No Man's Sky just shat on Starfield again

No Man's Sky just shat on Starfield again

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  1. 1 month ago
    Anonymous

    two trash games
    who cares

  2. 1 month ago
    Anonymous

    Is NMS worth buying? Sell me on it, anons. What should I expect?

    • 1 month ago
      Anonymous

      >Is NMS worth buying?
      No.

    • 1 month ago
      Anonymous

      Minecraft-lite but with spaceships.

    • 1 month ago
      Anonymous

      its still a boring and empty game

    • 1 month ago
      Anonymous

      Eeeehhh... the core problem of the game is that it's basically a survival game where you constantly need to juggle different bars to stop them from running out. It's not that great imo

      • 1 month ago
        Anonymous

        >basically a survival game
        I wish, theres actually no survival elements to the game outside the first 2 mins of the tutorial. The hardcore survival mode just decreases your economic potential via backpack space, people who lose their hardcore characters do so because of fall dmg when jetpacking not because of any survival elements

    • 1 month ago
      Anonymous

      The updates are all cool and all but the gameplay loop is the same as it was in launch, you go around collecting the same materials over and over to manage bars just like this anon said

      Eeeehhh... the core problem of the game is that it's basically a survival game where you constantly need to juggle different bars to stop them from running out. It's not that great imo

      and ultimately it really doesn't fricking matter in the slightest. Even when you get the super tech stuff it's still the same shit gameplay loop of collecting materials, using them then collecting again.
      People meme about being able to seemlessly fly from planet to planet but it's just so fricking boring man, every time sitting there for up to 5 minutes sometimes to travel to a planet just to land on it travel around your ship for all of 1km and then get back up and warp to a new system to do the same shit. I don't know how you'd fix the gameplay loop if I'm honest and I fricking hate how all the planets have life/atmosphere.

      • 1 month ago
        Anonymous

        Rodina let you seamlessly fly from planet to planet in 2014 and that's a one man indie game. And hell if you wanna keep pushing it, elite games from the 90s let you seamlessly fly from planet to planet.

        • 1 month ago
          Anonymous

          >Rodina
          Looks like nms without the bullshit. Thanks anon

          • 1 month ago
            Anonymous

            I'll warn you ahead of time that it's fairly barebones. It's neat but I'm not sure I'd call it a NMS replacement.

      • 1 month ago
        Anonymous

        >all the planets have life/atmosphere.
        Not all. Once you start getting into the stranger later parts of the game where you use gates to warp to places the planets start to look really weird.

        • 1 month ago
          Anonymous

          Literally 90% of all planets have life/fauna etc It gets stale.

          • 1 month ago
            Anonymous

            I agree with you. I'm just saying the lifeless rocks start to appear more often later in the game because they're more difficult to find essential resources on. If you're not good at managing shit you may end up in a death loop wandering these planets looking for enough fuel to leave.

      • 1 month ago
        Anonymous

        >5 minutes to travel to a planet
        Look at this moron, doesn’t even know about the pulse drive

        • 1 month ago
          Anonymous

          Maybe he doesn't like fast travel

    • 1 month ago
      Anonymous

      It's fun for a few hours but then it just gets boring once you start having to do the same things over again on other planets.

    • 1 month ago
      Anonymous

      If you like exploring and space it's fun.

    • 1 month ago
      Anonymous

      Imagine playing CS 1.6 again and it offers all new maps.
      Except every map is fy_iceworld but the textures are different. Same experience on every universe, solar system, planet. Everything is carbon. You can pick up a different gun at the start of the round if you want, but ultimately you will find carbon and try knife the destructible ice in the middle because you are bored.

      • 1 month ago
        Anonymous

        Anon is underselling fy_iceworld here in terms of gameplay but he's right.

