Now that the dust has settled, what do you think of Atomic Heart?

Now that the dust has settled, what does Ganker think of Atomic Heart?

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  1. 3 months ago
    Anonymous

    Its alright
    If you're eastern euro or Russian you'll find more enjoyment out of it just because of the overall aesthetic
    I genuinely think that someone who never found themselves in that kind of culture will not enjoy the game
    The music is pretty good too
    The new DLC was ok, novel, not too long and overall enjoyable

    • 3 months ago
      Anonymous

      If you enjoyed Half-Life, you will probably like Atomic Heart

  2. 3 months ago
    Anonymous

    It's shit.
    t.Eastern European

  3. 3 months ago
    Anonymous

    Mid.
    The twins are nice.

    It sold way more than is probably should have because NAFO posted cringe. Everybody naturally rebels against cringe.

  4. 3 months ago
    Anonymous

    Was ok at first then quickly became shit after you got out of the first bunker
    Music is pretty nice
    Plot is the usual slav schizo shit
    MC's constant dialogue is annoying

  5. 3 months ago
    Anonymous

    The second DLC is really really bad, even moreso because it took over a year to be released
    It has only one good song

    ?si=zuyWoKlFj1abEpjr

    • 3 months ago
      Anonymous

      Seriously? The trailer made it look pretty fun

      • 3 months ago
        Anonymous

        It really isn't, it's a half-cooked Temple Run with le wacky gingerbread house aesthetic. From what I hear it also made the main campaign ever buggier.
        And it barely advances the story.

        • 3 months ago
          Anonymous

          >And it barely advances the story.
          they clearly want to make a sequel, so now they awkwardly have to make dlc that dosnt progress shit

    • 3 months ago
      Anonymous

      It really isn't, it's a half-cooked Temple Run with le wacky gingerbread house aesthetic. From what I hear it also made the main campaign ever buggier.
      And it barely advances the story.

      Is this the only DLC out? Didn’t they say they had like two more planned?

      • 3 months ago
        Anonymous

        Four DLCs planned, two down, two to go.
        The first one was pretty good actually, explored the "bad ending" and mostly dealt with you fixing the psychotic horny vending machine.
        It also had a heavy metal version of the Lambada

    • 3 months ago
      Anonymous

      >even moreso because it took over a year to be released
      Anon, this is the second DLC. The first one was released 6 month prior. I was alright, nothing crazy. I liked the second one a lot more.

    • 3 months ago
      Anonymous

      >Covid and troony colors
      Just what in the hell is the DLC?

  6. 3 months ago
    Anonymous

    it's alright, some of the enemies are a bit too tanky imo but i'm probably just bad, i also didn't like the infinite enemies respawning even after i destroyed all the repair bots
    but w.e, it was fun, had some neat concepts and some cool visual stuff, pretty shit endings but whatever

  7. 3 months ago
    Anonymous

    Mediocre.

  8. 3 months ago
    Anonymous

    I'm still surprised it wasn't vaporware

  9. 3 months ago
    Anonymous

    Capeshit quipslop for /misc/ third worlders to cope about being good simply because Russians made it.

  10. 3 months ago
    Anonymous

    It’s good. Has its flaws. Definitely not worth the full price though. Wait for a sale in the range of 40 - 60 for the premium edition.

  11. 3 months ago
    Anonymous

    Didn’t live up to what it promised but mostly fun all around
    I’d be interested to see what lessons the devs took away from it next time around

  12. 3 months ago
    Anonymous

    It's alright. I honestly don't see the hate behind it but it's definitely overrated. The english dub fricking sucks though.

  13. 3 months ago
    Anonymous

    what were they thinking?

    • 3 months ago
      Anonymous

      >frick players trying to triple check areas or wanting to explore
      the biggest bullshit is destroying them all and then having them just repair anyways

    • 3 months ago
      Anonymous

      What is this?

      • 3 months ago
        Anonymous

        drone that constantly revives enemies very quickly and the thing that detects you and quickly summons infinite drones

        • 3 months ago
          Anonymous

          The infinitely reviving drones made the overlord a fricking pain to explore. I actually like the combat loop of the game after you have plenty of guns and abilities but it became a pain to constantly shoot down drones that just keep spawning.

