>one of the first shrines in the game. >also one of the hardest

>one of the first shrines in the game
>also one of the hardest

The tutorial island doesnt explain any of these things, what were they thinking?

  1. 1 week ago
    Anonymous

    always funny when the game briefly remembers its a puzzle series and it always causes mass brainlet seething

    • 1 week ago
      Anonymous

      Zelda was always a dungeon crawling and combat focused series. The emphasis on "puzzles" only came with Aonuma entries.

      Wouldn't expect you to know that though.

      • 1 week ago
        Anonymous

        >combat focused

        lol

        • 1 week ago
          Anonymous

          Tell me what you're doing 99% of the time in Zelda 1-3. The cast majority of "puzzles" are kill all enemies to open the door, lmao.

          • 1 week ago
            Anonymous

            >The vast majority of "puzzles" are kill all enemies to open the door
            Or push a certain block, or blow up a secret wall, or light a bunch of torches, or find a hidden button, or any of the other item related puzzles in LttP. Puzzles have always been just as prevalent as combat. Zelda 2 not so much, I'll give you that.

            • 1 week ago
              Anonymous

              Killing all enemies in LoZ, LTTP and even OOT to solve the "puzzle" happen WAYYYY more often than any of those, especially in LoZ.

          • 1 week ago
            Anonymous

            You're trying to find your way through a maze (including the overworld), which is a form of puzzle.

      • 1 week ago
        Anonymous

        There was never really a focus on puzzles even then. It was always just pushing blocks and leaving something on a button.

      • 1 week ago
        Anonymous

        Yes those block puzzles in 1 don’t count.

        • 1 week ago
          Anonymous

          Block puzzles in LoZ amounted to "kill enemies, push one block one space ahead". The so called puzzle was just figuring out which block moved and since most rooms were used multiple times it wasn't even hard to guess.

          • 1 week ago
            Anonymous

            I’m trying to imagine if a modern Zelda game included puzzles as braindead as the ones in LoZ and LttP. LA is really when they started to add in some real puzzles

      • 1 week ago
        Anonymous

        Hi, I’ve been watching Japanese TV shows about video games for a while and whenever they talk about the super Nintendo game or even the NES game, which is a lot, they always comment that it is known for its great puzzles. I know you think you know more than actual Japanese television producers Mr. Ganker user, but trust me everyone is correct when they call you a fucking idiot.

        • 1 week ago
          Anonymous

          Nah, they're full of shit and you're retarded. Having actually played LoZ and LTTP, the puzzles exist but are second to the endless amounts of fighting you have to do.

          Perhaps actually PLAY those games before you pretend to have an opinion.

          • 1 week ago
            Anonymous

            You responded to incredibly obvious bait.

      • 1 week ago
        Anonymous

        So...starting with Majora's Mask? That was 23 years ago anon.

        • 1 week ago
          Anonymous

          Yeah, which is where the series went to shit. MM was at least great because of Koizumi handling everything important.

          Aonuma is famously shit at games, therefore low skill shit like "muh puzzles" is what he focuses on. Yeah it's been 23 years of Aonuma's garbage, but the legacy of the older games at least still exists to draw from.

          It says something when that 23 years of his entries, only one of them is good (MM).

          • 1 week ago
            Anonymous

            TOTK is the best Zelda game of all time, continue to seethe

            • 1 week ago
              Anonymous

              Nah, that's LoZ, LTTP, LA, OOT and MM.

              • 1 week ago
                Anonymous

                MM, LA, TOTK. All you need

              • 1 week ago
                Anonymous

                how can 5 games be the best game
                that makes no sense

          • 1 week ago
            Anonymous

            >"low skill shit"
            What? you know that the series is notoriously easy anyway? only game that was harder was zelda 2

            • 1 week ago
              Anonymous

              LoZ, AoL and LTTP are harder than anything Aonuma made. Easier games sure, but they don't put me to fucking sleep like WW/TP/SS/BOTW/TOTK.

            • 1 week ago
              Anonymous

              For you just to claim Zelda 2 is somehow magically "the hard game" just shows you haven't played it. For the sperg going on about how LoZ is somehow easy, AoL isn't much harder lol.

      • 1 week ago
        Anonymous

        Absolute fucking retard

        • 1 week ago
          Anonymous

          Try actually playing them you gay. Puzzles were present in the classic games, but not nearly to the degree of BOTW/TOTK. LoZ, AoL, LTTP and even OOT focused much more heavily on combat. Again, half the "puzzles" in those games included "kill everyone in the room", push a block or simply "figure out where to go in the dungeon". They're best described as "challenges" over "puzzles".

          You're too stupid to be able to call someone retarded. You haven't even played the fucking games lol.

    • 1 week ago
      Anonymous

      Not op but this one in particular was just awkward. It was my first time seeing that stake piece and even thinking back on it, I can't think of a single other mobile object in the game that the stake can attach to. This puzzle is bad because it's contrived and breaks the rules of the world.

      • 1 week ago
        Anonymous

        Anon... the stake is right fucking there, embedded into the ground, what the fuck do you mean you can't figure that shit out at a glance? I genuinely hope you're just special needs and not somehow a regular person.

        • 1 week ago
          Anonymous

          Nta but this was the first time I saw a stake too and grabbed it without knowing what it was, it was just a blue stick

          • 1 week ago
            Anonymous

            You might just be retarded anon. It's a stake. What the fuck do you expect it to do? It's a fucking stake.

