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  1. 2 weeks ago
    Anonymous

    Kill me pete.

    • 2 weeks ago
      Anonymous

      Name another game like TotK

      The only thing that comes close is BotW.

      banjo and kazooie nuts and bolts

      • 2 weeks ago
        Anonymous

        >banjo and kazooie nuts and bolts
        but good

        • 1 week ago
          Anonymous

          but mediocre*

          • 1 week ago
            Anonymous

            that would be just n&b by itself

            • 1 week ago
              Anonymous

              No, N&B is shit.

        • 1 week ago
          Anonymous

          >N&B but good
          Trailmakers

    • 1 week ago
      Anonymous

      Its crazy seeing nintendo give speeches where like
      >so we made fire and fire is cool because its hot, so it can burn the player or like, you can burn stuff in the fire
      and the entire room is feverishly writing that shit down. These are "Idea guys" speeches. aint no homies need your frickin ideas, how did you code it!?!?

      • 1 week ago
        Anonymous

        If you can't code something just by looking at it then you're not really a programmer, so why do you care?

      • 1 week ago
        Anonymous

        exactly this

        >we put things that introduce the players to our game's mechanics and decisionmaking in our tutorial zone
        >AAHHHH YES I SEE I SEE!!
        >entire rest of the game is 95% a functionally featureless plane, the rest of it being obvious gimmicks
        they're on track to getting to the game design level of a janky 2000s RPG

        • 1 week ago
          Anonymous

          People who hate BotW and TotK are easily identifiable as low IQ morons. You're only reinforcing this hypothesis.

    • 1 week ago
      Anonymous

      https://i.imgur.com/JUt5um0.jpeg

      ?si=PS0jEsQmxhFkspS3

      Name another game like TotK

      The only thing that comes close is BotW.

      ULTIMA UNDERWORLD CAME OUT IN MOTHER FRICKING 1992
      DWARFS FORTRES WAS MADE BY TWO SCHIZOS IN A CAVE WITH SCRAPS
      Granted, they are the two best videogames ever made, thus two of the best creations of all humanity for all our history, and Tears IS pretty good, but still is sad to see so many "gamers" lacking basic criteria and standards of what vidya can and MUST be.
      This entire medium has been stagnant since the fricking PS360 era and only indies are actually moving it forward, and it's all thanks to YOU voting with your wallets to the shittiest parts of the industry, for God's sake.

      • 1 week ago
        Anonymous

        homie you can't even tell the difference between 2D and 3D and you have the audacity to expect me to indulge you in conversation about game design?

        Rope yourself and save your parents further embarrassment.

      • 1 week ago
        Anonymous

        The physics in DF are far more abstract, it's not at all the same.

      • 1 week ago
        Anonymous

        Ok now actually write that out in a way that doesn't make you sound like a parrot that's just vomiting out the talking points outrage addicts use.

    • 1 week ago
      Anonymous

      Hack devs hack company killed a beloved franchise to make doors sound more realistic

      la creatividad...

  2. 2 weeks ago
    Anonymous

    >to tendies, making sure game mechanics are connected is impressive.

    • 2 weeks ago
      Anonymous

      Name another game like TotK

      The only thing that comes close is BotW.

      • 2 weeks ago
        Anonymous

        Gmod does everything totk and botw try to do but better.

        • 2 weeks ago
          Anonymous

          I enjoy TotK but Gary's Mod

          What is your favorite dungeon in Garry's Mod?

          • 2 weeks ago
            Anonymous

            >implying totk's dungeons are real dungeons
            they are puzzle boxes in a dress.

            • 2 weeks ago
              Anonymous

              that's literally what dungeons have always been

            • 1 week ago
              Anonymous

              They're literally just 4 shrines but without a shitty open world loading screen between them
              The spirit
              >dungeon
              was the biggest offender

              • 1 week ago
                Anonymous

                Wrong.
                Especially the fire temple isn't like that at all

              • 1 week ago
                Anonymous

                >The spirit

                >was the biggest offender
                Why do I keep seeing this repeated so often?

                There is still legitimate criticism that can be had.
                But surely you realize that the Construct Factory is part of the Spirit Temple, right? And yet people act as if the Spirit Temple had nothing. Why?

          • 2 weeks ago
            Anonymous

            even as someone who's played totk, I wouldn't even call those dungeons. most dungeons from previous games can be downloaded and played in gmod.

          • 1 week ago
            Anonymous

            What's your favorite dungeon in TotK? Of the like five that exist

            • 1 week ago
              Anonymous

              Lightning temple, it's fantastic.

              • 1 week ago
                Anonymous

                I agree actually. That's my fave. It has great vibes.

                But none of the BotW or TotK dungeons come anywhere close to the best dungeons of the rest of the series, either in the strength of their visual design or mechanically, which makes me kinda sad. I know that's not the focus of these games, of course, but I hope we at least get more spinoff Zeldas or something that have more traditional dungeons.

              • 1 week ago
                Anonymous

                I disagree.
                none of the old dungeon impressed me, honestly.

            • 1 week ago
              Anonymous

              Lightning temple, it's fantastic.

              TotK dungeons are preceded by huge questlines. Thr Rito quest, from Outlook Landing traveling to the Hebra Mountains, ascending into storm and then the dungeon and boss battle, was pure utter peak Zelda.

              • 1 week ago
                Anonymous

                The water ascend was my favorite.
                suddenly shifting gravity was great, and using the bubbles was novel

                >TotK doesn't have pointless bloat
                Pointless bloat is 95% of the game and the shit that isn't bloat isn't much better.

                I disagree

              • 1 week ago
                Anonymous

                >I disagree
                most puzzle types are just copy pasted across the map with minimal variation.
                once you've done one "move the korok" puzzle, you've done them all.
                once you've done one "hold the sign up" puzzle, you've done them all.
                once you've done one "rotate the cube" puzzle, you've done them all.
                older zelda games actually combined puzzle elements so that no two puzzles were the same.
                then there's all the useless materials and meals, all the empty space in the overworld, the bajillion korok seeds with no use... and so on, you get the idea.

              • 1 week ago
                Anonymous

                I like that it doesn't have any of the poorly-implemented systems of TotK to drag it down. I was really excited for the construct stuff until I discovered limitations like the timer on gliders or just the game taking your toys away when you use them in general.
                >but then they'd be overpowered
                I don't care. I've already played BotW, I've already seen this Hyrule, I just want to play with the constructs. The underground is boring shit and the sky islands are insubstantial. Luckily I managed to sell off the game at an acceptable loss.

                I disagree

              • 1 week ago
                Anonymous

                disagree all you want, doesnt change reality.

              • 1 week ago
                Anonymous

                That totk is a masterpiece?
                true

              • 1 week ago
                Anonymous

                nah, totk is proof that tendies dont play games outside of nintendo's exclusivity bubble.

              • 1 week ago
                Anonymous

                That's fine.

                I mean, I guess? But if someone hadn't played either game, and could only play one, would you tell them to play BotW?

                Absolutely.

              • 1 week ago
                Anonymous

                Literally none of this is true.

                The magic of TotK is that every single encounter and event feels like a mini set-piece completely unique to me, that no other player will experience like me.

                Go play a vastly shitter game.

              • 1 week ago
                Anonymous

                That was pretty sick, I won't lie. The approach to the wind temple was probably my favorite part of the game.

                But everything in TotK and BotW has the same problem LBW does imo: because you can do things in any order, most of the puzzles are simple and only require your basic abilities + the dungeon's thing. It ends up feeling kinda flat.

              • 1 week ago
                Anonymous

                The dungeons in old Zelda never really got harder either.
                the linear design usually either ended up as much maze, much combat room or press the item button to win

              • 1 week ago
                Anonymous

                My point wasn't that it's hard, but that there was more variation in what you did in a given dungeon.

              • 1 week ago
                Anonymous

                Not really.
                hitting a button with the boomerang, arrow or hammer are literally just the same thing.

              • 1 week ago
                Anonymous

                I feel like that's reductive. I'm thinking of stuff like throwing the ball around to compress Eagle's Tower, or hookshot shannanigans in the flying ruins in TP (can't remember the name). Without other items these puzzle would be simpler and less interesting. Imagine how much lamer the Shadow Temple in OoT would be if every puzzle had to be made to only involve the hover boots.

                The final dungeon of LBW is a fantastic dungeon filled with interesting ideas specifically because the game backloaded all combo ideas to that dungeon

          • 1 week ago
            Anonymous

            Swamp Cinema

          • 1 week ago
            Anonymous

            what's your favorite dungeon in botw? shrines and beasts aren't dungeons btw.

            • 1 week ago
              Anonymous

              >what's your favorite dungeon in botw?

              Probably the Elephant one.

          • 1 week ago
            Anonymous

            My sex dungeon suite in Garry's Mod Tower

        • 2 weeks ago
          Anonymous

          >Gmod

          Every fricking time. It's not even a game. How come no developer has ever even attempted.

          You literally have OPs video SHOWING how complicated this is and you still deny it. Jesus frick the Nintendo Hate Derangement is out of control.

          • 2 weeks ago
            Anonymous

            anything can seem complex if you explain it wrong enough.

          • 2 weeks ago
            Anonymous

            I can explain walking by describing every single thing that needs to be coordinated at once in your body in order to perform that action, it doesn't mean it's hard. Not that you'd know anything about getting up from your chair.

          • 1 week ago
            Anonymous

            I'm the other guy who said GMod and I like TotK. What TotK did is pretty cool but acting like its completely unparalleled is kinda weird when the core of what makes it fun is pretty much exactly that they put Gmod shit into BotW's world

        • 2 weeks ago
          Anonymous

          [...]
          banjo and kazooie nuts and bolts

          Sonic Frontiers

          I enjoy TotK but Gary's Mod

          Besieged
          Trine
          An infinity of indie puzzle games with "stack shit up to get to the key"

          so basically, nothing
          Guess that Anon was right, nothing comes close to TotK or BotW and be a full game
          gMod is just a sandbox that gays use to roleplay, prophunt or that "darkRP" shit

          • 1 week ago
            Anonymous

            >*sniff*
            >WAHHHHH! THAT ONE DOESNT COUNT!!!!!!!

            • 1 week ago
              Anonymous

              Why would it?less complex physics, no secondary forces, no game attached to it at all.

              • 1 week ago
                Anonymous

                false, false, and false.

              • 1 week ago
                Anonymous

                >posts within seconds
                >samegay
                but why are you black?

                every other open world game?

                Prove it.

        • 1 week ago
          Anonymous

          even as someone who's played totk, I wouldn't even call those dungeons. most dungeons from previous games can be downloaded and played in gmod.

          >gmod/nuts and bolts is a new mind blowing concept when nintendo does it

          Oh no the gmod gays are seething here too, poor little things, Don't worry gays someday your nextbot simulator will get the recognition it deserves.

          • 1 week ago
            Anonymous

            gmod and totk are two different games in the end, but gmod has a lot more you can do. people have made entire games in gmod (one off the top of my head being insurgency). it has a bunch of user-made content; maps, game-modes, imported models and you get to play around with them. the sandbox in totk was making over-complicated contraptions to just frick with the enemies and npcs or getting somewhere fast. you're limited by your imagination in both, but the stuff in totk felt way more limiting because your only tool is the build tool.

            • 1 week ago
              Anonymous

              Because you literally have to.
              how much of a game is gmod without user generated content?
              and even then, all people who claim gmod is a deep as totk add even more additional mods on top of it to get there.
              So more bugs and instability

            • 1 week ago
              Anonymous

              no it doesn't feel more limited, it IS more limited. even return to blockland 1.045(which i very much doubt anyone here have played) had more depth to the building mechanic than totk. it's literally just props and a weld joint, that's it. with a few hours of programming experience and a physics SDK you can do it too

              • 1 week ago
                Anonymous

                Eric, you already made that claim.
                Where is your proof again?
                and no it isn't, gmod is incredibly jank and barely works out of the box.
                Mods just make it worse.

      • 2 weeks ago
        Anonymous

        Sonic Frontiers

      • 2 weeks ago
        Anonymous

        I enjoy TotK but Gary's Mod

      • 2 weeks ago
        Anonymous

        Any game with a basic physics engine
        Nintendogays are only impressed by it because they're stuck ten years behind any other platform.

        • 2 weeks ago
          Anonymous

          So you can't name any. Imagine my surprise.

