No seriously. does this still hold up?
I never got far into it but everyone says it's one of the best classic FF games.
DMT Has Friends For Me Shirt $21.68 |
No seriously. does this still hold up?
I never got far into it but everyone says it's one of the best classic FF games.
DMT Has Friends For Me Shirt $21.68 |
WoB good
WoR bad
>hey remember all thse characters you had? GO GET THEM AGAIN LMAO
>No I'll just get three and go to the last dung
>TOO BAD IT'S ANOTHER THREE PARTY DUNGEON LMAO
The frick is WoB/Wor
World of Balance
World of Ruin
Can't really explain without giving a major spoiler.
I'm serious, you were warned.
Basically the first half of the game is called the "World of Balance" and works like a traditional Star Wars influenced JRPG where you follow a story about a world with an evil empire and the rebels who fight them.
This plotline culminates in a big showdown with all the imperial bosses and one of them unleashes a cataclysm on the world.
The second half of the game is the "World of Ruin" which is a post-apocalyptic setting where you pick up one of the main characters a year after the cataclysm, then go around in a mostly open-world quest to recover your characters and eliminate the lunatic final boss who now reigns over the ruined world.
Personally speaking, my only narrative complaint with the WoR is that there's no penultimate quest that re-kindles some of the story tension to build up to the final boss fight. You basically just fly over to his literal tower of junk (the final level of the game) and kill him.
Gameplay-wise, the main issue is that WoB is a bit stingy with items and magic, it never feels like you're really getting at the cool shit. Meanwhile WoR goes completely the opposite direction where you become overpowered almost immediately and just keep getting moreso until you reach the end and none of the final bosses can touch you if they even get a turn at all.
Well, I don't like spoilers so you just made me play FF6 then
It'll make sense about halfway through the game
Half the game is linear narrative/gameplay progression. Other Half is open-ended progression.
WoB = A B C D E F
WoR = H-->M (any order or not at all) then boss.
Letters being plot points to progress the story.
Good explanation. WoR is cool but I tend to stop playing games at that stage. I dunno why. In theory open-world is supposed to be awesome but the challenge tends to weaken at that point because they can't really make any of your choices significantly harder than the others if it's going to be open world. They could scale up subsequent sections based on your level or whatever, but that seems like lazy design imo.
Great post. Accurate af, particularly about the item quality disparity between WoB and WoR. Espers, too. You consistently get npc shop tier shit until the very first town in WoR, where you're loaded with force shields and armors and genji gear, high tier espers teaching the good shit like Meteor, Meltdown and the like. Ironically, the world of balance is not so balanced in this regard, but the game is still an absolute masterpiece and I can't wait until enough time has passed that I can properly enjoy another playthrough.
Seriously, FF6 is easily a perfect 10/10. Well, except that shitty mobile version. Stick with the PS1, SNES, GBA and even the pixel remaster version. They just don't make 'em like this anymore, Gankerros.
>FF6 is easily a perfect 10/10
No FF is close to a 10.
umm, ackshually, sweaty—FFs 6, 7, 8, 9 and 10 are absolute masterpieces, with 9 being the weakest of the bunch but still great.
>FFs 6, 7, 8, 9 and 10 are absolute
mediocre garbage.
Gee, someone enters a thread about a game and series they don't like simply to say they all suck. Very original. Never seen someone be so creative by shitposting.
Since you seem to be a man with great intelligence and tastes, what are some good rpgs to play since FF is all shit?
>series they don't like
I don't dislike FF, you just listed garbage.
You simply have bad taste, and that's okay.
The PSX port is fricking atrocious. Don't play that.
yeah the loading times are obnoxious
>Meltdown
You only get that Esper in Kefka's Tower after defeating the last dragon. Then you would have to grind to get even one character to know the spell before reaching Kefka.
You would have to extract from the tower to properly use the Esper, something only an experienced player would do on a repeat playthrough.
Interesting
>celes
>edgar
>setzer
>needing anyone else
let's be real here. You can skip over all wor and go straight to slapping kefka with these 3 and nothing else depending on their level and what equipment you have.