            • 1 week ago
              Anonymous

              If it’s your first time seeing it you don’t know it’s a stake at a glance, you don’t know it’s called a stake till you find it in a vending machine

              • 1 week ago
                Anonymous

                Anon. Seriously? How fucking low are you going to sink to try and justify this stupidity? It's a stake. It looks like a stake. Even fucking Stevie Wonder could tell that it's a god damn stake just from how it looks and that man was fucking blind.

                If it's your first time seeing it how much can you fucking do with it before you figure out that it sinks into whatever it touches and anchors in place? Seriously I cannot fathom anyone coming across that thing, not being able to tell it's a stake just from looking at it, and somehow not figuring out how it works from interacting with it for more than a second.

                What the actual fuck are you trying to say here? That you're genuinely so retarded that this was a genuine barrier to you?

              • 1 week ago
                Anonymous

                >woah dude you didn’t immediately recognize that the bright blue stick is a stake what are you retarded?
                Yes anon after a couple minutes I figured out the pointy end magically sinks into the ground and magically defies all force applied to it that isn’t intuitive. My point wasn’t that the puzzle is hard it’s that it’s confusing because you don’t make the mechanism at the entrance by attaching the stake despite that being how you make every single thing up to that point.

              • 1 week ago
                Anonymous

                Anon. Stop blaming the game. You're fucking stupid, like, actually unbelievably so, I struggle to accept that you're being real right now instead of just trolling for laughs.

              • 1 week ago
                Anonymous

                You still haven't explained why this is the only part in the whole game where you can stake into a moving object, which is required to finish this puzzle. Not that same guy btw

              • 1 week ago
                Anonymous

                >I figured out the pointy end magically sinks into the ground
                You can see a stake being used in the same room.

  2. 1 week ago
    Anonymous

    I need a red circle and Subway Surfers gameplay underneath, otherwise I won't be able to understand what you mean.

  3. 1 week ago
    Anonymous

    i'm a brainlet and all it took was a single look and i intuitively knew what it was asking of me

  4. 1 week ago
    Anonymous

    the hardest thing about that shrine is realising the crystal is a switch, they couldve just made it look more like switch, or made it a button on a wall or something

    • 1 week ago
      Anonymous

      This, literally the only part of the "puzzle" I was missing, caused me to wander around in the shrine for like 10 minutes until it somehow dawned on me.

    • 1 week ago
      Anonymous

      >realising the crystal is a switch
      Crystals like that have always been switches though.

    • 1 week ago
      Anonymous

      nearly every Zelda game has switches like that, dipshit

    • 1 week ago
      Anonymous

      If you didn't develop the impulse to hit every unidentified new thing in videogames with your weapon I don't know what to tell you.

      • 1 week ago
        Anonymous

        My weapons break doing that.

  5. 1 week ago
    Anonymous

    Youre supposed to figure out what they do yourself anon. I believe in you

  6. 1 week ago
    Anonymous

    Don't lie. You googled it.

    • 1 week ago
      Anonymous

      No, I just flailed around until I eventually decided to jump in the area between the two laser walls which would be a softlock until you finally learn the lasers are trap triggers and not deadly

      • 1 week ago
        Anonymous

        it's not a softlock. you can walk in between the second field of lasers easily.

        • 1 week ago
          Anonymous

          Nah, I'm talking about in here. That being said I was also ready to just make a pinecone fire and fly out of here but decided to just kill myself on the lasers

          • 1 week ago
            Anonymous

            forgot pic

            • 1 week ago
              Anonymous

              >shrine with lasers
              >suddenly resident evil movie reference out of nowhere

    • 1 week ago
      Anonymous

      When I played it there was no point googling it lmao.

    • 1 week ago
      Anonymous

      Not really, that one was pretty easy. I haven't had to google anything yet, and I don't really want to. If I encounter something I don't know how to tackle, I just leave it for later.

    • 1 week ago
      Anonymous

      no i didn't retard
      also that shrine was kino, it did the whole heist movie thing

    • 1 week ago
      Anonymous

      Google didn't exist in that era.

    • 1 week ago
      Anonymous

      >Courage to fall
      >First trapdoor kills you
      >Second trapdoor is required to progress
      This is bad game design

      • 1 week ago
        Anonymous

        >First trapdoor kills you
        you lose 1 heart when you fall anon

      • 1 week ago
        Anonymous

        >too scared to fall again
        >can't complete shrine titled "courage to fall"
        pure unfiltered ludo

      • 1 week ago
        Anonymous

        it's not called
        >to fall
        it's called
        >courage to fall

        if there was no initial fear of danger

        then there would be no courage required to solve it

    • 1 week ago
      Anonymous

      I solved these two by myself in less than 10 minutes. How high is my IQ?

    • 1 week ago
      Anonymous

      These were really hard, i really wish more devs used yellow paint or something like that to point out how to solve these puzzles. Seriously, all they give you is a clue in its name, who the fuck has the patience to read that shit

    • 1 week ago
      Anonymous

      I googled it. I thought the lasers did damage, not trigger things. I’m not some linklet who can’t avoid traps

    • 1 week ago
      Anonymous

      no, i tried to cheese it by using an item to break the laser then jumping in before realizing there was a fucking ceiling

    • 1 week ago
      Anonymous

      I didn't but it still sucked hard. WHY Is there a bottomless pit on the left side of the shrine when it serves no purpose? If that stupid pit wasn't there I wouldn't have wasted my time dropping down in it and saved myself a few minutes. Dogshit game design I wouldn't expect from Nintendo.

    • 1 week ago
      Anonymous

      The solution is literally in the title. You're supposed to fall down on of the pits. The first one is bottomless and the second is not. It's not hard a tall.

    • 1 week ago
      Anonymous

      Nah, I ran around for minutes until I LITERALLY had nothing else to do but try messing with the lasers and from there on I solved it quickly.

