This was the only military simulator project with enjoyable gameplay, responsive controls, good story, great soundtrack and simple inbuilt editor, and it came in 2001.
Nowadays 99% of simulator games are more about simulating or multiplayer jerkoff, than being entertaining. Them being complex as shit is not doing any favor to the genre.
based demo came out summer before 9/11. i forgot why i never bought it.
I bought Alien vs Predator and it didn’t run on my machine, so I exchanged it for Operation Flashpoint. I had tons of fun making scenarios of paratroopers dropping from civilian airplanes onto territory filled with AA guns.
Have you tried Arma 3? It's come a really long way since its initial realease.
Definitely the best multiplayer mil sim out right now and is frequently on sale on steam for very cheap.
>Have you tried Arma 3
I just beat the East Wind campaign.
Thanks god I got it as gift because holy shit it's bad.
>Absolutely boring story nobody cared about with tons of lore nobody explains to you.
>You can't control tanks or any heavy vehicles, helicopters or planes are no-no as well.
>Absolutely insane AI with completely broken visibility mechanics. Bots can see and fire effectively through foliage and grass like it's not there. Sometimes they see even through landscape and buildings. It's clearly obvious when they put one round after another right into the ground/wall or your protege mark hostile units on map without having any direct visual contact.
>As complete opposite of it - bots are fricking blind during night even if they have NVG's and any suppressor weapon build turn game into literal Call of Duty.
>Team command menu is just fricking broken, it's ten times worse than in OFP. I can't order my team to do what I have in mind effectively and the process of exchanging items between two squad members is some piano play no shit.
>All weapons below 7mm is just crap with no damage. Bots are bulletsponges with little to no reaction to wounds. Sometimes even headshot is not enough to take them down. Limping/crawling/losing aim when limbs are injured is barely seen too.
Multiplayer is gay shit with tryhards and "muh reelism subordination uuugh" so no thanks. Nowadays the casual milsims are just nonexistent. SWAT4 was the latest good casual simulator game I remember and had a lot of fun both in single and multiplayer.
>muh reelism subordination uuugh
this +10000 those homosexuals are so fricking cringe holy shit
>SWAT4 was the latest good casual simulator game
It's a weird way to spell SWAT3. 4 was nice for the content it added, but the gameplay was a major downgrade.
yeah i think i remember most of the normal campaign content being really shit. don't even bother with that stuff.
what you want to play are good missions from the workshop if you're looking for single player/coop stuff. or join coop servers that are playing missions.
The Apex DLC with the Tanoa map has some really great campaign content, like the best coop missions I've ever played. very cool jungle map.
for multiplayer, coop pve servers can be fun, and also the king of the hill gamemode. sometimes if you join the team that isn't trying, it can seem shitty but most of the king of the hill games are good fun.
vehicles are a huge part of the game, so if the gamemode you're playing doesnt allow usage of them, its just bad. definitely check out king of the hill for some vehicle madness.
I bought Arma 2 during the whole DayZ hype and never got around to playing either. Is it better than the third game by chance?
It's a bit slow and less about big war and more about slowly seething ethnical conflicts with muh warcrimes, gray morals and critique of US interventions into other countries internal affairs.
Story is kinda okay and actually ends with a blast so I not gonna spoil shit. It's a solid 7/10.
I thought the campaign was extremely interesting, especially during the open world missions where you run COIN ops. The last few missions turn into a pseudo-RTS where you have to choose between two factions and are able to produce entire squads of units to command including tank platoons.. The final mission turns nearly the entire map into a dynamic battlefield. As cool as these RTS missions were, the execution was rather janky. Operation Arrowhead and its DLCs are a lot more straightforward and polished, but still have some very creative and varied missions. The PMC campaign had a great story too which leads directly into Arma 3.
Frick you homosexual you never played the game. The entire game is getting headshot hitboxed from some npc nearly 2 miles away when your crawling in bushes. Frick your eurojank bullshit and shitty thread.
>The one large battle scenario that warns you need a strong computer
>Survive the initial Soviet armored vehicle rushes
>Spetznaz snipers just frick your shit from the western hills
>Go up western hills to gank Spetznaz before they reach good position
>Get blown up by T-80 tank because all the AT troops get killed while you frick off with the sniper trsm
Good times
Skill issue.
>Nowadays 99% of simulator games are more about simulating
lol
kek OP on suicide watch
no he's not if you understand where op was coming from, instead of trying to dunk on him for the lulz
yes (You) are
you literally said that too many simulator games were about simulating lmao.