If you grind the frick out of those three characters, sure. Level Sabin up with Bismark, give him genji gloves and the offering, and he has the potential to one-shot Kefka. The game just isn't that challenging when you over-level your characters. Try a natural magic run, if you need a more challenging experience
And Terra shows up to be completely useless in the final battle if you don’t recruit her.
Breaking this game is so damn fun
People who say this are moronic. WoR is amazing, if not better than WoB
WoB is still great but WoR is just another level imo, really made the game super memorable for me.
The WoR is like 90% snorefest with the last 10% of events being really cool memorable. The WoB is almost 100% good shit. Most characterization stops dead in its tracks once you enter the WoR and most of your party's lines are generic ones no matter who's in your party instead of each character getting to say their own thing. The items and spells you can find in the WoR are cooler than the ones in the WoB, but they hardly matter because you become completely overpowered like an hour after you get the Falcon.
>Most characterization stops dead in its tracks once you enter the WoR
You have Celes, Edgar, Setzer, Cyan, Strago, Locke and Terra all with significant storylines in WoR. That's seven characters with an arc in the second half of a 40-hour SNES JRPG, not counting Shadow. Sabin and Relm don't have arcs but they have halfway decent character-appropriate events.
>FFVI
>40 hours
It barely has enough content for 20 hours, and that's if you really try to stretch it out
Come on man don't be a gay and try to change the subject. 40 hours is a reasonable estimate for the length of the game. That's not a reasonable point of contention.
I'm not the guy you were talking to, I also agree with you that WoR is where the meat of the characterization lies for most of the cast, but FFVI is nowhere near 40 hours, not even if you want to be a completionist.
How long has it been since you've played it casually? 40 hours is absolutely a reasonable estimate for a thorough playthrough where you recover all the non-hidden characters, but don't necessarily bother spending loads of time at the colosseum, uncursing the Paladin shield, grinding characters to max level and obtaining every item.
There are 4.5 hours of main story cutscenes, plus all the character-driven cutscenes in the World of Ruin (https://www.youtube.com/watch?v=WcRqSvtblMs). ~30 dungeons, ~50 boss fights and ~250 normal enemies in 450+ encounter formations. Two world maps with lots of towns and NPCs as well as special random battles like Intangir and Brachosaur.
50 boss fights in 40 hours means one boss fight roughly every 48 minutes on average and every hour of gameplay includes ~7 minutes of cutscenes and ~6 new enemies to fight. Seems like a fine pace to me. Obviously the pace isn't absolutely consistent, there are long stretches with no cutscenes or bosses (eg Narshe to Zozo after Terra flips out and goes berserk), followed by sequences with lots of cutscenes and boss rushes (Opera House, Magitek Factory). But if there wasn't enough content to fill 40 hours, you wouldn't see stats like this so well-aligned with a typical 1-2 hour play session.
I have played the game almost 8 times. Always stop after I find everyone in WoR. Never beat the game.
Isnt the final dungeon all that's left after that though?
I've done this with a few games, just left it right at the very end. I've actually never beat Ganon in Link to the Past.
You stop for a Pizza and only eat the crust too, I bet
Been playing this for the first time, it's honestly not bad but nowhere near as great as everyone seem to think it is. Maybe it'll get better in the WoR, but im willing to bet all the homosexual meme posters in this group have just massively over hyped this game. It's still better than 8 or 9 though
you'll never enjoy anything all that much if you keep a built up set of expectations in your head of how it should be
Wise words.
>It's still better than 8 or 9 though
fwiw I've never claimed much beyond that. I find myself criticizing it more often than praising it, which is unfortunate because it's a good game overall, with some of the best aesthetics on the SNES.
No, it has terrible gameplay.
>WoB
Long way better that the one seen on FFVIII. That's atrocious IMO.
FFVIII also being bad doesn't make FFVI good.
i beat it like 2 years ago for the first time and liked it a lot, probably my fave mainline FF so far.
The party is varied and fun with their own abilities and I enjoyed how they got split up in a bunch of ways throughout the story. I also enjoyed how all the secrets and optional stuff is handled.