      • 2 weeks ago
        Anonymous

        Besieged
        Trine
        An infinity of indie puzzle games with "stack shit up to get to the key"

        • 2 weeks ago
          Anonymous

          Literally none of these have gameplay mechanics or world interaction on a level of complexity like TotK.

          • 2 weeks ago
            Anonymous

            Yeah because those built an actual game to play instead of pointless bloat.

            • 1 week ago
              Anonymous

              >Yeah because those built an actual game to play instead of pointless bloat

              TotK doesn't have pointless bloat. But even if you ignored everything in the game and only did the main quest, you'd still have a 50-60 adventure with the best main questlines the Zelda series has done, set in the best open world ever coded.

              • 1 week ago
                Anonymous

                >TotK doesn't have pointless bloat

              • 1 week ago
                Anonymous

                >TotK doesn't have pointless bloat
                Pointless bloat is 95% of the game and the shit that isn't bloat isn't much better.

              • 1 week ago
                Anonymous

                >TotK doesn't have pointless bloat
                >koroks
                >shrines
                >all the enemy camps
                >most quests
                >most chests/looting points of interest
                >most of the sky islands and underground
                >most of the map in general

              • 1 week ago
                Anonymous

                None of those are bloat

                nah, totk is proof that tendies dont play games outside of nintendo's exclusivity bubble.

                >tendies
                hmm.....

              • 1 week ago
                Anonymous

                >the copy pasted content isnt bloat!
                lol

              • 1 week ago
                Anonymous

                It isn't, the terrain changes everything.
                But you copy pasting your comments is bloat 😉

              • 1 week ago
                Anonymous

                >TotK doesn't have pointless bloat
                This anon didn't even bother entering the depths

              • 1 week ago
                Anonymous

                >This anon didn't even bother entering the depths

                Exactly, how can something completely optional be "bloat"? It's like you don't even understand what the word means.

                It's a common symptom of TotK hater; you desperately want to hate the game but only make yourself look like a moron trying to think up "criticisms".

              • 1 week ago
                Anonymous

                >how can something completely optional be "bloat"?
                that is what the word means anon
                it is taking up space that something else could be taking
                but instead you have bloat
                it being optional is meaningless

              • 1 week ago
                Anonymous

                >it being optional is meaningless

                The depths aren't meaningless though, all the best rewards are in the depths, the toughest combat scenarios are in the depths, there's an entire new ability to discover and a massive sidequest to indulge in. Not to mention a great place to farm rare material, discover unique schematics for new vehicles and weapons and also find lots of hidden lore.

              • 1 week ago
                Anonymous

                >set in the best open world ever coded.
                That's not dwarf fortress' adventure mode.

          • 1 week ago
            Anonymous

            >level of complexity
            lmao, frick my ass with a splintered broomstick. totk's building mechanic is jank and the controls suck. i wrote operating systems for my intricate space ships in garry's mod before you were born and I automated mining drone production in space engineers

            • 1 week ago
              Anonymous

              we're getting closer to the 20 post threashold
              hold your butts, this thread is going to blow up

              Eric, stop larping.
              No you didn't.

              • 1 week ago
                Anonymous

                sure did, HL-ZASM/ZCPU, wiremod. and also a variety of mechanical contraptions, like engines & gearboxes. garry's mod is lego and totk is duplo, that's the reality of it.
                >but but muh open world
                your empty world, scrub

              • 1 week ago
                Anonymous

                Baldur's Gate 3.

                Where is the proof, Eric?

              • 1 week ago
                Anonymous

                that garry's mod is more mechanically complex than totk? play the game and find out why don't you. https://www.youtube.com/watch?v=e4mBg1cL0Dg

              • 1 week ago
                Anonymous

                I think there's a lot of substance on the 80 posts you quoted actually.

                And they were right. The only reason why people had such a "positive" reaction to botw is because making ubislop is OK if it's Nintendo doing it.

                Do you have anything of actual substance to say?
                Outside of vomiting the same reply 20 times?

                And where is the proof you did, Eric?

              • 1 week ago
                Anonymous

                >Do you have anything of actual substance to say?
                >Outside of vomiting the same reply 20 times?
                I don't know, do you? Are you capable of actually having grown-up discussion or is year later stomping, screeching and crying the only thing you can do when someone says your favourite toy isn't the best thing ever? Because that's pretty damn pathetic.

                >botw is because making ubislop

                Ubisoft immediately started copying BotW after being schooled by Nintendo.

                Ubisoft started "copying botw" because it saw that normalgays are into ubislop again, that's all.

                >ubislop
                Eric, you really are terrible at not using your buzzwords.

                Still obsessed with your gay crush?

              • 1 week ago
                Anonymous

                So no you don't.
                I accept your troonycession, Eric.
                Now where is the evidence of your earlier boast? 😉

            • 1 week ago
              Anonymous

              Prove it.

        • 2 weeks ago
          Anonymous

          You have literally never played trine.
          it literally never gets more complex than stacking boxes.

          • 1 week ago
            Anonymous

            Neither does totk
            Your box going forward with a fan isn't any more complex

            • 1 week ago
              Anonymous

              Things like dynamic suspension, water buoyancy, more complex traction in all directions.....
              trine is extremely simple about its physics, you have obviously never played those games.

              • 1 week ago
                Anonymous

                we have now reached the point where people will claim "props float" is revolutionary to avoid conceding a single point in an argument

              • 1 week ago
                Anonymous

                you dont get it bro! i ONLY play nintendo gamez, so this is all, like, super, duper, uber, ooper, new to me!

              • 1 week ago
                Anonymous

                I accept your troonycession, 😉

              • 1 week ago
                Anonymous

                I accept your transition

          • 1 week ago
            Anonymous

            >it literally never gets more complex than stacking boxes.
            The irony

            • 1 week ago
              Anonymous

              [...]
              >MORE SALES! MORE GOODER!
              lol

              Do you have anything of actual substance to say?
              outside of vomiting the same reply 20 times?

            • 1 week ago
              Anonymous

              It literally doesn't though.
              I liked trine, but physics puzzles aren't something it does at all.

      • 2 weeks ago
        Anonymous

        Scrap Mechanic, a game released before BotW. Loads of indie games have this kind of shit. Nintendo just wanted the Roblox, Minecraft and Fortnite babbies instead of making an actual fricking Zelda game.

        • 1 week ago
          Anonymous

          I can explain walking by describing every single thing that needs to be coordinated at once in your body in order to perform that action, it doesn't mean it's hard. Not that you'd know anything about getting up from your chair.

          Cool I guess, too bad the game is still boring as frick.

          why are they turning zelda into a physics sandbox shit? just make oot 2, MIYAMOTO YOU NI-

          Sametrwnny harder, Ric

          • 1 week ago
            Anonymous

            >posts within seconds
            >samegay
            but why are you black?

      • 1 week ago
        Anonymous

        Got me there, I honestly can't think of another game that feels like a tech demo on top of a tech demo.

        • 1 week ago
          Anonymous

          Half Life 2

      • 1 week ago
        Anonymous

        every other open world game?

      • 1 week ago
        Anonymous

        Baldur's Gate 3.

      • 1 week ago
        Anonymous

        Dude it's Just Cause 2 with Gary's Mod attached.

        • 1 week ago
          Anonymous

          >Dude it's Just Cause 2 with Gary's Mod attached

          How come nobody else is doing it? Did you even watch OP's video?

          • 1 week ago
            Anonymous

            Nothing nu-zelda did was revolutionary, it's just ubislop with funny physics. Do you even play videogames?

            [...]
            Do you have anything of actual substance to say?
            Outside of vomiting the same reply 20 times?

            Make a better bot next time.

            • 1 week ago
              Anonymous

              Do you have anything of actual substance to say?
              Outside of vomiting the same reply 20 times?
              Eric, the same buzzwords amover and over make you very obvious

          • 1 week ago
            Anonymous

            Because JC2 is from 2010 and good predates that. No one else is interested in making that game because it's antiquated and not good. Nuts and Bolts is from that same time period. Do you not realize how many source games like Dark Messiah had physics as a selling point? It stopped being impressive after Half Life 2.

            Also crayon physics was a literal flash game where you could attach things.

            • 1 week ago
              Anonymous

              See

              Do you have anything of actual substance to say?
              Outside of vomiting the same reply 20 times?
              Eric, the same buzzwords amover and over make you very obvious

              • 1 week ago
                Anonymous

                Behold, TotK's inspiration.

              • 1 week ago
                Anonymous

                See

                Anything else, outside of your hyper generic nothing of a reply?
                Are you gonna spam it 500 times more?

              • 1 week ago
                Anonymous

                >the vehicle
                lmao. nice shrine simulator.

              • 1 week ago
                Anonymous

                exactly this

                >we put things that introduce the players to our game's mechanics and decisionmaking in our tutorial zone
                >AAHHHH YES I SEE I SEE!!
                >entire rest of the game is 95% a functionally featureless plane, the rest of it being obvious gimmicks
                they're on track to getting to the game design level of a janky 2000s RPG

                Anything else, outside of your hyper generic nothing of a reply?
                Are you gonna spam it 500 times more?

              • 1 week ago
                Anonymous

                Anything else, outside of your hyper generic nothing of a game?
                Are you going to rehash it 500 times now?

          • 1 week ago
            Anonymous

            Not op, but the reason they didn't do it was because only nintendo owns the legend of zelda ip moron.

            If totk or botw weren't zelda it wouldn't be a tenth as popular.

            • 1 week ago
              Anonymous

              Proof?

              • 1 week ago
                Anonymous

                Are you insinuating that the legend of zelda ip is worth nothing? lmao

              • 1 week ago
                Anonymous

                >only half the words are capitalized
                >"allcaps"
                ESL moment.

                A DLC more like.

                I accept your troonycession

              • 1 week ago
                Anonymous

                [...]
                So is it a bad or a good thing?
                you are contradicting yourself.

                Why are you replying twice?

            • 1 week ago
              Anonymous

              Yeah bro, that DaVinci painting is only worth millions because DaVinci painted it. NEXT!

              • 1 week ago
                Anonymous

                >that DaVinci painting is only worth millions because DaVinci painted it
                Well, yeah.

            • 1 week ago
              Anonymous

              Are you insinuating that the legend of zelda ip is worth nothing? lmao

              So is it a bad or a good thing?
              you are contradicting yourself.

              • 1 week ago
                Anonymous

                Where is the contradiction? The answer to "How come nobody else is doing it?" in terms of AAA is because what IP fits the mechanics? Only zelda does and only nintendo owns that.

                In terms of other games, there are tons that actually do the nuts and bolts thing, and most are multiplayer unlike zelda, but they don't hit zelda numbers because obviously the ip gives it the nintendo buff.

              • 1 week ago
                Anonymous

                You have no idea what totk is doing.

              • 1 week ago
                Anonymous

                Actually it's you who doesn't realize what dozens of other games have been doing for more than a decade.

              • 1 week ago
                Anonymous

                No, totk is not only vehicles.
                And why would anybody want multiplayer?

              • 1 week ago
                Anonymous

                >it's you who doesn't realize what dozens of other games have been doing for more than a decade

                Name a single game doing what TotK is doing.

              • 1 week ago
                Anonymous

                Totk has:

                garrys mod/hl2, scrap mechanic, nuts & bolts. trailmakers, besiege, and terratech building, physics, and puzzles among a ton of other games

                Shadow of the colossus climbing and archery

                Far cry 2 grass fire

                Time reversal mechanics from a shit ton of puzzle games going at least back to the flash game era.

                Nothing about the game is original in the slightest. It's literally not worth playing unless you're a child who doesn't know any other games out there.

              • 1 week ago
                Anonymous

                So it merges the greatest games of all times into a single perfect package?
                Sounds like a god tier game!

              • 1 week ago
                Anonymous

                Master of none, moron.

      • 1 week ago
        Anonymous

        Ummm how about the game that made Zelda irrelevant?

        • 1 week ago
          Anonymous

          Anything else, outside of your hyper generic nothing of a game?
          Are you going to rehash it 500 times now?

          Eric, stop trying.

      • 1 week ago
        Anonymous
        • 1 week ago
          Anonymous

          It's ACgay meltdown time. How many TotK threads have you seethed in today ACgay?

      • 1 week ago
        Anonymous

        >dude gmod lmao
        wow so impressive, 2007 called

        • 1 week ago
          Anonymous

          And yet you only defend snoys.
          How odd

          Anything else, outside of your hyper generic nothing of a game?
          Are you going to rehash it 500 times now?

