Oblivion > Daggerfall > ESO > Morrowind > Skyrim > Arena
DMT Has Friends For Me Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Oblivion > Daggerfall > ESO > Morrowind > Skyrim > Arena
DMT Has Friends For Me Shirt $21.68 |
DMT Has Friends For Me Shirt $21.68 |
Oblivion > Daggerfall > ESO > Morrowind > Skyrim = Arena
Oblivion fans are the star wars prequel fans of the TES series
holy shit, its true
III > IV > V > VI > R1 > I > II > VII > Solo > XIX > bantha shit > VIII
if you played this on anything but a xb360
you didn't beat the game and you played with mods which means your opinion is invalid
>He beat the loading screens Boss
Console-sama, I kneel.
if you didn't scream into the kinect like an autist you didn't beat the game
If you played this game without mods and didn't play on the highest difficulty, never pausing to heal you didn't beat the game
Sorry vanilla is autism tiered easy and has no depth or challenge.
I hated playing without realistic needs and diseases and frostfall at 20fps on console only to have my saves corrupted
Challenge > one shotting another random encounter wolf every 30s
I did like 10 entire playthroughs just on my old x360
Ayo weeyuh beez takin yo countree Nord boi
>Rating Oblivion this highly
>Including ESO for some reason
Just have a nice day.
one of the worst takes I've sesen o far
I've tried ESO twice, it genuinely feels like actual fricking dogshit to play
Playing Oblivion for the first time now. With a slight tweak to the level up system it is actually pretty fun, but not as enjoyable as Morrowind or Skyrim. If Skyrim didn't have mods to add in a bunch of the removed spells/magical effects I'd probably prefer Oblivion overall, but it does.
The level up system was so moronic. I remember making like a spreadsheet thingy when I played it on consoles to not get an underpowered character once I leveled up
How many mods do you need to make Oblivion look like that?
Look like what?
FULLY
jej
imma be real wit you Baurus, this prisoner is bussin fr fr no cap on gods
>Ayo jit, you lookin' mad familiar rn on Talos. No cap, my dude, I've seen your no drip ass in my dreams before.
Morrowind > Skyrim > Oblivion > Daggerfall > Arena > ESO
>Skyrim above anything
Just admit you're a fricking poser and never played Morrowind.
>poser
said by a moron who has no idea what make s a good rpg and thinks a rpg work without A digital dungeon master that plays around you metagaming
>said by a moron who has no idea what make s a good rpg
This is the guy ranking Skyrim second, the TES with the factually worst writing out of any fricking mainline entry. Like a handful of Daedric quests and the Dragonborn DLC stand above a sea of endless brain rotting garbage.
Oh sorry bud, I was taking a shower, and this thread got me thinking.
You are absolutely right, let me redo the tier list.
Morrowind > Skyrim > Daggerfall > Oblivion > Arena > ESO
It's just that everytime I think of Oblivion I think of how good forests feel in that game.
And to answer your question, Skyrim gameplay was fun, especially if modded.
Are we talking vanilla versions only?
I rank skyrim above morrowind, I never finished morrowind, stopped pretty close to the end. There's just no fun in the game, it's just cliff racers and ash shitholes and reading wiki articles out of NPCs. If I'm going to read a fanasty novel I'm going to read one that's actually good not some video game's half assed story.
>Morrowind > Skyrim > Oblivion > Daggerfall > Arena > ESO
build a good character and this isn't a problem, homosexual
>just meta game and ruin the game then
why is it morrowind gays only argument is builds
because it still somewhat vaguely resembles an actual rpg and the abomination you have created does not know how to hold a sword properly, let alone swing one. other things could be discussed, but we are 20 years out and people still cant make it past the first hour of the game.
sounds like a shit game then considering the only way to enjoy it is by build
if I just wanted to build I would play minecraft
>if I just wanted to build I would play minecraft
nice, (You) had me for a minute there, (You) really did
Meant for
well what do you expect? I'm shit posting but besides that MW is hell to go back to because of it's awful design of pretending to be dungeons and dragons
dumbing down the series was actually good and MWgays are openly contrarian morons
Mario would not be better if you added a rng skill check for every jump you did and any enemy you run across that will decide if you randomly die
>"i'm going to play Dark Souls using exclusively weapons my character doesn't have the minimum stats for"
>"WTf THIS SUCKS"
the way morrowind character creation works is, by necessity, your char WILL be at least DECENT at some things from the start
if you deliberately use skills you aren't good at, and cry about it, that's nobody's fault but your own
if it's really so bad, either reroll your character (which you can do in like 3 minutes) or just do easy quests and save up money for training
you do not need to minmax to beat morrowind
in fact minmaxing is one of the most tedious and unfun ways to play the game
"good character" means anything with actually usable skills at lvl1
i.e. warrior races for warrior classes, high elves and bretons for wizards, etc.
this eliminates literally all the issues you complain about
this isn't that complicated
damn son you really never played an rpg before huh?
I'm not defending morrowinds combat, it's among the worst in the series, but are you seriously complaining about class building? don't play dungeons and dragons then I guess lol
Because TES are sandbox games and forging your character build to play in a unique manner is where the enjoyment comes from
>>>just meta game and ruin the game then
>why is it morrowind gays only argument is builds
you say this like the whole leveling system in oblivion doesn't frick you over if you don't know what you're doing with your major and minor skills
>just meta game
Even people whose first ever experience with Dungeons and Dragons will know to prioritize attacking stats and weapon proficiencies.
>>just meta game and ruin the game then
literally pick any cliche class/race combo and you are good.
or just make sure at least one of your classes attacking abilities is supported by your race.
>nord / orc / redgaurd - warrior/knight any other non magic combat class
>wood elf - anything that uses marksman
>beast races - anything with emphasis on stealth skills
>dunmer / breton Hybrid magic
the only somewhat tricky ones are altmer, resistance weakness are hard for SHITTERS to work around.
Also argonian makes a good hybrid or scout.
>zoomer is too moronic to play the game correctly
>RPG being about actual roleplaying
>Have to make a meta class to play the game
Do you realize how moronic you homosexuals are? You're one of those limpy homosexuals that always touts how immersive and soulful Daggerfall is because omg you can choose a language as a skill and talk to Hum Bimbly in the dildo cave if you max it, fully knowing that 90% of all skills in that game are completely useless and you are basically shooting yourself in the foot by picking them.
