I'm unemployed after finishing college a few months ago and finding a job in the game industry is fricking impossible
now what am i supposed to do with my life
>I'm unemployed after finishing college a few months ago and finding a job in the game industry is fricking impossible
why would you have ever thought it was possible?
you don't get a job in the games industry by going to college and doing applications. you get a job in the games industry by making games
that's why games suck now-- random office worker students hired to work at game companies. if you haven't/can't make a game, you cannot be a game developer.
if youre in america youre just kinda boned for the time being afaik, tech is just shitting itself across the board. but game dev is doing the worst out of all. if you can, try to find local IT work that demands some on-site action. it's really your best bet at this point afaik. you can later pretend you did something completely different in your CV when the industry recovers and you want to seek new work
I went to college for computer science, and you can pretty much give up on the field entirely. I always did find it ironic how the medical industry kept trying to poach us. Now I know why, there's at least some form of future there.
As far as the videogame industry goes, why would you go to college to earn a salary worse than a McDonald's job? Videogame developers live in the office for a reason.
Get a CSE degree then just go work as a sysadmin, pick up either SQL, VM, networking shit, or anything of the like. Way more marketable and easy as frick.
you think like you think because you just want to wish ill on other people. it's what happened, you shouldn't feel any sort of way about it other than analyzing the facts.
Not in this case. They made bad business decisions because of a company effectively brides them with buying their stock, on an allegedly unrelated front, they implemented more of those bad business decisions because of people on social media threatening them with mob action.
They made bad decisions and are having to fire staff and shrink down. It's the outcome of their actions and they didn't think it would happen.
Same shit is happening in the comic and animation industry. They are mad that people are celebrating the aftershocks of the SAG-AFTRA strikes. Basically all the opportunities they thought they had are withering away into nothing.
>huge layoff in tech sector but still lower compared to hiring rate before pandemic >confirmed by lower unemployment rate of 3.3% compared to 3.7% in 2019 >also Feds are increasing interest rate to ""control"" inflation
There i saved you from 100 replies of nonsensical /misc/ & ESG bullshit
>blackrock withdrew all ESG money 4 months ago and said they weren't renewing it.
What what? I live under a rock these days, can I get non schizo source for this? Actually schizo is fine too.
This image from another thread is everything you need to know about how overbloated game devs are. >Senior environment artist for overwatch.
This is absolutely laughable. In the 90s through mid 2000s the entire world would essentially be made by the 3d artists who would bounce work between each other.
Years before that it was the programmers doing this shit themselves. Half life was essentially level designed by the coders themselves and this was back when tools were significantly harder to use.
Separating artist and game designer is one thing, but at the very least the map artist and "environmental artist" should be one person.
Having a dedicated map artist for a project, let alone an "environment artist", let alone a senior one (implying there are others I guess?) all for a game that releases at best 2 new such environments per year? With the exact same bloom ridden "omg it's that future!" art style for 8 years now?
I hope she spends her day browsing tiktok and gossipping over coffee because if not then it actually takes her a full year to design a couple of "environments" which is somehow even more absurd.
It's not. The tools for gold source were so basic that you basically had to be a coder to work on the game in any capacity. Valve is famous for having "crosstrained positions" or at least they were when they made games.
>Valve is famous for having "crosstrained positions" or at least they were when they made games.
They switched to the same map/environment artist split you were complaining about in your other post some time during the earlier TF2 class updates. I wanna say around the time of Sawmill.
>Having a dedicated map artist for a project, let alone an "environment artist", let alone a senior one (implying there are others I guess?) all for a game that releases at best 2 new such environments per year? With the exact same bloom ridden "omg it's that future!" art style for 8 years now?
Her getting fired might improve Blizzard games. Too bad I don't play them anymore. I hope she finds a job in some unrelated field rather than getting the same position in some other company since she'd surely frick them up too.
>woke devs getting fired left and right >ethics departments get shut down >companies drop ESG >baby inc goes in full panic mode >Sony does a 180 on fan service games and promotes Stellar Blade as their big 2024 title
Do we actually have statistics who is getting shafted? Like designers, artists, programmers? Or the companies just doing the usual spring cleaning after finishing big AAA-projects and everyone getting the boot indiscriminately?
When April comes through and everyone announces record profits with huge compensation packages for CEOs, just know they also got huge tax write offs too by firing everyone.
