Legend is a SaGa game rebranded as a final fantasy game for the English release. It's not even a Final Fantasy game. The name for the Japanese release is 魔界塔士 SaGA.
>Yes, but the bar is extremely low so that's not saying much.
This. FFT didn't treat you like a damn child with story or gameplay (Orlandeau aside) and WOTL on psp was a really good update with good English translation. Along with Tactics ogre, theyre the essence of what tactics games should strive to be.
If people are being honest with themselves, it should be at least in everyone's top 3. Not sure if I could give it #1 though, but I could be convinced that it would be my 2nd. and anyone putting it below 3rd has terrible taste.
>XII
Still on my list to play. I had mostly stopped playing RPGs around 2006. I will get it on Steam during a sale. I've heard good things about the International Zodiac additions.
Based. I'm almost the same, but for me it's FFT/FFIX/FFV. It's not objective in any way and I'm super biased (mostly due to blind nostalgia), but I don't care.
My biggest problem with V is that you don't get enough jobs fast enough. Great game.
If we're being honest it's a spinoff and baby's first tactics rpg.
The gameplay of a JRPG, isn't near the top of what makes or breaks the game for me. Tactics was a fun change of pace, from the usual jRPG. Especially for 1997, we weren't swimming in sRPG options.
Remember, we got FFTA, before we even got an English Fire Emblem game. The sRPG sub-genre was still very new with Tactics, and even with the translation autism, FFT is a gem.
>The gameplay of a JRPG, isn't near the top of what makes or breaks the game for me. Tactics was a fun change of pace, from the usual jRPG. Especially for 1997, we weren't swimming in sRPG options. >Remember, we got FFTA, before we even got an English Fire Emblem game. The sRPG sub-genre was still very new with Tactics, and even with the translation autism, FFT is a gem.
This, millennilads and zoombabs always judge titles by every title in existence, which is natural, but they can't really understand how much Tactics distinguished itself then in comparison to the titles of the day.
8 months ago
Anonymous
GBA had a lot of good translated SRPGs by its EOL, both SRW OGs (which are fantastic), the ZoE SRW pastiche (which isn't), TO:KoL (which is fantstic). It wasn't til the DS that every series got its tactics game (including shit that really shouldn't have, like Mana and Ys).
8 months ago
Anonymous
Onimusha Tactics deserves more love.
8 months ago
Anonymous
Neat sprites
8 months ago
Anonymous
GBA
8 months ago
Anonymous
I thought that game was a fever dream. I'm glad other people played them
8 months ago
Anonymous
I finally got a cart to emulate all the GB games I want and it’s been the best decision I’ve made in a while. I got ogre tactics from another thread i can’t believe I’m only getting to these games now
> both SRW OGs
>ZoE SRW
>TO:KoL >google was no help and I have no idea what games your talking about.. but I would like to play them can you spell it out for a moron?
Onimusha Tactics deserves more love.
It dose - first one on the GBA that I just had a lot of fun with I wasn’t expecting to be rushing back every time I had time to
Frick this boss with a serrated dick.
What game is this then? Reverse search brought me nothing is it GBA?
I like it, but I still think Tactics Ogre does its schtick better.
It had charm and the characters never overstayed but I have to get to some of these games next
8 months ago
Anonymous
>What game is this then? Reverse search brought me nothing is it GBA?
It's Final Fantasy Tactics on PS1.
8 months ago
Anonymous
Thanks. I knew it looked too good too clean to be gba.
I know people can emulate all this stuff to play it - and I have a ps4 that emulates the PS2 it sells perfectly fine, what I don’t get is how people emulate the games they don’t sell. >inb4 jailbreak it
How realistic is it to just have a PC/console thing that I can turn on and just use with a controller and emulate Old games on? Because I don’t even know we’re to start and they are just gonna keep “remastering“ things and if I’m so smoothed brain I need to buy the old disks before they dry up I should start now.
8 months ago
Anonymous
>How realistic is it to just have a PC/console thing that I can turn on and just use with a controller and emulate Old games on?
Either use your PC or get a Vita or something.
8 months ago
Anonymous
Thank you I didn’t know vita’s existed. But it seems I’ll need a pc if I want to play PS2 also and that’s my first system so lot in the catalog I’d wanna play, how do I trick a computer into thinking it’s a PlayStation?
