>NOOOOOO YOU CANT HAVE CO-OP OR FUN MULTITASKING VOCATIONS YOU NEED TO ENGAGE WITH THE PAWN SYSTEM!!!!

>NOOOOOO YOU CANT HAVE CO-OP OR FUN MULTITASKING VOCATIONS YOU NEED TO ENGAGE WITH THE PAWN SYSTEM!!!! PLAY WITH YOUR AI COMPANIONS LIKE YOUR SUPPOSED TO!!!!

Why is Itsuno like this? Exact same shit with V in DMCV, forcing shit people don't want down their throats

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Homeless People Are Sexy Shirt $21.68

  1. 7 months ago
    Anonymous

    Go play something else homosexual. DD isn't designed for your gay co-op.

    • 7 months ago
      Anonymous

      >gay co-op
      I’m only interested in straight heterosexual co-op, if you catch my drift

    • 7 months ago
      Anonymous

      There are a million co-op games already for you to have an excuse to be social in front of the PC.
      Pawns are a unique element of this series and so is sharing them among other players. Enjoy what this game is.

      I will pirate this game
      I will use the co-op mod to play with my friends
      I will use the style switcher mod to restore dual weapon builds

      • 7 months ago
        Anonymous

        There's a co op mod?

        • 7 months ago
          Anonymous

          may be possible, people modded the very limited multiplayer/player ghosts in DMC5 to expand them very heavily

    • 7 months ago
      Anonymous

      Thread should have ended here.

    • 7 months ago
      Anonymous

      >Probably watches anime every day
      >calls another person a homosexual
      Sorry but co-op is all Dragon's Dogma needs to be an actual good game and not some 6/10 that Ganker contrarian acts like it is a 10/10

      • 7 months ago
        Anonymous

        I dont want people who didnt like a game to be the ones the devs listen to when deciding how a sequel should be handled.

      • 7 months ago
        Anonymous

        >No argument
        >Still wanting to change a game he doesn't like
        homosexual.

    • 7 months ago
      Anonymous

      No idea how all these fellating replies came to be.
      It's understandable from a technical standpoint (making and balancing co-op is hard), but there is literally nothing hindering multiplayer design-wise. Dark Souls has it, MonHun has it, full RPGs have it. Also, you know, pawns. The NPC partners are present throughout the entire game and nothing would fundamentally change if they were controlled by real humans.

      • 7 months ago
        Anonymous

        >nothing would fundamentally change if they were controlled by real humans.
        this is so unbelievably wrong

      • 7 months ago
        Anonymous

        Exactly, it would be relatively trivial to implement co-op into DD, it hasn't been done because its creator doesn't care about it and wants to make a good single player experience instead.

      • 7 months ago
        Anonymous

        >nothing would fundamentally change if they were controlled by real humans
        utterly fricking wrong. the fun of pawns is knowing that they're silly little AIs that you mold to your liking. and hiring other silly little AIs that other players created is an extremely unique experience unlike anything you'd get from co-op
        it's the difference between going fishing with your kid, and with your friend. sure you'll have fun sharing some beers with your buddy, but the fulfillment you feel when your kid catches something is unmatched

  2. 7 months ago
    Anonymous

    There are a million co-op games already for you to have an excuse to be social in front of the PC.
    Pawns are a unique element of this series and so is sharing them among other players. Enjoy what this game is.

    • 7 months ago
      Anonymous

      >There are a million co-op games already for you
      There really, really isn't, and you don't grasp this because you think co-op is about being social instead of the gameplay. I actually do agree on the matter of it being part of the series identity, even though I eagerly await the next DDO private server update that's meant to add quests, as the pawn system is truly unique and what it delivers in asynchronous interaction shouldn't be taken away, but to use the argument of "you have other shit to play with" is absolute nonsense.

      • 7 months ago
        Anonymous

        >There really, really isn't
        Then don't play anything, this game isn't made for co-op in mind, it's like screeching at Ace combat for not having tanks playable.

        • 7 months ago
          Anonymous

          >this game isn't made for co-op in mind
          Oh yeah geez if only I didn't say the exact same FUKKEN THING right after those first four words you dingus. I shouldn't have to tell you that I'm not the OP when I'm disagreeing with him.
          >it's like screeching at Ace Combat for not having tanks playable
          To be fair, the comparison isn't apt due to the existence of DDO, but again, that's separate and should remain separate.

          • 7 months ago
            Anonymous

            Different anon but there was a canned FPS game for the Ace Combat universe so it's a bit closer than you'd expect.

            • 7 months ago
              Anonymous

              That's surprising to hear, but I'd say DDO still is leagues ahead due to actually hitting the market, the format of the game, and the talent that worked on it.

              Hell, to go off on a tangent: the talent especially is the linchpin as to why DDO is so good but also should remain separate. A lot of the staff were working on DDO alongside DD:DA, including some of the original's key creative leads and contributors, and it showed they listened to people who were interested in co-op Dragon's Dogma, they knew how to make it work, and they knew how to do it well. It's just that the one key perosn they lacked in the DDO development roster was Itsuno and it's for a reason: Dragon's Dogma is Itsuno's game and a focus on asynchronous co-op is how he wanted to do it, and that's why it's the way it is.

              • 7 months ago
                Anonymous

                Itsuno is a fricking hack

              • 7 months ago
                Anonymous

                ?si=BQTWvFKysBwOmryu

              • 7 months ago
                Anonymous

                Pawns are one of the weakest part of Dragon's Dogma. When they work they are barely fodder/bait for the enemy, otherwise they are frustrating and dumb

              • 7 months ago
                Anonymous

                You sucked at working your pawn or something.

    • 7 months ago
      Anonymous

      >There are a million co-op games already for you
      name literally 5

      • 7 months ago
        Anonymous

        Army of 2
        army of 2 2
        RE5
        RE5
        ghost recon wildlands

        • 7 months ago
          Anonymous

          >army of two: 2
          it's dead
          FRICKING EA

        • 7 months ago
          Anonymous

          >wildlands
          ok holy based lol, unironically a cool as frick game, anyone reading this do not fricking play Breakpoint lmfao, it's waste of time and money

        • 7 months ago
          Anonymous

          >dog shit shooting games

      • 7 months ago
        Anonymous

        Any fighting game ever
        Most shooters
        Basically every racing game
        StarCraft 2
        SupCom FA and it's clones
        That game about the two characters made of yarn
        Dark souls
        Terraria
        Minecraft

        I think you get the point homosexual. Every game should not do every *thing*. It is ok to have single player games, just like it is ok to have multiplayer games. Stop forcing everything to be the fricking same homogenized slop

        • 7 months ago
          Anonymous

          >bunch of competitve games
          >that random indie ubisoft promoted 7 years ago
          >dark souls
          >survival-crafting-sandbox
          do you even know what co-op means? it doesn't mean mutiplayer fyi
          big modern shooters don't even have campaigns anymore
          do you think that gaas always-online pseudo-mmo forever game is co-op?
          forget dd, your post is pure lunacy

          • 7 months ago
            Anonymous

            BASED moron
            you guys are always so confident it's a treat reading your posts

            >game in which you play with other people, often towards a common goal is not cooperative
            You're either baiting or just as bad as trannies with your revisionism of definitions

            • 7 months ago
              Anonymous

              if you also believe that chess is a cooperative game, then no further question you moron
              but do note the
              >often towards a common goal

              • 7 months ago
                Anonymous

                If you are playing chess with the intent that both you and your opponent become better then yes it is co-operative

                You are just a seething moron who can't stand being wrong

        • 7 months ago
          Anonymous

          BASED moron
          you guys are always so confident it's a treat reading your posts

  3. 7 months ago
    Anonymous

    Game is not for you, carry on.

  4. 7 months ago
    Anonymous

    What the frick do you mean? The entire DD is centered around pawn system

  5. 7 months ago
    Anonymous

    Pawns are one of the best companion systems in gaming. Frick replacing them with co-op.

  6. 7 months ago
    Anonymous

    NOOOOOOOOOOOOOOO WHY IS DRAGON'S DOGMA NOT A LIVE-SERVICE ONLINE CO-OP LOOTY SHOOT GAYMEEEEE AAAAIEEEEEEEEEE

  7. 7 months ago
    Anonymous

    >Menu pause healing

    • 7 months ago
      Anonymous

      it's ridicolous

    • 7 months ago
      Anonymous

      moronic shitposter

      [...]

      REMEMBER WHAT THEY TOOK FROM YOU

      frick off spammer

      [...]

      [...]

    • 7 months ago
      Anonymous

      Wait, did they really keep pause menu healing? This is the one thing I really hoped they would change

      • 7 months ago
        Anonymous

        they did

        • 7 months ago
          Anonymous

          FRICK

          I know it's a long shot, but hopefully somebody can mod in an actual healing system. Pause menu healing is an affront to gaming. What's even the fricking point of healing pawns when you can instantly heal to full?

          • 7 months ago
            Anonymous

            You have shortcuts set for L1+up for health items, and L1+down for stamina items, you just don't stay in place for 5 seconds when consuming items.

            • 7 months ago
              Anonymous

              doesn't matter, you can still pause the game and heal

              • 7 months ago
                Anonymous

                >doesn't matter
                Yeah nothing does for dishonest shitposters.
                Look sissy, your other threads failed, now you pretended to be a co-op gay to sabotage this one into this moronic criticism.

            • 7 months ago
              Anonymous

              If people can pause and heal, then that devalues my accomplishments for beating the game without it. If pause menu healing is kept in, then they might as well implement 256 player co-op, as the seal on preserving accomplishments has already been broken.

              • 7 months ago
                Anonymous

                FRICK

                I know it's a long shot, but hopefully somebody can mod in an actual healing system. Pause menu healing is an affront to gaming. What's even the fricking point of healing pawns when you can instantly heal to full?

                they did

                >Menu pause healing

                holy samegayging.

              • 7 months ago
                Anonymous

                this shit has been a thing on Ganker since its debut. To argue against a game on a singular point to such an absurd degree, that its not believable they hold other games to the same level of scrutiny. No game is completely absent of "easy" mechanics like this.

              • 7 months ago
                Anonymous

                the obsession with hardcore aspects is moronic in the first place, not everything needs to be super hard, these are just armchair game designers.

              • 7 months ago
                Anonymous

                >Many people hated menu healing in the original
                >But It's a conspiracy that people are upset about it in the sequel

              • 7 months ago
                Anonymous

                do you not realize that having an epic imagine compilation that endorses your argument is like, the number 1 sign of being a conspiracy moron?

              • 7 months ago
                Anonymous

                Only one of those is mine

          • 7 months ago
            Anonymous

            You can heal with curatives as before, but they only heal white damage now like Anodyne, so your maximum health will still be lowered, it's not a perfect fix, but it's good enough to nerf curative spam.

          • 7 months ago
            Anonymous

            >when you can instantly heal to full?
            You can't. Items don't heal past the loss gauge.

            • 7 months ago
              Anonymous

              they'll keep on lying man.

            • 7 months ago
              Anonymous

              How do you recover lost HP now in the field? Just spells or something? I've been trying to avoid too many spoilers but this sounds like an interesting change to the resource management.

              • 7 months ago
                Anonymous

                camping

              • 7 months ago
                Anonymous

                >How do you recover lost HP now in the field?
                You have to find an inn, or rest at a campsite, and camping gear takes up a ton of inventory space. It's balanced around the idea of long and dangerous journeys that require planning which is something DD wanted to do, but just couldn't pull off well.

              • 7 months ago
                Anonymous

                The only thing I would add to DD2 at this point via mods is a cart wagon for extra comfy
                >option to auto send loot to the wagon when you pick it up
                >wagon can be upgraded for speed, inventory, or armor
                >wagon can be damaged, requiring repairs
                >wagon can be completely destroyed with a small chance of your items being recovered
                >can park your wagon outside of dungeons, its stays there persistently and cannot be fast traveled with
                >wagon can be attacked by goblins when you're not tending to it
                >have to find safe places and camouflage the wagon (always works)

                I am constantly denied of wagon kino

              • 7 months ago
                Anonymous

                Wait isn't that actually a thing? I'm pretty sure there is wagon fast travel, and you can choose to fall asleep and potentially face danger or stay awake and enjoy the ride.

              • 7 months ago
                Anonymous

                >barely improved on anything
                Except for the graphics, physics, AI, animations, movesets, size of the world and travel mechanics.

                [...]
                It has cart wagon rides, anon. I don't know if you can store shit in it, but the in world fast travel option is cart rides you pay for and can get attacked during.

                For players yeah but not for keeping your shit in. I want the utility.

              • 7 months ago
                Anonymous

                That'd make for a fun mod at least

              • 7 months ago
                Anonymous

                I genuinely like that. In DD1 it felt a bit daunting making longer trips because there was never any risk of resource management. The only real threats were the actual enemies in the world. I'm not gonna ask for a hunger meter or anything stupid like that, but I hope it incentivizes staying in the open world instead of just beelining towards Gran Soren.

  8. 7 months ago
    Anonymous

    Why does it matter, you have no friends fricker

  9. 7 months ago
    Anonymous

    REMEMBER WHAT THEY TOOK FROM YOU

    • 7 months ago
      Anonymous

      just play the Korean "Red Desert" MMOOBASShomosexualS

      >implying the solo vocation will not exist like the solo assasin builds in DD:DA making it souls like or the main pawn only runs
      >implying hybrids/advanced will be not multitasking Green/Yellow will be basically classic strider/ranger

      • 7 months ago
        Anonymous

        I wouldn't hold on hope for bow/dagger green yellow. Mystic Knight is gone in favor of spearhand because it was basically fighter with some magic attacks and didn't have a unique weapon. Green yellow will probably have something like throwing daggers or scorpion's rope dart or something

      • 7 months ago
        Anonymous

        I just want to kill bug monsters and am still, to this very day, salty about the MMO.