      • 1 week ago
        Anonymous

        gmod

        • 1 week ago
          Anonymous

          Anything else, outside of your hyper generic nothing of a game?
          Are you going to rehash it 500 times now?

    • 2 weeks ago
      Anonymous

      It is impressive to have such a wide amount of options and interconnected mechanics with the amount of care and polish ToTK has.

      • 1 week ago
        Anonymous

        there's no care.
        The world is empty as frick

    • 1 week ago
      Anonymous

      It is impressive within the context of a modern AAA game.
      90% of them are a pile of disconnected slop because letting the player think for themselves is haram.

  3. 2 weeks ago
    Anonymous

    Hack devs hack company killed a beloved franchise to make doors sound more realistic

    • 1 week ago
      Anonymous

      Worth it.

  4. 2 weeks ago
    Anonymous

    I can't watch this, that accent is hard to listen at. I'd prefer if they spoke Japanese.

  5. 2 weeks ago
    Anonymous

    That's funny because my primary complaint with TotK is the lack of synergy between the new mechanics and the existing game world.

    • 2 weeks ago
      Anonymous

      >That's funny because my primary complaint with TotK is the lack of synergy between the new mechanics and the existing game world.

      Thankfully your low IQ is your own problem and nobody cares.

      • 2 weeks ago
        Anonymous

        I sense some projection.

  6. 2 weeks ago
    Anonymous

    Single conveniently placed tree in the entire game?

  7. 2 weeks ago
    Anonymous

    1000 times folded Nippon gameplay systems...
    American will never be able to make this game. Modern American dev only know how to add ability to walk during cutscenes and boring, scripted combat

  8. 2 weeks ago
    Anonymous

    why are they turning zelda into a physics sandbox shit? just make oot 2, MIYAMOTO YOU NI-

  9. 2 weeks ago
    Anonymous

    Cool I guess, too bad the game is still boring as frick.

  10. 1 week ago
    Anonymous

    I liked BotW
    TotK can go suck a willy

    • 1 week ago
      Anonymous

      You are a rare and noble creature. I cannot possibly imagine liking BotW more than TotK. What do you like more about BotW?

      • 1 week ago
        Anonymous

        I like that it doesn't have any of the poorly-implemented systems of TotK to drag it down. I was really excited for the construct stuff until I discovered limitations like the timer on gliders or just the game taking your toys away when you use them in general.
        >but then they'd be overpowered
        I don't care. I've already played BotW, I've already seen this Hyrule, I just want to play with the constructs. The underground is boring shit and the sky islands are insubstantial. Luckily I managed to sell off the game at an acceptable loss.

        • 1 week ago
          Anonymous

          I mean, I guess? But if someone hadn't played either game, and could only play one, would you tell them to play BotW?

  11. 1 week ago
    Anonymous

    like an imsim but watered down

  12. 1 week ago
    Anonymous

    >Eric still seething
    Kek, seems like he is still mad.

  13. 1 week ago
    Anonymous

    if only complexity was equivalent to good game design huh

    • 1 week ago
      Anonymous

      Do you have anything of actual substance to say?
      outside of vomiting the same reply 20 times?

      • 1 week ago
        Anonymous

        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?
        Not a new IP, BTW.

        [...]
        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        [...]
        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        [...]
        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        [...]

        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        • 1 week ago
          Anonymous

          [...]
          are you guys going trick or treating????????

          >two nothing replies
          Man, Eric is desperately obvious.

  14. 1 week ago
    Anonymous

    >gmod/nuts and bolts is a new mind blowing concept when nintendo does it

    • 1 week ago
      Anonymous

      Do you have anything of actual substance to say?
      outside of vomiting the same reply 20 times?
      Not a new IP, BTW.

      • 1 week ago
        Anonymous

        [...]
        [...]
        Oh no the gmod gays are seething here too, poor little things, Don't worry gays someday your nextbot simulator will get the recognition it deserves.

        tongue my anus you fricking moron

        • 1 week ago
          Anonymous

          eww you're a gay Black person

          • 1 week ago
            Anonymous

            [...]
            Do you have anything of actual substance to say?
            outside of vomiting the same reply 20 times?

            tongue my anus you fricking moron

        • 1 week ago
          Anonymous

          >you dont get it bro, making the jump button work while moving is, like, super duper hard

          Do you have anything of actual substance to say?
          outside of vomiting the same reply 20 times?

  15. 1 week ago
    Anonymous

    >itt
    >worthless neets who have never programmed anything in their entire life claims a game dev with years of experience at one of the most prestigious gaming companies is a hack because they dislike a game he made

    • 1 week ago
      Anonymous

      You would have never played literally the exact same game if it didn't have the zelda tag on the box.

    • 1 week ago
      Anonymous

      >you dont get it bro, making the jump button work while moving is, like, super duper hard

      • 1 week ago
        Anonymous

        You can't even program a jump button to work while standing still you absolute moron

        • 1 week ago
          Anonymous

          i get it, anon.
          anything that inst holding right and screaming "BING BONG WAAHHHHHHHOOOOOO" is too much for your brain to comprehend.

  16. 1 week ago
    Anonymous

    holy SOVL

  17. 1 week ago
    Anonymous

    nu-zelda is just elden ring for babies.

    • 1 week ago
      sag3

      i get it, anon.
      anything that inst holding right and screaming "BING BONG WAAHHHHHHHOOOOOO" is too much for your brain to comprehend.

      Do you have anything of actual substance to say?
      outside of vomiting the same reply 20 times?

  18. 1 week ago
    Anonymous

    based, snoyjeets seething hard itt

    • 1 week ago
      Anonymous

      This.
      You can tell by the hyper repetitive replies, also the muh tendies.

  19. 1 week ago
    Anonymous

    >GDC
    >woman speaker

    • 1 week ago
      Anonymous

      what about translator-chan?

  20. 1 week ago
    Anonymous

    >we made this shit pls applaude
    Frick off, worst zeldas in gaming history

    • 1 week ago
      Anonymous

      [...]
      tongue my anus you fricking moron

      Do you have anything of actual substance to say?
      outside of vomiting the same reply 20 times?

  21. 1 week ago
    Anonymous

    KINO
    seeing Ganker seething 24/7 over this game can only confirms it.

  22. 1 week ago
    Anonymous

    this is the only vaguely switch thread I see. What are your favorite switch games? I finally downloaded an emulator for Unicorn Overlord and I'm not seeing anything else I'm interested in.

    bare minimum is totk or botw the better game? specifically if you don't care about building shit. I played a bit of botw at a girlfriend's place but I didn't get hooked.

    • 1 week ago
      Anonymous

      bump

  23. 1 week ago
    Anonymous

    Why does Zelda make /po- I mean Ganker seethe so much?

    • 1 week ago
      Anonymous

      Extremely successful Nintendo game, so it triggers the resident schizos

    • 1 week ago
      Anonymous

      im mad because it ruined the whole fricking franchise.
      traditional zelda is dead because the devs couldnt be bothered to make a good game and just fell for the sandbox open world meme.

      • 1 week ago
        Anonymous

        >traditional zelda is dead
        The open exploration and hunt for secrets IS traditional Zelda.
        The antithesis to traditional Zelda would be something like Skyward Sword that is not not only fully linear but doesn't even have an explorable overworld at all.

        • 1 week ago
          Anonymous

          This is from 3 years ago so add the 20m+ of totk.
          Maybe someone should have bought those older series since they were so much better then current zelda like you say?

          >MORE SALES! MORE GOODER!
          lol

          • 1 week ago
            Anonymous

            Why did you reply to me? My post had nothing to do with sales.

            • 1 week ago
              Anonymous

              a mistake.

              Sales are an indicator of popularity, they don't just happen in a vacuum Yes, you wouldknow that from your famitsu threads eric.

              >MORE! SALES!!! MORE!!!! GOODER!!!!!!!
              lol

              • 1 week ago
                Anonymous

                Do you have anything of actual substance to say?
                outside of vomiting the same reply 20 times?

          • 1 week ago
            Anonymous

            Sales are an indicator of popularity, they don't just happen in a vacuum Yes, you wouldknow that from your famitsu threads eric.

          • 1 week ago
            Anonymous

            i mean that is literally the entire essence of Ganker over the last 8 years or so
            it's all game sales and concurrent player numbers with you gays

      • 1 week ago
        Anonymous

        This is from 3 years ago so add the 20m+ of totk.
        Maybe someone should have bought those older series since they were so much better then current zelda like you say?

        • 1 week ago
          Anonymous

          >core loyal audience consistently buys games
          >good games keep being made
          >trash game appeals to moron tasteless mainstream audience and sells millions
          >series is now ruined forever
          >UMMMM SHOULD'VE BOUGHT THE GAME 5 TIMES CHUDDIE
          this is unironically the smartest botw fan

          • 1 week ago
            Anonymous

            >series is now ruined forever

            I'm willing to bet you don't own a single Zelda game. As a Day One Real Fan™, I can easily say that BotW was amazing course-correction after two decades of stale OoT knockoffs.

            And TotK is probably the most complete Zelda experience. The future for the series has never been brighter.

            • 1 week ago
              Anonymous

              >projecting
              >moving the goalpost
              cool
              I've been here before and after showing the games you get the
              >YOU'RE NOT A FAN YOU JUST BOUGHT THEM ON EBAY
              the charade keeps on

    • 1 week ago
      Anonymous

      >Zelda
      >making /misc/ mad
      >When the hero is a Blond Aryan boy
      Frick off troon

      • 1 week ago
        Anonymous

        BotW Link is a twink, which confuses /misc/ and makes their PPs hard, causing them to lash out.

    • 1 week ago
      Anonymous

      white man game
      Hispanic website

  24. 1 week ago
    Anonymous

    i mean whateve the point is on this thread, yeah there is no game with the level of world interaction on totk, closests i can think is maybe noita Techcnially is impressive specially for the switch. i do wonder if any other developer could pull this kind of shit off on a 3d openworld.
    usually most games only set a few set of interactable or phsyic driven objects the fact everything on the game is affected by the physics sytem is bananas.

  25. 1 week ago
    Anonymous

    goty was stolen because nu-hollywood needs to succeed.

  26. 1 week ago
    Anonymous

    [...]

    So no you don't, I accept your troonycession.
    Why are you here?

  27. 1 week ago
    Anonymous

    >tendies discover im sim gameplay

  28. 1 week ago
    Anonymous

    [...]

    are you guys going trick or treating????????

  29. 1 week ago
    Anonymous

    >in depth and genuinely impressive gdc presentation
    >has the haters seething like mad
    Predictable I guess.

    • 1 week ago
      Anonymous

      Especially with the most generic spam possible.
      Nothing to do with the OP at all.

    • 1 week ago
      Anonymous

      >genuinely impressive
      It really says a lot about the state of gaming when tendies are so easily impressed by shit gaming had figured out many years ago.

      • 1 week ago
        Anonymous

        >tendies
        Hmmm...........
        Seems totally legit and organic.
        not at all a seething snoy

        • 1 week ago
          Anonymous

          tendies and snoys are the only people still consolewarring.
          xbox and PC players moved on.
          please, just move on.

  30. 1 week ago
    Eric

    hey guys its me Eric and i hate the legend of zelda

    • 1 week ago
      Anonymous

      Real Eric here
      OOT > MJ > TP > WW > shit > BOTW > SS > TOTK

      >The spirit

      >was the biggest offender
      Why do I keep seeing this repeated so often?

      There is still legitimate criticism that can be had.
      But surely you realize that the Construct Factory is part of the Spirit Temple, right? And yet people act as if the Spirit Temple had nothing. Why?

      They're literally the exact same shit. The entirety of the spirit temple is literally just the 4 garbage construct factory sections. Just 4 glorified shrines with a huge ass loading screen in between them where you have to slowly move the construct part back to the center of the area

  31. 1 week ago
    Anonymous

    >botw is the baseline for kids
    >meanwhile functioning adults

    • 1 week ago
      Anonymous

      >normalgays are people
      we've had this discussion before, anon.

      • 1 week ago
        Anonymous

        >muh ableism for a linear corridor map

    • 1 week ago
      Anonymous

      >the most hardcore PS5 game and it's most intelligent puzzle
      Kek

  32. 1 week ago
    Anonymous

    I love how these threads expose all the morons who don't know a damn thing about video game development.

    • 1 week ago
      Anonymous

      It also exposes the "totally valid critics"™ as snoys as they can't help themselves when questioned.
      Seriously, how difficult is it not to use your standard buzzword?