>ESO that high
Shit list
Arena > Daggerfall > Morrowind > Oblivion > Skyrim
anyone putting arena anywhere but the bottom of a list is the biggest tell that they've never played it and just want to fit in. Arena is fricking horrendous to play and daggerfall improved on basically every feature and lore it had
>t. beat all of arena with and without pass wall cheesing
>cannot have a normal oblivion discussion because it's so shallow so has to make a low effort bait ranking thread instead
yep that's about right
How to spot a fake TES fan who started with Skyrim.
>Always puts Morrowind at the top because he must pretend he knows anything
>Says the gameplay in Skyrim was anything but dog shit, thinks miniscule improvements over Oblivion turns that 5/10 combat into an instant 10/10 despite gutting spellcrafting, magic in general being piss weak, shield bashing being required to not make melee a slog etc.
>Avoids all conversation about how the writing across nearly the whole game is just outright offensive to human intelligence, not just the Thieves Guild, but the College of Winterhold, the Companions, the Bard's College, the Dawnguard DLC, and the Civil War
nice projection aberration of nature.
morrowind is the only one that holds up and isnt shit. oblivion was fun when I was a teenager and taking oxycontin by the fistful.
ESO > Oblivion > Daggerfall > Skyrim > shit > Morrowind > Arena
You can play with the position of the top 3 as long as none of them stops being top 3. Else you are just a contrarian boomer or coomer, simple as.
You have to be genuinely braindead to prefer Oblivion over Morrowind or even Skyrim. Just saying.
Wrong.
Anybody who plays RPGs for the story content would never in a million years rank Skyrim above anything.
Anybody who plays RPGs for story content wouldn't be playing TES at all.
I see you've never truly played Morrowind or understood the story.
The story is literally get the ebin macguffin to beat the big bad.
>B-BUT MUSHROOMS AND CHIM AND THE GODHEAD AND AMARANTH AND AND UHH COSMIC SEX JOKES
don't care. Write a good story with interesting characters or its automatically shit.
>Ignore the whole game and look at how the ending is just an overused trope
>they should build more interesting characters
maybe if you didn't just follow a guide, you fricking pleb
>he doesn't know about the cum vaults
I clicked past your post. It's in my journal
>Why walk, when you can ride wiener?
Well, there are the intrinsically motivated chads who wish to actually roleplay and forge their own path and journey in an alien world (TES), and then there are the extrinsically motivated coomer degenerates who want to play a linear visual novel with sex scenes (bioware, Witcher)
There's not a single rpg with better lore than tes
lore != good story
quanity of lore != quality of lore
Oblivion has soul overload and the best guilds / side quests over Skyrim and MW
The ES games can be ranked by release order, each had less and less good things in it until we arrive at Skyrim, such a stale, wafer thin piece of watery shit that its an insult to call it an RPG.
Oblivion fricked up way too much to be considered a good game
>level scaled enemies, loot, and quest rewards, pretty much invalidating all challenge, progression, exploration, and making metagaming way more relevant for getting half decent rewards for quests (if you're a mage and you play through the mages guild when you first start the game, you'll get worse rewards than a fighter who plays through it after the fighters guild cause they're a higher level, it's an absolute shit system and there is literally no defense for it)
>even though there's a ton of scaling it's tuned entirely for combat skills so leveling skills not related to combat can make you too weak for the next wave of scaled enemies and you can never catch back up to them and there's a shit ton of combat in the game
>no skills checks/requirements for factions so you can be the leader of everything with shit stats at level 1
>extremely repetitive speech and lockpicking minigames (inb4 some 7th gen casualgay moron says minigames are actually good)
>overly linear writing that leads you by the nose through every story beat and never lets you make your own decisions
>distracting voice acting and AI that makes the NPCs memorable because they're so moronic, not because they're good characters
>generic setting in a sea of generic settings
>dungeons are a huge slog, oblivion gates which are special main quest only dungeons and were one of the selling points for the game were barely worked on and literally copy paste the same layouts cause they didn't want to make more than like 10 variations
>hideously ugly generated NPC models, worse looking than older shit like Morrowind or Gothic
>literally no choices in the game that affect anything, the few amount of choices you do have will have a very small effect contained to that quest
There's a lot more but >2000 character limit. Oblivion is just fricking awful. Now watch as the only response to this is either "er... filtered?" or "but da comfy soulfy atmosphere!!"
>literally no choices in the game that affect anything, the few amount of choices you do have will have a very small effect contained to that quest
Has this ever been true of a TES game except maybe Skyrim with the civil war?
Yes, there were choices in Morrowind that affecting things, sometimes quite dramatically. It usually wasn't anything ground breaking, just stuff like "if you pick this faction, you can't join that one now," or "here's a quest to wipe out that other faction which makes them unable to be joined obviously." Oblivion should've had this stuff at the very least and at most should've expanded on it, but it removed everything like this to the point where even times where it feels like the game is subtly offering you a choice you get none.
the one thing I really agree on is the levelling system. it is a game that HAS to be modded to enjoyed. other than that i like all that shit. even the security minigames.
All I know is that if a person likes ESO that their opinions on vidya does not matter.
They're a moron.
>40 remastered versions of skyrim
>Not even 1 remaster of oblivion where they fix the moronic level scaling
As opposed to using your character's actual skills, yes, it was vastly superior. Sounds like YOU got filtered.
Morrowind >> Skyrim >>>>>>>>> literal shit > the rest
>obliviongay gets filtered by an actual RPG mechanic
pottery
Nah morrowind is my favorite.
Skyrim >= Morrowind > ESO >>>>>>>>>>>>>>>>>>>>>>> Oblivion
Don't care about the first two, they're barely canon and might as well be a different series
skyrim has no redeeming qualities beyond modding
these
Oblivion is the worst TES game barring maybe Arena by a country fricking mile
>build entire character around long blade
the highest starting long blade skill level is 50. literally impossible to miss half the time with that unless your stamina is drained. look up the hit chance formula.
>dumbing down the series was actually good and MWgays are openly contrarian morons
the most zoomer thing I've ever read
>Oblivion bad
>New Vegas bad
Contrarian morons.