  10. 7 months ago
    Anonymous

    Bad bait

  11. 7 months ago
    Anonymous

    >NOOOOOO YOU CANT HAVE CO-OP OR FUN MULTITASKING VOCATIONS YOU NEED TO ENGAGE WITH THE PAWN SYSTEM!!!! PLAY WITH YOUR AI COMPANIONS LIKE YOUR SUPPOSED TO!!!!
    >NOOO YOU CAN'T JUST PLAY A TANK OR SUPPORT VOCATION AND STILL GET MAX DAMAGE STATS! YOU HAVE TO ROLEPLAY IN THIS RPG INSTEAD OF JUST DUMPING STATS INTO PHYS DAMAGE OR MAGIC DAMAGE!!!
    based Itsuno staying true to his vision. pure unadulterated SOVL

    • 7 months ago
      Anonymous

      >YOU HAVE TO ROLEPLAY IN THIS RPG
      Dragon's Dogma is not an RPG and it never forces you to "roleplay" anything, especially because the few RPG elements it has, like the shitty stat system, are completely meaningless.

      • 7 months ago
        Anonymous

        >Dragon's Dogma is not an RPG

        • 7 months ago
          Anonymous

          Yeah, Dragon's Dogma is not an RPG, it's an action game, action games can't be RPGs and DD is one of the poorest examples of action games with RPG elements.

          • 7 months ago
            Anonymous

            This dumb frick hasn't heard of an action rpg lol.

            • 7 months ago
              Anonymous

              >Believe the marketers and steam tags goy
              So according to you Sekiro is a Roguelike and Crysis 3 is a SHMUP?

          • 7 months ago
            Anonymous

            Let me guess. You're a fan of Baldur's Gape, because flirting with gay vampires and taking an asspounding in the bushes to "learn some magic" is the height of role playing, innit?

            Fricking queer.

            • 7 months ago
              Anonymous

              >Muh BG3 doe
              As much as I dislike anything associated with Larian and WoTC, yes, BG3 is an RPG, an RPG made with extremely poor taste in anything but it is an RPG, DD isn't.

              • 7 months ago
                Anonymous

                That's it, pretend you weren't slobbering over virtual wieners while "learning magic". Yes, that will really sell your story.

          • 7 months ago
            Anonymous

            Don't bother arguing with gamerbrained morons, action games with loot and stats is the only kind of "RPG" they've ever played.

          • 7 months ago
            Anonymous

            >Muh BG3 doe
            As much as I dislike anything associated with Larian and WoTC, yes, BG3 is an RPG, an RPG made with extremely poor taste in anything but it is an RPG, DD isn't.

            Don't bother arguing with gamerbrained morons, action games with loot and stats is the only kind of "RPG" they've ever played.

            >YOU HAVE TO ROLEPLAY IN THIS RPG
            Dragon's Dogma is not an RPG and it never forces you to "roleplay" anything, especially because the few RPG elements it has, like the shitty stat system, are completely meaningless.

            Ah yes, lets see, shitposters "opinions"
            >no co op
            >no wheat physics
            >menu healing, needs souls/MH style healing
            >warrior bad, people didn't like how it slow it was
            >needs a dodge roll
            >awesome button
            >too much water
            >only grey rocks
            >recycled animations
            >mobile UI
            now we have
            >its not an RPG
            HM, yes very natural concerns about the game yes...

            • 7 months ago
              Anonymous

              >>no co op
              >>no wheat physics
              >>menu healing, needs souls/MH style healing
              bad, people didn't like how it slow it was
              a dodge roll
              button
              >>too much water
              >>only grey rocks
              animations
              UI
              all valid and truthful complaints

              • 7 months ago
                Anonymous

                troony

              • 7 months ago
                Anonymous

                is there really still no dodge roll?
                god, dd sucks ass

              • 7 months ago
                Anonymous

                No lock either, game hasn't learned anything... It hasn't learned anything at all!

              • 7 months ago
                Anonymous

                >>no co op
                it's been said by devs since day 1
                >>no wheat physics
                what? you mean grass moving on the wind cus thats there
                >>menu healing, needs souls/MH style healing
                it does have it, also on the DD:DA since ps4
                bad, people didn't like how it slow it was
                its improved a lot since DD1 and people love it
                a dodge roll
                it has it since VANILLA, but only for yellow classes since is a vocation based game, same as only fighter can parry
                button
                what?
                >>too much water
                the only problem is you can't swim
                >>only grey rocks
                unlike the rainbow rocks on your gay street
                animations
                and lots of new ones
                UI
                that i would like to improve but not really mind, atleas its not the "minimalsitic" 3 bars on top from soulspastes

        • 7 months ago
          Anonymous

          Yeah, Dragon's Dogma is not an RPG, it's an action game, action games can't be RPGs and DD is one of the poorest examples of action games with RPG elements.

          It's an Action RPG, with a rather heavy emphasis on the action, that's how Itsuno always described it.

          • 7 months ago
            Anonymous

            Yeah, still an RPG.

            • 7 months ago
              Anonymous

              No, it's an action game first with some RPG elements, nothing wrong with that.

      • 7 months ago
        Anonymous

        >DD is not an RPG

      • 7 months ago
        Anonymous

        Name another RPG where character creation actually affects gameplay mechanics. And by gameplay mechanics I mean real gameplay mechanics and not who you can frick with the shitty romance system.

        • 7 months ago
          Anonymous

          Nethack?
          Underrail?
          Elona?
          Caves of Qud?
          SaGa games?
          Are you one of those morons who thinks the shitty height/weight gimmick in DD1 means anything or that it's an RPG mechanic?
          Action games aren't RPGs, there's no separation between characters and players at a gameplay level.

          That's it, pretend you weren't slobbering over virtual wieners while "learning magic". Yes, that will really sell your story.

          Bold words coming from the one who ended up having Fournival as his beloved.
          >N...no bro that's totally played as joke you wouldn't get it
          DD is just as gay as BG3.

          • 7 months ago
            Anonymous

            >Underrail?
            I'll focus on this one because I've played it the most. Character creation does not matter in Underrail. Stat distribution does, but the actual act of making your physical character does not. If you feel otherwise, then give examples. I actually play RPGs which is why I know you're full of shit.
            >Are you one of those morons who thinks the shitty height/weight gimmick in DD1 means anything or that it's an RPG mechanic?
            >Are you one of those morons who thinks that height and weight directly affect gameplay is an RPG mechanic
            It absolutely is, no matter how angry that makes you.
            >Action games aren't RPGs, there's no separation between characters and players at a gameplay level.
            Something isn't made an action game or an RPG by how much player skill versus stat distribution affects combat efficacy. Try again, moron.

            • 7 months ago
              Anonymous

              >Character creation does not matter in Underrail. Stat distribution does
              So character creation matters since stat distribution is precisely what you do when you create a character.
              >but the actual act of making your physical character does not.
              ??? It's a fricking videogame moron, what physical character?
              Are you really trying to pretend that DD having height/weight that don't matter make it an RPG or more of an RPG than UR where you have no such (pointless) stats?
              >Something isn't made an action game or an RPG by how much player skill versus stat distribution affects combat efficacy.
              Except it is, because in DD none of your stats matter at the end of the day, your reflexes do, in UR reflexes won't do anything if your character is shit at something, which is why the latter is an actual RPG.

              • 7 months ago
                Anonymous

                >So character creation matters
                It does not. Stat distribution isn't tied to your character's size, sex, appearance, build, etc.
                >??? It's a fricking videogame moron, what physical character?
                It's funny that you pretend to be an expert on RPG mechanics and then say dumb shit like this.
                >DD having height/weight that don't matter make it an RPG or more of an RPG than UR where you have no such (pointless) stats?
                But they do matter, and those are RPG elements. Have you ever played a tabletop RPG in your life?
                >Except it is,
                Except it's not.
                >in DD none of your stats matter
                Show me how to do this with a level 12 warrior and a 0-star two-hander using nothing but reflexes. Mind you, this actually alters how a quest plays out (which in and of itself is an RPG mechanic). Don't dodge this question. Answer it directly and prove you aren't a moron full of shit who doesn't know anything about RPGs.

              • 7 months ago
                Anonymous

                >Stat distribution isn't tied to your character's size, sex, appearance, build,
                And? Neither is in DD1, the only thing you get is minor changes to stamina regen, which do frickall in a such a system.
                What does this have to do with RPGs?
                >But they do matter
                They don't (like you people love to point out when it suits you), and they're only mildly relevant to combat too, I can make a miniscule midget with more Strength than a giant, the only thing that will change is stamina regen rates.
                >Have you ever played a tabletop RPG in your life?
                Many, none of them were action games either.
                >Mind you, this actually alters how a quest plays out (which in and of itself is an RPG mechanic)
                No it isn't, and you can just abuse shit like throwblasts anyway or dunking on it with multiple pawns, don't pretend killing that griffin is hard, and don't pretend an irrelevant sidequest means shit.
                You have no idea what roleplaying games are about, stick to your button mashers with numerical rubberbanding.

              • 7 months ago
                Anonymous

                >And? Neither is in DD1
                Wrong. Weight limit, stability for things like wind, stamina, height at which lanterns go out in water, and goblin holes. You haven't played the game.
                >No it isn't
                >Actively changing how a quest plays out and where it ends isn't an RPG mechanic
                You also failed to answer the question, so we're done now. You don't know anything about RPGs, you just pretend to.
                >and don't pretend an irrelevant sidequest means shit.
                >bluemoon tower
                >irrelevant sidequest
                Yeah, that's about the level of shitposting I expected.

  12. 7 months ago
    Anonymous

    But I... I liked V in DMCV, it was a probably cool active take on a summoner character for an action game. The character I wanted to avoid but couldn't was Nero because of the shit consumable arm system he has in that game.

    • 7 months ago
      Anonymous

      Bayonetta 3 is what V should've played like.

      • 7 months ago
        Anonymous

        bayonnetta 3 was garbage in every aspect, nobody should take inspiration from it

        • 7 months ago
          Anonymous

          ok yuritroon

  13. 7 months ago
    Anonymous

    I'm fine with the Pawn system, I just wish they weren't mindless, deadpan slaves in canon. At least give me a couple different voices so my barbarian mommy covered in furs and scars isn't talking like a librarian.

    • 7 months ago
      Anonymous

      You clearly didn't play the first one or you'd know you can customize voices and that pawns aren't mindless or deadpan and can have emotions.

  14. 7 months ago
    Anonymous

    it gives me the biggest shit-eating grin every time i see how increasingly desperate the shitposters are getting
    kino is coming and it cannot be stopped

  15. 7 months ago
    Anonymous

    >I don't like the game
    Don't play it.

  16. 7 months ago
    Anonymous

    >NOO I HAVE TO PLAY WITH MY BROS I CANT JUST DICK AROUND IN THE GAME SOLO ITS TOO BORING
    why are YOU like this exactly

  17. 7 months ago
    Anonymous

    >awful FPS drops were evident on the footage we've seen so far, seemed like 30 FPS with constant drops to 20 whenever there was some action
    >lot of ghosting likely from TAA or FSR, or both
    >shit ass reflections on the water, SSR was very bad
    I'm sure the game will be fun as frick, bot it seems like the technical stuff will bring the game down, at least for autists like me who notice these technical issues.

    • 7 months ago
      Anonymous

      It looks and runs like shit because RE engine never handled open worlds

      • 7 months ago
        Anonymous

        I was hoping it was a combination of PS5 being a weak piece of shit and the game not being optimized at this point, but we'll see, apparently RE Engine is very versatile.

    • 7 months ago
      Anonymous

      Good. I'm glad they're pushing the hardware as hard as they can. I don't want the physics and AI held back for shitty hardware like the PS4, or God forbid, the Switch. If a PS5 can barely run it at 30fps, then my PC will hold 60 just fine at 1440p.

  18. 7 months ago
    Anonymous

    Just don't use pawns then?

  19. 7 months ago
    Anonymous

    Yeah I agree. The whole concept just screams coop, it's fricking gay they won't include it. That was my biggest gripe with the first one aswell.

  20. 7 months ago
    Anonymous

    full minotaur fight, on everyone's favorite chink website
    https://www.bilibili.com/video/BV1Xu4y1p7iS/

    • 7 months ago
      Anonymous

      Damn, he had to wakestone.

    • 7 months ago
      Anonymous

      did they use Rajang's animations and attack patterns for this?

      • 7 months ago
        Anonymous

        I wouldn't be surprised if it used Rajang as a base but that thrashing isn't the same

    • 7 months ago
      Anonymous

      I cannot wait to genocide their entire population and correct yet another mistake that Zeus made.

    • 7 months ago
      Anonymous

      YEEHAW!!!

    • 7 months ago
      Anonymous

      Nice. Can someone post the webm of unarmed fighting? It popped up last thread.

      • 7 months ago
        Anonymous

        this is the only one I have

        • 7 months ago
          Anonymous

          i have this one

          Thanks bros. I can't wait to star curbstomping monsters.

