>No man sky with swords and dragons instead of ships

>No man sky with swords and dragons instead of ships
That's not the greater idea Murray had tbqh

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  1. 5 months ago
    Anonymous
    • 5 months ago
      Anonymous
    • 5 months ago
      Anonymous

      Can't believe todd just sat there in the audience while sean mogged the frick of him with his lying ability.

      • 5 months ago
        Anonymous

        Todd wishes he could be half the man Sean pretends to be.

      • 5 months ago
        Anonymous

        Sean went away and spent years improving the game based on feed-back for free.
        Todd just spammed every review with cope and seeth no-you replys.

      • 5 months ago
        Anonymous

        Todd walked so Murray could run.

  2. 5 months ago
    Anonymous

    Trailer was incredible

  3. 5 months ago
    Anonymous

    t.filtered

  4. 5 months ago
    Anonymous

    It's No Man's Sky meets Redwall. I'm gonna build me a giant badger volcano fortresss. Eulalia!

  5. 5 months ago
    Anonymous

    Though it looked cool. Just hope it's loop is not near as boring as in No Mans Sky where all you do is pick and manage resources.

    • 5 months ago
      Anonymous

      You can already notice characters logging trees. They didn't learn shit.

      • 5 months ago
        Anonymous

        >pic
        that stuff sounds neat, but I need a reason to climb those mountains and sail those seas that goes beyond "do it because you can".
        It's the same in NMS, there seems to be a lot of content but the game doesn't give you many reasons to go there.

        • 5 months ago
          Anonymous

          The titan and bunny council tell me there will be procedurally generated world bosses and dungeons.
          Literally all they need is cool weapons and cosmetics and then it's just a game of build a neat looking base with buddies, fight wars with other people, find dungeons.

          They can literally do upheaval every three months and reset the worlds.
          They don't have to add an actual story until 3 years in.

          Hopefully it's as it appears: exactly the NMS engine but on one massive Earth sized world with fantasy assets.
          Then they only really need to work on good proc gen dungeons with decent loot.

      • 5 months ago
        Anonymous

        I hope the seas are actually deep this time. NMS seas suck.

        • 5 months ago
          Anonymous

          >"Welcome to light no fire"
          >New game
          >Create new planet
          >Planet is mostly water

      • 5 months ago
        Anonymous

        if they're smart they'll handle resources like in nms, where you can just buy them from markets/terminals

    • 5 months ago
      Anonymous

      https://i.imgur.com/D5tygwQ.png

      >No man sky with swords and dragons instead of ships
      That's not the greater idea Murray had tbqh

      the actual foundation of NMS is phenomenal, really solid gameplay and worlds.
      what i hope this game does more is lean towards more story-based stuff or lots of quests to do, rather than the focus be on base-building and resource gathering because NMS is so fricking boring there’s just nothing to really do if you’re not into building and gathering

      • 5 months ago
        Anonymous

        >A game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth.
        Check the Steam site. They are doubling down on the weakest parts of NMS.

      • 5 months ago
        Anonymous

        NMS has abysmal gameplay, it's fricking boring to play.

        • 5 months ago
          Anonymous

          idk the updates it got have been pretty good

          >A game about adventure, building, survival and exploration together. Set on a fantasy planet the size of Earth.
          Check the Steam site. They are doubling down on the weakest parts of NMS.

          maybe since the focus is on just one planet there will be more things to do but yeah i’m weary of that emphasis on building

          • 5 months ago
            Anonymous

            Each update adds an inconsequential side-activity that you do for maybe an hour only to never touch that activity again. The problem with NMS is a lack of purpose to anything you do. It fails to incentivise the player to work towards a long-term goal in the way that other survival games have succeeded in.

          • 5 months ago
            Anonymous

            >idk the updates it got have been pretty good
            have they improved on foot combat and space combat?

            • 5 months ago
              Anonymous

              yes.
              Well, there was an attempt anyway - it's still not great.

            • 5 months ago
              Anonymous

              Yes, actually.

          • 5 months ago
            Anonymous

            Maybe the game became better, but it still sucks in many aspects.
            > Space combat sucks
            > Navigation sucks
            > Progression sucks
            > Every space station is the same
            > Every system is more or less the same
            But yeah, I now have a frigate or whatever it's called, which I didn't want to begin with. It's still a decent game, I like many things about it, but at some point I couldn't take it any more. I can only hope that devs learn from Terraria, because that one did "randomly generated fantasy earth" quite well.