While I understand your point and I do somewhat agree with it, there's one key difference between striders, boats, the mage's guild guide and even the gondolas at Vivec, you need to interact with them to be able to use them, you can't just open your map and go from A to D skipping B and C.
They are alike, for sure.
But as I said, there are key differences, especially since one option does not take you everywhere, but you could argue that one is better than the other at some points.
You can't fast travel to a place that you have not been before, but you can use the striders or other options to get to places you have not been before.
Just to make sure, I am not saying one or the other is better or that I support the "fast travel fricking sucks" argument, just stating that there are some key differences between them.
Daggerfall = Morrowind > Oblivion > Skyrim > Battlespire > Arena > Redgaurd
That's my opinion, but props on rating Daggerfall so high, OP.
It makes me happy that more people are giving Daggerfall a chance nowadays. It needs more love.
Oh I'm sorry, let me switch to a look that doesn't scare boomers.
Happy?
That looks way fricking better you blind idiot
I disagree.
Just download the GOG cut of Daggerfall, it has everything you need right at the start. It's the definitive way to play the game.
https://www.gog.com/game/daggerfall_unity_gog_cut
Thanks man, I appreciate your answer.
I am currently playing through Fallout 2, but I will probably give Daggerfall a try next.
Might as well enjoy the opportunity to ask any Daggerfall fans, how good is the build variety in this game?
>how good is the build variety in this game?
It's really good. extremely flexible with the custom builds you can make, but I would recommend playing as a battlemage for a first time playthrough so you can get used to the battle and magic system in the game. After that, you can go nuts with the character creator.
If you need any more info, just visit the Unofficial Elder Scroll Pages wiki. It has really in depth guides on Daggerfall.
Also a pro tip, Buy a air ship as soon as possible, it makes finding hidden dungeons in the overworld much easier.
Noted, thanks for the tips, and I highly appreciate them.
Cheers, anon.
>Buy a air ship
this wasn't in daggerfall, what is this gay jrpg shit lmao
Air ships were added to the GOG cut of Daggerfall.
rofl why, the overworld is terrible in daggerfall. it's just there to fill out the horizon before you open up a menu and instant cart travel to a dungeon
The overworld has been completely revamped in the GOG cut. You can find all sorts of hidden locations in the overworld now. There's also random enemy encounters in the overworld now too.
>You can find all sorts of hidden locations in the overworld now
It's all procedurally generated so hidden locations are pointless. Are you moronic? Until they make powerful level editing tools and start importing user generated dungeons DF Unity is literally worthless outside of bug fixes. All of these things make the game objectively worse.
>It's all procedurally generated so hidden locations are pointless.
Nope, all the newly added content have static placements, so it's not effected by the pre gen stuff. once you find it, you can find it in the same spot on a different playthrough.
You should really PLAY the game before you spout out such nonsense.
Why are you lying? There is still no reason to do anything in the overworld.
I'm not lying. Play the gog cut for yourself if you don't believe me.
>There is still no reason to do anything in the overworld.
I disagree, the hidden dungeons in the overworld are a good source of gold and enchanted items, and exploring in of itself is fun.
>exploring in of itself is fun
Have you even beaten the game yet?
Yes, on my first run of the game, I sided with the underking and gave him the death he wished for.
I'm currently doing a new run that sides with the king of worms. I'm want to see what happens if I give him the totem.
I wanna give Daggerfall a try.
Is there anything I should know beforehand when it comes to the installation and setup of the actual game? A particular version, patch, mod, etc.
who jizzed on all your gear? is that the enchanted item symbol? hilarious.
You can't really tell with a still image, but enchanted items have lightning circling around the item.
It looks better in motion.
>It's the definitive way to play the game.
Those textures are so fricking ugly that it looks like someone just put it into an AI upscaler and then slapped a bunch of filters on it.
You have to be underage to like these vaseline smeared shit graphics.
You can turn off the DREAM textures, anon.
You can play the GOG cut with the classic look.
My point still stands; most of those textures are ugly as sin that it baffles me that someone thought "Yep, this looks good", released it, and other people thought the same thing, because I've seen many people who talk about DF Unity use those same shitty graphics.
It reminds me of the time when, back in the 2000s, people kept criticizing SNK for using beautifully drawn and animated but low-res sprites for their games such as Metal Slug and KoF, so when they were releasing (or re-releasing) their games onto consoles, they boasted that these versions had these larger sprites, that looked fricking ugly, that you could pick, alongside the originals. Pic related is from Neo Geo Battle Coliseum.
no one ever said they like how morrowind has NO fast travel you strawmanning fricking idiot
woah dat look real
the community in question are raiding tryhards, aka poopsockers who already ruined wow
i find it funny that morrowind shills never played the game at all and parrots what warlockarcy or Codex has to say
Or cant even mention the videos and mods from 2005/2006
what do you expect from people who larp all day about a game that is intolerable to anyone who grown out of 80s rpgs
>morrowind thread
>stays a morrowind thread
>skyrim thread
>stays a skyrim thread
>oblivion thread
>always derails into skyrim or morrowind discussion
No one likes Oblivion, simple as.
Oblivion is kino. This place is just full of children and insecure people who are afraid to have an opinion they think might not be well-received as if they had a recognizable handle and photo of themselves on display with their posts unless they're posting the most obvious troll bait possible.
Oblivion is for children you deluded nostalgiagay
oblivion is worse than its predecessor in almost every single way
Hmm let’s see
Graphics: Oblivion > Morrowind
Soundtrack: Oblivion >>>>>> Morrowind (not really a fair comparison, Oblivion has the best WRPG soundtrack ever made)
Gameplay: Oblivion > Morrowind (lmao dice roll combat)
Character building: Morrowind > Oblivion (good job Morrowind!)
Quests: Oblivion > Morrowind
Open world: Morrowind > Oblivion
Soul: Oblivion > Morrowind
Graphics: Who cares
Art Style: Morrowind > Oblivion
Soundtrack: Oblivion > Morrowind
Gameplay: Morrowind > Oblivion (lmao everything is scaled)
Character building: Morrowind > Oblivion
Quests: Morrowind > Oblivion (lmao linear theme park quest design)
Open world: Morrowind > Oblivion
Writing: Morrowind > Oblivion
Soul: Morrowind (oblivion doesn't even qualify as it has no soul)
It really only excels at being ugly. Might be the ugliest game ever made
this is what skyrimjobtards find attractive though
this is what rimjobliviongays find attractive though
No it's just that Oblivion is a gay middle ground between Morrowind and Skyrim. Anything you like about it, one of the others should do better, unless what you like about it is "my first TES".