        • 7 months ago
          Anonymous

          >It would seem ice is the key for their defeat!
          LOOK OUT LIZARD

          • 7 months ago
            Anonymous

            A fricking block of ice

          • 7 months ago
            Anonymous

            >florida.webm

      • 7 months ago
        Anonymous
        • 7 months ago
          Anonymous

          Looks clunky, however i assert that it will be kino

          • 7 months ago
            Anonymous

            It looks like shit and it does absolutely no damage. DD2 isn't getting good unarmed combat, just like the original didn't

            • 7 months ago
              Anonymous

              Itsuno is a fricking hack

              oh my gosh thats like so true sissy, these Dragons Dogging fans are so pathetic lol, the game looks awful teehee.
              Us real dogging fans played DDO the better game!!! and like oh my gosh i can VC and co op wih my discord daddy UwU the ERP sessions were W.I.L.D

              • 7 months ago
                Anonymous

                I'm not reading that

              • 7 months ago
                Anonymous

                I have to ask, why is it that Dragon's Dogma fans have this unique consistency in that they apparently got fricking molested while trying to play co-op, or that the only people they could get to play with them treated it like a social gathering where they would only focus on water cooler stories instead of playing the game.

                Like there's other posts in these threads that make a cogent point as to why co-op just doesn't belong in mainline Dragon's Dogma, even if it's worked in a previous spin-off that otherwise preserved most aspects of the game, but then there's people like you that don't take that stance. Instead, you act like any and all instances of co-op in video games is like the time you got groomed to be some 400lb moderator's kitten, and it's a lot of you guys that do it.

                It goes beyond any semblance of just finding the constant barrage of co-op requests annoying; how the frick did all of you get molested

              • 7 months ago
                Anonymous

                Right back at you homosexual. Why is it that simpletons like you want to take one of the few games fully directed at single player and make it like every other game out there? Go play Valheim or whatever the frick.

                >It goes beyond any semblance of just finding the constant barrage of co-op requests annoying
                It doesn't. And to prove that it doesn't, you should shut up about coop.

              • 7 months ago
                Anonymous

                >why is it that simpletons like you
                Oh no, not me. I've been talking already in this thread about how DDO isn't proof that a mainline Dragon's Dogma game should adopt co-op, and that Itsuno's adherence to asynchronous co-op should be respected as his vision for the game, you tribalist homosexual. You fricking assumption-making maroon.
                >make it like every other game out there
                Stuff like this is exactly what leads people to know that you have a personal butthurt with co-op, if you can make ignorant statements like that
                >It doesn't
                It does

              • 7 months ago
                Anonymous

                Coop comes with a lot of gameplay changes, look at something like RE4 going into RE5 and apply that same lense to DD. DDO fricking sucked because of the changes it NEEDED to make, the only thing people have a fondness for it for is the classes it introduced, the multiplayer itself felt more like playing some kind of MMO like Black Desert Online or something, where there are players who will just come in and wipe the floor with the enemies and youre just kindof there for the ride, it basically turned YOU the player, into someone elses pawn.

                In DD the party follows you, you move at your own pace and explore, and the party follows you and you give commands. They can make mistakes, they do not stand on a rock spamming tenfold flurry precisely on an enemy weak point, they do not outshine the player who is steering the ship and is leading a party on an adventure where they are the lead.

              • 7 months ago
                Anonymous

                Dead space 2 going multiplayer with dead space 3 also killed that franchise. Many such cases but you are arguing with a loony discord troon so it doesnt matter

              • 7 months ago
                Anonymous

                Co-op means endless whining about balancing from gays like you which will always ultimately end up with the devs wasting time and resources constantly trying to "balance" the game for shit players like yourself.

              • 7 months ago
                Anonymous

                >Co-op means endless whining about balancing
                Yes
                >from gays like you
                You've not been reading this thread at all if you think it's the co-op advocates that have been whining about balance implications

              • 7 months ago
                Anonymous

                >The game might be balanced this time around if there's coop
                holy shit based coopgays, I hope coop is added later

              • 7 months ago
                Anonymous

                >omg who hurt u?
                Redditor homosexual.

              • 7 months ago
                Anonymous

                We only have to look at DDO for what DD coop looks like. With multiplayer comes a need for balance that is completely absent from singleplayer games. If a spell is busted, they dont need to nerf it, if its multiplayer they MUST nerf it.
                >but meta doesnt matter if you play singleplayer
                And still the changes made will affect you even if you dont engage with coop. Like the damage of the tornado? Well its been nerfed to account for 4 players spamming it, its now useless in place of spamming generic fireballs, which is also what happened in DDO. Things like stamina regen was slow so as to balance 4 players just spamming helm splitter, everyone was nerfed, it made the game defintively less fun to play, all to account for the inclusion of coop. Balance is not fun, it is the definition of anti fun, singleplayer games let you do busted shit because it does not have to account for meta in the sleightest.

                For a somewhat extreme example of this, look at Elder Scrolls and then look at Elder Scrolls Online.
                >itd be so cool if Elder Scrolls had multiplayer
                No, no it wouldnt, only an idiot would believe that the game would go 1to1 into multiplayer. They would have to rip out a lot of the broken exploitable stuff to accomodate it, ie, any fun you couldve had in the singleplayer games is a contradiction to balance, which is an absoloute necessity in multiplayer games.
                >this build is too strong? Nerf it
                vs
                >this build is too strong? Whatever, its singleplayer, do what you want.

              • 7 months ago
                Anonymous

                >With multiplayer comes a need for balance that is completely absent from singleplayer games
                I mean, single player games still need balance, just that they shouldn't be approached the same way. But people seem to equate the very concept of "balance" with just nerfing everything into the ground, when "balance" is also just making sure the game's systems all interact with each other in enjoyable ways.

              • 7 months ago
                Anonymous

                Isn't there a mod for skyrim that adds online play?

              • 7 months ago
                Anonymous

                Yea and its fine, because its not an official part of the game and has no balancing for it.

              • 7 months ago
                Anonymous

                Most coop doesn't have any balancing tho, do you really think people balanced the coop in Sonic 2 or Turtles in Time?

              • 7 months ago
                Anonymous

                Yes actually, why isnt one character better than another in those games, because they are balanced to not outperform eachother. Those are games that dont have "builds" in them also, which means there is no meta, meta is usually the strongst build, balance is trying to make it so that its not so strong that it makes everything else redundant.

              • 7 months ago
                Anonymous

                Bro Don is the best character by far and the screen doesn't even follow player 2 in Sonic.

              • 7 months ago
                Anonymous

                >With multiplayer comes a need for balance that is completely absent from singleplayer games
                Says who
                >if its multiplayer they MUST nerf it
                SAYS WHO
                >Well its been nerfed to account for 4 players spamming it
                SAYS FRICKING WHO
                >itd be so cool if Elder Scrolls had multiplayer
                homie'S NEVER PLAYED OPENMW MULTIPLAYER OR SKYRIM TOGETHER AND THINKS HE KNOWS SHIT

              • 7 months ago
                Anonymous

                A mod is not an official part of the game you actual spastic, of course it isnt balanced for the game, its not even part of the game and the game was not made with it in mind.
                >this game has nudity
                >I had to mod it in but the actual devs should do something about the nudity

              • 7 months ago
                Anonymous

                >A mod is not an official part of the game
                And? It shows that it would in fact be cool AND that tons of people like it, it's just that you're stuck in this weird fricking world where, if it were official, it would just automatically have balanced in a shitty and unfun way because, well, no fricking reason to please absolutely no one because it'd lack any form of leaderboard or PvP but it just would because you're fricking insane. Either you're a backseat dev with an autistic idea that balance is required and translates to be unfun capping to railroad an experience for arbitrary reasons (which Dragon's Dogma obviously already doesn't do and thus would be a shitty autismo thing to assume they'd do for a Dragon's Dogma But With Dudes), or you're a fricked in the head zoomer that can only look at game development and especially multiplayer experiences in the lens of live service competitive gor-bage that has to appease balanceheads and meta.

              • 7 months ago
                Anonymous

                >nerfs strider

              • 7 months ago
                Anonymous

                imagine a world where archer pawns never try to use their daggers because they literally don't have them

              • 7 months ago
                Anonymous

                You could always unequip daggers from your pawn.

            • 7 months ago
              Anonymous

              Kino isn't about damage

            • 7 months ago
              Anonymous

              >he doesn't think they'll be restoring the monk class from the bowels of DD cut content alongside elves and furry race

              • 7 months ago
                Anonymous

                You will get your basic b***h vocations from the original (but only with 1 weapon) and you will like it

              • 7 months ago
                Anonymous

                Advanced green or red green?

              • 7 months ago
                Anonymous

                red-green with some parry/counterstrike system to incorporate red's defense.
                I'm guessing ninja/reworked assassin for advanced green

              • 7 months ago
                Anonymous

                >I'm guessing ninja/reworked assassin for advanced green
                What weapon though, dual shortswords?

      • 7 months ago
        Anonymous

        i have this one

    • 7 months ago
      Anonymous

      >Kills it by brute forcing, using wakestones that now come in units without shards
      looks exactly like the original

    • 7 months ago
      Anonymous

      Damn it, i dont wanna make a billibilli account just to watch this in decent quality.

  21. 7 months ago
    Anonymous

    can you invite me to the discord already

  22. 7 months ago
    Anonymous

    >YOU NEED TO ENGAGE WITH THE PAWN SYSTEM!!!! PLAY WITH YOUR AI COMPANIONS LIKE YOUR SUPPOSED TO!!!!
    Yes. Can't wait.

  23. 7 months ago
    Anonymous

    you could play monster hunter world

  24. 7 months ago
    Anonymous

    Do we know what the sorcerer spell Galvanize does?

    • 7 months ago
      Anonymous

      it galvanizes

  25. 7 months ago
    Anonymous

    You shazam trannies are so fricking transparent
    godsbane yourself you triple Black person

  26. 7 months ago
    Anonymous

    Noone that likes DD wanted a sequel to DDO, they wanted a sequel to DD. Look at any game that goes from singleplayer to coop, and how it nosedives in quality just to accomodate multiplayer. Franchises have fricking died over that shit, no franchise was elevated by it, stop trying to push it. Not everything needs multiplayer.

  27. 7 months ago
    Anonymous

    discord is two blocks down

  28. 7 months ago
    Anonymous

    >don't want thing
    >still buy the game
    you're the only one forcing it down your throat

  29. 7 months ago
    Anonymous

    >Sorcerer, Mag.Spearhand, Mag.Archer and Censer
    Its funny how they have already revealed everything about the mage class and its hybrids.

  30. 7 months ago
    Anonymous

    @655096325
    Don't care not gonna read lol, you lost, no co-op for you, and DDO is dead, crying won't change reality.

    • 7 months ago
      Anonymous

      >DDO is dead
      Fake news

    • 7 months ago
      Anonymous

      @655096325
      The short of it is that people want DD to remain DD, not DDO, they want Itsuno to continue delivering his vision of a single player ARPG with the pawns as AI companions, adding co-op would drastically affect balance and would require changing a lot of stuff, it's not as simple as "just let a player take over a pawn"
      Also, that's a lot of projection from you, I feel bad that such horrible things happened to you.

      >DDO is dead
      Fake news

      Undead would be more apt, I don't think it'll ever be as close as the original DDO, but maybe given enough time... Who knows.

      • 7 months ago
        Anonymous

        @655096804
        I wish them luck then, maybe then people will stop latching into DD2 for hope.

        True, maybe we'll get DDO2 instead at some point though, who knows.

      • 7 months ago
        Anonymous

        >adding co-op would drastically affect balance
        and we all know balance is paramount for Dragon's Dogma game design

        • 7 months ago
          Anonymous

          >wah wah this kino party endgame comp should be stumbling like they aren't Mithril-level adventurers going through the hardest dungeons in the game
          You're fricking moronic, full-stop.

        • 7 months ago
          Anonymous

          >Having 3 pawns as a vocations thats all about stagger and knockdown caused enemies to chain stagger and knockdown

          HOW CAN THIS BE WHAT THE FRICK?

      • 7 months ago
        Anonymous

        >The short of it is that people want DD to remain DD, not DDO
        Absolutely not. If they were, then they'd actually stick to the point as to why DD's identity is tied to its asynchronous co-op element and how that works into the aspects of cycles and intersecting worlds. There's people that do that, but there's an abnormally high concentration of people that ditch such valid points and instead shift to deriding the idea of co-op in vidya in general, and again, it goes far beyond any simple "oh we're just annoyed with co-op focused players, and this is merely the end point of reacting to their constant and escalating belligerence."

        After a certain point, it's clear that the only logical answer is that you've been molested hardcore while playing a co-op game.

        • 7 months ago
          Anonymous

          So you acknowledge that there's both people that are against co-op for valid reasons and some that are against co-op for less than valid reasons (according to you), so was your point in the first place?

        • 7 months ago
          Anonymous

          The only molestation is having to read the same fricking posts from you homosexuals every time DD is mentioned. Your attempt to direct blame onto people who enjoy DD for what it is is transparent.

          What is happening is not the DD players go into threads about coop games to complain that those games are coop, it's that homosexual like you keep infesting DD threads with whining about coop instead of doing the world a favor and killing yourself.

          • 7 months ago
            Anonymous

            >direct blame onto people who enjoy DD for what it is
            No, the people who enjoy DD for what it is are absolutely blameless in that post. Did you not read it at all? Of course, you wouldn't be able to parse that because you immediately shift into your own personal rageboner about co-op.