    • 1 week ago
      Anonymous

      How you solve it? I just grab one trash wep activate the trap door and then walk

    • 1 week ago
      Anonymous

      Nah, I wandered around in there for a while but eventually figured it out on my own. The only Shrine I googled was the Fire and Ice with flamethrowers and ice cubes. I couldn't figure out what I was supposed to do since I didn't realize that the platform under all the downward-facing flamethrowers was a pressure plate.

    • 1 week ago
      Anonymous

      this one? you can see a chest though the floor.

      I can't wait to see the amount of seethe when people reach the last temple. Those actually made me think a little. And since its mandatory, I can see it filtering a bunch of brainlets

      • 1 week ago
        Anonymous

        >when people reach the last temple
        I found the spirit temple to be one of the easier ones though.

      • 1 week ago
        Anonymous

        >And since its mandatory
        Nothing is mandatory.

    • 1 week ago
      Anonymous

      >Avoid the lasers
      >Get to the end
      >See the chest through the floor
      >See the cage you can ascend into
      >How do I get down there?
      >Ultrahand a dead construct's bow into a laser to see if it triggers it
      >It does
      >Trick floor
      I liked this one.

    • 1 week ago
      Anonymous

      I didn't google it, but I accomplished it through dumb luck.
      At first I thought to up a pinecone to jump over the lasers, but the fire wind is disabled in shrines for whatever reason.
      After that I tried to use the glider to stall near the edges for the trapdoor to shut, but that ended up launching me in the air and over the lasers by physics fuckery.
      I have no idea what the intended method for it was.

    • 1 week ago
      Anonymous

      Nah its hinted at the end of the corridor, through a window that there was a lower level, and there are only one out of two possible chance downwards.

    • 1 week ago
      Anonymous

      Nope. I got filtered for like 10 minutes and randomly decided to hit the laser beams just to see how much damage they would do.

    • 1 week ago
      Anonymous

      Hardest part with this one was remembering to ascend at the very beginning. After that it solved itself. I don’t know wtf all of these replies are talking about because I don’t even remember what happened in this shrine because it was so easy

    • 1 week ago
      Anonymous

      This one was bad. I saw the chest through the floor, so I knew where I needed to go, but there's no indication that the lasers open a trap door instead of hurting you. I solved it completely accidentally by hitting a laser as I was running loops around trying to figure out what to do.

    • 1 week ago
      Anonymous

      >All these people replying don't even mention the ledge you can ascend to on the left side
      Or was that a different shrine? I can't tell if you guys are mongoloids or these shrines just blur together in my memory

      • 1 week ago
        Anonymous

        No that's correct, you're supposed to go up a ledge to the side and at a later point trip lasers to go down below. This shrine might trip some people up because there's a similar set of lasers at the start that just throws you into a pit. You need to be legally blind not to notice the enemies below the second trap door that indicate that there's a spot to land there.

    • 1 week ago
      Anonymous

      >Walk in
      >see lasers
      >see guy to the side
      >kill guy
      >use his stick to bait the laser
      >"huh I bet that'll fling me up if I glide over it when it comes back"
      >it does
      I'm glad my IQ is at least 110

    • 1 week ago
      Anonymous

      the solution is IN THE NAME OF THE SHRINE

      • 1 week ago
        Anonymous

        Most people seem to have an issue with figuring out that the lasers are tripwires, I don't remember how exactly the room was set-up but somehow it seemed obvious to me, is there really nothing hinting at it?

      • 1 week ago
        Anonymous

        The name completely spoilt it for me. Would have been neat to figure out the solution myself.

    • 1 week ago
      Anonymous

      How the fuck was I supposed to know that I had to get hurt by the lazers I obviously avoided? Stupid bitch.

      • 1 week ago
        Anonymous

        because basic problem solving requires you to try different approaches until you find a solution.

    • 1 week ago
      Anonymous

      In every other game lasers kill/hurt you. I was literally stuck for an hour and had to ask in the leak threads what to do.

      • 1 week ago
        Anonymous

        >In every other game lasers kill/hurt you
        Even more annoying is BotW had lasers just like that and the only ones in that game were ones that hurt you. So even the previous entry in this series taught you to avoid them

    • 1 week ago
      Anonymous

      >Try to set up a gimmick to get past the tripwire at the doors at the start for like 20 minutes
      It took me too long to see the ceiling above the enemy at the start
      I killed myself multiple times to reset things to see if I was missing something
      I saw it eventually

    • 1 week ago
      Anonymous

      no, since its named courage to fall i was cheking all the pitfalls for paths

    • 1 week ago
      Anonymous

      I'm surprised this one got so many yous. I had no trouble with it

    • 1 week ago
      Anonymous

      Only because I forgot I had ascend like always

    • 1 week ago
      Anonymous

      I was confused at first because when they said "courage to fall", I went to the left side and died there. There's only two other cliffs in that shrine so I easily found the right one.
      I've found the shrines here to be quite harder than in botw but so far I haven't googled a single one yet. I googled how to get the zora helm because it's hard to find the opening in the fish island for some reason.
      In botw, I think I googled around 4 out 120 shrines and vah ruta because I forgot you can lift a gate by using the ice.
      Excuse my long ass post.

    • 1 week ago
      Anonymous

      Lmao I thought it was bugged so I tried to kill myself on those lasers to refresh the area and that's how I figured it out

    • 1 week ago
      Anonymous

      this puzzle is why I'm not googling anything in this game, yes I thought the lasers would just kill me but after 15 minutes.. I figured it out (Retard soiface)

    • 1 week ago
      Anonymous

      nope, was my last shrine and the moment I gave up after wasting countless rocket shields, trying everything and gliding pointlessly I decided to ask /zlg/... only to accidentally land on the laser moments after I pressed submit on my browser...

