now since the dust has settled did it click for you or is SRB2Kart still better in your eyes

now since the dust has settled did it click for you or is SRB2Kart still better in your eyes

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  1. 3 weeks ago
    Anonymous

    >DRRR
    >Pic related

    • 3 weeks ago
      Anonymous

      It will click for you soon

      • 3 weeks ago
        Anonymous

        Thanks Dev

  2. 3 weeks ago
    Anonymous

    Tails owes me glomps

  3. 3 weeks ago
    Anonymous

    I've been enjoying it, but it's hard.
    Not in that it's hard to enjoy, but rather that the game is ball bustingly difficult if you intend to actually do everything.
    I appreciate a challenge, but I genuinely have no idea how I'm supposed to beat these time trials and the staff ghosts aren't nearly as helpful as I'd like.
    I want to say it clicked because it feels much better to play on day 3 than day 1, but the game is so unintuitive that I still feel like I'm skiing uphill on the more difficult courses. DRRR is exhausting to play. Maybe as I get better at the game that will change, but for now I think I like Kart better. At least with mods, vanilla Kart is completely obsolete at this point.

    • 3 weeks ago
      Anonymous

      vanilla vs vanilla since we have to be fair here

      to me the game kinda feels like an adventure/platformer racing game if that makes since

      the risk and reward using the coins is really nice

      • 3 weeks ago
        Anonymous

        Yeah I feel that. It's got that Diddy Kong racing feel going on where it isn't just a kart racer. Just needs a way too big hub world to complete the vibes.
        I do wish that ring boosting and item were on different buttons though. It really sucks to get a good item and then need to ditch it immediately or fall way behind because you absolutely will not be able to go up an incoming hill if you don't. Light kart gang stays suffering I suppose.

      • 3 weeks ago
        Anonymous

        vanilla vs vanilla? why? modded srb2kart has had at least 5 years of iteration on itself to become what it is today. it's kartkrew's problem that they are too insecure in their own shitty game design aspirations to admit modded srb2kart is the superior experience

        • 3 weeks ago
          Anonymous

          Because comparing a vanilla experience vs a game that has been modded for years is truly not a fair comparison

          • 3 weeks ago
            Anonymous

            they're the two options i have to choose to pick from. "fairness" doesn't matter.

          • 3 weeks ago
            Anonymous

            Bro Ring Racers has a bunch of stuff direct ripped from various community kart mods.
            It's basically a very elaborate modpack for kart. Comparing it to other personalized modpacks is not unfair.

            • 3 weeks ago
              Anonymous

              Kinda sounds like a massive reach

              • 3 weeks ago
                Anonymous

                If you were constantly playing modded Kart servers, you’d recognize the layouts and/or names with many of the maps, even if the aesthetic has changed.

              • 3 weeks ago
                Anonymous

                Not at all. Ring Racers in it's current state is like a remix album of modded greatest hits.
                Courses and mechanics wise. The remixes vary in quality, but it's clear where they came from.
                I'm glad they did rip from community mods because those mods were very good, but it's disingenuous to pretend they didn't.

          • 3 weeks ago
            Anonymous

            How is it not? It's already working off of the previous game and they've had five years to make it better than mods.

          • 3 weeks ago
            Anonymous

            No, I think it's actually very appropriate to compare their current states, or at least it's in line with how all games are compared. Remember that no one ever compared new mmos to vanilla launch WoW, they were comparing it to the current state of it. Same thing goes for fighting games, shooters, etc. You're not wrong that this is an outlying case but if it's the version that everyone uses then it's more than fair to compare the two

      • 3 weeks ago
        Anonymous

        vanilla durr is just a bunch of SRB2K mods in a trench coat.

  4. 3 weeks ago
    Anonymous

    >make a thread
    >no one gave a damn about you failed game so the thread died fast
    >inmediately make another thread
    pathetic, just let it die dev, and yes i know it`s you

    • 3 weeks ago
      Anonymous

      I can't get into it. It's so fricking slow, unlocking everything is slow (1 Cup at a time, are you fricking serious? Even Mario kart starts you off with 4 cups), the speed is slow, tutorial (no skipping it doesn't help since you need to know new mechanics) is slow.
      Like just comparing it to CTR or Mario kart, shit makes sense there, I have autonomy, it doesn't feel like a bunch of random bullshit where nothing I do matters because the rubber band is insane

      That last one was me, lol. I don't like this game at all lmao, ima go try at the other one instead

      • 3 weeks ago
        Anonymous

        You can always use the password to unlock everything and to go fast you need to use your coins

    • 3 weeks ago
      Anonymous

      You got me im the dev for sure

  5. 3 weeks ago
    Anonymous

    How am I supposed to unlock jack frost anyways. I tried using an addon from regular SRB2 to crash the game and it did, but even after that I didn't get the unlock.

    • 3 weeks ago
      Anonymous

      Place the game in a protected folder, it'll crash on you. Thats how I got it

      • 3 weeks ago
        Anonymous

        unless the latest patch fixed it, just save a replay without a title to crash which worked for me

        Thanks for the help both of you. The replay method still works on 2.1 btw.

    • 3 weeks ago
      Anonymous

      unless the latest patch fixed it, just save a replay without a title to crash which worked for me

  6. 3 weeks ago
    Anonymous

    i sucked ass at srb2kart, so ring racers is instantly better than kart

  7. 3 weeks ago
    Anonymous

    any mod that removes the rival rubber band mechanic yet?

    • 3 weeks ago
      Anonymous

      Any mod that makes the game not slow as frick?

  8. 3 weeks ago
    Anonymous

    it clicked for me.
    DRRR is absolutely vile.
    also, since you're new let me tell you a secret.
    OP IS A homosexual

    • 3 weeks ago
      Anonymous

      Wow that's not very nice of you

  9. 3 weeks ago
    Anonymous

    It's balls-bustingly hard and you're left on your own to discover the meta for boosting and sliptiding. Really dog shit tutorial and it will still keep people away from wanting to play the game on top of the difficulty behind it.

    • 3 weeks ago
      Anonymous

      So what's the meta so far

      • 3 weeks ago
        Anonymous

        uninstalling the game

    • 3 weeks ago
      Anonymous

      How the frick do I get sliptide? I seem to get it by accident and I can’t seem to replicate it.

      is there a good stage to test the controls where you're not being fricking swamped with course hazards?

      Time trials of/and the first two cups, especially Sneaker Cup where it has long straightways.

      • 3 weeks ago
        Anonymous

        >How the frick do I get sliptide?
        enter a boosted state, ie. floor panel, shoe, or grow, then enter and leave a drift while turning. from the end of the drift until you stop turning you will sliptide and start to build a speedup (the wind effect). From there you can either fire off whatever you've stored up, or start another drift to store it and build some more.
        If you'd like I can make a quick webm to demonstrate.

      • 3 weeks ago
        Anonymous

        You have to tap drift after hitting a boost panel, using sneakers, using grow, then hard turn in one direction.
        The problem is that it makes your turning so sharp you can practically do a 180 so there are rarely any situations you can make use of it.

        • 3 weeks ago
          Anonymous

          You can kind of do it forwards if you wiggle just right. I'll be honest I'm not really sure how it works but if you watch the time trial ghost for robotnik coaster he does it and flies through the course at mach 4.

          • 3 weeks ago
            Anonymous

            angel island is a great spot to practice, since you can sliptide out of the starting line boost.

            • 3 weeks ago
              Anonymous

              Thanks for the tip. I was looking for a good course to practice it because despite the ghost making it look easy I could not get it to work consistently on robotnik coaster lol.