  31. 7 months ago
    Anonymous

    @655096519
    the revival project will never implement quests, too much work;

    • 7 months ago
      Anonymous

      You people said the same thing about the revival project existing at all, and every other step it's made

    • 7 months ago
      Anonymous

      >Revival project
      What?

      • 7 months ago
        Anonymous

        some discord dudes have created a public server and you can set your own private one, simulated/offline, there is a video on it on youtube, its not fully functional but it is playable.
        But they can't recreate every single quest by themselves easily,t hey'd have to make scripts for them and all they have left is the wiki for these quests.

        • 7 months ago
          Anonymous

          They have also made a lot of progress in the past few years. A private server to begin with was thought to be highly improbable if not impossible for a while, and then there were other tasks that were grueling (albeit with a foreseeable end state) like recreating the monster spawns and such.

          It feels unlikely for quests to be implemented as it was for the project to start in the first place, but with hindsight, one can know now that it's merely to just not hold their breath than to write off the possibility altogether

        • 7 months ago
          Anonymous

          They have also made a lot of progress in the past few years. A private server to begin with was thought to be highly improbable if not impossible for a while, and then there were other tasks that were grueling (albeit with a foreseeable end state) like recreating the monster spawns and such.

          It feels unlikely for quests to be implemented as it was for the project to start in the first place, but with hindsight, one can know now that it's merely to just not hold their breath than to write off the possibility altogether

          I should hunt this down, seems cool.
          Mind you they basically have their own run if the game, if quests can't be implemented from the game, why not make their own?

          • 7 months ago
            Anonymous

            >why not make their own
            Always a dark road to go down with private servers, my friend. Plus it just always feels like a cop-out, and a good bit of DDO's content really was fun and worth doing as a group. To have it be disregarded on top of being lost would really be a waste.

            • 7 months ago
              Anonymous

              That's fair, honestly just happy they managed to make the game as it is, quests might be difficult to retain but maybe there.is a kind jap that would love to see the project revived.
              It was a good MMO.

        • 7 months ago
          Anonymous

          They have also made a lot of progress in the past few years. A private server to begin with was thought to be highly improbable if not impossible for a while, and then there were other tasks that were grueling (albeit with a foreseeable end state) like recreating the monster spawns and such.

          It feels unlikely for quests to be implemented as it was for the project to start in the first place, but with hindsight, one can know now that it's merely to just not hold their breath than to write off the possibility altogether

          [...]
          I should hunt this down, seems cool.
          Mind you they basically have their own run if the game, if quests can't be implemented from the game, why not make their own?

          Relevant discord link: z4kwV76j
          Last I checked you could kit out your character and go beat stuff up, but not anything more.

          >If quests can't be implemented from the game, why not make their own?
          I mean, it's not like DDON had much in the way of quests. Don't expect a WoW style game just because it's called an MMO, I'd rather compare it to Phantasy Star or even the open world zones from Warframe.
          The game was very much about grinding various things, because they sold boosters in the cash shop. But it was grinding in Dragon's Dogma combat, so that made it pretty fun. After they fixed the stupid rage mechanic.

          • 7 months ago
            Anonymous

            How many monsters are implemented?
            I am so very down for this but I've killed so.many of Poseidon's rape babies that it should amount to genocide of at least three cycles.

            • 7 months ago
              Anonymous

              All I know is that the starting zone is there, so cyclops, goblin, undead and orc.

              >introduce multiplayer
              >suddenly everyone starts screeching about MUH BALANCE
              >instead of comfy wolves hunt in packs community you get tryhard homosexualry instead
              best decision Itsuno could make is to keep it a completely single player experience

              >suddenly everyone starts screeching about MUH BALANCE
              Meanwhile in the MMO, every new raid was speedrun as 7 High Scepter/Sorceror and one Alchemist. People b***h, but as long as it's easy to switch class they will get by.

  32. 7 months ago
    Anonymous

    Dragons Dogma really mindbroke some discord morons huh

  33. 7 months ago
    Anonymous

    Remember when half of Ganker was saying that V and the cameo system in DMC5 where *obvious* test runs for a Summoner vocation and co-op in DD2?

    Well? Where are they?

    • 7 months ago
      Anonymous

      We can't have coop in DD2
      It would break the finetuned balance of its encounters

      • 7 months ago
        Anonymous

        >3 dps vocations equipped with highest dps ability in the game deal a lot of damage
        HOW IS THIS POSSIBLE???!!!!??!!!?!

        • 7 months ago
          Anonymous

          >HOW IS THIS POSSIBLE???!!!!??!!!?!
          Bad balance, design etc

        • 7 months ago
          Anonymous

          >HOW IS THIS POSSIBLE???!!!!??!!!?!
          incompetent balancing, poor defense/attack formula, puddle deep RPG mechanics
          None of that has been fixed btw, it's the same exact damage formula

          • 7 months ago
            Anonymous

            name a deep RPG

            • 7 months ago
              Anonymous

              Monster Hunter

            • 7 months ago
              Anonymous

              Not that guy but Tales of the Maj'ael and Age of Decadence are fairly deep.

          • 7 months ago
            Anonymous

            Then don't play. Problem solved.

          • 7 months ago
            Anonymous

            >3 pawns with endgame gear and stats and moves using physical attacks against one single melee only enemy are able to beat it
            >this is poor balance and a lack of RPG mechanics
            Based moron who doesn't understand what RPG mechanics actually are.

          • 7 months ago
            Anonymous

            look at muh kino balancing 90/60 quality build SO DEEP

  34. 7 months ago
    Anonymous

    @655097316
    If pawns can be become good enough to essentially solo certain encounters imagine just how easy the game would be with actual players, DD was already easy enough, and I don't think DD2 will be much more different difficulty wise, so I personally wouldn't want co-op to even further lower the game's difficulty.

  35. 7 months ago
    Anonymous

    @655097316
    @655097632
    So, are pawns moronic or not?

    • 7 months ago
      Anonymous

      >So, are pawns moronic

      • 7 months ago
        Anonymous

        There was something off about that jump. I'm accusing you of cheating for now. I will analyze it and come back with evidence later.

      • 7 months ago
        Anonymous

        Woah. Imagine my surprise.

  36. 7 months ago
    Anonymous

    >oh no the game wont personally appeal to me instead of their shole fanbase
    >aaaaahhhhh save me Black personman
    The amount if low IQ shiters uh

  37. 7 months ago
    Anonymous

    >classic STOP HAVING FUN thread
    feelsgood

  38. 7 months ago
    Anonymous

    @655098084
    Thankfully, you're not forced to use curatives at any point, so it's a non-issue, many players, myself included used restrain and did not use curatives past a certain point, or set other kinds of self-imposed challenges, you can do the same.
    >What do you mean I can farm enemies endlessly and get to level 200 before reaching Gran Soren? Oh, I guess that means they might as well implement co-op, right?
    Flawless logic.

  39. 7 months ago
    Anonymous

    @655098536
    >None of that has been fixed btw, it's the same exact damage formula
    Source?

  40. 7 months ago
    Anonymous

    If you want multiplayer, play monster hunter.

  41. 7 months ago
    Anonymous

    Why the FRICK isn't DD2 Dark Souls 10?

  42. 7 months ago
    Anonymous

    Should blast arrows return with their full power from the original?

    • 7 months ago
      Anonymous

      Yes, one should have the option to use OP shit.

      • 7 months ago
        Anonymous

        True, balanced games please absolutely no one. I enjoy when a game lets you customize yourself to be as OP or as weak as you want. Also why I never really understood the cries for Warrior buffs, it was perfect the way it is, a weak, shitty vocation for people that want to challenge themselves.

    • 7 months ago
      Anonymous

      I hope they buff them.

  43. 7 months ago
    Anonymous

    @655098781
    >>Many people hated menu healing in the original
    It's been addressed for DD2, it's not as strong as it was in DD1.

    • 7 months ago
      Anonymous

      they'll just say
      >wahhh but u can still pause
      and then they start suggesting all these things from other action RPGs lol
      Honestly, i'm so glad the game didnt change a lot of these things, give autists an inch and they'll want a mile, frick them.

    • 7 months ago
      Anonymous

      >It's been addressed for DD2
      no it hasn't

  44. 7 months ago
    Anonymous

    DMC3 had pause healing and that's a fantastic action game

  45. 7 months ago
    Anonymous

    why does this game make so many seethe?
    is it souls-like gays coping because they been fed slop all this time?

    • 7 months ago
      Anonymous

      yes, happens with literally any and all hack n slash games that dare not be souls likes

    • 7 months ago
      Anonymous

      i was arguing with some back a few threads back and he was pretending to be a fan of DD only to slowly reveal himself to absolutely despise the game and started comparing it to Elden Ring, kept saying DD gameplay was about pressing the "awesome button".
      Wolf in sheep's clothing.

    • 7 months ago
      Anonymous

      >why does this game make so many seethe
      Imagine that a game is, in your opinion, almost perfect. It's glorious aside from I e issue that you can't put your finger on until.somebody else suggests it
      Imagine then, that you've sank countless hours into it even then but thing to yourself "this would be better if X" all the while.
      Then the Devs do a spin off that would scratch that itch like never else, but you can't play it before they refused to release it to your faking ass and you could never get the TL patch to work.
      Then the game shuts down and you are left with balls.of.pure sapphire.

      Suddenly hope arrives after years and you think the sequel could be better than anything else if they added that one single thing you knew was missing.
      Only to see that they're going the same route the did before and you can't see any other way.

      Yes I am talking about me WHERE THE FRICK IS MY TAMER CLASS ITSUNO YOU FRICK!

      • 7 months ago
        Anonymous

        >Imagine that a game is, in your opinion, almost perfect. It's glorious aside from I e issue that you can't put your finger on until.somebody else suggests it
        Me but with pause healing

        • 7 months ago
          Anonymous

          >Have issues with aspects of DD
          >Like DD
          Choose one. You are not allowed to have complaints and be a fan. Nothing wrong with the instant pause healing, just don't use it, aaaarghhhh play another gammeeee.
          Ok i'm done being an ironic moron

          • 7 months ago
            Anonymous

            My issue with DD is that Dangan was removed as the title song

            • 7 months ago
              Anonymous

              DDDA's theme was superior, THOUGH.

              • 7 months ago
                Anonymous

                Sure, Coils of Light is fantastic
                But Dangan has a place in my heart.

              • 7 months ago
                Anonymous

                I suppose I never cared much for that song because I never got to play the original and experience it that way, don't get me wrong, it's a nice song, but I imagine it's remembered so fondly because of how unexpected it was to hear it back then.

              • 7 months ago
                Anonymous

                Oh absolutely, I remember waiting for my brother's to get in the room before I pressed start, only for the riff to kick in and the four of use grooving to the song.
                Thematically Coils is far superior but Dangan will always be number one in my heart.

          • 7 months ago
            Anonymous

            There's a difference between complaining about a game you like and then acting like that feature is some mark of damnation that ruins a game you supposedly like.

            • 7 months ago
              Anonymous

              Personally i never said that. I called the system moronic, disappointed it's still in and said i'll just force myself to never use it. The autists still came.
              I'm convinced discord is arguing with themselves at this point.

  46. 7 months ago
    Anonymous

    @655099308
    Why do you lie? You know curatives only heal white damage now.

  47. 7 months ago
    Anonymous

    >Oh wow you really think I'm pretending to be a fan just to be a shitpost? Gosh that sounds so unhinged I would never do that and I don't think anyone does that!
    This shit happens all the time in so many threads, its basically an admission of guilt if you start pretending like *nobody* ever shitposts in bad faith.

  48. 7 months ago
    Anonymous

    >NOOOOOO YOU HAVE TO CHANGE EVERYTHING TO APPEAL TO ME CHANGE YOUR GAME RIGHT NOW THERE AREN'T MILIONS OF OTHER GAMES I COULD PLAY INSTEAD I AM SILLY

  49. 7 months ago
    Anonymous

    hahaha

    • 7 months ago
      Anonymous

      >Eleven fricking years
      Jesus christ

  50. 7 months ago
    Anonymous

    I remember when dragon's dogma was released, there were many people on Ganker who wanted dark souls invasion system in it
    Ganker surely changed since gamergate

    • 7 months ago
      Anonymous

      >soulstards moronic then
      >soulstards moronic now
      doesn't seem like a lot has changed to me

  51. 7 months ago
    Anonymous

    MENU HEALING IS NOT AN ISSUE BECAUSE, UNLIKE DD1, YOU LOSE MAX HP EVERY TIME YOU TAKE DAMAGE. ITEMS CANNOT FIX THIS; ONLY CAMPING CAN
    AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA WHY DO PEOPLE FALL FOR THE BAIT AND NOT POINT OUT THIS SIMPLE THING EVERY THREAD

    • 7 months ago
      Anonymous

      Make the healing gradual and then we talk.

    • 7 months ago
      Anonymous

      >UNLIKE DD1, YOU LOSE MAX HP EVERY TIME YOU TAKE DAMAGE. ITEMS CANNOT FIX THIS
      We know, that's just not good enough

    • 7 months ago
      Anonymous

      >YOU LOSE MAX HP EVERY TIME YOU TAKE DAMAGE
      Irrelevant, not only because you have tons of HP and defense, but because taking damage in DD is basically impossible past your first couple of hours, you have to purposedly nerf yourself big time and play like a moron to make it a relevant mechanic.