  7. 1 week ago
    Anonymous
  8. 1 week ago
    Anonymous

    i found out what the stakes do by dicking around with the chest right outside the shrine, kinda shocked a baseball toy filtered so many

  9. 1 week ago
    Anonymous

    I'm so glad I'm not as much of a brainlet as the anons that post these threads

    • 1 week ago
      Anonymous

      I can't believe metroid predicted the future so accurately.

    • 1 week ago
      Anonymous

      That's not a Zoomer though, that's a Ripper.

      • 1 week ago
        Anonymous

        >thinks he knows more than an official instruction manual.

  10. 1 week ago
    Anonymous

    >this one
    >not courage to fall
    that one was legit counter intuitive

    • 1 week ago
      Anonymous

      >literally shows you where to go
      retard

      Hey guys, how many shrines are there with those tutorial robots (where you have to throw stuff at them)? I already beat 2 and I heard that if you didn't take picture of them and beat them, you lost them in the photo compendium.

      you can buy any photo you don't get from the guy at the laboratory.

      • 1 week ago
        Anonymous

        it doesn't show you and if it's the first one with lasers you encounter you wouldn't know you can touch them because every other game or movie/tv show you avoid touching lasers

      • 1 week ago
        Anonymous

        Really? Even Ganondorf, Lynels and shit like that?

        • 1 week ago
          Anonymous

          nta and I haven't seen it yet but that was possible in BotW so that would lead me to believe it should be possible in TotK as well

        • 1 week ago
          Anonymous

          Yeah, don't question how he gets them. That said, in BotW he gives you a random photo so it's not worth using unless you're insanely rich or already near finished with the compendium, and some stuff needs you to finish the game before he'll give you pictures for it. I don't think TotK changed anything in regards to that.

  11. 1 week ago
    Anonymous

    Hey guys, how many shrines are there with those tutorial robots (where you have to throw stuff at them)? I already beat 2 and I heard that if you didn't take picture of them and beat them, you lost them in the photo compendium.

    • 1 week ago
      Anonymous

      i feel like i've run into 5 and i've been all over the map just kinda wandering into things

    • 1 week ago
      Anonymous

      There are at least 5 or 6.

  12. 1 week ago
    Anonymous

    This one took me a while, I didn't understand what to do until I turned around and looked at the thing you had to jump on to get in the room.

  13. 1 week ago
    Anonymous

    I just made a very long stick and it worked

  14. 1 week ago
    Anonymous

    Is that the bat one? Jesus anon.

  15. 1 week ago
    Anonymous

    the only bullshit puzzle is the sky tower that talks about collecting mushrooms when that has nothing to do with the actual solution

  16. 1 week ago
    Anonymous

    Trial and error it

  17. 1 week ago
    Anonymous

    >JUST USE THE PUZZLE NAME TO SOLVE THE PUZZLE
    No.

    I close my eyes every single time I load into a shrine because I don't want to be spoiled.
    Instead of giving hints like that, why not just make a good puzzle?

    • 1 week ago
      Anonymous

      >Instead of giving hints like that
      It's not a "hint" if it's a core part of the puzzle. Don't blame the game for your autism.

      • 1 week ago
        Anonymous

        >if it's a core part of the puzzle
        I will never accept that the shrine's name is a core part of the puzzle. That's ridiculous.

        • 1 week ago
          Anonymous

          Why? I legit don't get what's so ridiculous about it. Stop being so autistic, it's just a puzzle.

          • 1 week ago
            Anonymous

            >it's just a puzzle
            Using the name of the shrine to solve a puzzle is like using the box to solve a jigsaw.
            It may be part of the puzzle like you claim, but it is not in the spirit of completing the puzzle.
            I will never budge on this.

            • 1 week ago
              Anonymous

              You're literally being autistic on purpose. It's a singleplayer game, you have nothing to prove. Not reading the names has diminished your enjoyment of the game instead of adding to it, so start reading the fucking names.

              • 1 week ago
                Anonymous

                >so start reading the fucking names.
                No.

            • 1 week ago
              Anonymous

              >Using the name of the shrine to solve a puzzle is like using the box to solve a jigsaw
              no it isnt, dipshit. it's like reading the name of the puzzle "oh it s a puzzle that is clear blue sky, so i shouldn't be looking for grass pieces"
              or do you only put together mystery puzzles that someone else picks out for you?

              • 1 week ago
                Anonymous

                >or do you only put together mystery puzzles that someone else picks out for you?
                Yes I am a jigger.

              • 1 week ago
                Anonymous

                You dumb fucking moron, go into the puzzle thread and educate yourself, they're almost all like that

        • 1 week ago
          Anonymous

          the name is always a hint, anon

  18. 1 week ago
    Anonymous

    I didn’t know there was a switch till this thread. I completed it without it

  19. 1 week ago
    Anonymous

    >>also one of the hardest
    Let me guess you don't know what pinball is right?

  20. 1 week ago
    Anonymous

    Where is this shrine? I want to see why you autists are crying about this

    • 1 week ago
      Anonymous

      just north of hyrule field sky tower
      i'm amazed you didn't find it on your own

      • 1 week ago
        Anonymous

        Is this the sus named one? I've already beaten it but i cant remember

  21. 1 week ago
    Anonymous

    >actuator thing has green area
    >maybe I should put one of the green stake there and see what happens
    >see I can stick a pole to it
    >ok
    Only trouble I had was thinking the crystal was for decor

  22. 1 week ago
    Anonymous

    I softlocked myself on the snow section of the tutorial area. I slipped in a place I shouldn´t and could not move from there. Had to load a recent autosave to keep going.

