https://www.ign.com/articles/starfield-thousand-planets-xbox-bethesda >But it's not just one planet. "From barren but resource-heavy ice balls, to Goldilocks planets with life. And not just this system, but over 100 systems - over 1,000 planets, all open for you to explore."
The marketing from Bethesda itself is about the RPG part of the game.
9 months ago
Anonymous
LITERALLY talks about procedural generated terrain and exploring the planet
9 months ago
Anonymous
moron
9 months ago
Anonymous
KEK shut the frick up butthole. it was marketed as a giant world where you can explore planets. cope and seethe.
9 months ago
Anonymous
This is the most embarrassing and cringe concession I've seen in months. I can't even imagine how upset you must be right now, having been utterly blown the frick out in an argument you had no business being in to begin with.
Who the frick is asking to traverse empty fricking planets in dogshit land vehicle controls anyway? These articles all seem to be an answer to a question NO ONE was asking. We want to go to the points of interest on each planet, not explore 200 million square miles of emptiness in some dune buggy that flips.
Todd says you can land and explore anywhere on the planet and the game will generated seeded content. The technology that makes this possible is all old so I don’t why people are saying the worlds will be small. They’ll probably have to cut down on the persistent elements to reduce memory usage though so items will despawn, but I think FO4 already did this and Skyrim was eventually made to do that to fix the issue of saves becoming corrupted
I'm so glad the last presentation turned me off from this game. It sounds like it will be the most boring piece of shit Bethesda's released yet. How the frick can they still not do vehicles in their engine?
Bethesda seems to hate making vehicles for whatever reason in fallout 3 the train you ride in the dlc is a npc wearing a hat and when it moves its just you wearing the train hat. I would love to see what janky way they would have added ground vehicles though if they did.
No they won't glowgay.
The issues are baked into the engine. The ship is gonna be a glorified cutscene and even that probably took a ton of duct tape to not completely shit the bed.
this is Xbox's big exclusive by the way
going head to head with GoW Ragnarok and Zelda
really starting to think the entire planet isn't traversable and only a small area of it will be accessible
Ofc they were going to do this
Did you really think Bethesda would put in effort?
motherfricker what are you expecting of that game
do you think this shit is No Man's Sky
>do you think this shit is No Man's Sky
this is literally what it's being marketed as except with no seamless transition from ground to space
No it's not you liar.
https://www.ign.com/articles/starfield-thousand-planets-xbox-bethesda
>But it's not just one planet. "From barren but resource-heavy ice balls, to Goldilocks planets with life. And not just this system, but over 100 systems - over 1,000 planets, all open for you to explore."
>article by ign
irrelevant
The marketing from Bethesda itself is about the RPG part of the game.
LITERALLY talks about procedural generated terrain and exploring the planet
moron
KEK shut the frick up butthole. it was marketed as a giant world where you can explore planets. cope and seethe.
This is the most embarrassing and cringe concession I've seen in months. I can't even imagine how upset you must be right now, having been utterly blown the frick out in an argument you had no business being in to begin with.
>seethe
it's over bro, you lost.
this, I'll imagine it'll be something like ratchet and clank in terms of scale
I don't care as long as modders can make good porn with it.
Lovers’ lab already has its section nice and ready.
Who the frick is asking to traverse empty fricking planets in dogshit land vehicle controls anyway? These articles all seem to be an answer to a question NO ONE was asking. We want to go to the points of interest on each planet, not explore 200 million square miles of emptiness in some dune buggy that flips.
Todd says you can land and explore anywhere on the planet and the game will generated seeded content. The technology that makes this possible is all old so I don’t why people are saying the worlds will be small. They’ll probably have to cut down on the persistent elements to reduce memory usage though so items will despawn, but I think FO4 already did this and Skyrim was eventually made to do that to fix the issue of saves becoming corrupted
who cares everyone with more than 2 braincells will be playing armored core instead
>keep spamming the same meme "flaws" over and over because there's nothing else
that's how you know the game will be great
each planet has one landing port.
The more I learn about Starfield, the less I wanna play it.
I can't wait for this shit to flop fitting for an absolute hilarious year of trash games.
I'm so glad the last presentation turned me off from this game. It sounds like it will be the most boring piece of shit Bethesda's released yet. How the frick can they still not do vehicles in their engine?
Bethesda seems to hate making vehicles for whatever reason in fallout 3 the train you ride in the dlc is a npc wearing a hat and when it moves its just you wearing the train hat. I would love to see what janky way they would have added ground vehicles though if they did.
Then
>Todd and the sweet little lies
Now
>Todd and the cruel little truths
I am going to have many keks when this game is compared to BG3 by normal gays and Bethesda gets absolutely roasted.
>Implying normies are interested in turn based slop
mods will fix it
No they won't glowgay.
The issues are baked into the engine. The ship is gonna be a glorified cutscene and even that probably took a ton of duct tape to not completely shit the bed.
No worries, they’ll be added with a dlc two years after launch.
YOU THOSE DUNES WAY THE FRICK OFF IN THE DISTANCE? YOU CAN TAKE 3 HOURS AND WALK THERE
Zero g sex scenes with fully modeled fluid dynamics when?
Vanessa Carlton played at Wimbledon