  10. 3 weeks ago
    Anonymous

    getting used to the ring system but the drifting is still fricking godawful

  11. 3 weeks ago
    Anonymous

    Why is there hitstop from literally everything, why do I hitstop when I TUMBLE, why does tumbling last so long. Hitslop is for 'big hits' to emphasize impact, so why are you pausing my game just to show me I got hit by a green shell. SRB2K continues to be kino despite my inability to win a race against god snakers. It's just more fun than durrr. All I wanted was srb2k with AI/single player cups, but what we got was a new racing game that just feels worse in general.

  12. 3 weeks ago
    Anonymous

    Is my homie Monopoly Man in this game? I used to play a lot back when I worked at 7eleven.

    • 3 weeks ago
      Anonymous

      Go to jail. Do not pass go. Do not collect 200 dollars

    • 3 weeks ago
      Anonymous

      Sorry bro

      • 3 weeks ago
        Anonymous

        >Vyse is gone
        >Beat is gone
        >Vector is gone
        >Omega is gone
        >Gamma is gone
        >Ulala is gone
        >Golden Axe, Ristar, Altered Beast, Virtua Fighter, Virtual On forgotten once again
        >the actual racing games Crazy Taxi, Outrun, and Daytona USA were forgotten outside of a single Daytona track.

        • 3 weeks ago
          Anonymous

          >Vyse was basically only added to bonuschars because Lythero had streamed the game a few times and used a Vyse mod
          >He was the biggest streamer who had ever given the game attention so the devs dickrided him for awhile
          >Beat, Ulala, and Gamma's sprites were pretty bad and probably didn't get updated
          I was surprised by no Vector or Omega though. They already had very good sprites.

        • 3 weeks ago
          Anonymous

          >Virtual On

          I swear to god it's just a hallucination that us and 20 other people imagined. A really, really good hallucination.

          • 3 weeks ago
            Anonymous

            Mecha games will forever be niche, let alone decades old ones. Being impenetrable to normalgays is its greatest trait.

            • 3 weeks ago
              Anonymous

              idk man I'd love to play oratan on PC with a regular lobby system instead of a japan-only $40 ps4 collection that I gotta pay a subscription to play online and hit up one of the 5 people people who play this game on a discord server to get matches. that or run the 30fps old Dreamcast version on fightcade that requires extra setup to make rotation controls work.

              I get you on some level but some convenience and resources for getting my friends into it would be really nice

      • 3 weeks ago
        Anonymous

        is this the official roster? why is there fricking ASTROPEDE but no chaotix?

      • 3 weeks ago
        Anonymous

        Clicked, but SRB2Kart is better.

        Has anyone figured out how to legitimately get the Ring yet?

        IDSPISPOPD for a Cacodemon follower.
        It hurts, bros.

        You can also enter NNNNNNNN for an Ecco Glyph follower.

      • 3 weeks ago
        Anonymous

        >got rid of characters to shoehorn waifu/comicshit in the roster
        incredible

      • 3 weeks ago
        Anonymous

        Why is the girl from another code there

        • 3 weeks ago
          Anonymous

          That's Orta.

      • 3 weeks ago
        Anonymous

        >removed Doomguy when the game blatantly uses Doom as a foundation
        utter moronation

        • 3 weeks ago
          Anonymous

          >Cacodemon is a follower
          >Dead Simple is a Battle Mode map
          It truly is.

      • 3 weeks ago
        Anonymous

        >Removed Vector
        >Removed Omega and Gamma
        >Removed Ulala
        >Removed Vyse
        >Removed Miku
        >Removed Doom Guy
        >Removed Beat
        >No Outrun, Crazy Taxi, or Daytona representation
        >Added a character from Idolmaster, not even a SEGA series

        It's like the devs are purposefully trying to piss people off.

      • 3 weeks ago
        Anonymous

        How tf do you get a dolphin?

  13. 3 weeks ago
    Anonymous

    I literally can't convince a single friend to sit through the tutorial. I can usually get 10 friends to play srb2k with me though

  14. 3 weeks ago
    Anonymous

    everytime someone brings up vector i think they're talking about vectorman...

  15. 3 weeks ago
    Anonymous

    I’m undergoing sunk cost fallacy over the 5 year development time. I want to think it’s the best kart racer ever, and it’s at least more fun than vanilla SRB2 Kart, but the truth is that CTR is objectively better and there’s a lot of things that could be fixed.

  16. 3 weeks ago
    Anonymous

    Too much unlockable content. I did 4 cups, that's half an average Mario kart.
    There are so many characters that you can't see the unlock requirements for because you need to complete every cup at least once. For 200 tracks, this means 20 cups and at least 40 battle minigames.
    Jesus fricking christ guys, did no one really go
    >Ok yeah maybe we should just let some of this content be optional and not lock shit behind everything?

    • 3 weeks ago
      Anonymous

      BUT DA PASSWORDS BRO YOU CAN JUST CHEAT TO BYPASS THE SHITTY GAME DESIGN WHICH MEANS IT'S ACTUALLY GOOD!

    • 3 weeks ago
      Anonymous

      You get a lot of chao keys now compared to release. It's not exactly satisfying, but you can just force unlock things with them. Of course finding the squares that even have characters is a challenge unto itself, but you do get a lot of keys.
      I think I've got like 30 right now and I've barely gotten any cups done.

      • 3 weeks ago
        Anonymous

        This wasn't about unlocking challenges though, this is simply about fricking identifying them in the first place.
        Smash had a variety of different methods to identify unlocks, it didn't force you to play on every stage to announce the unlocks, shits ridiculous

        • 3 weeks ago
          Anonymous

          I thought you could just blind fire with keys even without a hint, but I just checked and you can't until you know what the challenge is.
          So yes I agree, it is lame to not even know what you're supposed to be aiming for with the unlocks.

      • 3 weeks ago
        Anonymous

        This is just a massive misstep in design. Letting you skip the challenge if you want is good but making even the hints of the challenge hidden until you unlock some shit that you don't have a clue about unlocking because its also hidden is moronic.
        Its actively dissuading you from attempting the challenges legitimately.

    • 3 weeks ago
      Anonymous

      mario fart 8DX has many more cups

  17. 3 weeks ago
    Anonymous

    Why did he turn tails into a girl?

    • 3 weeks ago
      Anonymous

      They made tails into a girl first time I heard that

      • 3 weeks ago
        Anonymous

        They didn't, that poster is saying random shit.

  18. 3 weeks ago
    Anonymous

    I like DRRR more because it filters out the sweats. It feels like a funny party game

    • 3 weeks ago
      Anonymous

      Are you kidding? Ring Racers is way more "sweaty" with the amount of mechanics you need to learn for a kart racer.

      • 3 weeks ago
        Anonymous

        there are so many of them and they're so obtuse to use that I haven't found a single person online actually managing to use them consistently to win races. It's always "you're kinda just trying your best to do whatever stupid minigame the game wants you to do now until you accidentally win"
        The no-ring parry. The laser boost checks. The trick system. The ring system in general. All of them are fricking dogshit and have insane technical/skill requirements that everytime you pull something off well it's a complete accident.
        I found a map where I got past a boost check laser, it threw me into a booster pad which threw me right into the water. There was half a second to be able to react to powerbrake and go to the right direction

        Hilarious.

    • 3 weeks ago
      Anonymous

      Shit it's a blast to play always funny pushing people into a fault yes i will shove you if i see you close to the barrier

  19. 3 weeks ago
    Anonymous

    The unlock system got me thinking so I've decided to compare it to brawl
    >Brawl has 128, Wii U had 140 challenges which DURRR has over 320, possibly 350+, I fricking gave up counting because the point has already been made this is ridiculous
    >Brawl had several modes that naturally completely would unlock challenges, 3 characters joining and Sonic making it 4 mandatory with toon link being 5.
    >Brawl also had boss battles, classic (one for each difficulty), Break the targets, all star mode, challenges, multi man brawls, training mode, subspace, home run. Plenty of shit to frick around in without it.
    >Meanwhile DURRR has only one thing it wants you to do from the start, Grand Prix. ONLY grand prix as you have to unlock others.
    >Then once content on the table is revealed(Rather than unlocking ones next to it, the big/small panels make the whole thing fricking confusing and awful to navigate), the fricking unlock requirements are blocked by the fact you have not played the stages nor have access to any but 4. Brawl has 19 from the get go.
    >There are over 200 stages you have to play once to identify the challenge (let alone complete) so the only thing you can do is slowly chip away like an autistic Sisyphus pushing his sonic ball up the hill
    I can't stress how fundamentally broken and player unfriendly this is. Have some of the stages for challenges be unlocked ASAP, it's fricking FINE.