  23. 1 week ago
    Anonymous

    did retards really have a problem with this? The only one to give me any issue was the one with lasers causing the floor to open up. I just assumed the lasers were baby tier obstacles I was suppose to avoid, not jump into them

    • 1 week ago
      Anonymous

      >I just assumed the lasers were baby tier obstacles I was suppose to avoid, not jump into them
      Same, I thought they did damage, not that they triggered anything.

  24. 1 week ago
    Anonymous

    I can´t do the one with rotating giant box and the two switches.

    • 1 week ago
      Anonymous

      Get inside the box and hit the switch that's outside of it with an arrow. If you just hit the one that's inside you'll never make it.

      • 1 week ago
        Anonymous

        I know how the puzzle is suppossed to work, but I can figure out what position am I suppossed to get to box to. I thought I was meant to make so Link can stand on top of the large pillar and glide from there, but even then its not high enough.

        • 1 week ago
          Anonymous

          Hold L and up.

          • 1 week ago
            Anonymous

            Holy shit I am retarded

  25. 1 week ago
    Anonymous

    Just shoot a bomb at the fucking target, or throw a rocket weapon. If you pay attention you’d realize 0 of these target rooms actually require you to touch the puzzle. You carry the solutions around in your bag.

    You play this game and yet you don’t try to learn to PLAY the game.

  26. 1 week ago
    Anonymous

    EZ

    • 1 week ago
      Anonymous

      No, EZ is realizing ANY object link has can light up the target.

      See

      Just shoot a bomb at the fucking target, or throw a rocket weapon. If you pay attention you’d realize 0 of these target rooms actually require you to touch the puzzle. You carry the solutions around in your bag.

      You play this game and yet you don’t try to learn to PLAY the game.

      • 1 week ago
        Anonymous

        Cool but I wanna solve a puzzle, not cheat

        • 1 week ago
          Anonymous

          Tossing firewood isn’t cheating, or they wouldn’t let you keep your inventory for the puzzle chucklefuck.

        • 1 week ago
          Anonymous

          They strip you down when you're not supposed to use the inventory in a shrine. I encountered one such shrine so far

          • 1 week ago
            Anonymous

            The stripped ones are the most fun, especially the one with vehicles and the one where you make your own mini-army.

  27. 1 week ago
    Anonymous

    But did you get the chest?

  28. 1 week ago
    Anonymous

    This had me stuck forever cause I had my switch undocked and too dark to see the platform that explains how it works.

  29. 1 week ago
    Anonymous

    I literally just found and beat this in like 2 minutes, holy fuck you people are fucking retarded

    • 1 week ago
      Anonymous

      >people are fucking retarded
      True but you will find your Moby Dick too

  30. 1 week ago
    Anonymous

    I hate lava/cold water puzzles with passion.
    That is all I wanted to say.

    • 1 week ago
      Anonymous

      What about the electricity ones? I find water+electricity to be especially annoying, since the effect doesn't do much damage but it makes you have to pick up your weapons like a bitch.

    • 1 week ago
      Anonymous

      In my case for some reason the game is fuckin loading my shit up with Hydrant devices for some reason. I have 130+ at one point. Basically made every lava puzzle entirely brainless. Effectively infinite water.

      • 1 week ago
        Anonymous

        the zonai gumball machines have a fixed inventory. you can check what is in each one on your map

        • 1 week ago
          Anonymous

          It wasn’t just that, there was a puzzle somewhere in the overworld that had lots of them sitting around and I passed through that zone a few times. Maybe even the damn fire temple. Hoovering up all the loot just stacked me up for everything else. I definitely remember noticing I kept finding freebies sitting around. They we’re probably a little worried players would forget the hydrant in spots it would be helpful so they just caved put them next to most of the places they’ll help a bit.

          There are definitely a handful of shrines where you can tell they finished the puzzle, stumped a playtester, got scared people are retarded and made the solution more obvious.

          To be honest, I’ve watched almost every single fuck posting gameplay online fail to work out a simple shape puzzle. Like, just incapable of a puzzle that resembles shit from Sesame Street learning games.

          So their fear was justified.

    • 1 week ago
      Anonymous

      Yeah, they're the definition of puzzles you can solve in your head in a second, but have to spend the next two minutes actually getting it to work do to how slow and finicky it is to make the lava platforms. Half the time I just pull out the old bag of rockets instead.

  31. 1 week ago
    Anonymous

    >>also one of the hardest
    if you are a brainlet
    did it with my first try

  32. 1 week ago
    Anonymous

    i dont remember any shrines in the game and i did them all. halfway through it just became busywork. eventually was just go in, use recall or bomb arrows, straight to the exit, leave in 1-2 minutes.

  33. 1 week ago
    Anonymous

    >game has a ton of cool physics interactions
    >you never even have a chance to use the majority of them in the game

  34. 1 week ago
    Anonymous

    Any other neat fusion combinations you guys have discovered?

    • 1 week ago
      Anonymous

      yeah I combined a shield with a shield and got a shield-shield

    • 1 week ago
      Anonymous

      I put stones on sticks

    • 1 week ago
      Anonymous

      If the ice melts, does it break the whole sword?

      • 1 week ago
        Anonymous

        No. Fused weapons have separate durability from the things you put on them, so different weapons and destructible objects like boxes or ice platforms will break first. Most enemy materials like horns don't break, which is why they stick around until the weapon itself breaks.