I prefer the actual hits rather than dice rolls of Oblivion but hate the simplicity of Skyrim
Did Morroblivion ever come out? Im sure that would be the best of all worlds.
Yes, Morroblivion came out, and it's a hideous buggy piece of shit. I played a good amount of it and it's just so fricking inferior to vanilla Morrowind it's not even funny. Also even though people always say the static NPCs of Morrowind annoy them (and sometimes they annoy me too) playing Morroblivion which has schedules for a lot of them didn't even really add anything to the game.
>Morroblivion came out
Cool
>it's a hideous buggy piece of shit
awwwwww
>it's just so fricking inferior to vanilla Morrowind it's not even funny
I played some Morrowind and while I liked it more than Skyrim, I got tired of being chased by cliff chaser bird things and I haven't been back
lmfao
I do agree with pretty much everything you have to say, and I think that's mostly a weakness of the genre itself, thus the games suffer it as a consequence.
By having a huge game, you need to come up with a way for the player to traverse through it, but then you have to balance around this one idea.
I am in no way a game developer so I can't come up with a system that would satisfy or even fix some of your keypoints, but I do have to agree that Morrowind does a couple of things right when it comes to fast traveling for a RPG, but easily abusable as well when it comes to progression.
Name a more embarrassing lifeform than an Oblivion-troony.
I like all the elder scrolls games except for ESO. That game is made for homosexual people and furries.
Morrowind > Oblivion > Daggerfall > Battlespire > Redguard > Arena >>>>>>>>>>>>> Literal Shit >>>>>> Every other Bethesda game
Using the in-world transportation methods is far more immersive and engaging than clicking on a map icon
nothing you said had any substance
>morrowind has fast travel that's wildly different and way less simplified than the other games but it's still technically fast travel so I win you lose
>I bet you can't play morrowind without fast travel, I win you lose
you're a strawmanning fricking idiot and deserve nothing more than ridicule
>actually it's the same because at the beginning of the game you can go to the major cities with it
>yes I am ignoring the fact that you can't just click any icon on the map and teleport there instantly in the other games
>yes I am a strawmanning fricking idiot and deserve nothing more than ridicule
morrowind=oblivion>dfall>skyrim>>>~~*eso*~~
Having to plan out your routes among the various travel networks is more engaging and immersive than just clicking on a map icon
Other examples of this: sleeping to level up. In Skyrim there's no reason to ever sleep, your character stays awake for weeks on end. Sleeping to level up provides an immersive opportunity for you to seek out an inn or other resting place and grow your character.
Food/drink actually being useful: in Skyrim food and drink restore like 10 health or 15 stamina max. Utterly useless. In MW food gives huge buffs so you're always eating and drinking, just as a natural consequence of gameplay.
All these are examples of softly-reinforced immersive gameplay, the game isn't forcing you to RP but since you're always engaging in these RP esque behaviors it makes it easier to do so.
>yes I am a strawmanning fricking idiot and deserve nothing more than ridicule
>has a bunch of morrowind related basedjaks on his hard drive
kek, talk about seethe
You find it tedious. Should have just said that from the start. Enjoy your ADHD fast travel, I guess, Bethesda agreed with you anyways.
>implying I don't just chug a fortify speed 1500 potion and walk
>spell crafting
Overrated autism about a selective number of 'tismos.
If you want more spells, just get mods that add them. There certainly are half a dozen quality ones that expand everything.
Okay, so you finished the entirety of skyrim at level 1 with no equipment or shouts, right?
It's called playing the game you moronic n'wah
>HOW WAS I SUPPOSED TO KNOW I COULD INCREASE MY MOVEMENT SPEED???
wow you're using the progress you gained to do things better, what a fricking shitter, play the game level1 only
>yet do anything they can to avoid using it
The whole game is "how can I not be a piece of shit" so if this is filtering you already better just quit now.
Pathetic attempt at deflection, but the point still stands, you're complaining about getting stronger in an RPG?
At least Morrowind allows me to punch gods to death instead of forcing them to idle on the ground while saying "this npc is tired :(("
yes when people say this they mean walking at 1mph and looking at bugs and mushrooms at the games default 10 foot long render distance
Let me give you the run down
In MW you're supposed to start as a weak, frail, slow little b***h
5 hours in you should have your footing and be able to take on reasonable enemies
10 hours in you should have one or two really cool items/spells
20 hours in you should be kickin' some serious ass
40 hours in you should be a living god with no mortal equals
That's the point of the whole experience, you go from an impoverished prisoner stranded in some shithole to an almighty god king
I love this game's gameplay and combat but oh no the game made me stronger because I went into combat so much and leveled up, now the combat is easier, literally unplayable
>worst battle system
>worst graphics
>textwalls galore
>Hindi religious fanatic fever dream lore
>pretentious worldwinding made by a moron who thinks too highly of himself
>has the deep of a street puddle
>loved only by contrarian teenagers in their rebel years and nostalgic boomers too old and bitter, both intellectual wannabes who enjoy sniffing their own farts
>almost everything that happens in the game is not canon
>lead writer kicked immediately and only called to check on minors details
Morrowind and their fans need to die. Pic unrelated btw
Skyrim (with mods) > Morrowind > Oblivion (with fixed levelling system) >= Skyrim (vanilla) > Daggerfall > ESO > Arena
That's basically it more or less. Like it or not for some of you, Skyrim im 2022 with mods (and the MP mod as well) is the best and most fun TES game ever.
Skyrim questlines suck balls hard
No matter how much you dress it up with pretty graphics, new combat, new spells, the actual quest content meat of the game is dry and bland
so you mod in entirely new questlines that are actually good and ignore the vanilla quests. If there's no quest mods that personally interest you, you can simply make your own. Thats what I'm in the process of doing right now.
No MMO has ever been worth playing. Ever. No exceptions.