    • 3 weeks ago
      Anonymous

      If there’s one thing I can appreciate in comparison to Brawl, it’s that the big spaces aren’t immune to keys like how some Brawl unlocks are immune to the hammers, it just takes 10 keys (50 matches) and every surrounding space unlocked.

      • 3 weeks ago
        Anonymous

        I think that was a american/jap only thing. My country allowed any hammers on any spaces. Yes that was very moronic though

    • 3 weeks ago
      Anonymous

      Brawl also did not lock modes like Online and Stage builder. The only time the unlock system was cancer was in smash 4 when they locked custom moves and made it gacha

  20. 3 weeks ago
    Anonymous

    Im glad Chao Keys exist because Balloon Park is an absolute nightmare with the cpu and the track itself to navigate

  21. 3 weeks ago
    Anonymous

    I never played SRB2Kart but I downloaded and tried out ring racers before and after the update and it's pretty fun actually, even with the weird player unfriendly design choices that hold it back.
    Are there any addons made for it yet?

    • 3 weeks ago
      Anonymous

      Game just came out you have to let them cook

    • 3 weeks ago
      Anonymous

      there's a vanilla plus mod floating around that removes hitstop and ring sting

  22. 3 weeks ago
    Anonymous

    >first 7 cups are pretty good with a few outliers
    >the unlockable cups are 50% purposely bad meme maps

  23. 3 weeks ago
    Anonymous

    As a Sonic fan, there's a lot about it I like.
    Playing it, however, is not one of those things.

    • 3 weeks ago
      Anonymous

      Like most sonic fans then

  24. 3 weeks ago
    Anonymous

    >got back into srb2k after the drrr drrrissapointment
    >almost full lobbies with vm
    >comfy sized pubs
    >not even last every single race
    We're so back srb2k bros, all it took was a new worse kart game

    • 3 weeks ago
      Anonymous

      i've been meaning to join the Gankereekends and vm games for a while so i'm glad it seems to be picking up

    • 3 weeks ago
      Anonymous

      Was vm not active last night? I got it running for the first time and joined last night but only had one dude join while I was playing. It seemed active Friday and tonight for a bit. Just curious

      • 3 weeks ago
        Anonymous

        yesterday was a small tourney

        • 3 weeks ago
          Anonymous

          Oh yeah, someone did mention that there was a tourney. Forgot about that

          • 3 weeks ago
            Anonymous

            for future reference, server active hours are usually from 5pm to 10pm UTC.

      • 3 weeks ago
        Anonymous

        We had 30~ players earlier tonight. I've noticed people hopping on more. Either way I just do the time trials alone to try and beat the top times when everyone wakes up

        • 3 weeks ago
          Anonymous

          I was doing the same. I'm brand spanking new and I got like 1:40-ish playing as Cream. I was seeing some times at like 1:20 - 1:30 and was thinking, like holy shit how

          • 3 weeks ago
            Anonymous

            Sorry, should've specified on green hills.

            for future reference, server active hours are usually from 5pm to 10pm UTC.

            Good to know, thanks!

        • 3 weeks ago
          Anonymous

          i'm doing that as well because i haven't played in a while and need to remember the tracks before next weekend.
          i'm not ready to redo the gold medal on toxic palace, fricking mint green tails is ridiculously good on some tracks

  25. 3 weeks ago
    Anonymous

    >convolute basic driving to the point your poor kart struggles to climb inclines at its base abilities
    >make races so chaotic that it's more-or-less luck based anyway
    Definitely an interesting game, if not batshit loco.

  26. 3 weeks ago
    Anonymous

    i find the game decent but it's frustrating in all the wrong ways
    >the literal cheating rival (pic related) and the emerald bonus stages makes playing GPs a tedious slog even on normal difficulty
    >it's very easy for control to be ripped away from you for several seconds and there's nothing you can do about it
    >the courses range from actually kinda good to rotting dogshit

    • 3 weeks ago
      Anonymous

      >rival behind you
      >immediately passes you without using any items or rings
      >behind rival
      >draft off of them and burn through 20 rings
      >somehow not gaining any ground on them at all

      • 3 weeks ago
        Anonymous

        Don't you know? You're supposed to hit them with an item that you can't even get because the item box lines are only 3-5 wide and have to respawn twice to even be items anyway.

      • 3 weeks ago
        Anonymous

        lol those rivals are some cheaters they get a power boost when you are the last lap and close to the goal

    • 3 weeks ago
      Anonymous

      Emerald stages are a fun idea that immediately gets ruined because the developers crank the difficulty of them up so high you'd think you were playing some shit from Mario Maker.

      I don't even have to look up spoilers to know that their is no super or hyper form or even rainbow shifting paint pallet for getting all 14 emeralds so why would anyone put in the effort to beat them?

      • 3 weeks ago
        Anonymous

        RRR wants to be a collectathon really badly but there's nothing worth it

      • 3 weeks ago
        Anonymous

        The reward for doing all 14 of those kaizo mario emerald levels is the privilege to race against max difficulty bots in GrandPrix mode and a Super Emerald pet.
        So I was actually totally right in the end. Absolutely baffling decisions by the developers.

  27. 3 weeks ago
    Anonymous

    It's a pre-modded SRB2K setup with some shiny bells and whistles to distract people.
    The fact the tutorial doesn't cover how the new starting line system at all in favor of a convoluted way to choose your starting color is stupid.

    Tricks, fast fall, and tumble are just bad.
    Tricks need a second of delay before registering the input so you can correct your direction or don't get fricked for holding a direction. As well as removing the stupid tumble for not doing a trick, just let the player fall normally.
    Fast fall is conceptually fine, maybe a bit silly in concept for a kart racer, but why the frick does it bounce. Why can't I just fast fall and stick to the ground rather than be stuck bouncing unable to do anything for a second and end up being slower than if I just did nothing on some drops.
    Tumble's honestly up there as a space filler, yeah it's bad and I can't think of anything to fix it other than maybe an ukemi which might be worse than just removing it!

    • 3 weeks ago
      Anonymous

      >Why can't I just fast fall and stick to the ground
      You can by releasing a drift boost in mid-air.
      No, the 30-40 minute tutorial didn't mention this.

      • 3 weeks ago
        Anonymous

        This helps a lot but it sometimes doesn't work. If a ramp or half pipe makes you go airborne at an angle it sometimes won't drop you down. I don't get why they thought the angles in the air were necessary. It isn't like the player has much control over it yet they get punished with slower falling and a mini-tumble for landing wrong. Half pipes in general seem to only cause problems.

      • 3 weeks ago
        Anonymous

        Feels unintentional but thanks.
        Doesn't help when there's some courses where you just cant do that on some tracks like Collision Chaos or it's a pain like on Bronze Lake's drop

      • 3 weeks ago
        Anonymous

        a lot of little mechanics in this game people haven't figured out yet just realized that move like last night playing online

  28. 3 weeks ago
    Anonymous

    I'm not going to bother playing this because the autistic dev thought it would be a good idea to make an hour long tutorial. Kart racers supposed to be pick up and play.

    • 3 weeks ago
      Anonymous

      >the autistic dev thought it would be a good idea to make an hour long tutorial
      The tutorial is too long but if you spent this long on it you're a mouth breather.