          • 3 months ago
            Anonymous

            >overlord
            Fricking brain fog, I meant overworld obviously

        • 3 months ago
          Anonymous

          >overlord
          Fricking brain fog, I meant overworld obviously

          I quit when I got to the open world, aren't their things you can destroy to keep them from spawning? Something something hornet nest comes to mind

          Baba Zina

          • 3 months ago
            Anonymous

            Drones will bring back everything you destroy, the only way to stop it is to shut down the alarm system in an area. Even then it will re-activate after a while. It doesnt make the game harder, just fricking annoying.

            • 3 months ago
              Anonymous

              >shut down the alarm system
              That's what I meant
              >Even then it will re-activate after a while
              Oh well we tried

    • 3 months ago
      Anonymous

      The gravity slam makes them trivial, enough that you can farm them for materials to upgrade your guns
      It's what I did

  14. 3 months ago
    Anonymous

    It's really fun with some pretty unique puzzles that aren't full of handholding

  15. 3 months ago
    Anonymous

    It was fun. Story was kinda mid with the cringe grandma rebel fighter and the main character being a literal moron throughout the game. His glove also being the most interesting thing in the story didn't do favors for the lughead. One of the puzzles being bugged was infuriating and the "open world" parts are somewhat pointless.
    One of the most gorgeous games I've ever played at max setting though.

    • 3 months ago
      Anonymous

      Yeah, the themes are interesting with the soviet internet and all but the actual story is quite braindead (but entertaining enough to pass for a video game)

  16. 3 months ago
    Anonymous

    slavslop, glad i pirated

  17. 3 months ago
    Anonymous

    That it was a shit game and russians trying to make an "american AAA quality game" without really understanding how to make a good western AAA- style game. This shit starts out with like 30 minutes of nothing but walking, talking, looking at shit, cutscenes and exposition dumps for no other reason than "americans do this". It has fricking looter shooter shit in it why? Because Americans do this. It has "immersive sim" mechanics in it why? Because, again, American do this so they have to do it as well, without really understanding how to actually make it good.

    • 3 months ago
      Anonymous

      Didn't they originally make the game for Nvidia as a Raytracing promo game? But it was delayed by several years so that never happened.

    • 3 months ago
      Anonymous

      >This shit starts out with like 30 minutes of nothing but walking, talking, looking at shit, cutscenes and exposition dumps for no other reason than "americans do this".
      I liked the intro. It's annoying if you are starting a playthrough for a second time, but the first time, it's great.

      • 3 months ago
        Anonymous

        >I liked the intro. It's annoying if you are starting a playthrough for a second time, but the first time, it's great.
        if you play new game plus there is no intro

        • 3 months ago
          Anonymous

          NG+ wasn't available at launch thoever

    • 3 months ago
      Anonymous

      Nothing wrong with world building

      • 3 months ago
        Anonymous

        It's objectively very poor, and I'm the anon defending the game. It's true, they just copied the worst aspects from intros of Half Life 1 and Bioshock Infinite but without understanding what made them work, it goes on forever, zero sense of pacing, cheap exposition, and the obnoxious borderlands-tier dialogues make it even worse. The entire thing is baffling, and probably ruined the initial impressions for most players. It's painfully obvious the game kept getting reworked and that intro just feels disconnected from the rest of the game. I'm not even against self-indulgent pacing from time to time, but a game has to "earn" my attention, this intro is the opposite of doing it the proper way.

        By contrast, Infinite intro gets shat on, but is actually very well paced, each new moment is kept fairly short and to the point, the way information is drip fed to the player is very step-by-step, instead of just randomly dropping all of it on you, so even if you spend the first half hour without gunfights, they keep renewing your curiosity, layering the worldbuilding, etc.

    • 3 months ago
      Anonymous

      >his shit starts out with like 30 minutes of nothing but walking, talking, looking at shit, cutscenes and exposition dumps for no other reason than "americans do this".
      kek sounds like the russians know the audience they're trying to pander to

  18. 3 months ago
    Anonymous

    Game play was satisfactory and I enjoyed the soundtrack... when it's not being drowned out by the constant glove dialogue

    • 3 months ago
      Anonymous

      Oh yeah, I forgot
      This game has marvel quips and characters that never shut up why? BECAUSE AMERICANS DO THIS SO THEY HAD TO DO IT TOO

  19. 3 months ago
    Anonymous

    Dogshit.