    • 1 week ago
      Anonymous

      Once I discovered you can aim cannons by throwing weapons I stopped bothering with any other fuses.

      • 1 week ago
        Anonymous

        >you can aim cannons by throwing weapons
        what does this even mean

        • 1 week ago
          Anonymous

          Use R to aim when you have a cannon fused to your weapon. That anon doesn't fuse anything else to his weapons anymore since he discovered this.

          • 1 week ago
            Anonymous

            But canons don't even really do that much damage compared to lynel fusions

            • 1 week ago
              Anonymous

              yes, they're horrible. the explosions deal no damage against mid to lategame mobs and just ragdoll them and waste time.
              canons are only useful for saving on bomb flowers when dealing with rockwalls, and you don't put them on weapons, you smack them and then pick them up with ultrahand to save durability.

              • 1 week ago
                Anonymous

                Thats true for pretty much any weapon. The best way to deal with late game mobs is to use smokescreen mushroom and sneakstrike them, if you can

        • 1 week ago
          Anonymous

          I assume he mean that that cannon fusions can be aimed with the throw button.

          • 1 week ago
            Anonymous

            it breaks doing that?

            • 1 week ago
              Anonymous

              Cannon shots can do everything that bombs can.

    • 1 week ago
      Anonymous

      Nothing particularly interesting
      >ice on shield for frictionless sliding
      >halberd on giant boomerang to make giant giant boomerang

    • 1 week ago
      Anonymous

      I found rockets fused to arrows a pretty good way to break armor
      or is there a better way

  35. 1 week ago
    Anonymous

    You guys make me feel smart sometimes. How are people getting filtered by this puzzle in a game made for children?

    • 1 week ago
      Anonymous

      >website with zero barrier for entry
      >surprised that it's full of stupid people
      It's the anonymity that lets people project whatever they want on other posters, so most people here end up thinking they're in the company of "decent" people. You could be rubbing shoulders with an intellectual or a shit-eating crack addict and you wouldn't ever know it. Most posts never go longer than a couple sentences, so most of the time it's impossible to gauge anything factual about who you're talking to. If you did you probably wouldn't engage nearly as much as you do.
      I only come here for porn, leaks and massaging my ego, all wasteful things that are nothing but a drag on my life, which is also why I will not be continuing this conversation

  36. 1 week ago
    Anonymous

    >Hit crystal
    >See actuator move
    >Put Stake in actuator
    >Put pole on stake
    wasn't that hard

  37. 1 week ago
    Anonymous

    it's no wonder nintendo keep simplifying puzzles when mouthbreather retards like OP still find them too difficult

    • 1 week ago
      Anonymous

      They've been making the puzzles more obtuse and physics based though. They're a bandaid solution for "difficulty" since the combat in BOTW/TOTK is so fucking bad.

      • 1 week ago
        Anonymous

        Zelda has never been difficult

      • 1 week ago
        Anonymous

        >combat in BOTW/TOTK is so fucking bad.
        What's so bad about it? I don't upgrade hearts and find it challenging enough

        • 1 week ago
          Anonymous

          Every weapon has a single "mash attack" combo, a jump and a charge attack. Nothing else. The slow motion dodges are also complete dogshit.

          OOT let you slice horizontally/vertically and chain them together in different ways. You could stab and crouch stab as well. Meanwhile, there were a fuckton of other attack options added in WW/TP that have suddenly vanished as well.

          Zelda has never been difficult

          Babby hasn't played LoZ or AoL then.

          • 1 week ago
            Anonymous

            LoZ yes, AoL no.
            LoZ is not hard.

            • 1 week ago
              Anonymous

              Hard compared to what? It's a reasonably difficult NES game. Certainly more challenging than majority of slop released to this day, and absolutely harder than nu Zeldas.

              • 1 week ago
                Anonymous

                >Hard compared to what?
                compared to, say Castlevania or Mario: Lost Levels
                the "difficulty" in LoZ is finding all the hidden areas, knowing where to burn and what to bomb
                >absolutely harder than nu Zeldas.
                lolno. LoZ bosses hardly had mechanics and couldn't demand much from the player as they're locked to 4 directional movement
                SS is harder simply because the motion controls suck

              • 1 week ago
                Anonymous

                So you didn't play LoZ, good to know.

              • 1 week ago
                Anonymous

                i did
                as a child
                the game is almost a year older than me
                funny that you struggled with it

              • 1 week ago
                Anonymous

                I didn't struggle with it much at all, and I beat Castlevania 1/3 and Ninja Gaiden 1-3 as a kid.

                LoZ is still absolutely harder than nu-Zelda, and is a fairly typical NES game in terms of difficulty - IE, harder than most games. KYS. Also, Zelda 2 mogs.

                >Hard compared to what?
                compared to, say Castlevania or Mario: Lost Levels
                the "difficulty" in LoZ is finding all the hidden areas, knowing where to burn and what to bomb
                >absolutely harder than nu Zeldas.
                lolno. LoZ bosses hardly had mechanics and couldn't demand much from the player as they're locked to 4 directional movement
                SS is harder simply because the motion controls suck

                >platformers
                A different genre entirely

                >difficulty
                You mean stuff you used a guide to find out? Otherwise making your way through dungeons with your shit weapon is where the difficulty comes from

                >LoZ Bosses
                More mechanics doesn't make a fight harder. You still have to have good execution. LoZ's bosses aren't anything special, but you still need to not be shit.

                You're still dealing with a shit weapon for most of the game, and enemies with large pools of HP that you're expected to kill. If the game was as easy as you say, it's highly suspect that you just read a map where the heart pieces were in order to get the upgraded sword.