    • 7 months ago
      Anonymous

      I JUST WANT MY HEALING PAWN TO HAVE A PURPOSE RATHER THAN JUST RP BECAUSE THEY COULD BE DEALING DAMAGE INSTEAD WHILE I SLAM DOWN THIS INVENTORY FULL OF HEALING SHIT WHILE IN MY MAGICAL TIMESTOP HEALING DIMENSION FRICK

      IF PAUSE HEALING IS SO GOOD WHY DON'T YOU TELL US WHY IT IS GOOD INSTEAD OF JUST CALLING US moronic FOR NOT ACCEPTING NERFED PAUSE HEALING

      • 7 months ago
        Anonymous

        Your pawn can heal you and you get to keep playing the game. You don't have to stock up on anywhere near as many healing items either, freeing your inventory up for other things or just letting you travel lighter, benefiting stamina regen. I wouldn't be surprised if healing pawns can remove the permanent debuff too, removing the needed camping to get full HP back.

      • 7 months ago
        Anonymous

        Nothing wrong with playing healer, anon. Internet has memed healer/support into being a basic b***h homogay waterboy class for women. If it was really that bad, no one would play healer, everyone would just flex nuts and play DPS with two tanks, but they can't; they need healers to win.

        Playing healer arisen in DD1. Effortlessly demolish anything from the beginning of the game. Two strider pawns, one fighter pawn. Fighter shield drums non-stop and aggros everything, striders just melt whatever shows up without worrying about aggro, no longer have to wait hours for some mage pawn to learn what boon works best for the fight, waiting for the wrong boon to wear off so they can try again. It's optimal. Mage arisen teaches pawns exactly what boons work and DPS can just handle it. No one dies.

  52. 7 months ago
    Anonymous

    @655099778
    >some gay on Ganker said some moronic shit in 2012
    no... i can't believe it brethren, The Dogma of the Dragon, The Second shan't satisfy our expectations, 'tis the end of the world i fear.
    Please, Com of Cap, might you have aught when it comes to multiplayer? I beg of you ser.

  53. 7 months ago
    Anonymous

    How would you design an action RPG combat system that doesn't boil down to just spamming your one best move over and over and over? I don't think any game has really managed it yet.
    And yes, before some smartass mentions it, I know you can just use different moves "for fun", but there's no real strategy involved in that, you're just pressing different buttons to watch the animations at that point.

    • 7 months ago
      Anonymous

      I wouldn't because trying to outsmart autists is a losing game. No matter what you do, some butthole will figure out something out and then spread the news on the internet.

    • 7 months ago
      Anonymous

      what a gay

    • 7 months ago
      Anonymous

      Probably isn't a way unless you design the game in such a way that your best attacks make it a gamble in terms of trade-off.

    • 7 months ago
      Anonymous

      >enemy attacks a certain type of attack
      >he's now more vunerable to x attack
      >another attack leaves him vunerable to y attack
      >hes now in a state where you can combo him
      >he used an attack that you can use this skill to deal with it and attack at the same time
      That might be too restrictive, you shouldnt be punished for using the wrong one but more rewarded for using the right one, too much like a fighting game however.

      • 7 months ago
        Anonymous

        That's sort of how Nioh works and its clunky. The price of freedom is being able to do whatever you want.

        • 7 months ago
          Anonymous

          I found nioh fun but restrictive at times, i remember the combo enders wouldn't track well and eat up all my recoverable stamina so i never used them.

        • 7 months ago
          Anonymous

          >Nioh
          >clunky
          those words don't even have a right to be in one sentence what the frick are you on anon

    • 7 months ago
      Anonymous

      I wouldn't because finding a way to break the game and kill superbosses sub 10 seconds with an OP strat is the entire fun of action RPGs
      There's always going to be a best thing to use so trying to work against that is pointless, games should embrace it instead

    • 7 months ago
      Anonymous

      You have a few options, though all have their weaknesses:

      >cooldowns and/or attack combos and buffs. Creates a MMO style optimal rotation
      >best moves require ressources gained by lesser moves. less explicit version of see above
      >all moves super situational with combat so varied that the "optimal" move changes second by second. Required meticulous balance and enemy design

      In the end there will always be an "optimal" way to play a game, but you can make something varied enough that people can still have fun with it. At that point it becomes more about player psychology, which is way out of my wheelhouse. There's actual scientific paper on how we suck the fun out of games, mostly about World of Warcraft.

      • 7 months ago
        Anonymous

        >all moves super situational with combat so varied that the "optimal" move changes second by second. Required meticulous balance and enemy design
        This is probably what the devs are aiming for but I don't really trust them to pull it off in the slightest.

    • 7 months ago
      Anonymous

      I think if people can't help themselves but be as efficient as possible and always use the "meta" stuff then that's their problem, I like changing up the skills that I use in DD, I won't just stick with the same skills all the time even if I know they're the best, I also won't carefully manage how I'm levelling up for the sake of stat growth, I just don't care.
      Inevitably, people will always find the most optimal way to play a game, so I don't think it's really possible to design a system that cannot be "exploited" in that way.

    • 7 months ago
      Anonymous

      If you give monsters varied enough behavior "optimal" play would require massively autistic resetting of the fight over and over until the enemies do exactly what you want, which is how MH time attack runs tend to go.

    • 7 months ago
      Anonymous

      >How would you design an action RPG combat system that doesn't boil down to just spamming your one best move over and over and over?
      Dragon's Dogma.

  54. 7 months ago
    Anonymous

    @655100180
    >you're just pressing different buttons to watch the animations at that point
    We have reached the pinnacle of criticism right there, action games BTFO, holy shit, you press buttons and things happen and you see them with your eyes.

    • 7 months ago
      Anonymous

      >strategy, quick thinking, pattern recognition, risk vs reward, proper timing, none of that matters, games are just about mashing buttons to watch cool things happen on screen

  55. 7 months ago
    Anonymous

    go play a fricking mmo you absolutely moronic homosexual Black person zoomer

  56. 7 months ago
    Anonymous

    @655100240
    DD2 will never be Dark Souls 2
    @655100242
    Shit opinion

  57. 7 months ago
    Anonymous

    @655100437
    You lost, give up

  58. 7 months ago
    Anonymous

    Watch as I summarize the thread and all future posts in it

  59. 7 months ago
    Anonymous

    @655100703
    >Ok i'm done being a moron
    That's never gonna happen, sadly.

  60. 7 months ago
    Anonymous

    More DD2 info when?
    Feels like all the stuff I'm looking forward to is gonna release some time spring 2024 and until then just have to play what I've got.

  61. 7 months ago
    Anonymous

    It's kind of shit seeing DDO be overhyped by people who never played it. Sure it had cool new animations, but nothing else about it was good. Even if DD2 does amazing in sales and DDO2 comes out, co-op gays won't even play it, because they'll realize co-op mean co-op balancing and they'll shit themselves wondering why dogma online plays identical to any korean action MMO ((co-op gays don't play MMOs) ever made.

  62. 7 months ago
    Anonymous

    >introduce multiplayer
    >suddenly everyone starts screeching about MUH BALANCE
    >instead of comfy wolves hunt in packs community you get tryhard homosexualry instead
    best decision Itsuno could make is to keep it a completely single player experience

    • 7 months ago
      Anonymous

      >suddenly everyone starts screeching about MUH BALANCE
      It's a shame that this would totally happen and IS currently happening in this thread, but it's not the people that would actually engage in co-op that would be screeching

  63. 7 months ago
    Anonymous

    @655101062
    AND HERE IT IS
    Took you long enough, sis, you described souls games, yet again, the wolf in sheep's clothing strikes, you hate DD and every other action game, you want every action game to be like souls.
    Well DMC, NG, etc, all better than rollslop.

  64. 7 months ago
    Anonymous

    I hope they keep this.

  65. 7 months ago
    Anonymous

    I'm going to pirate the game. The fanbase is awful.

    • 7 months ago
      Anonymous

      That's the way. I did that for bg3.

  66. 7 months ago
    Anonymous

    I just...don't get it? Gaming is a social experience. The point of video games is to reach out, form a community with friends, and share an experience. Why would you want to play a game that literally deprives you of this? Do you play with toy trains by yourself too? Action figures? Grow the frick up, this game is embarrassing.

    • 7 months ago
      Anonymous

      Weird part is that it has co-op features in the game already.

      https://www.youtube.com/watch?v=g9ayTa_dIqE
      I hope they keep this.

      From what I've heard the music is really downgraded compared to the first game's.

      • 7 months ago
        Anonymous

        >From what I've heard the music is really downgraded compared to the first game's.
        Unironically big if true. Mediocre music ensures a game feels soulless.

        • 7 months ago
          Anonymous

          There's lots of footage out there.

          >DD1 has good graphics
          oh i am laffin, troony brigade is really pulling out all the stops

          I didn't say that. I fricking hate you drones.

    • 7 months ago
      Anonymous

      >Gaming is a social experience.
      There are a vast, vast amount of completely single player games that disagree with or defy that statement anon.
      Gaming can be enjoyed any which way, it's a hobby same as any other and can be social or secular
      I like solo play so play Vidya that's geared towards that.

      • 7 months ago
        Anonymous

        >There are a vast, vast amount of completely single player games that disagree with or defy that statement anon.
        Right, and let's be honest, it's kind of embarrassing to play them. I played Roblox with some coworkers a few days ago for shits and giggles and it was a great time, but sitting at home on your couch and playing like Grand Theft Auto by yourself kinda makes you a manchild.

        • 7 months ago
          Anonymous

          I don't stop doing things I enjoy out of fear of what hypothetical people may think.

          • 7 months ago
            Anonymous

            Then you're not compatible with society and you should slit your wrists. Literally why be alive at all if you're going to deliberately kick and scream against social norms? How are you not bald from stress right now? How are you not just a miserable depressed wreck?

            • 7 months ago
              Anonymous

              I work, I have a girlfriend, good friends and a good relationship with my family. Maybe you should stop projecting, dear.

            • 7 months ago
              Anonymous

              This is funny because I got a full head of strong hair as a loner loser and normalgay zoomers are all going bald in droves. I bet my stress levels are way lower than them too lmao.

        • 7 months ago
          Anonymous

          >Embarrassing
          Far from it, why would enjoying some quiet time be embarrassing? Being around people constantly gets exhausting and slaying herds of mythical Creatures is relaxing.
          Embarrassing would be to play something like Senran Kagira in public or Strip Mario Party.

    • 7 months ago
      Anonymous

      >The point of video games is to reach out, form a community with friends, and share an experience.
      Complete nonsense.

    • 7 months ago
      Anonymous

      >reading is a social experience
      >solitaire is a social experience

    • 7 months ago
      Anonymous

      >The point of video games is to reach out, form a community with friends, and share an experience.
      Me and 5 friends shared our experiences with ER while playing the game together (mostly about how much we were disappointed with it) and we never once co-op'd together. We very much had a social experience without playing the game in the same instance.

    • 7 months ago
      Anonymous

      Taking the obvious bait, nowadays it's pretty common for the social experience of a game to happen outside the game itself. Sharing memes, fan art, community projects like that private server, or coordinating your raid via external voice chat.
      We don't need help connecting with others in the information age, if anything the game serves us better by being a refuge. You can't tune out of the community or meta game of an MMO, but it's trivially easy to do so in a single player game.

    • 7 months ago
      Anonymous

      >Gaming is a social experience
      Shut the frick up normalhomosexual

  67. 7 months ago
    Anonymous

    @655102007
    >shitposts on every thread ruining discussions
    >shits on the game people in said thread likes
    >wtf this fanbase is so awful!!! hmph! :C

  68. 7 months ago
    Anonymous

    @655102007
    That doesn't even make sense as bait, even if you bought the game you wouldn't be able to interact with the fanbase, it's got no multiplayer.

  69. 7 months ago
    Anonymous

    @655102037
    weak bait, step up your game.

  70. 7 months ago
    Anonymous

    @655102037
    >The point of video games is to reach out, form a community with friends, and share an experience.
    That's the point of MMOs, not all videogames need to be a social experience.
    >Grow the frick up, this game is embarrassing.
    The only embarrassing thing is here is your shitawful attempt at bait, no (you) for you.

  71. 7 months ago
    Anonymous

    Yeah I agree. The whole concept just screams coop, it's fricking gay they won't include it. That was my biggest gripe with the first one aswell.

  72. 7 months ago
    Anonymous

    Kys Black person

  73. 7 months ago
    Anonymous

    add
    >single player games are gay
    to the list

  74. 7 months ago
    Anonymous

    I just...don't get it? Gaming is a social experience. The point of video games is to reach out, form a community with friends, and share an experience. Why would you want to play a game that literally deprives you of this? Do you play with toy trains by yourself too? Action figures? Grow the frick up, this game is embarrassing.

    • 7 months ago
      Anonymous

      Is this the new pasta?

      • 7 months ago
        Anonymous

        It certainly has potential.

  75. 7 months ago
    Anonymous

    "Denying" (you)s by using @ is the gayest shit ever, what the frick!?

    • 7 months ago
      Anonymous

      the joke is that its how they do it in 'iscord.

  76. 7 months ago
    Anonymous

    Histrionics can't be alone, even for one second, whereas the best of us have been alone for the majority of our lives.