  20. 3 months ago
    Anonymous

    Had fun, but glad it was over when it was. Didn't want to go back for DLC.

    The twists in the game felt too forced, like they didn't write them because they thought it was compelling but because they were painting by numbers and that's where a twist was supposed to go. Endlessly respawning the bots I just killed was a kick-in-the-teeth move they didn't need to make.

  21. 3 months ago
    Anonymous

    not bad, amazing sound and art desig, didnt think art deco but soviet edition could work so well, and despite how much did BioShock popularize it, we didnt have a game with this art style since Wolfenstein games
    but you can tell its lower budget eurojank, it lacks that final bit of polish

    though it suffers from serious identity crisis, both the open world and soviet bioshock could make a game by itself, but instead it tries to juggle both

    also what the frick was that ending? fricking hate sequel bating
    and why did they cut out all the zombie enemies they show off on art station? If they ever make big update they really need to add them back in

    • 3 months ago
      Anonymous

      >also what the frick was that ending? fricking hate sequel bating
      It's actually DLC baiting. The first DLC continues from the "frick this shit I'm out" ending, and the second one continues from the "true" ending. This isn't much better, though.

  22. 3 months ago
    Anonymous

    I dunno But I think this is the only game to feachure Flags of Soviet republics. Even Karelo Finnish republic

  23. 3 months ago
    Anonymous

    It was alright, a bit janky but I approached it from the "Russian Bioshock" angle and was proven correct pretty quickly. I love the Shock series, so something to scratch that itch again was welcome. 6/10 game.

  24. 3 months ago
    Anonymous

    Decent game. Best to get it on sale though

  25. 3 months ago
    Anonymous

    it's meh, i really don't feel like playing it after leaving the first underground area into the upper world
    i was hoping for more action, it's more stealthy than i thought

  26. 3 months ago
    Anonymous

    I want to play it but i'm waiting for the Definitive Edition 75% off.

    • 3 months ago
      Anonymous

      Never gonna happen dude, lowest they’ll go is 50, if even that, I’m about to bite the bullet and settle for 40

  27. 3 months ago
    Anonymous

    [...]

    I paid 1€ for goypass to play it. Worth the price.

  28. 3 months ago
    Anonymous

    [...]

    I already support Russia post 2022 every time I go to the grocery store. Though I do somewhat regret buying this game through VK Play. It's an absolutely dogshit service. Image if when you started a Steam game, its store page opened, which is also one and the same as your game library's page for said game. This is how VK Play works. I uninstall it the moment I'm done with the game and reinstall when a DLC comes out.

  29. 3 months ago
    Anonymous

    It's excellent and I'm convinced a lot of the backlash is similar to Prey's, normies getting filtered by unconventional design, most people are braindead.

    • 3 months ago
      Anonymous

      I also really liked the game, but come on, it's not immune to criticism.

      • 3 months ago
        Anonymous

        I shit on the walking sim intro and the cringe tone of the writing, it almost made drop it in the first hour. But I see the recurring criticism and I barely get it.

        I loved the respawning robots gimmicks and how it put you under constant threat and tension, how it forced you to pick your fights and know when to retreat, to engage with the towers.

        I played on Apocalypse difficulty and had a blast. I think the balance is awesome, I had zero issue with "spongey" enemies. For what it's worth I think the combat and encounter design is superior to anything in any Bioshock. It might legit be one of my favorite single-player shooters just for the gunplay/gamefeel. The fact that you can use different powers with different keybinds for instance is a complete upgrade to Bioshock and makes fights far more varied and dynamic.

        I'm burned out on ubishit open world yet I loved this take on it, more like a hub with optional dungeons and respawns keep it dangerous instead of just being mindless, and it's small enough and not littered with pointless crap.

        I wish it went heavier on the immsim stuff, but as it is I'm still happy it exists because it's a dead genre, risk-taking is antithetical to AAA. So I'll gladly take some jank in exchange for some bold choices.