8 months ago
Anonymous
you can have your system be lightweight and on fastboot, set programs to boot on launch and make the emulator one of them in fullscreen. you can even frick around and make a custom PS splash as the bootscreen if you want to get really into it
8 months ago
Anonymous
Thank you I will
8 months ago
Anonymous
Super Robot Wars Original Generation 1 and 2 (although there is now a fan TL of the PS2 remake that is superior to the GBA versions)
Tactics Ogre: Knight of Lodis
Zone of the Enders:The Fist of Mars
8 months ago
Anonymous
Thank you I’m gonna need to figure out how to play these too then. I’m late to virtually gaming in general but liked strategy games my whole life. Seems like these should go on the list
The game was pretty good from the outset, but the IJS/Zodiac releases add in some extra layers that were purportedly removed by Enix once Matsuno left the project. Don't go in expecting a masterpiece like Tactics or any of his other games and you'll probably enjoy it. No matter what IJS did you'd still be able to tell the game was basically an unfinished project.
Based. I'm almost the same, but for me it's FFT/FFIX/FFV. It's not objective in any way and I'm super biased (mostly due to blind nostalgia), but I don't care.
>spinoff
Like that fricking matters when the numbered titles have been constantly changing shit around since the PS1. It has traditional FF classes, spells, and weapons, there are chocobos, and references to all the games from the era. Hell, as far as SE are concerned its events are even canon to the worlds od two separate mainline games. It stays in the running.
All psx mainline ff games use the same formula as every other ff from the very first. If you can't tell how FFT is different it means you are very bad at pattern recognition which is another way of saying very low IQ.
World map, field map, 1D battle system (Wizardry/M&M style, homiesinarow, whatever you want to call it) are all the same. Earlier games were much lighter on sprite-acted cutscenes and didn't have ATB. Most games share a very similar lineup of classes and abilities.
FFT formula is totally different. World map is just a graph of connected locations. There are no field maps. The battle system is a 3D grid. Although ability lists look similar to Final Fantasy, many behave differently and there are new abilities specifically suited to the Tactics Ogre based Battle System. Generic hirelings play a major role in the gameplay (there are none, ever, in mainline FF).
In short you somehow thinksthat because in FF1, FF4 and FF6 each character has a specific class and in FF3, 5 and 7 characters "equip" abilities (jobs/commands, materia), and FF2 has LBD, that somehow the basic gameplay loop and overall experience of playing isn't extremely similar in each entry-- specifically in ways that are NOT true about FFT. In other words, you're moronic.
Or 8 for that matter.
8 might be the most unique class/ability system in the series but at the end of the day it's still World Map, Field Map, Cutscenes and ATB. FFT is obviously a spinoff. FF8 is obviously not. Anyone who can't tell this is braindead.
Extremely valid point. Especially since many of the battles you don't have character customization like you did in FF1 like you'd think but with set pieces the game forces you to play with.
I can *almost* buy that aside from from Final Fantasy 2 (American snes version) I'd say Tactics is probably superior to FF5 but not superior to Final Fantasy 2, and definitely not in the same league as #6 or #7. So tied for third, and if it had equalled in scope the depth and breadth of FF2 ( #4) it would obviously be superior.
it really is, often you get a bunch of midwits trying to call out the writing as in short "too flowery" despite it being a melodrama laden political plot set in the appropriate stylistic setting.
the type of people who now call anything slightly meideval and politically intertwined "copying Game of Thrones"- which to no suprise is alot of morons with no actual interest in fiction and cant understand anything outside of the 4 RPGs they know of. if you have zero idea or knowledge of anything resembling European wars then Tactics just looks like some shakespearean wank when its pretty good for an original piece of fiction original made by the Japanese.
i cant think of many non-Western things that ive seen contain titles like "Ondore" and "Marquis" and have them act in their actual political capacities outside of "being da badguy"
t. Matsunogay
You sound like the midwits here who think Japs aren't capable of creating media from other cultures beyond surface flavor level aside from that "one autist."