  77. 7 months ago
    Anonymous

    I was really hoping Itsuno would take his time to actually improve upon DD1's mechanics, but by the look of all the footage, it seems to be literally the same shit, from TERRIBLE fricking stat system to casters still charging awesome buttons instead of participating in encounters.
    t. like 130 hours in DD1
    At least there are other ARPGs i enjoy now.

    • 7 months ago
      Anonymous

      I'm pretty sure I've seen this exact shitpost before. Please don't use Yotsuba for your shitposting.

      • 7 months ago
        Anonymous

        Yup same reaction image too. Discord troons are schizo.

    • 7 months ago
      Anonymous

      The game is worse in some ways too. I'm pretty disappointed.

      • 7 months ago
        Anonymous

        I was really hoping Itsuno would take his time to actually improve upon DD1's mechanics, but by the look of all the footage, it seems to be literally the same shit, from TERRIBLE fricking stat system to casters still charging awesome buttons instead of participating in encounters.
        t. like 130 hours in DD1
        At least there are other ARPGs i enjoy now.

        Not let down ,but not hyped either as I would have liked. The game quite literally looks like a remastered version of DD. You would think that after 13 years there would be more to show for it, but... nope.

    • 7 months ago
      Anonymous

      I dont have an issue with the stats system, min maxers are fricking gaylords, especially for DD where it doesnt matter unless you went from 1 to 100 as mage and then started playing fighter, I would only want to have it so you can choose to level, so you can stay in certain level brackets for pawns.

      • 7 months ago
        Anonymous

        Yes, and Dragon's Dogma is the Sister Game to Dragon Age 2.
        I'm looking forward to more action-adventure awesome button KINO myself.

        • 7 months ago
          Anonymous

          You say this like this is a bad thing. Its a fun action RPG.
          >there inputs for doing your moves isnt complex enough, thats makes it bad
          Come on now.

    • 7 months ago
      Anonymous

      If they came back announcing a bunch of changes I would be more worried than interested. You dont make a sequel a decade later only to change a bunch of mechanics, thats how you get shit like Thi4f. At least you can know that if you liked the first game, the second game is going to be more of it, for better and worse.

  78. 7 months ago
    Anonymous

    Perish.

  79. 7 months ago
    Anonymous

    >game from over ten years ago
    >barely improved on anything and what they have shown looks more like a expansion pack than a sequel

    Im kinda worried, to be honest.

    • 7 months ago
      Anonymous

      >barely improved on anything
      Except for the graphics, physics, AI, animations, movesets, size of the world and travel mechanics.

      The only thing I would add to DD2 at this point via mods is a cart wagon for extra comfy
      >option to auto send loot to the wagon when you pick it up
      >wagon can be upgraded for speed, inventory, or armor
      >wagon can be damaged, requiring repairs
      >wagon can be completely destroyed with a small chance of your items being recovered
      >can park your wagon outside of dungeons, its stays there persistently and cannot be fast traveled with
      >wagon can be attacked by goblins when you're not tending to it
      >have to find safe places and camouflage the wagon (always works)

      I am constantly denied of wagon kino

      It has cart wagon rides, anon. I don't know if you can store shit in it, but the in world fast travel option is cart rides you pay for and can get attacked during.

      • 7 months ago
        Anonymous

        Not him but the graphics and animations weren't really improved. I like the art style of the first game more, the first game has way better shadows, the magical effects are better in the first game, and a lot of the animations are better there too.
        Movesets not sure about but the missing dual classes ticks me off. How will mage even work when it's apparently(afaik) missing half of its moves?

        • 7 months ago
          Anonymous

          >the magical effects are better in the first game
          I noticed the spells in DD2 looked like shit with the flamethrower spell. Seriously, watch it in the gameplay footage, it actually just doesn't have any lighting whatsoever.

          • 7 months ago
            Anonymous

            Don't think I saw that but I remember the weapon enchant being soulless as FRICK compared to the first game. Lighting seemed the same. Anodyne was gorgeous in the first game and it's hideous in the second one.

        • 7 months ago
          Anonymous

          >Not him but the graphics and animations weren't really improved.
          Have you even fricking played DD? Compare the image I posted to this
          https://x.com/DragonsDogma/status/1706670471956123949?s=20

          • 7 months ago
            Anonymous

            The DD1 image looks better. There's no chromatic aberration, blurry as shit TXAA, while the game is drab it doesn't have any ugly green filters like the sequel, there's no overexposed bloom, the sky looks nicer, the shadows are MUCH better, and like I was saying the magic and animations look worse in the sequel too.

            • 7 months ago
              Anonymous

              hahahaha

            • 7 months ago
              Anonymous

              >The DD1 image looks better.
              You're a fricking moron and you didn't even click on the link I posted because there's no chromatic aberration at all.
              >the shadows are MUCH better
              You didn't even pretend to look at the link for a second.

            • 7 months ago
              Anonymous

              >Not him but the graphics and animations weren't really improved.
              Have you even fricking played DD? Compare the image I posted to this
              https://x.com/DragonsDogma/status/1706670471956123949?s=20

              Also not that you even care, but I don't like the new harpy song effects or the huge sparks that appear when you hit wooden shields,

              >The DD1 image looks better.
              You're a fricking moron and you didn't even click on the link I posted because there's no chromatic aberration at all.
              >the shadows are MUCH better
              You didn't even pretend to look at the link for a second.

              I did click on it and you need to look at the leaves and use your lantern in a dungeon or at night in DD1. It's night and day comparing it to 2 which just has generic lighting instead of the kino the first game had.

              • 7 months ago
                Anonymous

                >It's night and day comparing it to 2 which just has generic lighting instead of the kino the first game had.

                ?t=581
                You're so fricking stupid.

              • 7 months ago
                Anonymous

                You're only proving me right. DD1 had much better shadows.

              • 7 months ago
                Anonymous

                >DD1 had much better shadows.
                No it did not. These shadows move much better and have proper AO instead of just being plain stencils with one shade of darkness.

                >high quality promotional material straight from Capcom doesn't count
                Here comes the extreme cope. You were the one who posted it.

                [...]
                It looks like fricking garbage, there isn't a thing in that image that looks good.

                >high quality promotional material straight from Capcom
                >from a PS5
                >high quality
                You're impossibly moronic.

              • 7 months ago
                Anonymous

                I noticed that the shadows are there but they're too subtle, looks odd , I hope they fix that because it's hard to see, ruining the presentation of the game.

              • 7 months ago
                Anonymous

                >but they're too subtle
                Nothing about that is subtle. The fighter jumping for the heavy attack even shortens the shadow correctly because the player model moves higher than the goblin.

              • 7 months ago
                Anonymous

                I noticed that the shadows are there but they're too subtle, looks odd , I hope they fix that because it's hard to see, ruining the presentation of the game.

                A lot of the time characters/enemies don't even cast the shadows when they should, watch the link he provided

                ?t=516
                It's not just that it's subtle.

                >smeary
                That's a funny way of saying "I'm blind and don't know how shadows work".

                Pay attention to the AO during the day. It's hilarious how much is smears, I've never seen AO this bad.

                you are absolutely fooling yourself

                How?

              • 7 months ago
                Anonymous

                every single shadow is being cast correctly. you're expecting pitch-black stencils on surfaces because you don't know what bounce light is, because you don't know anything about 3d graphics

              • 7 months ago
                Anonymous

                Do you think that the fighter not casting shadows when he's literally surrounded by light because his sword and shield and lantern are all emitting lighting is a problem? Again, why are you so fricking stupid?

                >Pay attention to the AO during the day. It's hilarious how much is smears,
                Have you ever seen a real shadow in your life? They're not 1 bit stencils.

                >muh realism except it isn't realistic at all
                I couldn't care less about your sad attempt of coping, I want shadows. DD1 gave us amazing shadows and this game is mid at best.

                ?t=543
                Look at this shit

              • 7 months ago
                Anonymous

                unrelated to shadow talk, man this shit looks fun, every time I think I've seen too much, I look at gameplay again and it makes me wanna play it.

              • 7 months ago
                Anonymous

                lol I caught myself watching the entire video and forgot what the shadow sperg was talking about

              • 7 months ago
                Anonymous

                lel, the nights specially look great, can't wait to see what other enemies we'll get for, hopefully more creepy scary shit.

              • 7 months ago
                Anonymous

                ?t=70

                This is how you do nice shadows.

              • 7 months ago
                Anonymous

                This is not how light works from sources like these, I urge you to light up a candle at night and notice how soft they are and how it just disappears and blends because the light is too weak.
                t. poorgay who has had to use candles at night just to be able to see

              • 7 months ago
                Anonymous

                I couldn't care less about candles and how they work in real life, homosexual. We're talking about a flashy fantasy video game whose sequel is now boring.

              • 7 months ago
                Anonymous

                https://youtu.be/kR9vCrOvDTM?t=70

                This is how you do nice shadows.

                Just realized there's like no hitstop in 2. What the frick why?

              • 7 months ago
                Anonymous

                Capcom has a weird transsexual interest in "realism", so they ruin the aesthetics of all of their games. See Resident Evil and DMC 5.

              • 7 months ago
                Anonymous

                Stencil shadows aren't nice shadows. They're great for something 10 years old, but having literal 1 bit stencil shadows is not an ideal. You're an idiot.
                >mid
                Fricking child.

              • 7 months ago
                Anonymous

                Yes they are and you're nothing but a malding shill desperate to defend mediocre visuals.

              • 7 months ago
                Anonymous

                >Yes they are
                Do you have some form of blindness?

              • 7 months ago
                Anonymous

                Im guessing its the "knocked out" effect monsters get from slamming their heads against something hard. Same thing can happen to the player and pawns too.

              • 7 months ago
                Anonymous

                Do you think that the fighter not casting shadows when he's literally surrounded by light because his sword and shield and lantern are all emitting lighting is a problem? Again, why are you so fricking stupid?

                >Pay attention to the AO during the day. It's hilarious how much is smears,
                Have you ever seen a real shadow in your life? They're not 1 bit stencils.

              • 7 months ago
                Anonymous

                >It's night and day comparing it to 2 which just has generic lighting instead of the kino the first game had.
                We saw nights in the gameplay footage and demo, its as dark as the first game and now has actual lighting being cast from lanterns rather than an aura around the player. You havent even seen what youre passing judgement on.

              • 7 months ago
                Anonymous

                You either haven't played DD1 or you're a lying shill if you're arguing DD1 didn't handle all of this better. Watch any gameplay video and you can see it instantly.

                >DD1 had much better shadows.
                No it did not. These shadows move much better and have proper AO instead of just being plain stencils with one shade of darkness.

                [...]
                >high quality promotional material straight from Capcom
                >from a PS5
                >high quality
                You're impossibly moronic.

                Yes it did. Much better.

                ?t=324
                >and have proper AO
                That insanely smeary AO? It's disgusting.

              • 7 months ago
                Anonymous

                >smeary
                That's a funny way of saying "I'm blind and don't know how shadows work".

              • 7 months ago
                Anonymous

                Yeah, shadows get progressively blurrier the farther it is from the object casting it, shadows from torches, candles and weaker sources of fire in general are very soft, and AO is blurry in real life too, I think some people played too many video and forgot how things look in real life.

              • 7 months ago
                Anonymous

                you are absolutely fooling yourself

              • 7 months ago
                Anonymous

                In DD1 for the player given that the lantern is just a light aura around them which made no sense that it would show your own shadow the way it does. In DD2 it looks like the light is being cast specifically infront of the wearer from the lantern,so the shadows behind them are exactly what they would be if you weere wearing a lantern on your belt, just a dark blob, not a full outline of the person wearing it. When the lantern is cast on anything infront of it it casts shadows still in 2.

                To clarify, it seems the lantern in 2 works more like a torch atattched to the front of the wearer and casts shadows that are appropriate to where it is, rather than a glow aura around the wearer where even wearing it at the front lights everything behind them and still casts a perfect shadow of the one wearing it, even though its on their hip.

              • 7 months ago
                Anonymous

                The back of the character in 2 is illuminated when it isn't in 1. Neither game is perfect but 1 looks a lot better when it comes to shadowing. Also from what I've seen magic casts light in DD1 better than it does in 2.

              • 7 months ago
                Anonymous

                1 is really exagerrated, it looks like 2 has it so that the lantern is actually immitting a light, I think the problem you may have is that the light isnt strong enough to cast striking shadows, watching the footage it seems that when the lantern is jostled and the character moves, shadows are cast and they are cast rather far infact, but the strength of the light isnt defining them as much as in 1.

                While I agree that the shadows are certainly more striking in 1, the light in 2 makes more sense, because its just a lantern, the light is dull. I would also expect there to be better quality lanterns like in 1 but instead of making the aura wider, it would make the light much stronger and cast much more defintive shadows. The footage of magic at night shows way stronger shadows than the lantern does.

              • 7 months ago
                Anonymous

                >1 is really exagerrated,
                And that's a good thing. Again I don't give a frick about what you think is realistic, you're just coping like every other Capcrom drone always does when you point out anything negative. The nights and dungeons aren't as dark and the shadows are lesser. have a nice day if you think otherwise.

              • 7 months ago
                Anonymous

                Shadowborne is your autism name now.

              • 7 months ago
                Anonymous

                ermmm sweatie, you put the r in the wrong spot :/

              • 7 months ago
                Anonymous

                Anon I dont care, I really dont. I got what I wanted.
                >consoom
                Games I want and like? Yes. Youll still be here, moving to the next argument about how it is being shilled when everyone is enjoying it. Dont care, the reality we live in is that I got what I wanted and you did not.