        I wish it didn't have a stupid quest marker, I had to use a mod to remove it, but it broke a couple of missions. Exploration was great.

        I loved the puzzle dungeons, the visual scale. Only wish they were harder, and made you use your different powers. Hopefully, in a sequel.

        I loved the music and the art direction. It's so bold. Absolute treat in the creative aspects. Again, such a rare thing for AAA modern games, like there are few studios that deliver things like architecture porn (on par with Remedy/Arkane).

        For me it shits the bed in the narrative front. I'm the kind of player who reads every email in DX, here I couldn't give any less of a shit because none of it feels integrated into your progress.

        • 3 months ago
          Anonymous

          >I loved the music and the art direction
          Same. Especially the music, there is nothing quite like it.

          • 3 months ago
            Anonymous

            for me it's

          • 3 months ago
            Anonymous

            for me it's

            yep, audio design might have been even better than art direction
            audio is often seriously underlooked in games

            It's objectively very poor, and I'm the anon defending the game. It's true, they just copied the worst aspects from intros of Half Life 1 and Bioshock Infinite but without understanding what made them work, it goes on forever, zero sense of pacing, cheap exposition, and the obnoxious borderlands-tier dialogues make it even worse. The entire thing is baffling, and probably ruined the initial impressions for most players. It's painfully obvious the game kept getting reworked and that intro just feels disconnected from the rest of the game. I'm not even against self-indulgent pacing from time to time, but a game has to "earn" my attention, this intro is the opposite of doing it the proper way.

            By contrast, Infinite intro gets shat on, but is actually very well paced, each new moment is kept fairly short and to the point, the way information is drip fed to the player is very step-by-step, instead of just randomly dropping all of it on you, so even if you spend the first half hour without gunfights, they keep renewing your curiosity, layering the worldbuilding, etc.

            dont think so, it seems the scope escaped them, a small indie studio trying to do open world bioshock is just way too much
            the pacing really suffers by all the open world and dungeon padding, you can tell stuff was moved around and that the entire world map was explorable at some point, there are countless locations you cant acess or that serve no purpose anymore
            it still comes into a 7/10 experience for me, not the best, but not bad, if they make a sequel they need to decide on something from start
            there is lots of potential in a living robot world, but here it seemed like an leftover from early dev stages

        • 3 months ago
          Anonymous

          I think it was still borderline too easy on Apocalypse mode, at least on PC mouse control but I still enjoyed the combat in the game. The fights just have a nice dynamic feel to them. I really don't get how people could not like the combat in the game, it had a lot going for it.

        • 3 months ago
          Anonymous

          >I loved the music and the art direction
          Same. Especially the music, there is nothing quite like it.

          The soundtrack of this game alone is incredible. I like the hard rock Russian music side of it more than Mick’s stuff but I loved this.

          • 3 months ago
            Anonymous

            The greenhouse ambush still gives me chills, I love the juxtaposition of carnage set to classical music

        • 3 months ago
          Anonymous

          True, it's frustrating how disjointed the plot was at times with so many questions left unanswered or tucked away in a text log, like the white cat

    • 3 months ago
      Anonymous

      This, It's not a 10/10 by any means but it's actually a really solid game. They could really make it work with a sequel, I think it has potential.

      • 3 months ago
        Anonymous

        its one of the most impressive low budget games around
        compare it to other eurojanak start ups by modders like stalker or witcher 1 and its 100x more polished

        [...]

        [...]

        funny enough almost all of the devs are Armenian, only the studio founders and few cyprus guys are russian nationals
        but ukrainians and nafo clowns will fight online rather than on front, and to them even poles are russian
        so a game made in armenia/cyprus, with a french publishers is somehow tied to putin himself, anybody remember those conveluted hohol threads on Ganker on how Atomic Heart is funding war in Ukraine through a conveluted string of investors that worked 30 years ago in a company that worked for gazprom?
        funny times

  30. 3 months ago
    Anonymous

    loved it

  31. 3 months ago
    Anonymous

    [...]

    Why do you have to bait and try to ruin Gankeridya discussion, friend?