    • 3 weeks ago
      Anonymous

      you can skip the tutorial now

    • 3 weeks ago
      Anonymous

      Immediately drive backwards when you spawn in the tutorial, and you'll teleport to an actual race to learn the game instead

  29. 3 weeks ago
    Anonymous

    the rubberbanding makes me stop the game (yes even after the update)

    >be me 1st place
    >steer like a god using my rings carefully
    >look at the map
    >see my rival randomly going at 400 km/h
    >wtf.png
    >better uses my electric shield when he's close
    >look behind me
    >see him going full speed with the invisibility item at me
    >try to get back on my feet but my character is stun for 3 seconds
    >suddenly 7 places because i was better than them

    yeah it's shit

  30. 3 weeks ago
    Anonymous

    I want SRB2K with less floaty/"slippery" controls and DRRR's tracks. Simple as. DRRR just is too much bullshit stacked on itself combined with AI that genuinely cheats hard enough to encourage players to actually play worse so they rubberband less. I'm glad I got a completed save because I just do not give enough of a frick to run 20 cups full of this shit + the Chaos Emerald challenges.
    Just look at this shit.

    https://twitter.com/Tracker_TD/status/1784683298284867641

    • 3 weeks ago
      Anonymous

      KINO wow greatest kart racer made how did they do it

  31. 3 weeks ago
    Anonymous

    Balloon park is mad gay.

  32. 3 weeks ago
    Anonymous

    After coming back to it after a bit I gotta say yeah it has flaws, but if I look at it as a purely singleplayer experience the game is fine. Stuff that would piss me off online I can just laugh off. Cheating computers just give me more of a challenge. If I want multiplayer I'll just go play srb2k.

    • 3 weeks ago
      Anonymous

      party game

  33. 3 weeks ago
    Anonymous

    how many stages and characters are in the game? And how much of it is actual sonic shit and not just meme shit like idolmaster?

    • 3 weeks ago
      Anonymous

      The blue hair'd girl is the only non-sonic/sega character as far as I can tell.

      • 3 weeks ago
        Anonymous

        There's also the cat from Freedom Planet, but that's at least Sonic-adjacent.

        • 3 weeks ago
          Anonymous

          Yeah I gave Carol a pass in my head for that reason. The idolmaster girl makes sense as a rival for Honey atleast.

    • 3 weeks ago
      Anonymous

      i think about 180-200 stages

    • 3 weeks ago
      Anonymous

      20 cups with 5 tracks each plus a couple spare tracks just past that which are literally recycle or test leftovers, so 200+ tracks, but as for characters

      Sorry bro

      seems to come up to 56

  34. 3 weeks ago
    Anonymous

    I want to like it but there's too many detrimental mechanics that can each singlehandedly ruin your entire grand prix

  35. 3 weeks ago
    Anonymous

    >Shrink rays active
    >Dodging them well
    >Rival somehow passes me at mach speed while shrunk

    Did they even test this? I refuse to believe the devs saying that internal testers thought this shit was fair

    • 3 weeks ago
      Anonymous

      Devs were literally xenophobic to any idea that wasn't their own.

    • 3 weeks ago
      Anonymous

      there were no internal testers, just the troondevs themselves.

    • 3 weeks ago
      Anonymous

      there were no internal testers, just the troondevs themselves.

      The testers were mostly the biggest dicksuckers and modders in the KK discord. They claimed that they also tested externally with friends/family, but I don't believe that for a second, at best they handed it out to a few people at Magfest (pic related).

      • 3 weeks ago
        Anonymous

        >tested externally with friends/family,
        Love of family and friendships are one of the most precious things that exists, but it's the worst thing possible for actual criticism, especially when it comes to family members.

      • 3 weeks ago
        Anonymous

        with the fricking bullshit hazard placements i wouldn't believe that for a second either

  36. 3 weeks ago
    Anonymous

    What are the passwords so far?

    • 3 weeks ago
      Anonymous

      download the latest update and look at passwords.txt in the game's folder

    • 3 weeks ago
      Anonymous

      >gaster - skips the tutorial if you put it in at the start of a new save
      >wi-fi warrior - unlocks online play without having to complete a GP first
      >mcdonalds (or 'mustard gas') - unlocks addon usage
      >chaos zero 64 - temporarily unlocks everything until you shut the game down

    • 3 weeks ago
      Anonymous

      IDSPISPOPD for a Cacodemon follower.
      It hurts, bros.

  37. 3 weeks ago
    Anonymous

    So are these guys coming back in an update or just gone?

    • 3 weeks ago
      Anonymous

      at worst theyre coming back as Black personrigged stretched sprites, just be cool

    • 3 weeks ago
      Anonymous

      Vector, Gamma, and Omega have sounds in the files. They're probably coming back in the next major update. I just hope Vyse, Beat, and Miku return.

    • 3 weeks ago
      Anonymous

      I need doomguy, omega, and miku

    • 3 weeks ago
      Anonymous

      I find it funny how in old school srb2 mods they always gave Amy her modern outfit. But now with the latest updates of both srb2 and drrr classic Amy is the standard.

    • 3 weeks ago
      Anonymous

      Arle is in between the two tiers because although she's still in the game, everything changed with her sprites and voicelines to the point that you'd have to mod Kart's version of her back in

      • 3 weeks ago
        Anonymous

        the truth is there are many arles not counting doppelganger arle or her being mindraped by ecolo

        • 3 weeks ago
          Anonymous

          Cute, based and saved, I like Arle in any universe

    • 3 weeks ago
      Anonymous

      Chao models were teased during development, alongside Vector, Tangle, and the dev ocs

      • 3 weeks ago
        Anonymous

        Dev OCs can eat shit.

        • 3 weeks ago
          Anonymous

          Hinote was kinda hype

          • 3 weeks ago
            Anonymous

            >Purple cat with fire powers
            Literally just weeb blaze

      • 3 weeks ago
        Anonymous

        >dev ocs
        we'll get fricking original the characters do not steal but we won't get kiryu/vyse/beat/omega
        What a fricking shit show.

        Anybody find any codes yet?

        What

        Devs posted them in the update, in a text file

        said, plus there's two codes that I know of if you want followers early. idspispopd for Cacodemon and NNNNNNNN for a Glyph from Ecco

        I think a lot of the game falls under this. Numerous tracks simply suck to play, and having to deal with how fricking awful and perfectionist the Chaos Emerald special stages are at the end of it all is an extra middle finger on top. Something about this game feels like it was made by hardcore kart racer fanatics that don't actually understand how to make a game fun or fair and never tested it with anyone but themselves and close associates.

        >only test it with their circlejerk group who happen to be turbo autismos at the game
        >meaning their only fricking input is from people that eat sleep breathe this game
        >maybe stumbled like once or twice to learn the map before clearing it no problem
        >repeat this for literally every fricking track in the game
        >ok looks good these autismos beat it no problem 🙂
        i assure you this is exactly how this went

        I guarantee this game would be received much differently if they actually released a public beta test.

    • 3 weeks ago
      Anonymous

      the miku portrait is sex

  38. 3 weeks ago
    Anonymous

    rubberbanding and tumbling for fricking ever aside, I like it more. Im optimistic that we'll have servers people actually play on. Its an srb2k Gankerkend and the server cleared the frick out after like 4 hours and its been dead since

  39. 3 weeks ago
    Anonymous

    is there an option that turns off that stupid fricking screen stretching effect that happens for almost everything that happens in game?

    • 3 weeks ago
      Anonymous

      Turn off Screen Tilting (and screenshake while you're at it) in the accessibility settings

  40. 3 weeks ago
    Anonymous

    DURRR is genuinely miserable to play through.

  41. 3 weeks ago
    Anonymous

    Is the dmg package native for arm mac chips?