              • 7 months ago
                Anonymous

                >The nights and dungeons aren't as dark
                Work on your shitposting.

              • 7 months ago
                Anonymous

                There are gameplay links in this thread that prove it.

              • 7 months ago
                Anonymous

                No, there are gameplay links that make you angry because they have proper shadows and not 1 bit stencils. That webm shows a very dark night getting lit up with a spell.

              • 7 months ago
                Anonymous

                don't bother, it's the new sissycord strat, the guy got super mad when I told him to look at how light works in real life lmao, he has only seen shadows in video games.

              • 7 months ago
                Anonymous

                No, there are videos that prove that nights and dungeons are darker in the first game. You are so mad, and samegayging too

                don't bother, it's the new sissycord strat, the guy got super mad when I told him to look at how light works in real life lmao, he has only seen shadows in video games.

                >muh realism
                No one cares, not even you because DD2 isn't realistic either.

                DD2 looks good visually, but you can't defend these
                >TAA/FSR ghosting
                >screen space reflections being very bad

                >DD2 looks good visually,
                It really doesn't.

              • 7 months ago
                Anonymous

                >there are videos that prove that nights and dungeons are darker in the first game
                Where? With any light sources you can see a good ways around you in 1.

              • 7 months ago
                Anonymous

                holy frick that's scary

            • 7 months ago
              Anonymous

              what fricking shadows? there's like 2

              • 7 months ago
                Anonymous

                I'm talking about the games more than just the images.

              • 7 months ago
                Anonymous

                RE4 has an option to turn those on and off, the engine is capable of rendering them, they most likely just turned them off for the ps5, it's not that powerful of a machine and it's running the game at 4k.

              • 7 months ago
                Anonymous

                We'll see. But for now you're just coping, like saying the game doesn't have CA.

                Blind moron.

              • 7 months ago
                Anonymous

                it won't on PC when I turn it off

              • 7 months ago
                Anonymous

                It's not always something you can turn off, sometimes people don't even make mods for it. You're also an insufferable moronic drone for saying it didn't have it. Did you really think this looked good? Is this kind of clarity normal for a 4k image?

              • 7 months ago
                Anonymous

                >Is this kind of clarity normal for a 4k image?
                >twitter image captured off a PS5 with shit like depth of field turn on
                Why are you so fricking stupid? Why?

              • 7 months ago
                Anonymous

                >high quality promotional material straight from Capcom doesn't count
                Here comes the extreme cope. You were the one who posted it.

                yeah, looks fine. you're not gonna get graphics better than that on a console

                It looks like fricking garbage, there isn't a thing in that image that looks good.

              • 7 months ago
                Anonymous

                yeah, looks fine. you're not gonna get graphics better than that on a console

              • 7 months ago
                Anonymous

                I'm not the anon who said it didn't have that, no need to let your PMS take over.

            • 7 months ago
              Anonymous

              Everyday I'm reminded that I share a board with morons who will go ass backward to justify their schizophrenic "opinion".

  80. 7 months ago
    Anonymous

    I just...don't get it? Gaming is a social experience. The point of video games is to reach out, form a community with friends, and share an experience. Why would you want to play a game that literally deprives you of this? Do you play with toy trains by yourself too? Action figures? Grow the frick up, this game is embarrassing.

    • 7 months ago
      Anonymous
  81. 7 months ago
    Anonymous

    I hope there is a bard class.

    • 7 months ago
      Anonymous

      >Bard anons.
      And so it begins.
      Genuinely hope you get something but I think it's more likely that we get classes that are more direct with combat
      DD focuses the most on combat, not really adventure. You are a slayer, not much more than that.

  82. 7 months ago
    Anonymous

    play with your friend's pawn and help each other out

  83. 7 months ago
    Anonymous

    KYS yourself, Original OP

  84. 7 months ago
    Anonymous

    So can someone explain to me what the deal is with the stats in DD2? Is it a bad change or a good change? I didn't get very far in DD1 so I never understood why people dislike the progression.

    • 7 months ago
      Anonymous

      it's just annoying being punished for playing how you want

      • 7 months ago
        Anonymous

        You mean in DD1?

    • 7 months ago
      Anonymous

      Minmax gays that do those damage compilation vids are the ones that complain the most but your stats grow more depending on.what class.you are when you level.
      So if we're a fighter from level 10 to 50 your stats will reflect good growth for a physical warrior, which is good for fighter but ducks if you wanna play as a mage.
      That said nobody that just wanted to play the game cared too much and it's mostly optimisation gays that whine about it
      We don't know if it remains the same in DD2 but we can assume it will.

      • 7 months ago
        Anonymous

        I'll admit that I'm terrible at video games, but when I tried Dragon's Dogma back in the day I remember getting filtered by BBI because I was just so underleveled. I played as a fighter character from start to finish, beat Grigori, and I still wasn't doing shit for damage.

        • 7 months ago
          Anonymous

          BBI is best done at levels approaching 60 or so from what I remember though I admit BBI wasn't my cup of tea so I beat Damien once and never bothered going back.
          I stolltmanaged decent damage but I spent the whole game swapping my vocations before using magical archer and never looking back.

    • 7 months ago
      Anonymous

      We don't know about the stats yet, unless you want to decode it from beta version.

      In DD1 if you didn't have enough phys or magic dmg against a certain foe, you'd always deal flat 1 dmg with everything. This is why the lizards in the well and other enemies are hard, because you don't have enough stats to start doing real dmg. This defense cap is something that you'd generally want removed.

      Then there are autists like

      it's just annoying being punished for playing how you want

      who probably played 80 hours on sorcerer to finally play magic archer, because the class determines your stat increase and sorcerer had highest magic dmg increase per level up.

      • 7 months ago
        Anonymous

        >This defense cap is something that you'd generally want removed.
        Nah. Guaranteed damage is gay and antithetical to RPGs. Only gays want games that are balanced around making sure low level runs are viable. There should be enemies that you're genuinely not able to fight yet in certain areas.

  85. 7 months ago
    Anonymous

    Yeah I agree. The whole concept just screams coop, it's fricking gay they won't include it. That was my biggest gripe with the first one aswell.

  86. 7 months ago
    Anonymous

    Because he's the most based motherfricker in the world and wont compromise for normalBlack person homosexuals. I have no friends and you shouldn't either homosexual NORMALBlack folk SHOULD HAVE NOTHING NICE THEY ALREADY HAVE THE WHOLE WORLD GIVEN TO THEM LEAVE ME ALONE WITH MY e-girl PAWNS

  87. 7 months ago
    Anonymous

    >game from over ten years ago
    >barely improved on anything and what they have shown looks more like a expansion pack than a sequel

    Im kinda worried, to be honest.

    • 7 months ago
      Anonymous

      Id be more worried if they came back after all this time and started talking about and showing things that werent in the first game. At least I know what to expect here, I like the first game, Im getting more of it and bigger. Couldnt be happier.

  88. 7 months ago
    Anonymous

    Are discordtrannies still brigading against DD2?

    • 7 months ago
      Anonymous

      Yeah, this thread is also full of repeated bot posts.

  89. 7 months ago
    Anonymous

    so can someone give me the TLDR on Ur-dragon?
    I'm exploring this everfall, found an arena and this dude swooped down
    After like 5 seconds he left
    At what level should I fight him?
    Is it worth fighting him?

    • 7 months ago
      Anonymous

      The trick to fighting urdragon is to fight him in offline mode.
      If he flies away after a certain amount of time, you can go back to fight him when you enter his arena after falling through another loop, his hp isn't gonna regenerate, it stays at the value you inflicted on him.

      • 7 months ago
        Anonymous

        does he have good loot? I'm level 49

        • 7 months ago
          Anonymous

          his loot is great, for bbi too
          as for the level, you should be at least lvl 80, unless you can take 3 bars of his health with ease

  90. 7 months ago
    Anonymous

    counterpoint, I want it

  91. 7 months ago
    Anonymous

    SURE AM GLAD THIS IS THE GAME THE TRANNIES DECIDED TO BRIGADE

    • 7 months ago
      Anonymous

      Trump lost.

  92. 7 months ago
    Anonymous

    I just wanted to say that Grigori is one of the best villains in gaming

    • 7 months ago
      Anonymous

      >Grigori
      >Villain
      If anything the Maker is the villain for starting the cycle of Dragon and Arisen so he could frick off and do whatever.
      Grigori is just a cog in the cycle and one that knows his part

  93. 7 months ago
    Anonymous

    the "complaints" about DD2 get more and more ridiculous as my excitement for the game gets greater and greater. can't wait to share my pawn with Ganker

  94. 7 months ago
    Anonymous

    Does anyone have any webms of the new warrior gameplay? It's all been scrubbed off youtube.

    • 7 months ago
      Anonymous

      it hasn't been scrubbed off

      but I'll post the ones I have

      • 7 months ago
        Anonymous

        end

        Thanks anon

  95. 7 months ago
    Anonymous

    Play something else. Co-op games are a dime a dozen.

    • 7 months ago
      Anonymous

      >co-op games are a dime a dozen
      Name 12 co-op games that are single-party open-ended action RPGs.

      • 7 months ago
        Anonymous

        Dark Tide
        Vermintide 1
        Vermintide 2
        Deeprock Galactic
        Baldurs gate 3
        Divinity OS 1
        Divinity OS 2
        Monster Hunter 3U
        Monster Hunter 4U
        Monster Hunter GU
        Monster Hunter World
        Monster Hunter Rise

        • 7 months ago
          Anonymous

          BG3 and the Divinity games aren't action RPG's they're turn based.
          Vermin and dark tide aren't open-ended but linear mission based games.

          I haven't played deeprock so I have nothing to add.

  96. 7 months ago
    Anonymous

    DD fans...our response?

    • 7 months ago
      Anonymous

      I don't get it, mechanics make the game. This is like saying Elden Ring is an amazing game with shit gameplay.

      • 7 months ago
        Anonymous

        counter point by way of listed examples: Armored Core 2: Another Age, Graviteam Tactics, Castlevania Lament of Innocence, Final Fantasy XII, etc. There are plenty of games that show excellence in player agent design and then completely fail in most or all other aspects of game design/refuse to explore the deep mechanics they've laid as groundwork by generating content worth engaging with and become insanely unenjoyable to play. this is surely an intuitive thing that you already know, but simply did not really that logically and linguistically that it was contrary to your statement. I blame the public education system for letting you get away with saying "I just didn't like it" in 6th grade English Literature class, it's your fault you're like this.

    • 7 months ago
      Anonymous

      >585 views
      I'm not going to watch your video

    • 7 months ago
      Anonymous

      go shill your homosexual YouTube channel elsewhere

    • 7 months ago
      Anonymous

      I'm not even clicking the embedded link because you have to rely on shilling your videos in this way instead of being honest about it. I hope you fail.

  97. 7 months ago
    Anonymous

    >people don't want
    but interactive high fantasy action figures: the game is EXACTLY what I want, moronkun. who said anything about coop? I didn't. I sure as shit don't want to be beholden to some other homosexual's play habits through an 80+ hour open world game.

  98. 7 months ago
    Anonymous
  99. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      >Gives the user a second wind, curing them of some debilitations (caught fire, frostbite, sleep, silence and unconscious)

      Unconscious is new isn’t it? How does it differ from sleep?

  100. 7 months ago
    Anonymous
    • 7 months ago
      Anonymous

      frickin cool. haven't been this hyped for a game since DMC5

      • 7 months ago
        Anonymous

        same for me. I can't help but resonate perfectly with whatever Itsuno makes, the guy never disappoints me

        • 7 months ago
          Anonymous

          He knows how to make gameplay oriented games, that's all I need.

    • 7 months ago
      Anonymous

      yes there is. now it's dependant on the strength of the attack

      • 7 months ago
        Anonymous

        meant for

        [...]
        Just realized there's like no hitstop in 2. What the frick why?

        • 7 months ago
          Anonymous

          yes there is. now it's dependant on the strength of the attack

          >"like"

  101. 7 months ago
    Anonymous

    end

  102. 7 months ago
    Anonymous

    >Coop
    Would be nice but not a priority
    >Animation/graphics issues
    The only weird thing that stood out was fighting on uneven terrain being a bit "jumpy"
    >Menu healing
    Ugh not again
    >Stats on level up
    Whatever at least we don't get interrupted to play the whole "assign" stats minigame. They could have tweaked the system a bit more.
    >4 skills equipped
    Kinda sucks but it slowly turns into a non issue seeing they really made cool skills core skills.
    Warrior looks fun.

  103. 7 months ago
    Anonymous

    >Forcing shit people don't want
    >When the series was never about coop
    You don't know shit about what people want. Go play exoprimal

  104. 7 months ago
    Anonymous

    Is DD comfy on deck?

    • 7 months ago
      Anonymous

      Yes

  105. 7 months ago
    Anonymous

    >DD1 has good graphics
    oh i am laffin, troony brigade is really pulling out all the stops

  106. 7 months ago
    Anonymous

    Can I still access BBI after I defeat Grigori, or does the game automatically end? It's been awhile.

    • 7 months ago
      Anonymous

      Yes you can access BBI while the apocalypse is happening

  107. 7 months ago
    Anonymous

    This game has no co-op? Why?

    • 7 months ago
      Anonymous

      Me. I made then remove it.

  108. 7 months ago
    Anonymous

    >Tranibait

    • 7 months ago
      Anonymous

      KYS yourself, Original OP

      What drives these people?