Having replayed it a few months ago - absolutely. It's a fantastic game.
Mainline homosexual Fantasy are all trash. Not RPG.
kek, look at this no doubt 30+ year old man talking like this. Is anyone here capable of expressing their opinion without resorting to childish hyperbole? Take your opinion and shove it up your obese pimply manchild ass.
The irony of your post. Holy frick, my sides. Here's a (You).
It's not hyperbole if it's 100% true. Don't deny it. Now go do some cardio, lardass
You tagged the wrong post, homosexual.
>Tagged the wrong post
>newbie not knowing the roleplaolgoy es slugg
Yoloiest the the Yolo!
I like how "This isn't an RPG" has become code for "I personally dont like it" now
I played Final Fantasy VI when I was a kid and I could never kill the giant electric snail
Could you not read?
Wow you fricking suck
Greatest soundtrack of the series in my opinion.
I like the game a lot still. Unlike later FF games, the cutscenes don't overwhelm everything else. There's a really good balance of gameplay and story, with endearing characters and one of the most memorable villains in all of gaming. The boss fights are for the most part really interesting and varied, each characters unique mechanics are fun to play with, and the esper system gives you a lot of variety in how you level up characters.
On top of that, if you really want to take the game apart, the mechanics are flexible/broken enough that you can do some really ludicrous things on repeat playthroughs.
I'm a bit biased, since I did grow up with the game. I still believe it is absolutely the best 16 bit rpg. Despite the technical limitations of the platform it ran on, there's a lot for a modern gamer to enjoy. I have always really enjoyed going back to FF6 over the decades.
6's OST was great, but 7 is where Uematsu peaked.
It's just contrarians.
>FF7 has one of the top 10 biggest ad campaigns in videogame history
>remains the most played jrpg of its' generation
>hipsters pretend the last one was better ot prove how real they are.
My favorite is 4, I think 7 is the best game in the series, I can go on all day criticizing shit wrong with 6, and I was old enough to remember a world before Final Fantasy had even been created yet, but I don't say vapid shit like this. There are some blatantly obvious reasons why people prefer 6 to 7.
Gotta love how you buzzword spouting morons behave exactly like the actual meaning of the buzzwords you throw around
I haven't played a single Final Fantasy since 6.
I just went to do another playthrough but all the save games are gone so the battery needs to be changed.
VI to me feels like it sacrifices some of the whimsy of the previous games for a more serious tone but fails to generate any compelling drama with it. Only the soundtrack is up to the task.
The Esper system is nice but the story just isn't fun to experience.
The game always seemed plenty whimsy to me-- darker than IV especially with the World of Ruin, but some of that is just 4 years of advancement in tech and budget and being able to depict places like Narshe and Vector so effectively. I played the original US translation and Woolsey definitely injected his own whimsy in places but Woolsey isn't responsible for any big picture stuff like Setzer kidnapping Celes, Cyan's tech-illiteracy, and Ultros
The weird part is how it has steampunk elements at the start but between Figaro Castle and the Empire everything is just a generic fantasy world. It feels as if their original idea was making a steam punk rpg but dropped it somewhere during early development.
Also, every re-release manages to frick up something in its own way, the pixel remaster should have been an hd2d remaster with the gba dungeons.
FFVI does a really good job of feeling like it's just filled with ancient mysterious shit that people have forgotten about by the time the modern age rolls around in the game
I'd really love to see it get the FF7R treatment a lot
The setting doesn't change its just not moronicly full of technomagic shit for no reason when you're not in a place where it would make sense to be.
And even the medieval samuai castle has steel doors and pipes. Phantom Train is full steampunk.
it is kinda weird that you never get to ride just a normal train in FFVI
Not really.
shut up homosexual
You ride a steam ship twice and you probably already forgot about that so it's pretty clear the game is not missing rail transit.
Uh you need to ride it more than that to pick up mog's dances
Nice soundtrack, comfy aesthetic, decent battle system. My only complaint is that is has a particularly slow start, there's a whole chunk at the beginning that you'd sooner skip on replays.
I just realised, the World of Ruin is that endgame section of every Final Fantasy where you can just roam the world and do a bunch of difficult optional content thats kinda meaningless, but this time you have to.
