now the dust, what went, etc?

now the dust, what went, etc?

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  1. 3 months ago
    Anonymous

    it was okay

  2. 3 months ago
    Anonymous

    >video games aren't just a cavalcade of cartoon violence, but a meaningful storytelling medium! capable of--
    >ROOOOBOOOOOOOOOOOOOOOTS!!!

  3. 3 months ago
    Anonymous

    It plays like a twenty year old arcade game. Its not very good. Especially later in the game as you have to min/max your build and can't really just play whatever you want.

    • 3 months ago
      Anonymous

      get a load of this guy, he had to min/max and couldn't just play whatever he wanted

    • 3 months ago
      Anonymous

      >It plays like a twenty year old arcade game
      this makes it unironically a good action game
      kino bosses , a lot of freedom and meaningful depth in mech building ,a minimal but enjoyable stroy what are you complaining about ?

      • 3 months ago
        Anonymous

        The actual arcade games were better and its a nostalgia cashgrab that not only brings absolutely nothing new to the table, but is a step backward. For a full game pricetag no less.

        Sorry no, there is no meaningful depth in the builds either. There's a decent variety of weapons to play with but its extraordinarily shallow and superficial compared to other mecha games.

        • 3 months ago
          Anonymous

          >other mecha games
          such as? the only other mecha game i know is titanfall, you should at least be thankful to From for popularizing a near dead genre

          • 3 months ago
            Anonymous

            All of them. Even Hawken is a major upgrade from AC6. I'm not thankful at all and From owes me a handy for buying this schlock.

            • 3 months ago
              Anonymous

              >no argument
              and this looks like a fps utterly different from ac game

              • 3 months ago
                Anonymous

                So? A free to play game had more unique robots and builds in it than AC6, a full price AAA game. It doesn't matter what genre it is.

                >Even Hawken
                >When the contrarianism shoves its wiener so far into your mouth it goes all the way into your ass and you start leaking all kinds of shit

                I don't know whats contrarian about it to you. People played and talked about Hawken for a long time after it came out. AC6 not so much.

              • 3 months ago
                Anonymous

                >more=better
                bring up a good mech game already homosexual

              • 3 months ago
                Anonymous

                >Just list every non-AC big robot game ever made

              • 3 months ago
                Anonymous

                I hate that when you talk about hawken and not the really good multiplayer fps it was originally. It used to be phantom crash but multiplayer only.

              • 3 months ago
                Anonymous

                >multislop
                discarded

                >Just list every non-AC big robot game ever made

                I'm asking for 3

              • 3 months ago
                Anonymous

                i wish these guys were making something else

            • 3 months ago
              Anonymous

              >Even Hawken
              >When the contrarianism shoves its wiener so far into your mouth it goes all the way into your ass and you start leaking all kinds of shit

        • 3 months ago
          Anonymous

          you do realize your mech has 5 times the stats of other souls games right ?
          from jumping and movement to energy efficiency ,tracking , dodging , etc
          and the stats are somewhat interlocked so that there is no OP part with all good stat , there is always a compromise somewhere
          the game has by far the most intricate system , it's like you didn't even check the menu

          • 3 months ago
            Anonymous

            This is some Idiocracy shit.
            >More numbers more gooder
            They have zero meaningful impact on anything. Its pointless fluff, a psychological trick for morons. At best you can change the way it handles with different types of legs and this actually makes an important mechanical difference. Even then the most impactful thing is hit point bloat rather than the new functionality.

            Since you only played Titanfall, you have little frame of reference for how not good AC6 actually is. At least every titan was unique in that game even if it had no real customization.

            • 3 months ago
              Anonymous

              is there a stat in particular that you don't see the point of ?

              • 3 months ago
                Anonymous

                The only one I ever needed to pay attention to was targeting because it influences what range you need to keep your target at to land hits reliably. That's an actual mechanical impact on gameplay.

  4. 3 months ago
    Anonymous

    >that time fromsoft got bored and won Girl of the Year without even giving her a physical design
    genuinely hilarious

  5. 3 months ago
    Anonymous

    Pretty much the definition of average.

  6. 3 months ago
    Anonymous

    The discord is in full swing, almost makes you think they made the thread.

  7. 3 months ago
    Anonymous

    never played an AC game before
    somehow it's my second favorite game now after sekiro

    • 3 months ago
      Anonymous

      This though. I never played a FROM game until sekiro, I liked sekiro so much I got AC6

  8. 3 months ago
    Anonymous

    I liked it. Fine game for coming back after not making mech games after so many years.
    Hoping the continue making more, refining the gameplay, and adding more content

    • 3 months ago
      Anonymous

      >Hoping the continue making more, refining the gameplay, and adding more content
      Not until another decade of copypasted rollslop passed

  9. 3 months ago
    Anonymous

    autoaim ruined it
    tanky mechs can't reliably dodge anything, yet there still needs to be a skill check somewhere to determine if the player can defeat the boss or not : there isn't one, because autoaim

    • 3 months ago
      Anonymous

      >autoaim
      is this about the hardlock vs the softlock thing ?