  42. 3 weeks ago
    Anonymous

    Oh, is it out? How are the bots? I remember my time karting with /vm/, do the skills translate as poorly as the Ganker2 mod implies?

    • 3 weeks ago
      Anonymous

      >How are the bots?
      bigger cheaters than the ones in the old mario kart games, ESPECIALLY the rival bot

      • 3 weeks ago
        Anonymous

        Well, do they cheat enough to keep it relatively sane and challenging, or do they steal wins from under your nose like c**ts?

        • 3 weeks ago
          Anonymous

          i find the game decent but it's frustrating in all the wrong ways
          >the literal cheating rival (pic related) and the emerald bonus stages makes playing GPs a tedious slog even on normal difficulty
          >it's very easy for control to be ripped away from you for several seconds and there's nothing you can do about it
          >the courses range from actually kinda good to rotting dogshit

          >rival behind you
          >immediately passes you without using any items or rings
          >behind rival
          >draft off of them and burn through 20 rings
          >somehow not gaining any ground on them at all

          • 3 weeks ago
            Anonymous

            I want to say I'm disappointed
            Honestly will probably still give it a bit of time, but damn, how do you underexecute every feature people actually wanted

            • 3 weeks ago
              Anonymous

              >how do you underexecute every feature people actually wanted
              by being a bunch of xenophobic discord trannies circlejerking and huffing your own farts instead of getting actual regular people to playtest your shit

        • 3 weeks ago
          Anonymous
          • 3 weeks ago
            Anonymous

            No one's directly mentioned it but I hate the animation for boosting with rings. It's so ugly seeing everyone with rings above their heads all race...

        • 3 weeks ago
          Anonymous

          It depends entirely on how you do. Doing too well? The rival will basically be stuck on infinite rings and boost power speeds. Doing too poorly? They intentionally kneecap themselves severely so that you "struggle" but have a chance. So lousier players will feel like the game is being too easy on them when it blatantly happens, but ace players will feel like the AI just became a demigod to antagonize the shit out of them constantly. And this isn't even getting into rigged chances for AI constantly grabbing item frenzy shit so they will always have more chances to bombard the track with shit meant to obstruct you than you ever will get, if anyone was wondering why there's CONSTANTLY shrinking lasers everywhere (that naturally the AI can still pick up impossible speeds in while you're slowed down).

        • 3 weeks ago
          Anonymous

          heres another example

          • 3 weeks ago
            Anonymous

            Fricker kicked through the bottom of his kart and just start Flintstoning that shit.

          • 3 weeks ago
            Anonymous

            for as moronic as the rubberbanding and especially the rival AI can be (you could also be watching the Shadow that race holy frick he basically took the rival's position for most of it), it's hilarious that by nature of always being active because Doom engine, they're constantly fricking up and slamming into shit off-screen because they can't keep themselves up with the level geometry, but the instant the pathing works out for them here comes megawiener like he rolled out of F-Zero GX Master Cup

          • 3 weeks ago
            Anonymous

            I know the AI is too stupid to drive properly so they HAVE to cheat to actually make it a challenge, but holy frick is it frustrating to drive well all race then lose to this out of nowhere on the last lap.

  43. 3 weeks ago
    Anonymous

    I got bored and annoyed partway through the tutorial and haven't picked it back up yet. What the hell was wrong with SRB2K just letting you jump in and race?

    • 3 weeks ago
      Anonymous

      because these devs
      a.) really think people can't wrap their heads around constant ring use, manual air drops, and manual item picks in the roulette without tons of exposition about this shit, yet don't want to explain more important new mechanics like being able to parry shit at zero rings or how race starts begin
      b.) are super self-indulgent on their writing thinking they're really cheeky and cute with Tails and Eggman talking to each other (and themselves to explain everything retroactively to Metal Sonic) for something that goes nowhere since there's no actual story in the game, so it's effectively half an hour or longer of churning through text boxes of the writer(s) self-fellating

  44. 3 weeks ago
    Anonymous

    So, the game is the polar opposite of Mario Kart 8.

    • 3 weeks ago
      Anonymous

      you can pick up mario kart 8 and besides the kart meta pretty much dive right in with no problems. you can pick up sonic robo blast 2 kart and have some difficulty getting a handle on the physics, but it's basically what you'd expect. you can't pick up dr. robotnik's ring racers without a half hour tutorial that poorly explains how the game actually plays (or a password code / the pre-emptive racing skills for an AI race to skip it) before throwing you in the deep in with a dozen mechanics that tried to make itself unique and end up cluttering kart racer core design.

  45. 3 weeks ago
    Anonymous

    I've searched all over Lost Colony and I can't find the shrine. Pretty sure it's the only Mystic Melody spot I haven't found yet.

    • 3 weeks ago
      Anonymous

      turn around after the big drop and ramp off.

      • 3 weeks ago
        Anonymous

        Thanks, you just saved me a key

  46. 3 weeks ago
    Anonymous

    i played a few tracks online and now i'm in a bad mood. i do not think this genre is for me... might join in on a /vm/ srb2k weekend at some point just to be sure...

    • 3 weeks ago
      Anonymous

      It takes kind of a lot of effort to get to the point the game is fun. Took me a dozen hours of struggling in single player before I was acclimated enough to the game for online to not suck ass, and even then some stages like Death Egg are so incredibly shit it doesn't matter.
      Whether that's worth the time investment or not is up to you. I'd say that the game does eventually get good once you get the hang of it, but the onboarding process is so grueling I wouldn't blame anyone for bouncing off it.

      • 3 weeks ago
        Anonymous

        for me part of it was a sense of "where the frick do i go" or upcoming turns not being visible in unfamiliar maps. also the trick system. frick this mechanic it always takes me a second to realize the reason i flew off course adjusting my kart was cause that was a spring ramp and i haven't seen those ramps the past 10 maps and forgot they existed
        the main thing though was repeatedly luckshitting myself to the front of the pack only to be sent tumbling off the map and spending the rest of track hovering around last place cause of skill issue. made playing the game feel unrewarding

        • 3 weeks ago
          Anonymous

          Unfortunately the only solution to any of that is just playing a lot more to learn all the courses. They did try to telegraph the turns, but even with all the floating signs it's still really easy to miss. You basically have to memorize everything and with 200 courses that's really unreasonable. If it makes you feel any better it's a problem a lot of other people are having.

          nta and I've been slowly picking at the game but it's just an exercise in frustration from beginning to end, especially compared to srb2k. In the time it takes for me to get my bearings on a track in DURR I'd already have mastered an srb2k track.
          >inb4 skill issue
          The game's so fricking bloated with mechanics on top of the absolutely abysmal handling. compare traversing slight curbs like on panic city between the games. SRB2K you don't even notice it beside the offroad, but DURR it locks your controls each time you change elevations for a split second.

          I agree the game is much harder to git gud at. You do get better handling while ring boosting, but I'm pretty sure even with that control is still worse than in Kart. You can't really set up drifts on reaction anymore. It's way more committal and that feels like shit if you don't already know what you can and can't get away with per course. It does however feel really good once you do have everything fall into place perfectly. At least until you get hit by some bullshit and end up in 11th because lol tumble.

          • 3 weeks ago
            Anonymous

            >At least until you get hit by some bullshit and end up in 11th because lol tumble.
            hence the exercise in frustration.
            >srb2k already felt like last-lap items were make-or-break for most races
            >DURR is an order of magnitude worse with this between shrink lasers, never-ending star, and the shields

      • 3 weeks ago
        Anonymous

        nta and I've been slowly picking at the game but it's just an exercise in frustration from beginning to end, especially compared to srb2k. In the time it takes for me to get my bearings on a track in DURR I'd already have mastered an srb2k track.
        >inb4 skill issue
        The game's so fricking bloated with mechanics on top of the absolutely abysmal handling. compare traversing slight curbs like on panic city between the games. SRB2K you don't even notice it beside the offroad, but DURR it locks your controls each time you change elevations for a split second.