I actually like this take. I have a bias for FF6 and FF4 but in terms of political drama, I liked FFT and XII and IX had a vibe I didn't think I needed (but did)
only issue i have is that the game is from ramza pov and he is bland and has unrelatable goals. i want to play as delita, starting from the bottom as bullied poverty guy, beating the nobles at their own game and becoming king. this guy is the true chad
Yes. By far. I’m 52 hours into my second attempt at being in this game. My first attempt was when tactics first came out and I dropped it. I’m playing the PSP war of the lions hack
> you’re probably talking about me
I’m sorry I’m so moronic I grew up basically Amish and when I went on our equivalent of Rumspringa I played a PS2 in an EB games store. I work very hard and game very little, thank you to the anons who helped I know how to google things, I just didn’t t know what to google, but I will figure it out because I have to. Too many games I’ve missed and have no other way to play.
nice try everybody, really cool thread but theres only one FF thats an actual adventure with friends where the entire journey from start to finish is detailed as completely necessary and focused and will result in everyones deaths if you fail.
no melodramatic wank cut to shreds by a comic relief whimsy moron protag, just straight "give me the fricking meth, i need it to save my village"-dungeoneering until you find the source of COVID and beat it up while asleep
Hardly, I'm what you would call a "boomer" ( someone born in 1979,and part of "Generation X" but whatever...) and CLEARLY the very best Final Fantasy Games were #6 ( #3 in America) and #7 ( the original version). The switch to active battles ruined the series. #9 was charming,but not in league with the other two,and I'd say the same about #5 ( I'd call both of those 3rd tier Final Fantasy games of the turn based era) 2nd tier Final Fantasy games of the turn based Era would be *American version* of Final Fantasy 2,and Final Fantasy Tactics ( PSone version). I'll be honest for me the entire series became irrelevant after the switch to real time battles away from the traditional Japanese turn based battle system that caused the initial boom in Jrpg and rpg games. What Final Fantasy 6 accomplished via the medium available at the time,and the amount of data used is literally unmatched,and the creativity,and scope of what FF7 accomplished in breadth and depth has never been matched.
I can *almost* buy that aside from from Final Fantasy 2 (American snes version) I'd say Tactics is probably superior to FF5 but not superior to Final Fantasy 2, and definitely not in the same league as #6 or #7. So tied for third, and if it had equalled in scope the depth and breadth of FF2 ( #4) it would obviously be superior.
You put #5 and #9 ahead of #6 and #7? May I ask why?
>Gen X >Incapable of using Roman Numerals.
Checks out.
What I love about FFT is it’s no longer a great game. It took 25 fricking years but it finally feels dated. Not sure why the tactical RPG genre stagnated for so long.
can we all agree that ATB is a garbage worthless mechanic that adds nothing of value to the combat and manages to strip away all the fun of strategic planning that comes from turn based games?
FFT and FFX are phenomenal in no small part due to the fact that they did away with ATB.
As in with the same mechanics just fully turn based? Or do you think they should have innovated the system in a different direction a la bravely default?
The best ATB games are 4 and 7. >each and every one of these would have been infinitely better without ATB
In conclusion, you're unforgivably moronic and not qualified to critique videogames.
they would be very mildly better without ATB
atb is such a non-system it's not even worth mentioning. If they had ever made any really hard fights that made them an action challenge everyone would see it's just moronic, but they didn't so it's just trivial nonsense
This is why IV is so underrated, such a perfect example of (https://boards.Ganker.org/vrpg/thread/3228988)
- 5 party members, some characters (like Kain and Yang) have simple, not-flashy ability sets to keep the turns flowing.
- Speedy and rhythmic. It's the one FF ATB game without visual ATB bars, but it doesn't matter because you can feel the turn cycle in real time.
- Can't swap turns. Game rewards decisiveness, usually aggression but sometimes it's advantageous to wait for the enemy even if it comes with a cost.
- Good number of well-executed state changes and script patterns on bosses to keep players on their toes in real time.
It was just so much more fluid and exciting to play than its turn-based competition of the time. It's still the best ATB game (although VII is really good also, for somewhat different reasons)
>It's still the best ATB game (although VII is really good also, for somewhat different reasons)
Explain?