FFVI is the most comfy FF tho, it's the best one to replay and just chill with regardless of whether you actually finish or play some romhack or whatever
And it starts at the halfway point.
WoR is the best part of ff6 the only real problem is the op loot and unbalanced mechanics.
A negative about FF6 is that due to the complete control you have over customizing your party once it gets to a specific point in the game, and their intention to have no central protagonist but have it be a large ensemble (though most people just consider Terra the protagonist), it means that a lot of characters lose their voice. Especially by World of Ruin. They just insert random generic text anyone can say because you can pick anyone, which causes characters to lose their personality.
a lot of games have writers getting tired towards the later half though, it's more rule than exception
Terra is the initial protagonist without question and remains so until the floating continent (while still being an ensemble story overall). Celes takes over briefly for the wor and then Terra is again central in the ending.
It's true that FF6 is not Terra's game in the way that FF4 is Cecil's or FF7 is Cloud's. But it is perfectly reasonable to consider Terra the protagonist for most of the game.
It's very good but definitely not the best. FFV is easily the best of the "classic" trio.
Nah. V's job system is great but once you know how to cheese it, it looses its value. IV had a better villain/plot and VI had better production values
>IV has a better plot
wtf did i just read
I think the plots of 4-5-6 are fairly similar quality-wise, if you think 4 is substantially worse than the other two snes games you are probably an idiot.
nah i think iv pacing was horrendous and tried to cram something in that the team wasn't ready for. v laid back and had a more well paced and told story
X Death was a weaksauce villain with no dimension or depth. Golbez mogs him every step of the way, he is the Final Fantasy Darth Vader
Darth Vader is really lame
Your opinions are shit
you're old
your opinions are still shit
I literally don't care what you think or how you feel because I'm better than you
That's what makes your opinions shit
seethe
>I'm a zoomer and I meme when I have nothing of substance to say
typical
cope
zoom-zoom
>you may have more self esteem than me but you don't know that I'm also middle aged
>got 'em
now look whose coping. After your mommy brings you the dino nuggies, you might want to ask her if the doctor can up your dose of anti-anxiety medication, sonny
I'm clean , shitbrains
being off your meds certainly explains a lot
I can use 5chanX too you disingenuous Black person frick
You are a try-hard wannabe critic. Pacing is fine in all 3 except for the end of 6.
You're the wannabe critic Mr gay frick. I do agree though the end of 6 went hyper fast. Like damn.
no, he's right, your opinions are shit, mr projecting frick
Nice samegay Mr gay man frick
I think it holds up fine. What are you looking for out of it that it wouldn't?
FF5 had lots of fun mechanics and a great story, and a much cooler villain than kefka. But it wasn’t as tight of a presentation, FF6 nailed the mood perfectly.
>a much cooler villain than Kefka
I think FFV's plot has some things over VI's (4-member party means they all get more screentime, more consistent tone that balances the comedy and somber moments better, Gilgamesh > Ultros) but Kefka is the highlight of VI and has that insanely over-the-top final boss fight while Exdeath is basically just Zeromus 2
how about playing it for yourself, doofus?
Who is your favourite character? I literally cannot decide between Terra, Celes, Locke, Cyan, Edgar, Sabin, General Leo, and Kefka. Haven't unlocked all of Shadow's dreams but I do know he's Relm's father based on how Interceptor react to her.
Also I think Gau, Strago, Relm, and Mog gets too much negativity. They're still great just less than the main MAIN cast. Gogo and Umaro are optional bonus characters too so I don't really NEED them to have super deep/interesting stories.
Shit forgot about Setzer but dude's pretty chill and his portrait looks cool as hell. He's on the same tier as Gau, Strago, Relm, and Mog for me.
Celes. Loved her even when I was a kid.
Edgar but the cool part is really how many the are.
yes but play T-edition, it's substantially better
sounds interesting. Do you have a link?