There's no questline mods that are good and they all have really cringe voice acting
Vicn's mods are all good and they have no voice acting
So no I'm just playing some fetch quest simulator with no voices at all. Sounds like shit.
>vicn's mods
>fetch quest simulator
this couldn't be further from the truth
That's just as bad then. Dear God those creation club quests with the "it's all in this note" shit make me want to claw my eyes out
its silent voice, not no dialog.
You don't understand the power that mods (many of them quality ones) give to vanilla Skyrim. The game as it is, is "Install Your Own Fun: The Game".
When you have all this constant level of attention, with even some mods the size of vanilla expansions, you know you have something unique in your hands.
And this's been going on for YEARS, far from being something recent or "hip". Skyrim is the main hub of TES projects and playerbase for a decade+. Again, like it or not.
>Skyrim isn't bad after you change almost everything
More like
>Skyrim is so beloved that people've been spending time improving and being creative with it for decades still
That changes nothing from my statement
Skyrim is bad until you mod it.
I am probably in the super minority of players who always plays modless but I enjoyed Skyrim to the point of finishing various guild quests and getting to like level 40 or some shit but never actually finishing the story.
at least you recognize that you have uniquely terrible taste.
If Skyrim was bad, people wouldn't sink hundreds and hundreds of hours playing and modding it, nor would it have reached the level of iconic status it enjoys.
>it's good because it's popular
So you like the Big Bang theory?
Millions and millions of people enjoyed that show
precisely the level of moronation i'd expect of a frogposter
I understand that. What I'm saying is the quests are shit. There's like 3 quest mods I've played that were actually of any substance. And the vanilla quests are even worse.
Just go play something else moron, millions played vannila and fell in love with the game, if your taste is so shit you can't enjoy it no way, then frick off and go play one of your troony vns
Millions of flies eat shit, does that mean it's objectively delicious?
Sounds like a (You) problem anon. I really enjoyed some of the main quests, the rest not as much. Oblivion has the best quests, we all know that. But I don't speak Ganker-speech, where something is either "based" or "shit".
Vanilla's quests were mediocre overall. Didn't stop the majority of fans from loving the game and spending a decade doing all sorts of creative stuff with it.
A really "shit" game would have next to no attention from everyone.
ok, coomer
I agree, after installing some mods that restored magical/alchemical/enchantment effects to Skyrim that the vanilla game had removed from previous TES games I found it WAY more fun.
Outside of whatever is being discussed in here.
I've only played Vanilla Morrowind before, but I wanna give mods a try.
Should I go with OpenMW? or is there some installation guide a la Viva New Vegas that I could give a try? Even personal recommendations are perfectly fine.
Any reply is welcome, thank you very much.
OpenMW is all you need. It takes like 3 clicks to install.
Otherwise, TES3mp for multiplayer with bros, maybe some lighting very subtle foliage mods, yeah you're pretty much good to go.
OpenMW is good for playing vanilla Morrowind, you have a limited selection of mods due to OpenMW not working with Morrowind Script Extender. Some mod lists I like:
https://github.com/Sigourn/morrowindsharp
https://r-fuzzo.gitbook.io/morrowind++/ (this is based off the above modlist but is larger/longer)
If you really want to try OpenMW this is a decent modding resource:
https://modding-openmw.com/
Morrowind++ looks very nice, I will definitely give it a try, thanks anon!
Thanks for you reply as well.
is ESO actually worth playing? How is it even comparable to include mmo with a bunch of single player games?
>is ESO actually worth playing
god no its terrible
No, it's just skyrim with worse graphics, worse gameplay, worse lore....worse everything, really.
It's the only TES with normal looking, even frickable faces by default. Khajiit and argonians look great. The armor stats are separed from their look, you can tune them as you like. The combat is between oblivion an Skyrim, the ost and the lore are top tier
worth it for a new player:
>PVE
>Soundtrack and ambiance sound effects
>General looks of the game
>Lore
>Lots of quests
>you can modify your character skills and attributes anytime you want
>Exploring can be fun and entertaining and even rewarding (you find interesting random events, curious characters, enemies, lore books, etc, for example I discovered that this argonian character meets in secret with a dunmer she loves, i found it a secret letter near their secret romantic meeting point)
>Roleplaying
>Character design (humans look human, elves look mystical, argonians look alien but cool instead of generic dinosaurs, khajiit look cute/heroic)
>armors look cool and you have plenty to choose
>it's not that hard to learn the basics
>not worth it
PVP
Learning curve to learn beyond the basic aspects
Tryhards in certain PVE content like dungeons which ruin your immersion and make it look like a contest of smashing keys like a troglodyte until the activity is complete (get a friend to do these activities together if you want to avoid this)
Most quests have very basic rewards
>Roleplaying
>posts female lizard
uh oh
I played eso for an hour, got stuck in a table, and then asked for a refund.
>PVE
With crappy MMO-ified TES gameplay
>Lore
Insanely hit-or-miss, often contradictory(and not in the cool immersive way, but the genuinely unintentional way), and all of the base content is ass
>armors look cool
I have not seen a single ESO armor set that doesn't look like a shitty action figure
However, worth noting for people who are into it- the newest expansion has a card game, which is kind of crazy in that it's an entirely new one with a nonsensical premise, instead of just copying Legends like everyone would've wanted
The lore, the worldbuilding and the quests are insanely good.
The ost is great too, but it doesn't have enough Jeremy SOVLE
I wonder why Ganker and /misc/tards are obsessed with trannies.
>it's him! the all powerful god-sorcerer of greatness we've building up to the entire game!
>yet even if you do this and major a specific weapon etc you will still whiff half your attacks, even at full fatigue
You're just moronic.
>you will still whiff half your attacks, even at full fatigue
which is better than whiffing 75% of your attacks
Oblivion and Morrowind have soul, everything else is small penis poop. I am from Polska btw
>this much projection
What is with poos and the number 3 in Bethesda games?
>if you were supposed to start weak you wouldn't start weak
Do you even think?
>skyrim bad because popular
eat shit
Obvlivion > Skyrim > ESO > Morrowind > Daggerfall > Arena
No
Skyrim bad because shallow
for you
I think the same
50 is nothing. That's half in ideal conditions and even less factoring in all other circumstances. most of the time it won't be in your favor.