8 months ago
Anonymous
Hes one of those homosexuals that likes to spout simplicity as “soul” even though ff4 is the most generic rpg ever made, has the issue of not letting you pick your final party outside of one version of it which is also not the best version of it, and completely linear progression and generic abilities that are also redundant. Take your summoner rydia for example, shes a black mage with summons, which is completely at odds with each other due to the nature of summons being essentially better aoe nukes. She gets some extra utility and thats it.
8 months ago
Anonymous
I already did.
Hes one of those homosexuals that likes to spout simplicity as “soul” even though ff4 is the most generic rpg ever made, has the issue of not letting you pick your final party outside of one version of it which is also not the best version of it, and completely linear progression and generic abilities that are also redundant. Take your summoner rydia for example, shes a black mage with summons, which is completely at odds with each other due to the nature of summons being essentially better aoe nukes. She gets some extra utility and thats it.
>Hes one of those homosexuals that likes to spout simplicity as “soul
No, I gave reasons which you are forced to ignore to spew generic midwit blabber. This tard can't even figure out the difference between black magic and summons.
>Yes, but the bar is extremely low so that's not saying much.
This. FFT didn't treat you like a damn child with story or gameplay (Orlandeau aside) and WOTL on psp was a really good update with good English translation. Along with Tactics ogre, theyre the essence of what tactics games should strive to be.
>WOTL on psp was a really good update with good English translation
Fricking please.
The WOTL translation is not good at all. Fine if you prefer it to the original broken Engurish but WOTL most assuredly not "really good." It's try-hard cringe.
8 months ago
Anonymous
>It's try-hard cringe.
Projection
8 months ago
Anonymous
>can't figure out the difference
what difference? Both deal elemental damage except summons are higher cost and AOE with a small amount of utility. Its undeniable that theres a ton of overlap and the only reason Rydia even gets black magic is because you don't get to keep Porom and Palom who are more specialized. You didn't post anything that argued what that post said otherwise, it sounds more like you have no argument.
You don’t use the term srpg to refer to a traditional turn based rpg. There is a difference and the experience between an srpg and a traditional turn based rpg is very different.
8 months ago
Anonymous
yeah no shit, nobody's saying FFT is a "traditional" turn based rpg, but it's combat is very much still turn based even if it is an srpg
8 months ago
Anonymous
Its not under the classification of turn-based. You’re still a moron
8 months ago
Anonymous
>a game where units take turns making moves >it's not turn based because... it's just not, ok!
no one is more moronic than you
8 months ago
Anonymous
Thats not what I said you have reading comprehension issues
My experience of this game is getting overpowered in chapter 2 and the game becoming really boring and I drop it
Then a couple of years later I think to myself I want to play some FFT and I'll ban myself from doing the overpowered thing I did before, but I find something else overpowered and the game gets boring again
Its below average in terms of gameplay and has a phenomenal story. The job progression is definitely good but the tactical aspect is completely lost to how overpowered certain job combos are, in the end it feels more like a generic job-based rpg with shallow combat and abilities instead of being as tactical as the game tries to sell itself out to be and to be honest outside of how JP progresses, pretty much every other job based ff rpg does combat better, even FF3.
nah, Legend is best.
You mean the final fantasy legend? The first one?
ye
you must have eaten bananas
Ass bananas
Legend is a SaGa game rebranded as a final fantasy game for the English release. It's not even a Final Fantasy game. The name for the Japanese release is 魔界塔士 SaGA.
still the best
It's funny how a game that's not even a final fantasy game is the best final fantasy game. That really tells you how shit the final fantasy series is.
Dangerously based, but sadly not Final Fantasy.
Yes, but the bar is extremely low so that's not saying much.
>Yes, but the bar is extremely low so that's not saying much.
This. FFT didn't treat you like a damn child with story or gameplay (Orlandeau aside) and WOTL on psp was a really good update with good English translation. Along with Tactics ogre, theyre the essence of what tactics games should strive to be.
If people are being honest with themselves, it should be at least in everyone's top 3. Not sure if I could give it #1 though, but I could be convinced that it would be my 2nd. and anyone putting it below 3rd has terrible taste.
What are the other 2 games in your top 3 then?
I'm a FF6gay, and FFT/FFIX would be 2/3.
Elite taste, especially if you like XII as well.