>IL2 (2001)
>Start campaign, learn how to fly in 5 minutes, good to go and have fun fighting over 6 years of WW2, on and against every plane imaginable
>DCS (2008)
>Spend almost an hour in attempt just to leave the runway on clunky Su-25 cause everything else is behind DLC's, then spend 30 minutes in midair on your first mission doing literally nothing before being one-shot by some gay Buk-AA five miles away
Both are made by very respectable ruski studios but difference is still incredibly great.
It's a strange thing to compare a jetsim to a propsim. Compare DCS to Falcon BMS (speaking of, Falcon 4 is nearly 30 years old and still wins over DCS at some aspects).
im the anon that anon was replying to (but not OP), and I went through this in the mid-00's going from IL2: Forgotten Battles (and XP's) to LOMAC.
>This was the only military simulator project with enjoyable gameplay, responsive controls, good story, great soundtrack and simple inbuilt editor, and it came in 2001.
You do know that full specrum warrior and close combat were both ACTUAL training tools for infantry combat originally
"Full Spectrum Warrior began as a training aid for the U.S. Army to reinforce Army doctrine and team effort within the troops. It is the most realistic portrayal of Infantry-level urban warfare via unique tactical action gameplay. Players become the Squad Leader, commanding Alpha and Bravo squads. "
https://mca-marines.org/blog/gazette/close-combat-and-learning-infantry-tactics/
Operation Flashpoint was also used as a training tool under the name "Virtual Battle Space." VBS4 is the latest iteration which uses the Arma Reforger engine and is used to train emergency responders as well. I played FSW and it was very consolized and unrealistic. The fact that FSW and America's Army received funding from the pentagon just goes to show how wasteful US military spending is.
America's Army was a recruitment tool at a time when the US was actively sending a large number of troops into a war zone. Unfortunately it was probably money well spent.
FSW actually has an army mode in one of the versions which has some interesting features:
Singleplayer campaign rankings
>Resistance (OFP)
>Harvest Red (A2)
>Cold War Crisis (OFP)
>Operation Arrowhead (A2)
>Black Gauntlet (A2)
>The East Wind (A3)
>Armed Assault (A1)
>Royal Flush
>Red Hammer (OFP)
>Crimson Lance (A2)
>Dragon Rising (OFP2)
>Red River (OFP3)
>Apex Protocol (A3)
>Silver Lion (A2)
I haven't played the other Arma 3 campaigns yet.
>me sitting here getting introduced to PC gaming by Rogue Spear
No, you did not.
That and a Police Quest game, and Body Harvest on the N64. It was a good day.
OPF is a pretty interesting thing in terms of you get more than you were promised to get. I mean, I seriously struggle remembering another game that fulfilled nearly everything its devs promised in ads and interviews before the release. Those OPF previews in video game magazines in 1999 and 2000 seemed (at least to me) total bullshit but then the game was finally out and I had to admit I'd been terribly wrong.
Wish we had more such games.
How do I run this on windows 10? On my desktop PC it doesn't launch at all, on my win 10 laptop it launches but my it runs like ass because my laptop is ass.
Easiest way is to just get the unnoficial patch 2.01 and install it on the Arma CWA steam release.
I tried that, it's running in task manager but the program doesn't open. Using the GOG version.
I am on windows 11 here and decide to play the XBOX version with Xemu, its running very well and its really good with a gamepad since my PC is HT PC I can play from the couch.
>it runs like ass
Have you maxed graphics settings? There was some level geometry quality setting that let you go to values the engine couldn't handle, which resulted in like 3 FPS, regardless of your PC.
Check this section, might help.
https://www.pcgamingwiki.com/wiki/Arma:_Cold_War_Assault#Issues_fixed
ARMA:CWC is the same game as OFP:CWC, but on ARMA engine AFAIK.
It's literally the same game just renamed due to codemasters owning and mangling the OFP license.
Don't set Terrain Detail to very high and don't go overboard with draw distance. Having it over 500 may already cause issues in the campaign due to AI distances, although in recent playthrough with 1500m there were not noticeable issues.
>although in recent playthrough with 1500m there were not noticeable issues
I can confirm that, as I always play with 1200-1500. The only difference is that you can engage from larger distances on occasions.
Frick Red Hammer on veteran holy shit. Finished the original campaign, and apart from the last few missions I had no big issues, but red hammer feels more like an action movie.
Czech Republic bros, we are too god for this world.
Arma 3 has none of OPF's charisma.
'member Op Flashpoint : Dragon Rising?
Yeah. It wasn't as bad as people make it out to be. Would be a decent game with a different name.
Mediocre game overall, but there was one mission where you are defending some ruins against Chinese shock infantry and had to keep falling back as they overan your positions. The AI's tactics made it very intense.
homosexuals be crying cuz they got filtered from their own genre lmao
homie you want milsim or downgraded gameplay? go play call of duty looool
>Oh no, OP, is DOWN!