    • 1 month ago
      Anonymous

      Use lasers to shoot rocks to make better lasers to shoot better rocks to make better parts to make better ships to get to better parts and rocks

      • 1 month ago
        Anonymous

        >Use lasers to shoot rocks to make better lasers to shoot better rocks to make better parts to make better ships to get to better parts and rocks
        LUDO

    • 1 month ago
      Anonymous

      NMS is for obtaining ships, building bases and collecting all sorts of shit, the story is nothing, combat is ass, if you dont like building and collecting dont touch it

    • 1 month ago
      Anonymous

      No
      Once you've collected lots of resources and finished the main and side storylines you'll find yourself looking for something to do
      And you'll be doing lots of resource gathering and inventory management which is a slog to be honest
      I do boot up the game every time there's an update but it would take me like a couple of hours before getting bored again
      Also it's one of three games I loved in recent memory but could never bring myself to recommend to others

      • 1 month ago
        Anonymous

        > Once you've collected lots of resources and finished the main and side storylines you'll find yourself looking for something to do

        Name three games where this isn't the case though. Hard mode; no new game+ nonsense.

        • 1 month ago
          Anonymous

          All other open world survival crafting games?
          I guess I should've mentioned the so-so base building gameplay mechanics
          The lack of functional base parts and automation makes it feel shallow, and if you're playing alone it doesn't really make sense to make elaborate bases unless you have autism
          I even tried making statues out of the basic shape parts the game lets you make but there are only 10 or so color options
          tl;dr building bases in the game feels pointless beyond resource collectors and a parking space for your starship

          • 1 month ago
            Anonymous

            Same could be said for every attempt at outpost building from Bethesda.

            • 1 month ago
              Anonymous

              I've only played Fallout 3, NV, and Skyrim so I don't have much to talk about regarding Bethesda shit
              Speaking of Skyrim, the building mechanics also feel shallow but even more tedious than NMS
              Only good thing about it is you can place props everywhere I guess. Wish NMS would let me do that with food items and other shit on my inventory

              Speedrun reaching the center and then settle down in the last universe before it loops

              Good idea

              • 1 month ago
                Anonymous

                Ah I see, you're just here to talk shit. Carry on.

              • 1 month ago
                Anonymous

                I'm here for No Man's Sky and ignoring the flamewar part of the OP, what's wrong with that?

              • 1 month ago
                Anonymous

                I literally said carry on anon. Don't be a homosexual.

      • 1 month ago
        Anonymous

        Speedrun reaching the center and then settle down in the last universe before it loops

    • 1 month ago
      Anonymous

      Do you enjoy aggressively repetitive base building and resource gathering? If yes you might get a kick out of it

    • 1 month ago
      Anonymous

      Ehhh. Maybe? It's a very different game from the day 1 launch shitshow nowadays.

    • 1 month ago
      Anonymous

      Frick no. All these updates mean nothing because the core gameplay is still the same shite from 2016

    • 1 month ago
      Anonymous

      You'll either enjoy it or absolutely hate it depending on what you're looking for. Like most people have said the gameplay can be very repetitive as the game goes more off atmosphere than anything else.
      The main quest/storyline is pretty cool but most of the objectives boil down to "go to this place and explore it".
      There's plenty to see early on but the procgen has its limits so the novelty can wear off after a few dozen hours. Once you've seen every planet type a few times you've seen pretty much everything.
      After the main quest is over there's still a lot of shit to do but most of it is just doing things for the sake of doing them as there's no real goal left to work towards.
      I managed to put a couple hundred hours into it before getting bored so personally I'd say it's worth the money.

    • 1 month ago
      Anonymous

      No. I tried the mode where you don't need to shoot at a milion rocks and you're inmortal
      It's like they don't want it to be a fun game

      • 1 month ago
        Anonymous

        Now jump and do a backflip

        • 1 month ago
          Anonymous

          I did, but was inmortal. Fricking boring

      • 1 month ago
        Anonymous

        I did, but was inmortal. Fricking boring

        Does the game even acknowledge you're in space? Because this is clearly "unintended" and I doubt this game has any actual physics

        • 1 month ago
          Anonymous

          You can also get out of the freighters but aside from the temperature dropping nothing changes when you're out in space, if you jump off you just fall forever

          • 1 month ago
            Anonymous

            > if you jump off you just fall forever
            Nice looney tunes logic but that's just about what I expected

  3. 1 month ago
    Anonymous

    >I can now change 4 things on the 4 different ship types
    >This is somehow better than Starfield
    Nah this is bait.