>XII
Still on my list to play. I had mostly stopped playing RPGs around 2006. I will get it on Steam during a sale. I've heard good things about the International Zodiac additions.
My biggest problem with V is that you don't get enough jobs fast enough. Great game.
The gameplay of a JRPG, isn't near the top of what makes or breaks the game for me. Tactics was a fun change of pace, from the usual jRPG. Especially for 1997, we weren't swimming in sRPG options.
Remember, we got FFTA, before we even got an English Fire Emblem game. The sRPG sub-genre was still very new with Tactics, and even with the translation autism, FFT is a gem.
>The gameplay of a JRPG, isn't near the top of what makes or breaks the game for me. Tactics was a fun change of pace, from the usual jRPG. Especially for 1997, we weren't swimming in sRPG options.
>Remember, we got FFTA, before we even got an English Fire Emblem game. The sRPG sub-genre was still very new with Tactics, and even with the translation autism, FFT is a gem.
This, millennilads and zoombabs always judge titles by every title in existence, which is natural, but they can't really understand how much Tactics distinguished itself then in comparison to the titles of the day.
GBA had a lot of good translated SRPGs by its EOL, both SRW OGs (which are fantastic), the ZoE SRW pastiche (which isn't), TO:KoL (which is fantstic). It wasn't til the DS that every series got its tactics game (including shit that really shouldn't have, like Mana and Ys).
Onimusha Tactics deserves more love.
Neat sprites
GBA
I thought that game was a fever dream. I'm glad other people played them
I finally got a cart to emulate all the GB games I want and it’s been the best decision I’ve made in a while. I got ogre tactics from another thread i can’t believe I’m only getting to these games now
> both SRW OGs
>ZoE SRW
>TO:KoL
>google was no help and I have no idea what games your talking about.. but I would like to play them can you spell it out for a moron?
It dose - first one on the GBA that I just had a lot of fun with I wasn’t expecting to be rushing back every time I had time to
What game is this then? Reverse search brought me nothing is it GBA?
It had charm and the characters never overstayed but I have to get to some of these games next
>What game is this then? Reverse search brought me nothing is it GBA?
It's Final Fantasy Tactics on PS1.
Thanks. I knew it looked too good too clean to be gba.
I know people can emulate all this stuff to play it - and I have a ps4 that emulates the PS2 it sells perfectly fine, what I don’t get is how people emulate the games they don’t sell.
>inb4 jailbreak it
How realistic is it to just have a PC/console thing that I can turn on and just use with a controller and emulate Old games on? Because I don’t even know we’re to start and they are just gonna keep “remastering“ things and if I’m so smoothed brain I need to buy the old disks before they dry up I should start now.
>How realistic is it to just have a PC/console thing that I can turn on and just use with a controller and emulate Old games on?
Either use your PC or get a Vita or something.
Thank you I didn’t know vita’s existed. But it seems I’ll need a pc if I want to play PS2 also and that’s my first system so lot in the catalog I’d wanna play, how do I trick a computer into thinking it’s a PlayStation?
you can have your system be lightweight and on fastboot, set programs to boot on launch and make the emulator one of them in fullscreen. you can even frick around and make a custom PS splash as the bootscreen if you want to get really into it
Thank you I will
Super Robot Wars Original Generation 1 and 2 (although there is now a fan TL of the PS2 remake that is superior to the GBA versions)
Tactics Ogre: Knight of Lodis
Zone of the Enders:The Fist of Mars
Thank you I’m gonna need to figure out how to play these too then. I’m late to virtually gaming in general but liked strategy games my whole life. Seems like these should go on the list
What ethnicity are you
The game was pretty good from the outset, but the IJS/Zodiac releases add in some extra layers that were purportedly removed by Enix once Matsuno left the project. Don't go in expecting a masterpiece like Tactics or any of his other games and you'll probably enjoy it. No matter what IJS did you'd still be able to tell the game was basically an unfinished project.
Based. I'm almost the same, but for me it's FFT/FFIX/FFV. It's not objective in any way and I'm super biased (mostly due to blind nostalgia), but I don't care.
You put #5 and #9 ahead of #6 and #7? May I ask why?
I enjoyed the gameplay (in case of V) and the story/adventure/vibe (for both V and IX), simple as. Don't care that it's subjective.