  47. 3 weeks ago
    Anonymous
  48. 3 weeks ago
    Anonymous

    is there a good stage to test the controls where you're not being fricking swamped with course hazards?

    • 3 weeks ago
      Anonymous

      Besides the tutorial? Any map in ring cup is simple enough. If you turn off the bots in match mode you can practice on any of them to get used to the controls. Sonic Speedway is probably the best for this because it's so open.

  49. 3 weeks ago
    Anonymous

    Anybody find any codes yet?

    • 3 weeks ago
      Anonymous

      Devs posted them in the update, in a text file

  50. 3 weeks ago
    Anonymous

    where do i unlock Shadow and Jack Frost?

    • 3 weeks ago
      Anonymous

      crash the game for jack frost.
      no I'm not joking.

    • 3 weeks ago
      Anonymous

      Win 100 races as sonic or fall a long way down lost colony and still win

  51. 3 weeks ago
    Anonymous

    Eggman is a kemoshotacon.

  52. 3 weeks ago
    Anonymous

    I still prefer SRB2K. Drifting just doesn't feel right; way too stiff, so you can't go as sharp or as wide as I'd like.

    I also really still don't like the Rings being the default mode. I think the concept is alright, basically being Nitro + items with a bit more risk to just spamming your boosts. It's just that it's clearly affected track design in a negative way, especially those dumbass boost gates. It should've been its own side mode, with modders being able to set up rings on their courses that are only enabled in that mode. I know Doom can do that shit, even Vanilla gives you Skill 1-3, Multiplayer Only, and Deathmatch Only to work with, so you can't tell me they couldn't have added Ring Racism Only as a flag.

    And beyond that there's a half-dozen other things, but some of them are easily modded out (tumble is already gone if you want it gone), some of them is GZDoom-esque "holy frick the default config is dogshit" nonsense, and some I'm honestly not even sure about because I want to see how much it's recontextualized in multiplayer, but no one I know wants to play this.

    • 3 weeks ago
      Anonymous

      >It should've been its own side mode, with modders being able to set up rings on their courses that are only enabled in that mode
      yeah the rings mod for srb2k works exactly like that.

    • 3 weeks ago
      Anonymous

      >tumble is already gone
      shit man where you get that

      • 3 weeks ago
        Anonymous

        one of the /vm/ codemonkeys has been stripping away all the shit he can.

        [...]

  53. 3 weeks ago
    Anonymous

    >restore SRB2K movement
    >dedicated rang button so holding an item doesn't frick you over
    >actual button prompts
    my top wants

  54. 3 weeks ago
    Anonymous

    the worst part of this game is the tutorial, since it's overly long, stupidly written, and has awful focus
    case in point: about 20-something minutes into the tutorial, you're forced to do a whole section on trick panels, going over every little quirk to them. It took me like 5 minutes to finish it.
    I went through over 25 courses and 10 bonus stages before i found my first trick panel, and by then i'd completely forgotten what they did. I tried to correct my trajectory in the air and flung myself into the water.

  55. 3 weeks ago
    Anonymous

    So can someone explain to me the mechanics the game never bothered to? The slipstreaming stuff and that

  56. 3 weeks ago
    Anonymous

    Diamond Dust Zone is a nightmare

    • 3 weeks ago
      Anonymous

      >Sharp Turns+Hills+ice physics+freeze blowers
      >all things the bots easily ignore
      That track Pico Park and Scarlet Garden are the ones where their cheating kicks into overdrive.

  57. 3 weeks ago
    Anonymous

    >land on trick spring or whatever the frick they're called
    hmmm i might land off course the way i am going now let me just change my direction a bit before i-
    >you can't
    im going to fricking strangle whoever fricking greenlit this piece of dogshit mechanic

  58. 3 weeks ago
    Anonymous

    How do I unlock Whisper?

    • 3 weeks ago
      Anonymous

      Here you go
      It's on the second cup so it's surprisingly merciful

      • 3 weeks ago
        Anonymous

        Thanks. How about
        >Gum
        >Charmy
        >Wonder Boy

        • 3 weeks ago
          Anonymous

          Charmy is getting a silver Time Attack medal on Isolated Island. Don't know the others.

        • 3 weeks ago
          Anonymous

          >Cum in gum - Get 75% of the sprays
          >Wonder boy - Play the ancient shrine melody in Darkville castle zone 2 (Cup 10)
          >Charmy - Earn silver medal in isolated island zone (Cup 4)

          Since we're on the topic of unlocks, what's Mecha Sonic's?

          >Mecha - On sky sanctuary as knuckles, win first on master. This requires you to get all 14 emeralds, have fun homosexual, FRICK YOU for wanting to play mecha in a reasonable time (Cup 14)

          • 3 weeks ago
            Anonymous

            That sounds like a nightmare. Guess I'll stick to Metal. At least until they put the other bots in the game.

            • 3 weeks ago
              Anonymous

              Use a chao key on it anon

            • 3 weeks ago
              Anonymous

              Yeah do

              Use a chao key on it anon

              I memorized where the melody pet was just so I can key it to start unlocking more stuff faster than getting it normally.

          • 3 weeks ago
            Anonymous

            >Cum in gum - Get 75% of the sprays
            …how many spraycans we talking? Some of them are kinda asinine in places, even though you can get them in Free Play. Also, what surrounding achievements is she placed in? Because I’ll just use a Chao key then.

            • 3 weeks ago
              Anonymous

              Here.
              Side note, it fricking sucks that people are looking at the answer sheet for this, I loved the challenges in brawl/Wii u and beat them all.
              DURRR is just too many challenges which no way of telling them apart and the challenges are impossible to find out unless you do at least 5 hours of racing. How exhausting

              • 3 weeks ago
                Anonymous

                Yeah the problem is the way the challenges are sorted on the board, everything you unlock early on doesn't have neighbors you can do yet so you have no clue to what challenges you can even work towards at all.
                And if you know you want to work towards a specific unlock or character you have absolutely no clue in what direction to work towards outside of just randomly playing the game until you get it.

              • 3 weeks ago
                Anonymous

                Mind i ask where Jet is? like his location on the unlock board and the unlocks around him.

              • 3 weeks ago
                Anonymous

                I read somewhere the board is randomized

              • 3 weeks ago
                Anonymous

                Here, two above ecco on the right and nights on the left.
                Unlocking jet legit requires you to get to cup number Twenty fricking eight

      • 3 weeks ago
        Anonymous

        APPRECIATE IT

      • 3 weeks ago
        Anonymous

        Since we're on the topic of unlocks, what's Mecha Sonic's?

  59. 3 weeks ago
    Anonymous

    I like the special stage music but holy frick the people that designed these tracks should be hanged

    • 3 weeks ago
      Anonymous

      I think a lot of the game falls under this. Numerous tracks simply suck to play, and having to deal with how fricking awful and perfectionist the Chaos Emerald special stages are at the end of it all is an extra middle finger on top. Something about this game feels like it was made by hardcore kart racer fanatics that don't actually understand how to make a game fun or fair and never tested it with anyone but themselves and close associates.

      • 3 weeks ago
        Anonymous

        >never tested it with anyone but themselves and close associates
        That's literally what happened verbatim.

      • 3 weeks ago
        Anonymous

        then entire game feels like it's trying to fight you, from the track design, to the ai, to the kart itself. The whole thing is steeped in spite for the player.

