can we actually tell if a planet lightyears away has certain elements on it? I assume the clickbait articles about planets as "earth 2.0" or being potentially habitable is about distance from a star and perceived potential climate, right?
1000 planets.
100 of them have alien life forms on them.
The other 900 have no native life forms, but can probably still have procedurally generated space bandit camps littered on them.
you know there doesn't need to be animals and plants for someone to set up a base or facility on a planet right. Mars doesn't support life and yet one of the main cities is located there
That about a 100 planets in this game will have alien life on them. Honestly thats more than I expected tbh
I guess majority of planets can be used for mining and making outposts on (Todd confirmed you can link your outposts via shipping routes) and the 100 planets are where the good shit happens.
That is substantially more life-bearing planets than I was expecting considering they wanted this to be grounded feel real.
Also helps a lot that the game tells you if a planet has life on it before you land.
Real life it's like, substantially less than 0.1 percent of planets are habitable as far as we can tell.
So they've already made a pretty big compromise to keep things from being too barren.
Over 6 gorillion millenia ago, nothing existed. Then an explosion happened and shit existed. Boom, humans on mars
11 months ago
Anonymous
With a floating space sperm
11 months ago
Anonymous
Panspermia
11 months ago
Anonymous
Panspermia is a cheap cop-out for origin of life since for life to get, it would need to have originated somewhere else.
11 months ago
Anonymous
Explain where did the energy for the big bang come from
11 months ago
Anonymous
>Deflection
11 months ago
Anonymous
It was contained inside the singularity itself thanks to Einstein illustrating that matter and energy can be converted back and forth. Now of course, science still doesn't know where that original matter/energy came from, but you don't know where the original sperm came from either so that's a wash.
11 months ago
Anonymous
From God, duh
11 months ago
Anonymous
Well then that's where the singularity came from.
11 months ago
Anonymous
Science doesn't believe in Gods, checkmate scientists
11 months ago
Anonymous
Was it really that hard to say "I don't know?" Nobody knows anon, that's the point.
What happened to "we love not knowing?"
So, conservatively about 0.7-1 percent of planets are habitable then.
Considering that most star systems hold more planets than ours does (average is 10) and 7 percent of stars have potentially habitable planets.
This is why sciencegays are a joke. >ya guys totally 300,00 million habitable planets. >source uhh just trust us >ty once again for this invaluable cheque US government >we will use it to expand our grif... I mean our valuable research
The taxpayers are paying for this bullshit, btw.
We only know of 1. But looking for other rocky planets outside of the Solar system is difficult, so it's hard to estimate how many life bearing ones are potentially out there.
While we simply don't know for sure at the moment, you can explore the whole planet would be my assumption simply based on how Bethesda's engine works.
Basically, the engine loads the world in individual square cells, it loads the cell you're currently in and the surrounding cells, then clears it from memory when you move far enough away from it (obviously it saves a reference to the current state of the cell to load back in later, I'm referring to active memory though, not reference memory).
Basically this means that the size of the 'map' in a Bethesda game can be any size (even theoretically infinite) since the engine only loads a small number of cells at any one time.
Incidentally, while this method is awesome for making huge, seamless maps, it has a problem that fast moving vehicles cause you to quickly end up "out-pacing" the speed that the engine can load new cells as you travel through them(this is why Bethesda games generally haven't had vehicles, though the existence of space ship flight suggest that they MAY have solved this problem for Starfield).
TLDR: We don't know, but from a technical standpoint there's no real reason for the whole planet to not be explorable on foot once you land. In fact the Creation Engine is rather uniquely suited to such large maps.
Oh thank god. I knew the number of planets they gave would make them all feel garbage and empty, so I'm glad that only a small number are actually, like, used and the rest is just for """content."""
Wait what? Did I read this wrong? How in the frick are you always going to have something to do on a planet when 90% of them will not have things to kill?
>Probability of an habitalble planet in the observable universe
>0% + 1 since earth exist
>10% is too low
KYS
it is interesting that no planet with even just the precursors for life has been found yet
can we actually tell if a planet lightyears away has certain elements on it? I assume the clickbait articles about planets as "earth 2.0" or being potentially habitable is about distance from a star and perceived potential climate, right?
Yeah, and skyrim had hundreds of handcrafted dungeons too.
>Only 10% will support life
What the hell does that mean?
probably some statement against pro life
No animals
A lot of rocks and deserts.
Only 100 planets have animals.
1000 planets.
100 of them have alien life forms on them.
The other 900 have no native life forms, but can probably still have procedurally generated space bandit camps littered on them.
Okay, whatever I guess
I don't think the animals will be the interesting parts of the planets
the problem is that dead planets will have less diverse content.
>mine
>bandit base
>abandoned mine
>spooooky bandit base with skeltons in funny poses
as oppose to a planet with life which will also have
>mine
>bandit base
>abandoned mine
>spooooky bandit base with skeletons in funny poses
90% of the traversable planets (this includes moons) will be barren and devoid of content.
you know there doesn't need to be animals and plants for someone to set up a base or facility on a planet right. Mars doesn't support life and yet one of the main cities is located there
you know when people shitpost about open world games being empty?
bethesda made it a feature
That about a 100 planets in this game will have alien life on them. Honestly thats more than I expected tbh
I guess majority of planets can be used for mining and making outposts on (Todd confirmed you can link your outposts via shipping routes) and the 100 planets are where the good shit happens.
1000 planets, and 90% of them are barren wastelands.
I recommend learning about the planets of our solar system anon, they can be pretty cool!