>I challenge anyone to play morrowind without using the silt strider network, boots of blinding speed or other cheese.
I played it for the first time like 15 years ago when I was like 13 years old, and I beat it without doing any of that, and I also never knew about the run button. So I literally WALKED everywhere and still enjoyed the frick out of it.
Swerve.
Not an argument. Like, literally not an argument. People enjoy what they enjoy.
Daggerfall > Skyrim > Oblivion > Arena > ESO > Morrowind
If Morrowind's combat sucks then Dungeons and Dragons' combat sucks, and Final fantasy, and everything else subjective like that.
And you know what it doesn't even matter if the combat sucks, combat is not even in the top 10 reasons people claim to like Morrowind anyway.
Morrowind > Skyrim > Daggerfall > Oblivion >>>>>>>> ESO
Oblivion aged so poorly in terms of gameplay, it feels terrible. The diceroll combat of Morrowind is actually more satisfying
It's literally the same as skyrim except you can cast spells with a sword and shield or bow, and enemies take 2 times more hits to die
>>STOP PUTTING ARENA IN THE BOTTOM YOU POSERS YOU PROLLY NEVER PLAYED IT!!!1!
is le bad and goes at the bottom
Ok schizo
Naw, I own the game and I have to admit that it didn't age well.
It really needs a Unity remake like what Daggerfall got.
this. This game is so fricking tedious even with proper control mapping nowadays. You just go to a place, do a quest in order to receive the location of the place you actually need to go (sometimes the first quest is the harder one) sell you shit and move on to the next location while dropping your artifact at the smithy to go get another artifact, cheesing the game. I honestly think pass wall was added solely because of the final segment where you have to fight like 20 liches in a single hallway without it
I mean I never said it was good, just that you're a zoomer and if it's a dealbreaker for you, you have inoperable adhd.
Daggerfall is true sandbox
Morrowind is interesting
Oblivion is charming
Skyrim is efficient
ESO is an alright MMO.
My defense here is limited entirely and solely to thus;
If the combat system is a turnoff that the rest of the game is considered unplayable; then you're a homosexual. My opinions and judgement of the game and its players begin and end there.
the combat is completely serviceable
>rrrrrrrrrrrRRRRRRAAAAAAGHHH NO IT ISNT ITS SHIT ITS SHIT COMPLETE SHIT ADMIT IT ADMIT IT ADMIT IT ADMIT IT!!!!!!!!!!!!!!!!!!!!!!!!!
no you fricking autist
Autists like to deny that TES combat hasn't evolved for 20 years, Skyrim combat is the exact same as Morrowind, just with more animations, too bad they removed 75% of the content in turn
I have oblivion installed with oscuros overhaul and blockhead. It still bores me the second after i leave the prison, what should i do to get into it?
>I don't enjoy playing this game. What do I do?
Maybe play a different a game?
Join one of the factions. In order of good to shit it's Thieves Guild -> Fighters Guild -> Dark Brotherhood -> Mages Guild -> Arena
Joining the Thieves Guild requires you to go to jail first so if you absolutely want to join them get arrested
>Joining the Thieves Guild requires you to go to jail first so if you absolutely want to join them get arrested
Nope.
Well you could also talk to a beggar but getting arrested is a lot simpler for a new player
You can just meet get information from beggars and meet the thieves
its been years since i played oblivion but I remember ooo being shit. get deadly reflex (unless there's something newer+better) which gives you gore and a little rock paper scissors metagame to make the hack and slash combat fun. once you get out of jail pick a direction and walk until you get a fun sidequest.
contrary to what the other guy said it's DB>
>Arena>mage>fighter
also I would install a mod that reduces the frequency of oblivion gates because it's way too fricking high in vanilla just like dragons in skyrim, every 50 feet you get one and they're they worst encounters.
>Mod oblivion
>the shit people screech about and pretend is fundamentally flawed is fixed, play the game and enjoy the kino quests
>Mod skyrim
>oh well, the quests and story are unsalvageable so there's no point in doing those. Seems like I'll be getting a blowjob from ysolda at 30fps with this ENB preset i found, then uninstall the game
Halfway is relative, as you said most characters will start with nearly 50 in their chosen star. Anything below that is to reinforce role specific gameplay, i.e. I may start as a warrior with 50 in axe skill, and still be weak, however my magic skill of illusion will be 15 and therefore I will suck balls HARD at being an illusion mage.
How is it as a noob build? Also other than the code fix and resolution mod is there any other necessary thing to add?
https://www.nexusmods.com/morrowind/mods/36873
https://www.nexusmods.com/morrowind/mods/47588
You're going to have trouble casting spells with such low Willpower and magicka. Two weapon and armor skills is a little silly but not terrible, you'll get to wear/use a variety of items at least. Enchant will help you recharge enchanted items with soul gems but you'll struggle to enchant anything yourself.
>Two weapon and two armor skills
Not optimal but whatever
>Alchemy major
Good move
>Enchant but no Mysticism
You won't be able to craft your own enchanted items really but arguably not a big deal, alchemy is plenty
>Speechcraft
Adorable
skyrim>daggerfall>>>eso>
d/shadowkey
Oblivion > Skyrim > Morrowind > Daggerfall > Arena
I don't have any issues with fast travel, but Morrowind's traveling system is legitimately unique and preserves the scale of the game because it is a taxi system, not fast travel. You must be in a town to use one, which seems like a small detail, but makes the player much more considerate of where they are going and planning out their journey and quests.
>ESO
>above anything
Opinion discarded
What do you mean? Look at his weapon icon, the red bar is full.
why are morrowind threads the only ones with actual discussion
It's always strange that we need to have these threads where we have to try to upvote the bestest elder scrolls. Like do you really want me to replay your game and shit all over it? These people do not want to discuss the games anyways, they just want validation.
>+5 to all attributes during level up
>turn off level scaled enemies and loot
>bug fixes
It's kino time. All of the people b***hing about Oblivion's gameplay can shut up now and see why so many people like it.
do the mods fix the bland world, the repetitive dungeons, thr absolutely awful oblivion gates, the useless magic, stealth archer moronation, et cetera? because if not it's just skyrim but even worse.
Yes there are mods 🙂
>world
https://www.nexusmods.com/oblivion/mods/45960
>dungeon
https://www.nexusmods.com/oblivion/mods/40392
>oblivion gates
No mods yet but I agree that trying to close every gate is boring. I just close the ones required.