      • 1 week ago
        Anonymous

        tendies and snoys are the only people still consolewarring.
        xbox and PC players moved on.
        please, just move on.

  33. 1 week ago
    Anonymous

    >the "achually totk is just like LOZ1!!!" gays have arrived
    didnt we have this discussion before where an anon proved that OOT is closer to the original zelda than botw and totk?

    • 1 week ago
      Anonymous

      tendies and snoys are the only people still consolewarring.
      xbox and PC players moved on.
      please, just move on.

      Do you have anything of actual substance to say?
      Outside of vomiting the same reply 20 times?

    • 1 week ago
      Anonymous

      >is just like LOZ1!
      No. But it is similar in design and spirit. Unlike most 3D Zeldas.
      >proved that OOT is closer to the original zelda
      Yeah right. It isn't.

      • 1 week ago
        Anonymous

        >No. But it is similar in design and spirit.
        (You)

        • 1 week ago
          Anonymous

          Zelda 1 is a game where you freely explore a vast huge world. With secrets hidden throughout the entire game world. From minor to big secrets.
          You burn every bush. You bomb every wall. And anything that looks even remotely suspicious is investigated for esoteric secrets.
          Ocarina of Time isn't really that kind of game. There are some hidden holes in the ground but they are significantly more rare than the secrets of the original Zelda. And is again even more rare that said secrets are actually of significance.

          But BotW and TotK are exactly that kind of game. Every odd looking thing can house a secret and often does. All throughout the entire game world. Which is is open to be explored from the start. Which is not so much the case with OoT.
          And yes, Zelda1 has some very minimal progress gating for its world map while all BotW's and TotK's progress gating is almost exclusively very soft at best. But OoT's progress gating is anything but minimal. Even with a decently explorable world, with a few progress path choices. It is very significantly gated compared to the original Zelda. Or most of the 2D games. Or BotW and TotK.
          That kind of gating was a trend that that 3D Zelda took to a whole new and uncharacteristic level. Even if you could argue that it was a natural progression from ALttP. But that very same kind of logic is how you ended up with SS. Which is easily argued to be the biggest deviation in the franchise to date.

          Ocarina of Time is absolutely not more like Zelda1 than BotW and TotK.

          • 1 week ago
            Anonymous

            Based. But Ganker is full of moronic tweens who will deny it. The think Zelda is about the key to the lock rather than the adventure.

          • 1 week ago
            Anonymous

            >The vague, surface-level descriptions (that I wrote specifically so that two games would look similar) make these two games look similar!
            >Meanwhile this other game that I specifically wrote a surface-level description so that it wouldn't look similar, doesn't look similar!
            >See it yet?
            Man.
            So the tile-based game about beating baddies with your sword finding your way to (and beating) 8 different dungeons is similar in design to physic based sandbox open world game where almost everything you do is explore an empty map, solve repetitive physics puzzles and build cards fetching meaningless grindy content until you want to beat the actual game.
            Just because zelda 1 doesn't hold your hand through the designed main questline and tokt has literally no hand to hold becasue most of the content is optional.
            Okay.

          • 1 week ago
            Anonymous

            OoT gates shit behind items
            Zelda 1 gates dungeon progression behind items
            Botw/totk has none of that shit. You can literally do anything that you want since 99% of the game is a literal tutorial and the endgame is as simple as the early game

            They're fundamentally different games. OoT and Zelda 1 share the exact same kind of exploration: you go to the next destination while you randomly find some bombable walls and shit in your way or some random ass puzzles. From oot kakariko to death montain you have a bunch of bombable walls, you have an optional path to the fairy fountain. From the wooden sword to level 1 in Zelda 1 you have a bunch of bombable walls and burnables bushes that you can't burn yet because woooops this game isn't like botw/totk where you get your entire arsenal during the tutorial. In botw/totk, you can just wander around like a tard. You don't have a set goal from the get go unlike zelda 1 and oot where you need to get new equipment to proceed further: you have the entirety of the game including the final boss right at start. You play the shitty copy pasted bloat content until you feel that you're ready for ganon.

            >b-b-b-b-but zelda 1 has some sequence breaks!!
            so does oot

            • 1 week ago
              Anonymous

              >Zelda 1 gates dungeon progression behind items
              Yeah. But look at the rest of the game world. You can visit all the corners of the overworld from the very beginning of the game. You don't even need to pick up your sword if you insist not to.
              >>b-b-b-b-but zelda 1 has some sequence breaks!!
              It's not even about sequence breaks. You have multiple dungeons available to you from the very start. The gated dungeon progression you cite is only prevalent in a few mid and late game points. And otherwise your choices of progression, even in regards to dungeons, remain open. And for over world exploration, you were free to begin with.

              I genuinely have no idea why you'd claim that a few dungeons being locked behind other dungeons somehow makes it a fundamentally different game.
              The gated parts stand out because they are oppose the freer, larger game design surrounding it. And yet you're ignoring the vast, freely explorable world. And how you interact with it. In order to laser focus on the specific dungeons that are gated. And then act like those parts are what's characteristic of the game and not everything else.

              • 1 week ago
                Anonymous

                >I genuinely have no idea why you'd claim that a few dungeons being locked behind other dungeons somehow makes it a fundamentally different game.
                Thank you for confirming that I was right

              • 1 week ago
                Anonymous

                So you really insist on ignoring the larger picture for the tiny element that does not change the larger picture?
                And then you pretend that later games that expand that previously tiny element, while downright eliminating what used to be the larger picture. Is more traditional somehow?

                Why would you ever?

              • 1 week ago
                Anonymous

                anon the point of exploring the map is beating the eight fricking dungeons, not exploring JUST BECAUSE EXPLORING IS LE FUN AND WOOWW YOU CAN PUSH ROCKS!
                the point of exploring on botw/totk is that there is no point

              • 1 week ago
                Anonymous

                >the reward for exploring in BotW/TotK

              • 1 week ago
                Anonymous

                See

                [...]
                [...]
                Do you have anything of actual substance to say?
                Outside of vomiting the same reply 20 times?

              • 1 week ago
                Anonymous

                >anon the point of exploring the map is beating the eight fricking dungeons, not exploring JUST BECAUSE EXPLORING IS LE FUN AND WOOWW YOU CAN PUSH ROCKS!
                But the point of exploring in BotW and TotK is to beat the dungeons too.
                All the common secret-rewards are all various means to strengthen your character. Strength meant to assist your quest in defeating the dungeons.
                >b-but the dungeons suck!
                Ok. But that's an entirely different argument. And subjective at that.

                Take a look at the rewards you get from secrets in Zelda1 and ask yourself why they're there for you to find.
                Then take a look at the rewards you get from secrets in BotW and TotK and ask yourself why they're there for you to find.

                Now why would you pretend like it's different? Your claim holds true for both. It's not some gotcha. I don't even disagree with it.

              • 1 week ago
                Anonymous

                anon speaking in abstract, conceptual terms just to hide the fact that the two designs are completely different won't make the games be more similar
                >you play and unlock stuff and ""get stronger"" (whatever that means) and beat the game it's the same!!
                that's not how it works
                is metroid zelda too? and pokemon? is every game zelda?
                one game is structured like this
                >you do one then two then three then four... up to eight then beat the final boss
                other game is structured like this
                >i mean just do whatever or don't and go straight to the final boss

                not the same, no matter how you spin it.
                nobody plays zelda to have an open sanbdox of endless possibilities. they played zelda to beat the fricking game and reach the end

              • 1 week ago
                Anonymous

                >zelda1
                >explore to get stronger
                >beat dungeons
                >win

                >botw
                >explore to get stronger
                >beat dungeons
                >win

                >totk
                >explore to get stronger
                >beat dungeons
                >win

                You're the one who is being obtuse by trying to refute the above. Even though it was never even part of my point or the larger claim I was making.

              • 1 week ago
                Anonymous

                jesus christ... like talking to a literal toddler unable to comprehend the sentences presented to them
                alright dude, whatever you want, if it makes you happy, think whatever
                everything is zelda man
                you get stronger! wow, such a concise, specific, precise concept! progression has nothing to do
                my favorite part in zelda 1 is just going straight to death mountain

              • 1 week ago
                Anonymous

                >progression has nothing to do
                >my favorite part in zelda 1 is just going straight to death mountain
                Are you being moronic on purpose or something?
                That claim was never made or even implied.

                But you're the one who started this tangent by attacking the purpose behind exploring the maps. Here

                anon the point of exploring the map is beating the eight fricking dungeons, not exploring JUST BECAUSE EXPLORING IS LE FUN AND WOOWW YOU CAN PUSH ROCKS!
                the point of exploring on botw/totk is that there is no point

                .
                You claimed
                >anon the point of exploring the map is beating the eight fricking dungeons, not exploring JUST BECAUSE EXPLORING IS LE FUN AND WOOWW YOU CAN PUSH ROCKS!
                Which is true. And I never claimed or implied otherwise. But you also claimed
                >the point of exploring on botw/totk is that there is no point
                Which is wrong. Because the point of exploring in BotW and TotK is the same as in Zelda1.

                And that's my claim. But for some reason you beg to differ. Why?
                And now that I called you out for it. You're back to yammering about completely different game elements again. Why?

              • 1 week ago
                Anonymous

                anon, you literally, objectively cannot tell the difference between an item required to progress and a generic heart container, and a game designed around beating content in a predetermined succession and making it so literally everything is optional
                I'm not wasting a single post giving you any more attention because if I read another comparision between getting stronger and getting stronger I'm getting an aneurysm
                you're simply clinically moronic

              • 1 week ago
                Anonymous

                >tell the difference between an item required to progress and a generic heart container
                Of course I can tell the difference. But what does that have to do with the purpose behind exploring the overworlds and hunting for the secrets throughout?
                >and a game designed around beating content in a predetermined succession and making it so literally everything is optional
                For starters. The predetermined succession of Zelda 1 is hardly as predetermined as you're making it out to be.
                But of course I can tell the difference. I am just arguing that Zelda 1 is still much closer to BotW and TotK than it is OoT, because because while Zelda 1 has some miniscule levels of hard-gated progression. It is nothing compared to the much more sever progression gating of OoT and the other pre-BotW 3D Zeldas.

                For the sake of the argument. If Zelda1 has has a progression-gate value of 1.
                And BotW a value of 0 (BotW actually does have some progression gating even if it's very light and miniscule, but let's just ignore that for now).
                But OoT has a progression-gate value of 7.
                You're for some reason arguing that the the game is still closer to OoT than BotW even though a 1 is far closer to a 0 than it is a 7.

                And again. The progression gating in Zelda1 only comes up a few times. For the larger game experience it's barely even relevant.
                The free world exploration is by far more characteristic than the minimal progression-gating is. Not only in regards to how relevant it is fro the larger game experience. But also in comparison to other games of the time and what stood out about the game.
                Ocarina of Time, which is a great game by the way, took the progression-gating to uncharacteristically new heights for the franchise. And that trend just continued. Until the BotW course-correction.

              • 1 week ago
                Anonymous
              • 1 week ago
                Anonymous

                >I genuinely have no idea why you'd claim that a few dungeons being locked behind other dungeons somehow makes it a fundamentally different game

                They'll never admit it. They can't stomach the idea of authenticating BotW/TotK like that. They'll cling to minutiae of the games design rather than its overall experience.

                Nintendo's intention with BotW was immediately apparent to everyone who played it but they're still in denial 8 years later.

              • 1 week ago
                Anonymous

                >You don't even need to pick up your sword if you insist not to.
                i do not have a laugh reaction that fully encapsulates the feeling this gives me.
                unless you're going for an explicate challenge run that takes full advantage of knowledge of the game, you need the sword.
                your average player can reasonably beat totk without ever picking up a sword, but your average player wont be able to beat LOZ1 without a sword because of the sheer amount of game knowledge it requires.
                this is like saying "you can technically use a glitch to beat ganon from the start, that means LOZ1 is just like botw/totk because botw/totk lets you bum rush ganon from the start!"

              • 1 week ago
                Anonymous

                >unless you're going for an explicate challenge run that takes full advantage of knowledge of the game, you need the sword.
                I did not claim you don't need to pick up the sword to play the game.
                I said the corners of the overworld are reachable. And that you don't even need to pick up the sword to reach them.