>nz/folder/l1wh2AjB#a7o9Bd2GJPlpSO9e5MeCMg
Fork made by an anon from /vr/, just check the archives for more info.
nobody knows how to "use" that amalgamation of text and autism you just greentexted. Don't be a pussy and provide the full fricking link, albeit with periods taken out first. Gosh damn, now I hate whatever fricking mod you're plugging just because of your incompetence. As a result, I will likely never play it and will talk mad shit about it whenever it's brought up; thanks for being a stupid zoomer that is completely inept. I hope you're proud of yourself. Someone's got to be, right?
>not recognizing a mega link
>needing a fricking mega link in the first place because you're seriously too moronic to find and apply romhack patch that's the first fricking result when I search the web for 'ff6 t-edition'
seriously get your life together anon.
Sorry for having sex with women in real life, chud. Want to give me a direct link to the mod and tell me, again, how to use it or do you want to continue to prove my point that I am better than you
The first half is nice and linear
WoR felt like the devs decided to prolong the game but were too lazy to do it right, so just rehashed areas of the game and turned those areas into dungeons, and lazily made it open world instead of neatly tying up the story properly like with WoB
however it's a mistake into miracle in the sense that WoR still gives good amount of gameplay hours and gives lots of content to frick around with before going to kefka's tower.
T-Edition really takes the game to its limit and really polishes it. I suggest you play the T-edition romhack.
Yes. It's a very good game.
I've played it for the first time this year. Overrated as frick, just like the majority of jRPG's. Predictable plot, one dimensional characters, cringe villain, random encounters every few steps. I don't get how people can say that it's a masterpiece. At least it aged better than ff7 but still not worth playing imo.
it's my fav ff and I consider it better than Chrono trigger so, yes.
Just played it for the first time last year, I'd say it does.
I played it recently on a SNES emulator, and there's a page with all the good mods, that "improve" the original game. It's pretty to find on google. I highly recommend FFVI, it does hold up, and is certainly a timeless piece of art.
Good game but ruined the last boss fight because it was no challenge at all because game let's you use utltima each party member that deals 9999 damage each time, times 5 party members and well.... Not very hard easy boss
I feel like the game is more well-designed for newcomers or just non-autists in terms of difficulty. I never grinded, min-maxed stat growths with the magicites, and used characters who'd have the biggest grudge against Kefka in the final battle (Cyan, Terra, Celes, Sabin) and I had a decent challenge with the Statues of the Gods at least, Lucifer Kefka having a charge move was a bit too easily exploitable.
Do you rate FFVI or CT higher? They did very different things but executed both so well. I'd say VI took more risks and in return, felt more ambitious and awe-inspiring in the end.
FF VI >
Either game FF2 or FF3 or CT should be shared generationally LOL
CT is a far better game.
CT is much more polished and balanced. But it's also much less ambitious as an RPG. The problem with VI is that the gameplay is messy and not quite fully-baked. But there's a lot more there: more characters, more classes/commandsets, more elemental types, more status effects, more equipment slots including two hand slots that might hold a shield, additional weapon, or be used to 2-hand a single weapon for increased damage; more shared equipment-- there are just more choices in general with much more room to make good or bad choices.
Chrono Trigger is not as simplified as Mystic Quest, but there's still lots of guardrails and streamlining. You can't remove equipment. Everyone has their own personal weapon class. You more-or-less aren't able to assemble an unbalanced party, you're required to take the maximum allowed and every character will have a good mix of abilities. Meanwhile in FF6 you can make your party just naked Strago if you want.
But CT does that streamlining part very well. There's still a good amount of complexity for anyone interested (eg figuring out the subtleties of damage formula calculations for all the various double/triple techs), and there's just enough depth for typical combat to have a decent number of meaningful (but rarely crucial/critical) decisions to make.
CT is a better game. But FF6 scratches the rpg itch, better.
Yes. It absolutely holds up. I played it years after I played its sequels and I thought it was better than all of them except for 12.