>the useless magic
Magic is pretty OP. You can paralyze NPCs forever with drain fatigue and replenish your magicka by absorbing your conjuration spell. There are also plenty of spell mods.
>stealth archer moronation
https://www.nexusmods.com/oblivion/mods/50237
That mod makes combat more engaging. If you want to encourage stealth archery
https://www.nexusmods.com/oblivion/mods/49501
>world
>dungeon
You linked mods that just add pretty flowers and torches, you utter moron.
this?
https://www.nexusmods.com/oblivion/mods/categories/58/
I don't know what more you could want. Game is very unique and the radiant ai makes the world come alive.
>I don't know what more you could want
I want a mod that makes the dungeons and world feel handcrafted instead of something shit out in a Taiwanese sweatshop and copy-pasted one hundred times over.
Yeah exactly, that mod category does that. It adds custom areas. Those are several pages worth of mods that add handcrafted areas. The dungeon mod and leveled loot adds variety to each dungeon. The dungeons related to quests are all handcrafted in vanilla. You could get one of those radiant quest mods so you at least have a reason to explore cave #52.
Oblivion was made in only 2 years so I don't know what you expect from them.
Oblivion has the worst dungeons of any ES. Yes, even Skyrim has better dungeons. Both are super repetitive but Oblivion even more so. In Morrowind every dungeon is different, not a single one is the same, and they are generally designed to be actual dungeons that might actually exist, not loot corridors. Speaking of loot, Morrowind loot placement is different too. There's weird and powerful items hidden pretty much everywhere, you never know where you'll find one. It's not like the aforementioned games where most unique things are tied to a quest and loot is scaled to your level. Like loot is really fricking good in Morrowind, its a big part of the reason that game is actually fun to explore and not repetitive.
tl;dr Every single dungeon is morrowind is handmade, the vast majority of dungeons in daggerfall, oblivion, and skyrim are the product of a computer algorithim and you cannot fix this with mods. These are actual arguments for a game's quality or lack thereof. You can make real arguments for why a game is good other than nebulous and subjective commens like its "comfy" or "immersive." Can we use our brains for just one measly second?
>the vast majority of dungeons in daggerfall, oblivion, and skyrim are the product of a computer algorithim and you cannot fix this with mods.
Pretty sure there's an oblivion mod that redesigns all the caves and dungeons to be unique.
There are 221 dungeons in Oblivion. Of those, 5 are unique. Are you telling me there is a mod that completely scraps every last one of those dungeons, rebuilds them from scratch to be appropriate to that area, all have their own unique loot placements and stories (directly or environmental), and are professionally designed? Because if so, link me up bro.
>tl:dr
>it's the same length as the original sentence.
You need to spend more time articulating your thoughts.
excellent argument
Have you ever played morrowind? It doesn't have unique dungeons at all. It reuses the same cells and creatures for every location. Do zoomers even play games before they get nostalgic?
>It doesn't have unique dungeons at all.
Yes it objectively, factually does. Every single dungeon was put together by a person.
No it's a cell. Oblivion's dungeons are more unique because the ai shapes them differently. What's different about Morrowind dungeons besides furniture placement?
Because loot is randomly hidden throughout the level, real loot, enemies are hand placed and chosen carefully, (which is why morrowind has real scaling) and dungeons despite your assertion morrowind does have 10x the amount of genuinely unique dungeons that other ES don't even come close to. Even the shitty ones are far better.
Oblivion also has hand placed loot and enemies for each dungeon. Click on any one of these locations and read about it. Wtf is even your argument anymore?
https://en.uesp.net/wiki/Oblivion:Caves
He was arguing each dungeon was unique in Morrowind which is a lie.
>Bleak Flats Cave
>Treasure:
>1 Light Armor Skill Book: Lord Jornibret's Last Dance at location C on map
>2 Chests 01 (random scaled loot)
>1 Chest 03 (random scaled loot)
Holy wow. And again, this was already covered, but oblivion caves are AI generated , typically with scripted loot at the end or a scaled chest. In morrowind you can find the unholy ring of god slaying that gives you a 20 inch long erection in a random pot.
>. In morrowind you can find the unholy ring of god slaying that gives you a 20 inch long erection in a random pot.
are you saying this as a negative or a positive?
It's a positive, because you are incentived to look at everything. There's no reason that ring wouldn't be in an urn in an ancient tomb. Someone thought it would be fun to hide it there and they did. Uncovering secrets is fun and finding hidden things is fun. Most RPGs have this.
do you want game breaking items because the game isnt actually fun?
>game breaking items
good point there is no game to break
Elder Scrolls takes HEAVY inspiration from Ultima 7. It's Todd's favorite game. It's meant to have crazy items like the hoe of destruction. It's designed around it.
>how DARE you find a good item that isn't in your current level bracket!!! you're breaking the game!!!!
sad, oblivion seems to have just ruined your brain
uh yeah? whats the point of designing gameplay when you just have items thrown everywhere that break it.
whats the point of designing gameplay when the entire fricking game is perfectly tailored to your current level? you may as well play a visual novel cause combat has literally no meaning, it's just there to be there
>you may as well play a visual novel cause combat has literally no meaning, it's just there to be there
that is your scenario moron. the level scaling means the game rewards you for having a better build.
I am not defending tes gameplay, but in the context morrowind is far worse than obliv/sky. My point is you dont even like the gameplay yourself that's why you want those items that let you out of it. You guys larp as if morrowind is a great game but it's basically just an interactive novel for you
>that let you out of it
they let me play it more though
in that sentence that was referring to the gameplay not the game
yes, they give me more gameplay
>giving the player good items means you don't like the game and don't want to play it
What the frick is wrong with obliviongays
nothing which is why you have to rely on strawmans obviously
>designing gameplay
please tell me about the excellent gameplay that is preserved in oblivion and skyrim by having coins and rusty swords as loot instead of fun items
>In morrowind you can find the unholy ring of god slaying that gives you a 20 inch long erection
Holy shit I need to play Morrowind??
Are you really arguing that computer generated hallways are better than human made maps? At least one person is going to really enjoy Starfield.
Huh?