  34. 1 week ago
    Anonymous

    If you have no limitations, you're playing in the same sense as a child with toys. If you have rules and limitations, you're playing in the sense of practicing sports, board games, video games, etc.
    The director of BOTW/TOTK is creating toys. He's already said that limiting players is a bad idea, and he's not wrong if you consider the idea of sandboxes and toys, things designed to stimulate children's imaginations.
    But what adults really like are games, board games, video games or even sports. What defines games are the rules. What gets adults interested is the idea that the limitations of the rules impose an interesting challenge that will require physical and/or intellectual ability.
    Zelda BOTW/TOTK sell well as toys, but adults who play video games have already begun to realize that there's not much to get out of these sandboxes. That's why I predict that the next Zelda will be received more coldly if the guys don't improve the "game" part of it. The director has already said that he doesn't want to change that, so expect more superficial toys for 7-12 year olds in the future.

    • 1 week ago
      Anonymous

      >No. But it is similar in design and spirit.
      (You)

      Do you have anything of actual substance to say?
      Outside of vomiting the same reply 20 times?

      Anything to say about what OP actually posted?

      • 1 week ago
        Anonymous

        >Do you have anything of actual substance to say?
        >Outside of vomiting the same reply 20 times?

        You mean this same reply?

        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?
        Not a new IP, BTW.

        [...]
        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        [...]
        Do you have anything of actual substance to say?
        outside of vomiting the same reply 20 times?

        • 1 week ago
          Anonymous

          So you don't, I accept your troonycession

          • 1 week ago
            Anonymous

            Get cancer and die. Nintendo ruined TOTK and your homosexual troony ass ruined zelda threads

            • 1 week ago
              Anonymous

              No, YOU ruined Zelda threads. If only you listened to people telling you to tell Eric to frick off, we wouldn't be in the situation where anyone who wanted to talk left because they couldn't be bothered to deal with Eric's cancerous spam. Now only Eric and the other guy who shitpost in retailation remain with occasional drive by posters.

      • 1 week ago
        Anonymous

        >Anything to say about what OP actually posted?

        >to tendies, making sure game mechanics are connected is impressive.

        • 1 week ago
          Anonymous

          Get cancer and die. Nintendo ruined TOTK and your homosexual troony ass ruined zelda threads

          Do you have anything of actual substance to say?
          Outside of vomiting the same reply 20 times?

          Are you moronic? My post is commenting on exactly what the OP posted.
          What Nintendo's Japanese guy is showing as if it were something very complex is basically the basic idea of a sandbox. That is, you have several possible actions, and the game gives you space to use them freely to achieve your goals. In good sandboxes (such as BOTW/TOTK), actions can be combined in a dynamic and organic way, making the act of playing more enjoyable. You were once a child and you know that the best toys are the ones that limit you the least, which is why automated electronic junk often loses its appeal quickly, while things like Lego, cars, action figures, etc., only lose their appeal when you grow up.
          Nu-Zelda is leaning too far towards the sandbox, however, and adults (and children too) can only be entertained by it for a short time. More "game" needs to be put into Zelda, and that means going against what the director is publicly announcing, i.e. creating more limitations to make the player conform to more rules.

          Note: TOTK's reception was much cooler than BOTW because people realized that it's more of a sandbox with nothing really interesting added.

          Literally not what the video is about.
          and yes, it is complex, it's about the physics system.

      • 1 week ago
        Anonymous

        Are you moronic? My post is commenting on exactly what the OP posted.
        What Nintendo's Japanese guy is showing as if it were something very complex is basically the basic idea of a sandbox. That is, you have several possible actions, and the game gives you space to use them freely to achieve your goals. In good sandboxes (such as BOTW/TOTK), actions can be combined in a dynamic and organic way, making the act of playing more enjoyable. You were once a child and you know that the best toys are the ones that limit you the least, which is why automated electronic junk often loses its appeal quickly, while things like Lego, cars, action figures, etc., only lose their appeal when you grow up.
        Nu-Zelda is leaning too far towards the sandbox, however, and adults (and children too) can only be entertained by it for a short time. More "game" needs to be put into Zelda, and that means going against what the director is publicly announcing, i.e. creating more limitations to make the player conform to more rules.

        Note: TOTK's reception was much cooler than BOTW because people realized that it's more of a sandbox with nothing really interesting added.

        • 1 week ago
          Anonymous

          >TOTK's reception was much cooler than BOTW

          Que?

    • 1 week ago
      Anonymous

      Are you moronic? My post is commenting on exactly what the OP posted.
      What Nintendo's Japanese guy is showing as if it were something very complex is basically the basic idea of a sandbox. That is, you have several possible actions, and the game gives you space to use them freely to achieve your goals. In good sandboxes (such as BOTW/TOTK), actions can be combined in a dynamic and organic way, making the act of playing more enjoyable. You were once a child and you know that the best toys are the ones that limit you the least, which is why automated electronic junk often loses its appeal quickly, while things like Lego, cars, action figures, etc., only lose their appeal when you grow up.
      Nu-Zelda is leaning too far towards the sandbox, however, and adults (and children too) can only be entertained by it for a short time. More "game" needs to be put into Zelda, and that means going against what the director is publicly announcing, i.e. creating more limitations to make the player conform to more rules.

      Note: TOTK's reception was much cooler than BOTW because people realized that it's more of a sandbox with nothing really interesting added.

      First of all, both BotW and TotK have limitations.
      Second, if you had watched the video, you'd know the pic in OP is about BotW and they later talk about how they went about expanding "multiplicative gameplay" in TotK.

      • 1 week ago
        Anonymous

        The limitations aren't enough to make the gameplay interesting, however. TOTK goes so far that the game's puzzles themselves stop making sense. In fact, they're not puzzles at all, since the solution is self-evident in 99.9% of them, they're literally toys waiting for you to interact with them.

        >"multiplicative gameplay" in TotK.
        Using complicated terms doesn't make something banal stop being banal. BOTW/TOTK uses sandbox concepts that people see all the time in every game, without pretending it's some game design achievement. It's just a toy with pieces for you to choose from. BOTW/TOTK has the depth of a puddle of water for anyone looking for anything remotely meaningful.

        • 1 week ago
          Anonymous

          Anything else, outside of your hyper generic nothing of a reply?
          Are you gonna spam it 500 times more?

  35. 1 week ago
    Anonymous

    Nintendo WON!

  36. 1 week ago
    Anonymous

    100% SOUL. This video helps to highlight how fricked a game like this would be if any other developer made it.

  37. 1 week ago
    Anonymous

    >when you let things move... things uh... things that you didnt expect can happen
    why do tendies praise this again?

    • 1 week ago
      Anonymous

      >why do tendies praise this again?

      I can stand still in TotK and simply let the rain lash down.

      >NPCs will run for shelter
      >water will pool
      >wildlife will gather under trees
      >rare fauna and animals will appear
      >stealth becomes easier because the rain lowers visibility and covers noise
      >lightning will strike, which may kill me or set things on fire
      >the world becomes wet, meaning surfaces are hard to climb, yet slick to shield surf over.
      >combat scenarios are dynamic changed

      Even just standing still in TotK, without interacting with the world or even mentioning any of its complex gameplay mechanics, it is running rings around every other game.

      The fact you use the word "tendies" only exposes your jealousy.

      • 1 week ago
        Anonymous

        100's of millions are spent on western games and they cannot for the life of these teams imagine how this is possible.

      • 1 week ago
        Anonymous

        >simple event based AI state (not new)
        >simple event based graphic effect (not new)
        >simple event based AI state (not new)
        >% chance for [thing] to happen (not new)
        >a single fricking bool to determine if a multiplier should be applied or not (not new)
        >% chance for [thing] to happen (not new)
        >a single fricking bool to determine if a multiplier should be applied or not (not new)
        >"rain exists so uh... things happen" (not new)
        your game is nothing more than a million nothings that amount to a grand nothing.
        there is nothing new or impressive about totk, if it wasnt for the zelda skin it would just be another open world game among all the others. there's nothing that actually stands out about it.

        • 1 week ago
          Anonymous

          Nintendo fans think everything BotW/TotK did was revolutionary because they only play Nintendo games.

          • 1 week ago
            Anonymous

            homies wowing at
            >IF YOU CROUCH ENEMIES WON'T HEAR YOU
            levels of detail.

            • 1 week ago
              Anonymous

              As if it matters if they see or hear you
              Take forever to react and have pathetic AI.
              The combat is the worst part of BotW/TotK.

              But the riders will post webms of them doing a ton of stuff with their Slate/Hand tools as if it's impressive to beat on a target dummy

              • 1 week ago
                Anonymous

                Post footage so we can laugh at the RED X on your map.

              • 1 week ago
                Anonymous

                [...]
                [...]
                ULTIMA UNDERWORLD CAME OUT IN MOTHER FRICKING 1992
                DWARFS FORTRES WAS MADE BY TWO SCHIZOS IN A CAVE WITH SCRAPS
                Granted, they are the two best videogames ever made, thus two of the best creations of all humanity for all our history, and Tears IS pretty good, but still is sad to see so many "gamers" lacking basic criteria and standards of what vidya can and MUST be.
                This entire medium has been stagnant since the fricking PS360 era and only indies are actually moving it forward, and it's all thanks to YOU voting with your wallets to the shittiest parts of the industry, for God's sake.

                anon the point of exploring the map is beating the eight fricking dungeons, not exploring JUST BECAUSE EXPLORING IS LE FUN AND WOOWW YOU CAN PUSH ROCKS!
                the point of exploring on botw/totk is that there is no point

                Do you have anything of actual substance to say?
                Outside of vomiting the same reply 20 times?

              • 1 week ago
                Anonymous

                I think there's a lot of substance on the 80 posts you quoted actually.

          • 1 week ago
            Anonymous

            >I genuinely have no idea why you'd claim that a few dungeons being locked behind other dungeons somehow makes it a fundamentally different game.
            Thank you for confirming that I was right

            homies wowing at
            >IF YOU CROUCH ENEMIES WON'T HEAR YOU
            levels of detail.

            Do you have anything of actual substance to say?
            Outside of vomiting the same reply 20 times?

            • 1 week ago
              Anonymous

              we're getting closer to the 20 post threashold
              hold your butts, this thread is going to blow up

        • 1 week ago
          Anonymous

          >there is nothing new or impressive about totk, if it wasnt for the zelda skin it would just be another open world game among all the others

          Seething schizos said the exact same thing about BotW.

          • 1 week ago
            Anonymous

            And they were right. The only reason why people had such a "positive" reaction to botw is because making ubislop is OK if it's Nintendo doing it.

            • 1 week ago
              Anonymous

              >botw is because making ubislop

              Ubisoft immediately started copying BotW after being schooled by Nintendo.

              • 1 week ago
                Anonymous

                what in gods name is this garbage?

              • 1 week ago
                Anonymous

                Fenyx Rising. It's actually pretty good. One of the better Ubisoft games of the past few years.

                Even a half-assed BotW knockoff managed to be the best thing Ubisoft have made in ages. Really makes you think....

            • 1 week ago
              Anonymous

              >ubislop
              Eric, you really are terrible at not using your buzzwords.

      • 1 week ago
        Anonymous

        Sounds like a bunch of details present on literal PS2 games.
        Except we know that the small, densely packed focused maps were replaced by a huge map full of nothing but checklist sidequests.

    • 1 week ago
      Anonymous

      >>when you let things move... things uh... things that you didnt expect can happen
      Are you not aware how most game developers deliberately go out of their way to minimize or eliminate those kinds of possibilities?

    • 1 week ago
      Anonymous

      I can't say I'm surprised you cannot grasp such simple concepts even with baby-tier explanation.
      Yes, being able to interact with a box in game like how you would expect to be able to interact with a box in real life is better than only being able to push it right because the dev only made "push right"animation for it.
      Now apply that to every single object in the game.

  38. 1 week ago
    Anonymous

    [...]

    tendies and snoys are the only people still consolewarring.
    xbox and PC players moved on.
    please, just move on.

  39. 1 week ago
    Anonymous

    [...]

    I didn't even use that in my post, why did you quote me?
    I get it, you want (you)s, but at least try.

  40. 1 week ago
    Anonymous

    reminder that the guy seething about eric comes from the weekly console war thread that bases itself off of sales numbers.

    • 1 week ago
      Anonymous

      >simple event based AI state (not new)
      >simple event based graphic effect (not new)
      >simple event based AI state (not new)
      >% chance for [thing] to happen (not new)
      >a single fricking bool to determine if a multiplier should be applied or not (not new)
      >% chance for [thing] to happen (not new)
      >a single fricking bool to determine if a multiplier should be applied or not (not new)
      >"rain exists so uh... things happen" (not new)
      your game is nothing more than a million nothings that amount to a grand nothing.
      there is nothing new or impressive about totk, if it wasnt for the zelda skin it would just be another open world game among all the others. there's nothing that actually stands out about it.