    Starfield lets you build ships bit by bit and you can even get up and walk around them in space.
    This isn't even comparable.

  4. 1 month ago
    Anonymous

    This game would be better if the universe was smaller and people could fly into other player's claimed systems to PvP them and conquer territory

  5. 1 month ago
    Anonymous

    >boot nms
    >survival mode
    >can't even reach first objective without running out of everything
    >uninstall

    • 1 month ago
      Anonymous

      sounds like a skill issue

      • 1 month ago
        Anonymous

        Yeah, a developer skill issue

  6. 1 month ago
    Anonymous

    Star citizen shits on both

  7. 1 month ago
    Anonymous

    The fact starfield didn't at least match the core gameplay of NMS is embarrassing as shit for Bethesda.

    • 1 month ago
      Anonymous

      According to Todd it was inspired more by RDR2 than NMS (whatever the frick he means by that)

      • 1 month ago
        Anonymous

        Rdr2 has a bespoke hand crafted map and interesting, responsive gunplay. Compared to Starfield and it proc-gen maps and damage sponge enemies the concept it was inspired by RDR is laughable.

    • 1 month ago
      Anonymous

      >core gameplay of NMS
      Going from planet to planet harvesting resources to warp to another system and do the same?

      • 1 month ago
        Anonymous

        As opposed to going from planet to planet to harvest resources and shoot at bullet sponges?

        At least in NMS you have seemless transition between planet and star sector.

      • 1 month ago
        Anonymous

        Or you know, actually completing the story.
        I think it's important when discussing NMS to say which version you last played it in, because more than any other game I have ever seen it has evolved beyond it's last state.
        To say otherwise would be disingenuous as the game did indeed used to be outright dogshit.

  8. 1 month ago
    Anonymous

    >we want the starfox audience

    • 1 month ago
      Anonymous

      Starlink already did better than even a new starfox could do, people really slept on that one

  9. 1 month ago
    Anonymous

    > can't even engage in atmospheric dogfights and shoot people running around on the ground.
    Literally sub-n64 gameplay.

  10. 1 month ago
    Anonymous

    An easy way to identify people who’ve never played NMS is to look for those complimenting it/hyping it up. Starfield at its lowest point is still far more fun than NMS at its peak. This is because NMS when boiled down has a fundamentally tedious gameplay loop and no number of window dressing updates will change this, its like putting lipstick on a pig.

    • 1 month ago
      Anonymous

      A hole's a hole. If I'm forced to choose one or the other I'll take a stale gameplay loop over gay propaganda any day of the week.

    • 1 month ago
      Anonymous

      You cannot seriously be implying that Starfield is superior to NMS in terms of atmospheric and void flight.

      As for putting lipstick on a pig at least NMS actually has interesting npc designs.

  11. 1 month ago
    Anonymous

    >bar set so low that a 1 handed moron could do better
    Yawn

  12. 1 month ago
    Anonymous

    >huur duuur why do I haev to play da vidya
    Nice to see Ganker is being moronic again. You can reduce any game to a set of 2-3 actions you repeat.

    • 1 month ago
      Anonymous

      A good game would force you to stretch your logic to an absurd degree in order to distill it down to a few simple actions. With No Man's Sky you don't need to do much stretching at all because the gameplay really is that simple. Everything else is extraneous. The reason people do this is because it's not fun. These simple actions aren't engaging. People don't mind pressing [button] to dodge in Soulslikes because there's tension if they don't do it properly. What tension is there when you're holding your mouse button to chew out a hole in a big green rock?