  32. 3 months ago
    Anonymous

    Good game, hot robot b***hes

    • 3 months ago
      Anonymous

      had a boner throughout the whole bossfight lmao

      • 3 months ago
        Anonymous

        Insane how much porn spawned from that duo.

        • 3 months ago
          Anonymous

          the perfect female body

  33. 3 months ago
    Anonymous

    it's russian rage 2.

  34. 3 months ago
    Anonymous

    All the architecture and fascinating designs only lasted for the beginning of the game, then it's almost a generic wasteland, they would have made the whole game in the floating cities.

  35. 3 months ago
    Anonymous

    It was okay, 6/10

  36. 3 months ago
    Anonymous

    The first trailer looked fun. A shame about the final game being mediocre, hopefully the sequel will be better and feature more sexy robots.

  37. 3 months ago
    Anonymous

    this is seriously one of the worst games I've ever played. Insufferable characters, dialogue, story. mediocre to moronicly easy gameplay. a setting as """unique""" and as """interesting""" as bioshock infinite.

    I played the game exclusively for the twins, and while they were honestly cool, they cannot carry such a shit game. some of the animation was cool too. it baffles me how I never saw more people outraged not at the actual controversy the game had, but controversy over how fricking bad the game is

    • 3 months ago
      Anonymous

      Colombia was unique and interesting though, regardless of the actual game itself

  38. 3 months ago
    Anonymous

    This game was the result of one man's vision and inspiration over the course of a decade, I really wish there was more info out there about Artem Galeev. This project went from a short film, to a series of paintings, to a choppy UE demo, then got investors on board and a publisher to put the project on track with consoles etc. It's a damn shame how much got cut and changed but I will always remember this game for as long as I live, it's the epitome of passion project even if the end result was rough around the edges.

  39. 3 months ago
    Anonymous

    Most mid game of the year

  40. 3 months ago
    Anonymous

    I liked it. Came back just now and am playing through on Armageddon and it's my 2023 GOTY now. Not that I play many new games but still.

  41. 3 months ago
    Anonymous

    Amazing art direction carrying an okay game

  42. 3 months ago
    Anonymous

    As you can see from this thread, opinion on this game is pretty much split down the middle, it’s really one of those things where you have to play it for yourself and see if it scratches any itches for you.

  43. 3 months ago
    Anonymous

    it was fun
    had good music
    didn't play dlc

  44. 3 months ago
    Anonymous

    the setting and aesthetic are really cool, despite how hard people try to say it's not just soviet bioshock it really just is soviet bioshock. which is kind of a shame because i was led to believe it would be more of a horror thriller with really unique monsters and robots, which it is, sort of.
    i am sick to death of the "bro rogue agents inside our organization fricked everything up bro and now shit's gone haywire" plot, because that again is literally just bioshock

  45. 3 months ago
    Anonymous

    From what I played it's pretty fun and has great potential beyond what it likely reaches. Was strangely absent from TGA's. Hmmm, wonder why that is

  46. 3 months ago
    Anonymous

    Not fricking touching it. There was a piece of completely harmless old soviet cartoon in it featuring a wild african Black doing normal aboriginal things. Black Americans threw a shit fit. And what did this humongous homosexual of a dev do? Fricking kneeled and donated to BLM mafia. Instead of saying something like "yeah ussr was evil I dunno" or "You are not even Africans shut the frick up". Not even pirating this shit, no sir.

    • 3 months ago
      Anonymous

      Seriously? Any source for this?

      • 3 months ago
        Anonymous

        what source? its not true
        they did get a lot of shit and had all big website contact their publisher, the dev came out and said they werent planning to offend anybody
        no idea where the BLM claim comes from

    • 3 months ago
      Anonymous

      Seriously? Any source for this?

      you polBlack folk are so brittle.
      you are exactly like the homosexuals that cancel people for thought crimes.

      >bu-but th-they donated to my political enemy, they kneel, th-hey
      grow a pair.

      • 3 months ago
        Anonymous

        Untwist your panties you stupid moron I asked for a simple source

      • 3 months ago
        Anonymous

        >bu-but th-they donated to my political enemy, they kneel, th-hey
        Correct. Why should I abide that? It’s pathetic. Disapproving of actions is not “thought crime”.

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