      Do you have anything of actual substance to say?
      Outside of vomiting the same reply 20 times?

      • 1 week ago
        Anonymous
        • 1 week ago
          Anonymous

          What will happen once he makes the same post 20 times?

          • 1 week ago
            Anonymous

            Total Black person Death

          • 1 week ago
            Anonymous

            Sounds like a bunch of details present on literal PS2 games.
            Except we know that the small, densely packed focused maps were replaced by a huge map full of nothing but checklist sidequests.

            See

            [...]
            Do you have anything of actual substance to say?
            Outside of vomiting the same reply 20 times?

  41. 1 week ago
    Anonymous

    https://strawpoll.com/e2narBkvzgB
    very well

  42. 1 week ago
    Anonymous

    Thats fine for people who like meme minecraft shit but to me both botw and totk are really boring compared to OOT and MM.

    • 1 week ago
      Anonymous

      See

      [...]
      [...]
      Do you have anything of actual substance to say?
      Outside of vomiting the same reply 20 times?

      And where is the proof you did, Eric?

      • 1 week ago
        Anonymous

        What do you want me to say? I loved OOT and MM and they are 10/10 perfect to me. I found botw and totk very boring and tedious and the story was VERY cringe anime like persona or fire emblem not medieval fantasy like OOT and MM.

        • 1 week ago
          Anonymous

          Something not generic, maybe actually respobding to what the OP posted.

          • 1 week ago
            Anonymous

            But I don't know what to say. I can only say what I feel. Botw and totk made me feel bored and OOT and MM didnt.

            • 1 week ago
              Anonymous

              i thought botw was pretty fun up until i was done with the final divine beast, at that point there wasn't really any reward to exploration and frick me if i'm going to collect 900 lil Black folk and it's not like I need the hearts/stamina from doing 120 shrines to beat ganon

    • 1 week ago
      Anonymous

      Playing OoT and MM recently, they're both great, especially OoT. But it's obvious they're very old games.

      Maybe in 30 years I'll say the same thing about BotW/TotK.

      But I would say that BotW/TotK have given me the Zelda experience I always dreamed about.

      • 1 week ago
        Anonymous

        >old zelda is superficial surface level ideas gleamed from concept art

  43. 1 week ago
    Anonymous

    This video is genuinely fascinating. The work Nintendo put into this is insane.

  44. 1 week ago
    Anonymous

    Why does the idea of the original Zelda being similar to Breath of the Wild and Tears of the Kingdom make some people seethe?

    • 1 week ago
      Anonymous

      Because none of the nu-zelda games are similiar to zelda on the NES at all. You never it.

      • 1 week ago
        Anonymous

        >nu-zelda
        Eric you really are terrible at hiding 😉

        • 1 week ago
          Anonymous

          contain your obsession with whoever this guy is, I don't care that you're gay.

          >Because none of the nu-zelda games are similiar to zelda on the NES at all

          Which direction did you go first?

          Or did your own curiosity make you want to go in that cave?

          The fact that Zelda on the NES gave you multiple directions to go doesn't mean that botw is the same thing.

          • 1 week ago
            Anonymous

            Dude it's Just Cause 2 with Gary's Mod attached.

            Do you have anything of actual substance to say?
            Outside of vomiting the same reply 20 times?

          • 1 week ago
            Anonymous

            >The fact that Zelda on the NES gave you multiple directions to go doesn't mean that botw is the same thing.

            Remember, BotW was originally intended to release for the 30th anniversary of the series. It's such an obvious attempt to recapture the sense of freedom, exploration and adventure which made the series so popular to begin with.

            I mean, it's so blatantly fricking obvious, it's the first thing everyone commented on. It's genuinely bizarre you keep denying something so glaringly conspicuous.

      • 1 week ago
        Anonymous

        >Because none of the nu-zelda games are similiar to zelda on the NES at all

        Which direction did you go first?

        Or did your own curiosity make you want to go in that cave?

    • 1 week ago
      Anonymous

      It breaks their narrative.

    • 1 week ago
      Anonymous

      i dont like the nes games or botw and totk. i only like lttp, la, oot, mm, ages and seasons.

      • 1 week ago
        Anonymous

        don't you like wind waker?

        • 1 week ago
          Anonymous

          its ok. its wasnt as good as oot and mm

          • 1 week ago
            Anonymous

            fair opinion, i prefer ww but i respect that
            especially because everything else you mentioned are also my favorites

        • 1 week ago
          Anonymous

          not him but I recently played WWHD and it's so much better than the original.
          >fast sail
          >most triforce charts have been replaced with just triforce pieces
          >only need to decipher 3 charts

          • 1 week ago
            Anonymous

            also a fair point, but the artstyle change is so atrocious in my eyes I'd rather spend the extra aggregated hour on the boat
            I just like WW, it's a comfy charming time all around

      • 1 week ago
        Anonymous

        >i dont like the nes games or botw and totk.
        Yeah. It's pretty common for people who don't like botw and totk to also not be a fan of the nes games.
        Kind of telling in a way.

  45. 1 week ago
    Anonymous

    >gmod is more complex!
    >literally every single person already needs to mention multiple mods
    Kek, good job pre-raping your argument

    • 1 week ago
      Anonymous

      to be fair TotK is a mod for BotW

      • 1 week ago
        Anonymous

        I accept your troonycession 😉

      • 1 week ago
        Anonymous

        this

        • 1 week ago
          Anonymous

          Anything else, outside of your hyper generic nothing of a reply?
          Are you gonna spam it 500 times more?

      • 1 week ago
        Anonymous

        A DLC more like.

    • 1 week ago
      Anonymous

      gmod is a platform more than it is a game. but even in the base game you have more physics joints & props to play with, it just gets exponentially more fun with wiremod since it gives you buttons, displays and programmable gates. but it's really pretty silly to compare it to totk, that's like comparing pokemon to company of heroes because you can have small skirmishes.

      • 1 week ago
        Anonymous

        Gmod physics are still jank as frick though.
        even putting one box on top of another can cause audio problems.

        • 1 week ago
          Anonymous

          yeah it's pretty janky, if you want to build things that don't spazz out you need to utilize parenting & multi welds but that's the reality of most physics engines, stacking is a surprisingly difficult problem and even Havok with their 1000's of manhours don't get it quite right.

          • 1 week ago
            Anonymous

            That's one of the huge benefits of totk though.
            it just works, and doesn't need external tools and trouble shooting to do so.

            • 1 week ago
              Anonymous

              well, not really. the controls are absolutely atrocious and stacking things definitely do not work past a handful of objects without it sinking like an accordion. friction is also pretty janky so transfer of momentum doesn't work very well. it's pretty obvious you're only really supposed to build missiles and rain hell on goblin camps, everything outside of that is jank nation

  46. 1 week ago
    Anonymous

    Why the frick are they discussing sound attenuation and stereo sound like it's something novel, wtf are these stupid nintendo talks

    • 1 week ago
      Anonymous

      It's about the specifics, and they introduce the basics first.

  47. 1 week ago
    Anonymous

    The thing is it just becomes so apparently so quickly how assembly-lined BotW and TotK are. Every region has a stable. Every stable has an exact number and type of NPCs and quests. Same for every town, too. The facade just falls away so fast and you start checklisting.

    • 1 week ago
      Anonymous

      Wrong.

  48. 1 week ago
    Anonymous

    >salts some plain rice and wraps it in seaweed
    >OISHIIIIII!! NIPPON NO TABEMONO SAIKOUUU!!!!!
    same energy

    • 1 week ago
      Anonymous

      Anything else, outside of your hyper generic nothing of a reply?
      Are you gonna spam it 500 times more?

  49. 1 week ago
    Anonymous

    I can't believe they use voxels for the entire map, wtf. Couldn't they just have used zone bounding boxes if they wanted to tweak things

  50. 1 week ago
    Anonymous

    >TOTK is about absolute freedom
    >can't even skip the initial cinematic walk-and-talk bullshit in the first 10 minutes
    >can't skip the cutscene where Link jobs to beef jerky Ganondorf, because people will throw a hissy fit
    >can't skip the tutorial
    >can't even kill NPCs
    >can't enter dungeons unless you do it in a very specific way
    >only defense for this is "B-BUT OTHER GAMES DID IT FIRST, WE SHOULDN'T HAVE TO IMPROVE"

    • 1 week ago
      Anonymous

      I'm surprised it took you this long to find this thread, was it because it didn't have zelda written in the OP?

    • 1 week ago
      Anonymous

      I accept your troonycession, ACsnoytroony.

    • 1 week ago
      Anonymous

      >WE SHOULDN'T HAVE TO IMPROVE

      Removing the game's presentation and eloquent game design would not be improvement. You're a moron who has 3000 hours in pixel trash like Terraria.

      I have more interest I'm my children's shite than I do on any of your drivel.

      • 1 week ago
        Anonymous

        >adding a "skip cutscene" button would somehow completely ruin the entire game and make it unplayable

        • 1 week ago
          Anonymous

          I accept your troonycession that those are wiki games for morons 😉

        • 1 week ago
          Anonymous

          >child button mashes through the opening cutscene
          >now they don't know what the game is about or what expectations have been put on them
          >have to reset the game

          Do you actually have a single fricking argument that isn't moronic? Are you going to complain about the title screen next?

          • 1 week ago
            Anonymous

            >child doesn't know where to go in the open world
            >fights a lynel the moment he steps off the plateau, or sky island
            >dies
            WELP, GUESS WE NEED TO MAKE THE GAME LINEAR. A CHILD MIGHT DO SOMETHING OUT OF ORDER OR MAKE A MISTAKE, AND WE CERTAINLY CAN'T HAVE THAT.

            • 1 week ago
              Anonymous

              >allcaps
              ACsnoy meltdown

              • 1 week ago
                Anonymous

                >only half the words are capitalized
                >"allcaps"
                ESL moment.

  51. 1 week ago
    Anonymous

    >This entire thread

    • 1 week ago
      Anonymous

      That's pretty much any thread acgay posts in.

  52. 1 week ago
    Anonymous

    TotK is based and fun and you are all literal gays 🙂

  53. 1 week ago
    Anonymous

    Fricking hell. acgay found the thread. And now it's instantly ruined. Full of old copypasted posts and pastas alongside empty and disingenuous arguments.
    Every fricking time.

    • 1 week ago
      Anonymous

      Well well well, look who's trying to take the moral ground. After calling people "Erictroony" 6000 times over, you really don't have a leg to stand on.

      • 1 week ago
        Anonymous

        Made okay by Pic related 😉

        • 1 week ago
          Anonymous

          All of those added together don't even add up to 1000 results. You singlehandedly outshitposted them 6 to 1. Surely you realize how sad that is.

          He'll post his fake webms as soon as he runs out of shitposts.

          >fake webm
          lol

          • 1 week ago
            Anonymous

            You has this dishonest disingenuous webm BTFO out in the last TotK thread you seethed in.

            • 1 week ago
              Anonymous

              Proof?

          • 1 week ago
            Anonymous

            >ruins every single discussion thread
            But enough about the guy calling people trannies for 6000 posts. You fanboys are insufferable.

            Not even scratching the surface

          • 1 week ago
            Anonymous

            I don't see the problem with the webm. The whole point of nu-Zelda games is that there are often multiple ways of achieving the same thing and it rewards players for thinking outside the box.

            • 1 week ago
              Anonymous

              >The whole point of nu-Zelda games is that there are often multiple ways of achieving the same thing and it rewards players for thinking outside the box.
              So I should be able to skip large amounts of content if I'm smart enough to concoct a way around it? And the game shouldn't have invisible walls or death barriers preventing me from doing so? Would you agree with that statement?

              • 1 week ago
                Anonymous

                Not even the surface

              • 1 week ago
                Anonymous

                Do you have a single argument?

              • 1 week ago
                Anonymous

                Answer the question.

              • 1 week ago
                Anonymous

                >Answer the question

                I did. In my image. It's intended.

                You can't make me hate great games. especially when they're so much better designed than everything else.

              • 1 week ago
                Anonymous

                Finding out the tree on the hill where the witches go has a death barrier in Witcher 3 was cancer, yes.