Side note: 12 is the best FF and it's not even close. Does it have problems? Yes, but a lot of them are fixed via fanmods.
it has a cool story and some cool characters and it's nice to look at. the gameplay is exactly what you would expect from a classic final fantasy game. i think one thing that makes the combat slightly more fun is that each character has an interesting ability/mechanic and you get to play with a big variety of characters, although the novelty wears off pretty quickly and by the time you get to WoR it's clear who the best characters and abilities are
basically it's worth playing if you enjoy and.or have the patience for old turn-based JRPGS with very little challenge
Final Fantasy VI known as 3 in the US and Final Fantasy IV known as 2 in the US as well as Chrono Trigger have the best story and are easily the best RPG's of all time any 1 of those 3 should be played. If you already beat those delve into Breath of Fire if you are looking for RPGS that still stand out.
I replayed it over the course of a couple days when I got c*vid. It's seriously piss easy and not anywhere as long as I remember. Still in the top 2-3 for final fantasy games.
>No seriously. does this still hold up?
Ever since the t edition mod was translated and is available, No.
FF games always hold up no matter the era.
No.
Go play ff14 instead.
its kinda boring. the writing is decent but the gameplays borders on boring to dog shit.
I tried re-playing it with the T-Edition hack but got bored around the Phantom Train segment which is weird because I remember loving that part as a kid
Yeah I remember how Sabin and Cyan were beasts. That's also like 2 hours into the game, still fresh but long enough to really be into it.
lol cyan sucked ass in the ogs
Objectively he kind of sucks but the game's easy enough that you don't notice when you're a little kid who just thinks he's cool
>Objectively he kind of sucks
he's not even that bad
His high-level abilities take a long time to charge but Quadra Slice makes him the only character in the game who can break the 9999 damage cap in a single turn without using up a relic slot or relying on unpredictable weapon procs from special end-game weapons like Illumina and Ragnarok. It's still situational but you can arrange situations somewhat. You can pair Cyan with Gau and Mog (as a dancer or dragoon), so you can charge without interfering with their ATBs. You can try to time your charging to go with long spell animations. And obviously you can basically stop time with quick. Cyan doesn't even have to be the one to cast it.
I'm not saying he's not way more fun to play when you speed up his ability, but it's never been useless.
You are so fricking stupid, holy shit. No, I will not elaborate.
No, I just know the game and can follow a conversation. You cannot think for yourself. You just parrot memes and get upset when your mimicked opinions aren't validated.
I can think for myself, that's why I'm aware of things like the israeli question, and you're a soiboi who just allows it to happen. You are my b***h.
I don't allow it to happen, that's you, with your blase attitude. israelite lover.
4x9999 in one turn isn't very good when it takes longer than four normal turns to set it up. Not needing a relic slot isn't very important because FFVI is super easy so you might as well use your relic slots to do more damage. Hand out a bunch of genji gloves and spam fight and you've got a team vastly superior to Cyan gimmicks. He's not useless in the sense that you can use him and still win the game, but he is one of the worst characters. A shitty personal skill, middling equipment options, and terrible base magic power in a game where magic dominates. He's bad.
He's fantastic at that point in the game. Defense-piercing skills (Dispatch) are OP for most of WoB. He doesn't need anything else.
Edgar does that over 1.5x better(191 power vs 120) than Cyan with a skill that's targetable instead of random and unlocks as soon as you're able to use both in the same party. He also does this while having bullshit AoE capability, better equipment selection, and overall better stats.
>Edgar is better that means Cyan is bad
Also you don't get the Drill until visiting Figaro after the Narshe battle with Kefka, which is after the Phantom Train segment that we were talking about.
>4x9999 in one turn isn't very good
There's no situation where 4x9999 "isn't good" given there are like less than 10 enemies in the game with more than 40k hitpoints and none with more than 65k.
>when it takes longer than four normal turns to set it up.
It usually won't take longer than 4 turns. It's closer to 2-3.
More importantly, per-turn damage is relevant for counter-attacks. If an enemy has counters, taking lots of turns means eating lots of counters. This is basic Final Fantasy shit, the only reason it doesn't matter much in FFVI is because the player's characters are usually so overpowered.
> Hand out a bunch of genji gloves and spam fight and you've got a team vastly superior to Cyan gimmicks
You can give Cyan genji gloves, too.