                LoZ is famous as a game where kids would wander the fuck around, weak as shit and not know where to go or do. Very archetypical of NES game difficulty.

              • 1 week ago
                Anonymous

                >LoZ is still absolutely harder than nu-Zelda
                no it isn't. every single aspect of the game is simpler than nu zelda. even the blocking is automatic
                >A different genre entirely
                irrelevant. you didn't ask what was more difficult within the genre, you asked what was more difficult
                >You mean stuff you used a guide to find out?
                projection much? I'm guessing you struggled with the baseball shrine and the courage to fall shrine didnt you
                >If the game was as easy as you say
                again you are suggesting you struggled with Zelda 1. I cannot imagine why someone would admit that. the game isn't hard.

              • 1 week ago
                Anonymous

                >no it isn't. every single aspect of the game is simpler than nu zelda. even the blocking is automatic

                Again, simple doesn't mean easier. Nu-Zeldas hold your hand, tell you where to go, guide you towards better weapons' and options that help you overcome a situation. In the original LoZ, you are barely scraping by with what you have. Heart containers are hidden and so are most rupees. Most people will not reach the level 2 sword, or even the magic sword because you have to work for it - or have intimated knowledge of where everything is in order to get it quickly. Your comment with the shield is fucking retarded as well, given that it only blocks projectiles in LoZ.

                >projection much? I'm guessing you struggled with the baseball shrine and the courage to fall shrine didnt you
                Nope, it's entirely related to getting heart containers and rupees. The game has a much different difficulty curve than other Zelda's because the sword upgrades are basically secrets. Going through the game with the wooden sword is shit and combat is much harder at the beginning, moreso than a Castlevania game.

                >again you are suggesting you struggled with Zelda 1. I cannot imagine why someone would admit that. the game isn't hard.
                There are parts I struggled with, but as I said, it's an archetypical NES game. It wasn't the hardest game I've played certainly, as AoL is more difficult alongside platforming games like Ninja Gaiden. For you to say a modern Zelda is more difficult though, just means you used a guide to find the heart containers so you could upgrade your weapon, as combat is objectively more dangerous in LoZ.

                Still harder than Nu-Zelda.

      • 1 week ago
        Anonymous

        It goes both ways.

        The puzzle in OPs post is a good example. There are a couple ways to make the puzzle “work”, but no bullshit the mechanics of the game are so stupid consistent that you can just fire an item at the target and itll go green. Anything counts.

        The game is dripping in solutions for shit and relentlessly bombards you with materials to use them. You have to try to get stuck. Actively try.

        Clever stuff solves puzzles. Stupid shit solves puzzles. Its pretty open to being torn apart.

  38. 1 week ago
    Anonymous

    i wish this game had more puzzles.
    fighting is kinda boring, building, solving puzzles and exploring is miles better

  39. 1 week ago
    Anonymous

    I stuck the stake on top of the rotating thingy, then used the two poles to create an L-shaped "arm" to swat the ball into the target. Took a long time because the timing was super sensitive and a millisecond difference in activating the arm could result in a 20 foot difference in the ball's trajectory but I eventually got both targets. Still have no idea if this was the "right" way to do it.

  40. 1 week ago
    Anonymous

    Y’all bros need to play sports. I got immediately that the answer was baseball.

  41. 1 week ago
    Anonymous

    theres some shrine built around basically showing you how vehicles work in the game, and in the last part of it you have to use one of the prebuilt gliders to fly over a huge pit and around some pillars

    I realized its completely dishonest because it tricks the player into thinking the glider would last nearly that long out in the overworld, because they never require battery or disintegrate in shrines

    • 1 week ago
      Anonymous

      Thats what the goblin glider design is out there. It doesn’t need parts that have a health value to deteriorate with use.

      There are also a handful of objects in shrine that can be smuggled out that have bizarre health values and last a long fucking time. I keep this weird two tiered floating platform saved because I’ve yet to see it deteriorating.

      Smuggling engines and rechargeable batteries is shit I’ve seen others do.

      They hid cool toys in shrines.

    • 1 week ago
      Anonymous

      WHAT DOES THE REDDIT FROG HAVE TO DO WITH THAT?

    • 1 week ago
      Anonymous

      >omg they are trying to bamboozle me!!!

      Literally every single person that has played this game (all several million of them) realized the gliders run out when they used the glider at the end of the tutorial after finding the battery factory. They weren’t trying to trick you you fucking idiot

    • 1 week ago
      Anonymous

      >I realized its completely dishonest because it tricks the player into thinking the glider would last nearly that long out in the overworld
      all shrines do is give you the large energy charge effect when you're in them. use a large energy charge if you want your glider to last longer just like if you want to have a bunch of devices active indefinitely

  42. 1 week ago
    Anonymous

    >bomb arrow
    I've unironically been beating every shrine on 1st attempts in under a minute

    They're a complete joke with recall tech and rocket shields. Sometimes I go for the "intended solution" to draw them out longer and they're still baby easy. No way BotW's were this bad

  43. 1 week ago
    Anonymous

    Do poes respawn or are they limited?
    I am debating myself on whether should I pay the poe statue for the location of the other statues or not.

    • 1 week ago
      Anonymous

      They respawn.

  44. 1 week ago
    Anonymous

    The only problem was knowing that the yellow brick was an activation crystal. Once you hit it it should become obvious.

  45. 1 week ago
    Anonymous

    I overcomplicated this to myself trying to build guard rails for the ball.

  46. 1 week ago
    Anonymous

    Yeah I didn't know want the actuator thing was at that point.

  47. 1 week ago
    Anonymous

    You are all brain dead fucking morons.