If we're being honest it's a spinoff and baby's first tactics rpg.
It was literally my first tactical RPG
Being a spinoff is meaningless
>baby's first tactics rpg.
It is still better than the majority of games in its genre though. Blows the frick out of anything NIS made.
NIS "tactics RPGs" are just number-grinding autism simulators, they're not even comparable.
And yet they make up 90% of the genres output. Name specific games you think are better than FFT.
holy fricking KEK
Way to admit you can't name any.
>spinoff
Like that fricking matters when the numbered titles have been constantly changing shit around since the PS1. It has traditional FF classes, spells, and weapons, there are chocobos, and references to all the games from the era. Hell, as far as SE are concerned its events are even canon to the worlds od two separate mainline games. It stays in the running.
All psx mainline ff games use the same formula as every other ff from the very first. If you can't tell how FFT is different it means you are very bad at pattern recognition which is another way of saying very low IQ.
Someone hasn't played FF1, 2 or 3.
Or 8 for that matter.
World map, field map, 1D battle system (Wizardry/M&M style, homiesinarow, whatever you want to call it) are all the same. Earlier games were much lighter on sprite-acted cutscenes and didn't have ATB. Most games share a very similar lineup of classes and abilities.
FFT formula is totally different. World map is just a graph of connected locations. There are no field maps. The battle system is a 3D grid. Although ability lists look similar to Final Fantasy, many behave differently and there are new abilities specifically suited to the Tactics Ogre based Battle System. Generic hirelings play a major role in the gameplay (there are none, ever, in mainline FF).
In short you somehow thinksthat because in FF1, FF4 and FF6 each character has a specific class and in FF3, 5 and 7 characters "equip" abilities (jobs/commands, materia), and FF2 has LBD, that somehow the basic gameplay loop and overall experience of playing isn't extremely similar in each entry-- specifically in ways that are NOT true about FFT. In other words, you're moronic.
8 might be the most unique class/ability system in the series but at the end of the day it's still World Map, Field Map, Cutscenes and ATB. FFT is obviously a spinoff. FF8 is obviously not. Anyone who can't tell this is braindead.
Extremely valid point. Especially since many of the battles you don't have character customization like you did in FF1 like you'd think but with set pieces the game forces you to play with.
Nope.
X
VII
V
I can *almost* buy that aside from from Final Fantasy 2 (American snes version) I'd say Tactics is probably superior to FF5 but not superior to Final Fantasy 2, and definitely not in the same league as #6 or #7. So tied for third, and if it had equalled in scope the depth and breadth of FF2 ( #4) it would obviously be superior.
VIII is the best
VII is second
X is third.
None of the others are worth playing, including this kusoge.
Bait.
FFXII > FF Tactics > FFIX
True top 3
Based take. XII is misunderstood, Tactics is undervalued, and IX is underplayed.
>Tactics is undervalued
kek
it really is, often you get a bunch of midwits trying to call out the writing as in short "too flowery" despite it being a melodrama laden political plot set in the appropriate stylistic setting.
the type of people who now call anything slightly meideval and politically intertwined "copying Game of Thrones"- which to no suprise is alot of morons with no actual interest in fiction and cant understand anything outside of the 4 RPGs they know of. if you have zero idea or knowledge of anything resembling European wars then Tactics just looks like some shakespearean wank when its pretty good for an original piece of fiction original made by the Japanese.
i cant think of many non-Western things that ive seen contain titles like "Ondore" and "Marquis" and have them act in their actual political capacities outside of "being da badguy"
t. Matsunogay
You sound like the midwits here who think Japs aren't capable of creating media from other cultures beyond surface flavor level aside from that "one autist."
>IX is underplayed
this so much, I'm playing it now on steam and judging from the achievements barely one fifth of the playerbase went past disc one
probably because disc one is a massive slog
>IX is underplayed
I played and beat it for the first time this year.
Probably my least liked out of every FF I've played.