          • 1 week ago
            Anonymous

            Not even the surface

            • 1 week ago
              Anonymous

              [...]
              Not even scratching the surface

              >barely a fraction of https://arch.b4k.co/_/search/text/shitch/
              Why should I care?

              >has to pile hundreds of snoy shitposts of all kids to even come close to your own personal shitposting repertoire
              >doesn't even denounce his own shitposting, just says "B-BUT OTHERS DID IT FIRST"

              • 1 week ago
                Anonymous

                Not even the surface.
                And you said other posters justify something first 😉

              • 1 week ago
                Anonymous

                >has to pile hundreds of snoy shitposts
                Yours to be exact.
                >of all kids to even come close to your own personal shitposting repertoire
                It dwarfs erictroony posting.

                Not even the surface

                Cute.

              • 1 week ago
                Anonymous

                >still less than shitch
                lol

              • 1 week ago
                Anonymous

                >has to pile hundreds of snoy mentions of all kids to even come close to your own personal shitposting repertoire
                >doesn't even denounce his own shitposting, just says "B-BUT OTHERS DID IT FIRST"
                jej, images are much more obvious, ACsnoytroony.

                >180, 000 is a lower number than 30,000

                I think someone needs to go back to school and retake basic math classes.

              • 1 week ago
                Anonymous

                You didn't remove duplicates, cumbawd 😉
                Oh, and why are you seething so hard about the word snoy, but not tendie?

              • 1 week ago
                Anonymous

                Tendie is just as bad. Maybe you should stop thinking in binary.

              • 1 week ago
                Anonymous

                >180, 000
                Inflated by you calling botw/totk a snoy moviegame.

              • 1 week ago
                Anonymous

                Yoh have used snoy too, ACsnoy.
                Why do you count that against others?

              • 1 week ago
                Anonymous

                You've also used shitch to describe Eric's posting. Why do you count that against others?

              • 1 week ago
                Anonymous

                I used only images, you were the one who opened up words 😉

              • 1 week ago
                Anonymous

                >has to pile hundreds of snoy mentions of all kids to even come close to your own personal shitposting repertoire
                >doesn't even denounce his own shitposting, just says "B-BUT OTHERS DID IT FIRST"
                jej, images are much more obvious, ACsnoytroony.

              • 1 week ago
                Anonymous

                >has to pile hundreds of snoy shitposts
                Yours to be exact.
                >of all kids to even come close to your own personal shitposting repertoire
                It dwarfs erictroony posting.

            • 1 week ago
              Anonymous

              you are aware that multiple people can very easily use the same image, right? downloading it doesnt change the MD5
              meanwhile its pretty obviously just one person spamming erictroony and acsnoytroony.

              • 1 week ago
                Anonymous

                Other way around, Eric.

      • 1 week ago
        Anonymous

        >barely a fraction of https://arch.b4k.co/_/search/text/shitch/
        Why should I care?

    • 1 week ago
      Anonymous

      And ACsnoy simply being the biggest hypocrite of all times.

    • 1 week ago
      Anonymous

      He'll post his fake webms as soon as he runs out of shitposts.

      • 1 week ago
        Anonymous

        In the previous Eric seethe thread, he claimed to have made one of them and then did his typical bump limit stall in order not to have to prove it.

      • 1 week ago
        Anonymous

        >ruins every single discussion thread
        >when discussion dies he goes to other threads and claims that the fans aren't even discussing the game as some kind of slight towards the game's quality
        He truly is insufferable.

        • 1 week ago
          Anonymous

          >ruins every single discussion thread
          But enough about the guy calling people trannies for 6000 posts. You fanboys are insufferable.

          • 1 week ago
            Anonymous

            >But enough about the guy calling people trannies for 6000 posts.
            For one. Eric (and you too by the way) deserves to be called out. And it's amazingly hypocritical of you to defend that megahomosexual.
            But let's not pretend like all these posts are legitimate nowadays. You and or him have started spamming this shit yourselves. And now you're using the inflated numbers to shitpost back. Which is very suspicious considering all the samegayging.

            • 1 week ago
              Anonymous

              If I was the one spamming those replies, then my posts would've been deleted when the mod inevitably purges them all. Can you find an example of that happening? I stay ontopic, while these shitposts get deleted en masse.

              >Answer the question

              I did. In my image. It's intended.

              You can't make me hate great games. especially when they're so much better designed than everything else.

              >I did. In my image. It's intended.
              So why can't I skip the tutorial? Or even the intro cutscene? Where's the freedom I was promised?

              • 1 week ago
                Anonymous

                >mod inevitably purges them all.
                ACsnoytroony, stop pretending to be moronic.

              • 1 week ago
                Anonymous

                >If I was the one spamming those replies
                If it wasn't you. Then it was your buttbuddy Eric. Who you can't get tired of defending for some reason.

                Don't take my word for it. Check the archive.

              • 1 week ago
                Anonymous

                I accept your troonycession that this is sonygaf, so you don't get banned.

              • 1 week ago
                Anonymous

                >If I was the one spamming those replies
                If it wasn't you. Then it was your buttbuddy Eric. Who you can't get tired of defending for some reason.

              • 1 week ago
                Anonymous

                >So why can't I skip the tutorial? Or even the intro cutscene

                I didn't want to. Your problem is one you have invented for yourself because you have nothing. Not a single argument.

              • 1 week ago
                Anonymous

                >I didn't want to.
                >because I didn't want to, no one should even though literally the smallest of indies can figure this shit out

              • 1 week ago
                Anonymous

                >I didn't want to
                Well, I wanted to. Isn't TOTK about freedom and offering choices? Why does that stop being a thing with the tutorial? I'm giving you one post to explain why a cutscene should be mandatory, and why a game about freedom should force you through a tutorial every single time you play it, without any option to skip it. Explain the benefit of that instead of just giving me the option to skip it. And no, your "muh children" excuse was shit, because otherwise you might as well just make the whole game a railroaded movie with no control, if you're so afraid of the player messing up or skipping something important.

              • 1 week ago
                Anonymous

                >I didn't want to.
                >because I didn't want to, no one should even though literally the smallest of indies can figure this shit out

                You haven't even played it.

              • 1 week ago
                Anonymous

                Not my post. 🙂

              • 1 week ago
                Anonymous

                You share the same fanbase so you get the blame.

              • 1 week ago
                Anonymous

                Like you said in the twitch view threads you worship:
                It's your job to prove that wasn't your post 😉

                I disavow the post then. That's all I ask of you when a bad faith poster is in your fandom. So you can't ask any more of me.

              • 1 week ago
                Anonymous

                >I disavow the post then
                Prove it.

              • 1 week ago
                Anonymous

                I don't believe you.
                prove that you disavow it.

              • 1 week ago
                Anonymous

                Like you said in the twitch view threads you worship:
                It's your job to prove that wasn't your post 😉

              • 1 week ago
                Anonymous

                In before he posts """""proof""""" one day, except it's fake.

              • 1 week ago
                Anonymous

                I

                >I didn't want to.
                >because I didn't want to, no one should even though literally the smallest of indies can figure this shit out

                played over 390 hours of it schizo who can't even check post times.

                By the way, RBOG at the top stands for Redbox OG because it is also not my first Switch unit. Nor Third even.

                BotW is better because of the lack of linear bullshit including that first unskippable cutscene and walk and talk section no matter your cope.

                The number at the bottom was me selecting all of my TotK screenshots and videos in the search rewsults, by the way. Weird how I have so many, no coping schizo?

                Your next response is
                >muh generic!

              • 1 week ago
                Anonymous

                Eric, timestamp and photo.
                you already tried that cope, nobody believes you

              • 1 week ago
                Anonymous

                The game's opening cutscene and tutorial is in service of the game and the player's experience.

                It's a 200 hour adventure. Having 10 minutes to set up the story and make sure the player knows the controls before letting them loose, it's just good game design.

                There is no argument against this. Hence Nintendo been doing it for 30 years and their games are routinely and consistently considered to be the best in the world.

              • 1 week ago
                Anonymous

                I don't believe you.
                prove that you disavow it.

                >I disavow the post then
                Prove it.

                [...]
                [...]
                Anything else, outside of your hyper generic nothing of a game?

                [...]
                That isn't proof.
                So that post was still made by you then.
                Are you going to rehash it 500 times now?

                >Having 10 minutes to set up the story
                >NO YOU DON'T UNDERSTAND, I NEED STORY, I HATE VIDEO GAMES UNLESS THERE'S CONTEXT
                Nice movie game you got there. By your logic, Zelda 1 is objectively bad because any semblance of plot can be skipped. If it's not forcing it on you, then it's objectively a bad game. Your words, not mine.

              • 1 week ago
                Anonymous

                Where's the proof of you disavowing that post? Are you going to stall until the thread hits bump limit so you can run away again?

              • 1 week ago
                Anonymous

                See [...]

                I don't have to post proof, the way I behave is proof enough of me disavowing that post.

              • 1 week ago
                Anonymous

                Your behavior shows the opposite, I accept your troonycession that you posted that.
                no proof, I know you are responsible

              • 1 week ago
                Anonymous

                You win and I lose then. Are you happy now?

              • 1 week ago
                Anonymous

                Yes, I always win

              • 1 week ago
                Anonymous

                Zelda 1 is pretty bad for many reasons.

              • 1 week ago
                Anonymous

                The lack of unskippable cutscenes is now seen as a bad thing? Are you being serious right now? If you remade Zelda 1 to be more like BOTW, you would unironically put in cinematic walk-and-talk moviegame trash? Before you say anything else, answer that.

              • 1 week ago
                Anonymous

                I accept your troonycession, ACsnoytroony.

              • 1 week ago
                Anonymous

                >I LOVE UNSKIPPABLE CUTSCENES- a supposed gameplay enthusiast

              • 1 week ago
                Anonymous

                I accept your troonycession

              • 1 week ago
                Anonymous

                You got BTFO chump.

              • 1 week ago
                Anonymous

                See

                I don't believe you.
                prove that you disavow it.

  54. 1 week ago
    Anonymous

    Reminder, if you want to win an argument, make up a pretend person.

    • 1 week ago
      Anonymous

      Meant for

      Well well well, look who's trying to take the moral ground. After calling people "Erictroony" 6000 times over, you really don't have a leg to stand on.

    • 1 week ago
      Anonymous

      You're not made-up, though. You're just b***h-made.

    • 1 week ago
      Anonymous

      >number 6
      That actually happened in another thread that was talking about watch dogs. That was Seriously fricked yp.

  55. 1 week ago
    Anonymous

    Tears Of The Kingdom is a magical game.

  56. 1 week ago
    Anonymous

    have the Japanese never played Deus Ex or Thief? How the frick did they get away with renaming emergent gameplay?

    • 1 week ago
      Anonymous

      Totk has:

      garrys mod/hl2, scrap mechanic, nuts & bolts. trailmakers, besiege, and terratech building, physics, and puzzles among a ton of other games

      Shadow of the colossus climbing and archery

      Far cry 2 grass fire

      Time reversal mechanics from a shit ton of puzzle games going at least back to the flash game era.

      Nothing about the game is original in the slightest. It's literally not worth playing unless you're a child who doesn't know any other games out there.

      >Completely invalidates your game design
      Heh nothing personel Nintendope

      Anything else, outside of your hyper generic nothing of a game?

      [...]
      I disavow the post then. That's all I ask of you when a bad faith poster is in your fandom. So you can't ask any more of me.

      That isn't proof.
      So that post was still made by you then.
      Are you going to rehash it 500 times now?

  57. 1 week ago
    Anonymous

    >Completely invalidates your game design
    Heh nothing personel Nintendope

  58. 1 week ago
    Anonymous

    Notice how the thread was actually discussing Zelda and game design. And then the moment the infamous shitposters arrived, discussion died.
    Funny that.

    • 1 week ago
      Anonymous

      >Calling people trannies is game discussion
      lol

      • 1 week ago
        Anonymous

        More game discussion than whining about somebody calling you a troony 😉

  59. 1 week ago
    Anonymous

    This game was not worth 6 years of dev time
    They should have just given us 8 real fricking dungeons

    • 1 week ago
      Anonymous

      Master of none, moron.

      Anything else, outside of your hyper generic nothing of a game?
      Are you going to rehash it 500 times now?

      • 1 week ago
        Anonymous

        I've bought all of those games, never bought botw or totk because it's clearly derivative trash with nothing unique about it.

        Tell me this, what is unique about tears of the kingdom?