            • 5 months ago
              Anonymous

              You forgot one
              >combat sucks

      • 5 months ago
        Anonymous

        I don't know why they haven't figured out how to do AI dungeons yet.
        They could literally take 5 existing games, input generic descriptions of their dungeon quest stories, and let the AI build the dungeons with hand editing and approval.
        You could pump out 1000 dungeons in a couple months that way. If they are hand selected, they can be selected for cool
        >muh AI
        A game where 8/10 dungeons are pretty good, and it's all AI and almost endless would be awesome at least the first time it's done before the shit clones.

        • 5 months ago
          Anonymous

          This made me wonder what non-pozzed AI Dungeon based on modern AI would be like.

          • 5 months ago
            Anonymous

            Just imagine how fun it would be to run 2 medium difficult hellspawn dungeons. 1 insane cavernous dwarf dungeon that glitched or something but was awesomely big.
            And then after 50 dungeons you finally run into a sex slave dungeon full of enchanted wenches and succubi. WITH voice acting and interactable dialogue.
            Like, you could potentially gain the allegiance of the succubi and take over the sex dungeon and build a palace and sex gardens on top.
            Yeah, this game needs to be made at least once.

  6. 5 months ago
    Anonymous

    Those swimming animations look like ass
    >"I'm a female rebel. I'm a female rebel!"
    it's going to be shit

  7. 5 months ago
    Anonymous

    I can't get over the name, wtf does "light no fire" mean?

    • 5 months ago
      Anonymous

      lighting a fire is a masculine thing, it's taking control over nature.
      This is a game for female rebels.

    • 5 months ago
      Anonymous

      It makes no sense unless it's the start of a proverb
      "Light no fire thou does not intend to keep."
      Or some shit.
      Like, "If you come here, then you must lay down your roots".

  8. 5 months ago
    Anonymous

    >rabbit people
    >badger people
    >mole people
    Please have mouse people too.

    • 5 months ago
      Anonymous

      Wanna help me build Salamandastron inside a giant volcano?

    • 5 months ago
      Anonymous

      Suddenly I'm actually interested in this game. Redwall is peak comfy.

    • 5 months ago
      Anonymous

      I do get the impression that they literally drew from this while brainstorming, and it was the right decision.
      What makes the Jacques-verse cool is the animals have absurd Marvel like fighting abilities but rather than being slop it's charming because you imagine these teensy weensy hamsters wearing cute clothes jumping about 1v10 taking out stinkin' weasels and rats.

      • 5 months ago
        Anonymous

        Sounds like absolute goyslop

        • 5 months ago
          Anonymous

          Lol filtered. It's classic shit from before spielberg slop ever existed.

  9. 5 months ago
    Anonymous

    If you played no man's sky for a long time, you'll notice how much of everything is the same but with different models.
    Like, i get the idea, but i don't get the point.

  10. 5 months ago
    Anonymous

    >>No man sky with swords and dragons instead of ships
    I'm already more interested in it than I ever was with NMS.

  11. 5 months ago
    Anonymous

    >open world
    >crafting
    >building
    >survival
    >procedurally generated
    when will it ever end?

    • 5 months ago
      Anonymous

      This might be the end of the genre, depending on how well it does.
      It could either revolutionize the whole thing and will make other games like it try and be more ambitious or it's so bad that everyone gets fatigued by the genre and people stop caring.

  12. 5 months ago
    Anonymous

    It sounds interesting if nothing else. I'm curious about how they will try to make it work.

  13. 5 months ago
    Anonymous

    It's only a single planet

  14. 5 months ago
    Anonymous

    valheim updates takes ages since the dev is super lazy now they have giga company stealing the playerbase

  15. 5 months ago
    Anonymous

    I enjoyed NMS enough so I'll at least check out some gameplay videos after it releases. Might even buy it.

  16. 5 months ago
    Anonymous

    Is it gonna be an MMO like NMS was? that'd be kinda cool

    • 5 months ago
      Anonymous

      No, It's a single planet, an earth sized planet, not sure if MMO because a planet of that size is way too much for a single player.
      The trailer said that all footage was real time multiplayer.

  17. 5 months ago
    Anonymous

    >shows up with a fully in-engine reveal
    >mogs the shit out of Toddetty
    >will elaborate in 6 years when the game releases

    • 5 months ago
      Anonymous

      whos laughing now

  18. 5 months ago
    Anonymous

    Okay anons. Time to overhype yourselves up again and make up a bunch of shit because a dev excited about his game tells you about it. Then you can blame Sean for you being moronic again.

  19. 5 months ago
    Anonymous

    ENTER

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