      • 3 months ago
        Anonymous

        it's the lock in general instead of it being free aim
        the game is entirely about movement and then you have a line of mechs that don't rely on movement at all, which in turn creates a disparity in efficacy between light and heavy mechs
        so idk, game's mechanics are too simple I guess

        • 3 months ago
          Anonymous

          isn't that why the they have more AP and posture resilience ? I think they recover faster also

          • 3 months ago
            Anonymous

            heavy mechs must be able to beat the game by design
            to achieve this, since they can't reliably dodge attacks, the player ideally should master some other mechanic to get progressively better, beat the boss or whatever
            this mechanic can be free aiming or anything else you can think of
            such mechanic is not in the game, therefore, for a light mech to achieve the same result as a heavy mech effortlessly can, it has to master movement options while also having less equipment options because maximum load
            the game's mechanics are not well thought out basically

            • 3 months ago
              Anonymous

              you do unlock something similar to free aiming though the os tuning , I don't know how useful that is really but you can try that
              I have never tried a tank build ,they are too slow for my dopamine addicted brain but I'm pretty sure everyone thinks tank build with two gatling guns /songbirds are OP

              • 3 months ago
                Anonymous

                >I have never tried a tank build
                try it, you'll see what I mean
                you spawn in, press the triggers and you're pretty much done : everything will die and that's the game
                I 100% it at release with very light mechs myself, and I enjoyed it, but it got fairly annoying how leg parts work as some sort of difficulty slider
                makes the min maxing aspect of mech building feel dumb

  10. 3 months ago
    Anonymous

    Didn't it light a fire under Mecha devs asses? I thought I saw there were more mecha games coming out.

  11. 3 months ago
    Anonymous

    it was pure kino, that's what went right

  12. 3 months ago
    Anonymous

    I wish from made a mechwarrior game instead

    I like stomping around in first person but mechwarrior games suck

  13. 3 months ago
    Anonymous

    It was a new armored core game and that something to be celebrated. As a long time player it was a little on the easy/forgiving side but they had to ease newer soulsbabies in to mech autism. Would have preferred less bosses and more longer, conserve your ammo type missions but I get it.

  14. 3 months ago
    Anonymous

    GOTY
    FRICK Black folk AND FRICK BALD GAY 3

  15. 3 months ago
    Anonymous

    Game of the year material.

  16. 3 months ago
    Anonymous

    It definitely got me curious about the older games in the franchise. I recently completed the PS1 trilogy (one without Human+ and one with) and I'm pretty pissed that Armored Core flew under my radar as a kid. I would've loved this shit!

  17. 3 months ago
    Anonymous

    PROS:
    -Exeptional set piece moments
    -Memorable cast of characters
    -controls are solid, finds a good balance between weight and speed

    CONS:
    -Part & Gun selections are very limited
    -the music generally lacks the punch the series is known for, outside of a few outlying tracks.
    -while good for newcomers to the series, the game is overly forgiving and is too easy

    • 3 months ago
      Anonymous

      >outside of a few outlying tracks.
      You got Rusted Pride, the final boss themes, Contact With You, maybe Coral Guardian, anything else I'm missing?

      • 3 months ago
        Anonymous

        I suppose it's not what the people who have this issue are looking for, but I really liked the menu theme

        • 3 months ago
          Anonymous

          I don't know how the garage theme flew over my head.

    • 3 months ago
      Anonymous

      >the music generally lacks the punch the series is known for, outside of a few outlying tracks
      This is actually because the audio balance is really bad by default. The ost slaps but it is set way to fricking low

      • 3 months ago
        Anonymous

        They were in a weird position. It's like they didnt know if the music, the hud audio, or the clang clang of big metal and engines so each sound profile overlaps into the other and muddies all of them into a noise soup.

  18. 3 months ago
    Anonymous

    > hey buddy

    I really liked the game , it was also my first mech / AC game. It’s not without its flaws and off screen mentioning of stuff like Walter getting reeducation therapy or whatever, but I thoroughly enjoyed it

  19. 3 months ago
    Anonymous

    It's really good for an anime game. Hits all the beats you expect from an anime adapted into a vidya.

  20. 3 months ago
    Anonymous

    "Contact With You" is overrated. It could play in a car commercial

    • 3 months ago
      Anonymous

      >It could play in a car commercial
      It pretty much did.

  21. 3 months ago
    Anonymous

    from soft gundam game when

    • 3 months ago
      Anonymous

      Depends on which Gundam series. Please G Gundam.

  22. 3 months ago
    Anonymous

    Played it 3 times
    enjoyed it each time
    wish there was online pve
    that is all.

    • 3 months ago
      Anonymous
      • 3 months ago
        Anonymous

        >mod
        I sleep

  23. 3 months ago
    Anonymous

    It was great. From keeps mogging the west and even improving in gameplay and story telling.

  24. 3 months ago
    Anonymous

    The NG+ sucks, they should add a new arsenal at each playthrough. The enemies are way to easy. The soundtrack is forgettable. The bosses in the first playthrough are nice, and lance+pilebunker is the best (and most fun) way to play. 7/10, would pirate again if they ever release a DLC.

  25. 3 months ago
    Anonymous

    it was ok
    shit weapon balance
    shit ost

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