>8,1000 troons and obese femoids who don't know anything about video games, hate video games, use video games to push their political agenda and consider going to "work" being in a Zoom call 30 minutes a day have been fired
This is because during COVID loan rates were near zero for corporations as well as benefits being given to corporations who continued to hire during the pandemic. This lead to a lot of overhiring for the tech sector since you can remote hire a shit load of people in those positions easily. Now that the pandemic is over those benefits are gone, but only over the past few months has the government insane rate hikes (to try and curb inflation which isn't working) caused companies to start bailing the overhired bloat to start saving money. Game companies didn't prepare for this because of how many people got into gaming during COVID and believed there'd be enough to stick around to compensate for the loss of benefits - just like Nintendo learned with the Wii's casual audience, not many people actually stick around and multiple big budget projects were unprofitable.
The gaming crash is coming
But.. How can gaming crash if Nintendo saved it with the Switch?
In the west yes. Japan and Korea will remain strong.
Let's bump that up to 81,000
Let’s bump that up to 6,000,000
thats way too high
in less than 6 years? seems a bit high
You would have to fire 3000 employees every day for the next 6 years
based
more based
unbelievably based
We can go deeper
I'm unemployed after finishing college a few months ago and finding a job in the game industry is fricking impossible
now what am i supposed to do with my life
The answer is always go to church, read your Bible, live how God wants you to live.
>I'm unemployed after finishing college a few months ago and finding a job in the game industry is fricking impossible
why would you have ever thought it was possible?
you don't get a job in the games industry by going to college and doing applications. you get a job in the games industry by making games
that's why games suck now-- random office worker students hired to work at game companies. if you haven't/can't make a game, you cannot be a game developer.
get started.
>you don't get a job in the games industry by going to college and doing applications
you do if you're a woman
if youre in america youre just kinda boned for the time being afaik, tech is just shitting itself across the board. but game dev is doing the worst out of all. if you can, try to find local IT work that demands some on-site action. it's really your best bet at this point afaik. you can later pretend you did something completely different in your CV when the industry recovers and you want to seek new work
>tech is just shitting itself across the board
and finance and retail.
And the food industry, don't forget them. Even McDonald's said that poors don't buy their food anymore a few days ago.
I went to college for computer science, and you can pretty much give up on the field entirely. I always did find it ironic how the medical industry kept trying to poach us. Now I know why, there's at least some form of future there.
As far as the videogame industry goes, why would you go to college to earn a salary worse than a McDonald's job? Videogame developers live in the office for a reason.
Get a CSE degree then just go work as a sysadmin, pick up either SQL, VM, networking shit, or anything of the like. Way more marketable and easy as frick.
Thanks for the tip, hope I'm not too old
They didn’t deserve to lose their jobs
They deserved to lose their lives
How many of those where from Japanese companies?
>layoffs happen during the start of year
Wow!!!!! This is so groundbreaking!!!
Trying to get lean and mean for the Quarter report to shareholders. Sorry, wagies.
I only play gachas which are the most profitable games there is so I dont give a frick If the rest of the industry crash lmao
OH YEAH
Also, this is just the beginning. This won't just be affecting the tech and entertainment sectors. Buckle up buttercup.
Everytime I read something like this I can only think they are getting what they deserve.
Because they are getting what they deserve. Water is wet, anon
"deserve" isnt a concept that exists in the world
you think like you think because you just want to wish ill on other people. it's what happened, you shouldn't feel any sort of way about it other than analyzing the facts.
Not in this case. They made bad business decisions because of a company effectively brides them with buying their stock, on an allegedly unrelated front, they implemented more of those bad business decisions because of people on social media threatening them with mob action.
They made bad decisions and are having to fire staff and shrink down. It's the outcome of their actions and they didn't think it would happen.
Also going blue, California, etc.
Jim Bob, they can lose everything, and they will still be several tiers higher than you in society.
Thank God I'm forklift certified
Same shit is happening in the comic and animation industry. They are mad that people are celebrating the aftershocks of the SAG-AFTRA strikes. Basically all the opportunities they thought they had are withering away into nothing.
>huge layoff in tech sector but still lower compared to hiring rate before pandemic
>confirmed by lower unemployment rate of 3.3% compared to 3.7% in 2019
>also Feds are increasing interest rate to ""control"" inflation
There i saved you from 100 replies of nonsensical /misc/ & ESG bullshit
Moot point
hahahah right it has absolutely 0.0% to do with the fact that blackrock withdrew all ESG money 4 months ago and said they weren't renewing it.
Just say you are indian, Rapesh.
>blackrock withdrew all ESG money 4 months ago and said they weren't renewing it.
What what? I live under a rock these days, can I get non schizo source for this? Actually schizo is fine too.
use fricking google dipshit, holy frick
i'm banned
>we're still winning
woke cope
This image from another thread is everything you need to know about how overbloated game devs are.