      • 1 month ago
        Anonymous

        > Only difficult games are worth playing.
        You've missed the point of NMS fellow anon.

        • 1 month ago
          Anonymous

          That's not what I said at all. Are you going to engage with the point?

          • 1 month ago
            Anonymous

            Anon, the opposite of a simple action is a difficult one, described by the tension one feels in performing it.

            Please don't start acting like a moron just because you realised you're a homosexual.

            • 1 month ago
              Anonymous

              >the opposite of a simple action is a difficult one
              The antonym of simple is complex, not difficult. Easy is the antonym of difficult. Stop getting distracted, ADHD. If you're going to bother replying to me at least respond to the point being made instead of trying to nitpick irrelevant shit because you don't like the example I used. The point remains the same no matter what analogy I use.

              That's a moronic statement because many games have resource gathering with no "tension" and they are still good.

              The difference is in No Man's Sky you're essentially forced to constantly travel away from the planets. In the comfy games you're describing you create a home base and constantly improve it. The base building in No Man's Sky is very lacking. There's nuance there, but the difference is important. Tedium you elect to engage with is different from tedium you're forced to engage with.

              • 1 month ago
                Anonymous

                Explain to me how you aren't a massive homosexual.

              • 1 month ago
                Anonymous

                I stand by what I said. Complex is a more accurate antonym for simple. Easy is a more accurate antonym for difficult. If you're using simple as an antonym for difficult you're not expressing yourself accurately. You're trying to throw this discussion into the weeds because you can't address a simple (yes, simple) point I made. The reason people don't like the tedium in No Man's Sky is because it's not engaging. It always feels like busy work. It never really feels like you're making any kind of significant progress. The goals in the game are ultimately irrelevant because the gameplay never changes no matter how much time you invest in it. It's an important aspect of game design that was overlooked. Players need to feel like their time isn't being wasted.

              • 1 month ago
                Anonymous

                Implying you aren't getting hung up over a normative linquistical anomaly in the English language. I'd be tempted to call you a try hard ESL but let's face it we've got better things to do.

                Or at least, I do.

              • 1 month ago
                Anonymous

                You deliberately misinterpreted something I said because the point I made irritated you and then you replied like 4 times without even talking about No Man's Sky. And now when I prompt you once again to stay on topic you pretend like this discussion is beneath you. What a limp dicked way to concede. Petulant idiot.

              • 1 month ago
                Anonymous

                Imagine getting angry because someone on the internet said something you didn't like. What a loser.

      • 1 month ago
        Anonymous

        That's a moronic statement because many games have resource gathering with no "tension" and they are still good.

  13. 1 month ago
    Anonymous

    Did they finally add ship customisation? Only took them 8 years lmao

    • 1 month ago
      Anonymous

      It's on purpose and it's a bad move.

    • 1 month ago
      Anonymous

      Customisation is a timesink designed to trick people into thinking they're achieving something. Like with outposts.

      It's better to have a large number of different ships than a bunch of modular components that do the same thing. In this respect both games are guilty of this but at least NMS has more ships.

    • 1 month ago
      Anonymous

      This

      It's on purpose and it's a bad move.

      Right now you can only make 3 ship types, and it requires you to collect ships on the ground, or by buying it from other aliens in space stations
      But, you can only salvage the same 3 types for parts, if it's a crashed ship and you didn't bother repairing the 4 critical parts you can't salvage it (but you can still scrap it for money), and the parts you get are random so you can just camp a space station and buy the same ships and scrap them until you get the parts you want
      And also, these parts take space in your inventory and are not stackable (imagine putting several wienerpits and wings inside your pocket, wtf?)
      I didn't bother spending that much time on the new update, maybe I'll try the next one but the shipbuilding update doesn't seem interesting especially when you already have an Exotic/Sentinel/Living ship, or any of the recent expedition ones

  14. 1 month ago
    Anonymous

    I haven't played since last fall, around when Starfield was coming out. Whats this new update, can we finally customize ships?