        • 3 weeks ago
          Anonymous

          the tracks are fricking bullshit
          >try spring yard zone
          >get to a point where they expect you to fricking do a 90 degree sharp turn in to a slope that just lets to a bunch of bumpers unless you hit the ONE(1) spring thats all the way on the far leftside of the corner of the track which also has a chance to just hurl you in to bumpers because you have no fricking control of your character the second you touch directional springs
          >this is also without mentioning how the camera doesn't fricking change to the correct POV until much later in the map
          These homosexuals are fricking insane not even F-Zero goes through such lengths to frick you over

      • 3 weeks ago
        Anonymous

        >only test it with their circlejerk group who happen to be turbo autismos at the game
        >meaning their only fricking input is from people that eat sleep breathe this game
        >maybe stumbled like once or twice to learn the map before clearing it no problem
        >repeat this for literally every fricking track in the game
        >ok looks good these autismos beat it no problem 🙂
        i assure you this is exactly how this went

        • 3 weeks ago
          Anonymous

          you can watch the time trial ghosts to see it for yourself.

          • 3 weeks ago
            Anonymous

            I've only seen a very early one and couldn't believe what the frick I was looking at

            • 3 weeks ago
              Anonymous

              thats how they expect you to play straight off the 5 Namekian Minute long tutorial have fun

              • 3 weeks ago
                Anonymous

                explains why the level design sucks fricking wiener and actively fricks you for the smallest misunderstanding of the convoluted kart physics going 3 inches off center of the 10 inch wide tracks.

  60. 3 weeks ago
    Anonymous

    Loving this game but I genuinely don't understand why the FRICK items are on the same button as ring boosting. ring boosting is MANDATORY for sections of virtually every single course and items just get in the way of that, so basically every time I get an item I just mash L until I can get rid of it and go back to using my rings. Many item bubbles are placed right before drift turns with a bunch of rings laid out, incentivizing dropping the item ASAP even more.
    It's so frustrating because this game feels great otherwise, I see NO practical purpose for having items on the same button.

    • 3 weeks ago
      Anonymous

      what bothers me is the fricking drifting
      >try to drift
      >slam in to walls
      >try to time it earlier
      >still slam in to walls
      >wait til later?
      >nope now you're fricking hitting the outer rail of the track if its there
      >maybe break+drift
      >literally lose all momentum and then bump in to a wall anyways

      • 3 weeks ago
        Anonymous

        Try a heavier character like Metal Sonic, he might be able to carry drifts better for you. Yes the game still has the weight class system from SRB2K, the game doesn't even ATTEMPT to explain it until you notice the input on character select that shows basic stats.
        This drift shit isn't helped by the fact that using Rings while drifting keeps momentum, there's ways to keep drifts from drops/falls, and the drafting/slipstream mechanic also affects drifts uniquely, meaning there's several completely unexplained systems all at work that can effectively change the entire outcome of a drift and its core functions at the drop of a hat and you have no way to predict for it until you realize what does what..

        • 3 weeks ago
          Anonymous

          wild how the tutorial is half a fricking hour long and it goes over NONE OF THAT, only teaching you about rainbow drifts which are virtually non-existent in the actual courses.

    • 3 weeks ago
      Anonymous

      It’s to disincentivise item hoarding. If you pick up an item box right before a slope you’re either going to drop something to frick up other racers before they hit a slope, or get something to make you go up the slope faster.

      • 3 weeks ago
        Anonymous

        >have a mechanic to hold onto items
        >but there's no point in using it since the game is designed so you always want to get rid of it asap.
        that's bad game design. Contextual buttons are already pretty bad, but the fact it makes you want to avoid items is just terrible considering half the time you get total garbage you don't actually want.

        • 3 weeks ago
          Anonymous

          Holding onto items is advantageous in some situations and not others. Losing some of the speed you’d get from using rings for a corner or two to use a shortcut for example. I’m not saying you have to like it, but to just say it’s “bad design” or that there’s “no reason for them to do this” is just moronic

          • 3 weeks ago
            Anonymous

            it is bad design. suck me.

      • 3 weeks ago
        Anonymous

        so put a timer on it or just don't let me hold the fricking item. I had a situation earlier where I was mashing L to get rid of my item as I was going into a sharp drift and wanted to use my rings, it gave me that stupid fricking spinning top which promptly threw me off the ledge because I was releasing R to hit the drift as it came up.
        It's a fricking dogshit system, there's NO reason to put items on L.

      • 3 weeks ago
        Anonymous

        Mario Kart handled this way better by having Boos that can steal items at any time

        • 3 weeks ago
          Anonymous

          SRB2Kart already had a similar item, but DRRR changed it to be a trap item instead.

    • 3 weeks ago
      Anonymous

      >mash L until I can get rid of it
      >get hit by own item and get flung from first to sixth place

    • 3 weeks ago
      Anonymous

      It’s to disincentivise item hoarding. If you pick up an item box right before a slope you’re either going to drop something to frick up other racers before they hit a slope, or get something to make you go up the slope faster.

      Devs got tired of experienced players being extremely defensive with the items in srb2k, sometimes holding onto good items for multiple laps in a row. So they "fixed" it by forcing you to haphazardly throw all your items away seconds after picking them up or else you can't do basic shit like climb small hills.

      • 3 weeks ago
        Anonymous

        it's actually unreal how hard you decelerate going uphill if you aren't holding that ring button down. and there's always an unavoidable row of item bubbles right before the hill. what the frick were they thinking??

  61. 3 weeks ago
    Anonymous

    how the frick do you honk in this game. I've found a bunch of mystic melody shrines and the pet in lost colony, but no button on my keyboard or controller works

    • 3 weeks ago
      Anonymous

      It's look back while someone or a mystic melody shrine is in your rear view camera.
      No I haven't found an explanation for it ingame yet.

      • 3 weeks ago
        Anonymous

        thank you anon, i love you

  62. 3 weeks ago
    Anonymous

    The only reason I care about RR being out is that one of the devs can finally go back and finish the SUGOI trilogy port/remake. My head is just bursting thinking how much content that's gonna be that's actually Sonic, all wrapped into a story with custom bosses.

  63. 3 weeks ago
    Anonymous

    >erm yeah 99% of people hate this but it's actually a le good thing??
    this is what using troonycord does to you

  64. 3 weeks ago
    Anonymous

    I really want the devs to join a public game to see how much people complain about the game IN game.

    I've never seen so many people playing a game they clearly hate. Myself included.

    • 3 weeks ago
      Anonymous

      It's bad enough in single player, I don't even want to play this without the ability to just exit and start over.

  65. 3 weeks ago
    Anonymous

    there is no "click", this is a meme
    you can get used to the physics and make it though courses easily, they're still terrible and unfun

  66. 3 weeks ago
    Anonymous

    >never got into SRB2K due to the shitload of mods and options making it daunting to approach
    >oh nice the sequel is out it'll be easier to get into a brand new game
    >it's worse

    • 3 weeks ago
      Anonymous

      troony game made by literal troony discord devs for Gankeredditors who are butthurt their little Gankereddit kart autismo game is even worse than before

  67. 3 weeks ago
    Anonymous

    just had a rival 300% speed his way through the entire course to bump me into 4th place right before the finish after I had been in 1st for the entire race
    I think I'm good with this shit

    • 3 weeks ago
      Anonymous

      my favorite is when this happens on tracks with 5+ laps

  68. 3 weeks ago
    Anonymous

    Is the melody the horn itself or do i need to do a unlock first

    • 3 weeks ago
      Anonymous

      Unlock it by finding a secret in lost colony

  69. 3 weeks ago
    Anonymous

    >go over a slope and run into a bumper some AI threw down that I couldn't have possibly seen coming
    >sent 50 miles back and into last place
    are these developers fricking moronic?

    • 3 weeks ago
      Anonymous

      >dude smashes into you
      >lose 5 spots
      >also lose all your rings so no way to speed back up, especially if you get fricked at the bottom of a hill or ofroad
      yeah this game is just designed to be as unfun as possible

      • 3 weeks ago
        Anonymous

        the fact you can't even get up REGULAR HILLS in almost every course without rings, which can be lost from being knocked around or BLOCKED BY HAVING A FRICKING ITEM is absolutely insane. what fricking game are these developers playing?