Wow that re-used cell interior was linked to another re-used cell interior
>cheerypick the best from game I like and the worst from game I dislike
Literally kys Black person. I don't even like Skyrim that much but that's just disingenuous and shit
>actually there isnt a single unique morrowind dungeon
>actually oblivions are better because they're made by an AI (they're not)
>actually oblivion had hand placed loot everywhere! (just ignore the fact that it was just shit like welkynd stones or steel swords and morrowind had literal artifacts and top tier gear just sitting around in dungeons waiting for you to find them)
embarrassing. I hope this is bait.
I already provided a mod that covered that Black person.
>heh oblvion sucks because of the leveling
>here's a mod to fix that
>heh well that doesn't fix the dungeons
>here's a mod to fix that
>well these dungeons are not unique like morrowind
>morrowind didn't have unique dungeons
>well morrowind had a unique ring in a pot which is why the dungeon is unique
>UHHHH IF YOU INSTALL FIVE HUNDRED MODS OBLIVION PLAYS LIKE A SHITTY VERSION OF MORROWIND SO ITS ACTUALLY THE BEST GAME EVER
>you're moving the goalposts!
>immediately creates a strawman with "well morrowind had a unique ring in a pot which is why the dungeon is unique"
>strawman
This is what
said
"In morrowind you can find the unholy ring of god slaying that gives you a 20 inch long erection in a random pot."
So yes the argument is that morrowind dungeons are unique because of a ring in a pot.
Holy frick what a cope
>Oblivion also has hand placed loot and enemies for each dungeon. Click on any one of these locations and read about it.
>does exactly that, dungeon has jack fricking shit for hand placed loot, says morrowind actually put good items in various dungeons which oblivion just doesn't do
>oh so you're saying having a hand placed item makes the dungeon unique? guess you lose, kid
>goes on Ganker
>thinks in threads like le ebin ledditor
did you really just post a video of todd spewing lies
>https://www.nexusmods.com/oblivion/mods/49501
KEK, is this supposed to be a serious mod?
posted it for keks but it's actually a good mod that adds consequences for getting hurt in combat. The mod author animated everything and I was laughing at my character hopping on one leg.
I prefer the Kenshi route where I can slam some random capitalist-feudal-insect-crafted shitpile on my stump to have a shitty hook hand or peg leg
But later down the line get a frickton of money and slap a better-than-human authentic si-fi leg onto it instead
No game has done dismemberment as fun as Kenshi
Maaaybe Rimworld but even that, only with mods
>https://www.nexusmods.com/oblivion/mods/45960
Have you used this? Does this tank performance?
It drops but if you have a decent PC it won't be bad. Make sure to get one of those heap mods to minimize fps loss.
The level scaling existing is not the problem. Scaling is not only good but absolutely necessary for the game not to be an utter slog. Morrowind also has level scaling. The difference is in Oblivion it's done very badly. In morrowind, the higher your level the greater the chance you have of encountering deadlier enemy types. In oblivion there is just flat HP scaling, so encounters are unchanged except enemies become spongy-er. This means all magic outside of damage/debuff becomes useless (mud crabs will just punch your high level summon to death) and the best option is to either just one shot everything with archery or bludgeon it to death. Oblivion also has a difficulty scale which does the exact same thing. Combat in oblivion is generally pretty horrible, you never really need to think outside the box.
yeah you sound like you would want Ascension. Fixed scaling and made things more similar to Morrowind besides chance to hit. Vanilla already gives you stronger creatures so nothing to fix there. For example, mudcrabs become this shit in vanilla.
https://www.nexusmods.com/oblivion/mods/50237
>made things more similar to Morrowind besides chance to hit
wheres the one to add that because morrowind combat is infinitely better than oblivion. is there one to add morrowind enemies as well? because they are infinitely more unique and challenging than oblivions.
Actual TES Games
Skyrim> Oblivion> Morrowind >>>>>> Power Gap >>>>> Daggerfall. Arena I have no opinion on.
Secondary TES games
Legends> Blades> Redguard> Battlespire > The MMO.
This group includes no good games as they all sucked. This is just tge least shitty ranking .
>its an oblivion babs get a reality shock episode
oblivion has the best music, which is the only thing anyone remembers years and decades after playing these games and forgetting the shallow gameplay and simplistic quests (although oblivion also has better writing)
Anyone hating on ESO shows himself as a social outcast and an aspie, the game is fine and the community is very healthy, it was really nice to meet people in game back when I was playing.
>picrel
No, they claim they ALWAYS FELT THAT WAY and they're really a woman, honest! By saying they "always felt like that" they solve the "just decided one day" conundrum
Astounding
This list is equally wrong forward and backward
In a sense, it is perfect
morrowind >>>>>>>>>>>>> oblivion > rest are complete useless trash
morrowind > skyrim > arena > oblivion >daggerfall
As soon as Todd makes TES VI Ganker will suddenly love Skyrim and say it’s soul.
I like how Oblivion scales enemies to make them stronger than the rate at which you get stronger. It makes you actually have to learn the game instead of lul grind till i can one shot
I will agree that the item scaling with quests sucks, though.
>Including an MMO among a single player game series ranking tier list
Yeah, I get it's all "elder scrolls," you're still moronic
What a moronic snowflake opinion.
lol, absolutely not
morrowind>daggerfall>oblivion>arena>skyrim
skyrim isn't even a rpg anymore, you don't even have stats. oblivion is terrible but skyrim is so fricking bad it pushed oblivion up.
modded Skyrim > modded Oblivion > modded Morrowind > base Skyrim > base Oblivion > ESO > Morrowind > Daggerfall > Arena
Wow, what shit taste you have.
dark brotherhood is the stupidest shittiest faction in TES. fitting its the one TESgays like so much
Is that a real line in the game? I was looking for a topic for my next article
Skyrim>Oblivion>Morrowind>Daggerfall>Arena
Take off the nostalgia glasses reddit
Here's the real tier list
Skyrim Modded > Morrowind Modded > Oblivion Modded > Morrowind > Oblivion > Skyrim > ESO > Daggerfall > Arena
Any fallout > any of those gay ass games
Skyrim VR (heavily modded) > Skyrim (heavily modded >>>>> Oblivion > Morrowind > Skyrim > Daggerfall > Arena > ESO