is about to BTFO both these old ass games completely LMAO.
>about to
my man you have one fricked up sense of time. hope you're not holding your breath
Rise because it's my first monster hunter
Play the game
I liked Rise more simply because I could play online with my friends without having to watch the cutscenes first. Actual aids. Wire bug is fun as well.
World is prettier.
Same
Nothing is as bad as finally getting a couple friends together in a room for their first monster hunter only to all play separately cause muh cutscenes
>reminder
147k in Worldborne
Rise isn't even in top 100
why do I care about player numbers again? Are you a streamergay? Is 20k not more than most other Monster Hunter games had online at a time and more than enough to have a pool of people?
bigger numbers == gooder
That's why DOTA 2 and Counter Strike are the best games
>risebabs are getting bullied off the board
About time tbh, after all the shitposting they did to World. What goes around comes around!
World is so easy Baldo Badatgames is smashing it
LOL
the jig is up
I like rise and world, I like all monster hunter games
I don’t like when homosexuals try to forge an artificial war between games. Meaning I don’t like tendies
>Iceborne endgame - Doing the RNG slot machine of the Guiding Lands until you stop getting filtered by Fatalis
>Sunbreak endgame - Doing the RNG slot machine of Anomaly hunts until you stop getting filtered by Primal Malzeno
Both suck, I'm going back to Generations Ultimate.
Heh.
*Teleports behind you*
Pathetic
Gayshit Impacted Colon is harder than World
It's gonna be fun seeing the seethe when they announce that Wilds is gonna add open world to the game.
I'm ready for next gen Monster Hunter.
This thread is evidence why you should never try appealing to normalgays. Gen 5 was a fricking mistake.
New MH game comes out, i play, i have fun. Simple as
why did Ganker turn on Rise? it wasn't the best but it's still better than the handheld games
>risequeers have gone from "the best monhun game" to "at least its better than world" to "at least its better than the portable games"
AAAAAAHAHAHAHAHAHA SUCK SHIT! Thats what you queers get for fricking up all discussion about monhun for years
frick off Eric
>please be my boogeyman please be my boogeyman please be my boogeyman
keep dreamin gaymo
>I'm not mentally ill I'm not mentally ill I'm not mentally ill I'm not mentally ill
>HAHAHA YOU ARE ERIC
>no
>WELL THEN YOURE MENTALLY ILL
whatever you need to tell yourself big guy
Because some e-celeb stirred the pot, so now his followers are obliged to parrot him.
Monster hunter games are not hard
>but what about your apex risen hyper futa tempered 40 guild hall frenzied XXX sexual deviant lvl 300 seafoam green fingerless glove sub-variant Baladorugugu clear bro?
This is like saying genshin is hard because the whale difficult abyss
They are harder than the average "spam square to win" action game and having to actually go and kill something to progress instead of just grinding level 5 slimes for 10 hours helps with that
yeah, but where's your clear proofs?
Stream it. Thread is dying anyway.
Can't believe Monster Hunter fans are homosexual losers now.
This is truly the worst timeline, and there is no god.
I hope you all die in a car crash before Wilds releases.
I'm comfortably waiting the most fastest Monster Hunter in existence after Wild is done.
These threads have a strange and unhealthy obsession with chicken.
Look at what this world bab made, muh epic realism, SO fricking cringe
%3D%3D
You can tell it’s trying to appeal to amerisharts
smdh not one pettable doggo or wirebug!
Not on switch
Cry like a b***h
worldtrannies proving yet again they are indeed autistic homosexuals kek
Wilds is never ever coming to switch
>bringing up switch for no reason
really made me think
Is Eric having a meltie again? Wtf did you do now? That moron banned me from the server for calling him a Black so frick him