Like 100 planets
That is substantially more life-bearing planets than I was expecting considering they wanted this to be grounded feel real.
Also helps a lot that the game tells you if a planet has life on it before you land.
Real life it's like, substantially less than 0.1 percent of planets are habitable as far as we can tell.
So they've already made a pretty big compromise to keep things from being too barren.
>can't romance the robot
0/10 until this is fixed
How many planets in our galaxy support life?
2 maybe
0
Space is fake and gay
7% is the conservative estimate
7% of sun-like stars having habitable worlds isn't the same as 7% of planets being habitable. Our sun has 1 habitable world and 7 uninhabitable ones.
To be fair, Mars and Venus used to be habitable as well.
Humans came from Mars
But how did humans get to Mars, then?
Over 6 gorillion millenia ago, nothing existed. Then an explosion happened and shit existed. Boom, humans on mars
With a floating space sperm
Panspermia
Panspermia is a cheap cop-out for origin of life since for life to get, it would need to have originated somewhere else.
Explain where did the energy for the big bang come from
>Deflection
It was contained inside the singularity itself thanks to Einstein illustrating that matter and energy can be converted back and forth. Now of course, science still doesn't know where that original matter/energy came from, but you don't know where the original sperm came from either so that's a wash.
From God, duh
Well then that's where the singularity came from.
Science doesn't believe in Gods, checkmate scientists
Was it really that hard to say "I don't know?" Nobody knows anon, that's the point.
What happened to "we love not knowing?"
But I did say I don't know.
So, conservatively about 0.7-1 percent of planets are habitable then.
Considering that most star systems hold more planets than ours does (average is 10) and 7 percent of stars have potentially habitable planets.
This is why sciencegays are a joke.
>ya guys totally 300,00 million habitable planets.
>source uhh just trust us
>ty once again for this invaluable cheque US government
>we will use it to expand our grif... I mean our valuable research
The taxpayers are paying for this bullshit, btw.
1(the Earth)
We only know of 1. But looking for other rocky planets outside of the Solar system is difficult, so it's hard to estimate how many life bearing ones are potentially out there.
Nobody knows. First of all you need to define life secondly we can't observe most planets.
0% on PS5
I'm curious about something.
Can you explore the WHOLE planet?
Or you just land on it, and it's a square zone you can explore, a bit like Mass Effect 1?
What difference does it make if the map is round or square?
By square, I meant a clearly limited zone.
I don't recall seeing a map or something in the showoff video.
Congratulations! I am an AI trained to infer the IQ of online messages. I have determined your IQ to be: 78
>and it's a square zone you can explore
most likely this
While we simply don't know for sure at the moment, you can explore the whole planet would be my assumption simply based on how Bethesda's engine works.
Basically, the engine loads the world in individual square cells, it loads the cell you're currently in and the surrounding cells, then clears it from memory when you move far enough away from it (obviously it saves a reference to the current state of the cell to load back in later, I'm referring to active memory though, not reference memory).
Basically this means that the size of the 'map' in a Bethesda game can be any size (even theoretically infinite) since the engine only loads a small number of cells at any one time.
Incidentally, while this method is awesome for making huge, seamless maps, it has a problem that fast moving vehicles cause you to quickly end up "out-pacing" the speed that the engine can load new cells as you travel through them(this is why Bethesda games generally haven't had vehicles, though the existence of space ship flight suggest that they MAY have solved this problem for Starfield).
TLDR: We don't know, but from a technical standpoint there's no real reason for the whole planet to not be explorable on foot once you land. In fact the Creation Engine is rather uniquely suited to such large maps.
It'll be broken on release, and you'll fix it for free
Are you recognizing the pattern yet?
>Skyrim in space but also with some mass effect 1 planets mixed in.
bravo Todd bravo
Less than 0.0001% of the game world will be hand crafted
None of the planets are handcrafted. But the content on the planets are, HCC load in as you explore the surface.
that's 10% more than a snoy's womb!
YOU WILL MINE THE ROCKS
YOU WILL BE HAPPY
>make character as fat as possible
>open console command
>player.setscale 0.5
it's rock and stone time
How many of them will contain more than one biome and multiple cities in multiple nations with multiple cultures.
All those that have life have multiple biomes on them. In the direct they hovered over one such planet and it had 5 biomes.
And what of the population?
>you see that planet over there?
>you can pay 15.99 for it
perfect to build my gay sex dungeons on!
Oh thank god. I knew the number of planets they gave would make them all feel garbage and empty, so I'm glad that only a small number are actually, like, used and the rest is just for """content."""
>most of the planets are barren wastelands with no life
I have nothing against this, as long as there is alien shit to explore
that's better odd than real life or star citizen, nice
Wait what? Did I read this wrong? How in the frick are you always going to have something to do on a planet when 90% of them will not have things to kill?
build you harem base
It's a Bethesda game, would do you expect? It'll have to be saved by modders like every other game of theirs.
I'm happy to hear that. Overabundance of inhabited planets in No Man's Sky was jarring.
Here's the full interview with Todd:
>secret femboy milking bases on 90% of planets
yeah, i think im home
Called it early.
I wonder how many bases will be copy pasted throughout the many planets
The other 90% are for my modded sex dungeons. I’ll have a planet for each fetish.
>900 empty planets
that's still 100 planets
Isn’t this good????? It means we have 100 planets with unique flora and fauna, not some random gen garbage like no man’s sky
not even microbial life? i already feel let down. should i cancel my preorder?