I actually like this take. I have a bias for FF6 and FF4 but in terms of political drama, I liked FFT and XII and IX had a vibe I didn't think I needed (but did)
agreed, shame about the sequels
FFT really was pretty fun for me as a child but as an adult it’s way too easy to be fun. Just feels like a loooot of time wasting and camera moving
I go through phases of what the best ff game is on a daily basis because they're all bad to some degree.
only issue i have is that the game is from ramza pov and he is bland and has unrelatable goals. i want to play as delita, starting from the bottom as bullied poverty guy, beating the nobles at their own game and becoming king. this guy is the true chad
saying chad sounds like some old man trying to look to cool to young people now. chadman is boomer tier now. facebook, farming upvotes on reddit tier.
Frick this boss with a serrated dick.
I like it, but I still think Tactics Ogre does its schtick better.
Yes. By far. I’m 52 hours into my second attempt at being in this game. My first attempt was when tactics first came out and I dropped it. I’m playing the PSP war of the lions hack
Shining Force 2 still blows this shitty game out of the water.
This is not Ganker you don't have to bait so hard. It's an apples/oranges comparison. Both games are good in very different ways.
Tactics sucks ass but SF2 is the most overrated "classic" SRPG of all time.
This motherfricker has to be baiting.
> you’re probably talking about me
I’m sorry I’m so moronic I grew up basically Amish and when I went on our equivalent of Rumspringa I played a PS2 in an EB games store. I work very hard and game very little, thank you to the anons who helped I know how to google things, I just didn’t t know what to google, but I will figure it out because I have to. Too many games I’ve missed and have no other way to play.
nice try everybody, really cool thread but theres only one FF thats an actual adventure with friends where the entire journey from start to finish is detailed as completely necessary and focused and will result in everyones deaths if you fail.
no melodramatic wank cut to shreds by a comic relief whimsy moron protag, just straight "give me the fricking meth, i need it to save my village"-dungeoneering until you find the source of COVID and beat it up while asleep
I had a lot of fun plating Echoes of Time a nd FFTA2 on the DS, but FF9 and 10 are still my favorite.
>basedfacing over Marquis
the bar is low for FF-gays lmao
Hardly, I'm what you would call a "boomer" ( someone born in 1979,and part of "Generation X" but whatever...) and CLEARLY the very best Final Fantasy Games were #6 ( #3 in America) and #7 ( the original version). The switch to active battles ruined the series. #9 was charming,but not in league with the other two,and I'd say the same about #5 ( I'd call both of those 3rd tier Final Fantasy games of the turn based era) 2nd tier Final Fantasy games of the turn based Era would be *American version* of Final Fantasy 2,and Final Fantasy Tactics ( PSone version). I'll be honest for me the entire series became irrelevant after the switch to real time battles away from the traditional Japanese turn based battle system that caused the initial boom in Jrpg and rpg games. What Final Fantasy 6 accomplished via the medium available at the time,and the amount of data used is literally unmatched,and the creativity,and scope of what FF7 accomplished in breadth and depth has never been matched.
>Gen X
>Incapable of using Roman Numerals.
Checks out.
>caring about irrelevant shit
>involuntarily celibate
Zoomer spotted
>Taking pride of ignorance.
>Defaults to incel.
Absolute Gen Xhitterry.
Nobody admitted ignorance. You're the terminally online fool weaving narratives in your head about Roman Numerals of all things.
>Labels numbers like a weirdo.
>Gets mad because he gets called out for it.
Try somewhere that doesn't raise your blood pressure, crusty.
You know I've never played Crystal Chronicles for the GameCube, but I'd prolly prefer that to Tactics...
Vagrant Story is the best FF game.
What I love about FFT is it’s no longer a great game. It took 25 fricking years but it finally feels dated. Not sure why the tactical RPG genre stagnated for so long.
FFT>7>6>9>3>5>16>7R>15>10-2>12>1>10>8>2>4>Origins>13>Gameboy>14>11
Totally forgot about FFTA
FFT>7>6>9>3>5>16>7R>15>10-2>12>1>10>8>2>4>FFTA>Origins>13>Gameboy>14>11
>3>5
>15>anything
>4 so low
>14>11
Explain yourself now.
The soundtrack alone puts it at least in the top three.
Tactics > VII > IV
i fricking hate ff9
can we all agree that ATB is a garbage worthless mechanic that adds nothing of value to the combat and manages to strip away all the fun of strategic planning that comes from turn based games?