  48. 1 week ago
    Anonymous

    I looked up the solution for 4 shrines out of 110 I did so far some are hard.

  49. 1 week ago
    Anonymous

    It took me an hour because I assumed the crystal would like up signalling completion and there was some more elaborate way to make the actuator spin
    I stuck a stake/pole in there and rotated it with the Ultrahand. I think my solution was better...

  50. 1 week ago
    Anonymous

    Last game I beat before this was Baba is You so nothing in this game can filter me

  51. 1 week ago
    Anonymous

    >This one shrine in gerudo desert where you step on a switch and only 5 seconds later do the things you wanna shoot lower
    Only shrine so far I got stumped with other than the stupid laser trap one

  52. 1 week ago
    Anonymous

    Fucking over half the shrines are tutorial shit. The puzzles are the same as BOTW -- snooze inducing in how easy they are.

    • 1 week ago
      Anonymous

      Exactly. I dont even understand what the target audience is. children? this game is way too easy for children, at least the puzzles. but maybe a bit too dark for toddlers.
      so just mentally challenged people. I.e. nintendo fans?

  53. 1 week ago
    Anonymous

    this is why nobody should take nintendo fans seriously. you cant be this retarded

  54. 1 week ago
    Anonymous

    hmm I probably didn't do it right because I never used the poles

  55. 1 week ago
    Anonymous

    How do people not instantly realize you should build a paddle?

    • 1 week ago
      Anonymous

      I shit on BOTW/TOTK puzzles all the time for being too easy and wonder how game reviewers and the masses don't call stuff like this out.

      Then you realize most people are fucking retarded and this baby shit is legit challenging for them.

  56. 1 week ago
    Anonymous

    They have a reference to the baseball toy in several Nintendo games
    Isn't that what this is?
    It seemed pretty straightforward to me

  57. 1 week ago
    Anonymous

    >That puzzle with the spinning pillar in the center
    >ascend to the first part but didn't know how to get up further so I just cheesed it with rocket shield
    Just how the fuck were you suppose to do that normally

    • 1 week ago
      Anonymous

      Bro? Your recall?

      • 1 week ago
        Anonymous

        the parts of the cylinder pillar didnt move, it had one long square part you ascend up and the other parts were beside and higher up

  58. 1 week ago
    Anonymous

    Its fucking groundhog day with the bait posts when anyone brings up the trap door laser shrine

  59. 1 week ago
    Anonymous

    One of the first? I'm 70 hours in and I haven't done it yet. Purah tells you to go north first

  60. 1 week ago
    Anonymous

    What's the best place to farm rice?

    • 1 week ago
      Anonymous

      Right outside Lurelin. I had bought some rice beforehand but had to get like 11 packs of rice from cutting grass and still managed it pretty quickly.

  61. 1 week ago
    Anonymous

    This game would be better without the veichle assembling bullshit and weapon fusions.

    I fucking said it.

    Give me a couple of veichles that are just that and actually build some gameplay around them, instead of this half assed do what you want shit that just turns out to be tedious.

  62. 1 week ago
    Anonymous

    stop being a retarded baby

  63. 1 week ago
    Anonymous

    this was really easy
    you make a paddle and play flipper by hitting the crystal
    are you retarded?

  64. 1 week ago
    Anonymous

    >one of the first shrines in the game
    You can leave, leave a mark on the map and go back to it later

  65. 1 week ago
    Anonymous

    >go into shrine
    >30% of time it's just a blessing even if you did nothing to get to the shrine like that random one in gerudo highlands
    >other 70% it's stick thing to thing and do the thing repeated ad nauseam, half of which can be immediately broken with Recall
    I remember BotW shrines being way more involved. Like those random ones where you had to use the gyro

    • 1 week ago
      Anonymous

      >>30% of time it's just a blessing even if you did nothing to get to the shrine like that random one in gerudo highlands

      Generally it often seems to be something like fighting an enemy or boss. There's the one where the gloom hands come and another where you fight a Talus though you can run away or go around them even on accident so you might be left wondering what you did to justify it.

    • 1 week ago
      Anonymous

      >Like those random ones where you had to use the gyro
      Thank god they moved past that shit.

  66. 1 week ago
    Anonymous

    i hate when shrines are under you and you gotta find the right cave first

  67. 1 week ago
    Anonymous

    I thought I needed to get it to go in the hole not just hit the fucking circle how is this hard?

    just poor conveyance on the games part, the good sticks are not introduced properly so you just have to fiddle with them to find something you can attach.

  68. 1 week ago
    Anonymous

    I'm pretty sure I've gotten all the shrines on the ground so I'm assuming there's 160 in total but there doesn't seem to be enough space in the sky for the 15 or so shrines I still have left. What's up with that?

    • 1 week ago
      Anonymous

      Apparently there's 152 shrines. No idea why. I guess the giant bargainer statue gives you the equivalent of four shrines.

  69. 1 week ago
    Anonymous

    dlc news when

  70. 1 week ago
    Anonymous

    I really liked the completely dark shrine with a light
    A lot of stuff to explore and it was neat

  71. 1 week ago
    Anonymous

    >Shoot targets with bomb arrows/rocket arrows
    >It works
    Simple fucking as, who else /thinkingoutsidethebox/ here?

  72. 1 week ago
    Anonymous

    >saves your shrine run

  73. 1 week ago
    Anonymous

    What do light dragon items actually DO? My light dragon scame shield does nothing...ever. Does Dinraal scale atleast make you warm?

  74. 1 week ago
    Anonymous

    I just connected all the stuff together to put the ball on a long chain of objects. Then I touched the ball to the target.

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