>Senior environment artist for overwatch.
This is absolutely laughable. In the 90s through mid 2000s the entire world would essentially be made by the 3d artists who would bounce work between each other.
Years before that it was the programmers doing this shit themselves. Half life was essentially level designed by the coders themselves and this was back when tools were significantly harder to use.
Separating artist and game designer is one thing, but at the very least the map artist and "environmental artist" should be one person.
Having a dedicated map artist for a project, let alone an "environment artist", let alone a senior one (implying there are others I guess?) all for a game that releases at best 2 new such environments per year? With the exact same bloom ridden "omg it's that future!" art style for 8 years now?
I hope she spends her day browsing tiktok and gossipping over coffee because if not then it actually takes her a full year to design a couple of "environments" which is somehow even more absurd.
>Half life was essentially level designed by the coders themselves
this is about 95% wrong.
It's not. The tools for gold source were so basic that you basically had to be a coder to work on the game in any capacity. Valve is famous for having "crosstrained positions" or at least they were when they made games.
>Valve is famous for having "crosstrained positions" or at least they were when they made games.
They switched to the same map/environment artist split you were complaining about in your other post some time during the earlier TF2 class updates. I wanna say around the time of Sawmill.
>around the time of Sawmill.
so 13 years after the game I was referring to?
But still while they were regularly releasing titles, as you stated in the sentence that I literally quoted directly.
goldsrc, there's never a space
3D as a whole has only been around for 30 years...
>Having a dedicated map artist for a project, let alone an "environment artist", let alone a senior one (implying there are others I guess?) all for a game that releases at best 2 new such environments per year? With the exact same bloom ridden "omg it's that future!" art style for 8 years now?
Her getting fired might improve Blizzard games. Too bad I don't play them anymore. I hope she finds a job in some unrelated field rather than getting the same position in some other company since she'd surely frick them up too.
>woke devs getting fired left and right
>ethics departments get shut down
>companies drop ESG
>baby inc goes in full panic mode
>Sony does a 180 on fan service games and promotes Stellar Blade as their big 2024 title
We're so back.
But the economy is best its ever been!
wow dude, youre just going to fricking ignore my post like that?
oh no what have they done to deserve it?
Did they mention that 5x a many were hired during the pandemic?
blackrock has widely disinvested from ESG as it losers investors money.
Their desire to parade natural haired Black women around in front of you is smaller than their desire to have more shekels.
Good, ESG, and DEI is a fricking poison pill.
Disney was the proof of that, and its why they are finally realizing it.
Only realizing it because Peltz amd Rasulo want to rape the board with big rusty metal dildo.
Shogun looks good so they do seem to have learned the lesson somewhat.
Shocked they didn't make Blackthorne black
>Blackrock nose diving
I hope Amundi and ISS is next to take the nose dives.
Thanks, Bidenomics. Gaming industry needs to clean its pipes.
Don't think people should be surprised. Gamers are known to aim for high scores and break records.
I bet you think you are clever.
Do we actually have statistics who is getting shafted? Like designers, artists, programmers? Or the companies just doing the usual spring cleaning after finishing big AAA-projects and everyone getting the boot indiscriminately?
Not yet, soon. The year just started. Give it time.
When April comes through and everyone announces record profits with huge compensation packages for CEOs, just know they also got huge tax write offs too by firing everyone.
>Industry bloats
>Budgets bloat
>Sales floundering
Time to trim the fat and reset
>8,1000 troons and obese femoids who don't know anything about video games, hate video games, use video games to push their political agenda and consider going to "work" being in a Zoom call 30 minutes a day have been fired
GOOD.
Thank you for this great news. I was feeling pretty down since I didn't get enough sleep last night but now I'm happy again.
Allergies?
Frick 'em all. Get this bawds on the streets, sucking dick.
None of these companies make games I care about so this doesn't affect me.
This is because during COVID loan rates were near zero for corporations as well as benefits being given to corporations who continued to hire during the pandemic. This lead to a lot of overhiring for the tech sector since you can remote hire a shit load of people in those positions easily. Now that the pandemic is over those benefits are gone, but only over the past few months has the government insane rate hikes (to try and curb inflation which isn't working) caused companies to start bailing the overhired bloat to start saving money. Game companies didn't prepare for this because of how many people got into gaming during COVID and believed there'd be enough to stick around to compensate for the loss of benefits - just like Nintendo learned with the Wii's casual audience, not many people actually stick around and multiple big budget projects were unprofitable.
I got a job offer yesterday for $139k in tech.
The games industry is so shit in the US.
I'm surprised anyone even goes into it after college
What's the next game company to go bankrupt?