FFT and FFX are phenomenal in no small part due to the fact that they did away with ATB.
No. CTB and ATB are both heckin valid and work well in their own lanes.
No but if the extent of your experience with ATB is limited to FF9 I can forgive you for not understanding.
i've played 5, 6, 7, 8, and 9
each and every one of these would have been infinitely better without ATB
As in with the same mechanics just fully turn based? Or do you think they should have innovated the system in a different direction a la bravely default?
The best ATB games are 4 and 7.
>each and every one of these would have been infinitely better without ATB
In conclusion, you're unforgivably moronic and not qualified to critique videogames.
they would be very mildly better without ATB
atb is such a non-system it's not even worth mentioning. If they had ever made any really hard fights that made them an action challenge everyone would see it's just moronic, but they didn't so it's just trivial nonsense
This is why IV is so underrated, such a perfect example of (https://boards.Ganker.org/vrpg/thread/3228988)
- 5 party members, some characters (like Kain and Yang) have simple, not-flashy ability sets to keep the turns flowing.
- Speedy and rhythmic. It's the one FF ATB game without visual ATB bars, but it doesn't matter because you can feel the turn cycle in real time.
- Can't swap turns. Game rewards decisiveness, usually aggression but sometimes it's advantageous to wait for the enemy even if it comes with a cost.
- Good number of well-executed state changes and script patterns on bosses to keep players on their toes in real time.
It was just so much more fluid and exciting to play than its turn-based competition of the time. It's still the best ATB game (although VII is really good also, for somewhat different reasons)
>It's still the best ATB game (although VII is really good also, for somewhat different reasons)
Explain?
Hes one of those homosexuals that likes to spout simplicity as “soul” even though ff4 is the most generic rpg ever made, has the issue of not letting you pick your final party outside of one version of it which is also not the best version of it, and completely linear progression and generic abilities that are also redundant. Take your summoner rydia for example, shes a black mage with summons, which is completely at odds with each other due to the nature of summons being essentially better aoe nukes. She gets some extra utility and thats it.
I already did.
>Hes one of those homosexuals that likes to spout simplicity as “soul
No, I gave reasons which you are forced to ignore to spew generic midwit blabber. This tard can't even figure out the difference between black magic and summons.
>WOTL on psp was a really good update with good English translation
Fricking please.
The WOTL translation is not good at all. Fine if you prefer it to the original broken Engurish but WOTL most assuredly not "really good." It's try-hard cringe.
>It's try-hard cringe.
Projection
>can't figure out the difference
what difference? Both deal elemental damage except summons are higher cost and AOE with a small amount of utility. Its undeniable that theres a ton of overlap and the only reason Rydia even gets black magic is because you don't get to keep Porom and Palom who are more specialized. You didn't post anything that argued what that post said otherwise, it sounds more like you have no argument.
I frickin' hate ATB
Anyone who calls FFT a turn based RPG is a moron but I do agree about atb being shit. You are still a moron tho
what the frick are you smoking, FFT is absolutely a turn based rpg
Its an srpg, and very bad at the s part there is a difference
that doesn't mean the combat isn't turn based
You don’t use the term srpg to refer to a traditional turn based rpg. There is a difference and the experience between an srpg and a traditional turn based rpg is very different.
yeah no shit, nobody's saying FFT is a "traditional" turn based rpg, but it's combat is very much still turn based even if it is an srpg
Its not under the classification of turn-based. You’re still a moron
>a game where units take turns making moves
>it's not turn based because... it's just not, ok!
no one is more moronic than you
Thats not what I said you have reading comprehension issues
My experience of this game is getting overpowered in chapter 2 and the game becoming really boring and I drop it
Then a couple of years later I think to myself I want to play some FFT and I'll ban myself from doing the overpowered thing I did before, but I find something else overpowered and the game gets boring again
Its below average in terms of gameplay and has a phenomenal story. The job progression is definitely good but the tactical aspect is completely lost to how overpowered certain job combos are, in the end it feels more like a generic job-based rpg with shallow combat and abilities instead of being as tactical as the game tries to sell itself out to be and to be honest outside of how JP progresses, pretty much every other job based ff rpg does combat better, even FF3.
That or 10
The other games really aren't very good.