>A shitty personal skill
It's not shitty. It's just not as good as Blitz, Throw, Tools, and Morph. That doesn't make it bad. It's better than Sketch, Dance, Slot, and Runic and more or less on-par with Lore and Rage.
>middling equipment options
Tempest is a great weapon and he can equip all the overpowered shields and relics he wants. He can't use the ValiantKnife, Fixed Dice, or Illumina, that's all this means.
>terrible base magic power in a game where magic dominates.
Not a big deal if you really care about that. I pulled up the save from the last time I played and by level 38, Cyan's unbuffed magic power is higher than Strago's and equal to Mog's. Tempest proc does around 1500 damage.
>He's bad.
No, he's middle of the pack. He's not as good as he should be or as people want him to be, but he's not bad. He's in the middle tier with Relm and Gau (as well as Locke and Setzer before they get end-game weapons)
Cyan is in no way middle of the pack, he's literally only better than Umaro and it's insane that you think Relm and Gau belong there. Relm has the highest base magic stat in the game, making her the best spellcaster in the game short of a morphed Terra and she overtakes her the moment they're both casting defense ignoring spells, and Gau has the single best command in the game. The frick are you on? The only things he has going for him are that he has a unique instant kill glitch and an okay at best first SwdTech.
>Cyan is in no way middle of the pack, he's literally only better than Umaro
Even that is arguably wrong because Umaro is at least kind of useful in the tower of magic because he can still attack physically there. Cyan is literally never worth using for anything if you have another choice.
I actually liked what T-Edition did with the WoB, making the bosses reasonably difficult and requiring that you make the most of your resources. WoR just goes full kaizo moron, where random chest monsters can wipe you harder than Atma Weapon on FC. Once again proving that all romhacks are unplayable garbage made by hyperautists.
I unironically think FFXVI will be the best FF ever then again I'm a cuhrazeegay so that's that.
I beat the game and didn't feel it was memorable.
Chrono Trigger didn't feel memorable either.
Dragon Quest V was personally memorable for me though.
Illusion of Gaia was also memorable and I should get back into it.
Which FF should I play next? I'm currently playing FFVIII and I got through VII, X, VII Remake, and XIII so far.
IX and IV
Oh yeah and Tictacs
If you play with VII, you should download Retranslation mod Beacause and AI upscaled backgrounds.
Even though the original VII is my personal favorite & having played both multiple times as well as most of the mainline series, it's pretty definitive that VI is the absolute peak of the series
I recently played the pixel remasters and the games are way, way easier than I remember.
I think it's kinda overrated. An enjoyable game indeed, but not as much as some people make up.
no final fantasy game before 10 still holds up
>storyhomosexual
Sorry, that's V.
no final fantasy after 10 is good though
It's basically a 2D version of the PS1 games. It's the precursor to those games, the moment when the series left the classic feel and tone.
I never thought much of it. I liked FFV more. One good thing about VI is that you get a huge cast, so there's a decent amount of fun customization. But I don't like the art.
oh you zoomer homosexuals. this shit came out when i was alaska room temp iq age (40yo). i have played this game more than anything except maybe chrono trigger. this was my life growing up in hell. my only solace. my only friend for decades. talk all the shit you want i love the 90s snes rpgs fite me.
>rpgs on the farm in the hayloft of a barn
i wanna go back
Doesn't hold up as as well as something like chrono trigger but it's one of the better random encounter RPGS of its time
>but everyone says it's one of the best classic FF games.
It's not. FF1 was the best classic FF game.
It's one of the first games to get a Working Designs still rewrite instead of a translation back when translations were all your base tier dogshit, and boomers loved it for the lol so randum crap in it. The English version is ultralocalized trash that braindead morons praise because of cringe "iconic" lines like "YOU SPOONY BARD!!!!!".
In Japanese, as an FF game it's average at best.
Isn't the GBA translation more accurate?
in the japanese text ultros actually comes off as some sort of creepy train molester rather than a le funny octopus
woolsey translation is better because it's got that sovl
FF6 is great because it was the last FF game before Motomu Toriyama started working on the series and making it his life's goal to make the entire series more and more shit in direct proportion to how much authority he was given.