  15. 1 month ago
    Anonymous

    >a shit took a shit on another shit
    Great

  16. 1 month ago
    Anonymous

    Star Citizen > Starfield > No Man's Sky

    • 1 month ago
      Anonymous

      totally

      • 1 month ago
        Anonymous

        I just installed a mod that prevented any fast travel.

        • 1 month ago
          Anonymous

          Fast travel is required to land on planets you lying idiot.

          • 1 month ago
            Anonymous

            As in not being able to go from fricking new atlantis to sol like in the webm you have to actually get into space, warp to sol and then you can pick the planet you want to visit.

            • 1 month ago
              Anonymous

              > Anon doesn't realise he's fast travelling between planet and space to space and then planet.
              This is where NMS has Starfield beat anon. The only fast travel there is between star systems.

      • 1 month ago
        Anonymous
  17. 1 month ago
    Anonymous

    If they let me put stickers on the ships it would improve the game massively, they even already have the stickers in the game, but I just don't care about base building

    • 1 month ago
      Anonymous

      No, you don't get to put "Black person" on your ship.

      • 1 month ago
        Anonymous

        I will find a way.

  18. 1 month ago
    Anonymous

    still no actual game though, just prettying up useless shit. amazing

  19. 1 month ago
    Anonymous

    To me the two things missing from NMS is proper combat aside just shooting drones who catch you harvesting stuff, and more populated planets, it could even be the same facilities that every planet has, but condensed in a large area to feel like a proper settlement

    • 1 month ago
      Anonymous

      Proc-gen would frick it up guaranteed. That's why star bases are used for that.

  20. 1 month ago
    Anonymous

    Todd on suicide watch

  21. 1 month ago
    Anonymous

    STOP, SEAN
    IT'S ALREADY DEAD

  22. 1 month ago
    Anonymous

    Starfield is just a pig slaughtering scam coveting up a tech pet project, and yet it has more gameplay than NMA which has been trying in earnest to be a game for like 10 years now lmao

  23. 1 month ago
    Anonymous

    Costumisable and collectable ship parts is a very belated step in the right direction.
    But for me, NMS is fundamentally about travelling through space to find neat things to look at, and I even had a room in pic related dedicated to displaying the special collectables from the "weird" biomes.
    Unfortunately, there was only like ten of them so that playthrough ran aground on the usual tedium and repetition.

    • 1 month ago
      Anonymous

      Of all the things they could've procgen'd why not the exotic items?
      Some of those don't even look interesting

  24. 1 month ago
    Anonymous

    >recommending NMS

    I don't care how much you hate Starfield. Might as well play Outer Worlds to spite New Vegas. Self mutilation.

  25. 1 month ago
    Anonymous

    are there any badguys to shoot in no mans sky or is it just wandering around boring procgen planets building shit?

    • 1 month ago
      Anonymous

      You can hunt critters. Some of the radiant quests that reward credits/modules ask you to do it even.

      They're not often particularly dangerous though. Underwater critters can get quite large apparently.

    • 1 month ago
      Anonymous

      Just play the game. Harvest resources, find something rare, scan the wrong plant, hunt animals. You'll be punished with flying robots that shoot lasers at you. Those are your common enemies. The No No Police.

  26. 1 month ago
    Anonymous

    >you can select 5 modules
    Anon you can LEGO your ship together in Starfield how is that shitting on anything

  27. 1 month ago
    Anonymous

    Also NMS and Starfield are both on game pass. Make of this what you will.

  28. 1 month ago
    Anonymous

    If NMS made it so all items had 3D models, including the food items, I'd be happy. I want to display collectibles, like eyes and fossils, but everything being a square icon with no model is bullshit.

  29. 1 month ago
    Anonymous

    Ok. But have they fixed performance issues in VR or make dogfighting fun?

  30. 1 month ago
    Anonymous

    I could ignore the boring gameplay loop but the graphics and the art style are just bad and not in an appealing way like Joe Danger. Yes, I played Sean's first game

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