      • 7 months ago
        Anonymous

        Pure mental illness.

        • 7 months ago
          Anonymous

          I've seen those same posts here too btw.

          • 7 months ago
            Anonymous

            Once you've been here a while you can really catch on the patterns and infer that it's a group of autismos doing it.
            Any game that is gameplay oriented and has a dedicated fanbase has these people.

            • 7 months ago
              Anonymous

              I've noticed one or 2, there was a weird bait about how DD2 is basically Dragon Age 2 ever since it got announced, makes zero sense.

              • 7 months ago
                Anonymous

                There's also one that larps as a fan of fromsoft and tries to compare DD2 and Elden Ring.

              • 7 months ago
                Anonymous

                That one is pretty annoying, he was pretending to be a DD fan to only to start showing how much he hates the game, really bizarre shit, these people need a job.

              • 7 months ago
                Anonymous

                I can't wait until they start making their schizo lists.

  109. 7 months ago
    Anonymous

    I don't get crying over coop not being in DD2. No amount of shitflinging will ever make it be included, it was never a promised feature or a returning feature from DD2. Such a weird point of contention when just a decade ago everybody would loathe tacked on multiplayer mechanics on games like DD.

  110. 7 months ago
    Anonymous

    That "gouging skewer" sword skill basically looks like the successor to assassin's "dire gouge". Instead of using a skill slot for a move that can only be done while grappled to a large foe, you can now use it as a jumping down thrust attack that pins small foes or transitions into the cling for large foes. I like how they're giving skills more uses like this so they're less one dimensional.

    • 7 months ago
      Anonymous

      Yeah, it's a rather nice change, also it looks fricking badass when you're stabbing a small enemy.

  111. 7 months ago
    Anonymous

    YOU CANT HAVE CO-OP
    Good. Frick you and frick Black folk who need coop to have fun.

  112. 7 months ago
    Anonymous

    Give me multiplayer or give me death

    • 7 months ago
      Anonymous
  113. 7 months ago
    Anonymous

    >Ganker has come to a point where they can't understand a game that wants to give an immersive fantasy adventure to the player.
    Incredible.

    • 7 months ago
      Anonymous

      >immersive fantasy adventure
      >pause and heal mid combat with 0 commitment

      • 7 months ago
        Anonymous

        Yes.

  114. 7 months ago
    Anonymous

    >transsexual interest in "realism"

  115. 7 months ago
    Anonymous

    I'm tired of the multiplayer meme.

  116. 7 months ago
    Anonymous

    My only problem with DD1 is that the climbing was a bit jank. I hope they fix it in this.

    • 7 months ago
      Anonymous

      Climbing is better but sprinting and jumping is worse.

    • 7 months ago
      Anonymous

      you can swooce right in

    • 7 months ago
      Anonymous

      I hope they add environment climbing. I know sliding down steep slopes is still in DD2. would be nice to climb up some of that steepness.

      • 7 months ago
        Anonymous

        I know I'll probably get shit for this because Ganker is contrarian as shit, but I think it would really benefit from BOTW-style terrain climbing.

        • 7 months ago
          Anonymous

          i agree though and is that games best feature

        • 7 months ago
          Anonymous

          I wanted this when I first played DD. Long before BotW. It would be incredible and seemingly simple to implement. DDfans of course would be against this as it wasn't in the original.

          • 7 months ago
            Anonymous

            I would be against it because it'd go deliberately against the game's overworld design of tight corridors

            • 7 months ago
              Anonymous

              That's fair. I think it could be managed within that design, however.
              >higher stamina cost
              >no shrooms while climbing
              They could also alter the geography for locations where it's meant to be linear.

              • 7 months ago
                Anonymous

                The obvious fix for free climbing is having it drain stamina incredibly fast and only working on a few select surfaces with footholds, as opposed to BotW where Link can scale a frozen cliff at a -20 degree angle while it rains.

              • 7 months ago
                Anonymous

                That's what I meant. Yes.

      • 7 months ago
        Anonymous

        They said there are a lot of ledges to climb up and mantle on, but there won't be free climbing like BotW. There does seem to be more harpie control for flying up places if you grab them, and thief has a wall jump and mages can levitate.

  117. 7 months ago
    Anonymous

    >Into discord -dongon-
    >Coils of Lie
    >Eternal seething

    You are now here

    >End of the meds

  118. 7 months ago
    Anonymous

    @655108431
    ah damn I didn't even have to try to stir your shit up for you to reveal yourself as a huge shitposting homosexual only here to doompost about the sequel.
    I'm not shocked that a discord troonoid is too glued to the screen to observe how things work in real life lol.
    Time to add another one to the list:
    >shadows need to be super sharp from weak sources of light, else is boring

    • 7 months ago
      Anonymous

      You're such a piece of garbage, it's really pathetic.

  119. 7 months ago
    Anonymous

    >can freeze time and use curative in game
    >can't freeze time to take meds in real life

    owari da...

  120. 7 months ago
    Anonymous

    >CO-OP

    Frick off and play an MMO. Leave my singleplayer games untainted.

  121. 7 months ago
    Anonymous

    >The sight of type Bs excites it!

  122. 7 months ago
    Anonymous

    @655109123
    stay mad lol
    I gave you a real argument, you showed your true colors instead, you deserve the subhuman treatment.

    • 7 months ago
      Anonymous

      You are a troony "urging" people to use candles. This isn't an argument, it has nothing to do with video games.

  123. 7 months ago
    Anonymous

    DRAGONS DOGMA 2 IS WHAT DD1 WAS SUPPOSED TO BE WITH A BUIDGET
    ITSUNO INTEDED TO HAVE NO MYSTIC KNIGHT AND NO LAYERED ARMOR HE ADDED THOSE BY MISTAKE IN THE FIRST GAME IT WASN'T HIS ORIGINAL VISION !!!

    • 7 months ago
      Anonymous

      >DRAGONS DOGMA 2 IS WHAT DD1 WAS SUPPOSED TO BE WITH A BUIDGET
      I wish. Ten steps backwards from what they've shown.

    • 7 months ago
      Anonymous

      Mystic spearhand is way better than knight, get over it.

      • 7 months ago
        Anonymous

        only a gay would have such a bad opinion

  124. 7 months ago
    Anonymous

    [...]

    >Pawns were meant to be a stop gap solution to players not having 3 other friends.
    source?

  125. 7 months ago
    Anonymous

    [...]

    The only reason this game exists is because of the pawn system.

  126. 7 months ago
    Anonymous

    [...]

    >If you have 3 other friends, why not allow Co op? You don't need Pawns in your party to feel tied to the story, since you yourself are an Arisen.
    Probably because designing the game to accommodate 4 players while having to sync them and developing netcode is a pain they're not willing to go through for not a lot of gains. It's not as easy as just allowing someone else to run around that world.

  127. 7 months ago
    Anonymous

    @655109834
    >Pawns were meant to be a stop gap solution to players not having 3 other friends.
    When did Capcom and/or Itsuno say that?

  128. 7 months ago
    Anonymous

    @655109756
    The troony candle agenda strikes again

  129. 7 months ago
    Anonymous

    >Co op Black folk still crying
    Yawn

    • 7 months ago
      Anonymous

      Maybe you wouldn't be so tired if weren't a fatass homosexual who sits on their ass all day playing video games while also having 0 friends

      • 7 months ago
        Anonymous

        I do know you enjoy gay gangbangs but why bring it up?

      • 7 months ago
        Anonymous

        You lost, stop crying about it already, grow the hell up, move on, this is beyond pathetic.

  130. 7 months ago
    Anonymous

    >no you don't get it, I NEED co-op, otherwise how will my BF carry me through the game!!!???
    'Tis most embarrassing.

  131. 7 months ago
    Anonymous

    [...]

    [...]
    >If you have 3 other friends, why not allow Co op? You don't need Pawns in your party to feel tied to the story, since you yourself are an Arisen.
    Probably because designing the game to accommodate 4 players while having to sync them and developing netcode is a pain they're not willing to go through for not a lot of gains. It's not as easy as just allowing someone else to run around that world.

    No. This is factually incorrect, the whole idea started as what they called B.B.S RPG where you could create and lend characters to others, the game would literally not be a thing without this.

  132. 7 months ago
    Anonymous

    >deleted
    oh my god lmao and I'm supposed to pretend like people don't just blatantly lie to shitpost about DD

  133. 7 months ago
    Anonymous

    >Having no agency to enjoy a game by yourself.
    Codependency is very sad.

  134. 7 months ago
    Anonymous

    I can't imagine defending a mediocre game like it's your job for over a year. The frick is wrong with these insects?

    • 7 months ago
      Anonymous

      Can you imagine being mad about people liking something you don't? I bet you can.

    • 7 months ago
      Anonymous

      Surely the same could be said about those shitting on a game they dislike?

    • 7 months ago
      Anonymous

      Why are DDgays so scared of other people? The bad man on the other side of the world playing co-op with you can't really hurt you, y'know...?

      No idea how all these fellating replies came to be.
      It's understandable from a technical standpoint (making and balancing co-op is hard), but there is literally nothing hindering multiplayer design-wise. Dark Souls has it, MonHun has it, full RPGs have it. Also, you know, pawns. The NPC partners are present throughout the entire game and nothing would fundamentally change if they were controlled by real humans.

      Samegay

      • 7 months ago
        Anonymous

        Insect.

        • 7 months ago
          Anonymous

          nice edit sissy

    • 7 months ago
      Anonymous

      Why are DDgays so scared of other people? The bad man on the other side of the world playing co-op with you can't really hurt you, y'know...?

      holy samegayging Batman

  135. 7 months ago
    Anonymous

    Why are DDgays so scared of other people? The bad man on the other side of the world playing co-op with you can't really hurt you, y'know...?

    • 7 months ago
      Anonymous

      Look At the State of vidya and you will see why we want to gatekeep

  136. 7 months ago
    Anonymous

    @655110771
    I can't imagine organizing raids where you straight up lie about a game over and over and setup bots to spam the same posts over and over because a game you don't like it's getting released and you hate that people are happy, hyped and that they are actually talking to each other about something they like.
    Now I ask you what's wrong with these insects, get a fricking life

  137. 7 months ago
    Anonymous

    Dragon's Dogma?
    More like Dragon's Ligma! LMAO

    • 7 months ago
      Anonymous

      /thread, the game can never recover from this one

    • 7 months ago
      Anonymous

      It's fricking joever godmabross.... Im literally shaking right now... Hory shit...

  138. 7 months ago
    Anonymous

    Take your meds you schizophrenic freak. You clearly can imagine nonsense and it isn't healthy.

  139. 7 months ago
    Anonymous

    I would lig some dragon balls, yes homo.

  140. 7 months ago
    Anonymous

    How do we stop the Dogmachads discordsisters...

    • 7 months ago
      Anonymous

      >game comes out
      >ignore Ganker and play game
      >shitposting dies out due to no audience
      >after everyone beats the game, threads restored
      >tons of OC to post, which is the anathema to shitposters

    • 7 months ago
      Anonymous

      update the bot for fricks sake, and keep on inventing fake things about game, when they refute, ignore, move goalposts, say it doesn't matter, or just mock them.

  141. 7 months ago
    Anonymous

    Maybe we should be nice to the shitposting schizos, maybe hostility makes their shitposting even worse...?

  142. 7 months ago
    Anonymous

    DD2 looks good visually, but you can't defend these
    >TAA/FSR ghosting
    >screen space reflections being very bad

    • 7 months ago
      Anonymous

      TAA is the antichrist. thankfully you can turn it off on Capcom games on PC

      • 7 months ago
        Anonymous

        And SSR, and vignette and chromatic abomination, all these are getting turned off.

        That stuff doesn't matter if you have a strong PC that can render it natively and use ray traced reflections.

        I have a shitty PC, so ray tracing is out of the table
        ... But just disabling SSR will be good enough of a fix for me.

        • 7 months ago
          Anonymous

          >I have a shitty PC, so ray tracing is out of the table
          Unfortunate. This would be the one game I upgraded for if I needed it. I might upgrade again to a 5000 series if they're out before DD2.

      • 7 months ago
        Anonymous

        >thankfully you can turn it off on Capcom games on PC
        Which gets you dithered hair and grass that looks like it came straight from hell.

        • 7 months ago
          Anonymous

          Just play at 4k + fxaa, should look really nice, although using TAA at high framerates could also help reduce ghosting...

          • 7 months ago
            Anonymous

            You haven't actually disabled TXAA in a capcom game.

            • 7 months ago
              Anonymous

              Looked good when I did it on RE2R.

              • 7 months ago
                Anonymous

                You're probably the guy who argued DD2 doesn't have CA earlier.

              • 7 months ago
                Anonymous

                Wrong guy, not sure where you're going with those assumptions

              • 7 months ago
                Anonymous

                He's the moronic shadow shitposter

    • 7 months ago
      Anonymous

      That stuff doesn't matter if you have a strong PC that can render it natively and use ray traced reflections.

    • 7 months ago
      Anonymous

      TAA and SSR suck yeah
      I hope the game has ray tracing and SSS tho on the other hand.

  143. 7 months ago
    Anonymous

    @655112350
    You lost

  144. 7 months ago
    Anonymous

    @655112350
    touch grass have sex

  145. 7 months ago
    Anonymous

    People aren't falling for the baits anymore, still the sissies persist, whats drives a man to do such things? Hell what drives a man to cut off his own balls for his discord groomer.

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