        • 1 week ago
          Anonymous

          Anything else, outside of your hyper generic nothing of a game?
          Are you going to rehash it 500 times more?

          • 1 week ago
            Anonymous

            Literal bot response

            • 1 week ago
              Anonymous

              Generic reply from you

              • 1 week ago
                Anonymous

                Why do you love unskippable cutscenes?

              • 1 week ago
                Anonymous

                >Why do you love unskippable cutscenes?

                How many unskippable cutscenes does TotK have?

              • 1 week ago
                Anonymous

                An entire hour long cutscene known as the intro and tutorial.

              • 1 week ago
                Anonymous

                Don't you get it? If it's more than 0, then it's an irredeemable movie game. Even if the ratio is under 1% of the overall game experience.

              • 1 week ago
                Anonymous

                If it's under 1%, then you don't need it forced on the player. IF removing it completely destroys the whole game, then it wasn't a good game in the first place.

              • 1 week ago
                Anonymous

                >the entire game is bad because it has high production values and does to have an opening cutscene

                Yup he's a schizo alright. Might as well complain about the game having a title screen.

                Zero arguments.

              • 1 week ago
                Anonymous

                You are so dependent on the game having an unskippable intro, that skipping it completely ruins the game for you. So yes, it is a bad game. It'd be like hating a game because it doesn't have enough fancy graphics, or voice acting, or it not being on your console of choice.

                Oh wait, you've done all of those things. I guess you just don't like video games.

              • 1 week ago
                Anonymous

                You haven't played it, ACsnoytroony, see

                You win and I lose then. Are you happy now?

              • 1 week ago
                Anonymous

                [...]
                [...]

                I accept your troonycession 😉
                You haven't played the game

                Funny, because supposed Zelda fans love unskippable cutscenes while me, a guy who "supposedly" never touched the series, doesn't like cutscenes being forced on you. And remind me, isn't one of your defenses "EVERY ZELDA DOES IT, CHUD"? and yet BOTW's entire existence is based on the notion that the Zelda formula was tired and needed to be rebuilt from the ground up. I guess the unskippable cutscenes weren't on the list of things to purge? And as has been pointed out, unskippable cutscenes were a later addition to the series, long after Zelda 1. So you are quite literally rehashing an element from the dark ages of zelda, by your own admission.

                Terraria doesn't have cutscenes, and lets you just start exploring and doing whatever you want. It's closer to Zelda 1 than either BOTW or TOTK.

              • 1 week ago
                Anonymous

                How would you know, considering you admitted you haven't played it?

              • 1 week ago
                Anonymous

                >there isn't a single unskippable cutscene in TOTK- Zelda fan who "played" TOTK

              • 1 week ago
                Anonymous

                Didn't answer my question, ACsnoytroony.

              • 1 week ago
                Anonymous

                why are you defending a game you never played?

              • 1 week ago
                Anonymous

                >no u
                I have, why are you "criticising" a game you haven't played?

              • 1 week ago
                Anonymous

                Why did you lie about TOTK having no unskippable cutscenes? Why did you claim the game had freedom, when it obviously railroads you down a hallway?

                You won't answer this, because you're a disingenuous little troll. Meanwhile, you criticizing me for supposedly "not playing the game" is based on the notion that I didn't consider it a masterpiece. Your claim is thus faulty. Mine is valid, since I'm asking why you denied a part of the game that exists, and can be seen within 10 minutes of starting it up.

              • 1 week ago
                Anonymous

                You have admitted you haven't played it, ACsnoytroony 😉
                that is why I KNOW you haven't.

              • 1 week ago
                Anonymous

                Then you should easily be able to prove it. Every single claim of mine would be wrong, and you, being a supposed expert, would know how to explain each one being incorrect.

                So let's hear it. How is the intro cutscene skippable? How do you skip something that even speedrunners can't get around, despite them even going out of bounds and abusing other glitches?

              • 1 week ago
                Anonymous

                >Then you should easily be able to prove it
                I can 😉
                See

                [...]
                You haven't even played it.

                And

                You win and I lose then. Are you happy now?

              • 1 week ago
                Anonymous

                Zelda fan in those posts says that there's 0 unskippable cutscenes
                oof, was that supposed to help your argument?

              • 1 week ago
                Anonymous

                It proves you haven't played the game 😉

              • 1 week ago
                Anonymous

                Says the guy who claimed that you could skip the intro lol

              • 1 week ago
                Anonymous

                I accept your troonycession that you haven't played it 😉

              • 1 week ago
                Anonymous

                On a scale of 1 to 10, how mad are you that he's not asking you where he said that?

              • 1 week ago
                Anonymous

                An entire hour long cutscene known as the intro and tutorial.

                If it's under 1%, then you don't need it forced on the player. IF removing it completely destroys the whole game, then it wasn't a good game in the first place.

                I accept your troonycession 😉
                You haven't played the game

    • 1 week ago
      Anonymous

      >got filtered by the lack of mechanical creativity
      hate to see it

  60. 1 week ago
    Anonymous

    Thread about to die. But I just want to say. The GDC talk was kind of awesome.

  61. 1 week ago
    Anonymous

    Tears of Tiktok is a pile of buggy dogshit and I'm tired of pretending its not.

    • 1 week ago
      Anonymous

      >Tears of Tiktok is a pile of buggy dogshit

      Your fault for playing on shitty emulators

    • 1 week ago
      Anonymous

      Rictroony, you lost and got raped

  62. 1 week ago
    Anonymous

    Tears of Kingdom is not a pile of buggy dogshit and I'm tired of pretending it is

  63. 1 week ago
    Anonymous

    Tears of Zelda is buggy and not buggy, and I wish my Schrodinger's cat would stop peeing on the cover.

  64. 1 week ago
    Anonymous

    Thanks, going to watch it tomorrow.

  65. 1 week ago
    Anonymous

    >cutscene lovers have officially run out of arguments and have now fallen back to spamming "u mad" and "troony"

    • 1 week ago
      Anonymous

      Answer

      On a scale of 1 to 10, how mad are you that he's not asking you where he said that?

      • 1 week ago
        Anonymous

        A solid 9, I was ready to link to a post he clearly didn't make so I could win, but he's just not biting.

    • 1 week ago
      Anonymous

      See

      >Then you should easily be able to prove it
      I can 😉
      See [...]
      And [...]

      You haven't played it, so nothing you say has value 😉

  66. 1 week ago
    Anonymous

    >YOU HAVEN'T PLAYED IT, says the cutscene lover who can't enjoy a zelda game without cinematics being forced on them

    • 1 week ago
      Anonymous

      You admitted to it, ACsnoytroony 😉
      You seem to be having another meltdown 😉

  67. 1 week ago
    Anonymous

    Until Zelda fans can explain why skipping gameplay is good (AKA rushing right to ganondork and skipping every single dungeon and shrine and korok) but skipping cutscenes is bad, then I guess I'll just stay winning. But I'm used to winning already, so not big surprise.

    • 1 week ago
      Anonymous

      Damn, I guess you win forever. It's a shame we'll never see you post in these threads ever again

      • 1 week ago
        Anonymous

        Nah, I still have much criticism to give.

        • 1 week ago
          Anonymous

          Considering you haven't played it, that's wrong.

          • 1 week ago
            Anonymous

            Keep saying it, I'm still gonna criticize the series.

            • 1 week ago
              Anonymous

              Keep coping, I'm still going to call you out 😉

              • 1 week ago
                Anonymous

                And how well has that gone for you? Has it gotten me to stop posting in these threads? If I'm still here, presenting my criticisms, then clearly you've failed.

              • 1 week ago
                Anonymous

                I accept your troonycession 😉
                I have gotten all of your codes raped to death 😉
                And considering how much you cry about bejng called a troony, that is good enough for me.

              • 1 week ago
                Anonymous

                >I have gotten all of your codes raped to death 😉
                Don't even know what this means. I guess the bot finally broke. Oh well.

              • 1 week ago
                Anonymous

                I accept your troonycession that you can't read, ACsnoytroony 😉

              • 1 week ago
                Anonymous

                it means that any time he sees someone post an anti-nintendo opinion he instantly assumes they are some guy called eric, ric, or some ACgay.

              • 1 week ago
                Anonymous

                Nah, it just proves that ACsnoytroony is moronic.
                you notice how nobody except Eric ever says anything positive about ACsnoytroony anymore 😉

              • 1 week ago
                Anonymous

                Black person i dont care about either of your boogieman schizos, all i know is that you enter every single fricking thread that even talks SLIGHTLY negative of nintendo gets spammed by you.

              • 1 week ago
                Anonymous

                [...]
                >will unironically defend unskippable cutscenes, snoy movies, metacritic, game journos, and every other cancer in the industry, out of spite for me

                Is this what it's like to win?

                You wouldn't know what winning feels like, you never have on your life 😉
                I accept your troonycession, Ric and cumbawd

              • 1 week ago
                Anonymous

                Have one more (You) for the road.

              • 1 week ago
                Anonymous

                I accept your troonycession, ACsnoytroony the loser 😉

              • 1 week ago
                Anonymous

                Considering he got literally everybody to make fun of you and stop taking you seriously, he won hard.

              • 1 week ago
                Anonymous

                Stop talking about yourself in third person, it's weird dude.

              • 1 week ago
                Anonymous

                >everybody who hates me is the same person!
                ACsnoy......

              • 1 week ago
                Anonymous

                Nah, it just proves that ACsnoytroony is moronic.
                you notice how nobody except Eric ever says anything positive about ACsnoytroony anymore 😉

                >will unironically defend unskippable cutscenes, snoy movies, metacritic, game journos, and every other cancer in the industry, out of spite for me

                Is this what it's like to win?

    • 1 week ago
      Anonymous

      >But I'm used to winning already, so not big surprise.
      Wrong, see

      You win and I lose then. Are you happy now?

      😉

      • 1 week ago
        Anonymous

        >post that isn't mine
        You good bro?

        • 1 week ago
          Anonymous

          Do you have any real proof of that?
          It's your responsibility to prove, after all 😉

          • 1 week ago
            Anonymous

            Inspect element then.

            Disown it then.

            I disown it. Next.

            • 1 week ago
              Anonymous

              Doesn't seem genuine.
              can you prove you actually disowned it?

            • 1 week ago
              Anonymous

              >I disown it.
              Prove it.

        • 1 week ago
          Anonymous

          Disown it then.

  68. 1 week ago
    Anonymous

    It's fascinating to see all the people here who do not understand the inherent value and brilliance in successfully designing a game where players are given freedom to be as creative as possible and make such creativity work in progressing through the game. Worse, some even go so far as to deny that such a design goal is valuable and brilliant. This is the same board that is filled with people who worship games like Elden Ring or franchises like Elder Scrolls/Fallout is beloved on similar grounds (because they also offer so much player freedom to approach the game how they like with what build or progression route they want to use and still have it work).

    • 1 week ago
      Anonymous

      But making a skippable cutscene and intro is too far beyond Nintendo's capabilities. I guess we'll have to wait until BOTW3 to see if they can implement a basic feature that games have had since 1997.

      • 1 week ago
        Anonymous

        Until Zelda fans can explain why skipping gameplay is good (AKA rushing right to ganondork and skipping every single dungeon and shrine and korok) but skipping cutscenes is bad, then I guess I'll just stay winning. But I'm used to winning already, so not big surprise.

        You haven't played it, ACsnoytroony 😉
        Nothing you say has value.

    • 1 week ago
      Anonymous

      so Gmod is the best game to ever exist, right?
      you can do everything and you have NOTHING to stop you.

      • 1 week ago
        Anonymous

        Anything else, outside of your hyper generic nothing of a game?
        Are you going to rehash it 500 times now?

  69. 1 week ago
    Anonymous

    Why Zelda cause so much seethe in trannies?
    We have gmod gays, erica, acgay and other snoys seething at every Zelda thread, such is the power of Link.

  70. 1 week ago
    Anonymous

    PLease don't feed the animal

    • 1 week ago
      Anonymous

      but if we feed it enough it'll get fat and die!

    • 1 week ago
      Anonymous

      Or just kill ACsnoytroony and Eric 😉

  71. 1 week ago
    Anonymous

    Unskippable cutscenes suck.
    But TotK still has cool cutscenes that make the game better.
    And the game is still incredible in spite of the cutscenes.

    I can and do hold all these opinions.
    I also don't care about discussing it with someone who also doesn't care about discussing it since he just reposts the same disingenuous posts forever and ever, every single day, daily.

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