  70. 3 weeks ago
    Anonymous

    >slipstream, drafting, and tethering are never even mentioned in the 30 minute slog of a tutorial
    >are all fairly relevant mechanics, with ring count effecting how drafting performs with 0 actual feedback that this is the case
    holy frick what were they doing with this game???

    • 3 weeks ago
      Anonymous

      I STILL HAVE NO IDEA WHAT THE FRICK ANY OF THESE ARE

    • 3 weeks ago
      Anonymous

      where the frick can I even learn how these work? I can't find any info online at all

  71. 3 weeks ago
    Anonymous

    I keep getting disconnected when I try to join online.

  72. 3 weeks ago
    Anonymous

    HUH????

    • 3 weeks ago
      Anonymous

      World building? homie there is no world building, CTR had great world building and that was two minutes, Ayy wants to frick your planet, go fetch keys.
      Not 30+ minutes of Tails and Eggman being friends(???) that affects nothing about the actual game, not to mention the tutorial doesn't even explain all the needed mechanics. Not "You better appreciate how hard WE worked on this" I hate how passive-aggressive these posts are, devs are fricking homosexuals

      • 3 weeks ago
        Anonymous

        not only does it not explain all the mechanics, many of the mechanics it DOES explain are presented in a way they NEVER appear in the actual game. there isn't a single fricking course you're using insta-whip to hit a switch. I've seen ONE trick panel so far after doing 6 prixs. having to outrun the bomb was such a fricking pain, and yet I was completely thrown to the wolves trying to drift in the very first course because the tracks are much narrower and structured completely differently. what the frick is going on?

    • 3 weeks ago
      Anonymous

      >30 minute tutorial to actually teach you nothing about how to properly race
      It's like this is the tutorial to an entirely different game.
      Not to mention the tutorial also showcases all the issues with the moronic decision to put 3 different actions on the same button, how the frick did no tester go like >huh it seems really weird and counter intuitive that I have to get rid of all my rings to do the spin attack

    • 3 weeks ago
      Anonymous

      Where the FRICK is the tutorial on how the starting line works?
      I felt an angry twitch in my brain when I saw that the tutorial spraycan bit has an entire section for if you get all the cans after skipping the tutorial before picking a color entirely focused on chastising tutorial skippers.
      WHY ARE THE FIRST NINE BASIC COLORS LOCKED IN THE FIRST PLACE ANYWAY?

      • 3 weeks ago
        Anonymous

        dev hubris is absolutely unreal and is not exclusive to AAA. these people are just up their own asses constantly used to never being told no in their private dev trooncords. it's insane how fricking oblivious devs are to basic fricking game systems that are INSTANTLY picked apart by the average player.

  73. 3 weeks ago
    Anonymous

    >most kart racers eventually devolve into sweaty tryhards overlapping everyone else due to abusing game mechanics
    >kart racer comes out with too many separate mechanics to master, removing said issue
    >Ganker cries about it
    kek

    • 3 weeks ago
      Anonymous

      the mechanics suck

      • 3 weeks ago
        Anonymous

        They don't suck at all

        • 3 weeks ago
          Anonymous

          t. kart trewn dev

    • 3 weeks ago
      Anonymous

      I know at this point post like these are just bait, but you gotta understand that adding more mechanics to level the playing field doesn't ever work as intended. All it does it make it so casual players are skill checked by each mechanic. While experts master the simple ones to get an edge. It's like when fighting games add auto combos and easy reversals; pros just wash plebs with those mechanics intended for casual.

  74. 3 weeks ago
    Anonymous

    >Decide to play on Easy first, so I can properly learn the mechanics, and shit
    >Play through all the fricking cups
    >Deal with the disgusting rubber-banding
    >It's a miserable experience, despite being the motherfricking easy mode
    >Suddenly, unskippable credits that go on for way too long, as if the time I wasted on the tutorial wasn't bad enough

    >Brave a harder difficulty
    If those buttholes wanted to make me angry, well, congratulations
    That fricking message at the end was the straw that broke the camel's back
    Pretty much "nice, you played them all... but it doesn't count, you get nothing, you lose, good day sir"
    And even afterwards, I learn that all the SBB challenge boxes are full of cryptic try-hard shit

    Not to mention I played the other 7 cups, and had to watch the credits A SECOND TIME
    I played every single one of those 70 tracks (plus shooting minigames), and yet, so far I only have Shadow unlocked, alongside 5 or so flying pets, or whatever

    I'm super angry right now

    • 3 weeks ago
      Anonymous

      get the unlock patch and never bother with any of that shit again
      have fun racing online

  75. 3 weeks ago
    Anonymous

    How all design discussions went in the Kart Krew trooncord:
    >Want to make a bunch of new mechanics that are both overcentralizing and near-irrelevant?
    Sure, bro.
    >Want to make a 30-60 minute long tutorial you can only skip by winning a race you only can win if you already know how to play the game somehow?
    Sure, bro.
    >Want to generally nerf items while cranking the knockback to unfathomable degrees which creates scenarios where you can get knocked out of a top position and no item is reasonably strong enough to get you back where you were?
    Sure, bro.
    >Want to make items actively feel bad to get because the Ring system is so encouraged while also not letting you use Rings with an item in hand?
    Sure, bro.
    >Want to make like 200 tracks but they all have narrow tracks and very tight turns?
    Sure, bro.
    >Also want to make any uphill slope kill your speed and make you have to STOP IN PLACE to Spin Dash upward VERY SLOWLY if you don't have rings?
    Sure, bro.
    >Want to make a single player mode where the rubberbanding is overtuned (even after a near launch day nerf), the AIs will target you even when you're near dead-last, and the Rival explicitly cheats and will steal victories from you?
    Sure, bro.
    >Want to make an unlock system like Kirby Air Ride but make a bunch of requirements hard, cryptic, and/or straight up unrealistic to achieve unless you dedicate literal months of game time?
    Suuuuure, bro.

  76. 3 weeks ago
    Anonymous

    >not whiplash

    i sleep

  77. 3 weeks ago
    Anonymous

    am i tripping balls or did they not mention the speed boost you get if you can drop down after doing a trick in that tutorial

    • 3 weeks ago
      Anonymous

      They only mentioned that it boosts the drift, nothing about the boost after the drop

      • 3 weeks ago
        Anonymous

        seriously man what the frick that whole tutorial needs a revamp then

  78. 3 weeks ago
    Anonymous

    the last track being 9 minutes is kind of funny tho

    • 3 weeks ago
      Anonymous

      >1st place
      >Get grabbed by the gravity thing while going up a wall at fullspeed
      >In less than a second, a ceiling threadmill pulls you forward, while you're still staring at the wall you previously climbed
      >Get no time to turn around properly
      >Fall off into the emptiness of outer space
      >8th place
      Fun game

  79. 3 weeks ago
    Anonymous

    Kemoe-girlshota kart when?

    • 3 weeks ago
      Anonymous

      cream and tails are already in the game

  80. 3 weeks ago
    Anonymous

    Robotnik Coaster is such a moronic choice for the very first course you play after the tutorial. It's so narrow you are guaranteed to hit offroad. Even the staff replays can't keep themselves on the track in the first 5 seconds of the race.
    And then you have maps like Isolated Island which is wide as hell and gives a lot of room for error without punishing you. Again, they've been developing this game for 5 years and they still couldn't figure out the course order that appropriately scales with difficulty and instead resembles a sine wave.

    • 3 weeks ago
      Anonymous

      because they didn't have PUBLIC feedback only feedback from their fricking circlejerks that play SRB2K religiously so surprise surprise when it dropped and the casual player saw all this fricking bullshit of course they'd riot over it and the kart krew has to go on damage control mode

    • 3 weeks ago
      Anonymous

      They put coaster first because it's the only track with original music

      game went all in on style and is more fun to look at than play baka

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